This resumes the previous behavior when hidraw is the only backend enabled.
From: Ivo Ivanov logos128@gmail.com
--- dlls/winebus.sys/main.c | 3 +++ 1 file changed, 3 insertions(+)
diff --git a/dlls/winebus.sys/main.c b/dlls/winebus.sys/main.c index 2476e3a9cdb..fa0a9a998d7 100644 --- a/dlls/winebus.sys/main.c +++ b/dlls/winebus.sys/main.c @@ -412,6 +412,9 @@ static BOOL is_hidraw_enabled(WORD vid, WORD pid)
if (check_bus_option(L"DisableHidraw", FALSE)) return FALSE;
+ if (!check_bus_option(L"Enable SDL", 1) && check_bus_option(L"DisableInput", 0)) + prefer_hidraw = TRUE; + if (is_dualshock4_gamepad(vid, pid)) prefer_hidraw = TRUE; if (is_dualsense_gamepad(vid, pid)) prefer_hidraw = TRUE;
This merge request was approved by Rémi Bernon.