Removing WINED3D_RS entries from state tables and moving stubs to wined3d_device_apply_stateblock.
From: Max Figura maxfigura5061@gmail.com
--- dlls/wined3d/adapter_vk.c | 1 - dlls/wined3d/device.c | 1 + dlls/wined3d/directx.c | 1 - dlls/wined3d/state.c | 2 +- 4 files changed, 2 insertions(+), 3 deletions(-)
diff --git a/dlls/wined3d/adapter_vk.c b/dlls/wined3d/adapter_vk.c index caddae5c918..a8aae40b7f2 100644 --- a/dlls/wined3d/adapter_vk.c +++ b/dlls/wined3d/adapter_vk.c @@ -105,7 +105,6 @@ static const struct wined3d_state_entry_template misc_state_template_vk[] = {STATE_RENDER(WINED3D_RS_WRAP4), {STATE_RENDER(WINED3D_RS_WRAP0)}}, {STATE_RENDER(WINED3D_RS_WRAP5), {STATE_RENDER(WINED3D_RS_WRAP0)}}, {STATE_RENDER(WINED3D_RS_WRAP6), {STATE_RENDER(WINED3D_RS_WRAP0)}}, - {STATE_RENDER(WINED3D_RS_WRAP7), {STATE_RENDER(WINED3D_RS_WRAP0)}}, {STATE_RENDER(WINED3D_RS_EXTENTS), {STATE_RENDER(WINED3D_RS_EXTENTS), state_nop}}, {STATE_RENDER(WINED3D_RS_COLORKEYBLENDENABLE), {STATE_RENDER(WINED3D_RS_COLORKEYBLENDENABLE), state_nop}}, {STATE_RENDER(WINED3D_RS_SOFTWAREVERTEXPROCESSING), {STATE_RENDER(WINED3D_RS_SOFTWAREVERTEXPROCESSING), state_nop}}, diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index a1e0d880004..27f9c1d14e6 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -4129,6 +4129,7 @@ void CDECL wined3d_device_apply_stateblock(struct wined3d_device *device, FIXME("Render state WINED3D_RS_TRANSLUCENTSORTINDEPENDENT not implemented yet.\n"); break;
+ case WINED3D_RS_WRAP7: case WINED3D_RS_WRAP8: case WINED3D_RS_WRAP9: case WINED3D_RS_WRAP10: diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c index f8f9316d914..337753e7e70 100644 --- a/dlls/wined3d/directx.c +++ b/dlls/wined3d/directx.c @@ -2818,7 +2818,6 @@ static const struct wined3d_state_entry_template misc_state_template_no3d[] = {STATE_RENDER(WINED3D_RS_WRAP4), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_WRAP5), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_WRAP6), {STATE_VDECL}}, - {STATE_RENDER(WINED3D_RS_WRAP7), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_EXTENTS), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_COLORKEYBLENDENABLE), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_SOFTWAREVERTEXPROCESSING), {STATE_VDECL}}, diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c index c0606ae30e8..7dfdcb7c456 100644 --- a/dlls/wined3d/state.c +++ b/dlls/wined3d/state.c @@ -4688,7 +4688,6 @@ const struct wined3d_state_entry_template misc_state_template_gl[] = { STATE_RENDER(WINED3D_RS_WRAP4), { STATE_RENDER(WINED3D_RS_WRAP0), NULL }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_WRAP5), { STATE_RENDER(WINED3D_RS_WRAP0), NULL }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_WRAP6), { STATE_RENDER(WINED3D_RS_WRAP0), NULL }, WINED3D_GL_EXT_NONE }, - { STATE_RENDER(WINED3D_RS_WRAP7), { STATE_RENDER(WINED3D_RS_WRAP0), NULL }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_EXTENTS), { STATE_RENDER(WINED3D_RS_EXTENTS), state_extents }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_COLORKEYBLENDENABLE), { STATE_RENDER(WINED3D_RS_COLORKEYBLENDENABLE), state_ckeyblend }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_SOFTWAREVERTEXPROCESSING), { STATE_RENDER(WINED3D_RS_SOFTWAREVERTEXPROCESSING), state_swvp }, WINED3D_GL_EXT_NONE }, @@ -5469,6 +5468,7 @@ static void validate_state_table(struct wined3d_state_entry *state_table) { 42, 47}, { 49, 59}, { 61, 127}, + {135, 135}, {149, 150}, {162, 162}, {168, 169},
From: Max Figura maxfigura5061@gmail.com
--- dlls/wined3d/adapter_vk.c | 1 - dlls/wined3d/device.c | 1 + dlls/wined3d/directx.c | 1 - dlls/wined3d/state.c | 3 +-- 4 files changed, 2 insertions(+), 4 deletions(-)
diff --git a/dlls/wined3d/adapter_vk.c b/dlls/wined3d/adapter_vk.c index a8aae40b7f2..a0ef4213b11 100644 --- a/dlls/wined3d/adapter_vk.c +++ b/dlls/wined3d/adapter_vk.c @@ -104,7 +104,6 @@ static const struct wined3d_state_entry_template misc_state_template_vk[] = {STATE_RENDER(WINED3D_RS_WRAP3), {STATE_RENDER(WINED3D_RS_WRAP0)}}, {STATE_RENDER(WINED3D_RS_WRAP4), {STATE_RENDER(WINED3D_RS_WRAP0)}}, {STATE_RENDER(WINED3D_RS_WRAP5), {STATE_RENDER(WINED3D_RS_WRAP0)}}, - {STATE_RENDER(WINED3D_RS_WRAP6), {STATE_RENDER(WINED3D_RS_WRAP0)}}, {STATE_RENDER(WINED3D_RS_EXTENTS), {STATE_RENDER(WINED3D_RS_EXTENTS), state_nop}}, {STATE_RENDER(WINED3D_RS_COLORKEYBLENDENABLE), {STATE_RENDER(WINED3D_RS_COLORKEYBLENDENABLE), state_nop}}, {STATE_RENDER(WINED3D_RS_SOFTWAREVERTEXPROCESSING), {STATE_RENDER(WINED3D_RS_SOFTWAREVERTEXPROCESSING), state_nop}}, diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 27f9c1d14e6..065367c605c 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -4129,6 +4129,7 @@ void CDECL wined3d_device_apply_stateblock(struct wined3d_device *device, FIXME("Render state WINED3D_RS_TRANSLUCENTSORTINDEPENDENT not implemented yet.\n"); break;
+ case WINED3D_RS_WRAP6: case WINED3D_RS_WRAP7: case WINED3D_RS_WRAP8: case WINED3D_RS_WRAP9: diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c index 337753e7e70..f8a38eb13d9 100644 --- a/dlls/wined3d/directx.c +++ b/dlls/wined3d/directx.c @@ -2817,7 +2817,6 @@ static const struct wined3d_state_entry_template misc_state_template_no3d[] = {STATE_RENDER(WINED3D_RS_WRAP3), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_WRAP4), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_WRAP5), {STATE_VDECL}}, - {STATE_RENDER(WINED3D_RS_WRAP6), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_EXTENTS), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_COLORKEYBLENDENABLE), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_SOFTWAREVERTEXPROCESSING), {STATE_VDECL}}, diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c index 7dfdcb7c456..ded450992f6 100644 --- a/dlls/wined3d/state.c +++ b/dlls/wined3d/state.c @@ -4687,7 +4687,6 @@ const struct wined3d_state_entry_template misc_state_template_gl[] = { STATE_RENDER(WINED3D_RS_WRAP3), { STATE_RENDER(WINED3D_RS_WRAP0), NULL }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_WRAP4), { STATE_RENDER(WINED3D_RS_WRAP0), NULL }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_WRAP5), { STATE_RENDER(WINED3D_RS_WRAP0), NULL }, WINED3D_GL_EXT_NONE }, - { STATE_RENDER(WINED3D_RS_WRAP6), { STATE_RENDER(WINED3D_RS_WRAP0), NULL }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_EXTENTS), { STATE_RENDER(WINED3D_RS_EXTENTS), state_extents }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_COLORKEYBLENDENABLE), { STATE_RENDER(WINED3D_RS_COLORKEYBLENDENABLE), state_ckeyblend }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_SOFTWAREVERTEXPROCESSING), { STATE_RENDER(WINED3D_RS_SOFTWAREVERTEXPROCESSING), state_swvp }, WINED3D_GL_EXT_NONE }, @@ -5468,7 +5467,7 @@ static void validate_state_table(struct wined3d_state_entry *state_table) { 42, 47}, { 49, 59}, { 61, 127}, - {135, 135}, + {134, 135}, {149, 150}, {162, 162}, {168, 169},
From: Max Figura maxfigura5061@gmail.com
--- dlls/wined3d/adapter_vk.c | 1 - dlls/wined3d/device.c | 1 + dlls/wined3d/directx.c | 1 - dlls/wined3d/state.c | 3 +-- 4 files changed, 2 insertions(+), 4 deletions(-)
diff --git a/dlls/wined3d/adapter_vk.c b/dlls/wined3d/adapter_vk.c index a0ef4213b11..4c5604fc54e 100644 --- a/dlls/wined3d/adapter_vk.c +++ b/dlls/wined3d/adapter_vk.c @@ -103,7 +103,6 @@ static const struct wined3d_state_entry_template misc_state_template_vk[] = {STATE_RENDER(WINED3D_RS_WRAP2), {STATE_RENDER(WINED3D_RS_WRAP0)}}, {STATE_RENDER(WINED3D_RS_WRAP3), {STATE_RENDER(WINED3D_RS_WRAP0)}}, {STATE_RENDER(WINED3D_RS_WRAP4), {STATE_RENDER(WINED3D_RS_WRAP0)}}, - {STATE_RENDER(WINED3D_RS_WRAP5), {STATE_RENDER(WINED3D_RS_WRAP0)}}, {STATE_RENDER(WINED3D_RS_EXTENTS), {STATE_RENDER(WINED3D_RS_EXTENTS), state_nop}}, {STATE_RENDER(WINED3D_RS_COLORKEYBLENDENABLE), {STATE_RENDER(WINED3D_RS_COLORKEYBLENDENABLE), state_nop}}, {STATE_RENDER(WINED3D_RS_SOFTWAREVERTEXPROCESSING), {STATE_RENDER(WINED3D_RS_SOFTWAREVERTEXPROCESSING), state_nop}}, diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 065367c605c..be10d1f0b32 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -4129,6 +4129,7 @@ void CDECL wined3d_device_apply_stateblock(struct wined3d_device *device, FIXME("Render state WINED3D_RS_TRANSLUCENTSORTINDEPENDENT not implemented yet.\n"); break;
+ case WINED3D_RS_WRAP5: case WINED3D_RS_WRAP6: case WINED3D_RS_WRAP7: case WINED3D_RS_WRAP8: diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c index f8a38eb13d9..cf03c1f8f77 100644 --- a/dlls/wined3d/directx.c +++ b/dlls/wined3d/directx.c @@ -2816,7 +2816,6 @@ static const struct wined3d_state_entry_template misc_state_template_no3d[] = {STATE_RENDER(WINED3D_RS_WRAP2), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_WRAP3), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_WRAP4), {STATE_VDECL}}, - {STATE_RENDER(WINED3D_RS_WRAP5), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_EXTENTS), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_COLORKEYBLENDENABLE), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_SOFTWAREVERTEXPROCESSING), {STATE_VDECL}}, diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c index ded450992f6..f4d767825db 100644 --- a/dlls/wined3d/state.c +++ b/dlls/wined3d/state.c @@ -4686,7 +4686,6 @@ const struct wined3d_state_entry_template misc_state_template_gl[] = { STATE_RENDER(WINED3D_RS_WRAP2), { STATE_RENDER(WINED3D_RS_WRAP0), NULL }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_WRAP3), { STATE_RENDER(WINED3D_RS_WRAP0), NULL }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_WRAP4), { STATE_RENDER(WINED3D_RS_WRAP0), NULL }, WINED3D_GL_EXT_NONE }, - { STATE_RENDER(WINED3D_RS_WRAP5), { STATE_RENDER(WINED3D_RS_WRAP0), NULL }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_EXTENTS), { STATE_RENDER(WINED3D_RS_EXTENTS), state_extents }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_COLORKEYBLENDENABLE), { STATE_RENDER(WINED3D_RS_COLORKEYBLENDENABLE), state_ckeyblend }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_SOFTWAREVERTEXPROCESSING), { STATE_RENDER(WINED3D_RS_SOFTWAREVERTEXPROCESSING), state_swvp }, WINED3D_GL_EXT_NONE }, @@ -5467,7 +5466,7 @@ static void validate_state_table(struct wined3d_state_entry *state_table) { 42, 47}, { 49, 59}, { 61, 127}, - {134, 135}, + {133, 135}, {149, 150}, {162, 162}, {168, 169},
From: Max Figura maxfigura5061@gmail.com
--- dlls/wined3d/adapter_vk.c | 1 - dlls/wined3d/device.c | 1 + dlls/wined3d/directx.c | 1 - dlls/wined3d/state.c | 3 +-- 4 files changed, 2 insertions(+), 4 deletions(-)
diff --git a/dlls/wined3d/adapter_vk.c b/dlls/wined3d/adapter_vk.c index 4c5604fc54e..8a63c860637 100644 --- a/dlls/wined3d/adapter_vk.c +++ b/dlls/wined3d/adapter_vk.c @@ -102,7 +102,6 @@ static const struct wined3d_state_entry_template misc_state_template_vk[] = {STATE_RENDER(WINED3D_RS_WRAP1), {STATE_RENDER(WINED3D_RS_WRAP0)}}, {STATE_RENDER(WINED3D_RS_WRAP2), {STATE_RENDER(WINED3D_RS_WRAP0)}}, {STATE_RENDER(WINED3D_RS_WRAP3), {STATE_RENDER(WINED3D_RS_WRAP0)}}, - {STATE_RENDER(WINED3D_RS_WRAP4), {STATE_RENDER(WINED3D_RS_WRAP0)}}, {STATE_RENDER(WINED3D_RS_EXTENTS), {STATE_RENDER(WINED3D_RS_EXTENTS), state_nop}}, {STATE_RENDER(WINED3D_RS_COLORKEYBLENDENABLE), {STATE_RENDER(WINED3D_RS_COLORKEYBLENDENABLE), state_nop}}, {STATE_RENDER(WINED3D_RS_SOFTWAREVERTEXPROCESSING), {STATE_RENDER(WINED3D_RS_SOFTWAREVERTEXPROCESSING), state_nop}}, diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index be10d1f0b32..f8076bd74f1 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -4129,6 +4129,7 @@ void CDECL wined3d_device_apply_stateblock(struct wined3d_device *device, FIXME("Render state WINED3D_RS_TRANSLUCENTSORTINDEPENDENT not implemented yet.\n"); break;
+ case WINED3D_RS_WRAP4: case WINED3D_RS_WRAP5: case WINED3D_RS_WRAP6: case WINED3D_RS_WRAP7: diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c index cf03c1f8f77..9a4dba5b2b6 100644 --- a/dlls/wined3d/directx.c +++ b/dlls/wined3d/directx.c @@ -2815,7 +2815,6 @@ static const struct wined3d_state_entry_template misc_state_template_no3d[] = {STATE_RENDER(WINED3D_RS_WRAP1), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_WRAP2), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_WRAP3), {STATE_VDECL}}, - {STATE_RENDER(WINED3D_RS_WRAP4), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_EXTENTS), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_COLORKEYBLENDENABLE), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_SOFTWAREVERTEXPROCESSING), {STATE_VDECL}}, diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c index f4d767825db..f041f4e2495 100644 --- a/dlls/wined3d/state.c +++ b/dlls/wined3d/state.c @@ -4685,7 +4685,6 @@ const struct wined3d_state_entry_template misc_state_template_gl[] = { STATE_RENDER(WINED3D_RS_WRAP1), { STATE_RENDER(WINED3D_RS_WRAP0), NULL }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_WRAP2), { STATE_RENDER(WINED3D_RS_WRAP0), NULL }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_WRAP3), { STATE_RENDER(WINED3D_RS_WRAP0), NULL }, WINED3D_GL_EXT_NONE }, - { STATE_RENDER(WINED3D_RS_WRAP4), { STATE_RENDER(WINED3D_RS_WRAP0), NULL }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_EXTENTS), { STATE_RENDER(WINED3D_RS_EXTENTS), state_extents }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_COLORKEYBLENDENABLE), { STATE_RENDER(WINED3D_RS_COLORKEYBLENDENABLE), state_ckeyblend }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_SOFTWAREVERTEXPROCESSING), { STATE_RENDER(WINED3D_RS_SOFTWAREVERTEXPROCESSING), state_swvp }, WINED3D_GL_EXT_NONE }, @@ -5466,7 +5465,7 @@ static void validate_state_table(struct wined3d_state_entry *state_table) { 42, 47}, { 49, 59}, { 61, 127}, - {133, 135}, + {132, 135}, {149, 150}, {162, 162}, {168, 169},
From: Max Figura maxfigura5061@gmail.com
--- dlls/wined3d/adapter_vk.c | 1 - dlls/wined3d/device.c | 1 + dlls/wined3d/directx.c | 1 - dlls/wined3d/state.c | 3 +-- 4 files changed, 2 insertions(+), 4 deletions(-)
diff --git a/dlls/wined3d/adapter_vk.c b/dlls/wined3d/adapter_vk.c index 8a63c860637..1e225978db6 100644 --- a/dlls/wined3d/adapter_vk.c +++ b/dlls/wined3d/adapter_vk.c @@ -101,7 +101,6 @@ static const struct wined3d_state_entry_template misc_state_template_vk[] = {STATE_RENDER(WINED3D_RS_WRAP0), {STATE_RENDER(WINED3D_RS_WRAP0), state_nop}}, {STATE_RENDER(WINED3D_RS_WRAP1), {STATE_RENDER(WINED3D_RS_WRAP0)}}, {STATE_RENDER(WINED3D_RS_WRAP2), {STATE_RENDER(WINED3D_RS_WRAP0)}}, - {STATE_RENDER(WINED3D_RS_WRAP3), {STATE_RENDER(WINED3D_RS_WRAP0)}}, {STATE_RENDER(WINED3D_RS_EXTENTS), {STATE_RENDER(WINED3D_RS_EXTENTS), state_nop}}, {STATE_RENDER(WINED3D_RS_COLORKEYBLENDENABLE), {STATE_RENDER(WINED3D_RS_COLORKEYBLENDENABLE), state_nop}}, {STATE_RENDER(WINED3D_RS_SOFTWAREVERTEXPROCESSING), {STATE_RENDER(WINED3D_RS_SOFTWAREVERTEXPROCESSING), state_nop}}, diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index f8076bd74f1..515d31f62c7 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -4129,6 +4129,7 @@ void CDECL wined3d_device_apply_stateblock(struct wined3d_device *device, FIXME("Render state WINED3D_RS_TRANSLUCENTSORTINDEPENDENT not implemented yet.\n"); break;
+ case WINED3D_RS_WRAP3: case WINED3D_RS_WRAP4: case WINED3D_RS_WRAP5: case WINED3D_RS_WRAP6: diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c index 9a4dba5b2b6..a7a854c2730 100644 --- a/dlls/wined3d/directx.c +++ b/dlls/wined3d/directx.c @@ -2814,7 +2814,6 @@ static const struct wined3d_state_entry_template misc_state_template_no3d[] = {STATE_RENDER(WINED3D_RS_WRAP0), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_WRAP1), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_WRAP2), {STATE_VDECL}}, - {STATE_RENDER(WINED3D_RS_WRAP3), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_EXTENTS), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_COLORKEYBLENDENABLE), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_SOFTWAREVERTEXPROCESSING), {STATE_VDECL}}, diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c index f041f4e2495..77eaf29d1d3 100644 --- a/dlls/wined3d/state.c +++ b/dlls/wined3d/state.c @@ -4684,7 +4684,6 @@ const struct wined3d_state_entry_template misc_state_template_gl[] = { STATE_RENDER(WINED3D_RS_WRAP0), { STATE_RENDER(WINED3D_RS_WRAP0), state_wrap }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_WRAP1), { STATE_RENDER(WINED3D_RS_WRAP0), NULL }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_WRAP2), { STATE_RENDER(WINED3D_RS_WRAP0), NULL }, WINED3D_GL_EXT_NONE }, - { STATE_RENDER(WINED3D_RS_WRAP3), { STATE_RENDER(WINED3D_RS_WRAP0), NULL }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_EXTENTS), { STATE_RENDER(WINED3D_RS_EXTENTS), state_extents }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_COLORKEYBLENDENABLE), { STATE_RENDER(WINED3D_RS_COLORKEYBLENDENABLE), state_ckeyblend }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_SOFTWAREVERTEXPROCESSING), { STATE_RENDER(WINED3D_RS_SOFTWAREVERTEXPROCESSING), state_swvp }, WINED3D_GL_EXT_NONE }, @@ -5465,7 +5464,7 @@ static void validate_state_table(struct wined3d_state_entry *state_table) { 42, 47}, { 49, 59}, { 61, 127}, - {132, 135}, + {131, 135}, {149, 150}, {162, 162}, {168, 169},
This merge request was approved by Zebediah Figura.
This merge request was approved by Jan Sikorski.