First relevant commit: windows.media.speech: Add a worker thread to the recognition session.
-- v11: windows.media.speech: Store recorded audio in a temporary ringbuffer. windows.media.speech: Partially implement the speech recognizer state. windows.media.speech: Add an audio capturing system. windows.media.speech: Allow the recognition session worker to be paused. windows.media.speech/tests: Check if stopping the session resets the paused state. windows.media.speech: Add a worker thread to the recognition session.
From: Bernhard Kölbl besentv@gmail.com
Signed-off-by: Bernhard Kölbl besentv@gmail.com --- dlls/windows.media.speech/private.h | 1 + dlls/windows.media.speech/recognizer.c | 132 +++++++++++++++++++++-- dlls/windows.media.speech/tests/speech.c | 8 +- 3 files changed, 131 insertions(+), 10 deletions(-)
diff --git a/dlls/windows.media.speech/private.h b/dlls/windows.media.speech/private.h index 41f7b02e3de..e80d73ec1fb 100644 --- a/dlls/windows.media.speech/private.h +++ b/dlls/windows.media.speech/private.h @@ -23,6 +23,7 @@ #include <stdarg.h>
#define COBJMACROS +#include "corerror.h" #include "windef.h" #include "winbase.h" #include "winstring.h" diff --git a/dlls/windows.media.speech/recognizer.c b/dlls/windows.media.speech/recognizer.c index 54a0e165f5f..aabfd56694a 100644 --- a/dlls/windows.media.speech/recognizer.c +++ b/dlls/windows.media.speech/recognizer.c @@ -160,6 +160,10 @@ struct session
struct list completed_handlers; struct list result_handlers; + + HANDLE worker_thread, worker_control_event; + BOOLEAN worker_running; + CRITICAL_SECTION cs; };
/* @@ -173,6 +177,31 @@ static inline struct session *impl_from_ISpeechContinuousRecognitionSession( ISp return CONTAINING_RECORD(iface, struct session, ISpeechContinuousRecognitionSession_iface); }
+static DWORD CALLBACK session_worker_thread_cb( void *args ) +{ + ISpeechContinuousRecognitionSession *iface = args; + struct session *impl = impl_from_ISpeechContinuousRecognitionSession(iface); + BOOLEAN running = TRUE; + DWORD status; + + SetThreadDescription(GetCurrentThread(), L"wine_speech_recognition_session_worker"); + + while (running) + { + status = WaitForMultipleObjects(1, &impl->worker_control_event, FALSE, INFINITE); + if (status == 0) /* worker_control_event signaled */ + { + EnterCriticalSection(&impl->cs); + running = impl->worker_running; + LeaveCriticalSection(&impl->cs); + } + + /* TODO: Send mic data to recognizer and handle results. */ + } + + return 0; +} + static HRESULT WINAPI session_QueryInterface( ISpeechContinuousRecognitionSession *iface, REFIID iid, void **out ) { struct session *impl = impl_from_ISpeechContinuousRecognitionSession(iface); @@ -208,8 +237,24 @@ static ULONG WINAPI session_Release( ISpeechContinuousRecognitionSession *iface
if (!ref) { + HANDLE thread; + + EnterCriticalSection(&impl->cs); + thread = impl->worker_thread; + impl->worker_running = FALSE; + impl->worker_thread = INVALID_HANDLE_VALUE; + LeaveCriticalSection(&impl->cs); + + SetEvent(impl->worker_control_event); + WaitForSingleObject(thread, INFINITE); + CloseHandle(thread); + typed_event_handlers_clear(&impl->completed_handlers); typed_event_handlers_clear(&impl->result_handlers); + + impl->cs.DebugInfo->Spare[0] = 0; + DeleteCriticalSection(&impl->cs); + IVector_ISpeechRecognitionConstraint_Release(impl->constraints); free(impl); } @@ -254,8 +299,37 @@ static HRESULT session_start_async( IInspectable *invoker )
static HRESULT WINAPI session_StartAsync( ISpeechContinuousRecognitionSession *iface, IAsyncAction **action ) { - FIXME("iface %p, action %p stub!\n", iface, action); - return async_action_create(NULL, session_start_async, action); + struct session *impl = impl_from_ISpeechContinuousRecognitionSession(iface); + HRESULT hr; + + TRACE("iface %p, action %p.\n", iface, action); + + if (FAILED(hr = async_action_create(NULL, session_start_async, action))) + return hr; + + EnterCriticalSection(&impl->cs); + if (impl->worker_running || impl->worker_thread) + { + hr = COR_E_INVALIDOPERATION; + } + else if (!(impl->worker_thread = CreateThread(NULL, 0, session_worker_thread_cb, impl, 0, NULL))) + { + hr = HRESULT_FROM_WIN32(GetLastError()); + impl->worker_running = FALSE; + } + else + { + impl->worker_running = TRUE; + } + LeaveCriticalSection(&impl->cs); + + if (FAILED(hr)) + { + IAsyncAction_Release(*action); + *action = NULL; + } + + return hr; }
static HRESULT WINAPI session_StartWithModeAsync( ISpeechContinuousRecognitionSession *iface, @@ -273,8 +347,45 @@ static HRESULT session_stop_async( IInspectable *invoker )
static HRESULT WINAPI session_StopAsync( ISpeechContinuousRecognitionSession *iface, IAsyncAction **action ) { - FIXME("iface %p, action %p stub!\n", iface, action); - return async_action_create(NULL, session_stop_async, action); + struct session *impl = impl_from_ISpeechContinuousRecognitionSession(iface); + HANDLE thread; + HRESULT hr; + + TRACE("iface %p, action %p.\n", iface, action); + + if (FAILED(hr = async_action_create(NULL, session_stop_async, action))) + return hr; + + EnterCriticalSection(&impl->cs); + if (impl->worker_running && impl->worker_thread) + { + thread = impl->worker_thread; + impl->worker_thread = INVALID_HANDLE_VALUE; + impl->worker_running = FALSE; + } + else + { + hr = COR_E_INVALIDOPERATION; + } + LeaveCriticalSection(&impl->cs); + + if (SUCCEEDED(hr)) + { + SetEvent(impl->worker_control_event); + WaitForSingleObject(thread, INFINITE); + CloseHandle(thread); + + EnterCriticalSection(&impl->cs); + impl->worker_thread = NULL; + LeaveCriticalSection(&impl->cs); + } + else + { + IAsyncAction_Release(*action); + *action = NULL; + } + + return hr; }
static HRESULT WINAPI session_CancelAsync( ISpeechContinuousRecognitionSession *iface, IAsyncAction **action ) @@ -818,9 +929,18 @@ static HRESULT WINAPI recognizer_factory_Create( ISpeechRecognizerFactory *iface list_init(&session->completed_handlers); list_init(&session->result_handlers);
+ if (!(session->worker_control_event = CreateEventW(NULL, FALSE, FALSE, NULL))) + { + hr = HRESULT_FROM_WIN32(GetLastError()); + goto error; + } + if (FAILED(hr = vector_inspectable_create(&constraints_iids, (IVector_IInspectable**)&session->constraints))) goto error;
+ InitializeCriticalSection(&session->cs); + session->cs.DebugInfo->Spare[0] = (DWORD_PTR)(__FILE__ ": recognition_session.cs"); + /* Init ISpeechRecognizer */ impl->ISpeechRecognizer_iface.lpVtbl = &speech_recognizer_vtbl; impl->IClosable_iface.lpVtbl = &closable_vtbl; @@ -828,13 +948,13 @@ static HRESULT WINAPI recognizer_factory_Create( ISpeechRecognizerFactory *iface impl->session = &session->ISpeechContinuousRecognitionSession_iface; impl->ref = 1;
- TRACE("created SpeechRecognizer %p.\n", impl); - *speechrecognizer = &impl->ISpeechRecognizer_iface; + TRACE("created SpeechRecognizer %p.\n", *speechrecognizer); return S_OK;
error: if (session->constraints) IVector_ISpeechRecognitionConstraint_Release(session->constraints); + if (session->worker_control_event) CloseHandle(session->worker_control_event); free(session); free(impl);
diff --git a/dlls/windows.media.speech/tests/speech.c b/dlls/windows.media.speech/tests/speech.c index a8ed8cff1e7..8b31031d3c5 100644 --- a/dlls/windows.media.speech/tests/speech.c +++ b/dlls/windows.media.speech/tests/speech.c @@ -1744,8 +1744,8 @@ static void test_Recognition(void)
action2 = (void *)0xdeadbeef; hr = ISpeechContinuousRecognitionSession_StartAsync(session, &action2); - todo_wine ok(hr == COR_E_INVALIDOPERATION, "ISpeechContinuousRecognitionSession_StartAsync failed, hr %#lx.\n", hr); - todo_wine ok(action2 == NULL, "action2 was %p.\n", action2); + ok(hr == COR_E_INVALIDOPERATION, "ISpeechContinuousRecognitionSession_StartAsync failed, hr %#lx.\n", hr); + ok(action2 == NULL, "action2 was %p.\n", action2);
hr = IAsyncAction_QueryInterface(action, &IID_IAsyncInfo, (void **)&info); ok(hr == S_OK, "IAsyncAction_QueryInterface failed, hr %#lx.\n", hr); @@ -1863,8 +1863,8 @@ static void test_Recognition(void)
/* Try stopping, when already stopped. */ hr = ISpeechContinuousRecognitionSession_StopAsync(session, &action); - todo_wine ok(hr == COR_E_INVALIDOPERATION, "ISpeechContinuousRecognitionSession_StopAsync failed, hr %#lx.\n", hr); - todo_wine ok(action == NULL, "action was %p.\n", action); + ok(hr == COR_E_INVALIDOPERATION, "ISpeechContinuousRecognitionSession_StopAsync failed, hr %#lx.\n", hr); + ok(action == NULL, "action was %p.\n", action);
hr = ISpeechContinuousRecognitionSession_remove_ResultGenerated(session, token); ok(hr == S_OK, "ISpeechContinuousRecognitionSession_remove_ResultGenerated failed, hr %#lx.\n", hr);
From: Bernhard Kölbl besentv@gmail.com
Signed-off-by: Bernhard Kölbl besentv@gmail.com --- dlls/windows.media.speech/tests/speech.c | 48 ++++++++++++++++++++++-- 1 file changed, 45 insertions(+), 3 deletions(-)
diff --git a/dlls/windows.media.speech/tests/speech.c b/dlls/windows.media.speech/tests/speech.c index 8b31031d3c5..f7a92140595 100644 --- a/dlls/windows.media.speech/tests/speech.c +++ b/dlls/windows.media.speech/tests/speech.c @@ -1787,8 +1787,8 @@ static void test_Recognition(void) recog_state = 0xdeadbeef; hr = ISpeechRecognizer2_get_State(recognizer2, &recog_state); todo_wine ok(hr == S_OK, "ISpeechRecognizer2_get_State failed, hr %#lx.\n", hr); - todo_wine ok(recog_state == SpeechRecognizerState_Paused || /* Broken on Win10 1507 */ - broken(recog_state == SpeechRecognizerState_Capturing) , "recog_state was %u.\n", recog_state); + todo_wine ok(recog_state == SpeechRecognizerState_Paused || + broken(recog_state == SpeechRecognizerState_Capturing) /* Broken on Win10 1507 */, "recog_state was %u.\n", recog_state);
/* Check what happens if we try to pause again, when the session is already paused. */ hr = ISpeechContinuousRecognitionSession_PauseAsync(session, &action2); @@ -1844,7 +1844,7 @@ static void test_Recognition(void)
set = SetEvent(action_handler.event_block); ok(set == TRUE, "Event 'event_block' wasn't set.\n"); - ok(!WaitForSingleObject(put_thread , 1000), "Wait for put_thread failed.\n"); + ok(!WaitForSingleObject(put_thread, 1000), "Wait for put_thread failed.\n"); IAsyncInfo_Release(info);
CloseHandle(action_handler.event_finished); @@ -1866,6 +1866,48 @@ static void test_Recognition(void) ok(hr == COR_E_INVALIDOPERATION, "ISpeechContinuousRecognitionSession_StopAsync failed, hr %#lx.\n", hr); ok(action == NULL, "action was %p.\n", action);
+ /* Test, if Start/StopAsync resets the pause state. */ + hr = ISpeechContinuousRecognitionSession_StartAsync(session, &action); + ok(hr == S_OK, "ISpeechContinuousRecognitionSession_StartAsync failed, hr %#lx.\n", hr); + await_async_void(action, &action_handler); + IAsyncAction_Release(action); + + hr = ISpeechContinuousRecognitionSession_PauseAsync(session, &action); + ok(hr == S_OK, "ISpeechContinuousRecognitionSession_PauseAsync failed, hr %#lx.\n", hr); + await_async_void(action, &action_handler); + IAsyncAction_Release(action); + + recog_state = 0xdeadbeef; + hr = ISpeechRecognizer2_get_State(recognizer2, &recog_state); + todo_wine ok(hr == S_OK, "ISpeechRecognizer2_get_State failed, hr %#lx.\n", hr); + todo_wine ok(recog_state == SpeechRecognizerState_Paused || + broken(recog_state == SpeechRecognizerState_Capturing) /* Broken on Win10 1507 */, "recog_state was %u.\n", recog_state); + + hr = ISpeechContinuousRecognitionSession_StopAsync(session, &action); + ok(hr == S_OK, "ISpeechContinuousRecognitionSession_PauseAsync failed, hr %#lx.\n", hr); + await_async_void(action, &action_handler); + IAsyncAction_Release(action); + + recog_state = 0xdeadbeef; + hr = ISpeechRecognizer2_get_State(recognizer2, &recog_state); + todo_wine ok(hr == S_OK, "ISpeechRecognizer2_get_State failed, hr %#lx.\n", hr); + todo_wine ok(recog_state == SpeechRecognizerState_Idle, "recog_state was %u.\n", recog_state); + + hr = ISpeechContinuousRecognitionSession_StartAsync(session, &action); + ok(hr == S_OK, "ISpeechContinuousRecognitionSession_PauseAsync failed, hr %#lx.\n", hr); + await_async_void(action, &action_handler); + IAsyncAction_Release(action); + + recog_state = 0xdeadbeef; + hr = ISpeechRecognizer2_get_State(recognizer2, &recog_state); + todo_wine ok(hr == S_OK, "ISpeechRecognizer2_get_State failed, hr %#lx.\n", hr); + todo_wine ok(recog_state == SpeechRecognizerState_Capturing, "recog_state was %u.\n", recog_state); + + hr = ISpeechContinuousRecognitionSession_StopAsync(session, &action); + ok(hr == S_OK, "ISpeechContinuousRecognitionSession_PauseAsync failed, hr %#lx.\n", hr); + await_async_void(action, &action_handler); + IAsyncAction_Release(action); + hr = ISpeechContinuousRecognitionSession_remove_ResultGenerated(session, token); ok(hr == S_OK, "ISpeechContinuousRecognitionSession_remove_ResultGenerated failed, hr %#lx.\n", hr);
From: Bernhard Kölbl besentv@gmail.com
Signed-off-by: Bernhard Kölbl besentv@gmail.com --- dlls/windows.media.speech/recognizer.c | 41 +++++++++++++++++++++--- dlls/windows.media.speech/tests/speech.c | 4 +-- 2 files changed, 38 insertions(+), 7 deletions(-)
diff --git a/dlls/windows.media.speech/recognizer.c b/dlls/windows.media.speech/recognizer.c index aabfd56694a..80cf40fbef9 100644 --- a/dlls/windows.media.speech/recognizer.c +++ b/dlls/windows.media.speech/recognizer.c @@ -162,7 +162,7 @@ struct session struct list result_handlers;
HANDLE worker_thread, worker_control_event; - BOOLEAN worker_running; + BOOLEAN worker_running, worker_paused; CRITICAL_SECTION cs; };
@@ -362,6 +362,7 @@ static HRESULT WINAPI session_StopAsync( ISpeechContinuousRecognitionSession *if thread = impl->worker_thread; impl->worker_thread = INVALID_HANDLE_VALUE; impl->worker_running = FALSE; + impl->worker_paused = FALSE; } else { @@ -401,14 +402,44 @@ static HRESULT session_pause_async( IInspectable *invoker )
static HRESULT WINAPI session_PauseAsync( ISpeechContinuousRecognitionSession *iface, IAsyncAction **action ) { - FIXME("iface %p, action %p stub!\n", iface, action); - return async_action_create(NULL, session_pause_async, action); + struct session *impl = impl_from_ISpeechContinuousRecognitionSession(iface); + HRESULT hr = S_OK; + + TRACE("iface %p, action %p.\n", iface, action); + + *action = NULL; + + if (FAILED(hr = async_action_create(NULL, session_pause_async, action))) + return hr; + + EnterCriticalSection(&impl->cs); + if (impl->worker_running) + { + impl->worker_paused = TRUE; + } + LeaveCriticalSection(&impl->cs); + + SetEvent(impl->worker_control_event); + + return hr; }
static HRESULT WINAPI session_Resume( ISpeechContinuousRecognitionSession *iface ) { - FIXME("iface %p stub!\n", iface); - return E_NOTIMPL; + struct session *impl = impl_from_ISpeechContinuousRecognitionSession(iface); + + TRACE("iface %p.\n", iface); + + EnterCriticalSection(&impl->cs); + if (impl->worker_running) + { + impl->worker_paused = FALSE; + } + LeaveCriticalSection(&impl->cs); + + SetEvent(impl->worker_control_event); + + return S_OK; }
static HRESULT WINAPI session_add_Completed( ISpeechContinuousRecognitionSession *iface, diff --git a/dlls/windows.media.speech/tests/speech.c b/dlls/windows.media.speech/tests/speech.c index f7a92140595..70e901b4933 100644 --- a/dlls/windows.media.speech/tests/speech.c +++ b/dlls/windows.media.speech/tests/speech.c @@ -1798,11 +1798,11 @@ static void test_Recognition(void) IAsyncAction_Release(action2);
hr = ISpeechContinuousRecognitionSession_Resume(session); - todo_wine ok(hr == S_OK, "ISpeechContinuousRecognitionSession_Resume failed, hr %#lx.\n", hr); + ok(hr == S_OK, "ISpeechContinuousRecognitionSession_Resume failed, hr %#lx.\n", hr);
/* Resume when already resumed. */ hr = ISpeechContinuousRecognitionSession_Resume(session); - todo_wine ok(hr == S_OK, "ISpeechContinuousRecognitionSession_Resume failed, hr %#lx.\n", hr); + ok(hr == S_OK, "ISpeechContinuousRecognitionSession_Resume failed, hr %#lx.\n", hr);
recog_state = 0xdeadbeef; hr = ISpeechRecognizer2_get_State(recognizer2, &recog_state);
From: Bernhard Kölbl besentv@gmail.com
Signed-off-by: Bernhard Kölbl besentv@gmail.com --- dlls/windows.media.speech/recognizer.c | 117 +++++++++++++++++++++++-- 1 file changed, 112 insertions(+), 5 deletions(-)
diff --git a/dlls/windows.media.speech/recognizer.c b/dlls/windows.media.speech/recognizer.c index 80cf40fbef9..40ea1383521 100644 --- a/dlls/windows.media.speech/recognizer.c +++ b/dlls/windows.media.speech/recognizer.c @@ -19,6 +19,10 @@
#include "private.h"
+#include "initguid.h" +#include "audioclient.h" +#include "mmdeviceapi.h" + #include "wine/debug.h"
WINE_DEFAULT_DEBUG_CHANNEL(speech); @@ -161,7 +165,11 @@ struct session struct list completed_handlers; struct list result_handlers;
- HANDLE worker_thread, worker_control_event; + IAudioClient *audio_client; + IAudioCaptureClient *capture_client; + WAVEFORMATEX capture_wfx; + + HANDLE worker_thread, worker_control_event, audio_buf_event; BOOLEAN worker_running, worker_paused; CRITICAL_SECTION cs; }; @@ -181,24 +189,65 @@ static DWORD CALLBACK session_worker_thread_cb( void *args ) { ISpeechContinuousRecognitionSession *iface = args; struct session *impl = impl_from_ISpeechContinuousRecognitionSession(iface); - BOOLEAN running = TRUE; - DWORD status; + BOOLEAN running = TRUE, paused = FALSE; + DWORD flags, status; + UINT32 frame_count; + HANDLE events[2]; + BYTE *audio_buf;
SetThreadDescription(GetCurrentThread(), L"wine_speech_recognition_session_worker");
+ IAudioClient_Start(impl->audio_client); + IAudioClient_GetBufferSize(impl->audio_client, &frame_count); + while (running) { - status = WaitForMultipleObjects(1, &impl->worker_control_event, FALSE, INFINITE); + BOOLEAN old_paused = paused; + UINT32 count = 0; + + events[count++] = impl->worker_control_event; + if (!paused) events[count++] = impl->audio_buf_event; + + status = WaitForMultipleObjects(count, events, FALSE, INFINITE); if (status == 0) /* worker_control_event signaled */ { EnterCriticalSection(&impl->cs); + paused = impl->worker_paused; running = impl->worker_running; LeaveCriticalSection(&impl->cs); + + if (old_paused < paused) + { + IAudioClient_Stop(impl->audio_client); + IAudioClient_Reset(impl->audio_client); + TRACE("session worker paused.\n"); + } + else if (old_paused > paused) + { + IAudioClient_Start(impl->audio_client); + TRACE("session worker resumed.\n"); + } } + else if (status == 1) /* audio_buf_event signaled */ + { + UINT32 frames_available = 0;
- /* TODO: Send mic data to recognizer and handle results. */ + while (IAudioCaptureClient_GetBuffer(impl->capture_client, &audio_buf, &frames_available, &flags, NULL, NULL) == S_OK) + { + /* TODO: Send mic data to recognizer and handle results. */ + IAudioCaptureClient_ReleaseBuffer(impl->capture_client, frames_available); + } + } + else + { + ERR("Unexpected state entered. Aborting worker!\n"); + break; + } }
+ IAudioClient_Stop(impl->audio_client); + IAudioClient_Reset(impl->audio_client); + return 0; }
@@ -252,6 +301,9 @@ static ULONG WINAPI session_Release( ISpeechContinuousRecognitionSession *iface typed_event_handlers_clear(&impl->completed_handlers); typed_event_handlers_clear(&impl->result_handlers);
+ IAudioCaptureClient_Release(impl->capture_client); + IAudioClient_Release(impl->audio_client); + impl->cs.DebugInfo->Spare[0] = 0; DeleteCriticalSection(&impl->cs);
@@ -926,6 +978,55 @@ static const struct IActivationFactoryVtbl activation_factory_vtbl =
DEFINE_IINSPECTABLE(recognizer_factory, ISpeechRecognizerFactory, struct recognizer_statics, IActivationFactory_iface)
+static HRESULT recognizer_factory_create_audio_capture(struct session *session) +{ + const REFERENCE_TIME buffer_duration = 5000000; /* 0.5 second */ + IMMDeviceEnumerator *mm_enum = NULL; + IMMDevice *mm_device = NULL; + WAVEFORMATEX wfx = { 0 }; + WCHAR *str = NULL; + HRESULT hr = S_OK; + + if (!(session->audio_buf_event = CreateEventW(NULL, FALSE, FALSE, NULL))) + return HRESULT_FROM_WIN32(GetLastError()); + + if (FAILED(hr = CoCreateInstance(&CLSID_MMDeviceEnumerator, NULL, CLSCTX_INPROC_SERVER, &IID_IMMDeviceEnumerator, (void **)&mm_enum))) + goto cleanup; + + if (FAILED(hr = IMMDeviceEnumerator_GetDefaultAudioEndpoint(mm_enum, eCapture, eMultimedia, &mm_device))) + goto cleanup; + + if (FAILED(hr = IMMDevice_Activate(mm_device, &IID_IAudioClient, CLSCTX_INPROC_SERVER, NULL, (void **)&session->audio_client))) + goto cleanup; + + hr = IMMDevice_GetId(mm_device, &str); + TRACE("selected capture device ID: %s, hr %#lx\n", debugstr_w(str), hr); + + wfx.wFormatTag = WAVE_FORMAT_PCM; + wfx.nSamplesPerSec = 16000; + wfx.nChannels = 1; + wfx.wBitsPerSample = 16; + wfx.nBlockAlign = (wfx.wBitsPerSample + 7) / 8 * wfx.nChannels; + wfx.nAvgBytesPerSec = wfx.nSamplesPerSec * wfx.nBlockAlign; + TRACE("wfx tag %u, channels %u, samples %lu, bits %u, align %u.\n", wfx.wFormatTag, wfx.nChannels, wfx.nSamplesPerSec, wfx.wBitsPerSample, wfx.nBlockAlign); + + if (FAILED(hr = IAudioClient_Initialize(session->audio_client, AUDCLNT_SHAREMODE_SHARED, AUDCLNT_STREAMFLAGS_EVENTCALLBACK, buffer_duration, 0, &wfx, NULL))) + goto cleanup; + + if (FAILED(hr = IAudioClient_SetEventHandle(session->audio_client, session->audio_buf_event))) + goto cleanup; + + hr = IAudioClient_GetService(session->audio_client, &IID_IAudioCaptureClient, (void **)&session->capture_client); + + session->capture_wfx = wfx; + +cleanup: + if (mm_device) IMMDevice_Release(mm_device); + if (mm_enum) IMMDeviceEnumerator_Release(mm_enum); + CoTaskMemFree(str); + return hr; +} + static HRESULT WINAPI recognizer_factory_Create( ISpeechRecognizerFactory *iface, ILanguage *language, ISpeechRecognizer **speechrecognizer ) { struct recognizer *impl; @@ -969,6 +1070,9 @@ static HRESULT WINAPI recognizer_factory_Create( ISpeechRecognizerFactory *iface if (FAILED(hr = vector_inspectable_create(&constraints_iids, (IVector_IInspectable**)&session->constraints))) goto error;
+ if (FAILED(hr = recognizer_factory_create_audio_capture(session))) + goto error; + InitializeCriticalSection(&session->cs); session->cs.DebugInfo->Spare[0] = (DWORD_PTR)(__FILE__ ": recognition_session.cs");
@@ -984,6 +1088,9 @@ static HRESULT WINAPI recognizer_factory_Create( ISpeechRecognizerFactory *iface return S_OK;
error: + if (session->capture_client) IAudioCaptureClient_Release(session->capture_client); + if (session->audio_client) IAudioClient_Release(session->audio_client); + if (session->audio_buf_event) CloseHandle(session->audio_buf_event); if (session->constraints) IVector_ISpeechRecognitionConstraint_Release(session->constraints); if (session->worker_control_event) CloseHandle(session->worker_control_event); free(session);
From: Bernhard Kölbl besentv@gmail.com
Signed-off-by: Bernhard Kölbl besentv@gmail.com --- dlls/windows.media.speech/recognizer.c | 21 ++++++++++++-- dlls/windows.media.speech/tests/speech.c | 36 ++++++++++++------------ 2 files changed, 37 insertions(+), 20 deletions(-)
diff --git a/dlls/windows.media.speech/recognizer.c b/dlls/windows.media.speech/recognizer.c index 40ea1383521..bcbf7eee18e 100644 --- a/dlls/windows.media.speech/recognizer.c +++ b/dlls/windows.media.speech/recognizer.c @@ -162,6 +162,8 @@ struct session
IVector_ISpeechRecognitionConstraint *constraints;
+ SpeechRecognizerState recognizer_state; + struct list completed_handlers; struct list result_handlers;
@@ -372,6 +374,7 @@ static HRESULT WINAPI session_StartAsync( ISpeechContinuousRecognitionSession *i else { impl->worker_running = TRUE; + impl->recognizer_state = SpeechRecognizerState_Capturing; } LeaveCriticalSection(&impl->cs);
@@ -415,6 +418,7 @@ static HRESULT WINAPI session_StopAsync( ISpeechContinuousRecognitionSession *if impl->worker_thread = INVALID_HANDLE_VALUE; impl->worker_running = FALSE; impl->worker_paused = FALSE; + impl->recognizer_state = SpeechRecognizerState_Idle; } else { @@ -468,6 +472,7 @@ static HRESULT WINAPI session_PauseAsync( ISpeechContinuousRecognitionSession *i if (impl->worker_running) { impl->worker_paused = TRUE; + impl->recognizer_state = SpeechRecognizerState_Paused; } LeaveCriticalSection(&impl->cs);
@@ -486,6 +491,7 @@ static HRESULT WINAPI session_Resume( ISpeechContinuousRecognitionSession *iface if (impl->worker_running) { impl->worker_paused = FALSE; + impl->recognizer_state = SpeechRecognizerState_Capturing; } LeaveCriticalSection(&impl->cs);
@@ -809,8 +815,19 @@ static HRESULT WINAPI recognizer2_get_ContinuousRecognitionSession( ISpeechRecog
static HRESULT WINAPI recognizer2_get_State( ISpeechRecognizer2 *iface, SpeechRecognizerState *state ) { - FIXME("iface %p, state %p stub!\n", iface, state); - return E_NOTIMPL; + struct recognizer *impl = impl_from_ISpeechRecognizer2(iface); + struct session *session = impl_from_ISpeechContinuousRecognitionSession(impl->session); + + FIXME("iface %p, state %p not all states are supported, yet!\n", iface, state); + + if (!state) + return E_POINTER; + + EnterCriticalSection(&session->cs); + *state = session->recognizer_state; + LeaveCriticalSection(&session->cs); + + return S_OK; }
static HRESULT WINAPI recognizer2_StopRecognitionAsync( ISpeechRecognizer2 *iface, IAsyncAction **action ) diff --git a/dlls/windows.media.speech/tests/speech.c b/dlls/windows.media.speech/tests/speech.c index 70e901b4933..51c5d688a7e 100644 --- a/dlls/windows.media.speech/tests/speech.c +++ b/dlls/windows.media.speech/tests/speech.c @@ -1721,8 +1721,8 @@ static void test_Recognition(void)
recog_state = 0xdeadbeef; hr = ISpeechRecognizer2_get_State(recognizer2, &recog_state); - todo_wine ok(hr == S_OK, "ISpeechRecognizer2_get_State failed, hr %#lx.\n", hr); - todo_wine ok(recog_state == SpeechRecognizerState_Idle, "recog_state was %u.\n", recog_state); + ok(hr == S_OK, "ISpeechRecognizer2_get_State failed, hr %#lx.\n", hr); + ok(recog_state == SpeechRecognizerState_Idle, "recog_state was %u.\n", recog_state);
hr = ISpeechRecognizer_CompileConstraintsAsync(recognizer, &operation); ok(hr == S_OK, "ISpeechRecognizer_CompileConstraintsAsync failed, hr %#lx.\n", hr); @@ -1771,8 +1771,8 @@ static void test_Recognition(void)
recog_state = 0xdeadbeef; hr = ISpeechRecognizer2_get_State(recognizer2, &recog_state); - todo_wine ok(hr == S_OK, "ISpeechRecognizer2_get_State failed, hr %#lx.\n", hr); - todo_wine ok(recog_state == SpeechRecognizerState_Capturing, "recog_state was %u.\n", recog_state); + ok(hr == S_OK, "ISpeechRecognizer2_get_State failed, hr %#lx.\n", hr); + ok(recog_state == SpeechRecognizerState_Capturing, "recog_state was %u.\n", recog_state);
/* * TODO: Use a loopback device together with prerecorded audio files to test the recognizer's functionality. @@ -1786,9 +1786,9 @@ static void test_Recognition(void)
recog_state = 0xdeadbeef; hr = ISpeechRecognizer2_get_State(recognizer2, &recog_state); - todo_wine ok(hr == S_OK, "ISpeechRecognizer2_get_State failed, hr %#lx.\n", hr); - todo_wine ok(recog_state == SpeechRecognizerState_Paused || - broken(recog_state == SpeechRecognizerState_Capturing) /* Broken on Win10 1507 */, "recog_state was %u.\n", recog_state); + ok(hr == S_OK, "ISpeechRecognizer2_get_State failed, hr %#lx.\n", hr); + ok(recog_state == SpeechRecognizerState_Paused || + broken(recog_state == SpeechRecognizerState_Capturing) /* Broken on Win10 1507 */, "recog_state was %u.\n", recog_state);
/* Check what happens if we try to pause again, when the session is already paused. */ hr = ISpeechContinuousRecognitionSession_PauseAsync(session, &action2); @@ -1806,8 +1806,8 @@ static void test_Recognition(void)
recog_state = 0xdeadbeef; hr = ISpeechRecognizer2_get_State(recognizer2, &recog_state); - todo_wine ok(hr == S_OK, "ISpeechRecognizer2_get_State failed, hr %#lx.\n", hr); - todo_wine ok(recog_state == SpeechRecognizerState_Capturing, "recog_state was %u.\n", recog_state); + ok(hr == S_OK, "ISpeechRecognizer2_get_State failed, hr %#lx.\n", hr); + ok(recog_state == SpeechRecognizerState_Capturing, "recog_state was %u.\n", recog_state);
hr = ISpeechContinuousRecognitionSession_StopAsync(session, &action2); ok(hr == S_OK, "ISpeechContinuousRecognitionSession_StopAsync failed, hr %#lx.\n", hr); @@ -1858,8 +1858,8 @@ static void test_Recognition(void)
recog_state = 0xdeadbeef; hr = ISpeechRecognizer2_get_State(recognizer2, &recog_state); - todo_wine ok(hr == S_OK, "ISpeechRecognizer2_get_State failed, hr %#lx.\n", hr); - todo_wine ok(recog_state == SpeechRecognizerState_Idle, "recog_state was %u.\n", recog_state); + ok(hr == S_OK, "ISpeechRecognizer2_get_State failed, hr %#lx.\n", hr); + ok(recog_state == SpeechRecognizerState_Idle, "recog_state was %u.\n", recog_state);
/* Try stopping, when already stopped. */ hr = ISpeechContinuousRecognitionSession_StopAsync(session, &action); @@ -1879,9 +1879,9 @@ static void test_Recognition(void)
recog_state = 0xdeadbeef; hr = ISpeechRecognizer2_get_State(recognizer2, &recog_state); - todo_wine ok(hr == S_OK, "ISpeechRecognizer2_get_State failed, hr %#lx.\n", hr); - todo_wine ok(recog_state == SpeechRecognizerState_Paused || - broken(recog_state == SpeechRecognizerState_Capturing) /* Broken on Win10 1507 */, "recog_state was %u.\n", recog_state); + ok(hr == S_OK, "ISpeechRecognizer2_get_State failed, hr %#lx.\n", hr); + ok(recog_state == SpeechRecognizerState_Paused || + broken(recog_state == SpeechRecognizerState_Capturing) /* Broken on Win10 1507 */, "recog_state was %u.\n", recog_state);
hr = ISpeechContinuousRecognitionSession_StopAsync(session, &action); ok(hr == S_OK, "ISpeechContinuousRecognitionSession_PauseAsync failed, hr %#lx.\n", hr); @@ -1890,8 +1890,8 @@ static void test_Recognition(void)
recog_state = 0xdeadbeef; hr = ISpeechRecognizer2_get_State(recognizer2, &recog_state); - todo_wine ok(hr == S_OK, "ISpeechRecognizer2_get_State failed, hr %#lx.\n", hr); - todo_wine ok(recog_state == SpeechRecognizerState_Idle, "recog_state was %u.\n", recog_state); + ok(hr == S_OK, "ISpeechRecognizer2_get_State failed, hr %#lx.\n", hr); + ok(recog_state == SpeechRecognizerState_Idle, "recog_state was %u.\n", recog_state);
hr = ISpeechContinuousRecognitionSession_StartAsync(session, &action); ok(hr == S_OK, "ISpeechContinuousRecognitionSession_PauseAsync failed, hr %#lx.\n", hr); @@ -1900,8 +1900,8 @@ static void test_Recognition(void)
recog_state = 0xdeadbeef; hr = ISpeechRecognizer2_get_State(recognizer2, &recog_state); - todo_wine ok(hr == S_OK, "ISpeechRecognizer2_get_State failed, hr %#lx.\n", hr); - todo_wine ok(recog_state == SpeechRecognizerState_Capturing, "recog_state was %u.\n", recog_state); + ok(hr == S_OK, "ISpeechRecognizer2_get_State failed, hr %#lx.\n", hr); + ok(recog_state == SpeechRecognizerState_Capturing, "recog_state was %u.\n", recog_state);
hr = ISpeechContinuousRecognitionSession_StopAsync(session, &action); ok(hr == S_OK, "ISpeechContinuousRecognitionSession_PauseAsync failed, hr %#lx.\n", hr);
From: Bernhard Kölbl besentv@gmail.com
Signed-off-by: Bernhard Kölbl besentv@gmail.com --- dlls/windows.media.speech/recognizer.c | 29 +++++++++++++++++++++----- 1 file changed, 24 insertions(+), 5 deletions(-)
diff --git a/dlls/windows.media.speech/recognizer.c b/dlls/windows.media.speech/recognizer.c index bcbf7eee18e..cf05623d708 100644 --- a/dlls/windows.media.speech/recognizer.c +++ b/dlls/windows.media.speech/recognizer.c @@ -192,16 +192,19 @@ static DWORD CALLBACK session_worker_thread_cb( void *args ) ISpeechContinuousRecognitionSession *iface = args; struct session *impl = impl_from_ISpeechContinuousRecognitionSession(iface); BOOLEAN running = TRUE, paused = FALSE; + UINT32 frame_count, tmp_buf_size; + BYTE *audio_buf, *tmp_buf; DWORD flags, status; - UINT32 frame_count; HANDLE events[2]; - BYTE *audio_buf;
SetThreadDescription(GetCurrentThread(), L"wine_speech_recognition_session_worker");
IAudioClient_Start(impl->audio_client); IAudioClient_GetBufferSize(impl->audio_client, &frame_count);
+ tmp_buf_size = sizeof(*tmp_buf) * frame_count * impl->capture_wfx.nBlockAlign; + tmp_buf = malloc(tmp_buf_size); + while (running) { BOOLEAN old_paused = paused; @@ -232,13 +235,28 @@ static DWORD CALLBACK session_worker_thread_cb( void *args ) } else if (status == 1) /* audio_buf_event signaled */ { - UINT32 frames_available = 0; + UINT32 frames_available = 0, tmp_buf_offset = 0; + SIZE_T packet_size = 0;
- while (IAudioCaptureClient_GetBuffer(impl->capture_client, &audio_buf, &frames_available, &flags, NULL, NULL) == S_OK) + while (tmp_buf_offset < tmp_buf_size + && IAudioCaptureClient_GetBuffer(impl->capture_client, &audio_buf, &frames_available, &flags, NULL, NULL) == S_OK) { - /* TODO: Send mic data to recognizer and handle results. */ + packet_size = frames_available * impl->capture_wfx.nBlockAlign; + if (tmp_buf_offset + packet_size > tmp_buf_size) + { + /* Defer processing until the next iteration of the worker loop. */ + IAudioCaptureClient_ReleaseBuffer(impl->capture_client, 0); + SetEvent(impl->audio_buf_event); + break; + } + + memcpy(tmp_buf + tmp_buf_offset, audio_buf, packet_size); + tmp_buf_offset += packet_size; + IAudioCaptureClient_ReleaseBuffer(impl->capture_client, frames_available); } + + /* TODO: Send mic data to recognizer and handle results. */ } else { @@ -249,6 +267,7 @@ static DWORD CALLBACK session_worker_thread_cb( void *args )
IAudioClient_Stop(impl->audio_client); IAudioClient_Reset(impl->audio_client); + free(tmp_buf);
return 0; }
Hi,
It looks like your patch introduced the new failures shown below. Please investigate and fix them before resubmitting your patch. If they are not new, fixing them anyway would help a lot. Otherwise please ask for the known failures list to be updated.
The tests also ran into some preexisting test failures. If you know how to fix them that would be helpful. See the TestBot job for the details:
The full results can be found at: https://testbot.winehq.org/JobDetails.pl?Key=128764
Your paranoid android.
=== w1064_adm (64 bit report) ===
windows.media.speech: speech.c:1904: Test failed: recog_state was 0.
On Wed Jan 25 17:41:35 2023 +0000, Jinoh Kang wrote:
Sorry for keeping you busy. I hope this is my final review comments. As always, thanks for your hard work for enabling Wine to run more apps!
I mean, the code gets much better this way, so I appreciate it.
Bernhard Kölbl (@besentv) commented about dlls/windows.media.speech/recognizer.c:
static HRESULT WINAPI recognizer2_get_State( ISpeechRecognizer2 *iface, SpeechRecognizerState *state ) {
- FIXME("iface %p, state %p stub!\n", iface, state);
- return E_NOTIMPL;
- struct recognizer *impl = impl_from_ISpeechRecognizer2(iface);
- struct session *session = impl_from_ISpeechContinuousRecognitionSession(impl->session);
- FIXME("iface %p, state %p not all states are supported, yet!\n", iface, state);
```suggestion:-0+0 FIXME("iface %p, state %p not all states are supported, yet.\n", iface, state); ```
Jinoh Kang (@iamahuman) commented about dlls/windows.media.speech/tests/speech.c:
- IAsyncAction_Release(action);
- recog_state = 0xdeadbeef;
- hr = ISpeechRecognizer2_get_State(recognizer2, &recog_state);
- ok(hr == S_OK, "ISpeechRecognizer2_get_State failed, hr %#lx.\n", hr);
- ok(recog_state == SpeechRecognizerState_Idle, "recog_state was %u.\n", recog_state);
- hr = ISpeechContinuousRecognitionSession_StartAsync(session, &action);
- ok(hr == S_OK, "ISpeechContinuousRecognitionSession_PauseAsync failed, hr %#lx.\n", hr);
- await_async_void(action, &action_handler);
- IAsyncAction_Release(action);
- recog_state = 0xdeadbeef;
- hr = ISpeechRecognizer2_get_State(recognizer2, &recog_state);
- ok(hr == S_OK, "ISpeechRecognizer2_get_State failed, hr %#lx.\n", hr);
- ok(recog_state == SpeechRecognizerState_Capturing, "recog_state was %u.\n", recog_state);
Looks like Windows might not immediately enter the capturing state.
```suggestion:-0+0 ok(recog_state == SpeechRecognizerState_Capturing || recog_state == SpeechRecognizerState_Idle, "recog_state was %u.\n", recog_state); ```
Alternatively, loop a few times with sleep and timeout until it is no longer idle?
On Thu Jan 26 11:07:42 2023 +0000, Jinoh Kang wrote:
Looks like Windows might not immediately enter the capturing state.
ok(recog_state == SpeechRecognizerState_Capturing || recog_state == SpeechRecognizerState_Idle, "recog_state was %u.\n", recog_state);
Alternatively, loop a few times with sleep and timeout until it is no longer idle?
Yesh, i think an or with comment should suffice. Sleep waiting on the test thread doesn't seem ideal.