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v4: mshtml: Use the private interface to expose onload for XMLHttpRequest.
mshtml: Implement overrideMimeType for XMLHttpRequest.
mshtml: Check for valid XML Content-Type for responseXML in IE10+ modes.
mshtml: Respect LOAD_CALL_CONTENT_SNIFFERS when using detected mime type.
mshtml: Set the channel's content type when parsing the header.
https://gitlab.winehq.org/wine/wine/-/merge_requests/399
This is the hidclass/ntoskrnl/setupapi counterpart to !359. As with that merge request, implementing `BusQueryContainerID` in the bus driver is left out and will be addressed in a different MR.
I believe this is useful to expose the Container ID no matter how those end up being assigned by the bus driver.
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v8: ntoskrnl: Set device ContainerID from driver
https://gitlab.winehq.org/wine/wine/-/merge_requests/432
This is the hidclass/ntoskrnl/setupapi counterpart to !359. As with that merge request, implementing `BusQueryContainerID` in the bus driver is left out and will be addressed in a different MR.
I believe this is useful to expose the Container ID no matter how those end up being assigned by the bus driver.
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v7: ntoskrnl: Set device ContainerID from driver
https://gitlab.winehq.org/wine/wine/-/merge_requests/432
This is the hidclass/ntoskrnl/setupapi counterpart to !359. As with that merge request, implementing `BusQueryContainerID` in the bus driver is left out and will be addressed in a different MR.
I believe this is useful to expose the Container ID no matter how those end up being assigned by the bus driver.
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v6: ntoskrnl: Set device ContainerID from driver
https://gitlab.winehq.org/wine/wine/-/merge_requests/432
This is the hidclass/ntoskrnl/setupapi counterpart to !359. As with that merge request, implementing `BusQueryContainerID` in the bus driver is left out and will be addressed in a different MR.
I believe this is useful to expose the Container ID no matter how those end up being assigned by the bus driver.
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v5: ntoskrnl: Set Device ContainerID from driver when registering an interface
ntoskrnl: Set device ContainerID from driver
hidclass: Expose ContainerID
hidclass: Copy device ContainerID to child devices
hidclass: Copy ContainerID from underlying driver in driver_add_device
hidclass: Improve error handling in get_device_id
ntoskrnl/tests: Add test for getting SPDRP_BASE_CONTAINERID from PnP driver
setupapi: Add support for SPDRP_BASE_CONTAINERID
https://gitlab.winehq.org/wine/wine/-/merge_requests/432
Vulkan pipelines should be destroyed only after the last command buffer using
the pipeline is done executing. Since we do not track which pipelines are
encoded into which command buffers, defer destruction until the current command
buffer finishes.
It feels unfortunate to do this from the shader backend, and introducing something
like wined3d_shader_vk etc. seems more in line with what we do with other objects.
I'm not sure that the complication is worth it in this case.
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https://gitlab.winehq.org/wine/wine/-/merge_requests/443