On Mon Apr 17 05:52:45 2023 +0000, Biswapriyo Nath wrote:
> Yes, all the IDL files are updated wrt. wine.
It's likely the generated header is the cause of the issue. Specifically, it should define the enums prior to their use. So it looks like an issue with WIDL. I'm not sure if this is something that Wine would support, but you can try asking in wine-devel, the IRC chat, or just open a wine-bug for it.
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https://gitlab.winehq.org/wine/wine/-/merge_requests/2595#note_30316
Fixes an issue where a window's image would be stretched as it was moved
further offscreen.
The offscreen part of a window also did not display correctly in Exposé.
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v2: winemac: Don't constrain surface dimensions to the onscreen part of a window.
winemac: Set the Cocoa window contentMaxSize to the size limits from constrain_window_frame().
winemac: Refactor constrain_window_frame() to use separate origin and size arguments.
https://gitlab.winehq.org/wine/wine/-/merge_requests/2543
Sorry for the delay.
This works but it looks fragile. I haven't actually checked, but is there any other way that the same async can be terminated twice? If so, is it correct to buffer the second termination (and not, say, buffer a third?) If not, should we make this explicitly a boolean flag ('canceled' I guess?) Or at least add some asserts to communicate exactly when this is supposed to happen?
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https://gitlab.winehq.org/wine/wine/-/merge_requests/499#note_30310
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v2: kernelbase: Implement activation context switching for fibers.
ntdll: Implement RtlFreeActivationContextStack().
ntdll: Use ActivationContextStackPointer instead of referencing ActivationContextStack directly.
ntdll: Store current activation context stack pointer into a local variable.
ntdll: Factor out reading current activation context into a helper function.
kernel32/tests: Test for activation context switching between fibers.
https://gitlab.winehq.org/wine/wine/-/merge_requests/2435
The app I'm considering opens a video_processor on its own, with
a NV12 format on input and a ARGB32 format on output.
Tested on Windows: the samples are flipped vertically. While Wine
keeps them untouched.
So added a videoflip in the video processor to be activated when needed.
Current activation is based on RGB vs non RGB input/output formats.
Set as draft as if somehow related to MR!2159.
Comments welcomed.
Signed-off-by: Eric Pouech <epouech(a)codeweavers.com>
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v8: winegstreamer: In video_processor, activate a videoflip converter.
mf/tests: Add tests about (negative) stride handling.
https://gitlab.winehq.org/wine/wine/-/merge_requests/2471