This series implements a couple of enhancements to symbol undecoration in
msvcrt:
- more C++ constructs are correctly supported (pointer to member,
constructors/destructors from template class,
non-type function pointer template parameter...)
- some internal cleanups & simplification (most of them based on
revamped helper to build up the undecorated C++ symbols)
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https://gitlab.winehq.org/wine/wine/-/merge_requests/492
This will silently succeed, and incorrectly unmap chunks which are still in use.
v2: Add bug link.
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v2: wined3d: Assert that the BO is mapped in unmap functions.
wined3d: Do not try to unmap already unmapped BOs in wined3d_texture_update_sub_resource().
wined3d: Do not try to unmap already unmapped BOs in wined3d_buffer_update_sub_resource().
https://gitlab.winehq.org/wine/wine/-/merge_requests/495