On Windows it seems sending to port 0 does nothing and does not error. Presently sendmsg errors with EINVAL. This works around it, by checking if it's port 0 then skipping the data.
-- v14: ntdll: Do not send data to port 0.
From: Jason Beetham beefers331@gmail.com
--- dlls/ws2_32/tests/sock.c | 26 ++++++++++++++++++++++++++ 1 file changed, 26 insertions(+)
diff --git a/dlls/ws2_32/tests/sock.c b/dlls/ws2_32/tests/sock.c index d29e1c768dc..1b6fcdd69cc 100644 --- a/dlls/ws2_32/tests/sock.c +++ b/dlls/ws2_32/tests/sock.c @@ -13659,6 +13659,31 @@ static void test_connect_udp(void) closesocket(client); }
+static void test_WSASendto_port0(void) +{ + SOCKET s; + struct sockaddr_in addr; + char buf[] = "hello world"; + WSABUF data_buf; + DWORD bytes_sent = 0; + int ret; + + addr.sin_family = AF_INET; + addr.sin_port = htons(0); + addr.sin_addr.s_addr = inet_addr("127.0.0.1"); + data_buf.len = sizeof(buf); + data_buf.buf = buf; + + s = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP); + ok(s != INVALID_SOCKET, "failed to create socket, error %u\n", WSAGetLastError()); + + ret = WSASendTo(s, &data_buf, 1, &bytes_sent, 0, (struct sockaddr *)&addr, sizeof(addr), NULL, NULL); + todo_wine ok(!ret, "got error %u\n", WSAGetLastError()); + todo_wine ok(bytes_sent == sizeof(buf), "Failed to send full data(%Iu) only sent(%lu)\n", sizeof(buf), bytes_sent); + closesocket(s); +} + + START_TEST( sock ) { int i; @@ -13740,6 +13765,7 @@ START_TEST( sock ) test_tcp_reset(); test_icmp(); test_connect_udp(); + test_WSASendto_port0();
/* this is an io heavy test, do it at the end so the kernel doesn't start dropping packets */ test_send();
From: Jason Beetham beefers331@gmail.com
--- On Windows it seems sending to port 0 does nothing and does not error. Presently sendmsg errors with EINVAL. This works around it, by checking if it's port 0 then skipping the data. --- dlls/ntdll/unix/socket.c | 53 +++++++++++++++++++++++++++------- dlls/ws2_32/tests/sock.c | 4 +-- include/wine/server_protocol.h | 4 +-- server/protocol.def | 1 + server/request.h | 1 + server/sock.c | 1 + server/trace.c | 1 + 7 files changed, 50 insertions(+), 15 deletions(-)
diff --git a/dlls/ntdll/unix/socket.c b/dlls/ntdll/unix/socket.c index ac351a17a70..fd4b933d11f 100644 --- a/dlls/ntdll/unix/socket.c +++ b/dlls/ntdll/unix/socket.c @@ -979,13 +979,26 @@ NTSTATUS sock_read( HANDLE handle, int fd, HANDLE event, PIO_APC_ROUTINE apc, return sock_recv( handle, event, apc, apc_user, io, fd, async, 1 ); }
+static BOOL is_port0( const union unix_sockaddr *uaddr) +{ + switch (uaddr->addr.sa_family) + { + case AF_INET: + return uaddr->in.sin_port == 0; + case AF_INET6: + return uaddr->in6.sin6_port == 0; + default: + return FALSE; + } +}
-static NTSTATUS try_send( int fd, struct async_send_ioctl *async ) +static NTSTATUS try_send( int fd, struct async_send_ioctl *async, BOOL known_udp_socket) { union unix_sockaddr unix_addr; struct msghdr hdr; ssize_t ret;
+ memset( &hdr, 0, sizeof(hdr) ); if (async->addr) { @@ -1018,17 +1031,34 @@ static NTSTATUS try_send( int fd, struct async_send_ioctl *async ) hdr.msg_iov = async->iov + async->iov_cursor; hdr.msg_iovlen = async->count - async->iov_cursor;
- while ((ret = sendmsg( fd, &hdr, async->unix_flags )) == -1) + if (known_udp_socket && is_port0(&unix_addr)) { - if (errno == EISCONN) + /* Some Windows applications(Spellforce 3 is known to) send to port 0. + * This causes 'sendmsg' to throw a EINVAL error on Windows this does nothing but consume the data. + * This workaround says we successfully sent data even though we didnt send anything. + * Matching the Windows behaviour, making the program work(in theory). + */ + ret = 0; + for(ssize_t i = 0; i < hdr.msg_iovlen; i++) { - hdr.msg_name = NULL; - hdr.msg_namelen = 0; + ret += hdr.msg_iov[i].iov_len; } - else if (errno != EINTR) + WARN("Attempting to send to port 0, skipping over %zd bytes\n", ret); + } + else + { + while ((ret = sendmsg( fd, &hdr, async->unix_flags )) == -1) { - if (errno != EWOULDBLOCK) WARN( "sendmsg: %s\n", strerror( errno ) ); - return sock_errno_to_status( errno ); + if (errno == EISCONN) + { + hdr.msg_name = NULL; + hdr.msg_namelen = 0; + } + else if (errno != EINTR) + { + if (errno != EWOULDBLOCK) WARN( "sendmsg: %s\n", strerror( errno ) ); + return sock_errno_to_status( errno ); + } } }
@@ -1057,7 +1087,7 @@ static BOOL async_send_proc( void *user, ULONG_PTR *info, unsigned int *status ) if ((*status = server_get_unix_fd( async->io.handle, 0, &fd, &needs_close, NULL, NULL ))) return TRUE;
- *status = try_send( fd, async ); + *status = try_send( fd, async, FALSE ); TRACE( "got status %#x\n", *status );
if (needs_close) close( fd ); @@ -1102,6 +1132,7 @@ static NTSTATUS sock_send( HANDLE handle, HANDLE event, PIO_APC_ROUTINE apc, voi BOOL nonblocking; unsigned int status; ULONG options; + unsigned short protocol;
SERVER_START_REQ( send_socket ) { @@ -1111,6 +1142,7 @@ static NTSTATUS sock_send( HANDLE handle, HANDLE event, PIO_APC_ROUTINE apc, voi wait_handle = wine_server_ptr_handle( reply->wait ); options = reply->options; nonblocking = reply->nonblocking; + protocol = reply->protocol; } SERVER_END_REQ;
@@ -1123,8 +1155,7 @@ static NTSTATUS sock_send( HANDLE handle, HANDLE event, PIO_APC_ROUTINE apc, voi if (status == STATUS_ALERTED) { ULONG_PTR information; - - status = try_send( fd, async ); + status = try_send( fd, async, protocol == IPPROTO_UDP ); if (status == STATUS_DEVICE_NOT_READY && (force_async || !nonblocking)) status = STATUS_PENDING;
diff --git a/dlls/ws2_32/tests/sock.c b/dlls/ws2_32/tests/sock.c index 1b6fcdd69cc..ca0527ae438 100644 --- a/dlls/ws2_32/tests/sock.c +++ b/dlls/ws2_32/tests/sock.c @@ -13678,8 +13678,8 @@ static void test_WSASendto_port0(void) ok(s != INVALID_SOCKET, "failed to create socket, error %u\n", WSAGetLastError());
ret = WSASendTo(s, &data_buf, 1, &bytes_sent, 0, (struct sockaddr *)&addr, sizeof(addr), NULL, NULL); - todo_wine ok(!ret, "got error %u\n", WSAGetLastError()); - todo_wine ok(bytes_sent == sizeof(buf), "Failed to send full data(%Iu) only sent(%lu)\n", sizeof(buf), bytes_sent); + ok(!ret, "got error %u\n", WSAGetLastError()); + ok(bytes_sent == sizeof(buf), "Failed to send full data(%lu) only sent(%lu)\n", (unsigned long) sizeof(buf), (unsigned long) bytes_sent); closesocket(s); }
diff --git a/include/wine/server_protocol.h b/include/wine/server_protocol.h index 472c0ea709d..2aff3a19cbd 100644 --- a/include/wine/server_protocol.h +++ b/include/wine/server_protocol.h @@ -1810,7 +1810,7 @@ struct send_socket_reply obj_handle_t wait; unsigned int options; int nonblocking; - char __pad_20[4]; + int protocol; };
@@ -6356,7 +6356,7 @@ union generic_reply
/* ### protocol_version begin ### */
-#define SERVER_PROTOCOL_VERSION 758 +#define SERVER_PROTOCOL_VERSION 759
/* ### protocol_version end ### */
diff --git a/server/protocol.def b/server/protocol.def index 8c2fbeb4afe..7986a852b62 100644 --- a/server/protocol.def +++ b/server/protocol.def @@ -1485,6 +1485,7 @@ enum server_fd_type obj_handle_t wait; /* handle to wait on for blocking send */ unsigned int options; /* device open options */ int nonblocking; /* is socket non-blocking? */ + unsigned short protocol; /* the protocol the socket is presently using */ @END
diff --git a/server/request.h b/server/request.h index 089af79e199..11529d92b55 100644 --- a/server/request.h +++ b/server/request.h @@ -1062,6 +1062,7 @@ C_ASSERT( sizeof(struct send_socket_request) == 64 ); C_ASSERT( FIELD_OFFSET(struct send_socket_reply, wait) == 8 ); C_ASSERT( FIELD_OFFSET(struct send_socket_reply, options) == 12 ); C_ASSERT( FIELD_OFFSET(struct send_socket_reply, nonblocking) == 16 ); +C_ASSERT( FIELD_OFFSET(struct send_socket_reply, protocol) == 20 ); C_ASSERT( sizeof(struct send_socket_reply) == 24 ); C_ASSERT( FIELD_OFFSET(struct socket_send_icmp_id_request, handle) == 12 ); C_ASSERT( FIELD_OFFSET(struct socket_send_icmp_id_request, icmp_id) == 16 ); diff --git a/server/sock.c b/server/sock.c index a64cb22404e..b75ef81be9a 100644 --- a/server/sock.c +++ b/server/sock.c @@ -3917,6 +3917,7 @@ DECL_HANDLER(send_socket) reply->wait = async_handoff( async, NULL, 0 ); reply->options = get_fd_options( fd ); reply->nonblocking = sock->nonblocking; + reply->protocol = (int) sock->proto; release_object( async ); } release_object( sock ); diff --git a/server/trace.c b/server/trace.c index a0076d5449b..d680cf42918 100644 --- a/server/trace.c +++ b/server/trace.c @@ -2060,6 +2060,7 @@ static void dump_send_socket_reply( const struct send_socket_reply *req ) fprintf( stderr, " wait=%04x", req->wait ); fprintf( stderr, ", options=%08x", req->options ); fprintf( stderr, ", nonblocking=%d", req->nonblocking ); + fprintf( stderr, ", protocol=%d", req->protocol ); }
static void dump_socket_send_icmp_id_request( const struct socket_send_icmp_id_request *req )
Hopefully this suffices, I suppose the skipping data could be moved to `sock_send`, but no clue which is 'better'.