[PATCH 0/3] MR364: vkd3d-shader/hlsl: Implement inverse trigonometry.

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wine-gitlab@winehq.org

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  • Evan Tang (@etang-cw)
  • Giovanni Mascellani (@giomasce)
  • Henri Verbeet (@hverbeet)
  • Petrichor Park
  • Petrichor Park (@petrathekat)
  • Zebediah Figura (@zfigura)