On Tue Aug 29 12:04:33 2023 +0000, Nikolay Sivov wrote:
One way would be to build some test against msvcr110, and see what happens with the destructor. You don't need a game for that.
It's unlikely that there's both inline destructor and export.
Our Context/ExternalContextBase layout is not compatible with native (and _Cancellation_beacon ctor/dtor modifies it). So if there is inline version of the destructor it will not work.