Matteo Bruni (@Mystral) commented about dlls/wined3d/context_gl.c:
> current = gl_info->gl_ops.wgl.p_wglGetPixelFormat(dc);
> if (current == format) goto success;
>
> + if (current && !private)
> + return FALSE;
I guess we could add a WARN("Using pixel format %u already set on DC %p.\n", current, dc); or something.
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https://gitlab.winehq.org/wine/wine/-/merge_requests/2299#note_25713
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v4: vkd3d: Do not keep the CS queue locked while processing it.
vkd3d: Always enqueue CS operations, even if they can be executed right away.
vkd3d: Hold the queue mutex when adding the queue to a blocked list.
vkd3d: Mention the correct mutex in a comment.
https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/94
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v2: riched20/tests: Fix the EM_GETSELTEXT tests in Hindi on Windows.
riched20/tests: EM_GETSELTEXT's wparam is not used and should be 0.
riched32/tests: EM_GETSELTEXT's wparam is not used and should be 0.
https://gitlab.winehq.org/wine/wine/-/merge_requests/2276