Goes atop MR 372. The last four commits are of this MR.
From: Conor McCarthy cmccarthy@codeweavers.com
--- libs/vkd3d-shader/dxil.c | 134 ++++++++++++++++++++++- libs/vkd3d-shader/vkd3d_shader_private.h | 1 + 2 files changed, 134 insertions(+), 1 deletion(-)
diff --git a/libs/vkd3d-shader/dxil.c b/libs/vkd3d-shader/dxil.c index bfb34d248..19a9758ab 100644 --- a/libs/vkd3d-shader/dxil.c +++ b/libs/vkd3d-shader/dxil.c @@ -20,6 +20,8 @@
#define VKD3D_SM6_VERSION_MAJOR(version) (((version) >> 4) & 0xf) #define VKD3D_SM6_VERSION_MINOR(version) (((version) >> 0) & 0xf) +/* Two seems to be the maximum but leave some extra room. */ +#define VKD3D_SM6_MAX_METADATA_TABLES 4
#define BITCODE_MAGIC VKD3D_MAKE_TAG('B', 'C', 0xc0, 0xde) #define DXIL_OP_MAX_OPERANDS 17 @@ -114,6 +116,19 @@ enum bitcode_function_code FUNC_CODE_INST_CMPXCHG = 46, };
+enum bitcode_metadata_code +{ + METADATA_STRING = 1, + METADATA_VALUE = 2, + METADATA_NODE = 3, + METADATA_NAME = 4, + METADATA_DISTINCT_NODE = 5, + METADATA_KIND = 6, + METADATA_LOCATION = 7, + METADATA_NAMED_NODE = 10, + METADATA_ATTACHMENT = 11, +}; + enum bitcode_type_code { TYPE_CODE_NUMENTRY = 1, @@ -278,6 +293,26 @@ struct dxil_block size_t record_count; };
+enum sm6_metadata_type +{ + VKD3D_METADATA_STRING, +}; + +struct sm6_metadata_value +{ + enum sm6_metadata_type type; + union + { + char *string_value; + } u; +}; + +struct sm6_metadata_table +{ + struct sm6_metadata_value *values; + unsigned int count; +}; + struct sm6_parser { const uint32_t *ptr, *start, *end; @@ -292,6 +327,7 @@ struct sm6_parser
struct sm6_type *types; size_t type_count; + struct sm6_type *metadata_type;
struct sm6_symbol *global_symbols; size_t global_symbol_count; @@ -302,6 +338,8 @@ struct sm6_parser struct sm6_function *functions; size_t function_count;
+ struct sm6_metadata_table metadata_tables[VKD3D_SM6_MAX_METADATA_TABLES]; + struct sm6_value *values; size_t value_count; size_t value_capacity; @@ -1173,6 +1211,7 @@ static enum vkd3d_result sm6_parser_type_table_init(struct sm6_parser *sm6)
case TYPE_CODE_METADATA: type->class = TYPE_CLASS_METADATA; + sm6->metadata_type = type; break;
case TYPE_CODE_NUMENTRY: @@ -2818,6 +2857,80 @@ static enum vkd3d_result sm6_parser_module_init(struct sm6_parser *sm6, const st return VKD3D_OK; }
+static enum vkd3d_result sm6_parser_metadata_init(struct sm6_parser *sm6, const struct dxil_block *block, + struct sm6_metadata_table *table) +{ + struct sm6_metadata_value *values, *m; + unsigned int i, count, table_idx; + const struct dxil_record *record; + + for (i = 0, count = 0; i < block->record_count; ++i) + count += block->records[i]->code != METADATA_NAME; + + if (!(values = vkd3d_calloc(count, sizeof(*values)))) + { + ERR("Failed to allocate metadata tables.\n"); + vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_OUT_OF_MEMORY, + "Out of memory allocating metadata tables."); + return VKD3D_ERROR_OUT_OF_MEMORY; + } + table->values = values; + + for (i = 0; i < block->record_count; ++i) + { + record = block->records[i]; + + table_idx = table->count; + m = &values[table_idx]; + + switch (record->code) + { + case METADATA_STRING: + /* LLVM allows an empty string here. */ + m->type = VKD3D_METADATA_STRING; + if (!(m->u.string_value = dxil_record_to_string(record, 0, sm6))) + { + ERR("Failed to allocate string.\n"); + return VKD3D_ERROR_OUT_OF_MEMORY; + } + break; + + default: + FIXME("Unhandled metadata type %u.\n", record->code); + vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_METADATA, + "Metadata type %u is unhandled.", record->code); + return VKD3D_ERROR_INVALID_SHADER; + } + ++table->count; + } + + return VKD3D_OK; +} + +static void sm6_metadata_value_destroy(struct sm6_metadata_value *m) +{ + switch (m->type) + { + case VKD3D_METADATA_STRING: + vkd3d_free(m->u.string_value); + break; + default: + break; + } +} + +static void sm6_parser_metadata_cleanup(struct sm6_parser *sm6) +{ + unsigned int i, j; + + for (i = 0; i < ARRAY_SIZE(sm6->metadata_tables); ++i) + { + for (j = 0; j < sm6->metadata_tables[i].count; ++j) + sm6_metadata_value_destroy(&sm6->metadata_tables[i].values[j]); + vkd3d_free(sm6->metadata_tables[i].values); + } +} + static void sm6_type_table_cleanup(struct sm6_type *types, size_t count) { size_t i; @@ -2881,6 +2994,7 @@ static void sm6_parser_destroy(struct vkd3d_shader_parser *parser) sm6_type_table_cleanup(sm6->types, sm6->type_count); sm6_symtab_cleanup(sm6->global_symbols, sm6->global_symbol_count); sm6_functions_cleanup(sm6->functions, sm6->function_count); + sm6_parser_metadata_cleanup(sm6); vkd3d_free(sm6->values); free_shader_desc(&parser->shader_desc); vkd3d_free(sm6); @@ -2904,7 +3018,7 @@ static enum vkd3d_result sm6_parser_init(struct sm6_parser *sm6, const uint32_t struct vkd3d_shader_version version; struct dxil_block *block; enum vkd3d_result ret; - unsigned int i; + unsigned int i, j;
count = byte_code_size / sizeof(*byte_code); if (count < 6) @@ -3091,6 +3205,24 @@ static enum vkd3d_result sm6_parser_init(struct sm6_parser *sm6, const uint32_t return ret; }
+ for (i = 0, j = 0; i < sm6->root_block.child_block_count; ++i) + { + block = sm6->root_block.child_blocks[i]; + if (block->id != METADATA_BLOCK) + continue; + + if (j == ARRAY_SIZE(sm6->metadata_tables)) + { + FIXME("Too many metadata tables.\n"); + vkd3d_shader_error(message_context, &location, VKD3D_SHADER_ERROR_DXIL_INVALID_METADATA, + "A metadata table count greater than %zu is unsupported.", ARRAY_SIZE(sm6->metadata_tables)); + return VKD3D_ERROR_INVALID_SHADER; + } + + if ((ret = sm6_parser_metadata_init(sm6, block, &sm6->metadata_tables[j++])) < 0) + return ret; + } + sm6_parser_init_output_signature(sm6, output_signature); sm6_parser_init_input_signature(sm6, input_signature);
diff --git a/libs/vkd3d-shader/vkd3d_shader_private.h b/libs/vkd3d-shader/vkd3d_shader_private.h index 495bda146..f94a12df7 100644 --- a/libs/vkd3d-shader/vkd3d_shader_private.h +++ b/libs/vkd3d-shader/vkd3d_shader_private.h @@ -176,6 +176,7 @@ enum vkd3d_shader_error VKD3D_SHADER_ERROR_DXIL_INVALID_MODULE = 8011, VKD3D_SHADER_ERROR_DXIL_INVALID_OPERAND = 8012, VKD3D_SHADER_ERROR_DXIL_UNHANDLED_INTRINSIC = 8013, + VKD3D_SHADER_ERROR_DXIL_INVALID_METADATA = 8014,
VKD3D_SHADER_WARNING_DXIL_UNKNOWN_MAGIC_NUMBER = 8300, VKD3D_SHADER_WARNING_DXIL_UNKNOWN_SHADER_TYPE = 8301,
From: Conor McCarthy cmccarthy@codeweavers.com
--- libs/vkd3d-shader/dxil.c | 76 ++++++++++++++++++++++++++++++++++++++++ 1 file changed, 76 insertions(+)
diff --git a/libs/vkd3d-shader/dxil.c b/libs/vkd3d-shader/dxil.c index 19a9758ab..d36224999 100644 --- a/libs/vkd3d-shader/dxil.c +++ b/libs/vkd3d-shader/dxil.c @@ -295,15 +295,25 @@ struct dxil_block
enum sm6_metadata_type { + VKD3D_METADATA_NODE, VKD3D_METADATA_STRING, };
+struct sm6_metadata_node +{ + bool is_distinct; + unsigned int operand_count; + struct sm6_metadata_value *operands[]; +}; + struct sm6_metadata_value { enum sm6_metadata_type type; + const struct sm6_type *value_type; union { char *string_value; + struct sm6_metadata_node *node; } u; };
@@ -2857,12 +2867,69 @@ static enum vkd3d_result sm6_parser_module_init(struct sm6_parser *sm6, const st return VKD3D_OK; }
+static enum vkd3d_result metadata_value_create_node(struct sm6_metadata_value *m, struct sm6_metadata_table *table, + unsigned int dst_idx, unsigned int end_count, const struct dxil_record *record, struct sm6_parser *sm6) +{ + struct sm6_metadata_node *node; + unsigned int i; + + m->type = VKD3D_METADATA_NODE; + if (!(m->value_type = sm6->metadata_type)) + { + WARN("Metadata type not found.\n"); + vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_METADATA, + "The type for metadata values was not found."); + return VKD3D_ERROR_INVALID_SHADER; + } + if (!(node = vkd3d_malloc(offsetof(struct sm6_metadata_node, operands[record->operand_count])))) + { + ERR("Failed to allocate metadata node with %u operands.\n", record->operand_count); + vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_OUT_OF_MEMORY, + "Out of memory allocating a metadata node with %u operands.", record->operand_count); + return VKD3D_ERROR_OUT_OF_MEMORY; + } + m->u.node = node; + + node->is_distinct = record->code == METADATA_DISTINCT_NODE; + + for (i = 0; i < record->operand_count; ++i) + { + uint64_t ref; + + ref = record->operands[i] - 1; + if (record->operands[i] >= 1 && ref >= end_count) + { + WARN("Invalid metadata index %"PRIu64".\n", ref); + vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_METADATA, + "Metadata index %"PRIu64" is invalid.", ref); + vkd3d_free(node); + return VKD3D_ERROR_INVALID_SHADER; + } + + if (!node->is_distinct && ref == dst_idx) + { + WARN("Metadata self-reference at index %u.\n", dst_idx); + vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_METADATA, + "Metadata index %u is self-referencing.", dst_idx); + vkd3d_free(node); + return VKD3D_ERROR_INVALID_SHADER; + } + + node->operands[i] = (record->operands[i] >= 1) ? &table->values[ref] : NULL; + } + + node->operand_count = record->operand_count; + + return VKD3D_OK; +} + static enum vkd3d_result sm6_parser_metadata_init(struct sm6_parser *sm6, const struct dxil_block *block, struct sm6_metadata_table *table) { struct sm6_metadata_value *values, *m; unsigned int i, count, table_idx; const struct dxil_record *record; + enum vkd3d_result ret;
for (i = 0, count = 0; i < block->record_count; ++i) count += block->records[i]->code != METADATA_NAME; @@ -2885,6 +2952,12 @@ static enum vkd3d_result sm6_parser_metadata_init(struct sm6_parser *sm6, const
switch (record->code) { + case METADATA_DISTINCT_NODE: + case METADATA_NODE: + if ((ret = metadata_value_create_node(m, table, table_idx, count, record, sm6)) < 0) + return ret; + break; + case METADATA_STRING: /* LLVM allows an empty string here. */ m->type = VKD3D_METADATA_STRING; @@ -2911,6 +2984,9 @@ static void sm6_metadata_value_destroy(struct sm6_metadata_value *m) { switch (m->type) { + case VKD3D_METADATA_NODE: + vkd3d_free(m->u.node); + break; case VKD3D_METADATA_STRING: vkd3d_free(m->u.string_value); break;
From: Conor McCarthy cmccarthy@codeweavers.com
--- libs/vkd3d-shader/dxil.c | 54 +++++++++++++++++++++++- libs/vkd3d-shader/vkd3d_shader_private.h | 1 + 2 files changed, 54 insertions(+), 1 deletion(-)
diff --git a/libs/vkd3d-shader/dxil.c b/libs/vkd3d-shader/dxil.c index d36224999..2c04f5d16 100644 --- a/libs/vkd3d-shader/dxil.c +++ b/libs/vkd3d-shader/dxil.c @@ -297,6 +297,7 @@ enum sm6_metadata_type { VKD3D_METADATA_NODE, VKD3D_METADATA_STRING, + VKD3D_METADATA_VALUE, };
struct sm6_metadata_node @@ -313,6 +314,7 @@ struct sm6_metadata_value union { char *string_value; + const struct sm6_value *value; struct sm6_metadata_node *node; } u; }; @@ -1601,6 +1603,11 @@ static inline bool sm6_value_is_undef(const struct sm6_value *value) return sm6_value_is_register(value) && value->u.reg.type == VKD3DSPR_UNDEF; }
+static bool sm6_value_is_icb(const struct sm6_value *value) +{ + return sm6_value_is_register(value) && value->u.reg.type == VKD3DSPR_IMMCONSTBUFFER; +} + static inline unsigned int sm6_value_get_constant_uint(const struct sm6_value *value) { if (!sm6_value_is_constant(value)) @@ -1831,6 +1838,17 @@ static size_t sm6_parser_get_value_index(struct sm6_parser *sm6, uint64_t idx) return i; }
+static const struct sm6_value *sm6_parser_get_value_safe(struct sm6_parser *sm6, unsigned int idx) +{ + if (idx < sm6->value_count) + return &sm6->values[idx]; + + WARN("Invalid value index %u.\n", idx); + vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_OPERAND, + "Invalid value index %u.", idx); + return NULL; +} + static size_t sm6_parser_get_value_idx_by_ref(struct sm6_parser *sm6, const struct dxil_record *record, const struct sm6_type *fwd_type, unsigned int *rec_idx) { @@ -2926,9 +2944,10 @@ static enum vkd3d_result metadata_value_create_node(struct sm6_metadata_value *m static enum vkd3d_result sm6_parser_metadata_init(struct sm6_parser *sm6, const struct dxil_block *block, struct sm6_metadata_table *table) { + unsigned int i, count, table_idx, value_idx; struct sm6_metadata_value *values, *m; - unsigned int i, count, table_idx; const struct dxil_record *record; + const struct sm6_value *value; enum vkd3d_result ret;
for (i = 0, count = 0; i < block->record_count; ++i) @@ -2968,6 +2987,39 @@ static enum vkd3d_result sm6_parser_metadata_init(struct sm6_parser *sm6, const } break;
+ case METADATA_VALUE: + if (!dxil_record_validate_operand_count(record, 2, 2, sm6)) + return VKD3D_ERROR_INVALID_SHADER; + + m->type = VKD3D_METADATA_VALUE; + if (!(m->value_type = sm6_parser_get_type(sm6, record->operands[0]))) + return VKD3D_ERROR_INVALID_SHADER; + + if (record->operands[1] > UINT_MAX) + WARN("Truncating value index %"PRIu64".\n", record->operands[1]); + value_idx = record->operands[1]; + if (!(value = sm6_parser_get_value_safe(sm6, value_idx))) + return VKD3D_ERROR_INVALID_SHADER; + + if (!sm6_value_is_constant(value) && !sm6_value_is_undef(value) && !sm6_value_is_icb(value) + && !sm6_value_is_function_dcl(value)) + { + WARN("Value at index %u is not a constant or a function declaration.\n", value_idx); + vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_METADATA, + "Metadata value at index %u is not a constant or a function declaration.", value_idx); + return VKD3D_ERROR_INVALID_SHADER; + } + m->u.value = value; + + if (value->type != m->value_type) + { + WARN("Type mismatch.\n"); + vkd3d_shader_parser_warning(&sm6->p, VKD3D_SHADER_WARNING_DXIL_TYPE_MISMATCH, + "The type of a metadata value does not match its referenced value at index %u.", value_idx); + } + + break; + default: FIXME("Unhandled metadata type %u.\n", record->code); vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_METADATA, diff --git a/libs/vkd3d-shader/vkd3d_shader_private.h b/libs/vkd3d-shader/vkd3d_shader_private.h index f94a12df7..060647a68 100644 --- a/libs/vkd3d-shader/vkd3d_shader_private.h +++ b/libs/vkd3d-shader/vkd3d_shader_private.h @@ -183,6 +183,7 @@ enum vkd3d_shader_error VKD3D_SHADER_WARNING_DXIL_INVALID_BLOCK_LENGTH = 8302, VKD3D_SHADER_WARNING_DXIL_INVALID_MODULE_LENGTH = 8303, VKD3D_SHADER_WARNING_DXIL_IGNORING_OPERANDS = 8304, + VKD3D_SHADER_WARNING_DXIL_TYPE_MISMATCH = 8305,
VKD3D_SHADER_ERROR_VSIR_NOT_IMPLEMENTED = 9000, VKD3D_SHADER_ERROR_VSIR_INVALID_HANDLER = 9001,
From: Conor McCarthy cmccarthy@codeweavers.com
--- libs/vkd3d-shader/dxil.c | 24 ++++++++++++++++++++++++ 1 file changed, 24 insertions(+)
diff --git a/libs/vkd3d-shader/dxil.c b/libs/vkd3d-shader/dxil.c index 2c04f5d16..2695b9f61 100644 --- a/libs/vkd3d-shader/dxil.c +++ b/libs/vkd3d-shader/dxil.c @@ -295,6 +295,7 @@ struct dxil_block
enum sm6_metadata_type { + VKD3D_METADATA_KIND, VKD3D_METADATA_NODE, VKD3D_METADATA_STRING, VKD3D_METADATA_VALUE, @@ -307,6 +308,12 @@ struct sm6_metadata_node struct sm6_metadata_value *operands[]; };
+struct sm6_metadata_kind +{ + uint64_t id; + char *name; +}; + struct sm6_metadata_value { enum sm6_metadata_type type; @@ -316,6 +323,7 @@ struct sm6_metadata_value char *string_value; const struct sm6_value *value; struct sm6_metadata_node *node; + struct sm6_metadata_kind kind; } u; };
@@ -2977,6 +2985,19 @@ static enum vkd3d_result sm6_parser_metadata_init(struct sm6_parser *sm6, const return ret; break;
+ case METADATA_KIND: + if (!dxil_record_validate_operand_min_count(record, 2, sm6)) + return VKD3D_ERROR_INVALID_SHADER; + + m->type = VKD3D_METADATA_KIND; + m->u.kind.id = record->operands[0]; + if (!(m->u.kind.name = dxil_record_to_string(record, 1, sm6))) + { + ERR("Failed to allocate name of a kind.\n"); + return VKD3D_ERROR_OUT_OF_MEMORY; + } + break; + case METADATA_STRING: /* LLVM allows an empty string here. */ m->type = VKD3D_METADATA_STRING; @@ -3039,6 +3060,9 @@ static void sm6_metadata_value_destroy(struct sm6_metadata_value *m) case VKD3D_METADATA_NODE: vkd3d_free(m->u.node); break; + case VKD3D_METADATA_KIND: + vkd3d_free(m->u.kind.name); + break; case VKD3D_METADATA_STRING: vkd3d_free(m->u.string_value); break;
From: Conor McCarthy cmccarthy@codeweavers.com
--- libs/vkd3d-shader/dxil.c | 104 +++++++++++++++++++++++++++++++++++++-- 1 file changed, 99 insertions(+), 5 deletions(-)
diff --git a/libs/vkd3d-shader/dxil.c b/libs/vkd3d-shader/dxil.c index 2695b9f61..9e591af25 100644 --- a/libs/vkd3d-shader/dxil.c +++ b/libs/vkd3d-shader/dxil.c @@ -333,6 +333,12 @@ struct sm6_metadata_table unsigned int count; };
+struct sm6_named_metadata +{ + char *name; + struct sm6_metadata_value value; +}; + struct sm6_parser { const uint32_t *ptr, *start, *end; @@ -359,6 +365,8 @@ struct sm6_parser size_t function_count;
struct sm6_metadata_table metadata_tables[VKD3D_SM6_MAX_METADATA_TABLES]; + struct sm6_named_metadata *named_metadata; + unsigned int named_metadata_count;
struct sm6_value *values; size_t value_count; @@ -2697,6 +2705,11 @@ static void sm6_parser_emit_ret(struct sm6_parser *sm6, const struct dxil_record ins->handler_idx = VKD3DSIH_NOP; }
+static bool sm6_metadata_value_is_node(const struct sm6_metadata_value *m) +{ + return m && m->type == VKD3D_METADATA_NODE; +} + static enum vkd3d_result sm6_parser_function_init(struct sm6_parser *sm6, const struct dxil_block *block, struct sm6_function *function) { @@ -2893,11 +2906,31 @@ static enum vkd3d_result sm6_parser_module_init(struct sm6_parser *sm6, const st return VKD3D_OK; }
+static bool sm6_parser_allocate_named_metadata(struct sm6_parser *sm6) +{ + struct dxil_block *block; + unsigned int i, j, count; + + for (i = 0, count = 0; i < sm6->root_block.child_block_count; ++i) + { + block = sm6->root_block.child_blocks[i]; + if (block->id != METADATA_BLOCK) + continue; + for (j = 0; j < block->record_count; ++j) + count += block->records[j]->code == METADATA_NAMED_NODE; + } + + if (!count) + return true; + + return !!(sm6->named_metadata = vkd3d_calloc(count, sizeof(*sm6->named_metadata))); +} + static enum vkd3d_result metadata_value_create_node(struct sm6_metadata_value *m, struct sm6_metadata_table *table, unsigned int dst_idx, unsigned int end_count, const struct dxil_record *record, struct sm6_parser *sm6) { struct sm6_metadata_node *node; - unsigned int i; + unsigned int i, offset;
m->type = VKD3D_METADATA_NODE; if (!(m->value_type = sm6->metadata_type)) @@ -2918,12 +2951,14 @@ static enum vkd3d_result metadata_value_create_node(struct sm6_metadata_value *m
node->is_distinct = record->code == METADATA_DISTINCT_NODE;
+ offset = record->code != METADATA_NAMED_NODE; + for (i = 0; i < record->operand_count; ++i) { uint64_t ref;
- ref = record->operands[i] - 1; - if (record->operands[i] >= 1 && ref >= end_count) + ref = record->operands[i] - offset; + if (record->operands[i] >= offset && ref >= end_count) { WARN("Invalid metadata index %"PRIu64".\n", ref); vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_METADATA, @@ -2941,7 +2976,15 @@ static enum vkd3d_result metadata_value_create_node(struct sm6_metadata_value *m return VKD3D_ERROR_INVALID_SHADER; }
- node->operands[i] = (record->operands[i] >= 1) ? &table->values[ref] : NULL; + node->operands[i] = (record->operands[i] >= offset) ? &table->values[ref] : NULL; + if (record->code == METADATA_NAMED_NODE && !sm6_metadata_value_is_node(node->operands[i])) + { + WARN("Named node operand is not a node.\n"); + vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_METADATA, + "The operand of a metadata named node is not a node."); + vkd3d_free(node); + return VKD3D_ERROR_INVALID_SHADER; + } }
node->operand_count = record->operand_count; @@ -2957,6 +3000,7 @@ static enum vkd3d_result sm6_parser_metadata_init(struct sm6_parser *sm6, const const struct dxil_record *record; const struct sm6_value *value; enum vkd3d_result ret; + char *name;
for (i = 0, count = 0; i < block->record_count; ++i) count += block->records[i]->code != METADATA_NAME; @@ -2970,7 +3014,7 @@ static enum vkd3d_result sm6_parser_metadata_init(struct sm6_parser *sm6, const } table->values = values;
- for (i = 0; i < block->record_count; ++i) + for (i = 0, name = NULL; i < block->record_count; ++i) { record = block->records[i];
@@ -2979,6 +3023,27 @@ static enum vkd3d_result sm6_parser_metadata_init(struct sm6_parser *sm6, const
switch (record->code) { + case METADATA_NAMED_NODE: + if (!name) + { + WARN("Named node has no name.\n"); + vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_METADATA, + "A metadata named node has no name."); + return VKD3D_ERROR_INVALID_SHADER; + } + + /* When DXC emits metadata value array reference indices it assumes named nodes + * are not included in the array. Store named nodes separately. */ + m = &sm6->named_metadata[sm6->named_metadata_count].value; + sm6->named_metadata[sm6->named_metadata_count].name = name; + name = NULL; + + if ((ret = metadata_value_create_node(m, table, UINT_MAX, count, record, sm6)) < 0) + return ret; + ++sm6->named_metadata_count; + /* Skip incrementing the table count. */ + continue; + case METADATA_DISTINCT_NODE: case METADATA_NODE: if ((ret = metadata_value_create_node(m, table, table_idx, count, record, sm6)) < 0) @@ -2998,6 +3063,23 @@ static enum vkd3d_result sm6_parser_metadata_init(struct sm6_parser *sm6, const } break;
+ case METADATA_NAME: + /* Check the next record to avoid freeing 'name' in all exit paths. */ + if (i + 1 == block->record_count || block->records[i + 1]->code != METADATA_NAMED_NODE) + { + WARN("Name is not followed by a named node.\n"); + vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_METADATA, + "A metadata node name is not followed by a named node."); + return VKD3D_ERROR_INVALID_SHADER; + } + /* LLVM allows an empty string here. */ + if (!(name = dxil_record_to_string(record, 0, sm6))) + { + ERR("Failed to allocate name.\n"); + return VKD3D_ERROR_OUT_OF_MEMORY; + } + continue; + case METADATA_STRING: /* LLVM allows an empty string here. */ m->type = VKD3D_METADATA_STRING; @@ -3081,6 +3163,12 @@ static void sm6_parser_metadata_cleanup(struct sm6_parser *sm6) sm6_metadata_value_destroy(&sm6->metadata_tables[i].values[j]); vkd3d_free(sm6->metadata_tables[i].values); } + for (i = 0; i < sm6->named_metadata_count; ++i) + { + sm6_metadata_value_destroy(&sm6->named_metadata[i].value); + vkd3d_free(sm6->named_metadata[i].name); + } + vkd3d_free(sm6->named_metadata); }
static void sm6_type_table_cleanup(struct sm6_type *types, size_t count) @@ -3357,6 +3445,12 @@ static enum vkd3d_result sm6_parser_init(struct sm6_parser *sm6, const uint32_t return ret; }
+ if (!sm6_parser_allocate_named_metadata(sm6)) + { + ERR("Failed to allocate named metadata array.\n"); + return VKD3D_ERROR_OUT_OF_MEMORY; + } + for (i = 0, j = 0; i < sm6->root_block.child_block_count; ++i) { block = sm6->root_block.child_blocks[i];
From: Conor McCarthy cmccarthy@codeweavers.com
--- libs/vkd3d-shader/dxil.c | 112 +++++++++++++++++++++-- libs/vkd3d-shader/vkd3d_shader_private.h | 2 + 2 files changed, 105 insertions(+), 9 deletions(-)
diff --git a/libs/vkd3d-shader/dxil.c b/libs/vkd3d-shader/dxil.c index 9e591af25..fdcb84013 100644 --- a/libs/vkd3d-shader/dxil.c +++ b/libs/vkd3d-shader/dxil.c @@ -358,6 +358,8 @@ struct sm6_parser struct sm6_symbol *global_symbols; size_t global_symbol_count;
+ const char *entry_point; + struct vkd3d_shader_dst_param *output_params; struct vkd3d_shader_dst_param *input_params;
@@ -2710,6 +2712,11 @@ static bool sm6_metadata_value_is_node(const struct sm6_metadata_value *m) return m && m->type == VKD3D_METADATA_NODE; }
+static bool sm6_metadata_value_is_string(const struct sm6_metadata_value *m) +{ + return m && m->type == VKD3D_METADATA_STRING; +} + static enum vkd3d_result sm6_parser_function_init(struct sm6_parser *sm6, const struct dxil_block *block, struct sm6_function *function) { @@ -3135,6 +3142,77 @@ static enum vkd3d_result sm6_parser_metadata_init(struct sm6_parser *sm6, const return VKD3D_OK; }
+static const struct sm6_metadata_value *sm6_parser_find_named_metadata(struct sm6_parser *sm6, const char *name) +{ + const struct sm6_metadata_node *node; + unsigned int i; + + for (i = 0; i < sm6->named_metadata_count; ++i) + { + if (strcmp(sm6->named_metadata[i].name, name)) + continue; + + node = sm6->named_metadata[i].value.u.node; + if (!node->operand_count) + return NULL; + if (node->operand_count > 1) + { + FIXME("Ignoring %u extra operands for %s.\n", node->operand_count - 1, name); + vkd3d_shader_parser_warning(&sm6->p, VKD3D_SHADER_WARNING_DXIL_IGNORING_OPERANDS, + "Ignoring %u extra operands for metadata node %s.", node->operand_count - 1, name); + } + return node->operands[0]; + } + + return NULL; +} + +static enum vkd3d_result sm6_parser_entry_point_init(struct sm6_parser *sm6) +{ + const struct sm6_metadata_value *m = sm6_parser_find_named_metadata(sm6, "dx.entryPoints"); + const struct sm6_metadata_node *entry_node = m ? m->u.node : NULL; + const struct sm6_value *value; + + if (!entry_node || entry_node->operand_count < 2 || !(m = entry_node->operands[0])) + { + WARN("No entry point definition found.\n"); + vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_ENTRY_POINT, + "No entry point definition found in the metadata."); + return VKD3D_ERROR_INVALID_SHADER; + } + + if (m->type != VKD3D_METADATA_VALUE) + { + WARN("Entry point definition is not a value.\n"); + vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_ENTRY_POINT, + "Entry point definition is not a metadata value."); + return VKD3D_ERROR_INVALID_SHADER; + } + + value = m->u.value; + if (!sm6_value_is_function_dcl(value)) + { + WARN("Entry point value is not a function definition.\n"); + vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_ENTRY_POINT, + "Entry point metadata value does not contain a function definition."); + return VKD3D_ERROR_INVALID_SHADER; + } + + sm6->entry_point = value->u.function.name; + if (!sm6_metadata_value_is_string(entry_node->operands[1]) + || ascii_strcasecmp(sm6->entry_point, entry_node->operands[1]->u.string_value)) + { + WARN("Entry point function name %s mismatch.\n", sm6->entry_point); + vkd3d_shader_parser_warning(&sm6->p, VKD3D_SHADER_WARNING_DXIL_ENTRY_POINT_MISMATCH, + "Entry point function name %s does not match the name in metadata.", sm6->entry_point); + } + + sm6_parser_init_input_signature(sm6, &sm6->p.shader_desc.input_signature); + sm6_parser_init_output_signature(sm6, &sm6->p.shader_desc.output_signature); + + return VKD3D_OK; +} + static void sm6_metadata_value_destroy(struct sm6_metadata_value *m) { switch (m->type) @@ -3245,6 +3323,15 @@ static const struct vkd3d_shader_parser_ops sm6_parser_ops = .parser_destroy = sm6_parser_destroy, };
+static struct sm6_function *sm6_parser_get_function(const struct sm6_parser *sm6, const char *name) +{ + size_t i; + for (i = 0; i < sm6->function_count; ++i) + if (!ascii_strcasecmp(sm6->functions[i].declaration->u.function.name, name)) + return &sm6->functions[i]; + return NULL; +} + static enum vkd3d_result sm6_parser_init(struct sm6_parser *sm6, const uint32_t *byte_code, size_t byte_code_size, const char *source_name, struct vkd3d_shader_message_context *message_context) { @@ -3257,6 +3344,7 @@ static enum vkd3d_result sm6_parser_init(struct sm6_parser *sm6, const uint32_t enum bitcode_block_abbreviation abbr; struct vkd3d_shader_version version; struct dxil_block *block; + struct sm6_function *fn; enum vkd3d_result ret; unsigned int i, j;
@@ -3469,8 +3557,8 @@ static enum vkd3d_result sm6_parser_init(struct sm6_parser *sm6, const uint32_t return ret; }
- sm6_parser_init_output_signature(sm6, output_signature); - sm6_parser_init_input_signature(sm6, input_signature); + if ((ret = sm6_parser_entry_point_init(sm6)) < 0) + return ret;
if ((ret = sm6_parser_module_init(sm6, &sm6->root_block, 0)) < 0) { @@ -3494,14 +3582,20 @@ static enum vkd3d_result sm6_parser_init(struct sm6_parser *sm6, const uint32_t
sm6->p.shader_desc.ssa_count = sm6->ssa_next_id;
- for (i = 0; i < sm6->function_count; ++i) + if (!(fn = sm6_parser_get_function(sm6, sm6->entry_point))) { - if (!sm6_block_emit_instructions(sm6->functions[i].blocks[0], sm6)) - { - vkd3d_shader_error(message_context, &location, VKD3D_SHADER_ERROR_DXIL_OUT_OF_MEMORY, - "Out of memory emitting shader instructions."); - return VKD3D_ERROR_OUT_OF_MEMORY; - } + WARN("Failed to find entry point %s.\n", sm6->entry_point); + vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_ENTRY_POINT, + "The definition of the entry point function '%s' was not found.", sm6->entry_point); + return VKD3D_ERROR_INVALID_SHADER; + } + + assert(sm6->function_count == 1); + if (!sm6_block_emit_instructions(fn->blocks[0], sm6)) + { + vkd3d_shader_error(message_context, &location, VKD3D_SHADER_ERROR_DXIL_OUT_OF_MEMORY, + "Out of memory emitting shader instructions."); + return VKD3D_ERROR_OUT_OF_MEMORY; }
dxil_block_destroy(&sm6->root_block); diff --git a/libs/vkd3d-shader/vkd3d_shader_private.h b/libs/vkd3d-shader/vkd3d_shader_private.h index 060647a68..a0140c674 100644 --- a/libs/vkd3d-shader/vkd3d_shader_private.h +++ b/libs/vkd3d-shader/vkd3d_shader_private.h @@ -177,6 +177,7 @@ enum vkd3d_shader_error VKD3D_SHADER_ERROR_DXIL_INVALID_OPERAND = 8012, VKD3D_SHADER_ERROR_DXIL_UNHANDLED_INTRINSIC = 8013, VKD3D_SHADER_ERROR_DXIL_INVALID_METADATA = 8014, + VKD3D_SHADER_ERROR_DXIL_INVALID_ENTRY_POINT = 8015,
VKD3D_SHADER_WARNING_DXIL_UNKNOWN_MAGIC_NUMBER = 8300, VKD3D_SHADER_WARNING_DXIL_UNKNOWN_SHADER_TYPE = 8301, @@ -184,6 +185,7 @@ enum vkd3d_shader_error VKD3D_SHADER_WARNING_DXIL_INVALID_MODULE_LENGTH = 8303, VKD3D_SHADER_WARNING_DXIL_IGNORING_OPERANDS = 8304, VKD3D_SHADER_WARNING_DXIL_TYPE_MISMATCH = 8305, + VKD3D_SHADER_WARNING_DXIL_ENTRY_POINT_MISMATCH = 8306,
VKD3D_SHADER_ERROR_VSIR_NOT_IMPLEMENTED = 9000, VKD3D_SHADER_ERROR_VSIR_INVALID_HANDLER = 9001,
From: Conor McCarthy cmccarthy@codeweavers.com
These can differ from the DXBC signatures by having multiple rows, and load/store instructions reference them by id instead of register index. --- libs/vkd3d-shader/dxbc.c | 2 + libs/vkd3d-shader/dxil.c | 358 ++++++++++++++++++++++- libs/vkd3d-shader/vkd3d_shader_private.h | 4 + 3 files changed, 360 insertions(+), 4 deletions(-)
diff --git a/libs/vkd3d-shader/dxbc.c b/libs/vkd3d-shader/dxbc.c index dbbf8a5c4..a9a7aefe8 100644 --- a/libs/vkd3d-shader/dxbc.c +++ b/libs/vkd3d-shader/dxbc.c @@ -435,6 +435,8 @@ static int shader_parse_signature(const struct vkd3d_shader_dxbc_section_desc *s else e[i].min_precision = VKD3D_SHADER_MINIMUM_PRECISION_NONE;
+ e[i].interpolation_mode = VKD3DSIM_NONE; + TRACE("Stream: %u, semantic: %s, semantic idx: %u, sysval_semantic %#x, " "type %u, register idx: %u, use_mask %#x, input_mask %#x, precision %u.\n", e[i].stream_index, debugstr_a(e[i].semantic_name), e[i].semantic_index, e[i].sysval_semantic, diff --git a/libs/vkd3d-shader/dxil.c b/libs/vkd3d-shader/dxil.c index fdcb84013..48fbcaf13 100644 --- a/libs/vkd3d-shader/dxil.c +++ b/libs/vkd3d-shader/dxil.c @@ -154,6 +154,66 @@ enum bitcode_value_symtab_code VST_CODE_BBENTRY = 2, };
+enum dxil_component_type +{ + COMPONENT_TYPE_INVALID = 0, + COMPONENT_TYPE_I1 = 1, + COMPONENT_TYPE_I16 = 2, + COMPONENT_TYPE_U16 = 3, + COMPONENT_TYPE_I32 = 4, + COMPONENT_TYPE_U32 = 5, + COMPONENT_TYPE_I64 = 6, + COMPONENT_TYPE_U64 = 7, + COMPONENT_TYPE_F16 = 8, + COMPONENT_TYPE_F32 = 9, + COMPONENT_TYPE_F64 = 10, + COMPONENT_TYPE_SNORMF16 = 11, + COMPONENT_TYPE_UNORMF16 = 12, + COMPONENT_TYPE_SNORMF32 = 13, + COMPONENT_TYPE_UNORMF32 = 14, + COMPONENT_TYPE_SNORMF64 = 15, + COMPONENT_TYPE_UNORMF64 = 16, + COMPONENT_TYPE_PACKEDS8X32 = 17, + COMPONENT_TYPE_PACKEDU8X32 = 18, +}; + +enum dxil_semantic_kind +{ + SEMANTIC_KIND_ARBITRARY = 0, + SEMANTIC_KIND_VERTEXID = 1, + SEMANTIC_KIND_INSTANCEID = 2, + SEMANTIC_KIND_POSITION = 3, + SEMANTIC_KIND_RTARRAYINDEX = 4, + SEMANTIC_KIND_VIEWPORTARRAYINDEX = 5, + SEMANTIC_KIND_CLIPDISTANCE = 6, + SEMANTIC_KIND_CULLDISTANCE = 7, + SEMANTIC_KIND_OUTPUTCONTROLPOINTID = 8, + SEMANTIC_KIND_DOMAINLOCATION = 9, + SEMANTIC_KIND_PRIMITIVEID = 10, + SEMANTIC_KIND_GSINSTANCEID = 11, + SEMANTIC_KIND_SAMPLEINDEX = 12, + SEMANTIC_KIND_ISFRONTFACE = 13, + SEMANTIC_KIND_COVERAGE = 14, + SEMANTIC_KIND_INNERCOVERAGE = 15, + SEMANTIC_KIND_TARGET = 16, + SEMANTIC_KIND_DEPTH = 17, + SEMANTIC_KIND_DEPTHLESSEQUAL = 18, + SEMANTIC_KIND_DEPTHGREATEREQUAL = 19, + SEMANTIC_KIND_STENCILREF = 20, + SEMANTIC_KIND_DISPATCHTHREADID = 21, + SEMANTIC_KIND_GROUPID = 22, + SEMANTIC_KIND_GROUPINDEX = 23, + SEMANTIC_KIND_GROUPTHREADID = 24, + SEMANTIC_KIND_TESSFACTOR = 25, + SEMANTIC_KIND_INSIDETESSFACTOR = 26, + SEMANTIC_KIND_VIEWID = 27, + SEMANTIC_KIND_BARYCENTRICS = 28, + SEMANTIC_KIND_SHADINGRATE = 29, + SEMANTIC_KIND_CULLPRIMITIVE = 30, + SEMANTIC_KIND_COUNT = 31, + SEMANTIC_KIND_INVALID = SEMANTIC_KIND_COUNT, +}; + enum dx_intrinsic_opcode { DX_LOAD_INPUT = 4, @@ -2357,8 +2417,7 @@ static void sm6_parser_emit_signature(struct sm6_parser *sm6, const struct shade param = &ins->declaration.dst; }
- /* TODO: set the interpolation mode when signatures are loaded from DXIL metadata. */ - ins->flags = (handler_idx == VKD3DSIH_DCL_INPUT_PS) ? VKD3DSIM_LINEAR_NOPERSPECTIVE : 0; + ins->flags = e->interpolation_mode; *param = params[i]; } } @@ -2717,6 +2776,25 @@ static bool sm6_metadata_value_is_string(const struct sm6_metadata_value *m) return m && m->type == VKD3D_METADATA_STRING; }
+static bool sm6_metadata_get_uint_value(const struct sm6_parser *sm6, + const struct sm6_metadata_value *m, unsigned int *u) +{ + const struct sm6_value *value; + + if (!m || m->type != VKD3D_METADATA_VALUE) + return false; + + value = m->u.value; + if (!sm6_value_is_constant(value)) + return false; + if (!sm6_type_is_integer(value->type)) + return false; + + *u = register_get_uint_value(&value->u.reg); + + return true; +} + static enum vkd3d_result sm6_parser_function_init(struct sm6_parser *sm6, const struct dxil_block *block, struct sm6_function *function) { @@ -3142,6 +3220,67 @@ static enum vkd3d_result sm6_parser_metadata_init(struct sm6_parser *sm6, const return VKD3D_OK; }
+static enum vkd3d_shader_component_type vkd3d_component_type_from_dxil_component_type(enum dxil_component_type type) +{ + switch (type) + { + case COMPONENT_TYPE_I1: + return VKD3D_SHADER_COMPONENT_BOOL; + case COMPONENT_TYPE_I16: + case COMPONENT_TYPE_I32: + return VKD3D_SHADER_COMPONENT_INT; + case COMPONENT_TYPE_U16: + case COMPONENT_TYPE_U32: + return VKD3D_SHADER_COMPONENT_UINT; + case COMPONENT_TYPE_F16: + case COMPONENT_TYPE_F32: + case COMPONENT_TYPE_SNORMF32: + case COMPONENT_TYPE_UNORMF32: + return VKD3D_SHADER_COMPONENT_FLOAT; + case COMPONENT_TYPE_F64: + case COMPONENT_TYPE_SNORMF64: + case COMPONENT_TYPE_UNORMF64: + return VKD3D_SHADER_COMPONENT_DOUBLE; + default: + FIXME("Unhandled component type %u.\n", type); + return VKD3D_SHADER_COMPONENT_UINT; + } +} + +static enum vkd3d_shader_minimum_precision minimum_precision_from_dxil_component_type(enum dxil_component_type type) +{ + switch (type) + { + case COMPONENT_TYPE_F16: + return VKD3D_SHADER_MINIMUM_PRECISION_FLOAT_16; + case COMPONENT_TYPE_I16: + return VKD3D_SHADER_MINIMUM_PRECISION_INT_16; + case COMPONENT_TYPE_U16: + return VKD3D_SHADER_MINIMUM_PRECISION_UINT_16; + default: + return VKD3D_SHADER_MINIMUM_PRECISION_NONE; + } +} + +static const enum vkd3d_shader_sysval_semantic sysval_semantic_table[] = +{ + [SEMANTIC_KIND_ARBITRARY] = VKD3D_SHADER_SV_NONE, + [SEMANTIC_KIND_POSITION] = VKD3D_SHADER_SV_POSITION, + [SEMANTIC_KIND_TARGET] = VKD3D_SHADER_SV_NONE, +}; + +static enum vkd3d_shader_sysval_semantic sysval_semantic_from_dxil_semantic_kind(enum dxil_semantic_kind kind) +{ + if (kind < ARRAY_SIZE(sysval_semantic_table)) + { + return sysval_semantic_table[kind]; + } + else + { + return VKD3D_SHADER_SV_NONE; + } +} + static const struct sm6_metadata_value *sm6_parser_find_named_metadata(struct sm6_parser *sm6, const char *name) { const struct sm6_metadata_node *node; @@ -3167,11 +3306,219 @@ static const struct sm6_metadata_value *sm6_parser_find_named_metadata(struct sm return NULL; }
+static enum vkd3d_result sm6_parser_read_signature(struct sm6_parser *sm6, const struct sm6_metadata_value *m, + struct shader_signature *s) +{ + unsigned int i, j, column_count, operand_count, index; + const struct sm6_metadata_node *node, *element_node; + struct signature_element *elements, *e; + unsigned int values[10]; + + if (!m) + return VKD3D_OK; + + if (!sm6_metadata_value_is_node(m)) + { + WARN("Signature element list is not a node.\n"); + vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_SIGNATURE, + "Signature element list is not a metadata node."); + return VKD3D_ERROR_INVALID_SHADER; + } + + node = m->u.node; + operand_count = node->operand_count; + + if (!(elements = vkd3d_calloc(operand_count, sizeof(*elements)))) + { + ERR("Failed to allocate %u signature elements.\n", operand_count); + vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_OUT_OF_MEMORY, + "Out of memory allocating %u signature elements.", operand_count); + return VKD3D_ERROR_OUT_OF_MEMORY; + } + + for (i = 0; i < operand_count; ++i) + { + m = node->operands[i]; + + if (!sm6_metadata_value_is_node(m)) + { + WARN("Signature element is not a node.\n"); + vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_SIGNATURE, + "Signature element is not a metadata node."); + return VKD3D_ERROR_INVALID_SHADER; + } + + element_node = m->u.node; + if (element_node->operand_count < 10) + { + WARN("Invalid operand count %u.\n", element_node->operand_count); + vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_SIGNATURE, + "Invalid signature element operand count %u.", element_node->operand_count); + return VKD3D_ERROR_INVALID_SHADER; + } + if (element_node->operand_count > 11) + { + WARN("Ignoring %u extra operands.\n", element_node->operand_count - 11); + vkd3d_shader_parser_warning(&sm6->p, VKD3D_SHADER_WARNING_DXIL_IGNORING_OPERANDS, + "Ignoring %u extra operands for a signature element.", element_node->operand_count - 11); + } + + for (j = 0; j < 10; ++j) + { + /* 1 is the semantic name, 4 is semantic index metadata. */ + if (j == 1 || j == 4) + continue; + if (!sm6_metadata_get_uint_value(sm6, element_node->operands[j], &values[j])) + { + WARN("Failed to load uint value at index %u.\n", j); + vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_SIGNATURE, + "Signature element value at index %u is not an integer.", j); + return VKD3D_ERROR_INVALID_SHADER; + } + } + + e = &elements[i]; + + if (values[0] != i) + { + FIXME("Unsupported element id %u not equal to its index %u.\n", values[0], i); + vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_SIGNATURE, + "A non-sequential and non-zero-based element id is not supported."); + return VKD3D_ERROR_INVALID_SHADER; + } + + if (!sm6_metadata_value_is_string(element_node->operands[1])) + { + WARN("Element name is not a string.\n"); + vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_SIGNATURE, + "Signature element name is not a metadata string."); + return VKD3D_ERROR_INVALID_SHADER; + } + e->semantic_name = element_node->operands[1]->u.string_value; + + /* TODO: load from additional tag/value pairs. */ + e->stream_index = 0; + + e->component_type = vkd3d_component_type_from_dxil_component_type(values[2]); + e->min_precision = minimum_precision_from_dxil_component_type(values[2]); + + j = values[3]; + e->sysval_semantic = sysval_semantic_from_dxil_semantic_kind(j); + if (j != SEMANTIC_KIND_ARBITRARY && j != SEMANTIC_KIND_TARGET && e->sysval_semantic == VKD3D_SHADER_SV_NONE) + { + WARN("Unhandled semantic kind %u.\n", j); + vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_SIGNATURE, + "DXIL semantic kind %u is unhandled.", j); + return VKD3D_ERROR_INVALID_SHADER; + } + + if ((e->interpolation_mode = values[5]) >= VKD3DSIM_COUNT) + { + WARN("Unhandled interpolation mode %u.\n", e->interpolation_mode); + vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_SIGNATURE, + "Interpolation mode %u is unhandled.", e->interpolation_mode); + return VKD3D_ERROR_INVALID_SHADER; + } + + e->register_count = values[6]; + column_count = values[7]; + e->register_index = values[8]; + e->target_location = e->register_index; + if (e->register_index > MAX_REG_OUTPUT || e->register_count > MAX_REG_OUTPUT - e->register_index) + { + WARN("Invalid row start %u with row count %u.\n", e->register_index, e->register_count); + vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_SIGNATURE, + "A signature element starting row of %u with count %u is invalid.", + e->register_index, e->register_count); + return VKD3D_ERROR_INVALID_SHADER; + } + index = values[9]; + if (index >= VKD3D_VEC4_SIZE || column_count > VKD3D_VEC4_SIZE - index) + { + WARN("Invalid column start %u with count %u.\n", index, column_count); + vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_SIGNATURE, + "A signature element starting column %u with count %u is invalid.", index, column_count); + return VKD3D_ERROR_INVALID_SHADER; + } + + e->mask = vkd3d_write_mask_from_component_count(column_count) << index; + /* TODO: load from additional tag/value pairs. */ + e->used_mask = e->mask; + + m = element_node->operands[4]; + if (!sm6_metadata_value_is_node(m)) + { + WARN("Semantic index list is not a node.\n"); + vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_SIGNATURE, + "Signature element semantic index list is not a metadata node."); + return VKD3D_ERROR_INVALID_SHADER; + } + + element_node = m->u.node; + for (j = 0; j < element_node->operand_count; ++j) + { + if (!sm6_metadata_get_uint_value(sm6, element_node->operands[j], &index)) + { + WARN("Failed to get semantic index for row %u.\n", j); + vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_SIGNATURE, + "Signature element semantic index for row %u is not an integer.", j); + } + else if (!j) + { + e->semantic_index = index; + } + else if (index != e->semantic_index + j) + { + WARN("Semantic index %u for row %u is not of an incrementing sequence.\n", index, j); + vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_SIGNATURE, + "Signature element semantic index %u for row %u is not of an incrementing sequence.", index, j); + } + } + } + + vkd3d_free(s->elements); + s->elements = elements; + s->element_count = operand_count; + + return VKD3D_OK; +} + +static enum vkd3d_result sm6_parser_signatures_init(struct sm6_parser *sm6, const struct sm6_metadata_value *m) +{ + enum vkd3d_result ret; + + if (!sm6_metadata_value_is_node(m)) + { + WARN("Signature table is not a node.\n"); + vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_SIGNATURE, + "Signature table is not a metadata node."); + return VKD3D_ERROR_INVALID_SHADER; + } + + if (m->u.node->operand_count && (ret = sm6_parser_read_signature(sm6, m->u.node->operands[0], + &sm6->p.shader_desc.input_signature)) < 0) + { + return ret; + } + if (m->u.node->operand_count > 1 && (ret = sm6_parser_read_signature(sm6, m->u.node->operands[1], + &sm6->p.shader_desc.output_signature)) < 0) + { + return ret; + } + /* TODO: patch constant signature in operand 2. */ + + sm6_parser_init_input_signature(sm6, &sm6->p.shader_desc.input_signature); + sm6_parser_init_output_signature(sm6, &sm6->p.shader_desc.output_signature); + + return VKD3D_OK; +} + static enum vkd3d_result sm6_parser_entry_point_init(struct sm6_parser *sm6) { const struct sm6_metadata_value *m = sm6_parser_find_named_metadata(sm6, "dx.entryPoints"); const struct sm6_metadata_node *entry_node = m ? m->u.node : NULL; const struct sm6_value *value; + enum vkd3d_result ret;
if (!entry_node || entry_node->operand_count < 2 || !(m = entry_node->operands[0])) { @@ -3207,8 +3554,11 @@ static enum vkd3d_result sm6_parser_entry_point_init(struct sm6_parser *sm6) "Entry point function name %s does not match the name in metadata.", sm6->entry_point); }
- sm6_parser_init_input_signature(sm6, &sm6->p.shader_desc.input_signature); - sm6_parser_init_output_signature(sm6, &sm6->p.shader_desc.output_signature); + if (entry_node->operand_count >= 3 && (m = entry_node->operands[2]) + && (ret = sm6_parser_signatures_init(sm6, m)) < 0) + { + return ret; + }
return VKD3D_OK; } diff --git a/libs/vkd3d-shader/vkd3d_shader_private.h b/libs/vkd3d-shader/vkd3d_shader_private.h index a0140c674..b5171ba66 100644 --- a/libs/vkd3d-shader/vkd3d_shader_private.h +++ b/libs/vkd3d-shader/vkd3d_shader_private.h @@ -178,6 +178,7 @@ enum vkd3d_shader_error VKD3D_SHADER_ERROR_DXIL_UNHANDLED_INTRINSIC = 8013, VKD3D_SHADER_ERROR_DXIL_INVALID_METADATA = 8014, VKD3D_SHADER_ERROR_DXIL_INVALID_ENTRY_POINT = 8015, + VKD3D_SHADER_ERROR_DXIL_INVALID_SIGNATURE = 8016,
VKD3D_SHADER_WARNING_DXIL_UNKNOWN_MAGIC_NUMBER = 8300, VKD3D_SHADER_WARNING_DXIL_UNKNOWN_SHADER_TYPE = 8301, @@ -627,6 +628,8 @@ enum vkd3d_shader_interpolation_mode VKD3DSIM_LINEAR_NOPERSPECTIVE_CENTROID = 5, VKD3DSIM_LINEAR_SAMPLE = 6, VKD3DSIM_LINEAR_NOPERSPECTIVE_SAMPLE = 7, + + VKD3DSIM_COUNT = 8, };
enum vkd3d_shader_global_flags @@ -867,6 +870,7 @@ struct signature_element unsigned int mask; unsigned int used_mask; enum vkd3d_shader_minimum_precision min_precision; + enum vkd3d_shader_interpolation_mode interpolation_mode; /* Register index / location in the target shader. * If SIGNATURE_TARGET_LOCATION_UNUSED, this element should not be written. */ unsigned int target_location;
From: Conor McCarthy cmccarthy@codeweavers.com
--- libs/vkd3d-shader/dxil.c | 84 ++++++++++++++++++++++-- libs/vkd3d-shader/vkd3d_shader_private.h | 1 + 2 files changed, 81 insertions(+), 4 deletions(-)
diff --git a/libs/vkd3d-shader/dxil.c b/libs/vkd3d-shader/dxil.c index 48fbcaf13..7e3a1257b 100644 --- a/libs/vkd3d-shader/dxil.c +++ b/libs/vkd3d-shader/dxil.c @@ -214,6 +214,14 @@ enum dxil_semantic_kind SEMANTIC_KIND_INVALID = SEMANTIC_KIND_COUNT, };
+enum dxil_element_additional_tag +{ + ADDITIONAL_TAG_STREAM_INDEX = 0, + ADDITIONAL_TAG_GLOBAL_SYMBOL = 1, /* not used */ + ADDITIONAL_TAG_RELADDR_MASK = 2, + ADDITIONAL_TAG_USED_MASK = 3, +}; + enum dx_intrinsic_opcode { DX_LOAD_INPUT = 4, @@ -3306,6 +3314,76 @@ static const struct sm6_metadata_value *sm6_parser_find_named_metadata(struct sm return NULL; }
+static void signature_element_read_additional_element_values(struct signature_element *e, + const struct sm6_metadata_node *node, struct sm6_parser *sm6) +{ + unsigned int i, operand_count, value; + enum dxil_element_additional_tag tag; + + if (node->operand_count < 11 || !node->operands[10]) + return; + + if (!sm6_metadata_value_is_node(node->operands[10])) + { + WARN("Additional values list is not a node.\n"); + vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_SIGNATURE, + "Signature element additional values list is not a metadata node."); + return; + } + + node = node->operands[10]->u.node; + if (node->operand_count & 1) + { + WARN("Operand count is not even.\n"); + vkd3d_shader_parser_warning(&sm6->p, VKD3D_SHADER_WARNING_DXIL_IGNORING_OPERANDS, + "Operand count for signature element additional tag/value pairs is not even."); + } + operand_count = node->operand_count & ~1u; + + for (i = 0; i < operand_count; i += 2) + { + if (!sm6_metadata_get_uint_value(sm6, node->operands[i], &tag) + || !sm6_metadata_get_uint_value(sm6, node->operands[i + 1], &value)) + { + WARN("Failed to extract tag/value pair.\n"); + vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_SIGNATURE, + "Signature element tag/value pair at index %u is not an integer pair.", i); + continue; + } + + switch (tag) + { + case ADDITIONAL_TAG_STREAM_INDEX: + e->stream_index = value; + break; + case ADDITIONAL_TAG_RELADDR_MASK: + /* A mask of components accessed via relative addressing. Seems to replace TPF 'dcl_index_range'. */ + if (value > VKD3DSP_WRITEMASK_ALL) + { + WARN("Invalid relative addressed mask %#x.\n", value); + vkd3d_shader_parser_warning(&sm6->p, VKD3D_SHADER_WARNING_DXIL_INVALID_MASK, + "Mask %#x of relative-addressed components is invalid.", value); + } + break; + case ADDITIONAL_TAG_USED_MASK: + if (value > VKD3DSP_WRITEMASK_ALL) + { + WARN("Invalid used mask %#x.\n", value); + vkd3d_shader_parser_warning(&sm6->p, VKD3D_SHADER_WARNING_DXIL_INVALID_MASK, + "Mask %#x of used components is invalid.", value); + value &= VKD3DSP_WRITEMASK_ALL; + } + e->used_mask = value; + break; + default: + FIXME("Unhandled tag %u, value %u.\n", tag, value); + vkd3d_shader_parser_warning(&sm6->p, VKD3D_SHADER_WARNING_DXIL_IGNORING_OPERANDS, + "Tag %#x for signature element additional value %#x is unhandled.", tag, value); + break; + } + } +} + static enum vkd3d_result sm6_parser_read_signature(struct sm6_parser *sm6, const struct sm6_metadata_value *m, struct shader_signature *s) { @@ -3396,9 +3474,6 @@ static enum vkd3d_result sm6_parser_read_signature(struct sm6_parser *sm6, const } e->semantic_name = element_node->operands[1]->u.string_value;
- /* TODO: load from additional tag/value pairs. */ - e->stream_index = 0; - e->component_type = vkd3d_component_type_from_dxil_component_type(values[2]); e->min_precision = minimum_precision_from_dxil_component_type(values[2]);
@@ -3442,9 +3517,10 @@ static enum vkd3d_result sm6_parser_read_signature(struct sm6_parser *sm6, const }
e->mask = vkd3d_write_mask_from_component_count(column_count) << index; - /* TODO: load from additional tag/value pairs. */ e->used_mask = e->mask;
+ signature_element_read_additional_element_values(e, element_node, sm6); + m = element_node->operands[4]; if (!sm6_metadata_value_is_node(m)) { diff --git a/libs/vkd3d-shader/vkd3d_shader_private.h b/libs/vkd3d-shader/vkd3d_shader_private.h index b5171ba66..2c84cb104 100644 --- a/libs/vkd3d-shader/vkd3d_shader_private.h +++ b/libs/vkd3d-shader/vkd3d_shader_private.h @@ -187,6 +187,7 @@ enum vkd3d_shader_error VKD3D_SHADER_WARNING_DXIL_IGNORING_OPERANDS = 8304, VKD3D_SHADER_WARNING_DXIL_TYPE_MISMATCH = 8305, VKD3D_SHADER_WARNING_DXIL_ENTRY_POINT_MISMATCH = 8306, + VKD3D_SHADER_WARNING_DXIL_INVALID_MASK = 8307,
VKD3D_SHADER_ERROR_VSIR_NOT_IMPLEMENTED = 9000, VKD3D_SHADER_ERROR_VSIR_INVALID_HANDLER = 9001,
From: Conor McCarthy cmccarthy@codeweavers.com
--- libs/vkd3d-shader/dxil.c | 15 ++++++++++++--- tests/hlsl/entry-point-semantics.shader_test | 17 +++++++++++++---- 2 files changed, 25 insertions(+), 7 deletions(-)
diff --git a/libs/vkd3d-shader/dxil.c b/libs/vkd3d-shader/dxil.c index 7e3a1257b..47b261949 100644 --- a/libs/vkd3d-shader/dxil.c +++ b/libs/vkd3d-shader/dxil.c @@ -2384,7 +2384,7 @@ static void sm6_parser_init_signature(struct sm6_parser *sm6, const struct shade { struct vkd3d_shader_dst_param *param; const struct signature_element *e; - unsigned int i; + unsigned int i, count;
for (i = 0; i < s->element_count; ++i) { @@ -2392,8 +2392,11 @@ static void sm6_parser_init_signature(struct sm6_parser *sm6, const struct shade
param = ¶ms[i]; dst_param_io_init(param, e, reg_type); - param->reg.idx[0].offset = i; - param->reg.idx_count = 1; + count = 0; + if (e->register_count > 1) + param->reg.idx[count++].offset = 0; + param->reg.idx[count++].offset = i; + param->reg.idx_count = count; } }
@@ -2427,6 +2430,12 @@ static void sm6_parser_emit_signature(struct sm6_parser *sm6, const struct shade
ins->flags = e->interpolation_mode; *param = params[i]; + + if (e->register_count > 1) + { + param->reg.idx[0].rel_addr = NULL; + param->reg.idx[0].offset = e->register_count; + } } }
diff --git a/tests/hlsl/entry-point-semantics.shader_test b/tests/hlsl/entry-point-semantics.shader_test index 6d355ab5c..d177b0376 100644 --- a/tests/hlsl/entry-point-semantics.shader_test +++ b/tests/hlsl/entry-point-semantics.shader_test @@ -84,7 +84,7 @@ float4 main(in apple a) : sv_target
[test] draw quad -todo(sm>=6) probe (0, 0) rgba (10.0, 20.0, 30.0, 40.0) +probe (0, 0) rgba (10.0, 20.0, 30.0, 40.0)
% Arrays of matrices get successive indexes. @@ -101,7 +101,12 @@ float4 main(in apple a) : sv_target
[test] draw quad -todo(sm>=6) probe (0, 0) rgba (10.0, 11.0, 30.0, 31.0) +probe (0, 0) rgba (10.0, 11.0, 30.0, 31.0) + + +% dxcompiler emits correct array addressing. +[require] +shader model < 6.0
% Arrays (even multi-dimensional) of struct elements are allowed. The fields in the different struct @@ -145,6 +150,10 @@ draw quad todo(sm>=6) probe (0, 0) rgba (10.0, 11.0, 20.0, 21.0)
+[require] +% reset requirements + + [pixel shader fail] struct apple { @@ -201,7 +210,7 @@ float4 main(in float4 tex0 : TEXCOORD0, in float4 tex1 : TEXCOORD1) : sv_target
[test] draw quad -todo(sm>=6) probe (0, 0) rgba (1.0, 2.0, 10.0, 20.0) +probe (0, 0) rgba (1.0, 2.0, 10.0, 20.0)
% Output semantics cannot be mapped to more than one value. @@ -272,7 +281,7 @@ float4 main(in float4 a : TEXCOORD0, in float3 b : TEXCOORD1) : sv_target
[test] draw quad -todo(sm>=6) probe (0, 0) rgba (10.0, 11.0, 20.0, 21.0) +probe (0, 0) rgba (10.0, 11.0, 20.0, 21.0)
% In SM4, duplicated input semantics can only have different types if they have the same layout and