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wine-gitlab
April 2023
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wine-gitlab@winehq.org
2 participants
939 discussions
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[PATCH 0/1] MR139: vkd3d-shader/hlsl: Add support for ternary operator.
by Nikolay Sivov (@nsivov)
06 Apr '23
06 Apr '23
--
https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/139
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[PATCH 0/3] MR138: hlsl: Introduce some hlsl_block helpers.
by Zebediah Figura (@zfigura)
06 Apr '23
06 Apr '23
--
https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/138
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[PATCH v2 0/1] MR150: vkd3d-shader/hlsl: Ignore "unroll" attribute for loops.
by Nikolay Sivov (@nsivov)
06 Apr '23
06 Apr '23
-- v2: vkd3d-shader/hlsl: Ignore "unroll" attribute for loops.
https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/150
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[PATCH 0/12] MR2601: msvcrt: Use more functions from the bundled musl library.
by Alexandre Julliard (@julliard)
06 Apr '23
06 Apr '23
--
https://gitlab.winehq.org/wine/wine/-/merge_requests/2601
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[PATCH 0/2] MR141: vkd3d-shader/ir: Normalise hull shader control point phase I/O.
by Conor McCarthy (@cmccarthy)
06 Apr '23
06 Apr '23
To simplify SM 6 support, insert a control point id relative address where needed, and declare control point phase inputs where missing. --
https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/141
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Re: [PATCH v5 0/5] MR2555: Draft: ntdll: Support ISOLATIONAWARE_MANIFEST_RESOURCE_ID (#18889)
by Jinoh Kang (@iamahuman)
06 Apr '23
06 Apr '23
Investigating a failure that happens on individual test run, but not in a batch run. --
https://gitlab.winehq.org/wine/wine/-/merge_requests/2555#note_29174
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Re: [PATCH v5 0/5] MR2555: ntdll: Support ISOLATIONAWARE_MANIFEST_RESOURCE_ID (#18889)
by Jinoh Kang (@iamahuman)
06 Apr '23
06 Apr '23
[Note: this is intended as a successor to a staging patch, with extensive tests. The original staging patch is at
https://github.com/wine-staging/wine-staging/tree/master/patches/ntdll-Mani…
] --
https://gitlab.winehq.org/wine/wine/-/merge_requests/2555#note_29172
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Re: [PATCH v5 0/5] MR2555: ntdll: Support ISOLATIONAWARE_MANIFEST_RESOURCE_ID (#18889)
by Jinoh Kang (@iamahuman)
06 Apr '23
06 Apr '23
v5: rebase --
https://gitlab.winehq.org/wine/wine/-/merge_requests/2555#note_29168
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[PATCH 0/1] MR150: vkd3d-shader/hlsl: Ignore "unroll" attribute for loops.
by Nikolay Sivov (@nsivov)
06 Apr '23
06 Apr '23
--
https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/150
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Re: [PATCH v7 0/3] MR2449: win32u: Add a few device GPU properties. - approved
by Huw Davies (@huw)
06 Apr '23
06 Apr '23
This merge request was approved by Huw Davies. --
https://gitlab.winehq.org/wine/wine/-/merge_requests/2449
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