Fix Cafe Stella (SteamID: 1829980) Flowchart crashes once there are 2 things on it.
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v6: gdiplus: Support playing back pen custom end line cap.
gdiplus: Support playing back pen custom start line cap.
https://gitlab.winehq.org/wine/wine/-/merge_requests/2870
See https://bugs.winehq.org/show_bug.cgi?id=54832
I'm starting to see this particular FIXME in quite a few games (Escape Goat 2, Murder Miners, and Little Racers STREET to name a few), and since I'm not sure how to fix this I figured I could at least provide a test for someone that knows more SM4 than me :P
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v14: tests: Add a test for arrays with an expression as the index.
https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/189
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v4: uiautomationcore: Call IRawElementProviderAdviseEvents methods when events are added or removed.
uiautomationcore: Implement UiaRemoveEvent.
uiautomationcore: Implement UiaAddEvent.
uiautomationcore/tests: Add tests for non-nested node events.
uiautomationcore: Fix maximum ID comparison for uia_{prop,pattern,control}_info_from_id().
https://gitlab.winehq.org/wine/wine/-/merge_requests/2884
I encountered a case where a game provides an empty fragment shader, one that disassembles to just:
```
ps_5_0
dcl_globalFlags refactoringAllowed
```
which gets translated to:
```
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main"
OpExecutionMode %main OriginUpperLeft
OpName %main "main"
%void = OpTypeVoid
%3 = OpTypeFunction %void
%main = OpFunction %void None %3
%4 = OpLabel
OpFunctionEnd
```
This patch is to detect that the OpLabel has not been terminated by a corresponding top-level return, and add it.
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v3: vkd3d-shader/spirv: Ensure that the OpLabel emitted vkd3d_spirv_builder_begin_main_function() gets terminated.
https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/212
On Fri May 26 13:31:49 2023 +0000, Max Vincent Goldgamer wrote:
> That sounds perfect! What’s still missing for full wayland support in Wine?
There is still a lot of patches not merged until it will be ready. Its best to use the full downstream implementation for now.
Afaik Alexandros usually rebases his remaining downstream patches in this branch:
https://gitlab.winehq.org/afrantzis/wine/-/tree/wayland?ref_type=heads
There are also other downstream projects that might provide a collection of the wayland driver patches like wine-tkg community patches.
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https://gitlab.winehq.org/wine/wine/-/merge_requests/2712#note_33945