From: Giovanni Mascellani gmascellani@codeweavers.com
--- include/vkd3d_shader.h | 6 ++++++ 1 file changed, 6 insertions(+)
diff --git a/include/vkd3d_shader.h b/include/vkd3d_shader.h index 088f3e63..cf26c12b 100644 --- a/include/vkd3d_shader.h +++ b/include/vkd3d_shader.h @@ -1552,6 +1552,12 @@ VKD3D_SHADER_API const enum vkd3d_shader_target_type *vkd3d_shader_get_supported * * This version of vkd3d-shader supports the following transformations: * - VKD3D_SHADER_SOURCE_DXBC_TPF to VKD3D_SHADER_TARGET_SPIRV_BINARY + * - VKD3D_SHADER_SOURCE_DXBC_TPF to VKD3D_SHADER_TARGET_SPIRV_TEXT + * (if vkd3d was compiled with SPIRV-Tools) + * - VKD3D_SHADER_SOURCE_DXBC_TPF to VKD3D_SHADER_TARGET_D3D_ASM + * - VKD3D_SHADER_SOURCE_D3D_BYTECODE to VKD3D_SHADER_TARGET_D3D_ASM + * - VKD3D_SHADER_SOURCE_HLSL to VKD3D_SHADER_TARGET_DXBC_TPF + * - VKD3D_SHADER_SOURCE_HLSL to VKD3D_SHADER_TARGET_D3D_BYTECODE * * Supported transformations can also be detected at runtime with the functions * vkd3d_shader_get_supported_source_types() and