On Thu Mar 16 06:06:15 2023 +0000, Davide Beatrici wrote:
> @huw Bump.
I don't think we want these in the other drivers. They're more of an historical artefact - they used to be the only pulse endpoints before support for enumerating the others was added. We may even want to remove them from pulse; I think @ivyl had been looking into an issue with them on the Steam Deck.
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https://gitlab.winehq.org/wine/wine/-/merge_requests/2364#note_27025
The pop-up dialog requesting installation of Mono can be an inconvenience when automating processes involving Wine. In some cases it's also helpful to be able to install a clean Wine prefix without having Mono auto-installed as part of the prefix initialisation. This MR adds environment variables allowing the user to prevent installation of the Mono and Gecko.
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v2: appwiz.cpl: Allow installation of add-ons to be skipped.
https://gitlab.winehq.org/wine/wine/-/merge_requests/1661
On Sat Mar 11 02:06:48 2023 +0000, Davide Beatrici wrote:
> Actually, I just realized only `winepulse` defines a GUID for the
> default render and capture device...
> Should we do that in the other drivers too?
@huw Bump.
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https://gitlab.winehq.org/wine/wine/-/merge_requests/2364#note_27017
Log: The flag that bNoItemMetrics should be reset to TRUE after
calling LISTVIEW_DeleteAllItems().
Signed-off-by: Zhao Yi <zhaoyi(a)uniontech.com>
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v2: light.msstyles: Add nonclient metrics.
user32/tests: Do not modify cursor position when simulating clicks.
gitlab: Make FVWM respect position hints.
kernelbase: Restructure the create_key() loop.
kernelbase: Add a fast path to create_key().
kernelbase: Move create_key() below open_key().
kernelbase: Factor opening a subkey out of open_key().
kernelbase: Always try to open the Wow6432Node in open_key().
kernelbase: Restructure the open_key() loop.
kernelbase: Pass the key name to create_key().
kernelbase: Pass the root key to create_key().
kernelbase: Pass the key name to open_key().
kernelbase: Pass the root key to open_key().
imm32: Use CRT allocation functions.
imm32: Rewrite ImmGetDescription(A|W).
imm32: Rewrite ImmGetIMEFileName(A|W).
imm32: Transform "Ime File" value in ImmInstallIMEW.
imm32: Rename szImeRegFmt to layouts_formatW.
wineboot: Add processor features for supported WoW64 architectures on ARM64.
wow64: Forward NtWow64IsProcessorFeaturePresent() to the CPU backend.
ntdll: Implement NtWow64IsProcessorFeaturePresent().
ntdll/tests: Update some todos that succeed with the new wow64 architecture.
ntdll/tests: Fix Wow64 tests failures on Windows 11 ARM64.
ntdll/tests: Handle another possible status when SystemProcessorFeaturesInformation is not supported.
d3dcompiler: Handle some newer D3D_BLOB_PART values in debug_d3dcompiler_d3d_blob_part().
widl: Remove unused temp_name member.
widl: Use bison-bridge option.
widl: Use noyywrap lexer option.
widl: Add missing rule end semicolons.
widl: Use explicit %empty token for empty rules.
windows.networking: Stub DllGetActivationFactory().
wofutil: Stub WofIsExternalFile().
wintypes: Stub RoIsApiContractMajorVersionPresent().
winex11: Remove now unnecessary user locale change checks.
win32u: Prevent user locale change in NtUserActivateKeyboardLayout.
win32u: Keep the current user locale when loading layout.
win32u: Keep the current user locale when enumerating layouts.
winegstreamer/media_source: Close bytestream in ::Shutdown.
mfplat/tests: Test bytestream closing behavior in IMFMediaSource::Shutdown.
d3d8/tests: Remove an unused call to IDirect3D8_GetAdapterDisplayMode().
wined3d: Sort the exports.
d3d11: Get rid of the DXBC tag definitions.
wineboot: Use the SystemProcessorBrandString query instead of cpuid.
ntdll: Implement the SystemProcessorFeaturesInformation query.
ntdll: Implement the SystemProcessorBrandString query.
ntdll: Fix some CPU information tests on ARM64.
imm32: Use a single ime_is_unicode helper.
imm32: Delete unnecessary uSelected struct ime member.
imm32: Rename some struct ime members.
imm32: Implement ImmLoadIME and ImmFreeLayout.
ddraw: Move sub-resource surface initialization to ddraw_surface_create_wined3d_texture().
ddraw: Factor out more common initialization into ddraw_surface_create_wined3d_texture().
ddraw: Move sysmem_fallback setting to ddraw_surface_create_wined3d_texture().
ddraw: Remove some outdated comments from ddraw_surface7_SetSurfaceDesc().
ddraw: Rename "is_complex_root" to "is_root".
wined3d: Move the WINED3D_RS_COLORKEYBLENDENABLE stub to wined3d_device_apply_stateblock.
wined3d: Move the WINED3D_RS_EXTENTS stub to wined3d_device_apply_stateblock.
wined3d: Move the WINED3D_RS_WRAP0 stub to wined3d_device_apply_stateblock.
wined3d: Move the WINED3D_RS_WRAP1 stub to wined3d_device_apply_stateblock.
wined3d: Move the WINED3D_RS_WRAP2 stub to wined3d_device_apply_stateblock.
wined3d: Use wined3d_get_line() in shader_spirv_scan_shader().
wined3d: Use wined3d_get_line() in shader_spirv_compile_shader().
wined3d: Use wined3d_get_line() in shader_arb_compile().
wined3d: Use wined3d_get_line() in shader_glsl_dump_program_source().
wined3d: Use wined3d_get_line() in shader_glsl_compile().
wined3d: Don't bother explicitly terminating the GLSL info log in print_glsl_info_log().
This merge request has too many patches to be relayed via email.
Please visit the URL below to see the contents of the merge request.
https://gitlab.winehq.org/wine/wine/-/merge_requests/2413