SPIR-V doesn't support parallelisation in patch constant functions.
Merging into one phase allows generation of a single patch constant
function and normalises to the shader model 6 pattern.
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v5: vkd3d-shader/spirv: Merge all shader IR fork and join phases into a single phase.
https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/60
This regression occurred in the commit 091c92521ee22558bbc2adcdd8b18b213d818180 (`iphlpapi: Implement GetAdaptersAddresses() on top of nsi.`) This affects some dotnet core applications which make use of NetworkInterface.Supports which returns false when an interface supports IPv4 or IPv6.
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v3: iphlpapi: Set Ipv4Enabled and Ipv6Enabled flags accordignly.
iphlpapi/tests: Test for Ipv4Enabled and Ipv6Enabled flags.
https://gitlab.winehq.org/wine/wine/-/merge_requests/1985
This regression occurred in the commit 091c92521ee22558bbc2adcdd8b18b213d818180 (`iphlpapi: Implement GetAdaptersAddresses() on top of nsi.`) This affects some dotnet core applications which make use of NetworkInterface.Supports which returns false when an interface supports IPv4 or IPv6.
--
v2: iphlpapi: Set Ipv4Enabled and Ipv6Enabled flags accordignly.
iphlpapi/tests: Test for Ipv4Enabled and Ipv6Enabled flags.
https://gitlab.winehq.org/wine/wine/-/merge_requests/1985