Signed-off-by: Fabian Maurer <dark.shadow4(a)web.de>
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v4: libs/jxr: Compile with ansi flag to avoid typedef redefinitions (gcc 4.3)
wmphoto: Define ansi flag for JXRGlue to avoid typedef redefinitions (gcc 4.3)
https://gitlab.winehq.org/wine/wine/-/merge_requests/3061
This is required to avoid silencing (potentially fatal) exceptions from timer procedures.
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v5: win32u: Ignore unhandled info index in NtUserSetObjectInformation.
win32u/tests: Add tests for NtUserSetObjectInformation.
user32: Implement UOI_TIMERPROC_EXCEPTION_SUPPRESSION.
user32/tests: Add tests for UOI_TIMERPROC_EXCEPTION_SUPPRESSION.
include: Add definition for UOI_TIMERPROC_EXCEPTION_SUPPRESSION
user32/tests: Make test_unicode_wm_char robust against superfluous messages.
https://gitlab.winehq.org/wine/wine/-/merge_requests/3454
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v2: winex11: Create registry keys for known Xkb layouts.
winex11: Keep a list of every known Xkb layout.
winex11: Read the _XKB_RULES_NAMES root window property.
win32u: Init vsc2vk in NtUserGetKeyNameText only if necessary.
https://gitlab.winehq.org/wine/wine/-/merge_requests/2408
Currently only used to keep rawinput devices updated without iterating the entire list on every change.
This thread will then let us solve several problems:
* Solve issues with input not being polled if/when applications aren't checking their messages. This removes the need for polling messages in DInput, which is known to confuse and break DOSBOX.
* Solve some issues with ll-hook deadlocks between hooking threads and the thread that is currently polling for inputs.
* Useful to process internal messages and implement some user driver mechanisms. It can for instance already process WM_WINE_CLIPCURSOR messages, instead of relying on the foreground thread.
* Similarly, for cursor icon changes, wineserver can notify it on cursor window changes and request the cursor icon to be updated from the user driver, instead of having to check the window the cursor is located in to change its icon on every mouse move.
* Ultimately make it possible to drop the __wine_send_input PE export, the thread can read HID reports from devices that a process has registered for, and send WM_INPUT messages accordingly. This has some drawbacks though, as reading NT devices currently involves much more wineserver roundtrips than `__wine_send_input`.
There's evidence that Windows uses a similar thread to process hardware events (as described in https://devblogs.microsoft.com/oldnewthing/20140213-00/?p=1773), although it's probably a system-wide kernel thread. I considered reading X11 input from a per-prefix dedicated thread (for instance in explorer.exe) or dedicated process, but having one thread per-process has several advantages.
The rawinput device registration state is done per-process and according to https://gitlab.winehq.org/wine/wine/-/merge_requests/2120 it also needs to post notifications that are process specific.
It also keeps the guarantee that each process will read the inputs from the window it has created, and not from some other windows, although the message dispatch may decide to send the message to another process later, it avoids having to listen to input on other processes windows.
It can then be seen as an intermediate step towards having a per-prefix thread, if that's something we end up needing. Moving from a per-process thread to a per-prefix thread should be easier.
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v2: win32u: Keep rawinput device list updated using WM_DEVICECHANGE.
win32u: Register for device notifications in the rawinput thread.
win32u: Introduce a dedicated thread for rawinput processing.
ntdll/tests: Use combase instead of comctl32 as a test module.
https://gitlab.winehq.org/wine/wine/-/merge_requests/3024
Implements asin, acos, atan, and atan2.
Also includes some tests in a new test file.
One possible problem here is that I'm not sure how to test what Microsoft's atan and atan2 outputs are in boundary cases like atan2(1, 0). I've made the test suites adhere with the calculator program I've been using (Qalculate, which I assume is using libc's atan2).
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=55154
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v6: vkd3d-shader/hlsl: Implement atan and atan2.
vkd3d-shader/hlsl: Implement acos and asin trig intrinsics.
https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/364
This is the current proton thread priority implementation by @rbernon rebased for upstream with a few `#ifdef`s added since AFAIK Linux is the only operating system where threads have a unique PID which can be used to set niceness on.
~~I also ran `./tools/make_requests` on https://gitlab.winehq.org/mzent/wine/-/commit/6705d3481be0409f7e971c1d2c7a3… as well and `autoconf` on https://gitlab.winehq.org/mzent/wine/-/commit/d7bafe40c411753662b2ad97148a6… (which does blow up the line count a bit).~~
A few tiny changes ~~(with the ready variable for example)~~ are in anticipation for Part 2, which also adds Mach thread priorities and recalculates thread priorities on process priority change.
Since this is a rather large MR, I hope the split here is appropriate ~~(with the second part being slightly smaller)~~, but I think logically it makes the most sense here.
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v10: server: Check wineserver privileges on init with -20 niceness.
server: Use setpriority to update thread niceness when safe.
https://gitlab.winehq.org/wine/wine/-/merge_requests/4551