On Sat Jul 1 21:08:02 2023 +0000, Alex Henrie wrote:
> I have dropped the commits that touched tests from this MR. @mstefani do
> you see any better alternative than to replace the custom helpers in
> oleaut32 and shlwapi with the helper from the Windows API?
My comment was referring to the tests where we convert ascii string literals.
The two left commits seem fine though as those don't just convert ascii string literals in the code.
But I had just a quick look at them.
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https://gitlab.winehq.org/wine/wine/-/merge_requests/3191#note_37553
```
On Margate Sands.
I can connect
Nothing with nothing.
```
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v3: vkd3d-shader/d3dbc: Scan for the maximum temporary register index.
vkd3d-shader: Record a global temporary count per sm4 shader.
vkd3d-shader/dxbc: Remove redundant zero-initialization of the vkd3d_shader_desc structure.
https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/255
4.18+ Linux kernels remove support for IPX but keep SOL_IPX defined, which
causes compilation errors as wine unconditionally uses IPX structures if
this is the case. Instead check for IPX_MTU to determine IPX support as it is
defined within the ipx.h header itself.
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v2: {server, ws2_32, ntdll}: Avoid using SOL_IPX to detect whether IPX is supported
https://gitlab.winehq.org/wine/wine/-/merge_requests/2965