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v5: vkd3d-shader/fx: Do not align structured data section.
vkd3d-shader/fx: Add initial support for writing buffers descriptions.
vkd3d-shader/fx: Do not align strings for fx_4/fx_5 profiles.
vkd3d-shader/fx: Use variable pointer in write_group().
https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/636
The supplied async handle passed to set_async_direct_result() cannot be NULL.
Fixes: 6b16ead607e (ntdll: The async handle passed to set_async_direct_result() cannot be NULL., 2022-09-16)
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https://gitlab.winehq.org/wine/wine/-/merge_requests/5063
Fixes clang warning:
```
../dlls/dsound/dsound_convert.c:145:23: warning: implicit conversion from 'int' to 'float' changes value from 2147483647 to 2147483648 [-Wimplicit-const-int-float-conversion]
if(value >= 1.f * 0x7FFFFFFF / 0x80000000U) /* this rounds to 1.f */
~ ^~~~~~~~~~
```
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https://gitlab.winehq.org/wine/wine/-/merge_requests/5062