-- v10: vkd3d-shader/tpf: Handle the swizzle type bitfield in dst param tokens. vkd3d-shader/tpf: Handle the dimension bitfield in dst param tokens. vkd3d-shader/tpf: Use the default vec4 swizzle if a src param contains a mask. vkd3d-shader/tpf: Handle the dimension bitfield in src param tokens.
From: Conor McCarthy cmccarthy@codeweavers.com
--- libs/vkd3d-shader/spirv.c | 2 +- libs/vkd3d-shader/tpf.c | 62 +++++++++++++++--------- libs/vkd3d-shader/vkd3d_shader_private.h | 2 + 3 files changed, 41 insertions(+), 25 deletions(-)
diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index 2725ed80..0fd15bf3 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -7466,7 +7466,7 @@ static int spirv_compiler_emit_control_flow_instruction(struct spirv_compiler *c assert(compiler->control_flow_depth); assert(cf_info->current_block == VKD3D_BLOCK_SWITCH);
- assert(src->swizzle == VKD3D_SHADER_NO_SWIZZLE && src->reg.type == VKD3DSPR_IMMCONST); + assert(src->swizzle == VKD3D_SHADER_SWIZZLE(X, X, X, X) && src->reg.type == VKD3DSPR_IMMCONST); value = *src->reg.u.immconst_uint;
if (!vkd3d_array_reserve((void **)&cf_info->u.switch_.case_blocks, &cf_info->u.switch_.case_blocks_size, diff --git a/libs/vkd3d-shader/tpf.c b/libs/vkd3d-shader/tpf.c index 351943e2..27ea2bb7 100644 --- a/libs/vkd3d-shader/tpf.c +++ b/libs/vkd3d-shader/tpf.c @@ -1955,6 +1955,7 @@ static bool shader_sm4_validate_input_output_register(struct vkd3d_shader_sm4_pa static bool shader_sm4_read_src_param(struct vkd3d_shader_sm4_parser *priv, const uint32_t **ptr, const uint32_t *end, enum vkd3d_data_type data_type, struct vkd3d_shader_src_param *src_param) { + unsigned int dimension; DWORD token;
if (*ptr >= end) @@ -1970,37 +1971,50 @@ static bool shader_sm4_read_src_param(struct vkd3d_shader_sm4_parser *priv, cons return false; }
- if (src_param->reg.type == VKD3DSPR_IMMCONST || src_param->reg.type == VKD3DSPR_IMMCONST64) + switch ((dimension = (token & VKD3D_SM4_DIMENSION_MASK) >> VKD3D_SM4_DIMENSION_SHIFT)) { - src_param->swizzle = VKD3D_SHADER_NO_SWIZZLE; - } - else - { - enum vkd3d_sm4_swizzle_type swizzle_type = - (token & VKD3D_SM4_SWIZZLE_TYPE_MASK) >> VKD3D_SM4_SWIZZLE_TYPE_SHIFT; + case VKD3D_SM4_DIMENSION_NONE: + case VKD3D_SM4_DIMENSION_SCALAR: + src_param->swizzle = VKD3D_SHADER_SWIZZLE(X, X, X, X); + break;
- switch (swizzle_type) + case VKD3D_SM4_DIMENSION_VEC4: { - case VKD3D_SM4_SWIZZLE_NONE: - if (shader_sm4_is_scalar_register(&src_param->reg)) - src_param->swizzle = VKD3D_SHADER_SWIZZLE(X, X, X, X); - else - src_param->swizzle = VKD3D_SHADER_NO_SWIZZLE; - break; + enum vkd3d_sm4_swizzle_type swizzle_type = + (token & VKD3D_SM4_SWIZZLE_TYPE_MASK) >> VKD3D_SM4_SWIZZLE_TYPE_SHIFT;
- case VKD3D_SM4_SWIZZLE_SCALAR: - src_param->swizzle = (token & VKD3D_SM4_SWIZZLE_MASK) >> VKD3D_SM4_SWIZZLE_SHIFT; - src_param->swizzle = (src_param->swizzle & 0x3) * 0x01010101; - break; + switch (swizzle_type) + { + case VKD3D_SM4_SWIZZLE_NONE: + if (shader_sm4_is_scalar_register(&src_param->reg)) + src_param->swizzle = VKD3D_SHADER_SWIZZLE(X, X, X, X); + else + src_param->swizzle = VKD3D_SHADER_NO_SWIZZLE; + break;
- case VKD3D_SM4_SWIZZLE_VEC4: - src_param->swizzle = swizzle_from_sm4((token & VKD3D_SM4_SWIZZLE_MASK) >> VKD3D_SM4_SWIZZLE_SHIFT); - break; + case VKD3D_SM4_SWIZZLE_SCALAR: + src_param->swizzle = (token & VKD3D_SM4_SWIZZLE_MASK) >> VKD3D_SM4_SWIZZLE_SHIFT; + src_param->swizzle = (src_param->swizzle & 0x3) * 0x01010101; + break;
- default: - FIXME("Unhandled swizzle type %#x.\n", swizzle_type); - break; + case VKD3D_SM4_SWIZZLE_VEC4: + src_param->swizzle = swizzle_from_sm4((token & VKD3D_SM4_SWIZZLE_MASK) >> VKD3D_SM4_SWIZZLE_SHIFT); + break; + + default: + FIXME("Unhandled swizzle type %#x.\n", swizzle_type); + vkd3d_shader_parser_error(&priv->p, VKD3D_SHADER_ERROR_TPF_INVALID_REGISTER_SWIZZLE, + "Source register swizzle type %#x is invalid.", swizzle_type); + break; + } + break; } + + default: + FIXME("Unhandled dimension %#x.\n", dimension); + vkd3d_shader_parser_error(&priv->p, VKD3D_SHADER_ERROR_TPF_INVALID_REGISTER_DIMENSION, + "Source register dimension %#x is invalid.", dimension); + break; }
if (register_is_input_output(&src_param->reg) && !shader_sm4_validate_input_output_register(priv, diff --git a/libs/vkd3d-shader/vkd3d_shader_private.h b/libs/vkd3d-shader/vkd3d_shader_private.h index dc43175d..f63c2482 100644 --- a/libs/vkd3d-shader/vkd3d_shader_private.h +++ b/libs/vkd3d-shader/vkd3d_shader_private.h @@ -78,6 +78,8 @@ enum vkd3d_shader_error VKD3D_SHADER_ERROR_TPF_TOO_MANY_REGISTERS = 1004, VKD3D_SHADER_ERROR_TPF_INVALID_IO_REGISTER = 1005, VKD3D_SHADER_ERROR_TPF_INVALID_INDEX_RANGE_DCL = 1006, + VKD3D_SHADER_ERROR_TPF_INVALID_REGISTER_DIMENSION = 1007, + VKD3D_SHADER_ERROR_TPF_INVALID_REGISTER_SWIZZLE = 1008,
VKD3D_SHADER_WARNING_TPF_MASK_NOT_CONTIGUOUS = 1300, VKD3D_SHADER_WARNING_TPF_UNHANDLED_INDEX_RANGE_MASK = 1301,
From: Conor McCarthy cmccarthy@codeweavers.com
--- libs/vkd3d-shader/spirv.c | 5 ----- libs/vkd3d-shader/tpf.c | 25 ++++++++++++++++++------ libs/vkd3d-shader/vkd3d_shader_private.h | 6 ++++++ 3 files changed, 25 insertions(+), 11 deletions(-)
diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index 0fd15bf3..67227894 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -204,11 +204,6 @@ static inline bool register_is_undef(const struct vkd3d_shader_register *reg) return reg->type == VKD3DSPR_UNDEF; }
-static inline bool register_is_constant(const struct vkd3d_shader_register *reg) -{ - return (reg->type == VKD3DSPR_IMMCONST || reg->type == VKD3DSPR_IMMCONST64); -} - static inline bool register_is_constant_or_undef(const struct vkd3d_shader_register *reg) { return register_is_constant(reg) || register_is_undef(reg); diff --git a/libs/vkd3d-shader/tpf.c b/libs/vkd3d-shader/tpf.c index 27ea2bb7..d187cb82 100644 --- a/libs/vkd3d-shader/tpf.c +++ b/libs/vkd3d-shader/tpf.c @@ -505,7 +505,7 @@ enum vkd3d_sm4_input_primitive_type
enum vkd3d_sm4_swizzle_type { - VKD3D_SM4_SWIZZLE_NONE = 0x0, + VKD3D_SM4_SWIZZLE_NONE = 0x0, /* swizzle bitfield contains a mask */ VKD3D_SM4_SWIZZLE_VEC4 = 0x1, VKD3D_SM4_SWIZZLE_SCALAR = 0x2, }; @@ -1955,7 +1955,7 @@ static bool shader_sm4_validate_input_output_register(struct vkd3d_shader_sm4_pa static bool shader_sm4_read_src_param(struct vkd3d_shader_sm4_parser *priv, const uint32_t **ptr, const uint32_t *end, enum vkd3d_data_type data_type, struct vkd3d_shader_src_param *src_param) { - unsigned int dimension; + unsigned int dimension, mask; DWORD token;
if (*ptr >= end) @@ -1986,10 +1986,23 @@ static bool shader_sm4_read_src_param(struct vkd3d_shader_sm4_parser *priv, cons switch (swizzle_type) { case VKD3D_SM4_SWIZZLE_NONE: - if (shader_sm4_is_scalar_register(&src_param->reg)) - src_param->swizzle = VKD3D_SHADER_SWIZZLE(X, X, X, X); - else - src_param->swizzle = VKD3D_SHADER_NO_SWIZZLE; + src_param->swizzle = VKD3D_SHADER_NO_SWIZZLE; + + mask = (token & VKD3D_SM4_WRITEMASK_MASK) >> VKD3D_SM4_WRITEMASK_SHIFT; + /* Mask seems only to be used for vec4 constants and is always zero. */ + if (!register_is_constant(&src_param->reg)) + { + FIXME("Source mask %#x is not for a constant.\n", mask); + vkd3d_shader_parser_warning(&priv->p, VKD3D_SHADER_WARNING_TPF_UNHANDLED_REGISTER_MASK, + "Unhandled mask %#x for a non-constant source register.", mask); + } + else if (mask) + { + FIXME("Unhandled mask %#x.\n", mask); + vkd3d_shader_parser_warning(&priv->p, VKD3D_SHADER_WARNING_TPF_UNHANDLED_REGISTER_MASK, + "Unhandled source register mask %#x.", mask); + } + break;
case VKD3D_SM4_SWIZZLE_SCALAR: diff --git a/libs/vkd3d-shader/vkd3d_shader_private.h b/libs/vkd3d-shader/vkd3d_shader_private.h index f63c2482..5bf4a5eb 100644 --- a/libs/vkd3d-shader/vkd3d_shader_private.h +++ b/libs/vkd3d-shader/vkd3d_shader_private.h @@ -83,6 +83,7 @@ enum vkd3d_shader_error
VKD3D_SHADER_WARNING_TPF_MASK_NOT_CONTIGUOUS = 1300, VKD3D_SHADER_WARNING_TPF_UNHANDLED_INDEX_RANGE_MASK = 1301, + VKD3D_SHADER_WARNING_TPF_UNHANDLED_REGISTER_MASK = 1302,
VKD3D_SHADER_ERROR_SPV_DESCRIPTOR_BINDING_NOT_FOUND = 2000, VKD3D_SHADER_ERROR_SPV_INVALID_REGISTER_TYPE = 2001, @@ -1009,6 +1010,11 @@ static inline bool vkd3d_shader_register_is_patch_constant(const struct vkd3d_sh return reg->type == VKD3DSPR_PATCHCONST; }
+static inline bool register_is_constant(const struct vkd3d_shader_register *reg) +{ + return (reg->type == VKD3DSPR_IMMCONST || reg->type == VKD3DSPR_IMMCONST64); +} + struct vkd3d_shader_location { const char *source_name;
From: Conor McCarthy cmccarthy@codeweavers.com
A zero mask is still emitted for some scalar registers. This has no effect on current tests, but keeping the correction is probably a good idea. --- libs/vkd3d-shader/tpf.c | 25 +++++++++++++++++++++++-- 1 file changed, 23 insertions(+), 2 deletions(-)
diff --git a/libs/vkd3d-shader/tpf.c b/libs/vkd3d-shader/tpf.c index d187cb82..7422ec65 100644 --- a/libs/vkd3d-shader/tpf.c +++ b/libs/vkd3d-shader/tpf.c @@ -2041,6 +2041,7 @@ static bool shader_sm4_read_dst_param(struct vkd3d_shader_sm4_parser *priv, cons const uint32_t *end, enum vkd3d_data_type data_type, struct vkd3d_shader_dst_param *dst_param) { enum vkd3d_shader_src_modifier modifier; + unsigned int dimension; DWORD token;
if (*ptr >= end) @@ -2062,10 +2063,30 @@ static bool shader_sm4_read_dst_param(struct vkd3d_shader_sm4_parser *priv, cons return false; }
- dst_param->write_mask = (token & VKD3D_SM4_WRITEMASK_MASK) >> VKD3D_SM4_WRITEMASK_SHIFT; + switch ((dimension = (token & VKD3D_SM4_DIMENSION_MASK) >> VKD3D_SM4_DIMENSION_SHIFT)) + { + case VKD3D_SM4_DIMENSION_NONE: + dst_param->write_mask = 0; + break; + + case VKD3D_SM4_DIMENSION_SCALAR: + dst_param->write_mask = VKD3DSP_WRITEMASK_0; + break; + + case VKD3D_SM4_DIMENSION_VEC4: + dst_param->write_mask = (token & VKD3D_SM4_WRITEMASK_MASK) >> VKD3D_SM4_WRITEMASK_SHIFT; + break; + + default: + FIXME("Unhandled dimension %#x.\n", dimension); + vkd3d_shader_parser_error(&priv->p, VKD3D_SHADER_ERROR_TPF_INVALID_REGISTER_DIMENSION, + "Destination register dimension %#x is invalid.", dimension); + break; + } + if (data_type == VKD3D_DATA_DOUBLE) dst_param->write_mask = vkd3d_write_mask_64_from_32(dst_param->write_mask); - /* Scalar registers are declared with no write mask in shader bytecode. */ + /* Some scalar registers are declared with no write mask in shader bytecode. */ if (!dst_param->write_mask && shader_sm4_is_scalar_register(&dst_param->reg)) dst_param->write_mask = VKD3DSP_WRITEMASK_0; dst_param->modifiers = 0;
From: Conor McCarthy cmccarthy@codeweavers.com
--- libs/vkd3d-shader/tpf.c | 28 ++++++++++++++++++++++-- libs/vkd3d-shader/vkd3d_shader_private.h | 1 + 2 files changed, 27 insertions(+), 2 deletions(-)
diff --git a/libs/vkd3d-shader/tpf.c b/libs/vkd3d-shader/tpf.c index 7422ec65..64c46594 100644 --- a/libs/vkd3d-shader/tpf.c +++ b/libs/vkd3d-shader/tpf.c @@ -2040,8 +2040,9 @@ static bool shader_sm4_read_src_param(struct vkd3d_shader_sm4_parser *priv, cons static bool shader_sm4_read_dst_param(struct vkd3d_shader_sm4_parser *priv, const uint32_t **ptr, const uint32_t *end, enum vkd3d_data_type data_type, struct vkd3d_shader_dst_param *dst_param) { + enum vkd3d_sm4_swizzle_type swizzle_type; enum vkd3d_shader_src_modifier modifier; - unsigned int dimension; + unsigned int dimension, swizzle; DWORD token;
if (*ptr >= end) @@ -2074,7 +2075,30 @@ static bool shader_sm4_read_dst_param(struct vkd3d_shader_sm4_parser *priv, cons break;
case VKD3D_SM4_DIMENSION_VEC4: - dst_param->write_mask = (token & VKD3D_SM4_WRITEMASK_MASK) >> VKD3D_SM4_WRITEMASK_SHIFT; + swizzle_type = (token & VKD3D_SM4_SWIZZLE_TYPE_MASK) >> VKD3D_SM4_SWIZZLE_TYPE_SHIFT; + switch (swizzle_type) + { + case VKD3D_SM4_SWIZZLE_NONE: + dst_param->write_mask = (token & VKD3D_SM4_WRITEMASK_MASK) >> VKD3D_SM4_WRITEMASK_SHIFT; + break; + + case VKD3D_SM4_SWIZZLE_VEC4: + swizzle = swizzle_from_sm4((token & VKD3D_SM4_SWIZZLE_MASK) >> VKD3D_SM4_SWIZZLE_SHIFT); + if (swizzle != VKD3D_SHADER_NO_SWIZZLE) + { + FIXME("Unhandled swizzle %#x.\n", swizzle); + vkd3d_shader_parser_warning(&priv->p, VKD3D_SHADER_WARNING_TPF_UNHANDLED_REGISTER_SWIZZLE, + "Unhandled destination register swizzle %#x.", swizzle); + } + dst_param->write_mask = VKD3DSP_WRITEMASK_ALL; + break; + + default: + FIXME("Unhandled swizzle type %#x.\n", swizzle_type); + vkd3d_shader_parser_error(&priv->p, VKD3D_SHADER_ERROR_TPF_INVALID_REGISTER_SWIZZLE, + "Destination register swizzle type %#x is invalid.", swizzle_type); + break; + } break;
default: diff --git a/libs/vkd3d-shader/vkd3d_shader_private.h b/libs/vkd3d-shader/vkd3d_shader_private.h index 5bf4a5eb..a370b044 100644 --- a/libs/vkd3d-shader/vkd3d_shader_private.h +++ b/libs/vkd3d-shader/vkd3d_shader_private.h @@ -84,6 +84,7 @@ enum vkd3d_shader_error VKD3D_SHADER_WARNING_TPF_MASK_NOT_CONTIGUOUS = 1300, VKD3D_SHADER_WARNING_TPF_UNHANDLED_INDEX_RANGE_MASK = 1301, VKD3D_SHADER_WARNING_TPF_UNHANDLED_REGISTER_MASK = 1302, + VKD3D_SHADER_WARNING_TPF_UNHANDLED_REGISTER_SWIZZLE = 1303,
VKD3D_SHADER_ERROR_SPV_DESCRIPTOR_BINDING_NOT_FOUND = 2000, VKD3D_SHADER_ERROR_SPV_INVALID_REGISTER_TYPE = 2001,
- assert(src->swizzle == VKD3D_SHADER_NO_SWIZZLE && src->reg.type == VKD3DSPR_IMMCONST); + assert(src->swizzle == VKD3D_SHADER_SWIZZLE(X, X, X, X) && src->reg.type == VKD3DSPR_IMMCONST);
Actually, I don't think we can make this assertion either? It's not entirely a new issue, of course, be AFAIK there's nothing in the frontends that enforces VKD3DSIH_CASE takes a VKD3DSPR_IMMCONST source, and this MR is removing the fixed VKD3D_SHADER_NO_SWIZZLE swizzle for immediate constants.