The Vulkan spec says:
Parameters to the command requesting a deferred operation may be accessed by the implementation at any time until the deferred operation enters the
complete state Pointer parameters must not be modified (e.g. reallocated/freed).
This fixes a regression in Doom Eternal with ray tracing enabled with drivers
that actually support deferred operations (e.g. nvidia, amdvlk).
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v2: winevulkan: Keep deferred operation function params alive.
https://gitlab.winehq.org/wine/wine/-/merge_requests/3188
The Vulkan spec says:
Parameters to the command requesting a deferred operation may be accessed by the implementation at any time until the deferred operation enters the
complete state Pointer parameters must not be modified (e.g. reallocated/freed).
This fixes a regression in Doom Eternal with ray tracing enabled with drivers
that actually support deferred operations (e.g. nvidia, amdvlk).
--
https://gitlab.winehq.org/wine/wine/-/merge_requests/3188
Windows 10 [received support](https://devblogs.microsoft.com/commandline/af_unix-comes-to-window… for AF_UNIX sockets in Insider Build 17063. This merge request adds basic support for AF_UNIX sockets to ws2_32 and wineserver.
Of particular note is the difficulty in handling `sun_path`. Most of the functions that allow for translating Windows paths to Unix paths are not accessible from ws2_32. I considered the following options:
* Pass the Windows path to wineserver and do the conversion there.
* This is, as far as I can tell, not possible without major rearchitecting. wineserver does not have functions to translate Windows paths to Unix paths, for obvious reasons.
* Obtain the current working directory of the requesting process and temporarily change directories to there.
* This only handles relative paths and fails for absolute paths, UNC paths, etc.
* Conditionally change directories based on whether the path is relative or not.
* This is error-prone and wineserver does not have the requisite functions to do this cleanly.
I ultimately decided to pass the translated Unix path to wineserver, which changes directories to `dirname(path)`. It then provides `bind` and `connect` with `basename(path)`. This is not threadsafe, but wineserver is not (currently) multithreaded.
Abstract sockets are supported by this patch.
--
v30: ws2_32/tests: Add test for AF_UNIX sockets.
server: Fix getsockname() and accept() on AF_UNIX sockets.
server: Introduce error when attempting to connect() to abstract AF_UNIX sockets.
server: Allow for deletion of socket files.
ws2_32: Add support for AF_UNIX sockets.
ntdll/unix: Add support for AF_UNIX sockets to multiple functions.
ws2_32: Add afunix.h header.
https://gitlab.winehq.org/wine/wine/-/merge_requests/2786
In a declaration with multiple variables, the variables must be created
before the initializer of the next variable is parsed. This is required
for initializers such as:
```
float a = 1, b = a, c = b + 1;
```
The solution is to parse the type information in the same rule as the first variable ('a' in this case) so that it can be declared before the parser reaches the initializer for the following variables.
To initialize the following variables, the type information is passed along from the first variable's struct parse_variable_def to the next and so on.
---
Solves https://bugs.winehq.org/show_bug.cgi?id=54484, pointed out by @nsivov.
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https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/250