Removing WINED3D_RS entries from state tables and moving stubs to wined3d_device_apply_stateblock.
From: Max Figura maxfigura5061@gmail.com
--- dlls/wined3d/adapter_vk.c | 1 - dlls/wined3d/device.c | 5 +++++ dlls/wined3d/directx.c | 1 - dlls/wined3d/state.c | 9 +-------- 4 files changed, 6 insertions(+), 10 deletions(-)
diff --git a/dlls/wined3d/adapter_vk.c b/dlls/wined3d/adapter_vk.c index 0f0409ee462..49cc74950c0 100644 --- a/dlls/wined3d/adapter_vk.c +++ b/dlls/wined3d/adapter_vk.c @@ -98,7 +98,6 @@ static const struct wined3d_state_entry_template misc_state_template_vk[] = {STATE_INDEXBUFFER, {STATE_INDEXBUFFER, state_nop}}, {STATE_RENDER(WINED3D_RS_LINEPATTERN), {STATE_RENDER(WINED3D_RS_LINEPATTERN), state_nop}}, {STATE_RENDER(WINED3D_RS_DITHERENABLE), {STATE_RENDER(WINED3D_RS_DITHERENABLE), state_nop}}, - {STATE_RENDER(WINED3D_RS_SUBPIXELX), {STATE_RENDER(WINED3D_RS_SUBPIXELX), state_nop}}, {STATE_RENDER(WINED3D_RS_STIPPLEDALPHA), {STATE_RENDER(WINED3D_RS_STIPPLEDALPHA), state_nop}}, {STATE_RENDER(WINED3D_RS_STIPPLEENABLE), {STATE_RENDER(WINED3D_RS_STIPPLEENABLE), state_nop}}, {STATE_RENDER(WINED3D_RS_MIPMAPLODBIAS), {STATE_RENDER(WINED3D_RS_MIPMAPLODBIAS), state_nop}}, diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 677535e0e7e..fd67ccc3fc5 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -4094,6 +4094,11 @@ void CDECL wined3d_device_apply_stateblock(struct wined3d_device *device, FIXME("Render state WINED3D_RS_SUBPIXEL not implemented yet.\n"); break;
+ case WINED3D_RS_SUBPIXELX: + if (state->rs[WINED3D_RS_SUBPIXELX]) + FIXME("Render state WINED3D_RS_SUBPIXELX not implemented yet.\n"); + break; + default: wined3d_device_set_render_state(device, idx, state->rs[idx]); break; diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c index 91246b3667d..1f4e638f2b1 100644 --- a/dlls/wined3d/directx.c +++ b/dlls/wined3d/directx.c @@ -2811,7 +2811,6 @@ static const struct wined3d_state_entry_template misc_state_template_no3d[] = {STATE_RENDER(WINED3D_RS_LINEPATTERN), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_ZFUNC), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_DITHERENABLE), {STATE_VDECL}}, - {STATE_RENDER(WINED3D_RS_SUBPIXELX), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_STIPPLEDALPHA), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_STIPPLEENABLE), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_MIPMAPLODBIAS), {STATE_VDECL}}, diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c index 909a246c578..59bd66c816d 100644 --- a/dlls/wined3d/state.c +++ b/dlls/wined3d/state.c @@ -2048,12 +2048,6 @@ static void state_tessellation(struct wined3d_context *context, const struct win state->render_states[WINED3D_RS_ENABLEADAPTIVETESSELLATION]); }
-static void state_subpixelx(struct wined3d_context *context, const struct wined3d_state *state, DWORD state_id) -{ - if (state->render_states[WINED3D_RS_SUBPIXELX]) - FIXME("Render state WINED3D_RS_SUBPIXELX not implemented yet.\n"); -} - static void state_stippleenable(struct wined3d_context *context, const struct wined3d_state *state, DWORD state_id) { if (state->render_states[WINED3D_RS_STIPPLEENABLE]) @@ -4723,7 +4717,6 @@ const struct wined3d_state_entry_template misc_state_template_gl[] = { STATE_RENDER(WINED3D_RS_LINEPATTERN), { STATE_RENDER(WINED3D_RS_LINEPATTERN), state_linepattern }, WINED3D_GL_LEGACY_CONTEXT }, { STATE_RENDER(WINED3D_RS_LINEPATTERN), { STATE_RENDER(WINED3D_RS_LINEPATTERN), state_linepattern_w }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_DITHERENABLE), { STATE_RENDER(WINED3D_RS_DITHERENABLE), state_ditherenable }, WINED3D_GL_EXT_NONE }, - { STATE_RENDER(WINED3D_RS_SUBPIXELX), { STATE_RENDER(WINED3D_RS_SUBPIXELX), state_subpixelx }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_STIPPLEDALPHA), { STATE_RENDER(WINED3D_RS_STIPPLEDALPHA), state_stippledalpha }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_STIPPLEENABLE), { STATE_RENDER(WINED3D_RS_STIPPLEENABLE), state_stippleenable }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_MIPMAPLODBIAS), { STATE_RENDER(WINED3D_RS_MIPMAPLODBIAS), state_mipmaplodbias }, WINED3D_GL_EXT_NONE }, @@ -5521,7 +5514,7 @@ static void validate_state_table(struct wined3d_state_entry *state_table) { 11, 14}, { 16, 23}, { 27, 27}, - { 30, 31}, + { 30, 32}, { 40, 40}, { 42, 45}, { 47, 47},
From: Max Figura maxfigura5061@gmail.com
--- dlls/wined3d/adapter_vk.c | 1 - dlls/wined3d/device.c | 5 +++++ dlls/wined3d/directx.c | 1 - dlls/wined3d/state.c | 9 +-------- 4 files changed, 6 insertions(+), 10 deletions(-)
diff --git a/dlls/wined3d/adapter_vk.c b/dlls/wined3d/adapter_vk.c index 49cc74950c0..0169c61aed2 100644 --- a/dlls/wined3d/adapter_vk.c +++ b/dlls/wined3d/adapter_vk.c @@ -98,7 +98,6 @@ static const struct wined3d_state_entry_template misc_state_template_vk[] = {STATE_INDEXBUFFER, {STATE_INDEXBUFFER, state_nop}}, {STATE_RENDER(WINED3D_RS_LINEPATTERN), {STATE_RENDER(WINED3D_RS_LINEPATTERN), state_nop}}, {STATE_RENDER(WINED3D_RS_DITHERENABLE), {STATE_RENDER(WINED3D_RS_DITHERENABLE), state_nop}}, - {STATE_RENDER(WINED3D_RS_STIPPLEDALPHA), {STATE_RENDER(WINED3D_RS_STIPPLEDALPHA), state_nop}}, {STATE_RENDER(WINED3D_RS_STIPPLEENABLE), {STATE_RENDER(WINED3D_RS_STIPPLEENABLE), state_nop}}, {STATE_RENDER(WINED3D_RS_MIPMAPLODBIAS), {STATE_RENDER(WINED3D_RS_MIPMAPLODBIAS), state_nop}}, {STATE_RENDER(WINED3D_RS_ANISOTROPY), {STATE_RENDER(WINED3D_RS_ANISOTROPY), state_nop}}, diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index fd67ccc3fc5..e5e0da8ae2e 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -4099,6 +4099,11 @@ void CDECL wined3d_device_apply_stateblock(struct wined3d_device *device, FIXME("Render state WINED3D_RS_SUBPIXELX not implemented yet.\n"); break;
+ case WINED3D_RS_STIPPLEDALPHA: + if (state->rs[WINED3D_RS_STIPPLEDALPHA]) + FIXME("Stippled Alpha not supported yet.\n"); + break; + default: wined3d_device_set_render_state(device, idx, state->rs[idx]); break; diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c index 1f4e638f2b1..1758363bc9b 100644 --- a/dlls/wined3d/directx.c +++ b/dlls/wined3d/directx.c @@ -2811,7 +2811,6 @@ static const struct wined3d_state_entry_template misc_state_template_no3d[] = {STATE_RENDER(WINED3D_RS_LINEPATTERN), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_ZFUNC), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_DITHERENABLE), {STATE_VDECL}}, - {STATE_RENDER(WINED3D_RS_STIPPLEDALPHA), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_STIPPLEENABLE), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_MIPMAPLODBIAS), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_ANISOTROPY), {STATE_VDECL}}, diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c index 59bd66c816d..21fec257597 100644 --- a/dlls/wined3d/state.c +++ b/dlls/wined3d/state.c @@ -1969,12 +1969,6 @@ static void depthbias(struct wined3d_context *context, const struct wined3d_stat checkGLcall("depth bias"); }
-static void state_stippledalpha(struct wined3d_context *context, const struct wined3d_state *state, DWORD state_id) -{ - if (state->render_states[WINED3D_RS_STIPPLEDALPHA]) - FIXME("Stippled Alpha not supported yet.\n"); -} - static void state_sample_mask(struct wined3d_context *context, const struct wined3d_state *state, DWORD state_id) { const struct wined3d_gl_info *gl_info = wined3d_context_gl(context)->gl_info; @@ -4717,7 +4711,6 @@ const struct wined3d_state_entry_template misc_state_template_gl[] = { STATE_RENDER(WINED3D_RS_LINEPATTERN), { STATE_RENDER(WINED3D_RS_LINEPATTERN), state_linepattern }, WINED3D_GL_LEGACY_CONTEXT }, { STATE_RENDER(WINED3D_RS_LINEPATTERN), { STATE_RENDER(WINED3D_RS_LINEPATTERN), state_linepattern_w }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_DITHERENABLE), { STATE_RENDER(WINED3D_RS_DITHERENABLE), state_ditherenable }, WINED3D_GL_EXT_NONE }, - { STATE_RENDER(WINED3D_RS_STIPPLEDALPHA), { STATE_RENDER(WINED3D_RS_STIPPLEDALPHA), state_stippledalpha }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_STIPPLEENABLE), { STATE_RENDER(WINED3D_RS_STIPPLEENABLE), state_stippleenable }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_MIPMAPLODBIAS), { STATE_RENDER(WINED3D_RS_MIPMAPLODBIAS), state_mipmaplodbias }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_ANISOTROPY), { STATE_RENDER(WINED3D_RS_ANISOTROPY), state_anisotropy }, WINED3D_GL_EXT_NONE }, @@ -5514,7 +5507,7 @@ static void validate_state_table(struct wined3d_state_entry *state_table) { 11, 14}, { 16, 23}, { 27, 27}, - { 30, 32}, + { 30, 33}, { 40, 40}, { 42, 45}, { 47, 47},
From: Max Figura maxfigura5061@gmail.com
--- dlls/wined3d/adapter_vk.c | 1 - dlls/wined3d/device.c | 5 +++++ dlls/wined3d/directx.c | 1 - dlls/wined3d/state.c | 9 +-------- 4 files changed, 6 insertions(+), 10 deletions(-)
diff --git a/dlls/wined3d/adapter_vk.c b/dlls/wined3d/adapter_vk.c index 0169c61aed2..8c7aa0aba28 100644 --- a/dlls/wined3d/adapter_vk.c +++ b/dlls/wined3d/adapter_vk.c @@ -98,7 +98,6 @@ static const struct wined3d_state_entry_template misc_state_template_vk[] = {STATE_INDEXBUFFER, {STATE_INDEXBUFFER, state_nop}}, {STATE_RENDER(WINED3D_RS_LINEPATTERN), {STATE_RENDER(WINED3D_RS_LINEPATTERN), state_nop}}, {STATE_RENDER(WINED3D_RS_DITHERENABLE), {STATE_RENDER(WINED3D_RS_DITHERENABLE), state_nop}}, - {STATE_RENDER(WINED3D_RS_STIPPLEENABLE), {STATE_RENDER(WINED3D_RS_STIPPLEENABLE), state_nop}}, {STATE_RENDER(WINED3D_RS_MIPMAPLODBIAS), {STATE_RENDER(WINED3D_RS_MIPMAPLODBIAS), state_nop}}, {STATE_RENDER(WINED3D_RS_ANISOTROPY), {STATE_RENDER(WINED3D_RS_ANISOTROPY), state_nop}}, {STATE_RENDER(WINED3D_RS_FLUSHBATCH), {STATE_RENDER(WINED3D_RS_FLUSHBATCH), state_nop}}, diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index e5e0da8ae2e..d3c65da30f7 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -4104,6 +4104,11 @@ void CDECL wined3d_device_apply_stateblock(struct wined3d_device *device, FIXME("Stippled Alpha not supported yet.\n"); break;
+ case WINED3D_RS_STIPPLEENABLE: + if (state->rs[WINED3D_RS_STIPPLEENABLE]) + FIXME("Render state WINED3D_RS_STIPPLEENABLE not implemented yet.\n"); + break; + default: wined3d_device_set_render_state(device, idx, state->rs[idx]); break; diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c index 1758363bc9b..79172cf9c0c 100644 --- a/dlls/wined3d/directx.c +++ b/dlls/wined3d/directx.c @@ -2811,7 +2811,6 @@ static const struct wined3d_state_entry_template misc_state_template_no3d[] = {STATE_RENDER(WINED3D_RS_LINEPATTERN), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_ZFUNC), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_DITHERENABLE), {STATE_VDECL}}, - {STATE_RENDER(WINED3D_RS_STIPPLEENABLE), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_MIPMAPLODBIAS), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_ANISOTROPY), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_FLUSHBATCH), {STATE_VDECL}}, diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c index 21fec257597..0d30865f3be 100644 --- a/dlls/wined3d/state.c +++ b/dlls/wined3d/state.c @@ -2042,12 +2042,6 @@ static void state_tessellation(struct wined3d_context *context, const struct win state->render_states[WINED3D_RS_ENABLEADAPTIVETESSELLATION]); }
-static void state_stippleenable(struct wined3d_context *context, const struct wined3d_state *state, DWORD state_id) -{ - if (state->render_states[WINED3D_RS_STIPPLEENABLE]) - FIXME("Render state WINED3D_RS_STIPPLEENABLE not implemented yet.\n"); -} - static void state_mipmaplodbias(struct wined3d_context *context, const struct wined3d_state *state, DWORD state_id) { if (state->render_states[WINED3D_RS_MIPMAPLODBIAS]) @@ -4711,7 +4705,6 @@ const struct wined3d_state_entry_template misc_state_template_gl[] = { STATE_RENDER(WINED3D_RS_LINEPATTERN), { STATE_RENDER(WINED3D_RS_LINEPATTERN), state_linepattern }, WINED3D_GL_LEGACY_CONTEXT }, { STATE_RENDER(WINED3D_RS_LINEPATTERN), { STATE_RENDER(WINED3D_RS_LINEPATTERN), state_linepattern_w }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_DITHERENABLE), { STATE_RENDER(WINED3D_RS_DITHERENABLE), state_ditherenable }, WINED3D_GL_EXT_NONE }, - { STATE_RENDER(WINED3D_RS_STIPPLEENABLE), { STATE_RENDER(WINED3D_RS_STIPPLEENABLE), state_stippleenable }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_MIPMAPLODBIAS), { STATE_RENDER(WINED3D_RS_MIPMAPLODBIAS), state_mipmaplodbias }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_ANISOTROPY), { STATE_RENDER(WINED3D_RS_ANISOTROPY), state_anisotropy }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_FLUSHBATCH), { STATE_RENDER(WINED3D_RS_FLUSHBATCH), state_flushbatch }, WINED3D_GL_EXT_NONE }, @@ -5508,7 +5501,7 @@ static void validate_state_table(struct wined3d_state_entry *state_table) { 16, 23}, { 27, 27}, { 30, 33}, - { 40, 40}, + { 39, 40}, { 42, 45}, { 47, 47}, { 52, 59},
From: Max Figura maxfigura5061@gmail.com
--- dlls/wined3d/adapter_vk.c | 1 - dlls/wined3d/device.c | 5 +++++ dlls/wined3d/directx.c | 1 - dlls/wined3d/state.c | 10 +--------- 4 files changed, 6 insertions(+), 11 deletions(-)
diff --git a/dlls/wined3d/adapter_vk.c b/dlls/wined3d/adapter_vk.c index 8c7aa0aba28..af825b91219 100644 --- a/dlls/wined3d/adapter_vk.c +++ b/dlls/wined3d/adapter_vk.c @@ -98,7 +98,6 @@ static const struct wined3d_state_entry_template misc_state_template_vk[] = {STATE_INDEXBUFFER, {STATE_INDEXBUFFER, state_nop}}, {STATE_RENDER(WINED3D_RS_LINEPATTERN), {STATE_RENDER(WINED3D_RS_LINEPATTERN), state_nop}}, {STATE_RENDER(WINED3D_RS_DITHERENABLE), {STATE_RENDER(WINED3D_RS_DITHERENABLE), state_nop}}, - {STATE_RENDER(WINED3D_RS_MIPMAPLODBIAS), {STATE_RENDER(WINED3D_RS_MIPMAPLODBIAS), state_nop}}, {STATE_RENDER(WINED3D_RS_ANISOTROPY), {STATE_RENDER(WINED3D_RS_ANISOTROPY), state_nop}}, {STATE_RENDER(WINED3D_RS_FLUSHBATCH), {STATE_RENDER(WINED3D_RS_FLUSHBATCH), state_nop}}, {STATE_RENDER(WINED3D_RS_TRANSLUCENTSORTINDEPENDENT), {STATE_RENDER(WINED3D_RS_TRANSLUCENTSORTINDEPENDENT), state_nop}}, diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index d3c65da30f7..743cb808c30 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -4109,6 +4109,11 @@ void CDECL wined3d_device_apply_stateblock(struct wined3d_device *device, FIXME("Render state WINED3D_RS_STIPPLEENABLE not implemented yet.\n"); break;
+ case WINED3D_RS_MIPMAPLODBIAS: + if (state->rs[WINED3D_RS_MIPMAPLODBIAS]) + FIXME("Render state WINED3D_RS_MIPMAPLODBIAS not implemented yet.\n"); + break; + default: wined3d_device_set_render_state(device, idx, state->rs[idx]); break; diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c index 79172cf9c0c..55fe54ab998 100644 --- a/dlls/wined3d/directx.c +++ b/dlls/wined3d/directx.c @@ -2811,7 +2811,6 @@ static const struct wined3d_state_entry_template misc_state_template_no3d[] = {STATE_RENDER(WINED3D_RS_LINEPATTERN), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_ZFUNC), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_DITHERENABLE), {STATE_VDECL}}, - {STATE_RENDER(WINED3D_RS_MIPMAPLODBIAS), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_ANISOTROPY), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_FLUSHBATCH), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_TRANSLUCENTSORTINDEPENDENT), {STATE_VDECL}}, diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c index 0d30865f3be..438ee1947da 100644 --- a/dlls/wined3d/state.c +++ b/dlls/wined3d/state.c @@ -2042,12 +2042,6 @@ static void state_tessellation(struct wined3d_context *context, const struct win state->render_states[WINED3D_RS_ENABLEADAPTIVETESSELLATION]); }
-static void state_mipmaplodbias(struct wined3d_context *context, const struct wined3d_state *state, DWORD state_id) -{ - if (state->render_states[WINED3D_RS_MIPMAPLODBIAS]) - FIXME("Render state WINED3D_RS_MIPMAPLODBIAS not implemented yet.\n"); -} - static void state_anisotropy(struct wined3d_context *context, const struct wined3d_state *state, DWORD state_id) { if (state->render_states[WINED3D_RS_ANISOTROPY]) @@ -4705,7 +4699,6 @@ const struct wined3d_state_entry_template misc_state_template_gl[] = { STATE_RENDER(WINED3D_RS_LINEPATTERN), { STATE_RENDER(WINED3D_RS_LINEPATTERN), state_linepattern }, WINED3D_GL_LEGACY_CONTEXT }, { STATE_RENDER(WINED3D_RS_LINEPATTERN), { STATE_RENDER(WINED3D_RS_LINEPATTERN), state_linepattern_w }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_DITHERENABLE), { STATE_RENDER(WINED3D_RS_DITHERENABLE), state_ditherenable }, WINED3D_GL_EXT_NONE }, - { STATE_RENDER(WINED3D_RS_MIPMAPLODBIAS), { STATE_RENDER(WINED3D_RS_MIPMAPLODBIAS), state_mipmaplodbias }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_ANISOTROPY), { STATE_RENDER(WINED3D_RS_ANISOTROPY), state_anisotropy }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_FLUSHBATCH), { STATE_RENDER(WINED3D_RS_FLUSHBATCH), state_flushbatch }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_TRANSLUCENTSORTINDEPENDENT),{ STATE_RENDER(WINED3D_RS_TRANSLUCENTSORTINDEPENDENT),state_translucentsi }, WINED3D_GL_EXT_NONE }, @@ -5502,8 +5495,7 @@ static void validate_state_table(struct wined3d_state_entry *state_table) { 27, 27}, { 30, 33}, { 39, 40}, - { 42, 45}, - { 47, 47}, + { 42, 47}, { 52, 59}, { 61, 127}, {149, 150},
From: Max Figura maxfigura5061@gmail.com
--- dlls/wined3d/adapter_vk.c | 1 - dlls/wined3d/device.c | 5 +++++ dlls/wined3d/directx.c | 1 - dlls/wined3d/state.c | 8 +------- 4 files changed, 6 insertions(+), 9 deletions(-)
diff --git a/dlls/wined3d/adapter_vk.c b/dlls/wined3d/adapter_vk.c index af825b91219..7ffff861de6 100644 --- a/dlls/wined3d/adapter_vk.c +++ b/dlls/wined3d/adapter_vk.c @@ -98,7 +98,6 @@ static const struct wined3d_state_entry_template misc_state_template_vk[] = {STATE_INDEXBUFFER, {STATE_INDEXBUFFER, state_nop}}, {STATE_RENDER(WINED3D_RS_LINEPATTERN), {STATE_RENDER(WINED3D_RS_LINEPATTERN), state_nop}}, {STATE_RENDER(WINED3D_RS_DITHERENABLE), {STATE_RENDER(WINED3D_RS_DITHERENABLE), state_nop}}, - {STATE_RENDER(WINED3D_RS_ANISOTROPY), {STATE_RENDER(WINED3D_RS_ANISOTROPY), state_nop}}, {STATE_RENDER(WINED3D_RS_FLUSHBATCH), {STATE_RENDER(WINED3D_RS_FLUSHBATCH), state_nop}}, {STATE_RENDER(WINED3D_RS_TRANSLUCENTSORTINDEPENDENT), {STATE_RENDER(WINED3D_RS_TRANSLUCENTSORTINDEPENDENT), state_nop}}, {STATE_RENDER(WINED3D_RS_WRAP0), {STATE_RENDER(WINED3D_RS_WRAP0), state_nop}}, diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 743cb808c30..6813f500dad 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -4114,6 +4114,11 @@ void CDECL wined3d_device_apply_stateblock(struct wined3d_device *device, FIXME("Render state WINED3D_RS_MIPMAPLODBIAS not implemented yet.\n"); break;
+ case WINED3D_RS_ANISOTROPY: + if (state->rs[WINED3D_RS_ANISOTROPY]) + FIXME("Render state WINED3D_RS_ANISOTROPY not implemented yet.\n"); + break; + default: wined3d_device_set_render_state(device, idx, state->rs[idx]); break; diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c index 55fe54ab998..894020f8d52 100644 --- a/dlls/wined3d/directx.c +++ b/dlls/wined3d/directx.c @@ -2811,7 +2811,6 @@ static const struct wined3d_state_entry_template misc_state_template_no3d[] = {STATE_RENDER(WINED3D_RS_LINEPATTERN), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_ZFUNC), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_DITHERENABLE), {STATE_VDECL}}, - {STATE_RENDER(WINED3D_RS_ANISOTROPY), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_FLUSHBATCH), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_TRANSLUCENTSORTINDEPENDENT), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_WRAP0), {STATE_VDECL}}, diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c index 438ee1947da..c83eb773de9 100644 --- a/dlls/wined3d/state.c +++ b/dlls/wined3d/state.c @@ -2042,12 +2042,6 @@ static void state_tessellation(struct wined3d_context *context, const struct win state->render_states[WINED3D_RS_ENABLEADAPTIVETESSELLATION]); }
-static void state_anisotropy(struct wined3d_context *context, const struct wined3d_state *state, DWORD state_id) -{ - if (state->render_states[WINED3D_RS_ANISOTROPY]) - FIXME("Render state WINED3D_RS_ANISOTROPY not implemented yet.\n"); -} - static void state_flushbatch(struct wined3d_context *context, const struct wined3d_state *state, DWORD state_id) { if (state->render_states[WINED3D_RS_FLUSHBATCH]) @@ -4699,7 +4693,6 @@ const struct wined3d_state_entry_template misc_state_template_gl[] = { STATE_RENDER(WINED3D_RS_LINEPATTERN), { STATE_RENDER(WINED3D_RS_LINEPATTERN), state_linepattern }, WINED3D_GL_LEGACY_CONTEXT }, { STATE_RENDER(WINED3D_RS_LINEPATTERN), { STATE_RENDER(WINED3D_RS_LINEPATTERN), state_linepattern_w }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_DITHERENABLE), { STATE_RENDER(WINED3D_RS_DITHERENABLE), state_ditherenable }, WINED3D_GL_EXT_NONE }, - { STATE_RENDER(WINED3D_RS_ANISOTROPY), { STATE_RENDER(WINED3D_RS_ANISOTROPY), state_anisotropy }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_FLUSHBATCH), { STATE_RENDER(WINED3D_RS_FLUSHBATCH), state_flushbatch }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_TRANSLUCENTSORTINDEPENDENT),{ STATE_RENDER(WINED3D_RS_TRANSLUCENTSORTINDEPENDENT),state_translucentsi }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_WRAP0), { STATE_RENDER(WINED3D_RS_WRAP0), state_wrap }, WINED3D_GL_EXT_NONE }, @@ -5496,6 +5489,7 @@ static void validate_state_table(struct wined3d_state_entry *state_table) { 30, 33}, { 39, 40}, { 42, 47}, + { 49, 49}, { 52, 59}, { 61, 127}, {149, 150},
This merge request was approved by Jan Sikorski.
This merge request was approved by Zebediah Figura.