Bugzilla Issue - https://bugs.winehq.org/show_bug.cgi?id=56755
This addresses an issue in EverQuest with some older models having white textures since a game patch earlier in the year.
From: Benjamin Mayes czahrien@gmail.com
--- dlls/windowscodecs/converter.c | 65 +++++++++++++++++++++++++++- dlls/windowscodecs/tests/converter.c | 21 +++++++++ 2 files changed, 85 insertions(+), 1 deletion(-)
diff --git a/dlls/windowscodecs/converter.c b/dlls/windowscodecs/converter.c index 32109d917c5..5a0d3ad428e 100644 --- a/dlls/windowscodecs/converter.c +++ b/dlls/windowscodecs/converter.c @@ -1492,6 +1492,69 @@ static HRESULT copypixels_to_8bppIndexed(struct FormatConverter *This, const WIC return hr; }
+static HRESULT copypixels_to_16bppBGRA5551(struct FormatConverter *This, const WICRect *prc, + UINT cbStride, UINT cbBufferSize, BYTE *pbBuffer, enum pixelformat source_format) +{ + switch (source_format) + { + case format_16bppBGRA5551: + if (prc) + return IWICBitmapSource_CopyPixels(This->source, prc, cbStride, cbBufferSize, pbBuffer); + return S_OK; + case format_32bppBGRA: + if(prc) + { + HRESULT res; + INT x, y; + BYTE *srcdata; + UINT srcstride, srcdatasize; + const BYTE *srcrow; + const DWORD *srcpixel; + BYTE *dstrow; + DWORD srcval = 0; + WORD *dstpixel; + + int a, r, g, b; + + srcstride = 4 * prc->Width; + srcdatasize = srcstride * prc->Height; + + srcdata = malloc(srcdatasize); + if (!srcdata) return E_OUTOFMEMORY; + + res = IWICBitmapSource_CopyPixels(This->source, prc, srcstride, srcdatasize, srcdata); + if(SUCCEEDED(res)) + { + srcrow = srcdata; + dstrow = pbBuffer; + for(y=0; y< prc->Height; y++) { + srcpixel = (const DWORD*)srcrow; + dstpixel = (WORD *)dstrow; + for(x=0; x<prc->Width; x++) { + srcval=*srcpixel++; + a = (srcval & 0xff000000) >> 24; + r = (srcval & 0x00ff0000) >> 16; + g = (srcval & 0x0000ff00) >> 8; + b = (srcval & 0x000000ff); + a = (a >> 7) << 15; + r = (r >> 3) << 10; + g = (g >> 3) << 5; + b = (b >> 3); + *dstpixel++ = (a|r|g|b); + } + srcrow += srcstride; + dstrow += cbStride; + } + } + free(srcdata); + } + return S_OK; + default: + FIXME("Unimplemented conversion path! %d\n", source_format); + return WINCODEC_ERR_UNSUPPORTEDOPERATION; + } +} + static const struct pixelformatinfo supported_formats[] = { {format_1bppIndexed, &GUID_WICPixelFormat1bppIndexed, NULL, TRUE}, {format_2bppIndexed, &GUID_WICPixelFormat2bppIndexed, NULL, TRUE}, @@ -1504,7 +1567,7 @@ static const struct pixelformatinfo supported_formats[] = { {format_16bppGray, &GUID_WICPixelFormat16bppGray, NULL}, {format_16bppBGR555, &GUID_WICPixelFormat16bppBGR555, NULL}, {format_16bppBGR565, &GUID_WICPixelFormat16bppBGR565, NULL}, - {format_16bppBGRA5551, &GUID_WICPixelFormat16bppBGRA5551, NULL}, + {format_16bppBGRA5551, &GUID_WICPixelFormat16bppBGRA5551, copypixels_to_16bppBGRA5551}, {format_24bppBGR, &GUID_WICPixelFormat24bppBGR, copypixels_to_24bppBGR}, {format_24bppRGB, &GUID_WICPixelFormat24bppRGB, copypixels_to_24bppRGB}, {format_32bppGrayFloat, &GUID_WICPixelFormat32bppGrayFloat, copypixels_to_32bppGrayFloat}, diff --git a/dlls/windowscodecs/tests/converter.c b/dlls/windowscodecs/tests/converter.c index d13ee896e95..36677673e7b 100644 --- a/dlls/windowscodecs/tests/converter.c +++ b/dlls/windowscodecs/tests/converter.c @@ -602,6 +602,26 @@ static const BYTE bits_24bppBGR_gray[] = { static const struct bitmap_data testdata_24bppBGR_gray = { &GUID_WICPixelFormat24bppBGR, 24, bits_24bppBGR_gray, 32, 2, 96.0, 96.0};
+#define TO_16bppBGRA5551(b,g,r,a) ( \ + ((a >> 7) << 15) | \ + ((r >> 3) << 10) | \ + ((g >> 3) << 5) | \ + ((b >> 3)) \ +) + +static const WORD bits_16bppBGRA5551[] = { + TO_16bppBGRA5551(255,0,0,255), TO_16bppBGRA5551(0,255,0,255), TO_16bppBGRA5551(0,0,255,255), TO_16bppBGRA5551(0,0,0,255), TO_16bppBGRA5551(255,0,0,255), TO_16bppBGRA5551(0,255,0,255), TO_16bppBGRA5551(0,0,255,255), TO_16bppBGRA5551(0,0,0,255), + TO_16bppBGRA5551(255,0,0,255), TO_16bppBGRA5551(0,255,0,255), TO_16bppBGRA5551(0,0,255,255), TO_16bppBGRA5551(0,0,0,255), TO_16bppBGRA5551(255,0,0,255), TO_16bppBGRA5551(0,255,0,255), TO_16bppBGRA5551(0,0,255,255), TO_16bppBGRA5551(0,0,0,255), + TO_16bppBGRA5551(255,0,0,255), TO_16bppBGRA5551(0,255,0,255), TO_16bppBGRA5551(0,0,255,255), TO_16bppBGRA5551(0,0,0,255), TO_16bppBGRA5551(255,0,0,255), TO_16bppBGRA5551(0,255,0,255), TO_16bppBGRA5551(0,0,255,255), TO_16bppBGRA5551(0,0,0,255), + TO_16bppBGRA5551(255,0,0,255), TO_16bppBGRA5551(0,255,0,255), TO_16bppBGRA5551(0,0,255,255), TO_16bppBGRA5551(0,0,0,255), TO_16bppBGRA5551(255,0,0,255), TO_16bppBGRA5551(0,255,0,255), TO_16bppBGRA5551(0,0,255,255), TO_16bppBGRA5551(0,0,0,255), + TO_16bppBGRA5551(0,255,255,255), TO_16bppBGRA5551(255,0,255,255), TO_16bppBGRA5551(255,255,0,255), TO_16bppBGRA5551(255,255,255,255), TO_16bppBGRA5551(0,255,255,255), TO_16bppBGRA5551(255,0,255,255), TO_16bppBGRA5551(255,255,0,255), TO_16bppBGRA5551(255,255,255,255), + TO_16bppBGRA5551(0,255,255,255), TO_16bppBGRA5551(255,0,255,255), TO_16bppBGRA5551(255,255,0,255), TO_16bppBGRA5551(255,255,255,255), TO_16bppBGRA5551(0,255,255,255), TO_16bppBGRA5551(255,0,255,255), TO_16bppBGRA5551(255,255,0,255), TO_16bppBGRA5551(255,255,255,255), + TO_16bppBGRA5551(0,255,255,255), TO_16bppBGRA5551(255,0,255,255), TO_16bppBGRA5551(255,255,0,255), TO_16bppBGRA5551(255,255,255,255), TO_16bppBGRA5551(0,255,255,255), TO_16bppBGRA5551(255,0,255,255), TO_16bppBGRA5551(255,255,0,255), TO_16bppBGRA5551(255,255,255,255), + TO_16bppBGRA5551(0,255,255,255), TO_16bppBGRA5551(255,0,255,255), TO_16bppBGRA5551(255,255,0,255), TO_16bppBGRA5551(255,255,255,255), TO_16bppBGRA5551(0,255,255,255), TO_16bppBGRA5551(255,0,255,255), TO_16bppBGRA5551(255,255,0,255), TO_16bppBGRA5551(255,255,255,255)}; + +static const struct bitmap_data testdata_16bppBGRA5551 = { + &GUID_WICPixelFormat16bppBGRA5551, 16, (BYTE*)bits_16bppBGRA5551, 32, 2, 96.0, 96.0}; + static void test_conversion(const struct bitmap_data *src, const struct bitmap_data *dst, const char *name, BOOL todo) { BitmapTestSrc *src_obj; @@ -2054,6 +2074,7 @@ START_TEST(converter) test_conversion(&testdata_32bppBGR, &testdata_8bppGray, "32bppBGR -> 8bppGray", FALSE); test_conversion(&testdata_32bppGrayFloat, &testdata_24bppBGR_gray, "32bppGrayFloat -> 24bppBGR gray", FALSE); test_conversion(&testdata_32bppGrayFloat, &testdata_8bppGray, "32bppGrayFloat -> 8bppGray", FALSE); + test_conversion(&testdata_32bppBGRA, &testdata_16bppBGRA5551, "32bppBGRA -> 16bppBGRA5551", FALSE);
test_invalid_conversion(); test_default_converter();
Please use your full name
On Sun Jun 2 14:55:11 2024 +0000, Vijay Kiran Kamuju wrote:
Please use your full name
Thank you for the heads up - I just updated my profile
On Sun Jun 2 14:55:11 2024 +0000, Ben Mayes wrote:
Thank you for the heads up - I just updated my profile
To clarify, you need to either have your GitLab name match the name you use for patches, or manually approve all patches you send. The system we have is that approval is implicit for your own patches, but requires explicit action for someone else's.
This merge request was approved by Esme Povirk.