-- v2: d3d11/tests: Mark test failures specific to the Vulkan or GL renderers.
From: Zebediah Figura zfigura@codeweavers.com
--- dlls/d3d11/tests/d3d11.c | 137 ++++++++++++++++++++++++++------------- 1 file changed, 91 insertions(+), 46 deletions(-)
diff --git a/dlls/d3d11/tests/d3d11.c b/dlls/d3d11/tests/d3d11.c index 5634d8770e5..61b83fc7cc4 100644 --- a/dlls/d3d11/tests/d3d11.c +++ b/dlls/d3d11/tests/d3d11.c @@ -27,6 +27,7 @@ #include "d3d11_4.h" #include "winternl.h" #include "wine/heap.h" +#include "wine/wined3d.h" #include "wine/test.h"
#define BITS_NNAN 0xffc00000 @@ -38,6 +39,7 @@
#define SWAPCHAIN_FLAG_SHADER_INPUT 0x1
+static bool damavand; static unsigned int use_adapter_idx; static BOOL enable_debug_layer; static BOOL use_warp_adapter; @@ -2828,7 +2830,7 @@ static void test_create_texture2d(void) unsigned int i; HRESULT hr;
- static const struct + const struct { DXGI_FORMAT format; UINT array_size; @@ -2924,7 +2926,7 @@ static void test_create_texture2d(void) {DXGI_FORMAT_D32_FLOAT, 1, D3D11_BIND_RENDER_TARGET, 0, FALSE, FALSE}, {DXGI_FORMAT_D32_FLOAT, 1, D3D11_BIND_DEPTH_STENCIL, 0, TRUE, FALSE}, {DXGI_FORMAT_R9G9B9E5_SHAREDEXP, 1, D3D11_BIND_SHADER_RESOURCE, 0, TRUE, FALSE}, - {DXGI_FORMAT_R9G9B9E5_SHAREDEXP, 1, D3D11_BIND_RENDER_TARGET, 0, FALSE, FALSE}, + {DXGI_FORMAT_R9G9B9E5_SHAREDEXP, 1, D3D11_BIND_RENDER_TARGET, 0, FALSE, damavand}, {DXGI_FORMAT_R9G9B9E5_SHAREDEXP, 1, D3D11_BIND_DEPTH_STENCIL, 0, FALSE, FALSE}, };
@@ -3230,7 +3232,7 @@ static void test_create_texture3d(void) unsigned int i; HRESULT hr;
- static const struct + const struct { DXGI_FORMAT format; D3D11_BIND_FLAG bind_flags; @@ -3249,7 +3251,7 @@ static void test_create_texture3d(void) {DXGI_FORMAT_D24_UNORM_S8_UINT, D3D11_BIND_RENDER_TARGET, FALSE, FALSE}, {DXGI_FORMAT_D32_FLOAT, D3D11_BIND_RENDER_TARGET, FALSE, FALSE}, {DXGI_FORMAT_R9G9B9E5_SHAREDEXP, D3D11_BIND_SHADER_RESOURCE, TRUE, FALSE}, - {DXGI_FORMAT_R9G9B9E5_SHAREDEXP, D3D11_BIND_RENDER_TARGET, FALSE, FALSE}, + {DXGI_FORMAT_R9G9B9E5_SHAREDEXP, D3D11_BIND_RENDER_TARGET, FALSE, damavand}, {DXGI_FORMAT_R9G9B9E5_SHAREDEXP, D3D11_BIND_DEPTH_STENCIL, FALSE, FALSE}, };
@@ -6201,12 +6203,13 @@ static void test_pipeline_statistics_query(void) ok(data.IAVertices == 4, "Got unexpected IAVertices count: %u.\n", (unsigned int)data.IAVertices); ok(data.IAPrimitives == 2, "Got unexpected IAPrimitives count: %u.\n", (unsigned int)data.IAPrimitives); ok(data.VSInvocations == 4, "Got unexpected VSInvocations count: %u.\n", (unsigned int)data.VSInvocations); - ok(!data.GSInvocations, "Got unexpected GSInvocations count: %u.\n", (unsigned int)data.GSInvocations); + todo_wine_if (damavand) + ok(!data.GSInvocations, "Got unexpected GSInvocations count: %u.\n", (unsigned int)data.GSInvocations); ok(!data.GSPrimitives, "Got unexpected GSPrimitives count: %u.\n", (unsigned int)data.GSPrimitives); ok(data.CInvocations == 2, "Got unexpected CInvocations count: %u.\n", (unsigned int)data.CInvocations); ok(data.CPrimitives == 2, "Got unexpected CPrimitives count: %u.\n", (unsigned int)data.CPrimitives); - todo_wine - ok(!data.PSInvocations, "Got unexpected PSInvocations count: %u.\n", (unsigned int)data.PSInvocations); + todo_wine_if (!damavand) + ok(!data.PSInvocations, "Got unexpected PSInvocations count: %u.\n", (unsigned int)data.PSInvocations); ok(!data.HSInvocations, "Got unexpected HSInvocations count: %u.\n", (unsigned int)data.HSInvocations); ok(!data.DSInvocations, "Got unexpected DSInvocations count: %u.\n", (unsigned int)data.DSInvocations); ok(!data.CSInvocations, "Got unexpected CSInvocations count: %u.\n", (unsigned int)data.CSInvocations); @@ -6223,7 +6226,8 @@ static void test_pipeline_statistics_query(void) ok(data.IAVertices == 4, "Got unexpected IAVertices count: %u.\n", (unsigned int)data.IAVertices); ok(data.IAPrimitives == 2, "Got unexpected IAPrimitives count: %u.\n", (unsigned int)data.IAPrimitives); ok(data.VSInvocations == 4, "Got unexpected VSInvocations count: %u.\n", (unsigned int)data.VSInvocations); - ok(!data.GSInvocations, "Got unexpected GSInvocations count: %u.\n", (unsigned int)data.GSInvocations); + todo_wine_if (damavand) + ok(!data.GSInvocations, "Got unexpected GSInvocations count: %u.\n", (unsigned int)data.GSInvocations); ok(!data.GSPrimitives, "Got unexpected GSPrimitives count: %u.\n", (unsigned int)data.GSPrimitives); ok(data.CInvocations == 2, "Got unexpected CInvocations count: %u.\n", (unsigned int)data.CInvocations); ok(data.CPrimitives == 2, "Got unexpected CPrimitives count: %u.\n", (unsigned int)data.CPrimitives); @@ -6536,7 +6540,7 @@ static void test_so_statistics_query(void) get_query_data(context, query, &data, sizeof(data)); ok(!data.NumPrimitivesWritten, "Got unexpected NumPrimitivesWritten: %u.\n", (unsigned int)data.NumPrimitivesWritten); - todo_wine + todo_wine_if (!damavand) ok(!data.PrimitivesStorageNeeded, "Got unexpected PrimitivesStorageNeeded: %u.\n", (unsigned int)data.PrimitivesStorageNeeded);
@@ -6546,7 +6550,7 @@ static void test_so_statistics_query(void) get_query_data(context, query, &data, sizeof(data)); ok(!data.NumPrimitivesWritten, "Got unexpected NumPrimitivesWritten: %u.\n", (unsigned int)data.NumPrimitivesWritten); - todo_wine + todo_wine_if (!damavand) ok(!data.PrimitivesStorageNeeded, "Got unexpected PrimitivesStorageNeeded: %u.\n", (unsigned int)data.PrimitivesStorageNeeded);
@@ -16402,7 +16406,7 @@ static void test_clear_depth_stencil_view(void) todo_wine check_texture_color(depth_texture, 0x00ffffff, 0);
ID3D11DeviceContext_ClearDepthStencilView(context, dsv, D3D11_CLEAR_STENCIL, 0.0f, 0xff); - check_texture_color(depth_texture, 0xffffffff, 0); + todo_wine_if (damavand) check_texture_color(depth_texture, 0xffffffff, 0);
ID3D11Texture2D_Release(depth_texture); ID3D11DepthStencilView_Release(dsv); @@ -16740,16 +16744,22 @@ static void test_clear_buffer_unordered_access_view(void) uvec4 = uvec4_data[i]; clear_uav(context, uav, &uvec4); get_buffer_readback(buffer, &rb); - todo_wine check_rgba_sint8(get_readback_color(&rb, 0, 0, 0), &uvec4); - todo_wine check_rgba_sint8(get_readback_color(&rb, 7, 0, 0), &uvec4); - todo_wine check_rgba_sint8(get_readback_color(&rb, 15, 0, 0), &uvec4); + todo_wine_if (!damavand) + { + check_rgba_sint8(get_readback_color(&rb, 0, 0, 0), &uvec4); + check_rgba_sint8(get_readback_color(&rb, 7, 0, 0), &uvec4); + check_rgba_sint8(get_readback_color(&rb, 15, 0, 0), &uvec4); + } release_resource_readback(&rb);
clear_uav(context, uav2, &fe_uvec4); get_buffer_readback(buffer, &rb); - todo_wine check_rgba_sint8(get_readback_color(&rb, 0, 0, 0), &uvec4); - todo_wine check_rgba_sint8(get_readback_color(&rb, U(uav_desc).Buffer.FirstElement - 1, 0, 0), &uvec4); - todo_wine check_rgba_sint8(get_readback_color(&rb, U(uav_desc).Buffer.FirstElement, 0, 0), &fe_uvec4); + todo_wine_if (!damavand) + { + check_rgba_sint8(get_readback_color(&rb, 0, 0, 0), &uvec4); + check_rgba_sint8(get_readback_color(&rb, U(uav_desc).Buffer.FirstElement - 1, 0, 0), &uvec4); + check_rgba_sint8(get_readback_color(&rb, U(uav_desc).Buffer.FirstElement, 0, 0), &fe_uvec4); + } release_resource_readback(&rb); }
@@ -20830,7 +20840,7 @@ static void test_index_buffer_offset(void) for (i = 0; i < ARRAY_SIZE(expected_data); ++i) { data = get_readback_vec4(&rb, i, 0); - todo_wine_if(i >= 8 && i != 20 && i != 21) + todo_wine_if (!damavand && i >= 8 && i != 20 && i != 21) ok(compare_vec4(data, &expected_data[i], 0) || broken(is_nvidia_device(device) && !(i % 2) && compare_vec4(data, &broken_result, 0)), "Got unexpected result {%.8e, %.8e, %.8e, %.8e} at %u.\n", @@ -21385,7 +21395,7 @@ static void test_fl9_draw(const D3D_FEATURE_LEVEL feature_level) ID3D11PixelShader_Release(ps);
draw_color_quad(&test_context, &color); - todo_wine check_texture_color(test_context.backbuffer, 0xff004c33, 1); + todo_wine_if (!damavand) check_texture_color(test_context.backbuffer, 0xff004c33, 1);
hr = ID3D11Device_CreatePixelShader(device, ps_texture_code, sizeof(ps_texture_code), NULL, &ps); ok(hr == S_OK, "Got hr %#lx.\n", hr); @@ -21855,7 +21865,7 @@ static void test_unbind_shader_resource_view(void) ID3D11DeviceContext_PSSetShaderResources(context, 1, 1, &srv2); ID3D11DeviceContext_ClearRenderTargetView(context, test_context.backbuffer_rtv, white); draw_quad(&test_context); - todo_wine check_texture_color(test_context.backbuffer, 0x00000000, 1); + todo_wine_if (!damavand) check_texture_color(test_context.backbuffer, 0x00000000, 1);
ID3D11PixelShader_Release(ps); ID3D11ShaderResourceView_Release(srv); @@ -23204,7 +23214,7 @@ static void test_atomic_instructions(void) unsigned int value = get_readback_color(&rb, j, 0, 0); unsigned int expected = test->expected_result[j];
- todo_wine_if(expected != test->input[j] + todo_wine_if (!damavand && expected != test->input[j] && (!strcmp(instructions[j], "atomic_imax") || !strcmp(instructions[j], "atomic_imin"))) ok(value == expected, "Test %u: Got %#x (%d), expected %#x (%d) for '%s' " @@ -23232,7 +23242,7 @@ static void test_atomic_instructions(void) unsigned int value = get_readback_color(&rb, j, 0, 0); unsigned int expected = test->expected_result[j];
- todo_wine_if(expected != test->input[j] && todo_instruction) + todo_wine_if (!damavand && expected != test->input[j] && todo_instruction) ok(value == expected, "Test %u: Got %#x (%d), expected %#x (%d) for '%s' " "with inputs (%u, %u), (%d), %#x (%d).\n", i, value, value, expected, expected, imm_instructions[j], @@ -27618,9 +27628,10 @@ static void test_stream_output_components(void) for (j = 0; j < tests[i].expected_data_size; ++j) { float expected_value = tests[i].expected_data[j]; - ok(compare_float(result[j], expected_value, 2), - "Test %u: Got %.8e, expected %.8e at %u.\n", - i, result[j], expected_value, j); + todo_wine_if (damavand && !compare_float(result[j], expected_value, 2)) + ok(compare_float(result[j], expected_value, 2), + "Test %u: Got %.8e, expected %.8e at %u.\n", + i, result[j], expected_value, j); } release_resource_readback(&rb); } @@ -27802,6 +27813,7 @@ static void test_stream_output_vs(void) for (j = 0; j < tests[i].expected_data_size; ++j) { float expected_value = tests[i].expected_data[j]; + todo_wine_if (damavand && !i && (j % 9) < 2 && j >= 9) ok(compare_float(result[j], expected_value, 2), "Test %u: Got %.8e, expected %.8e at %u.\n", i, result[j], expected_value, j); @@ -28456,6 +28468,8 @@ static void test_depth_bias(void)
for (format_idx = 0; format_idx < ARRAY_SIZE(formats); ++format_idx) { + winetest_push_context("Format %#x", formats[format_idx]); + format = formats[format_idx];
ID3D11Texture2D_GetDesc(test_context.backbuffer, &texture_desc); @@ -28504,6 +28518,8 @@ static void test_depth_bias(void)
for (k = 0; k < ARRAY_SIZE(bias_clamp_tests); ++k) { + winetest_push_context("z %f, bias %d, clamp %f", quads[i].z, bias_tests[j], bias_clamp_tests[k]); + rasterizer_desc.DepthBiasClamp = bias_clamp_tests[k]; hr = ID3D11Device_CreateRasterizerState(device, &rasterizer_desc, &rs); ok(hr == S_OK, "Format %#x, quad %u, bias %u, clamp %u: Got unexpected hr %#lx.\n", @@ -28526,7 +28542,8 @@ static void test_depth_bias(void) depth = min(max(0.0f, quads[i].z + bias), 1.0f);
get_texture_readback(texture, 0, &rb); - check_readback_data_u24(&rb, NULL, shift, depth * 16777215.0f + 0.5f, 1); + todo_wine_if (damavand) + check_readback_data_u24(&rb, NULL, shift, depth * 16777215.0f + 0.5f, 1); release_resource_readback(&rb); break; case DXGI_FORMAT_D16_UNORM: @@ -28542,6 +28559,8 @@ static void test_depth_bias(void) break; } ID3D11RasterizerState_Release(rs); + + winetest_pop_context(); } } } @@ -28550,6 +28569,8 @@ static void test_depth_bias(void) rasterizer_desc.DepthBias = 0; for (i = 0; i < ARRAY_SIZE(quad_slopes); ++i) { + winetest_push_context("slope %f", quad_slopes[i]); + for (j = 0; j < ARRAY_SIZE(vertices); ++j) vertices[j].z = j == 1 || j == 3 ? 0.0f : quad_slopes[i]; ID3D11DeviceContext_UpdateSubresource(context, (ID3D11Resource *)test_context.vb, @@ -28588,6 +28609,9 @@ static void test_depth_bias(void) for (k = 0; k < ARRAY_SIZE(bias_clamp_tests); ++k) { BOOL all_match = TRUE; + + winetest_push_context("scale %f, clamp %f", slope_scaled_bias_tests[j], bias_clamp_tests[k]); + rasterizer_desc.DepthBiasClamp = bias_clamp_tests[k]; hr = ID3D11Device_CreateRasterizerState(device, &rasterizer_desc, &rs); ok(hr == S_OK, "Format %#x, slope %u, bias %u, clamp %u: Got unexpected hr %#lx.\n", @@ -28615,10 +28639,10 @@ static void test_depth_bias(void) u32_value = *u32 >> shift; expected_value = depth * 16777215.0f + 0.5f; all_match = compare_uint(u32_value, expected_value, 3); - ok(all_match, - "Got value %#x (%.8e), expected %#x (%.8e).\n", - u32_value, u32_value / 16777215.0f, - expected_value, expected_value / 16777215.0f); + todo_wine_if (damavand && expected_value != 0.0f) + ok(all_match, "Got value %#x (%.8e), expected %#x (%.8e).\n", + u32_value, u32_value / 16777215.0f, + expected_value, expected_value / 16777215.0f); break; case DXGI_FORMAT_D16_UNORM: u16 = get_readback_data(&rb, 0, y, 0, sizeof(*u16)); @@ -28634,12 +28658,18 @@ static void test_depth_bias(void) } release_resource_readback(&rb); ID3D11RasterizerState_Release(rs); + + winetest_pop_context(); } } + + winetest_pop_context(); }
ID3D11Texture2D_Release(texture); ID3D11DepthStencilView_Release(dsv); + + winetest_pop_context(); }
heap_free(depth_values); @@ -30607,8 +30637,9 @@ static void test_generate_mips(void)
get_resource_readback(resource, 1, &rb); color = get_readback_color(&rb, 8, 8, 0); - ok(compare_color(color, 0x7fbcbcbc, 1) || broken(compare_color(color, 0x7f7f7f7f, 1)), /* AMD */ - "Got unexpected colour %08lx.\n", color); + todo_wine_if (damavand) + ok(compare_color(color, 0x7fbcbcbc, 1) || broken(compare_color(color, 0x7f7f7f7f, 1)), /* AMD */ + "Got unexpected colour %08lx.\n", color); release_resource_readback(&rb);
ID3D11ShaderResourceView_Release(srv); @@ -30757,10 +30788,10 @@ static void test_alpha_to_coverage(void) SetRect(&rect, 0, 0, 200, 200); check_readback_data_color(&rb, &rect, expected_color, 1); SetRect(&rect, 200, 0, 640, 200); - todo_wine + todo_wine_if (!damavand) check_readback_data_color(&rb, &rect, 0xffffffff, 1); SetRect(&rect, 0, 200, 640, 480); - todo_wine + todo_wine_if (!damavand) check_readback_data_color(&rb, &rect, 0xffffffff, 1); release_resource_readback(&rb);
@@ -30784,11 +30815,11 @@ static void test_alpha_to_coverage(void) SetRect(&rect, 0, 0, 200, 200); check_readback_data_color(&rb, &rect, 0xffff0000, 1); SetRect(&rect, 200, 0, 640, 200); - todo_wine - check_readback_data_color(&rb, &rect, 0xffffffff, 1); + todo_wine_if (!damavand) + check_readback_data_color(&rb, &rect, 0xffffffff, 1); SetRect(&rect, 0, 200, 640, 480); - todo_wine - check_readback_data_color(&rb, &rect, 0xffffffff, 1); + todo_wine_if (!damavand) + check_readback_data_color(&rb, &rect, 0xffffffff, 1); release_resource_readback(&rb);
ID3D11Texture2D_Release(render_targets[0]); @@ -31390,7 +31421,7 @@ static void test_multisample_resolve(void)
/* Found broken on AMD Radeon HD 6310 */ if (!broken(is_amd_device(device) && tests[i].format == DXGI_FORMAT_R8G8B8A8_UNORM_SRGB)) - todo_wine_if(tests[i].todo) check_texture_color(texture, tests[i].expected_color, 2); + todo_wine_if(tests[i].todo && !damavand) check_texture_color(texture, tests[i].expected_color, 2);
ID3D11RenderTargetView_Release(rtv); ID3D11Texture2D_Release(ms_texture); @@ -31693,7 +31724,7 @@ static void test_sample_shading(void) 0x001020f2, 0x00000000, 0x00100e46, 0x00000000, 0x00107e46, 0x00000000, 0x0020800a, 0x00000000, 0x00000000, 0x0100003e, }; - static const struct + const struct { const struct shader *ps; BOOL sample_shading; @@ -31706,7 +31737,7 @@ static void test_sample_shading(void) {&ps_sample_index, TRUE}, {&ps_samplepos, FALSE}, {&ps_samplepos_rasterizer, FALSE}, - {&ps_samplepos_indexed, TRUE, TRUE}, + {&ps_samplepos_indexed, !damavand, TRUE}, {&ps_sampleinfo, FALSE}, {&ps_sampleinfo_rasterizer, FALSE}, {&ps_sample, TRUE, TRUE, TRUE /* broken on Intel */}, @@ -32240,8 +32271,10 @@ static void test_standard_pattern(void) for (i = 0; i < ARRAY_SIZE(standard_pos4); ++i) { float data = get_readback_float(&rb, i, 0); - /* Wine does not support GetSamplePosition. */ - todo_wine ok(data == standard_pos4[i], "Got sample position %.8e, expected %.8e.\n", data, standard_pos4[i]); + + /* The GL renderer does not support GetSamplePosition. */ + todo_wine_if (!damavand) + ok(data == standard_pos4[i], "Got sample position %.8e, expected %.8e.\n", data, standard_pos4[i]); } release_resource_readback(&rb);
@@ -34681,8 +34714,9 @@ static void test_rtv_depth_slice(void) unsigned int x = 320, y = 60 + i * 480 / 4;
colour = get_readback_color(&rb, x, y, 0); - todo_wine ok(colour == colours[i].output, "Got unexpected colour 0x%08x at (%u, %u), expected 0x%08x.\n", - colour, x, y, colours[i].output); + todo_wine_if (!damavand) + ok(colour == colours[i].output, "Got unexpected colour 0x%08x at (%u, %u), expected 0x%08x.\n", + colour, x, y, colours[i].output); } release_resource_readback(&rb);
@@ -34870,7 +34904,8 @@ static void test_vertex_formats(void) ID3D11DeviceContext_PSSetShader(context, test_context.ps, NULL, 0); ID3D11DeviceContext_Draw(context, 4, 0);
- check_texture_vec4(rt, &tests[i].expect, 1); + todo_wine_if (damavand && tests[i].format == DXGI_FORMAT_B8G8R8X8_UNORM) + check_texture_vec4(rt, &tests[i].expect, 1);
ID3D11InputLayout_Release(input_layout);
@@ -35068,8 +35103,18 @@ test_done: START_TEST(d3d11) { unsigned int argc, i; + HMODULE wined3d; char **argv;
+ if ((wined3d = GetModuleHandleA("wined3d.dll"))) + { + enum wined3d_renderer (CDECL *p_wined3d_get_renderer)(void); + + if ((p_wined3d_get_renderer = (void *)GetProcAddress(wined3d, "wined3d_get_renderer")) + && p_wined3d_get_renderer() == WINED3D_RENDERER_VULKAN) + damavand = true; + } + use_mt = !getenv("WINETEST_NO_MT_D3D"); /* Some host drivers (MacOS, Mesa radeonsi) never unmap memory even when * requested. When using the chunk allocator, running the tests with more
Hi,
It looks like your patch introduced the new failures shown below. Please investigate and fix them before resubmitting your patch. If they are not new, fixing them anyway would help a lot. Otherwise please ask for the known failures list to be updated.
The tests also ran into some preexisting test failures. If you know how to fix them that would be helpful. See the TestBot job for the details:
The full results can be found at: https://testbot.winehq.org/JobDetails.pl?Key=134900
Your paranoid android.
=== debian11b (32 bit WoW report) ===
Report validation errors: d3d11:d3d11 crashed (c0000005)
=== debian11b (64 bit WoW report) ===
d3d11: d3d11.c:28634: Test failed: Format 0x28: slope 1.000000: scale 0.500000, clamp 0.000000: Got depth 4.99374978e-003, expected 4.99999989e-003. d3d11.c:28634: Test failed: Format 0x28: slope 1.000000: scale 0.500000, clamp -0.000010: Got depth 4.99374978e-003, expected 4.99999989e-003. d3d11.c:28634: Test failed: Format 0x28: slope 1.000000: scale 0.500000, clamp 0.000010: Got depth 2.50997487e-003, expected 2.50999994e-003. d3d11.c:28634: Test failed: Format 0x28: slope 1.000000: scale 1.000000, clamp 0.000000: Got depth 7.48750009e-003, expected 7.49999983e-003. d3d11.c:28634: Test failed: Format 0x28: slope 1.000000: scale 1.000000, clamp -0.000010: Got depth 7.48750009e-003, expected 7.49999983e-003. d3d11.c:28634: Test failed: Format 0x28: slope 1.000000: scale 1.000000, clamp 0.000010: Got depth 2.50997487e-003, expected 2.50999994e-003. d3d11.c:28634: Test failed: Format 0x28: slope 1.000000: scale 2.000000, clamp 0.000000: Got depth 1.24749998e-002, expected 1.24999997e-002. d3d11.c:28634: Test failed: Format 0x28: slope 1.000000: scale 2.000000, clamp -0.000010: Got depth 1.24749998e-002, expected 1.24999997e-002. d3d11.c:28634: Test failed: Format 0x28: slope 1.000000: scale 2.000000, clamp 0.000010: Got depth 2.50997487e-003, expected 2.50999994e-003. d3d11.c:28634: Test failed: Format 0x28: slope 1.000000: scale 128.000000, clamp 0.000000: Got depth 6.40899956e-001, expected 6.42499986e-001. d3d11.c:28634: Test failed: Format 0x28: slope 1.000000: scale 128.000000, clamp -0.000010: Got depth 6.40899956e-001, expected 6.42499986e-001. d3d11.c:28634: Test failed: Format 0x28: slope 1.000000: scale 128.000000, clamp 0.000010: Got depth 2.50997487e-003, expected 2.50999994e-003. d3d11.c:28634: Test failed: Format 0x28: slope 1.000000: scale 1000.000000, clamp 0.000010: Got depth 2.50997487e-003, expected 2.50999994e-003. d3d11.c:28634: Test failed: Format 0x28: slope 1.000000: scale 10000.000000, clamp 0.000010: Got depth 2.50997487e-003, expected 2.50999994e-003. d3d11.c:28643: Test failed: Format 0x2d: slope 1.000000: scale 0.500000, clamp 0.000000: Got value 0x14745 (4.99373721e-003), expected 0x147ae (4.99999570e-003). d3d11.c:28643: Test failed: Format 0x2d: slope 1.000000: scale 0.500000, clamp -0.000010: Got value 0x14745 (4.99373721e-003), expected 0x147ae (4.99999570e-003). d3d11.c:28643: Test failed: Format 0x2d: slope 1.000000: scale 0.500000, clamp 0.000010: Got value 0x8528f (3.25097479e-002), expected 0x85293 (3.25099863e-002). d3d11.c:28643: Test failed: Format 0x2d: slope 1.000000: scale 1.000000, clamp 0.000000: Got value 0x1eab3 (7.48747634e-003), expected 0x1eb85 (7.49999331e-003). d3d11.c:28643: Test failed: Format 0x2d: slope 1.000000: scale 1.000000, clamp -0.000010: Got value 0x1eab3 (7.48747634e-003), expected 0x1eb85 (7.49999331e-003). d3d11.c:28643: Test failed: Format 0x2d: slope 1.000000: scale 1.000000, clamp 0.000010: Got value 0x8528f (3.25097479e-002), expected 0x85293 (3.25099863e-002). d3d11.c:28643: Test failed: Format 0x2d: slope 1.000000: scale 2.000000, clamp 0.000000: Got value 0x33190 (1.24750147e-002), expected 0x33333 (1.24999890e-002). d3d11.c:28643: Test failed: Format 0x2d: slope 1.000000: scale 2.000000, clamp -0.000010: Got value 0x33190 (1.24750147e-002), expected 0x33333 (1.24999890e-002). d3d11.c:28643: Test failed: Format 0x2d: slope 1.000000: scale 2.000000, clamp 0.000010: Got value 0x8528f (3.25097479e-002), expected 0x85293 (3.25099863e-002). d3d11.c:28643: Test failed: Format 0x2d: slope 1.000000: scale 128.000000, clamp 0.000000: Got value 0xa41204 (6.40899956e-001), expected 0xa47ae0 (6.42499983e-001). d3d11.c:28643: Test failed: Format 0x2d: slope 1.000000: scale 128.000000, clamp -0.000010: Got value 0xa41204 (6.40899956e-001), expected 0xa47ae0 (6.42499983e-001). d3d11.c:28643: Test failed: Format 0x2d: slope 1.000000: scale 128.000000, clamp 0.000010: Got value 0x8528f (3.25097479e-002), expected 0x85293 (3.25099863e-002). d3d11.c:28643: Test failed: Format 0x2d: slope 1.000000: scale 1000.000000, clamp 0.000010: Got value 0x8528f (3.25097479e-002), expected 0x85293 (3.25099863e-002). d3d11.c:28643: Test failed: Format 0x2d: slope 1.000000: scale 10000.000000, clamp 0.000010: Got value 0x8528f (3.25097479e-002), expected 0x85293 (3.25099863e-002). d3d11.c:28651: Test failed: Format 0x37: slope 1.000000: scale 0.500000, clamp 0.000000: Got value 0x28e (9.97940078e-003), expected 0x290 (1.00099184e-002). d3d11.c:28651: Test failed: Format 0x37: slope 1.000000: scale 0.500000, clamp -0.000010: Got value 0x28e (9.97940078e-003), expected 0x290 (1.00099184e-002). d3d11.c:28651: Test failed: Format 0x37: slope 1.000000: scale 1.000000, clamp 0.000000: Got value 0x331 (1.24666207e-002), expected 0x334 (1.25123980e-002). d3d11.c:28651: Test failed: Format 0x37: slope 1.000000: scale 1.000000, clamp -0.000010: Got value 0x331 (1.24666207e-002), expected 0x334 (1.25123980e-002). d3d11.c:28651: Test failed: Format 0x37: slope 1.000000: scale 2.000000, clamp 0.000000: Got value 0x476 (1.74258035e-002), expected 0x47b (1.75020974e-002). d3d11.c:28651: Test failed: Format 0x37: slope 1.000000: scale 2.000000, clamp -0.000010: Got value 0x476 (1.74258035e-002), expected 0x47b (1.75020974e-002). d3d11.c:28651: Test failed: Format 0x37: slope 1.000000: scale 128.000000, clamp 0.000000: Got value 0xa411 (6.40894175e-001), expected 0xa47a (6.42496347e-001). d3d11.c:28651: Test failed: Format 0x37: slope 1.000000: scale 128.000000, clamp -0.000010: Got value 0xa411 (6.40894175e-001), expected 0xa47a (6.42496347e-001).
This merge request was approved by Jan Sikorski.