The last of the saving patches for d3dx9. :)
From: Connor McAdams cmcadams@codeweavers.com
Signed-off-by: Connor McAdams cmcadams@codeweavers.com --- dlls/d3dx9_36/surface.c | 3 + dlls/d3dx9_36/tests/texture.c | 100 +++++++++++++++++++++++++++++++++- 2 files changed, 101 insertions(+), 2 deletions(-)
diff --git a/dlls/d3dx9_36/surface.c b/dlls/d3dx9_36/surface.c index 3813461bc9b..e5a9207ad91 100644 --- a/dlls/d3dx9_36/surface.c +++ b/dlls/d3dx9_36/surface.c @@ -580,6 +580,9 @@ static HRESULT d3dx_pixels_save_wic(struct d3dx_pixels *pixels, const struct pix if (FAILED(hr)) goto exit;
+ if (image_file_format == D3DXIFF_JPG) + FIXME("JPEG saving quality adjustment currently unimplemented, expect lower quality JPEG.\n"); + hr = IWICBitmapFrameEncode_SetSize(wic_frame, pixels->size.width, pixels->size.height); if (FAILED(hr)) goto exit; diff --git a/dlls/d3dx9_36/tests/texture.c b/dlls/d3dx9_36/tests/texture.c index 1c8ba0507b3..11f5fe82929 100644 --- a/dlls/d3dx9_36/tests/texture.c +++ b/dlls/d3dx9_36/tests/texture.c @@ -176,6 +176,23 @@ static BOOL compare_color(DWORD c1, DWORD c2, BYTE max_diff) && compare_uint((c1 >> 24) & 0xff, (c2 >> 24) & 0xff, max_diff); }
+static uint8_t pixel_4bpp_max_channel_diff(uint32_t c1, uint32_t c2) +{ + uint8_t max_diff = 0; + unsigned int i; + + for (i = 0; i < 4; ++i) + { + uint8_t x, y; + + x = (c1 >> (i * 8)) & 0xff; + y = (c2 >> (i * 8)) & 0xff; + max_diff = max(max_diff, (x > y ? x - y : y - x)); + } + + return max_diff; +} + struct surface_readback { IDirect3DSurface9 *surface; @@ -3089,8 +3106,42 @@ static void WINAPI fill_cube_positive_x(D3DXVECTOR4 *out, const D3DXVECTOR3 *tex out->x = 1; }
+static void set_vec2(D3DXVECTOR2 *v, float x, float y) +{ + v->x = x; + v->y = y; +} + +static const D3DXVECTOR4 quadrant_color[] = +{ + { 1.0f, 0.0f, 0.0f, 1.0f }, { 0.0f, 1.0f, 0.0f, 1.0f }, { 0.0f, 0.0f, 1.0f, 1.0f }, { 1.0f, 1.0f, 1.0f, 1.0f }, +}; + +static void WINAPI fill_func(D3DXVECTOR4 *value, const D3DXVECTOR2 *coord, const D3DXVECTOR2 *size, void *data) +{ + D3DXVECTOR2 vec = *coord; + unsigned int idx; + + if (data) + { + *value = *(D3DXVECTOR4 *)data; + return; + } + + set_vec2(&vec, (vec.x / size->x) - 0.5f, (vec.y / size->y) - 0.5f); + if (vec.x < 8.0f) + idx = vec.y < 8.0f ? 0 : 2; + else + idx = vec.y < 8.0f ? 1 : 3; + + *value = quadrant_color[idx]; +} + static void test_D3DXSaveTextureToFileInMemory(IDirect3DDevice9 *device) { + const D3DXVECTOR4 clear_val = { 0.0f, 0.0f, 0.0f, 0.0f }; + IDirect3DSurface9 *surface; + struct surface_readback rb; HRESULT hr; IDirect3DTexture9 *texture; IDirect3DCubeTexture9 *cube_texture; @@ -3165,8 +3216,6 @@ static void test_D3DXSaveTextureToFileInMemory(IDirect3DDevice9 *device) ok(hr == D3D_OK, "D3DXSaveTextureToFileInMemory returned %#lx, expected %#lx\n", hr, D3D_OK); if (SUCCEEDED(hr)) { - IDirect3DSurface9 *surface; - buffer_pointer = ID3DXBuffer_GetBufferPointer(buffer); buffer_size = ID3DXBuffer_GetBufferSize(buffer); hr = D3DXGetImageInfoFromFileInMemory(buffer_pointer, buffer_size, &info); @@ -3269,6 +3318,53 @@ static void test_D3DXSaveTextureToFileInMemory(IDirect3DDevice9 *device) }
IDirect3DVolumeTexture9_Release(volume_texture); + + /* Test JPEG compression quality. */ + hr = IDirect3DDevice9_CreateTexture(device, 16, 16, 1, 0, D3DFMT_X8R8G8B8, D3DPOOL_MANAGED, &texture, NULL); + ok(hr == D3D_OK, "Unexpected hr %#lx.\n", hr); + + hr = D3DXFillTexture(texture, fill_func, NULL); + ok(hr == D3D_OK, "Unexpected hr %#lx.\n", hr); + + hr = D3DXSaveTextureToFileInMemory(&buffer, D3DXIFF_JPG, (IDirect3DBaseTexture9 *)texture, NULL); + ok(hr == D3D_OK, "Unexpected hr %#lx.\n", hr); + + hr = D3DXFillTexture(texture, fill_func, (void *)&clear_val); + ok(hr == D3D_OK, "Unexpected hr %#lx.\n", hr); + + hr = IDirect3DTexture9_GetSurfaceLevel(texture, 0, &surface); + ok(hr == D3D_OK, "Unexpected hr %#lx.\n", hr); + + hr = D3DXLoadSurfaceFromFileInMemory(surface, NULL, NULL, ID3DXBuffer_GetBufferPointer(buffer), + ID3DXBuffer_GetBufferSize(buffer), NULL, D3DX_FILTER_NONE, 0, NULL); + ok(hr == D3D_OK, "Unexpected hr %#lx.\n", hr); + + IDirect3DSurface9_Release(surface); + ID3DXBuffer_Release(buffer); + + /* + * Wine's JPEG compression quality is worse than native. Native uses 4:2:0 + * subsampling which is the same as what we use, but whatever compression + * settings they're using results in a JPEG image that is much closer to + * the original uncompressed surface. This is most apparent in 16x16 + * blocks with multiple colors. + */ + get_texture_surface_readback(device, texture, 0, &rb); + todo_wine ok(compare_color(get_readback_color(&rb, 0, 0), 0xffff0000, 1), + "Unexpected color %#x, max_diff %d.\n", get_readback_color(&rb, 0, 0), + pixel_4bpp_max_channel_diff(get_readback_color(&rb, 0, 0), 0xffff0000)); + todo_wine ok(compare_color(get_readback_color(&rb, 15, 0), 0xff00ff00, 1), + "Unexpected color %#x, max_diff %d.\n", get_readback_color(&rb, 15, 0), + pixel_4bpp_max_channel_diff(get_readback_color(&rb, 15, 0), 0xff00ff00)); + todo_wine ok(compare_color(get_readback_color(&rb, 0, 15), 0xff0000ff, 2), + "Unexpected color %#x, max_diff %d.\n", get_readback_color(&rb, 0, 15), + pixel_4bpp_max_channel_diff(get_readback_color(&rb, 0, 15), 0xff0000ff)); + todo_wine ok(compare_color(get_readback_color(&rb, 15, 15), 0xffffffff, 1), + "Unexpected color %#x, max_diff %d.\n", get_readback_color(&rb, 15, 15), + pixel_4bpp_max_channel_diff(get_readback_color(&rb, 15, 15), 0xffffffff)); + release_surface_readback(&rb); + + IDirect3DTexture9_Release(texture); }
static void test_texture_shader(void)
From: Connor McAdams cmcadams@codeweavers.com
Signed-off-by: Connor McAdams cmcadams@codeweavers.com --- dlls/d3dx9_36/tests/d3dx9_test_images.h | 86 ++++++++++++ dlls/d3dx9_36/tests/surface.c | 83 ----------- dlls/d3dx9_36/tests/texture.c | 175 ++++++++++++++++++++++++ 3 files changed, 261 insertions(+), 83 deletions(-)
diff --git a/dlls/d3dx9_36/tests/d3dx9_test_images.h b/dlls/d3dx9_36/tests/d3dx9_test_images.h index f79e9f68894..3ed5373c705 100644 --- a/dlls/d3dx9_36/tests/d3dx9_test_images.h +++ b/dlls/d3dx9_36/tests/d3dx9_test_images.h @@ -72,6 +72,9 @@ struct dds_header DWORD reserved2; };
+#define DDS_FILE_HEADER_SIZE (sizeof(uint32_t) + sizeof(struct dds_header)) +#define PALETTED_DDS_FILE_HEADER_SIZE (DDS_FILE_HEADER_SIZE + (sizeof(PALETTEENTRY) * 256)) + static const struct { uint32_t filter; @@ -91,6 +94,89 @@ test_filter_values[] = { 0xff800001, D3DERR_INVALIDCALL }, };
+static const PALETTEENTRY test_palette[256] = +{ + {0x00,0x00,0x00,0x00}, {0x00,0x00,0x80,0x01}, {0x00,0x80,0x00,0x02}, {0x00,0x80,0x80,0x03}, + {0x80,0x00,0x00,0x04}, {0x80,0x00,0x80,0x05}, {0x80,0x80,0x00,0x06}, {0xc0,0xc0,0xc0,0x07}, + {0xc0,0xdc,0xc0,0x08}, {0xf0,0xca,0xa6,0x09}, {0x00,0x20,0x40,0x0a}, {0x00,0x20,0x60,0x0b}, + {0x00,0x20,0x80,0x0c}, {0x00,0x20,0xa0,0x0d}, {0x00,0x20,0xc0,0x0e}, {0x00,0x20,0xe0,0x0f}, + + {0x00,0x40,0x00,0x10}, {0x00,0x40,0x20,0x11}, {0x00,0x40,0x40,0x12}, {0x00,0x40,0x60,0x13}, + {0x00,0x40,0x80,0x14}, {0x00,0x40,0xa0,0x15}, {0x00,0x40,0xc0,0x16}, {0x00,0x40,0xe0,0x17}, + {0x00,0x60,0x00,0x18}, {0x00,0x60,0x20,0x19}, {0x00,0x60,0x40,0x1a}, {0x00,0x60,0x60,0x1b}, + {0x00,0x60,0x80,0x1c}, {0x00,0x60,0xa0,0x1d}, {0x00,0x60,0xc0,0x1e}, {0x00,0x60,0xe0,0x1f}, + + {0x00,0x80,0x00,0x20}, {0x00,0x80,0x20,0x21}, {0x00,0x80,0x40,0x22}, {0x00,0x80,0x60,0x23}, + {0x00,0x80,0x80,0x24}, {0x00,0x80,0xa0,0x25}, {0x00,0x80,0xc0,0x26}, {0x00,0x80,0xe0,0x27}, + {0x00,0xa0,0x00,0x28}, {0x00,0xa0,0x20,0x29}, {0x00,0xa0,0x40,0x2a}, {0x00,0xa0,0x60,0x2b}, + {0x00,0xa0,0x80,0x2c}, {0x00,0xa0,0xa0,0x2d}, {0x00,0xa0,0xc0,0x2e}, {0x00,0xa0,0xe0,0x2f}, + + {0x00,0xc0,0x00,0x30}, {0x00,0xc0,0x20,0x31}, {0x00,0xc0,0x40,0x32}, {0x00,0xc0,0x60,0x33}, + {0x00,0xc0,0x80,0x34}, {0x00,0xc0,0xa0,0x35}, {0x00,0xc0,0xc0,0x36}, {0x00,0xc0,0xe0,0x37}, + {0x00,0xe0,0x00,0x38}, {0x00,0xe0,0x20,0x39}, {0x00,0xe0,0x40,0x3a}, {0x00,0xe0,0x60,0x3b}, + {0x00,0xe0,0x80,0x3c}, {0x00,0xe0,0xa0,0x3d}, {0x00,0xe0,0xc0,0x3e}, {0x00,0xe0,0xe0,0x3f}, + + {0x40,0x00,0x00,0x40}, {0x40,0x00,0x20,0x41}, {0x40,0x00,0x40,0x42}, {0x40,0x00,0x60,0x43}, + {0x40,0x00,0x80,0x44}, {0x40,0x00,0xa0,0x45}, {0x40,0x00,0xc0,0x46}, {0x40,0x00,0xe0,0x47}, + {0x40,0x20,0x00,0x48}, {0x40,0x20,0x20,0x49}, {0x40,0x20,0x40,0x4a}, {0x40,0x20,0x60,0x4b}, + {0x40,0x20,0x80,0x4c}, {0x40,0x20,0xa0,0x4d}, {0x40,0x20,0xc0,0x4e}, {0x40,0x20,0xe0,0x4f}, + + {0x40,0x40,0x00,0x50}, {0x40,0x40,0x20,0x51}, {0x40,0x40,0x40,0x52}, {0x40,0x40,0x60,0x53}, + {0x40,0x40,0x80,0x54}, {0x40,0x40,0xa0,0x55}, {0x40,0x40,0xc0,0x56}, {0x40,0x40,0xe0,0x57}, + {0x40,0x60,0x00,0x58}, {0x40,0x60,0x20,0x59}, {0x40,0x60,0x40,0x5a}, {0x40,0x60,0x60,0x5b}, + {0x40,0x60,0x80,0x5c}, {0x40,0x60,0xa0,0x5d}, {0x40,0x60,0xc0,0x5e}, {0x40,0x60,0xe0,0x5f}, + + {0x40,0x80,0x00,0x60}, {0x40,0x80,0x20,0x61}, {0x40,0x80,0x40,0x62}, {0x40,0x80,0x60,0x63}, + {0x40,0x80,0x80,0x64}, {0x40,0x80,0xa0,0x65}, {0x40,0x80,0xc0,0x66}, {0x40,0x80,0xe0,0x67}, + {0x40,0xa0,0x00,0x68}, {0x40,0xa0,0x20,0x69}, {0x40,0xa0,0x40,0x6a}, {0x40,0xa0,0x60,0x6b}, + {0x40,0xa0,0x80,0x6c}, {0x40,0xa0,0xa0,0x6d}, {0x40,0xa0,0xc0,0x6e}, {0x40,0xa0,0xe0,0x6f}, + + {0x40,0xc0,0x00,0x70}, {0x40,0xc0,0x20,0x71}, {0x40,0xc0,0x40,0x72}, {0x40,0xc0,0x60,0x73}, + {0x40,0xc0,0x80,0x74}, {0x40,0xc0,0xa0,0x75}, {0x40,0xc0,0xc0,0x76}, {0x40,0xc0,0xe0,0x77}, + {0x40,0xe0,0x00,0x78}, {0x40,0xe0,0x20,0x79}, {0x40,0xe0,0x40,0x7a}, {0x40,0xe0,0x60,0x7b}, + {0x40,0xe0,0x80,0x7c}, {0x40,0xe0,0xa0,0x7d}, {0x40,0xe0,0xc0,0x7e}, {0x40,0xe0,0xe0,0x7f}, + + {0x80,0x00,0x00,0x80}, {0x80,0x00,0x20,0x81}, {0x80,0x00,0x40,0x82}, {0x80,0x00,0x60,0x83}, + {0x80,0x00,0x80,0x84}, {0x80,0x00,0xa0,0x85}, {0x80,0x00,0xc0,0x86}, {0x80,0x00,0xe0,0x87}, + {0x80,0x20,0x00,0x88}, {0x80,0x20,0x20,0x89}, {0x80,0x20,0x40,0x8a}, {0x80,0x20,0x60,0x8b}, + {0x80,0x20,0x80,0x8c}, {0x80,0x20,0xa0,0x8d}, {0x80,0x20,0xc0,0x8e}, {0x80,0x20,0xe0,0x8f}, + + {0x80,0x40,0x00,0x90}, {0x80,0x40,0x20,0x91}, {0x80,0x40,0x40,0x92}, {0x80,0x40,0x60,0x93}, + {0x80,0x40,0x80,0x94}, {0x80,0x40,0xa0,0x95}, {0x80,0x40,0xc0,0x96}, {0x80,0x40,0xe0,0x97}, + {0x80,0x60,0x00,0x98}, {0x80,0x60,0x20,0x99}, {0x80,0x60,0x40,0x9a}, {0x80,0x60,0x60,0x9b}, + {0x80,0x60,0x80,0x9c}, {0x80,0x60,0xa0,0x9d}, {0x80,0x60,0xc0,0x9e}, {0x80,0x60,0xe0,0x9f}, + + {0x80,0x80,0x00,0xa0}, {0x80,0x80,0x20,0xa1}, {0x80,0x80,0x40,0xa2}, {0x80,0x80,0x60,0xa3}, + {0x80,0x80,0x80,0xa4}, {0x80,0x80,0xa0,0xa5}, {0x80,0x80,0xc0,0xa6}, {0x80,0x80,0xe0,0xa7}, + {0x80,0xa0,0x00,0xa8}, {0x80,0xa0,0x20,0xa9}, {0x80,0xa0,0x40,0xaa}, {0x80,0xa0,0x60,0xab}, + {0x80,0xa0,0x80,0xac}, {0x80,0xa0,0xa0,0xad}, {0x80,0xa0,0xc0,0xae}, {0x80,0xa0,0xe0,0xaf}, + + {0x80,0xc0,0x00,0xb0}, {0x80,0xc0,0x20,0xb1}, {0x80,0xc0,0x40,0xb2}, {0x80,0xc0,0x60,0xb3}, + {0x80,0xc0,0x80,0xb4}, {0x80,0xc0,0xa0,0xb5}, {0x80,0xc0,0xc0,0xb6}, {0x80,0xc0,0xe0,0xb7}, + {0x80,0xe0,0x00,0xb8}, {0x80,0xe0,0x20,0xb9}, {0x80,0xe0,0x40,0xba}, {0x80,0xe0,0x60,0xbb}, + {0x80,0xe0,0x80,0xbc}, {0x80,0xe0,0xa0,0xbd}, {0x80,0xe0,0xc0,0xbe}, {0x80,0xe0,0xe0,0xbf}, + + {0xc0,0x00,0x00,0xc0}, {0xc0,0x00,0x20,0xc1}, {0xc0,0x00,0x40,0xc2}, {0xc0,0x00,0x60,0xc3}, + {0xc0,0x00,0x80,0xc4}, {0xc0,0x00,0xa0,0xc5}, {0xc0,0x00,0xc0,0xc6}, {0xc0,0x00,0xe0,0xc7}, + {0xc0,0x20,0x00,0xc8}, {0xc0,0x20,0x20,0xc9}, {0xc0,0x20,0x40,0xca}, {0xc0,0x20,0x60,0xcb}, + {0xc0,0x20,0x80,0xcc}, {0xc0,0x20,0xa0,0xcd}, {0xc0,0x20,0xc0,0xce}, {0xc0,0x20,0xe0,0xcf}, + + {0xc0,0x40,0x00,0xd0}, {0xc0,0x40,0x20,0xd1}, {0xc0,0x40,0x40,0xd2}, {0xc0,0x40,0x60,0xd3}, + {0xc0,0x40,0x80,0xd4}, {0xc0,0x40,0xa0,0xd5}, {0xc0,0x40,0xc0,0xd6}, {0xc0,0x40,0xe0,0xd7}, + {0xc0,0x60,0x00,0xd8}, {0xc0,0x60,0x20,0xd9}, {0xc0,0x60,0x40,0xda}, {0xc0,0x60,0x60,0xdb}, + {0xc0,0x60,0x80,0xdc}, {0xc0,0x60,0xa0,0xdd}, {0xc0,0x60,0xc0,0xde}, {0xc0,0x60,0xe0,0xdf}, + + {0xc0,0x80,0x00,0xe0}, {0xc0,0x80,0x20,0xe1}, {0xc0,0x80,0x40,0xe2}, {0xc0,0x80,0x60,0xe3}, + {0xc0,0x80,0x80,0xe4}, {0xc0,0x80,0xa0,0xe5}, {0xc0,0x80,0xc0,0xe6}, {0xc0,0x80,0xe0,0xe7}, + {0xc0,0xa0,0x00,0xe8}, {0xc0,0xa0,0x20,0xe9}, {0xc0,0xa0,0x40,0xea}, {0xc0,0xa0,0x60,0xeb}, + {0xc0,0xa0,0x80,0xec}, {0xc0,0xa0,0xa0,0xed}, {0xc0,0xa0,0xc0,0xee}, {0xc0,0xa0,0xe0,0xef}, + + {0xc0,0xc0,0x00,0xf0}, {0xc0,0xc0,0x20,0xf1}, {0xc0,0xc0,0x40,0xf2}, {0xc0,0xc0,0x60,0xf3}, + {0xc0,0xc0,0x80,0xf4}, {0xc0,0xc0,0xa0,0xf5}, {0xf0,0xfb,0xff,0xf6}, {0xa4,0xa0,0xa0,0xf7}, + {0x80,0x80,0x80,0xf8}, {0x00,0x00,0xff,0xf9}, {0x00,0xff,0x00,0xfa}, {0x00,0xff,0xff,0xfb}, + {0xff,0x00,0x00,0xfc}, {0xff,0x00,0xff,0xfd}, {0xff,0xff,0x00,0xfe}, {0xff,0xff,0xff,0xff}, +}; + /* 1x1 bmp (1 bpp) */ static const uint8_t bmp_1bpp[] = { diff --git a/dlls/d3dx9_36/tests/surface.c b/dlls/d3dx9_36/tests/surface.c index 38e328f58c5..c618ff6c48a 100644 --- a/dlls/d3dx9_36/tests/surface.c +++ b/dlls/d3dx9_36/tests/surface.c @@ -1060,89 +1060,6 @@ static inline void _check_readback_pixel_4bpp(unsigned int line, struct surface_ todo_wine_if(todo) ok_(__FILE__, line)(color == expected_color, "Got color 0x%08x, expected 0x%08x.\n", color, expected_color); }
-static const PALETTEENTRY test_palette[256] = -{ - {0x00,0x00,0x00,0x00}, {0x00,0x00,0x80,0x01}, {0x00,0x80,0x00,0x02}, {0x00,0x80,0x80,0x03}, - {0x80,0x00,0x00,0x04}, {0x80,0x00,0x80,0x05}, {0x80,0x80,0x00,0x06}, {0xc0,0xc0,0xc0,0x07}, - {0xc0,0xdc,0xc0,0x08}, {0xf0,0xca,0xa6,0x09}, {0x00,0x20,0x40,0x0a}, {0x00,0x20,0x60,0x0b}, - {0x00,0x20,0x80,0x0c}, {0x00,0x20,0xa0,0x0d}, {0x00,0x20,0xc0,0x0e}, {0x00,0x20,0xe0,0x0f}, - - {0x00,0x40,0x00,0x10}, {0x00,0x40,0x20,0x11}, {0x00,0x40,0x40,0x12}, {0x00,0x40,0x60,0x13}, - {0x00,0x40,0x80,0x14}, {0x00,0x40,0xa0,0x15}, {0x00,0x40,0xc0,0x16}, {0x00,0x40,0xe0,0x17}, - {0x00,0x60,0x00,0x18}, {0x00,0x60,0x20,0x19}, {0x00,0x60,0x40,0x1a}, {0x00,0x60,0x60,0x1b}, - {0x00,0x60,0x80,0x1c}, {0x00,0x60,0xa0,0x1d}, {0x00,0x60,0xc0,0x1e}, {0x00,0x60,0xe0,0x1f}, - - {0x00,0x80,0x00,0x20}, {0x00,0x80,0x20,0x21}, {0x00,0x80,0x40,0x22}, {0x00,0x80,0x60,0x23}, - {0x00,0x80,0x80,0x24}, {0x00,0x80,0xa0,0x25}, {0x00,0x80,0xc0,0x26}, {0x00,0x80,0xe0,0x27}, - {0x00,0xa0,0x00,0x28}, {0x00,0xa0,0x20,0x29}, {0x00,0xa0,0x40,0x2a}, {0x00,0xa0,0x60,0x2b}, - {0x00,0xa0,0x80,0x2c}, {0x00,0xa0,0xa0,0x2d}, {0x00,0xa0,0xc0,0x2e}, {0x00,0xa0,0xe0,0x2f}, - - {0x00,0xc0,0x00,0x30}, {0x00,0xc0,0x20,0x31}, {0x00,0xc0,0x40,0x32}, {0x00,0xc0,0x60,0x33}, - {0x00,0xc0,0x80,0x34}, {0x00,0xc0,0xa0,0x35}, {0x00,0xc0,0xc0,0x36}, {0x00,0xc0,0xe0,0x37}, - {0x00,0xe0,0x00,0x38}, {0x00,0xe0,0x20,0x39}, {0x00,0xe0,0x40,0x3a}, {0x00,0xe0,0x60,0x3b}, - {0x00,0xe0,0x80,0x3c}, {0x00,0xe0,0xa0,0x3d}, {0x00,0xe0,0xc0,0x3e}, {0x00,0xe0,0xe0,0x3f}, - - {0x40,0x00,0x00,0x40}, {0x40,0x00,0x20,0x41}, {0x40,0x00,0x40,0x42}, {0x40,0x00,0x60,0x43}, - {0x40,0x00,0x80,0x44}, {0x40,0x00,0xa0,0x45}, {0x40,0x00,0xc0,0x46}, {0x40,0x00,0xe0,0x47}, - {0x40,0x20,0x00,0x48}, {0x40,0x20,0x20,0x49}, {0x40,0x20,0x40,0x4a}, {0x40,0x20,0x60,0x4b}, - {0x40,0x20,0x80,0x4c}, {0x40,0x20,0xa0,0x4d}, {0x40,0x20,0xc0,0x4e}, {0x40,0x20,0xe0,0x4f}, - - {0x40,0x40,0x00,0x50}, {0x40,0x40,0x20,0x51}, {0x40,0x40,0x40,0x52}, {0x40,0x40,0x60,0x53}, - {0x40,0x40,0x80,0x54}, {0x40,0x40,0xa0,0x55}, {0x40,0x40,0xc0,0x56}, {0x40,0x40,0xe0,0x57}, - {0x40,0x60,0x00,0x58}, {0x40,0x60,0x20,0x59}, {0x40,0x60,0x40,0x5a}, {0x40,0x60,0x60,0x5b}, - {0x40,0x60,0x80,0x5c}, {0x40,0x60,0xa0,0x5d}, {0x40,0x60,0xc0,0x5e}, {0x40,0x60,0xe0,0x5f}, - - {0x40,0x80,0x00,0x60}, {0x40,0x80,0x20,0x61}, {0x40,0x80,0x40,0x62}, {0x40,0x80,0x60,0x63}, - {0x40,0x80,0x80,0x64}, {0x40,0x80,0xa0,0x65}, {0x40,0x80,0xc0,0x66}, {0x40,0x80,0xe0,0x67}, - {0x40,0xa0,0x00,0x68}, {0x40,0xa0,0x20,0x69}, {0x40,0xa0,0x40,0x6a}, {0x40,0xa0,0x60,0x6b}, - {0x40,0xa0,0x80,0x6c}, {0x40,0xa0,0xa0,0x6d}, {0x40,0xa0,0xc0,0x6e}, {0x40,0xa0,0xe0,0x6f}, - - {0x40,0xc0,0x00,0x70}, {0x40,0xc0,0x20,0x71}, {0x40,0xc0,0x40,0x72}, {0x40,0xc0,0x60,0x73}, - {0x40,0xc0,0x80,0x74}, {0x40,0xc0,0xa0,0x75}, {0x40,0xc0,0xc0,0x76}, {0x40,0xc0,0xe0,0x77}, - {0x40,0xe0,0x00,0x78}, {0x40,0xe0,0x20,0x79}, {0x40,0xe0,0x40,0x7a}, {0x40,0xe0,0x60,0x7b}, - {0x40,0xe0,0x80,0x7c}, {0x40,0xe0,0xa0,0x7d}, {0x40,0xe0,0xc0,0x7e}, {0x40,0xe0,0xe0,0x7f}, - - {0x80,0x00,0x00,0x80}, {0x80,0x00,0x20,0x81}, {0x80,0x00,0x40,0x82}, {0x80,0x00,0x60,0x83}, - {0x80,0x00,0x80,0x84}, {0x80,0x00,0xa0,0x85}, {0x80,0x00,0xc0,0x86}, {0x80,0x00,0xe0,0x87}, - {0x80,0x20,0x00,0x88}, {0x80,0x20,0x20,0x89}, {0x80,0x20,0x40,0x8a}, {0x80,0x20,0x60,0x8b}, - {0x80,0x20,0x80,0x8c}, {0x80,0x20,0xa0,0x8d}, {0x80,0x20,0xc0,0x8e}, {0x80,0x20,0xe0,0x8f}, - - {0x80,0x40,0x00,0x90}, {0x80,0x40,0x20,0x91}, {0x80,0x40,0x40,0x92}, {0x80,0x40,0x60,0x93}, - {0x80,0x40,0x80,0x94}, {0x80,0x40,0xa0,0x95}, {0x80,0x40,0xc0,0x96}, {0x80,0x40,0xe0,0x97}, - {0x80,0x60,0x00,0x98}, {0x80,0x60,0x20,0x99}, {0x80,0x60,0x40,0x9a}, {0x80,0x60,0x60,0x9b}, - {0x80,0x60,0x80,0x9c}, {0x80,0x60,0xa0,0x9d}, {0x80,0x60,0xc0,0x9e}, {0x80,0x60,0xe0,0x9f}, - - {0x80,0x80,0x00,0xa0}, {0x80,0x80,0x20,0xa1}, {0x80,0x80,0x40,0xa2}, {0x80,0x80,0x60,0xa3}, - {0x80,0x80,0x80,0xa4}, {0x80,0x80,0xa0,0xa5}, {0x80,0x80,0xc0,0xa6}, {0x80,0x80,0xe0,0xa7}, - {0x80,0xa0,0x00,0xa8}, {0x80,0xa0,0x20,0xa9}, {0x80,0xa0,0x40,0xaa}, {0x80,0xa0,0x60,0xab}, - {0x80,0xa0,0x80,0xac}, {0x80,0xa0,0xa0,0xad}, {0x80,0xa0,0xc0,0xae}, {0x80,0xa0,0xe0,0xaf}, - - {0x80,0xc0,0x00,0xb0}, {0x80,0xc0,0x20,0xb1}, {0x80,0xc0,0x40,0xb2}, {0x80,0xc0,0x60,0xb3}, - {0x80,0xc0,0x80,0xb4}, {0x80,0xc0,0xa0,0xb5}, {0x80,0xc0,0xc0,0xb6}, {0x80,0xc0,0xe0,0xb7}, - {0x80,0xe0,0x00,0xb8}, {0x80,0xe0,0x20,0xb9}, {0x80,0xe0,0x40,0xba}, {0x80,0xe0,0x60,0xbb}, - {0x80,0xe0,0x80,0xbc}, {0x80,0xe0,0xa0,0xbd}, {0x80,0xe0,0xc0,0xbe}, {0x80,0xe0,0xe0,0xbf}, - - {0xc0,0x00,0x00,0xc0}, {0xc0,0x00,0x20,0xc1}, {0xc0,0x00,0x40,0xc2}, {0xc0,0x00,0x60,0xc3}, - {0xc0,0x00,0x80,0xc4}, {0xc0,0x00,0xa0,0xc5}, {0xc0,0x00,0xc0,0xc6}, {0xc0,0x00,0xe0,0xc7}, - {0xc0,0x20,0x00,0xc8}, {0xc0,0x20,0x20,0xc9}, {0xc0,0x20,0x40,0xca}, {0xc0,0x20,0x60,0xcb}, - {0xc0,0x20,0x80,0xcc}, {0xc0,0x20,0xa0,0xcd}, {0xc0,0x20,0xc0,0xce}, {0xc0,0x20,0xe0,0xcf}, - - {0xc0,0x40,0x00,0xd0}, {0xc0,0x40,0x20,0xd1}, {0xc0,0x40,0x40,0xd2}, {0xc0,0x40,0x60,0xd3}, - {0xc0,0x40,0x80,0xd4}, {0xc0,0x40,0xa0,0xd5}, {0xc0,0x40,0xc0,0xd6}, {0xc0,0x40,0xe0,0xd7}, - {0xc0,0x60,0x00,0xd8}, {0xc0,0x60,0x20,0xd9}, {0xc0,0x60,0x40,0xda}, {0xc0,0x60,0x60,0xdb}, - {0xc0,0x60,0x80,0xdc}, {0xc0,0x60,0xa0,0xdd}, {0xc0,0x60,0xc0,0xde}, {0xc0,0x60,0xe0,0xdf}, - - {0xc0,0x80,0x00,0xe0}, {0xc0,0x80,0x20,0xe1}, {0xc0,0x80,0x40,0xe2}, {0xc0,0x80,0x60,0xe3}, - {0xc0,0x80,0x80,0xe4}, {0xc0,0x80,0xa0,0xe5}, {0xc0,0x80,0xc0,0xe6}, {0xc0,0x80,0xe0,0xe7}, - {0xc0,0xa0,0x00,0xe8}, {0xc0,0xa0,0x20,0xe9}, {0xc0,0xa0,0x40,0xea}, {0xc0,0xa0,0x60,0xeb}, - {0xc0,0xa0,0x80,0xec}, {0xc0,0xa0,0xa0,0xed}, {0xc0,0xa0,0xc0,0xee}, {0xc0,0xa0,0xe0,0xef}, - - {0xc0,0xc0,0x00,0xf0}, {0xc0,0xc0,0x20,0xf1}, {0xc0,0xc0,0x40,0xf2}, {0xc0,0xc0,0x60,0xf3}, - {0xc0,0xc0,0x80,0xf4}, {0xc0,0xc0,0xa0,0xf5}, {0xf0,0xfb,0xff,0xf6}, {0xa4,0xa0,0xa0,0xf7}, - {0x80,0x80,0x80,0xf8}, {0x00,0x00,0xff,0xf9}, {0x00,0xff,0x00,0xfa}, {0x00,0xff,0xff,0xfb}, - {0xff,0x00,0x00,0xfc}, {0xff,0x00,0xff,0xfd}, {0xff,0xff,0x00,0xfe}, {0xff,0xff,0xff,0xff}, -}; - static const uint16_t v16u16_2_2[] = { 0x0000, 0x3000, 0x4000, 0x7fff, 0x8000, 0x8001, 0xc000, 0xffff, diff --git a/dlls/d3dx9_36/tests/texture.c b/dlls/d3dx9_36/tests/texture.c index 11f5fe82929..7a489545cb4 100644 --- a/dlls/d3dx9_36/tests/texture.c +++ b/dlls/d3dx9_36/tests/texture.c @@ -25,6 +25,7 @@ #include "d3dx9tex.h" #include "resources.h" #include <stdint.h> +#include <assert.h> #include "d3dx9_test_images.h"
static int has_2d_dxt1, has_2d_dxt3, has_2d_dxt5, has_cube_dxt5, has_3d_dxt3; @@ -3137,6 +3138,178 @@ static void WINAPI fill_func(D3DXVECTOR4 *value, const D3DXVECTOR2 *coord, const *value = quadrant_color[idx]; }
+static void test_save_texture_to_dds_file(IDirect3DDevice9 *device) +{ + static const struct + { + D3DRESOURCETYPE type; + D3DFORMAT format; + D3DPOOL pool; + uint32_t width; + uint32_t height; + uint32_t depth; + uint32_t mip_levels; + const PALETTEENTRY *palette; + + HRESULT expected_hr; + struct dds_pixel_format expected_pixel_format; + uint32_t expected_flags; + uint32_t expected_width; + uint32_t expected_height; + uint32_t expected_pitch; + uint32_t expected_depth; + uint32_t expected_mip_levels; + uint32_t expected_caps; + uint32_t expected_caps2; + uint32_t expected_buffer_size; + BOOL todo_hr; + BOOL todo_expected; + } tests[] = + { + /* Paletted format tests. */ + { D3DRTYPE_TEXTURE, D3DFMT_P8, D3DPOOL_SCRATCH, 4, 4, 0, 3, test_palette, D3D_OK, + { 32, DDS_PF_INDEXED, 0, 8, 0, 0, 0, 0 }, + (DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT | DDSD_MIPMAPCOUNT), 4, 4, 0, 0, 3, + (DDSCAPS_TEXTURE | DDSCAPS_PALETTE | DDSCAPS_MIPMAP | DDSCAPS_COMPLEX), 0, PALETTED_DDS_FILE_HEADER_SIZE + 21, + .todo_hr = TRUE + }, + { D3DRTYPE_CUBETEXTURE, D3DFMT_P8, D3DPOOL_SCRATCH, 4, 0, 0, 3, test_palette, D3D_OK, + { 32, DDS_PF_INDEXED, 0, 8, 0, 0, 0, 0 }, + (DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT | DDSD_MIPMAPCOUNT), 4, 4, 0, 0, 3, + (DDSCAPS_TEXTURE | DDSCAPS_PALETTE | DDSCAPS_MIPMAP | DDSCAPS_COMPLEX), + (DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_ALLFACES), + PALETTED_DDS_FILE_HEADER_SIZE + (126), .todo_hr = TRUE + }, + { D3DRTYPE_VOLUMETEXTURE, D3DFMT_P8, D3DPOOL_SCRATCH, 4, 4, 4, 3, test_palette, D3D_OK, + { 32, DDS_PF_INDEXED, 0, 8, 0, 0, 0, 0 }, + (DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT | DDSD_MIPMAPCOUNT | DDSD_DEPTH), 4, 4, 0, 4, 3, + (DDSCAPS_TEXTURE | DDSCAPS_PALETTE | DDSCAPS_MIPMAP | DDSCAPS_COMPLEX), (DDSCAPS2_VOLUME), + PALETTED_DDS_FILE_HEADER_SIZE + 73, .todo_hr = TRUE + }, + /* D3DFMT_A8R8G8B8 textures with multiple levels. */ + { D3DRTYPE_TEXTURE, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, 4, 4, 0, 3, NULL, D3D_OK, + { 32, DDS_PF_RGB | DDS_PF_ALPHA, 0, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000 }, + (DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT | DDSD_MIPMAPCOUNT), 4, 4, 0, 0, 3, + (DDSCAPS_TEXTURE | DDSCAPS_MIPMAP | DDSCAPS_COMPLEX | DDSCAPS_ALPHA), 0, DDS_FILE_HEADER_SIZE + 84, + .todo_hr = TRUE + }, + { D3DRTYPE_CUBETEXTURE, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, 4, 0, 0, 3, NULL, D3D_OK, + { 32, DDS_PF_RGB | DDS_PF_ALPHA, 0, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000 }, + (DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT | DDSD_MIPMAPCOUNT), 4, 4, 0, 0, 3, + (DDSCAPS_TEXTURE | DDSCAPS_MIPMAP | DDSCAPS_ALPHA | DDSCAPS_COMPLEX), + (DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_ALLFACES), + DDS_FILE_HEADER_SIZE + (504), .todo_hr = TRUE + }, + /* 5 */ + /* + * Volume texture with D3DPOOL default. Can't be mapped for read, + * can't be saved. + */ + { D3DRTYPE_VOLUMETEXTURE, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, 4, 4, 4, 3, NULL, D3DERR_INVALIDCALL, + .todo_hr = TRUE + }, + /* D3DPOOL_SYSTEMMEM can be saved. */ + { D3DRTYPE_VOLUMETEXTURE, D3DFMT_A8R8G8B8, D3DPOOL_SYSTEMMEM, 4, 4, 4, 3, NULL, D3D_OK, + { 32, DDS_PF_RGB | DDS_PF_ALPHA, 0, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000 }, + (DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT | DDSD_DEPTH | DDSD_MIPMAPCOUNT), 4, 4, 0, 4, 3, + (DDSCAPS_TEXTURE | DDSCAPS_MIPMAP | DDSCAPS_ALPHA | DDSCAPS_COMPLEX ), (DDSCAPS2_VOLUME), + DDS_FILE_HEADER_SIZE + 292, + .todo_hr = TRUE + }, + /* Single mip level, no mip flags. */ + { D3DRTYPE_TEXTURE, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, 4, 4, 0, 1, NULL, D3D_OK, + { 32, DDS_PF_RGB | DDS_PF_ALPHA, 0, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000 }, + (DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT), 4, 4, 0, 0, 0, + (DDSCAPS_TEXTURE | DDSCAPS_ALPHA), 0, DDS_FILE_HEADER_SIZE + 64, + .todo_hr = TRUE + }, + { D3DRTYPE_CUBETEXTURE, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, 4, 0, 0, 1, NULL, D3D_OK, + { 32, DDS_PF_RGB | DDS_PF_ALPHA, 0, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000 }, + (DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT), 4, 4, 0, 0, 0, + (DDSCAPS_TEXTURE | DDSCAPS_ALPHA | DDSCAPS_COMPLEX), (DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_ALLFACES), + DDS_FILE_HEADER_SIZE + (384), .todo_hr = TRUE + }, + { D3DRTYPE_VOLUMETEXTURE, D3DFMT_A8R8G8B8, D3DPOOL_SYSTEMMEM, 4, 4, 4, 1, NULL, D3D_OK, + { 32, DDS_PF_RGB | DDS_PF_ALPHA, 0, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000 }, + (DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT | DDSD_DEPTH), 4, 4, 0, 4, 0, + (DDSCAPS_TEXTURE | DDSCAPS_ALPHA), (DDSCAPS2_VOLUME), DDS_FILE_HEADER_SIZE + 256, + .todo_hr = TRUE + }, + /* 10. */ + /* Volume texture with a depth of 1. */ + { D3DRTYPE_VOLUMETEXTURE, D3DFMT_A8R8G8B8, D3DPOOL_SYSTEMMEM, 4, 4, 1, 1, NULL, D3D_OK, + { 32, DDS_PF_RGB | DDS_PF_ALPHA, 0, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000 }, + (DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT), 4, 4, 0, 0, 0, + (DDSCAPS_TEXTURE | DDSCAPS_ALPHA), 0, DDS_FILE_HEADER_SIZE + 64, + .todo_hr = TRUE + }, + }; + struct + { + DWORD magic; + struct dds_header header; + BYTE *data; + } *dds; + IDirect3DVolumeTexture9 *volume_texture; + IDirect3DCubeTexture9 *cube_texture; + IDirect3DBaseTexture9 *save_tex; + IDirect3DTexture9 *texture; + ID3DXBuffer *buffer; + unsigned int i; + HRESULT hr; + + for (i = 0; i < ARRAY_SIZE(tests); ++i) + { + winetest_push_context("Test %u", i); + + switch (tests[i].type) + { + case D3DRTYPE_TEXTURE: + hr = IDirect3DDevice9_CreateTexture(device, tests[i].width, tests[i].height, tests[i].mip_levels, 0, + tests[i].format, tests[i].pool, &texture, NULL); + ok(hr == D3D_OK, "Unexpected hr %#lx.\n", hr); + save_tex = (IDirect3DBaseTexture9 *)texture; + break; + + case D3DRTYPE_CUBETEXTURE: + hr = IDirect3DDevice9_CreateCubeTexture(device, tests[i].width, tests[i].mip_levels, 0, + tests[i].format, tests[i].pool, &cube_texture, NULL); + ok(hr == D3D_OK, "Unexpected hr %#lx.\n", hr); + save_tex = (IDirect3DBaseTexture9 *)cube_texture; + break; + + case D3DRTYPE_VOLUMETEXTURE: + hr = IDirect3DDevice9_CreateVolumeTexture(device, tests[i].width, tests[i].height, tests[i].depth, + tests[i].mip_levels, 0, tests[i].format, tests[i].pool, &volume_texture, NULL); + ok(hr == D3D_OK, "Unexpected hr %#lx.\n", hr); + save_tex = (IDirect3DBaseTexture9 *)volume_texture; + break; + + default: + assert(0); + break; + } + + hr = D3DXSaveTextureToFileInMemory(&buffer, D3DXIFF_DDS, save_tex, tests[i].palette); + todo_wine_if(tests[i].todo_hr) ok(hr == tests[i].expected_hr, "Unexpected hr %#lx.\n", hr); + if (SUCCEEDED(hr)) + { + ok(ID3DXBuffer_GetBufferSize(buffer) == tests[i].expected_buffer_size, "Unexpected buffer size %lu.\n", + ID3DXBuffer_GetBufferSize(buffer)); + + dds = ID3DXBuffer_GetBufferPointer(buffer); + check_dds_header(&dds->header, tests[i].expected_flags, tests[i].expected_height, tests[i].expected_width, + tests[i].expected_pitch, tests[i].expected_depth, tests[i].expected_mip_levels, + &tests[i].expected_pixel_format, tests[i].expected_caps, tests[i].expected_caps2, + tests[i].todo_expected); + ID3DXBuffer_Release(buffer); + } + + IDirect3DBaseTexture9_Release(save_tex); + winetest_pop_context(); + } +} + static void test_D3DXSaveTextureToFileInMemory(IDirect3DDevice9 *device) { const D3DXVECTOR4 clear_val = { 0.0f, 0.0f, 0.0f, 0.0f }; @@ -3365,6 +3538,8 @@ static void test_D3DXSaveTextureToFileInMemory(IDirect3DDevice9 *device) release_surface_readback(&rb);
IDirect3DTexture9_Release(texture); + + test_save_texture_to_dds_file(device); }
static void test_texture_shader(void)
From: Connor McAdams cmcadams@codeweavers.com
Signed-off-by: Connor McAdams cmcadams@codeweavers.com --- dlls/d3dx9_36/d3dx9_private.h | 78 +++++++++++++++++++ dlls/d3dx9_36/surface.c | 86 +++------------------ dlls/d3dx9_36/tests/texture.c | 29 +++----- dlls/d3dx9_36/texture.c | 136 ++++++++++++++++++++++++++++------ 4 files changed, 214 insertions(+), 115 deletions(-)
diff --git a/dlls/d3dx9_36/d3dx9_private.h b/dlls/d3dx9_36/d3dx9_private.h index 7da9f9dd788..0e965eb6017 100644 --- a/dlls/d3dx9_36/d3dx9_private.h +++ b/dlls/d3dx9_36/d3dx9_private.h @@ -50,6 +50,80 @@ static inline HRESULT d3dx9_handle_load_filter(DWORD *filter) return d3dx9_validate_filter(*filter); }
+#define DDS_PALETTE_SIZE (sizeof(PALETTEENTRY) * 256) + +/* dds_header.flags */ +#define DDS_CAPS 0x1 +#define DDS_HEIGHT 0x2 +#define DDS_WIDTH 0x4 +#define DDS_PITCH 0x8 +#define DDS_PIXELFORMAT 0x1000 +#define DDS_MIPMAPCOUNT 0x20000 +#define DDS_LINEARSIZE 0x80000 +#define DDS_DEPTH 0x800000 + +/* dds_header.caps */ +#define DDSCAPS_ALPHA 0x2 +#define DDS_CAPS_COMPLEX 0x8 +#define DDSCAPS_PALETTE 0x100 +#define DDS_CAPS_TEXTURE 0x1000 +#define DDS_CAPS_MIPMAP 0x400000 + +/* dds_header.caps2 */ +#define DDS_CAPS2_CUBEMAP 0x200 +#define DDS_CAPS2_CUBEMAP_POSITIVEX 0x400 +#define DDS_CAPS2_CUBEMAP_NEGATIVEX 0x800 +#define DDS_CAPS2_CUBEMAP_POSITIVEY 0x1000 +#define DDS_CAPS2_CUBEMAP_NEGATIVEY 0x2000 +#define DDS_CAPS2_CUBEMAP_POSITIVEZ 0x4000 +#define DDS_CAPS2_CUBEMAP_NEGATIVEZ 0x8000 +#define DDS_CAPS2_CUBEMAP_ALL_FACES ( DDS_CAPS2_CUBEMAP_POSITIVEX | DDS_CAPS2_CUBEMAP_NEGATIVEX \ + | DDS_CAPS2_CUBEMAP_POSITIVEY | DDS_CAPS2_CUBEMAP_NEGATIVEY \ + | DDS_CAPS2_CUBEMAP_POSITIVEZ | DDS_CAPS2_CUBEMAP_NEGATIVEZ ) +#define DDS_CAPS2_VOLUME 0x200000 + +/* dds_pixel_format.flags */ +#define DDS_PF_ALPHA 0x1 +#define DDS_PF_ALPHA_ONLY 0x2 +#define DDS_PF_FOURCC 0x4 +#define DDS_PF_INDEXED 0x20 +#define DDS_PF_RGB 0x40 +#define DDS_PF_YUV 0x200 +#define DDS_PF_LUMINANCE 0x20000 +#define DDS_PF_BUMPLUMINANCE 0x40000 +#define DDS_PF_BUMPDUDV 0x80000 + +struct dds_pixel_format +{ + DWORD size; + DWORD flags; + DWORD fourcc; + DWORD bpp; + DWORD rmask; + DWORD gmask; + DWORD bmask; + DWORD amask; +}; + +struct dds_header +{ + DWORD signature; + DWORD size; + DWORD flags; + DWORD height; + DWORD width; + DWORD pitch_or_linear_size; + DWORD depth; + DWORD miplevels; + DWORD reserved[11]; + struct dds_pixel_format pixel_format; + DWORD caps; + DWORD caps2; + DWORD caps3; + DWORD caps4; + DWORD reserved2; +}; + struct vec4 { float x, y, z, w; @@ -316,6 +390,10 @@ HRESULT lock_surface(IDirect3DSurface9 *surface, const RECT *surface_rect, D3DLO IDirect3DSurface9 **temp_surface, BOOL write); HRESULT unlock_surface(IDirect3DSurface9 *surface, const RECT *surface_rect, IDirect3DSurface9 *temp_surface, BOOL update); +uint32_t d3dx_calculate_layer_pixels_size(enum d3dx_pixel_format_id format, uint32_t width, uint32_t height, + uint32_t depth, uint32_t mip_levels); +HRESULT d3dx_init_dds_header(struct dds_header *header, D3DRESOURCETYPE resource_type, + enum d3dx_pixel_format_id format, const struct volume *size, uint32_t mip_levels); HRESULT d3dx_save_pixels_to_memory(struct d3dx_pixels *src_pixels, const struct pixel_format_desc *src_fmt_desc, D3DXIMAGE_FILEFORMAT file_format, ID3DXBuffer **dst_buffer); const char *debug_d3dx_image_file_format(D3DXIMAGE_FILEFORMAT format); diff --git a/dlls/d3dx9_36/surface.c b/dlls/d3dx9_36/surface.c index e5a9207ad91..3af573fb0e9 100644 --- a/dlls/d3dx9_36/surface.c +++ b/dlls/d3dx9_36/surface.c @@ -78,80 +78,6 @@ static const GUID *wic_guid_from_d3dx_pixel_format_id(enum d3dx_pixel_format_id return NULL; }
-#define DDS_PALETTE_SIZE (sizeof(PALETTEENTRY) * 256) - -/* dds_header.flags */ -#define DDS_CAPS 0x1 -#define DDS_HEIGHT 0x2 -#define DDS_WIDTH 0x4 -#define DDS_PITCH 0x8 -#define DDS_PIXELFORMAT 0x1000 -#define DDS_MIPMAPCOUNT 0x20000 -#define DDS_LINEARSIZE 0x80000 -#define DDS_DEPTH 0x800000 - -/* dds_header.caps */ -#define DDSCAPS_ALPHA 0x2 -#define DDS_CAPS_COMPLEX 0x8 -#define DDSCAPS_PALETTE 0x100 -#define DDS_CAPS_TEXTURE 0x1000 -#define DDS_CAPS_MIPMAP 0x400000 - -/* dds_header.caps2 */ -#define DDS_CAPS2_CUBEMAP 0x200 -#define DDS_CAPS2_CUBEMAP_POSITIVEX 0x400 -#define DDS_CAPS2_CUBEMAP_NEGATIVEX 0x800 -#define DDS_CAPS2_CUBEMAP_POSITIVEY 0x1000 -#define DDS_CAPS2_CUBEMAP_NEGATIVEY 0x2000 -#define DDS_CAPS2_CUBEMAP_POSITIVEZ 0x4000 -#define DDS_CAPS2_CUBEMAP_NEGATIVEZ 0x8000 -#define DDS_CAPS2_CUBEMAP_ALL_FACES ( DDS_CAPS2_CUBEMAP_POSITIVEX | DDS_CAPS2_CUBEMAP_NEGATIVEX \ - | DDS_CAPS2_CUBEMAP_POSITIVEY | DDS_CAPS2_CUBEMAP_NEGATIVEY \ - | DDS_CAPS2_CUBEMAP_POSITIVEZ | DDS_CAPS2_CUBEMAP_NEGATIVEZ ) -#define DDS_CAPS2_VOLUME 0x200000 - -/* dds_pixel_format.flags */ -#define DDS_PF_ALPHA 0x1 -#define DDS_PF_ALPHA_ONLY 0x2 -#define DDS_PF_FOURCC 0x4 -#define DDS_PF_INDEXED 0x20 -#define DDS_PF_RGB 0x40 -#define DDS_PF_YUV 0x200 -#define DDS_PF_LUMINANCE 0x20000 -#define DDS_PF_BUMPLUMINANCE 0x40000 -#define DDS_PF_BUMPDUDV 0x80000 - -struct dds_pixel_format -{ - DWORD size; - DWORD flags; - DWORD fourcc; - DWORD bpp; - DWORD rmask; - DWORD gmask; - DWORD bmask; - DWORD amask; -}; - -struct dds_header -{ - DWORD signature; - DWORD size; - DWORD flags; - DWORD height; - DWORD width; - DWORD pitch_or_linear_size; - DWORD depth; - DWORD miplevels; - DWORD reserved[11]; - struct dds_pixel_format pixel_format; - DWORD caps; - DWORD caps2; - DWORD caps3; - DWORD caps4; - DWORD reserved2; -}; - #define TGA_IMAGETYPE_COLORMAPPED 1 #define TGA_IMAGETYPE_TRUECOLOR 2 #define TGA_IMAGETYPE_GRAYSCALE 3 @@ -473,7 +399,7 @@ static HRESULT d3dx_calculate_pixels_size(enum d3dx_pixel_format_id format, uint return D3D_OK; }
-static uint32_t d3dx_calculate_layer_pixels_size(enum d3dx_pixel_format_id format, uint32_t width, uint32_t height, uint32_t depth, +uint32_t d3dx_calculate_layer_pixels_size(enum d3dx_pixel_format_id format, uint32_t width, uint32_t height, uint32_t depth, uint32_t mip_levels) { uint32_t layer_size, row_pitch, slice_pitch, i; @@ -491,7 +417,7 @@ static uint32_t d3dx_calculate_layer_pixels_size(enum d3dx_pixel_format_id forma return layer_size; }
-static HRESULT d3dx_init_dds_header(struct dds_header *header, D3DRESOURCETYPE resource_type, +HRESULT d3dx_init_dds_header(struct dds_header *header, D3DRESOURCETYPE resource_type, enum d3dx_pixel_format_id format, const struct volume *size, uint32_t mip_levels) { HRESULT hr; @@ -514,6 +440,14 @@ static HRESULT d3dx_init_dds_header(struct dds_header *header, D3DRESOURCETYPE r header->depth = size->depth; header->caps2 |= DDS_CAPS2_VOLUME; } + + if (mip_levels > 1) + { + header->flags |= DDS_MIPMAPCOUNT; + header->caps |= (DDS_CAPS_MIPMAP | DDS_CAPS_COMPLEX); + header->miplevels = mip_levels; + } + if (header->pixel_format.flags & DDS_PF_ALPHA || header->pixel_format.flags & DDS_PF_ALPHA_ONLY) header->caps |= DDSCAPS_ALPHA; if (header->pixel_format.flags & DDS_PF_INDEXED) diff --git a/dlls/d3dx9_36/tests/texture.c b/dlls/d3dx9_36/tests/texture.c index 7a489545cb4..0a0843074d3 100644 --- a/dlls/d3dx9_36/tests/texture.c +++ b/dlls/d3dx9_36/tests/texture.c @@ -3171,7 +3171,6 @@ static void test_save_texture_to_dds_file(IDirect3DDevice9 *device) { 32, DDS_PF_INDEXED, 0, 8, 0, 0, 0, 0 }, (DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT | DDSD_MIPMAPCOUNT), 4, 4, 0, 0, 3, (DDSCAPS_TEXTURE | DDSCAPS_PALETTE | DDSCAPS_MIPMAP | DDSCAPS_COMPLEX), 0, PALETTED_DDS_FILE_HEADER_SIZE + 21, - .todo_hr = TRUE }, { D3DRTYPE_CUBETEXTURE, D3DFMT_P8, D3DPOOL_SCRATCH, 4, 0, 0, 3, test_palette, D3D_OK, { 32, DDS_PF_INDEXED, 0, 8, 0, 0, 0, 0 }, @@ -3191,7 +3190,6 @@ static void test_save_texture_to_dds_file(IDirect3DDevice9 *device) { 32, DDS_PF_RGB | DDS_PF_ALPHA, 0, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000 }, (DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT | DDSD_MIPMAPCOUNT), 4, 4, 0, 0, 3, (DDSCAPS_TEXTURE | DDSCAPS_MIPMAP | DDSCAPS_COMPLEX | DDSCAPS_ALPHA), 0, DDS_FILE_HEADER_SIZE + 84, - .todo_hr = TRUE }, { D3DRTYPE_CUBETEXTURE, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, 4, 0, 0, 3, NULL, D3D_OK, { 32, DDS_PF_RGB | DDS_PF_ALPHA, 0, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000 }, @@ -3221,7 +3219,6 @@ static void test_save_texture_to_dds_file(IDirect3DDevice9 *device) { 32, DDS_PF_RGB | DDS_PF_ALPHA, 0, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000 }, (DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT), 4, 4, 0, 0, 0, (DDSCAPS_TEXTURE | DDSCAPS_ALPHA), 0, DDS_FILE_HEADER_SIZE + 64, - .todo_hr = TRUE }, { D3DRTYPE_CUBETEXTURE, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, 4, 0, 0, 1, NULL, D3D_OK, { 32, DDS_PF_RGB | DDS_PF_ALPHA, 0, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000 }, @@ -3353,24 +3350,20 @@ static void test_D3DXSaveTextureToFileInMemory(IDirect3DDevice9 *device) } }
- todo_wine { hr = D3DXSaveTextureToFileInMemory(&buffer, D3DXIFF_DDS, (IDirect3DBaseTexture9 *)texture, NULL); ok(hr == D3D_OK, "D3DXSaveTextureToFileInMemory returned %#lx, expected %#lx\n", hr, D3D_OK); - if (SUCCEEDED(hr)) - { - buffer_pointer = ID3DXBuffer_GetBufferPointer(buffer); - buffer_size = ID3DXBuffer_GetBufferSize(buffer); - hr = D3DXGetImageInfoFromFileInMemory(buffer_pointer, buffer_size, &info); - ok(hr == D3D_OK, "D3DXGetImageInfoFromFileInMemory returned %#lx, expected %#lx\n", hr, D3D_OK);
- ok(info.Width == 256, "Got width %u, expected %u\n", info.Width, 256); - ok(info.Height == 256, "Got height %u, expected %u\n", info.Height, 256); - ok(info.MipLevels == 9, "Got miplevels %u, expected %u\n", info.MipLevels, 9); - ok(info.ResourceType == D3DRTYPE_TEXTURE, "Got resource type %#x, expected %#x\n", info.ResourceType, D3DRTYPE_TEXTURE); - ok(info.ImageFileFormat == D3DXIFF_DDS, "Got file format %#x, expected %#x\n", info.ImageFileFormat, D3DXIFF_DDS); - ID3DXBuffer_Release(buffer); - } - } + buffer_pointer = ID3DXBuffer_GetBufferPointer(buffer); + buffer_size = ID3DXBuffer_GetBufferSize(buffer); + hr = D3DXGetImageInfoFromFileInMemory(buffer_pointer, buffer_size, &info); + ok(hr == D3D_OK, "D3DXGetImageInfoFromFileInMemory returned %#lx, expected %#lx\n", hr, D3D_OK); + + ok(info.Width == 256, "Got width %u, expected %u\n", info.Width, 256); + ok(info.Height == 256, "Got height %u, expected %u\n", info.Height, 256); + ok(info.MipLevels == 9, "Got miplevels %u, expected %u\n", info.MipLevels, 9); + ok(info.ResourceType == D3DRTYPE_TEXTURE, "Got resource type %#x, expected %#x\n", info.ResourceType, D3DRTYPE_TEXTURE); + ok(info.ImageFileFormat == D3DXIFF_DDS, "Got file format %#x, expected %#x\n", info.ImageFileFormat, D3DXIFF_DDS); + ID3DXBuffer_Release(buffer);
IDirect3DTexture9_Release(texture);
diff --git a/dlls/d3dx9_36/texture.c b/dlls/d3dx9_36/texture.c index 4b4192dc8b6..55419fbf1ba 100644 --- a/dlls/d3dx9_36/texture.c +++ b/dlls/d3dx9_36/texture.c @@ -1856,25 +1856,39 @@ HRESULT WINAPI D3DXSaveTextureToFileW(const WCHAR *dst_filename, D3DXIMAGE_FILEF HRESULT WINAPI D3DXSaveTextureToFileInMemory(ID3DXBuffer **dst_buffer, D3DXIMAGE_FILEFORMAT file_format, IDirect3DBaseTexture9 *src_texture, const PALETTEENTRY *src_palette) { - HRESULT hr; + const struct pixel_format_desc *fmt_desc = NULL; + unsigned int levels, file_size, i; + struct d3dx_image image = { 0 }; D3DRESOURCETYPE type; + ID3DXBuffer *buffer; + struct volume size; + HRESULT hr;
TRACE("dst_buffer %p, file_format %u, src_texture %p, src_palette %p.\n", dst_buffer, file_format, src_texture, src_palette);
- if (!dst_buffer || !src_texture) return D3DERR_INVALIDCALL; - - if (file_format == D3DXIFF_DDS) - { - FIXME("DDS file format isn't supported yet\n"); - return E_NOTIMPL; - } + if (!dst_buffer || !src_texture || file_format > D3DXIFF_PFM) + return D3DERR_INVALIDCALL;
+ *dst_buffer = buffer = NULL; type = IDirect3DBaseTexture9_GetType(src_texture); - switch (type) + if (type < D3DRTYPE_TEXTURE || type > D3DRTYPE_CUBETEXTURE) + return D3DERR_INVALIDCALL; + + if (file_format != D3DXIFF_DDS) { - case D3DRTYPE_TEXTURE: - case D3DRTYPE_CUBETEXTURE: + if (type == D3DRTYPE_VOLUMETEXTURE) + { + IDirect3DVolume9 *volume; + + hr = IDirect3DVolumeTexture9_GetVolumeLevel((IDirect3DVolumeTexture9 *)src_texture, 0, &volume); + if (SUCCEEDED(hr)) + { + hr = D3DXSaveVolumeToFileInMemory(dst_buffer, file_format, volume, src_palette, NULL); + IDirect3DVolume9_Release(volume); + } + } + else { IDirect3DSurface9 *surface;
@@ -1884,26 +1898,106 @@ HRESULT WINAPI D3DXSaveTextureToFileInMemory(ID3DXBuffer **dst_buffer, D3DXIMAGE hr = D3DXSaveSurfaceToFileInMemory(dst_buffer, file_format, surface, src_palette, NULL); IDirect3DSurface9_Release(surface); } - break; }
- case D3DRTYPE_VOLUMETEXTURE: + return hr; + } + + levels = IDirect3DBaseTexture9_GetLevelCount(src_texture); + switch (type) + { + case D3DRTYPE_TEXTURE: { - IDirect3DVolume9 *volume; + IDirect3DTexture9 *texture = (IDirect3DTexture9 *)src_texture; + D3DSURFACE_DESC desc;
- hr = IDirect3DVolumeTexture9_GetVolumeLevel((IDirect3DVolumeTexture9 *)src_texture, 0, &volume); - if (SUCCEEDED(hr)) - { - hr = D3DXSaveVolumeToFileInMemory(dst_buffer, file_format, volume, src_palette, NULL); - IDirect3DVolume9_Release(volume); - } + hr = IDirect3DTexture9_GetLevelDesc(texture, 0, &desc); + if (FAILED(hr)) + break; + + fmt_desc = get_format_info(desc.Format); + if (is_unknown_format(fmt_desc)) + return E_NOTIMPL; + + set_volume_struct(&size, desc.Width, desc.Height, 1); break; }
default: - return D3DERR_INVALIDCALL; + return E_NOTIMPL; }
+ if (is_index_format(fmt_desc) && !src_palette) + return E_NOTIMPL; + + file_size = d3dx_calculate_layer_pixels_size(fmt_desc->format, size.width, size.height, size.depth, levels); + file_size += is_index_format(fmt_desc) ? sizeof(struct dds_header) + DDS_PALETTE_SIZE : sizeof(struct dds_header); + + hr = D3DXCreateBuffer(file_size, &buffer); + if (FAILED(hr)) + return hr; + + hr = d3dx_init_dds_header((struct dds_header *)ID3DXBuffer_GetBufferPointer(buffer), type, fmt_desc->format, &size, + levels); + if (FAILED(hr)) + goto exit; + + if (is_index_format(fmt_desc)) + memcpy((uint8_t *)ID3DXBuffer_GetBufferPointer(buffer) + sizeof(struct dds_header), src_palette, + DDS_PALETTE_SIZE); + + hr = d3dx_image_init(ID3DXBuffer_GetBufferPointer(buffer), ID3DXBuffer_GetBufferSize(buffer), &image, 0, 0); + if (FAILED(hr)) + goto exit; + + for (i = 0; i < levels; ++i) + { + IDirect3DSurface9 *src_surface, *tmp_surface; + struct d3dx_pixels src_pixels, dst_pixels; + D3DSURFACE_DESC src_surface_desc; + D3DLOCKED_RECT src_locked_rect; + RECT src_rect; + + hr = d3dx_image_get_pixels(&image, 0, i, &dst_pixels); + if (FAILED(hr)) + goto exit; + + hr = get_surface(type, src_texture, 0, i, &src_surface); + if (FAILED(hr)) + goto exit; + + hr = lock_surface(src_surface, NULL, &src_locked_rect, &tmp_surface, FALSE); + if (FAILED(hr)) + { + IDirect3DSurface9_Release(src_surface); + goto exit; + } + + IDirect3DTexture9_GetLevelDesc((IDirect3DTexture9 *)src_texture, i, &src_surface_desc); + SetRect(&src_rect, 0, 0, src_surface_desc.Width, src_surface_desc.Height); + set_d3dx_pixels(&src_pixels, src_locked_rect.pBits, src_locked_rect.Pitch, 0, src_palette, + src_surface_desc.Width, src_surface_desc.Height, 1, &src_rect); + + hr = d3dx_load_pixels_from_pixels(&dst_pixels, fmt_desc, &src_pixels, fmt_desc, D3DX_FILTER_NONE, 0); + if (FAILED(hr)) + { + unlock_surface(src_surface, NULL, tmp_surface, FALSE); + IDirect3DSurface9_Release(src_surface); + goto exit; + } + + hr = unlock_surface(src_surface, NULL, tmp_surface, FALSE); + IDirect3DSurface9_Release(src_surface); + if (FAILED(hr)) + goto exit; + } + + *dst_buffer = buffer; + +exit: + if (buffer && (buffer != *dst_buffer)) + ID3DXBuffer_Release(buffer); + return hr; }
From: Connor McAdams cmcadams@codeweavers.com
Signed-off-by: Connor McAdams cmcadams@codeweavers.com --- dlls/d3dx9_36/surface.c | 6 +++ dlls/d3dx9_36/tests/texture.c | 32 ++++++------- dlls/d3dx9_36/texture.c | 89 ++++++++++++++++++++++------------- 3 files changed, 76 insertions(+), 51 deletions(-)
diff --git a/dlls/d3dx9_36/surface.c b/dlls/d3dx9_36/surface.c index 3af573fb0e9..e3bc77bd52e 100644 --- a/dlls/d3dx9_36/surface.c +++ b/dlls/d3dx9_36/surface.c @@ -448,6 +448,12 @@ HRESULT d3dx_init_dds_header(struct dds_header *header, D3DRESOURCETYPE resource header->miplevels = mip_levels; }
+ if (resource_type == D3DRTYPE_CUBETEXTURE) + { + header->caps |= DDS_CAPS_COMPLEX; + header->caps2 |= (DDS_CAPS2_CUBEMAP | DDS_CAPS2_CUBEMAP_ALL_FACES); + } + if (header->pixel_format.flags & DDS_PF_ALPHA || header->pixel_format.flags & DDS_PF_ALPHA_ONLY) header->caps |= DDSCAPS_ALPHA; if (header->pixel_format.flags & DDS_PF_INDEXED) diff --git a/dlls/d3dx9_36/tests/texture.c b/dlls/d3dx9_36/tests/texture.c index 0a0843074d3..71ff20648b3 100644 --- a/dlls/d3dx9_36/tests/texture.c +++ b/dlls/d3dx9_36/tests/texture.c @@ -3177,7 +3177,7 @@ static void test_save_texture_to_dds_file(IDirect3DDevice9 *device) (DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT | DDSD_MIPMAPCOUNT), 4, 4, 0, 0, 3, (DDSCAPS_TEXTURE | DDSCAPS_PALETTE | DDSCAPS_MIPMAP | DDSCAPS_COMPLEX), (DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_ALLFACES), - PALETTED_DDS_FILE_HEADER_SIZE + (126), .todo_hr = TRUE + PALETTED_DDS_FILE_HEADER_SIZE + (126) }, { D3DRTYPE_VOLUMETEXTURE, D3DFMT_P8, D3DPOOL_SCRATCH, 4, 4, 4, 3, test_palette, D3D_OK, { 32, DDS_PF_INDEXED, 0, 8, 0, 0, 0, 0 }, @@ -3196,7 +3196,7 @@ static void test_save_texture_to_dds_file(IDirect3DDevice9 *device) (DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT | DDSD_MIPMAPCOUNT), 4, 4, 0, 0, 3, (DDSCAPS_TEXTURE | DDSCAPS_MIPMAP | DDSCAPS_ALPHA | DDSCAPS_COMPLEX), (DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_ALLFACES), - DDS_FILE_HEADER_SIZE + (504), .todo_hr = TRUE + DDS_FILE_HEADER_SIZE + (504) }, /* 5 */ /* @@ -3224,7 +3224,7 @@ static void test_save_texture_to_dds_file(IDirect3DDevice9 *device) { 32, DDS_PF_RGB | DDS_PF_ALPHA, 0, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000 }, (DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT), 4, 4, 0, 0, 0, (DDSCAPS_TEXTURE | DDSCAPS_ALPHA | DDSCAPS_COMPLEX), (DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_ALLFACES), - DDS_FILE_HEADER_SIZE + (384), .todo_hr = TRUE + DDS_FILE_HEADER_SIZE + (384) }, { D3DRTYPE_VOLUMETEXTURE, D3DFMT_A8R8G8B8, D3DPOOL_SYSTEMMEM, 4, 4, 4, 1, NULL, D3D_OK, { 32, DDS_PF_RGB | DDS_PF_ALPHA, 0, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000 }, @@ -3416,24 +3416,20 @@ static void test_D3DXSaveTextureToFileInMemory(IDirect3DDevice9 *device) ID3DXBuffer_Release(buffer); }
- todo_wine { hr = D3DXSaveTextureToFileInMemory(&buffer, D3DXIFF_DDS, (IDirect3DBaseTexture9 *)cube_texture, NULL); ok(hr == D3D_OK, "D3DXSaveTextureToFileInMemory returned %#lx, expected %#lx\n", hr, D3D_OK); - if (SUCCEEDED(hr)) - { - buffer_pointer = ID3DXBuffer_GetBufferPointer(buffer); - buffer_size = ID3DXBuffer_GetBufferSize(buffer); - hr = D3DXGetImageInfoFromFileInMemory(buffer_pointer, buffer_size, &info); - ok(hr == D3D_OK, "D3DXGetImageInfoFromFileInMemory returned %#lx, expected %#lx\n", hr, D3D_OK);
- ok(info.Width == 256, "Got width %u, expected %u\n", info.Width, 256); - ok(info.Height == 256, "Got height %u, expected %u\n", info.Height, 256); - ok(info.MipLevels == 9, "Got miplevels %u, expected %u\n", info.MipLevels, 9); - ok(info.ResourceType == D3DRTYPE_CUBETEXTURE, "Got resource type %#x, expected %#x\n", info.ResourceType, D3DRTYPE_CUBETEXTURE); - ok(info.ImageFileFormat == D3DXIFF_DDS, "Got file format %#x, expected %#x\n", info.ImageFileFormat, D3DXIFF_DDS); - ID3DXBuffer_Release(buffer); - } - } + buffer_pointer = ID3DXBuffer_GetBufferPointer(buffer); + buffer_size = ID3DXBuffer_GetBufferSize(buffer); + hr = D3DXGetImageInfoFromFileInMemory(buffer_pointer, buffer_size, &info); + ok(hr == D3D_OK, "D3DXGetImageInfoFromFileInMemory returned %#lx, expected %#lx\n", hr, D3D_OK); + + ok(info.Width == 256, "Got width %u, expected %u\n", info.Width, 256); + ok(info.Height == 256, "Got height %u, expected %u\n", info.Height, 256); + ok(info.MipLevels == 9, "Got miplevels %u, expected %u\n", info.MipLevels, 9); + ok(info.ResourceType == D3DRTYPE_CUBETEXTURE, "Got resource type %#x, expected %#x\n", info.ResourceType, D3DRTYPE_CUBETEXTURE); + ok(info.ImageFileFormat == D3DXIFF_DDS, "Got file format %#x, expected %#x\n", info.ImageFileFormat, D3DXIFF_DDS); + ID3DXBuffer_Release(buffer);
IDirect3DCubeTexture9_Release(cube_texture);
diff --git a/dlls/d3dx9_36/texture.c b/dlls/d3dx9_36/texture.c index 55419fbf1ba..b55c9c696c9 100644 --- a/dlls/d3dx9_36/texture.c +++ b/dlls/d3dx9_36/texture.c @@ -1857,7 +1857,7 @@ HRESULT WINAPI D3DXSaveTextureToFileInMemory(ID3DXBuffer **dst_buffer, D3DXIMAGE IDirect3DBaseTexture9 *src_texture, const PALETTEENTRY *src_palette) { const struct pixel_format_desc *fmt_desc = NULL; - unsigned int levels, file_size, i; + unsigned int levels, file_size, i, j; struct d3dx_image image = { 0 }; D3DRESOURCETYPE type; ID3DXBuffer *buffer; @@ -1923,6 +1923,24 @@ HRESULT WINAPI D3DXSaveTextureToFileInMemory(ID3DXBuffer **dst_buffer, D3DXIMAGE break; }
+ case D3DRTYPE_CUBETEXTURE: + { + IDirect3DCubeTexture9 *texture = (IDirect3DCubeTexture9 *)src_texture; + D3DSURFACE_DESC desc; + + hr = IDirect3DCubeTexture9_GetLevelDesc(texture, 0, &desc); + if (FAILED(hr)) + break; + + fmt_desc = get_format_info(desc.Format); + if (is_unknown_format(fmt_desc)) + return E_NOTIMPL; + + set_volume_struct(&size, desc.Width, desc.Height, 1); + break; + } + + default: return E_NOTIMPL; } @@ -1931,6 +1949,8 @@ HRESULT WINAPI D3DXSaveTextureToFileInMemory(ID3DXBuffer **dst_buffer, D3DXIMAGE return E_NOTIMPL;
file_size = d3dx_calculate_layer_pixels_size(fmt_desc->format, size.width, size.height, size.depth, levels); + if (type == D3DRTYPE_CUBETEXTURE) + file_size *= 6; file_size += is_index_format(fmt_desc) ? sizeof(struct dds_header) + DDS_PALETTE_SIZE : sizeof(struct dds_header);
hr = D3DXCreateBuffer(file_size, &buffer); @@ -1950,46 +1970,49 @@ HRESULT WINAPI D3DXSaveTextureToFileInMemory(ID3DXBuffer **dst_buffer, D3DXIMAGE if (FAILED(hr)) goto exit;
- for (i = 0; i < levels; ++i) + for (j = 0; j < image.layer_count; ++j) { - IDirect3DSurface9 *src_surface, *tmp_surface; - struct d3dx_pixels src_pixels, dst_pixels; - D3DSURFACE_DESC src_surface_desc; - D3DLOCKED_RECT src_locked_rect; - RECT src_rect; + for (i = 0; i < levels; ++i) + { + IDirect3DSurface9 *src_surface, *tmp_surface; + struct d3dx_pixels src_pixels, dst_pixels; + D3DSURFACE_DESC src_surface_desc; + D3DLOCKED_RECT src_locked_rect; + RECT src_rect;
- hr = d3dx_image_get_pixels(&image, 0, i, &dst_pixels); - if (FAILED(hr)) - goto exit; + hr = d3dx_image_get_pixels(&image, j, i, &dst_pixels); + if (FAILED(hr)) + goto exit;
- hr = get_surface(type, src_texture, 0, i, &src_surface); - if (FAILED(hr)) - goto exit; + hr = get_surface(type, src_texture, j, i, &src_surface); + if (FAILED(hr)) + goto exit;
- hr = lock_surface(src_surface, NULL, &src_locked_rect, &tmp_surface, FALSE); - if (FAILED(hr)) - { - IDirect3DSurface9_Release(src_surface); - goto exit; - } + hr = lock_surface(src_surface, NULL, &src_locked_rect, &tmp_surface, FALSE); + if (FAILED(hr)) + { + IDirect3DSurface9_Release(src_surface); + goto exit; + }
- IDirect3DTexture9_GetLevelDesc((IDirect3DTexture9 *)src_texture, i, &src_surface_desc); - SetRect(&src_rect, 0, 0, src_surface_desc.Width, src_surface_desc.Height); - set_d3dx_pixels(&src_pixels, src_locked_rect.pBits, src_locked_rect.Pitch, 0, src_palette, - src_surface_desc.Width, src_surface_desc.Height, 1, &src_rect); + IDirect3DTexture9_GetLevelDesc((IDirect3DTexture9 *)src_texture, i, &src_surface_desc); + SetRect(&src_rect, 0, 0, src_surface_desc.Width, src_surface_desc.Height); + set_d3dx_pixels(&src_pixels, src_locked_rect.pBits, src_locked_rect.Pitch, 0, src_palette, + src_surface_desc.Width, src_surface_desc.Height, 1, &src_rect);
- hr = d3dx_load_pixels_from_pixels(&dst_pixels, fmt_desc, &src_pixels, fmt_desc, D3DX_FILTER_NONE, 0); - if (FAILED(hr)) - { - unlock_surface(src_surface, NULL, tmp_surface, FALSE); + hr = d3dx_load_pixels_from_pixels(&dst_pixels, fmt_desc, &src_pixels, fmt_desc, D3DX_FILTER_NONE, 0); + if (FAILED(hr)) + { + unlock_surface(src_surface, NULL, tmp_surface, FALSE); + IDirect3DSurface9_Release(src_surface); + goto exit; + } + + hr = unlock_surface(src_surface, NULL, tmp_surface, FALSE); IDirect3DSurface9_Release(src_surface); - goto exit; + if (FAILED(hr)) + goto exit; } - - hr = unlock_surface(src_surface, NULL, tmp_surface, FALSE); - IDirect3DSurface9_Release(src_surface); - if (FAILED(hr)) - goto exit; }
*dst_buffer = buffer;
From: Connor McAdams cmcadams@codeweavers.com
Signed-off-by: Connor McAdams cmcadams@codeweavers.com --- dlls/d3dx9_36/tests/texture.c | 37 +++++------- dlls/d3dx9_36/texture.c | 105 +++++++++++++++++++++++++--------- 2 files changed, 91 insertions(+), 51 deletions(-)
diff --git a/dlls/d3dx9_36/tests/texture.c b/dlls/d3dx9_36/tests/texture.c index 71ff20648b3..640a2d24e80 100644 --- a/dlls/d3dx9_36/tests/texture.c +++ b/dlls/d3dx9_36/tests/texture.c @@ -3183,7 +3183,7 @@ static void test_save_texture_to_dds_file(IDirect3DDevice9 *device) { 32, DDS_PF_INDEXED, 0, 8, 0, 0, 0, 0 }, (DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT | DDSD_MIPMAPCOUNT | DDSD_DEPTH), 4, 4, 0, 4, 3, (DDSCAPS_TEXTURE | DDSCAPS_PALETTE | DDSCAPS_MIPMAP | DDSCAPS_COMPLEX), (DDSCAPS2_VOLUME), - PALETTED_DDS_FILE_HEADER_SIZE + 73, .todo_hr = TRUE + PALETTED_DDS_FILE_HEADER_SIZE + 73 }, /* D3DFMT_A8R8G8B8 textures with multiple levels. */ { D3DRTYPE_TEXTURE, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, 4, 4, 0, 3, NULL, D3D_OK, @@ -3203,16 +3203,13 @@ static void test_save_texture_to_dds_file(IDirect3DDevice9 *device) * Volume texture with D3DPOOL default. Can't be mapped for read, * can't be saved. */ - { D3DRTYPE_VOLUMETEXTURE, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, 4, 4, 4, 3, NULL, D3DERR_INVALIDCALL, - .todo_hr = TRUE - }, + { D3DRTYPE_VOLUMETEXTURE, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, 4, 4, 4, 3, NULL, D3DERR_INVALIDCALL }, /* D3DPOOL_SYSTEMMEM can be saved. */ { D3DRTYPE_VOLUMETEXTURE, D3DFMT_A8R8G8B8, D3DPOOL_SYSTEMMEM, 4, 4, 4, 3, NULL, D3D_OK, { 32, DDS_PF_RGB | DDS_PF_ALPHA, 0, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000 }, (DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT | DDSD_DEPTH | DDSD_MIPMAPCOUNT), 4, 4, 0, 4, 3, (DDSCAPS_TEXTURE | DDSCAPS_MIPMAP | DDSCAPS_ALPHA | DDSCAPS_COMPLEX ), (DDSCAPS2_VOLUME), DDS_FILE_HEADER_SIZE + 292, - .todo_hr = TRUE }, /* Single mip level, no mip flags. */ { D3DRTYPE_TEXTURE, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, 4, 4, 0, 1, NULL, D3D_OK, @@ -3230,7 +3227,6 @@ static void test_save_texture_to_dds_file(IDirect3DDevice9 *device) { 32, DDS_PF_RGB | DDS_PF_ALPHA, 0, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000 }, (DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT | DDSD_DEPTH), 4, 4, 0, 4, 0, (DDSCAPS_TEXTURE | DDSCAPS_ALPHA), (DDSCAPS2_VOLUME), DDS_FILE_HEADER_SIZE + 256, - .todo_hr = TRUE }, /* 10. */ /* Volume texture with a depth of 1. */ @@ -3238,7 +3234,6 @@ static void test_save_texture_to_dds_file(IDirect3DDevice9 *device) { 32, DDS_PF_RGB | DDS_PF_ALPHA, 0, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000 }, (DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT), 4, 4, 0, 0, 0, (DDSCAPS_TEXTURE | DDSCAPS_ALPHA), 0, DDS_FILE_HEADER_SIZE + 64, - .todo_hr = TRUE }, }; struct @@ -3459,25 +3454,21 @@ static void test_D3DXSaveTextureToFileInMemory(IDirect3DDevice9 *device) ID3DXBuffer_Release(buffer); }
- todo_wine { hr = D3DXSaveTextureToFileInMemory(&buffer, D3DXIFF_DDS, (IDirect3DBaseTexture9 *)volume_texture, NULL); ok(hr == D3D_OK, "D3DXSaveTextureToFileInMemory returned %#lx, expected %#lx\n", hr, D3D_OK); - if (SUCCEEDED(hr)) - { - buffer_pointer = ID3DXBuffer_GetBufferPointer(buffer); - buffer_size = ID3DXBuffer_GetBufferSize(buffer); - hr = D3DXGetImageInfoFromFileInMemory(buffer_pointer, buffer_size, &info); - ok(hr == D3D_OK, "D3DXGetImageInfoFromFileInMemory returned %#lx, expected %#lx\n", hr, D3D_OK);
- ok(info.Width == 256, "Got width %u, expected %u\n", info.Width, 256); - ok(info.Height == 256, "Got height %u, expected %u\n", info.Height, 256); - ok(info.Depth == 256, "Got depth %u, expected %u\n", info.Depth, 256); - ok(info.MipLevels == 9, "Got miplevels %u, expected %u\n", info.MipLevels, 9); - ok(info.ResourceType == D3DRTYPE_VOLUMETEXTURE, "Got resource type %#x, expected %#x\n", info.ResourceType, D3DRTYPE_VOLUMETEXTURE); - ok(info.ImageFileFormat == D3DXIFF_DDS, "Got file format %#x, expected %#x\n", info.ImageFileFormat, D3DXIFF_DDS); - ID3DXBuffer_Release(buffer); - } - } + buffer_pointer = ID3DXBuffer_GetBufferPointer(buffer); + buffer_size = ID3DXBuffer_GetBufferSize(buffer); + hr = D3DXGetImageInfoFromFileInMemory(buffer_pointer, buffer_size, &info); + ok(hr == D3D_OK, "D3DXGetImageInfoFromFileInMemory returned %#lx, expected %#lx\n", hr, D3D_OK); + + ok(info.Width == 256, "Got width %u, expected %u\n", info.Width, 256); + ok(info.Height == 256, "Got height %u, expected %u\n", info.Height, 256); + ok(info.Depth == 256, "Got depth %u, expected %u\n", info.Depth, 256); + ok(info.MipLevels == 9, "Got miplevels %u, expected %u\n", info.MipLevels, 9); + ok(info.ResourceType == D3DRTYPE_VOLUMETEXTURE, "Got resource type %#x, expected %#x\n", info.ResourceType, D3DRTYPE_VOLUMETEXTURE); + ok(info.ImageFileFormat == D3DXIFF_DDS, "Got file format %#x, expected %#x\n", info.ImageFileFormat, D3DXIFF_DDS); + ID3DXBuffer_Release(buffer);
IDirect3DVolumeTexture9_Release(volume_texture);
diff --git a/dlls/d3dx9_36/texture.c b/dlls/d3dx9_36/texture.c index b55c9c696c9..929922004e5 100644 --- a/dlls/d3dx9_36/texture.c +++ b/dlls/d3dx9_36/texture.c @@ -1940,9 +1940,26 @@ HRESULT WINAPI D3DXSaveTextureToFileInMemory(ID3DXBuffer **dst_buffer, D3DXIMAGE break; }
+ case D3DRTYPE_VOLUMETEXTURE: + { + IDirect3DVolumeTexture9 *texture = (IDirect3DVolumeTexture9 *)src_texture; + D3DVOLUME_DESC desc; + + hr = IDirect3DVolumeTexture9_GetLevelDesc(texture, 0, &desc); + if (FAILED(hr)) + break; + + fmt_desc = get_format_info(desc.Format); + if (is_unknown_format(fmt_desc)) + return E_NOTIMPL; + + set_volume_struct(&size, desc.Width, desc.Height, desc.Depth); + break; + }
default: - return E_NOTIMPL; + assert(0); /* Should not happen. */ + return E_FAIL; }
if (is_index_format(fmt_desc) && !src_palette) @@ -1970,51 +1987,83 @@ HRESULT WINAPI D3DXSaveTextureToFileInMemory(ID3DXBuffer **dst_buffer, D3DXIMAGE if (FAILED(hr)) goto exit;
- for (j = 0; j < image.layer_count; ++j) + if (type != D3DRTYPE_VOLUMETEXTURE) { + for (j = 0; j < image.layer_count; ++j) + { + for (i = 0; i < levels; ++i) + { + IDirect3DSurface9 *src_surface, *tmp_surface; + struct d3dx_pixels src_pixels, dst_pixels; + D3DSURFACE_DESC src_surface_desc; + D3DLOCKED_RECT src_locked_rect; + RECT src_rect; + + hr = d3dx_image_get_pixels(&image, j, i, &dst_pixels); + if (FAILED(hr)) + goto exit; + + hr = get_surface(type, src_texture, j, i, &src_surface); + if (FAILED(hr)) + goto exit; + + hr = lock_surface(src_surface, NULL, &src_locked_rect, &tmp_surface, FALSE); + if (FAILED(hr)) + { + IDirect3DSurface9_Release(src_surface); + goto exit; + } + + IDirect3DTexture9_GetLevelDesc((IDirect3DTexture9 *)src_texture, i, &src_surface_desc); + SetRect(&src_rect, 0, 0, src_surface_desc.Width, src_surface_desc.Height); + set_d3dx_pixels(&src_pixels, src_locked_rect.pBits, src_locked_rect.Pitch, 0, src_palette, + src_surface_desc.Width, src_surface_desc.Height, 1, &src_rect); + + hr = d3dx_load_pixels_from_pixels(&dst_pixels, fmt_desc, &src_pixels, fmt_desc, D3DX_FILTER_NONE, 0); + if (FAILED(hr)) + { + unlock_surface(src_surface, NULL, tmp_surface, FALSE); + IDirect3DSurface9_Release(src_surface); + goto exit; + } + + hr = unlock_surface(src_surface, NULL, tmp_surface, FALSE); + IDirect3DSurface9_Release(src_surface); + if (FAILED(hr)) + goto exit; + } + } + } + else + { + IDirect3DVolumeTexture9 *volume_tex = (IDirect3DVolumeTexture9 *)src_texture; + for (i = 0; i < levels; ++i) { - IDirect3DSurface9 *src_surface, *tmp_surface; struct d3dx_pixels src_pixels, dst_pixels; - D3DSURFACE_DESC src_surface_desc; - D3DLOCKED_RECT src_locked_rect; + D3DVOLUME_DESC src_volume_desc; + D3DLOCKED_BOX src_locked_box; RECT src_rect;
- hr = d3dx_image_get_pixels(&image, j, i, &dst_pixels); + hr = d3dx_image_get_pixels(&image, 0, i, &dst_pixels); if (FAILED(hr)) goto exit;
- hr = get_surface(type, src_texture, j, i, &src_surface); + hr = IDirect3DVolumeTexture9_LockBox(volume_tex, i, &src_locked_box, NULL, D3DLOCK_READONLY); if (FAILED(hr)) goto exit;
- hr = lock_surface(src_surface, NULL, &src_locked_rect, &tmp_surface, FALSE); - if (FAILED(hr)) - { - IDirect3DSurface9_Release(src_surface); - goto exit; - } - - IDirect3DTexture9_GetLevelDesc((IDirect3DTexture9 *)src_texture, i, &src_surface_desc); - SetRect(&src_rect, 0, 0, src_surface_desc.Width, src_surface_desc.Height); - set_d3dx_pixels(&src_pixels, src_locked_rect.pBits, src_locked_rect.Pitch, 0, src_palette, - src_surface_desc.Width, src_surface_desc.Height, 1, &src_rect); + IDirect3DVolumeTexture9_GetLevelDesc(volume_tex, i, &src_volume_desc); + SetRect(&src_rect, 0, 0, src_volume_desc.Width, src_volume_desc.Height); + set_d3dx_pixels(&src_pixels, src_locked_box.pBits, src_locked_box.RowPitch, src_locked_box.SlicePitch, + src_palette, src_volume_desc.Width, src_volume_desc.Height, src_volume_desc.Depth, &src_rect);
hr = d3dx_load_pixels_from_pixels(&dst_pixels, fmt_desc, &src_pixels, fmt_desc, D3DX_FILTER_NONE, 0); - if (FAILED(hr)) - { - unlock_surface(src_surface, NULL, tmp_surface, FALSE); - IDirect3DSurface9_Release(src_surface); - goto exit; - } - - hr = unlock_surface(src_surface, NULL, tmp_surface, FALSE); - IDirect3DSurface9_Release(src_surface); + IDirect3DVolumeTexture9_UnlockBox(volume_tex, i); if (FAILED(hr)) goto exit; } } - *dst_buffer = buffer;
exit: