Hans Leidekker (@hans) commented about programs/whoami/main.c:
> +#define WIN32_LEAN_AND_MEAN
> #define SECURITY_WIN32
> #include <windows.h>
> #include <security.h>
> +#include <sddl.h>
> +#include <stdarg.h>
>
> #include "wine/debug.h"
>
> WINE_DEFAULT_DEBUG_CHANNEL(whoami);
>
> -static int output_write(const WCHAR* str, int len)
> +/* Behaves like the regular wprintf, but is able to fall back to the OEMCP
> + * when redirected.
> + * Most importantly, it prints fully in Unicode by default,
> + * so any language characters are shown regardless of the current locale.
Can you give an example where wprintf() doesn't do the right thing?
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https://gitlab.winehq.org/wine/wine/-/merge_requests/3473#note_41157
Today, if media_source_Shutdown is called around the same time
as a work item is put on the async_commands_queue, we end up in
a deadlock if Shutdown enters media source's cs first, as it
waits for the queue's callback to finish, which, in turn,
waits for the object's cs to be released.
To avoid this leave the cs, before unlocking the workqueue,
to let any callback on the queue finish running.
Signed-off-by: Bernhard Kölbl <bkoelbl(a)codeweavers.com>
Blocks !3351
--
v2: winegstreamer: Leave media source critical section before unlocking workqueue.
https://gitlab.winehq.org/wine/wine/-/merge_requests/3491
--
v3: mf/tests: Test IMFClockStateSink in shutdown state.
mf/tests: Test sample processing for MPEG4 media sink.
mf/tests: Use IMFMediaEventGenerator interface in event wait helper.
https://gitlab.winehq.org/wine/wine/-/merge_requests/3369