Fixes: 6db89702a3f7e7563c96f4ea3836b9cb261a8685
From: Alex Henrie alexhenrie24@gmail.com
Fixes: 6db89702a3f7e7563c96f4ea3836b9cb261a8685 --- dlls/d3d8/tests/device.c | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-)
diff --git a/dlls/d3d8/tests/device.c b/dlls/d3d8/tests/device.c index 3f6174b98db..fd06e1bf79d 100644 --- a/dlls/d3d8/tests/device.c +++ b/dlls/d3d8/tests/device.c @@ -5051,11 +5051,11 @@ static void test_validate_vs(void) hr = ValidateVertexShader(NULL, NULL, NULL, FALSE, &errors); ok(hr == E_FAIL, "Got unexpected hr %#lx.\n", hr); ok(!*errors, "Got unexpected string "%s".\n", errors); - free(errors); + HeapFree(GetProcessHeap(), 0, errors); hr = ValidateVertexShader(NULL, NULL, NULL, TRUE, &errors); ok(hr == E_FAIL, "Got unexpected hr %#lx.\n", hr); ok(!!*errors, "Got unexpected empty string.\n"); - free(errors); + HeapFree(GetProcessHeap(), 0, errors);
hr = ValidateVertexShader(vs_code, NULL, NULL, FALSE, NULL); ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); @@ -5064,7 +5064,7 @@ static void test_validate_vs(void) hr = ValidateVertexShader(vs_code, NULL, NULL, TRUE, &errors); ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); ok(!*errors, "Got unexpected string "%s".\n", errors); - free(errors); + HeapFree(GetProcessHeap(), 0, errors);
hr = ValidateVertexShader(vs_code, declaration_valid1, NULL, FALSE, NULL); ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); @@ -5101,11 +5101,11 @@ static void test_validate_vs(void) hr = ValidateVertexShader(vs_code, NULL, NULL, FALSE, &errors); ok(hr == E_FAIL, "Got unexpected hr %#lx.\n", hr); ok(!*errors, "Got unexpected string "%s".\n", errors); - free(errors); + HeapFree(GetProcessHeap(), 0, errors); hr = ValidateVertexShader(vs_code, NULL, NULL, TRUE, &errors); ok(hr == E_FAIL, "Got unexpected hr %#lx.\n", hr); ok(!!*errors, "Got unexpected empty string.\n"); - free(errors); + HeapFree(GetProcessHeap(), 0, errors); }
static void test_validate_ps(void) @@ -5149,7 +5149,7 @@ static void test_validate_ps(void) hr = ValidatePixelShader(ps_1_1_code, NULL, TRUE, &errors); ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); ok(!*errors, "Got unexpected string "%s".\n", errors); - free(errors); + HeapFree(GetProcessHeap(), 0, errors);
memset(&caps, 0, sizeof(caps)); caps.PixelShaderVersion = D3DPS_VERSION(1, 1); @@ -5179,11 +5179,11 @@ static void test_validate_ps(void) hr = ValidatePixelShader(ps_1_1_code, NULL, FALSE, &errors); ok(hr == E_FAIL, "Got unexpected hr %#lx.\n", hr); ok(!*errors, "Got unexpected string "%s".\n", errors); - free(errors); + HeapFree(GetProcessHeap(), 0, errors); hr = ValidatePixelShader(ps_1_1_code, NULL, TRUE, &errors); ok(hr == E_FAIL, "Got unexpected hr %#lx.\n", hr); ok(!!*errors, "Got unexpected empty string.\n"); - free(errors); + HeapFree(GetProcessHeap(), 0, errors); }
static void test_volume_get_container(void)