Fixes long uptimes causing Parkan: Iron Strategy to hang shortly after
starting a mission and laggy arrows in GTA San Andreas lowrider
challenge. The games seem to not like low values either so add a 5
minute offset to the counter.
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https://gitlab.winehq.org/wine/wine/-/merge_requests/7299
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v2: windowscodecs: Implement IWICBitmapFlipRotator(WICBitmapTransformRotate90) for bitmaps with bpp >= 8.
windowscodecs: Implement IWICBitmapFlipRotator(WICBitmapTransformFlipHorizontal) for bitmaps with bpp >= 8.
windowscodecs/tests: Add some tests for IWICBitmapFlipRotator.
https://gitlab.winehq.org/wine/wine/-/merge_requests/7211
Startup and lock counts in native Windows are separate, and the lock count does not decrease when an async result is freed if the platform has been started.
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v4: rtworkq: Introduce an async result object cache.
rtworkq: Introduce a platform startup count.
rtworkq/tests: Test work queue.
mfplat/tests: Test platform startup and lock counts.
mfplat/tests: Test mixing of MF platform functions with their Rtwq equivalents.
mfplat/tests: Introduce a helper to check the platform lock count.
https://gitlab.winehq.org/wine/wine/-/merge_requests/7174