Support for generating keys from known DH parameters is not included unfortunately because even the latest stable GnuTLS release doesn't have the necessary support. I have a patch that implements it using _gnutls_dh_generate_key() but that requires a special GnuTLS 3.8.2 build (--enable-fips140-mode). With that patch all included tests pass here.
Paul, can you take a look? I included your tests so please approve this MR if you think it's okay.
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https://gitlab.winehq.org/wine/wine/-/merge_requests/4637
Goes atop !489. The last 7 commits belong to this MR. Many of these patches are small, but the series can be split further if necessary.
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v3: vkd3d-shader/spirv: Handle ITOI and UTOU in spirv_compiler_map_alu_instruction().
vkd3d-shader/spirv: Support UINT64 source in spirv_compiler_emit_bool_cast().
vkd3d-shader/spirv: Support 64-bit sources in spirv_compiler_emit_int_div().
vkd3d-shader/spirv: Introduce a UINT64 component type.
vkd3d-shader/spirv: Introduce a data_type_is_64_bit() helper function.
vkd3d-shader/spirv: Use data_type_is_integer() in spirv_compiler_emit_neg().
vkd3d: Pass int64 capability info to vkd3d-shader.
vkd3d-shader/spirv: Introduce a compiler feature flag for int64 capability.
tests/shader-runner: Add 64-bit bitwise tests.
tests/shader-runner: Add 64-bit arithmetic tests.
tests/shader-runner: Introduce an 'int64' requirement directive.
vkd3d-shader/spirv: Emit an error if 64-bit integers are used.
vkd3d-shader: Introduce an instruction flag to suppress masking of bitwise shift counts.
https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/490
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v6: vkd3d-shader/spirv: Introduce a compiler feature flag for int64 capability.
tests/shader-runner: Add 64-bit bitwise tests.
tests/shader-runner: Add 64-bit arithmetic tests.
tests/shader-runner: Introduce a 'shader int64' requirement directive.
vkd3d-shader/spirv: Emit an error if 64-bit integers are used.
vkd3d-shader: Introduce an instruction flag to suppress masking of bitwise shift counts.
https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/489
This is ready for review, but may not go upstream until after the release.
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v5: vkd3d-shader/spirv: Introduce a compiler feature flag for int64 capability.
tests/shader-runner: Add 64-bit bitwise tests.
tests/shader-runner: Add 64-bit arithmetic tests.
tests/shader-runner: Introduce a 'shader int64' requirement directive.
vkd3d-shader/spirv: Emit an error if 64-bit integers are used.
vkd3d-shader/dxil: Introduce an instruction flag to suppress masking of bitwise shift counts.
https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/489