Needed by Orbiter Space Flight Simulator and Train Simulator Classic.
-- v11: d3d9/tests: Add Direct3DCreate9On12() tests. d3d9: Implement Direct3DCreate9On12().
From: Mohamad Al-Jaf mohamadaljaf@gmail.com
--- include/Makefile.in | 1 + include/d3d9on12.idl | 50 ++++++++++++++++++++++++++++++++++++++++++++ 2 files changed, 51 insertions(+) create mode 100644 include/d3d9on12.idl
diff --git a/include/Makefile.in b/include/Makefile.in index c527a17cec4..0145fe4a7d7 100644 --- a/include/Makefile.in +++ b/include/Makefile.in @@ -138,6 +138,7 @@ SOURCES = \ d3d8types.h \ d3d9.h \ d3d9caps.h \ + d3d9on12.idl \ d3d9types.h \ d3dcaps.h \ d3dcommon.idl \ diff --git a/include/d3d9on12.idl b/include/d3d9on12.idl new file mode 100644 index 00000000000..9eec402a711 --- /dev/null +++ b/include/d3d9on12.idl @@ -0,0 +1,50 @@ +/* + * Copyright (C) 2024 Mohamad Al-Jaf + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA + */ + +cpp_quote("#include <d3d9.h>") +import "d3d12.idl"; + +interface IDirect3D9; +interface IDirect3DResource9; + +#define MAX_D3D9ON12_QUEUES 2 + +typedef struct D3D9ON12_ARGS +{ + BOOL Enable9On12; + IUnknown *pD3D12Device; + IUnknown *ppD3D12Queues[MAX_D3D9ON12_QUEUES]; + UINT NumQueues; + UINT NodeMask; +} D3D9ON12_ARGS; + +typedef IDirect3D9 * (__stdcall *PFN_Direct3DCreate9On12)(UINT sdk_version, D3D9ON12_ARGS *override_list, UINT override_entries); +IDirect3D9 * __stdcall Direct3DCreate9On12(UINT,D3D9ON12_ARGS *,UINT); + +typedef struct IDirect3DDevice9On12 *LPDIRECT3DDEVICE9ON12, *PDIRECT3DDEVICE9ON12; + +[ + local, + uuid(e7fda234-b589-4049-940d-8878977531c8) +] +interface IDirect3DDevice9On12 : IUnknown +{ + HRESULT GetD3D12Device (REFIID riid, void **out); + HRESULT UnwrapUnderlyingResource (IDirect3DResource9 *resource, ID3D12CommandQueue *queue, REFIID riid, void **out); + HRESULT ReturnUnderlyingResource (IDirect3DResource9 *resource, UINT num_sync, UINT64 *signal_values, ID3D12Fence **fences); +}
From: Mohamad Al-Jaf mohamadaljaf@gmail.com
Needed by Orbiter Space Flight Simulator and Train Simulator Classic. --- dlls/d3d9/Makefile.in | 1 + dlls/d3d9/d3d9.spec | 1 + dlls/d3d9/d3d9_main.c | 24 ++++++++ dlls/d3d9/d3d9_private.h | 6 ++ dlls/d3d9/d3d9on12.c | 125 +++++++++++++++++++++++++++++++++++++++ dlls/d3d9/device.c | 17 ++++++ 6 files changed, 174 insertions(+) create mode 100644 dlls/d3d9/d3d9on12.c
diff --git a/dlls/d3d9/Makefile.in b/dlls/d3d9/Makefile.in index 5a717b11863..84380258c32 100644 --- a/dlls/d3d9/Makefile.in +++ b/dlls/d3d9/Makefile.in @@ -5,6 +5,7 @@ IMPORTS = dxguid uuid wined3d SOURCES = \ buffer.c \ d3d9_main.c \ + d3d9on12.c \ device.c \ directx.c \ query.c \ diff --git a/dlls/d3d9/d3d9.spec b/dlls/d3d9/d3d9.spec index a33cba51e77..11ad26b64c6 100644 --- a/dlls/d3d9/d3d9.spec +++ b/dlls/d3d9/d3d9.spec @@ -12,3 +12,4 @@ @ stdcall DebugSetMute() @ stdcall Direct3DCreate9(long) @ stdcall Direct3DCreate9Ex(long ptr) +@ stdcall Direct3DCreate9On12(long ptr long) diff --git a/dlls/d3d9/d3d9_main.c b/dlls/d3d9/d3d9_main.c index 5bdf05409aa..48944ae75d4 100644 --- a/dlls/d3d9/d3d9_main.c +++ b/dlls/d3d9/d3d9_main.c @@ -75,6 +75,30 @@ HRESULT WINAPI DECLSPEC_HOTPATCH Direct3DCreate9Ex(UINT sdk_version, IDirect3D9E return D3D_OK; }
+IDirect3D9 * WINAPI DECLSPEC_HOTPATCH Direct3DCreate9On12(UINT sdk_version, D3D9ON12_ARGS *override_list, UINT override_entries) +{ + struct d3d9 *object; + + TRACE("sdk_version %#x, override_list %p, override_entries %#x.\n", sdk_version, override_list, override_entries); + + if (!(object = calloc(1, sizeof(*object)))) + return NULL; + + if (!d3d9_init(object, TRUE)) + { + WARN("Failed to initialize d3d9.\n"); + free(object); + return NULL; + } + d3d9on12_init(object, override_list, override_entries); + SetLastError(ERROR_SUCCESS); + + TRACE("Created d3d9 object %p.\n", object); + if (object->d3d9on12) TRACE("Created IDirect3DDevice9On12Vtbl %p.\n", object->IDirect3DDevice9On12_iface.lpVtbl); + + return (IDirect3D9 *)&object->IDirect3D9Ex_iface; +} + /* The callback is called on any error encountered during validation, including * improper IDirect3DShaderValidator9 method calls. * - "file" and "line" are passed through directly from Instruction(). "line" diff --git a/dlls/d3d9/d3d9_private.h b/dlls/d3d9/d3d9_private.h index a5f059c5aef..15d2925f29e 100644 --- a/dlls/d3d9/d3d9_private.h +++ b/dlls/d3d9/d3d9_private.h @@ -34,6 +34,7 @@ #include "wine/debug.h"
#include "d3d9.h" +#include "d3d9on12.h" #include "wine/wined3d.h"
#define D3D9_MAX_VERTEX_SHADER_CONSTANTF 256 @@ -65,11 +66,16 @@ struct d3d9 struct wined3d_output **wined3d_outputs; unsigned int wined3d_output_count; BOOL extended; + BOOL d3d9on12; + IDirect3DDevice9On12 IDirect3DDevice9On12_iface; + struct D3D9ON12_ARGS *override_list; + UINT override_entries; };
void d3d9_caps_from_wined3dcaps(const struct d3d9 *d3d9, unsigned int adapter_ordinal, D3DCAPS9 *caps, const struct wined3d_caps *wined3d_caps); BOOL d3d9_init(struct d3d9 *d3d9, BOOL extended); +void d3d9on12_init(struct d3d9 *d3d9, D3D9ON12_ARGS *override_list, UINT override_entries);
struct fvf_declaration { diff --git a/dlls/d3d9/d3d9on12.c b/dlls/d3d9/d3d9on12.c new file mode 100644 index 00000000000..fce7ad3f60c --- /dev/null +++ b/dlls/d3d9/d3d9on12.c @@ -0,0 +1,125 @@ +/* + * IDirect3DDevice9On12 implementation + * + * Copyright (C) 2024 Mohamad Al-Jaf + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA + */ + +#include "d3d9_private.h" + +WINE_DEFAULT_DEBUG_CHANNEL(d3d9); + +static inline struct d3d9 *impl_from_IDirect3DDevice9On12( IDirect3DDevice9On12 *iface ) +{ + return CONTAINING_RECORD( iface, struct d3d9, IDirect3DDevice9On12_iface ); +} + +static HRESULT WINAPI d3d9on12_QueryInterface( IDirect3DDevice9On12 *iface, REFIID iid, void **out ) +{ + struct d3d9 *d3d9 = impl_from_IDirect3DDevice9On12(iface); + + TRACE( "iface %p, iid %s, out %p.\n", iface, debugstr_guid(iid), out ); + + if (IsEqualGUID( iid, &IID_IUnknown ) || + IsEqualGUID( iid, &IID_IDirect3DDevice9On12 )) + { + IDirect3DDevice9On12_AddRef( &d3d9->IDirect3DDevice9On12_iface ); + *out = &d3d9->IDirect3DDevice9On12_iface; + return S_OK; + } + + WARN( "%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(iid) ); + + *out = NULL; + return E_NOINTERFACE; +} + +static ULONG WINAPI d3d9on12_AddRef( IDirect3DDevice9On12 *iface ) +{ + struct d3d9 *d3d9 = impl_from_IDirect3DDevice9On12(iface); + ULONG refcount = InterlockedIncrement(&d3d9->refcount); + TRACE( "%p increasing refcount to %lu.\n", iface, refcount ); + return refcount; +} + +static ULONG WINAPI d3d9on12_Release( IDirect3DDevice9On12 *iface ) +{ + struct d3d9 *d3d9 = impl_from_IDirect3DDevice9On12(iface); + ULONG refcount = InterlockedDecrement(&d3d9->refcount); + + TRACE( "%p decreasing refcount to %lu.\n", iface, refcount ); + + if (!refcount) + { + ID3D12Device_Release( (ID3D12Device *)d3d9->override_list->pD3D12Device ); + for ( int i = 0; i < d3d9->override_list->NumQueues; i++ ) + IUnknown_Release( d3d9->override_list->ppD3D12Queues[i] ); + free( d3d9->override_list ); + } + + return refcount; +} + +static HRESULT WINAPI d3d9on12_GetD3D12Device( IDirect3DDevice9On12 *iface, REFIID iid, void **out ) +{ + FIXME( "iface %p, iid %s, out %p stub!\n", iface, debugstr_guid(iid), out ); + + if (!out) return E_INVALIDARG; + + *out = NULL; + return E_NOINTERFACE; +} + +static HRESULT WINAPI d3d9on12_UnwrapUnderlyingResource( IDirect3DDevice9On12 *iface, IDirect3DResource9 *resource, ID3D12CommandQueue *queue, REFIID iid, void **out ) +{ + FIXME( "iface %p, resource %p, queue %p, iid %s, out %p stub!\n", iface, resource, queue, debugstr_guid(iid), out ); + return E_NOTIMPL; +} + +static HRESULT WINAPI d3d9on12_ReturnUnderlyingResource( IDirect3DDevice9On12 *iface, IDirect3DResource9 *resource, UINT num_sync, UINT64 *signal_values, ID3D12Fence **fences ) +{ + FIXME( "iface %p, resource %p, num_sync %#x, signal_values %p, fences %p stub!\n", iface, resource, num_sync, signal_values, fences ); + return E_NOTIMPL; +} + +static const struct IDirect3DDevice9On12Vtbl d3d9on12_vtbl = +{ + /* IUnknown */ + d3d9on12_QueryInterface, + d3d9on12_AddRef, + d3d9on12_Release, + /* IDirect3DDevice9On12 */ + d3d9on12_GetD3D12Device, + d3d9on12_UnwrapUnderlyingResource, + d3d9on12_ReturnUnderlyingResource, +}; + +void d3d9on12_init( struct d3d9 *d3d9, D3D9ON12_ARGS *override_list, UINT override_entries ) +{ + if (!override_entries || !override_list || !override_list->Enable9On12) + { + d3d9->d3d9on12 = FALSE; + return; + } + + FIXME( "ignoring override_list %p\n", override_list ); + + d3d9->d3d9on12 = TRUE; + d3d9->IDirect3DDevice9On12_iface.lpVtbl = &d3d9on12_vtbl; + d3d9->refcount += 1; + d3d9->override_list = NULL; + d3d9->override_entries = override_entries; +} diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c index 1267dc8fca1..0ddcffc6f22 100644 --- a/dlls/d3d9/device.c +++ b/dlls/d3d9/device.c @@ -623,6 +623,23 @@ static HRESULT WINAPI d3d9_device_QueryInterface(IDirect3DDevice9Ex *iface, REFI return S_OK; }
+ if (IsEqualGUID(riid, &IID_IDirect3DDevice9On12)) + { + struct d3d9_device *device = impl_from_IDirect3DDevice9Ex(iface); + + if (!device->d3d_parent->d3d9on12) + { + WARN("IDirect3D9 instance wasn't created with D3D9On12 enabled, returning E_NOINTERFACE.\n"); + *out = NULL; + return E_NOINTERFACE; + } + + FIXME("pD3D12Device value is not being checked if it matches the d3d9 device\n"); + + IDirect3DDevice9On12_QueryInterface(&device->d3d_parent->IDirect3DDevice9On12_iface, riid, out); + return S_OK; + } + WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
*out = NULL;
From: Mohamad Al-Jaf mohamadaljaf@gmail.com
--- dlls/d3d9/tests/device.c | 264 +++++++++++++++++++++++++++++++++++++++ 1 file changed, 264 insertions(+)
diff --git a/dlls/d3d9/tests/device.c b/dlls/d3d9/tests/device.c index 9d92b248dd9..e1d0605d03c 100644 --- a/dlls/d3d9/tests/device.c +++ b/dlls/d3d9/tests/device.c @@ -25,6 +25,19 @@ #define COBJMACROS #include <d3d9.h> #include "utils.h" +#include <initguid.h> +#include <d3d9on12.h> +#include <dxgi1_4.h> + +static HMODULE d3d9_handle = 0; +static HMODULE d3d12_handle = 0; +static HMODULE dxgi_handle = 0; + +static IDirect3D9 * (WINAPI *pDirect3DCreate9On12)(UINT sdk_version, D3D9ON12_ARGS *override_list, UINT override_entries); +static HRESULT (WINAPI *pCreateDXGIFactory2)(UINT flags, REFIID iid, void **factory); +static HRESULT (WINAPI *pD3D12CreateDevice)(IUnknown *adapter, D3D_FEATURE_LEVEL feature_level, REFIID iid, void **device); + +DEFINE_GUID(IID_IDeadbeef, 0xdeadbeef, 0xdead, 0xbeef, 0xde, 0xad, 0xbe, 0xee, 0xee, 0xee, 0xee, 0xef);
struct vec3 { @@ -15027,6 +15040,256 @@ static void test_window_position(void) IDirect3D9_Release(d3d); }
+static BOOL init_d3d9on12_modules(void) +{ + d3d9_handle = LoadLibraryA("d3d9.dll"); + if (!d3d9_handle) + { + skip("Could not load d3d9.dll\n"); + return FALSE; + } + dxgi_handle = LoadLibraryA("dxgi.dll"); + if (!dxgi_handle) + { + skip("Could not load dxgi.dll\n"); + return FALSE; + } + d3d12_handle = LoadLibraryA("d3d12.dll"); + if (!d3d12_handle) + { + skip("Could not load d3d12.dll\n"); + return FALSE; + } + + pDirect3DCreate9On12 = (void *)GetProcAddress(d3d9_handle, "Direct3DCreate9On12"); + if (!pDirect3DCreate9On12) + { + win_skip("Direct3DCreate9On12 is not supported, skipping d3d9on12 tests\n"); + return FALSE; + } + pCreateDXGIFactory2 = (void *)GetProcAddress(dxgi_handle, "CreateDXGIFactory2"); + if (!pCreateDXGIFactory2) + { + win_skip("CreateDXGIFactory2 is not supported, skipping d3d9on12 tests\n"); + return FALSE; + } + pD3D12CreateDevice = (void *)GetProcAddress(d3d12_handle, "D3D12CreateDevice"); + if (!pD3D12CreateDevice) + { + win_skip("D3D12CreateDevice is not supported, skipping d3d9on12 tests\n"); + return FALSE; + } + + return TRUE; +} + +#define create_d3d9on12_device(out_d3d9, window, override_list, override_entries, out_device) \ + create_d3d9on12_device_(__LINE__, out_d3d9, window, override_list, override_entries, out_device) +static HRESULT create_d3d9on12_device_(unsigned int line, IDirect3D9 **out_d3d9, HWND window, D3D9ON12_ARGS *override_list, + UINT override_entries, IDirect3DDevice9 **out_device) +{ + IDirect3DDevice9On12 *d3d9on12 = (void *)0xdeadbeef; + IDirect3DDevice9 *device = (void *)0xdeadbeef; + IDirect3D9 *d3d9 = (void *)0xdeadbeef; + D3DPRESENT_PARAMETERS present_parameters; + HRESULT hr; + + memset(&present_parameters, 0, sizeof(present_parameters)); + present_parameters.Windowed = TRUE; + present_parameters.hDeviceWindow = window; + present_parameters.SwapEffect = D3DSWAPEFFECT_COPY; + present_parameters.BackBufferWidth = 640; + present_parameters.BackBufferHeight = 480; + present_parameters.EnableAutoDepthStencil = FALSE; + present_parameters.AutoDepthStencilFormat = D3DFMT_D16; + + SetLastError(0xdeadbeef); + d3d9 = pDirect3DCreate9On12(D3D_SDK_VERSION, override_list, override_entries); + ok_(__FILE__, line)(d3d9 != NULL, "got NULL d3d9 object\n"); + ok_(__FILE__, line)(GetLastError() == ERROR_SUCCESS || broken(GetLastError() == ERROR_TOO_MANY_POSTS), + "Direct3DCreate9On12 GetLastError returned %#lx\n", GetLastError()); + + hr = IDirect3D9_QueryInterface(d3d9, &IID_IDirect3DDevice9On12, (void **)&d3d9on12); + ok_(__FILE__, line)(hr == E_NOINTERFACE, "Got hr %#lx.\n", hr); + ok_(__FILE__, line)(d3d9on12 == NULL, "QueryInterface returned interface %p, expected NULL\n", d3d9on12); + + hr = IDirect3D9_CreateDevice(d3d9, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, present_parameters.hDeviceWindow, + D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, &device); + + *out_d3d9 = d3d9; + *out_device = device; + + return hr; +} + +static void test_d3d9on12(void) +{ + IDirect3DDevice9On12 *d3d9on12_2 = (void *)0xdeadbeef; + IDirect3DDevice9On12 *d3d9on12 = (void *)0xdeadbeef; + IDirect3DDevice9 *device = (void *)0xdeadbeef; + IDirect3D9 *d3d9 = (void *)0xdeadbeef; + IDXGIAdapter *adapter = (void *)0xdeadbeef; + IDXGIFactory4 *factory = (void *)0xdeadbeef; + ID3D12Device *d3d12device = (void *)0xdeadbeef; + ID3D12Device *d3d12device_2 = (void *)0xdeadbeef; + D3D9ON12_ARGS override_list; + UINT override_entries = 0; + HRESULT hr; + HWND window = CreateWindowA("d3d9_test_wc", "d3d9_test", WS_MAXIMIZE | WS_VISIBLE | WS_CAPTION, + 0, 0, 640, 480, 0, 0, 0, 0); + + if(!init_d3d9on12_modules()) + { + skip("Failed to load d3d9on12 modules, skipping d3d9on12 tests.\n"); + return; + } + + SetLastError(0xdeadbeef); + d3d9 = pDirect3DCreate9On12(D3D_SDK_VERSION, NULL, override_entries); + ok(d3d9 != NULL, "got NULL d3d9 object\n"); + ok(GetLastError() == ERROR_SUCCESS, "Direct3DCreate9On12 GetLastError returned %#lx\n", GetLastError()); + IDirect3D9_Release(d3d9); + + memset(&override_list, 0, sizeof(override_list)); + hr = create_d3d9on12_device(&d3d9, window, &override_list, override_entries, &device); + if (FAILED(hr)) + { + skip("Failed to create a regular Direct3DDevice9, skipping d3d9on12 tests\n"); + goto out; + } + hr = IDirect3DDevice9_QueryInterface(device, &IID_IDirect3DDevice9On12, (void **)&d3d9on12); + ok(hr == E_NOINTERFACE, "Got hr %#lx.\n", hr); + ok(d3d9on12 == NULL, "QueryInterface returned interface %p, expected NULL\n", d3d9on12); + IDirect3DDevice9_Release(device); + IDirect3D9_Release(d3d9); + + memset(&override_list, 0, sizeof(override_list)); + override_list.Enable9On12 = TRUE; + d3d9on12 = (void *)0xdeadbeef; + hr = create_d3d9on12_device(&d3d9, window, &override_list, override_entries, &device); + if (FAILED(hr)) + { + skip("Failed to create a regular Direct3DDevice9, skipping d3d9on12 tests\n"); + goto out; + } + hr = IDirect3DDevice9_QueryInterface(device, &IID_IDirect3DDevice9On12, (void **)&d3d9on12); + ok(hr == E_NOINTERFACE, "Got hr %#lx.\n", hr); + ok(d3d9on12 == NULL, "QueryInterface returned interface %p, expected NULL\n", d3d9on12); + IDirect3DDevice9_Release(device); + IDirect3D9_Release(d3d9); + + memset(&override_list, 0, sizeof(override_list)); + override_entries = 1; + d3d9on12 = (void *)0xdeadbeef; + hr = create_d3d9on12_device(&d3d9, window, &override_list, override_entries, &device); + if (FAILED(hr)) + { + skip("Failed to create a regular Direct3DDevice9, skipping d3d9on12 tests\n"); + goto out; + } + hr = IDirect3DDevice9_QueryInterface(device, &IID_IDirect3DDevice9On12, (void **)&d3d9on12); + ok(hr == E_NOINTERFACE, "Got hr %#lx.\n", hr); + ok(d3d9on12 == NULL, "QueryInterface returned interface %p, expected NULL\n", d3d9on12); + IDirect3DDevice9_Release(device); + IDirect3D9_Release(d3d9); + + memset(&override_list, 0, sizeof(override_list)); + override_list.Enable9On12 = TRUE; + override_list.NodeMask = 0xdeadbeef; + override_entries = 1; + d3d9on12 = (void *)0xdeadbeef; + hr = create_d3d9on12_device(&d3d9, window, &override_list, override_entries, &device); + if (FAILED(hr)) + { + skip("Failed to create a regular Direct3DDevice9, skipping d3d9on12 tests\n"); + goto out; + } + hr = IDirect3DDevice9_QueryInterface(device, &IID_IDirect3DDevice9On12, (void **)&d3d9on12); + ok(hr == S_OK, "Got hr %#lx.\n", hr); + hr = IDirect3DDevice9On12_QueryInterface(d3d9on12, &IID_IDirect3DDevice9On12, (void **)&d3d9on12_2); + ok(hr == S_OK, "Got hr %#lx.\n", hr); + IDirect3DDevice9On12_Release(d3d9on12_2); + IDirect3DDevice9On12_Release(d3d9on12); + IDirect3DDevice9_Release(device); + IDirect3D9_Release(d3d9); + + memset(&override_list, 0, sizeof(override_list)); + override_list.Enable9On12 = TRUE; + override_entries = 1; + d3d9on12 = (void *)0xdeadbeef; + hr = create_d3d9on12_device(&d3d9, window, &override_list, override_entries, &device); + if (FAILED(hr)) + { + skip("Failed to create a regular Direct3DDevice9, skipping d3d9on12 tests\n"); + goto out; + } + hr = IDirect3DDevice9_QueryInterface(device, &IID_IDirect3DDevice9On12, (void **)&d3d9on12); + ok(hr == S_OK, "Got hr %#lx.\n", hr); + hr = IDirect3DDevice9On12_GetD3D12Device(d3d9on12, NULL, NULL); + ok(hr == E_INVALIDARG, "Got hr %#lx.\n", hr); + hr = IDirect3DDevice9On12_GetD3D12Device(d3d9on12, &IID_IDeadbeef, NULL); + ok(hr == E_INVALIDARG, "Got hr %#lx.\n", hr); + IDirect3DDevice9On12_Release(d3d9on12); + IDirect3DDevice9_Release(device); + IDirect3D9_Release(d3d9); + + memset(&override_list, 0, sizeof(override_list)); + override_list.Enable9On12 = TRUE; + override_entries = 0xdeadbeef; + d3d9on12 = (void *)0xdeadbeef; + hr = create_d3d9on12_device(&d3d9, window, &override_list, override_entries, &device); + if (FAILED(hr)) + { + skip("Failed to create a regular Direct3DDevice9, skipping d3d9on12 tests\n"); + goto out; + } + hr = IDirect3DDevice9_QueryInterface(device, &IID_IDirect3DDevice9On12, (void **)&d3d9on12); + ok(hr == S_OK, "Got hr %#lx.\n", hr); + IDirect3DDevice9On12_Release(d3d9on12); + IDirect3DDevice9_Release(device); + IDirect3D9_Release(d3d9); + + hr = pCreateDXGIFactory2(0, &IID_IDXGIFactory4, (void **)&factory); + ok(hr == S_OK, "Got hr %#lx.\n", hr); + hr = IDXGIFactory4_EnumAdapters(factory, 0, &adapter); + ok(hr == S_OK, "Got hr %#lx.\n", hr); + IDXGIFactory4_Release(factory); + + hr = pD3D12CreateDevice((IUnknown *)adapter, D3D_FEATURE_LEVEL_11_0, &IID_ID3D12Device, (void **)&d3d12device); + IDXGIAdapter_Release(adapter); + + memset(&override_list, 0, sizeof(override_list)); + override_list.Enable9On12 = TRUE; + override_list.pD3D12Device = (IUnknown *)d3d12device; + override_entries = 1; + d3d9on12 = (void *)0xdeadbeef; + hr = create_d3d9on12_device(&d3d9, window, &override_list, override_entries, &device); + if (FAILED(hr)) + { + skip("Failed to create a regular Direct3DDevice9, skipping d3d9on12 tests\n"); + goto out; + } + + hr = IDirect3DDevice9_QueryInterface(device, &IID_IDirect3DDevice9On12, (void **)&d3d9on12); + ok(hr == S_OK, "Got hr %#lx.\n", hr); + + hr = IDirect3DDevice9On12_GetD3D12Device(d3d9on12, &IID_ID3D12Device, (void **)&d3d12device_2); + todo_wine + ok(hr == S_OK, "Got hr %#lx.\n", hr); + todo_wine + ok(override_list.pD3D12Device == (IUnknown *)d3d12device_2, "GetD3D12Device returned device %p, expected %p\n", d3d12device_2, override_list.pD3D12Device); + d3d12device_2 = (void *)0xdeadbeef; + hr = IDirect3DDevice9On12_GetD3D12Device(d3d9on12, &IID_IDeadbeef, (void **)&d3d12device_2); + ok(hr == E_NOINTERFACE, "Got hr %#lx.\n", hr); + ok(d3d12device_2 == NULL, "GetD3D12Device returned device %p, expected NULL\n", d3d12device_2); + + IDirect3DDevice9On12_Release(d3d9on12); + IDirect3DDevice9_Release(device); +out: + IDirect3D9_Release(d3d9); + DestroyWindow(window); +} + START_TEST(device) { HMODULE d3d9_handle = GetModuleHandleA("d3d9.dll"); @@ -15163,6 +15426,7 @@ START_TEST(device) test_creation_parameters(); test_cursor_clipping(); test_window_position(); + test_d3d9on12();
UnregisterClassA("d3d9_test_wc", GetModuleHandleA(NULL)); }
Hi,
It looks like your patch introduced the new failures shown below. Please investigate and fix them before resubmitting your patch. If they are not new, fixing them anyway would help a lot. Otherwise please ask for the known failures list to be updated.
The tests also ran into some preexisting test failures. If you know how to fix them that would be helpful. See the TestBot job for the details:
The full results can be found at: https://testbot.winehq.org/JobDetails.pl?Key=144759
Your paranoid android.
=== w1064_tsign (32 bit report) ===
d3d9: device.c:15150: Test failed: Direct3DCreate9On12 GetLastError returned 0x12a
=== w10pro64 (32 bit report) ===
d3d9: device.c:15150: Test failed: Direct3DCreate9On12 GetLastError returned 0x12a
=== w10pro64_en_AE_u8 (32 bit report) ===
d3d9: device.c:15150: Test failed: Direct3DCreate9On12 GetLastError returned 0x12a
=== w11pro64 (32 bit report) ===
d3d9: device.c:15150: Test failed: Direct3DCreate9On12 GetLastError returned 0x12a
=== w1064_2qxl (64 bit report) ===
d3d9: device.c:15150: Test failed: Direct3DCreate9On12 GetLastError returned 0x12a
=== w1064_adm (64 bit report) ===
d3d9: device.c:15150: Test failed: Direct3DCreate9On12 GetLastError returned 0x12a
=== w1064_tsign (64 bit report) ===
d3d9: device.c:15150: Test failed: Direct3DCreate9On12 GetLastError returned 0x12a
=== w10pro64 (64 bit report) ===
d3d9: device.c:4192: Test failed: Expected message 0x46 for window 0x1, but didn't receive it, i=0. device.c:4236: Test failed: Expected message 0x7e for window 0, but didn't receive it, i=0. device.c:4240: Test failed: The device window is active, i=0. device.c:4245: Test failed: Got unexpected hr 0x88760869. device.c:4249: Test failed: Got unexpected screen size 800x600. device.c:4281: Test failed: Expected message 0x46 for window 0, but didn't receive it, i=0. device.c:4290: Test failed: Got unexpected screen size 800x600. device.c:4307: Test failed: Expected message 0x7e for window 0, but didn't receive it, i=0. device.c:4316: Test failed: Got unexpected width 640. device.c:4317: Test failed: Got unexpected height 480. device.c:4398: Test failed: Expected message 0x7e for window 0x1, but didn't receive it, i=0. device.c:4408: Test failed: Expected IsIconic 1, got 0, i=0. device.c:4412: Test failed: Got unexpected hr 0. device.c:4420: Test failed: Expected message 0x46 for window 0x1, but didn't receive it, i=0. device.c:4458: Test failed: Expected message 0x1c for window 0x1, but didn't receive it, i=0. device.c:4468: Test failed: Got unexpected hr 0. device.c:4526: Test failed: Expected message 0x18 for window 0, but didn't receive it, i=0. device.c:4532: Test failed: Got unexpected WINDOWPOS hwnd=0000000000000000, insertAfter=0000000000000000, x=0, y=0, cx=0, cy=0, flags=0 device.c:4549: Test failed: Expected the device window to be visible, i=0. device.c:15150: Test failed: Direct3DCreate9On12 GetLastError returned 0x12a
=== w10pro64_ar (64 bit report) ===
d3d9: device.c:15150: Test failed: Direct3DCreate9On12 GetLastError returned 0x12a
=== w10pro64_ja (64 bit report) ===
d3d9: device.c:15150: Test failed: Direct3DCreate9On12 GetLastError returned 0x12a
=== w10pro64_zh_CN (64 bit report) ===
d3d9: device.c:15150: Test failed: Direct3DCreate9On12 GetLastError returned 0x12a
=== w11pro64_amd (64 bit report) ===
d3d9: device.c:15150: Test failed: Direct3DCreate9On12 GetLastError returned 0xdeadbeef device.c:15154: Test failed: Direct3DCreate9On12 GetLastError returned 0xdeadbeef
=== debian11b (64 bit WoW report) ===
comctl32: button.c:801: Test failed: [0] expected uItemState 16, got 80 button.c:801: Test failed: [0] expected uItemState 16, got 80 button.c:810: Test failed: [0] expected uItemState 0, got 64 button.c:810: Test failed: [0] expected uItemState 0, got 64 button.c:814: Test failed: SetFocus(0) on a button: the msg sequence is not complete: expected 0000 - actual 0084 button.c:819: Test failed: [0] expected uItemState 0, got 64 button.c:819: Test failed: [0] expected uItemState 0, got 64 button.c:834: Test failed: expected state 0, got 0200 button.c:838: Test failed: [0] expected uItemState 1, got 65 button.c:838: Test failed: [0] expected uItemState 1, got 65 button.c:843: Test failed: BM_SETSTATE/TRUE on a button: the msg sequence is not complete: expected 0000 - actual 0084 button.c:847: Test failed: expected state 0x0004, got 0204 button.c:854: Test failed: [0] expected uItemState 0, got 64 button.c:854: Test failed: [0] expected uItemState 0, got 64 button.c:863: Test failed: expected state 0, got 0200 button.c:898: Test failed: [0] expected uItemState 0, got 64 button.c:898: Test failed: [0] expected uItemState 0, got 64 button.c:898: Test failed: [0] expected uItemState 0, got 64 button.c:898: Test failed: [0] expected uItemState 0, got 64
On Mon Apr 8 06:34:37 2024 +0000, Mohamad Al-Jaf wrote:
It's not really clear to me what's expected to be done. I hope the latest revision is correct in this regard.
Okay, but now it's on the wrong object. If it's queryable from the device and not the d3d9, it should be an interface on the device and not the d3d9. It also doesn't need to be in its own file.
Also, what is that FIXME doing in QueryInterface()?
On Mon Apr 1 06:09:56 2024 +0000, Mohamad Al-Jaf wrote:
I don't know, it's likely causing a race condition. GetLastError 0x12a is ERROR_TOO_MANY_POSTS "Too many posts were made to a semaphore."
The only failing test is GetLastError() after Direct3DCreate9On12(). Do you see any indication that function is supposed to *reliably* set the last error? It's not mentioned in [1], and it'd be the first time I've ever seen a d3d API work that way.
[1] https://microsoft.github.io/DirectX-Specs/d3d/TranslationLayerResourceIntero...