--
v4: widl: Always store member references in attributes.
widl: Add an implicit apicontract attribute.
widl: Only use 32-bit integers in row structures.
widl: Fix encoding of array parameters.
widl: Skip array size parameters.
widl: Fix version attribute value.
widl: Use a structure for the version attribute.
https://gitlab.winehq.org/wine/wine/-/merge_requests/8690
--
v2: widl: Add an implicit apicontract attribute.
widl: Only use 32-bit integers in row structures.
widl: Fix encoding of array parameters.
widl: Skip array size parameters.
widl: Fix version attribute value.
widl: Use a structure for the version attribute.
https://gitlab.winehq.org/wine/wine/-/merge_requests/8690
--
v3: wined3d: Always divide 1.x projected textures by W in the FFP.
wined3d: Always divide 1.x projected textures by W for shaders.
wined3d: Initialize all remaining FFP texture coordinates to zero.
wined3d: Copy the projective divisor in the FFP vertex pipeline.
wined3d: Alter the texture matrix even for non-projected textures.
wined3d: Pass 3 as the attribute count for generated texcoords.
wined3d: Pass the attribute coordinate count to get_texture_matrix().
wined3d: Handle all invalid values in compute_texture_matrix().
d3d9/tests: Add comprehensive D3DTSS_TEXTURETRANSFORMFLAGS tests.
https://gitlab.winehq.org/wine/wine/-/merge_requests/8641