[PATCH v2 0/6] MR299: vkd3d-shader/hlsl: Get SM4 texture allocation order and RDEF bind count for lowered combined samplers right.

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wine-gitlab@winehq.org

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  • Francisco Casas
  • Francisco Casas (@fcasas)
  • Giovanni Mascellani (@giomasce)
  • Henri Verbeet (@hverbeet)
  • Zebediah Figura (@zfigura)