-- v2: vkd3d-shader/dxil: Implement DX intrinsic RawBufferStore.
From: Conor McCarthy cmccarthy@codeweavers.com
--- tests/shader_runner.c | 7 +++++++ tests/shader_runner.h | 1 + tests/shader_runner_d3d12.c | 4 +++- 3 files changed, 11 insertions(+), 1 deletion(-)
diff --git a/tests/shader_runner.c b/tests/shader_runner.c index fe5ee5972..4983cddcb 100644 --- a/tests/shader_runner.c +++ b/tests/shader_runner.c @@ -420,6 +420,13 @@ static void parse_resource_directive(struct resource_params *resource, const cha { resource->format = parse_format(line, &resource->data_type, &resource->texel_size, &line); } + else if (match_string(line, "stride", &line)) + { + ret = sscanf(line, "%u", &resource->stride); + if (ret < 1) + fatal_error("Malformed texture stride '%s'.\n", line); + resource->texel_size = resource->stride; + } else if (match_string(line, "size", &line)) { ret = sscanf(line, "( %u , %u )", &resource->width, &resource->height); diff --git a/tests/shader_runner.h b/tests/shader_runner.h index a17fa485b..7e630a9fb 100644 --- a/tests/shader_runner.h +++ b/tests/shader_runner.h @@ -81,6 +81,7 @@ struct resource_params DXGI_FORMAT format; enum texture_data_type data_type; unsigned int texel_size; + unsigned int stride; unsigned int width, height; unsigned int level_count; uint8_t *data; diff --git a/tests/shader_runner_d3d12.c b/tests/shader_runner_d3d12.c index 16cfec1ba..e52d5bcba 100644 --- a/tests/shader_runner_d3d12.c +++ b/tests/shader_runner_d3d12.c @@ -210,9 +210,11 @@ static struct resource *d3d12_runner_create_resource(struct shader_runner *r, co RESOURCE_STATE_DO_NOT_CHANGE, D3D12_RESOURCE_STATE_UNORDERED_ACCESS); reset_command_list(test_context->list, test_context->allocator);
- uav_desc.Format = params->format; + uav_desc.Format = params->stride ? DXGI_FORMAT_UNKNOWN : params->format; uav_desc.ViewDimension = D3D12_UAV_DIMENSION_BUFFER; uav_desc.Buffer.NumElements = params->width * params->height; + if (params->stride) + uav_desc.Buffer.StructureByteStride = params->stride;
ID3D12Device_CreateUnorderedAccessView(device, resource->resource, NULL, &uav_desc, get_cpu_descriptor_handle(test_context, runner->heap, resource->r.slot + MAX_RESOURCES));
From: Conor McCarthy cmccarthy@codeweavers.com
--- tests/hlsl/uav-rwbuffer.shader_test | 20 ++++++++++++++++++++ 1 file changed, 20 insertions(+)
diff --git a/tests/hlsl/uav-rwbuffer.shader_test b/tests/hlsl/uav-rwbuffer.shader_test index b476c7854..db8a6bbcd 100644 --- a/tests/hlsl/uav-rwbuffer.shader_test +++ b/tests/hlsl/uav-rwbuffer.shader_test @@ -105,3 +105,23 @@ float4 main() : sv_target1 [test] todo(sm>=6) draw quad probe buffer uav 2 (0, 0) rgba (11.1, 12.2, 13.3, 14.4) + + +[buffer uav 2] +stride 16 +size (1, 1) + +0.1 0.2 0.3 0.4 + +[pixel shader todo] +RWStructuredBuffer<int4> u : register(u2); + +float4 main() : sv_target1 +{ + u[0] = int4(0x41300000, 0xc1400000, 0x41500000, 0xc1600000); + return 0; +} + +[test] +todo draw quad +probe buffer uav 2 (0, 0) rgba (11, -12, 13, -14)
From: Conor McCarthy cmccarthy@codeweavers.com
--- libs/vkd3d-shader/dxil.c | 65 ++++++++++++++++++++++++++++- tests/hlsl/uav-rwbuffer.shader_test | 6 +-- 2 files changed, 67 insertions(+), 4 deletions(-)
diff --git a/libs/vkd3d-shader/dxil.c b/libs/vkd3d-shader/dxil.c index a001f6f06..1a0a3ff58 100644 --- a/libs/vkd3d-shader/dxil.c +++ b/libs/vkd3d-shader/dxil.c @@ -372,6 +372,7 @@ enum dx_intrinsic_opcode DX_TEXTURE_LOAD = 66, DX_TEXTURE_STORE = 67, DX_BUFFER_LOAD = 68, + DX_BUFFER_STORE = 69, DX_DERIV_COARSEX = 83, DX_DERIV_COARSEY = 84, DX_DERIV_FINEX = 85, @@ -2266,7 +2267,7 @@ static void src_param_init_from_value(struct vkd3d_shader_src_param *param, cons static void src_param_init_vector_from_reg(struct vkd3d_shader_src_param *param, const struct vkd3d_shader_register *reg) { - param->swizzle = VKD3D_SHADER_NO_SWIZZLE; + param->swizzle = (reg->dimension == VSIR_DIMENSION_VEC4) ? VKD3D_SHADER_NO_SWIZZLE : VKD3D_SHADER_SWIZZLE(X, X, X, X); param->modifiers = VKD3DSPSM_NONE; param->reg = *reg; } @@ -4027,6 +4028,67 @@ static void sm6_parser_emit_dx_buffer_load(struct sm6_parser *sm6, enum dx_intri instruction_dst_param_init_ssa_vector(ins, VKD3D_VEC4_SIZE, sm6); }
+static void sm6_parser_emit_dx_buffer_store(struct sm6_parser *sm6, enum dx_intrinsic_opcode op, + const struct sm6_value **operands, struct function_emission_state *state) +{ + struct vkd3d_shader_src_param *src_params; + struct vkd3d_shader_dst_param *dst_param; + unsigned int write_mask, component_count; + struct vkd3d_shader_instruction *ins; + struct vkd3d_shader_register texel; + const struct sm6_value *resource; + + resource = operands[0]; + if (!sm6_value_validate_is_handle(resource, sm6)) + return; + + if (resource->u.handle.d->kind != RESOURCE_KIND_TYPEDBUFFER) + { + WARN("Resource is not a typed buffer.\n"); + vkd3d_shader_parser_warning(&sm6->p, VKD3D_SHADER_WARNING_DXIL_INVALID_OPERATION, + "Resource for a typed buffer store is not a typed buffer."); + } + + write_mask = sm6_value_get_constant_uint(operands[7]); + if (!write_mask || write_mask > VKD3DSP_WRITEMASK_ALL) + { + WARN("Invalid write mask %#x.\n", write_mask); + vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_OPERAND, + "Write mask %#x for a typed buffer store operation is invalid.", write_mask); + return; + } + else if (write_mask & (write_mask + 1)) + { + /* In this case, it is unclear which source operands will be defined unless we encounter it in a shader. */ + FIXME("Unhandled write mask %#x.\n", write_mask); + vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_OPERAND, + "Write mask %#x for a typed buffer store operation is unhandled.", write_mask); + } + component_count = vsir_write_mask_component_count(write_mask); + + if (!sm6_parser_emit_composite_construct(sm6, &operands[3], component_count, state, &texel)) + return; + + ins = state->ins; + vsir_instruction_init(ins, &sm6->p.location, VKD3DSIH_STORE_UAV_TYPED); + + if (!(src_params = instruction_src_params_alloc(ins, 2, sm6))) + return; + src_param_init_from_value(&src_params[0], operands[1]); + if (!sm6_value_is_undef(operands[2])) + { + /* Constant zero would have no effect, but is not worth checking for unless it shows up. */ + WARN("Ignoring structure offset.\n"); + vkd3d_shader_parser_warning(&sm6->p, VKD3D_SHADER_WARNING_DXIL_IGNORING_OPERANDS, + "Ignoring structure offset for a typed buffer store."); + } + src_param_init_vector_from_reg(&src_params[1], &texel); + + dst_param = instruction_dst_params_alloc(ins, 1, sm6); + dst_param_init_with_mask(dst_param, write_mask); + dst_param->reg = resource->u.handle.reg; +} + static unsigned int sm6_value_get_texel_offset(const struct sm6_value *value) { return sm6_value_is_undef(value) ? 0 : sm6_value_get_constant_uint(value); @@ -4256,6 +4318,7 @@ static const struct sm6_dx_opcode_info sm6_dx_op_table[] = [DX_ATAN ] = {"g", "R", sm6_parser_emit_dx_unary}, [DX_BFREV ] = {"m", "R", sm6_parser_emit_dx_unary}, [DX_BUFFER_LOAD ] = {"o", "Hii", sm6_parser_emit_dx_buffer_load}, + [DX_BUFFER_STORE ] = {"v", "Hiiooooc", sm6_parser_emit_dx_buffer_store}, [DX_CBUFFER_LOAD_LEGACY ] = {"o", "Hi", sm6_parser_emit_dx_cbuffer_load}, [DX_COS ] = {"g", "R", sm6_parser_emit_dx_sincos}, [DX_COUNT_BITS ] = {"i", "m", sm6_parser_emit_dx_unary}, diff --git a/tests/hlsl/uav-rwbuffer.shader_test b/tests/hlsl/uav-rwbuffer.shader_test index db8a6bbcd..abac0deca 100644 --- a/tests/hlsl/uav-rwbuffer.shader_test +++ b/tests/hlsl/uav-rwbuffer.shader_test @@ -103,7 +103,7 @@ float4 main() : sv_target1 }
[test] -todo(sm>=6) draw quad +draw quad probe buffer uav 2 (0, 0) rgba (11.1, 12.2, 13.3, 14.4)
@@ -123,5 +123,5 @@ float4 main() : sv_target1 }
[test] -todo draw quad -probe buffer uav 2 (0, 0) rgba (11, -12, 13, -14) +todo(sm<6) draw quad +todo probe buffer uav 2 (0, 0) rgba (11, -12, 13, -14)
From: Conor McCarthy cmccarthy@codeweavers.com
--- libs/vkd3d-shader/dxil.c | 57 +++++++++++++++++++++++++++++ tests/hlsl/uav-rwbuffer.shader_test | 2 +- 2 files changed, 58 insertions(+), 1 deletion(-)
diff --git a/libs/vkd3d-shader/dxil.c b/libs/vkd3d-shader/dxil.c index 1a0a3ff58..32c91f4be 100644 --- a/libs/vkd3d-shader/dxil.c +++ b/libs/vkd3d-shader/dxil.c @@ -3987,6 +3987,57 @@ static void sm6_parser_emit_dx_raw_buffer_load(struct sm6_parser *sm6, enum dx_i instruction_dst_param_init_ssa_vector(ins, component_count, sm6); }
+static void sm6_parser_emit_dx_raw_buffer_store(struct sm6_parser *sm6, enum dx_intrinsic_opcode op, + const struct sm6_value **operands, struct function_emission_state *state) +{ + unsigned int write_mask, component_count, operand_count; + struct vkd3d_shader_src_param *src_params; + struct vkd3d_shader_dst_param *dst_param; + struct vkd3d_shader_instruction *ins; + struct vkd3d_shader_register data; + const struct sm6_value *resource; + bool raw; + + resource = operands[0]; + if (!sm6_value_validate_is_handle(resource, sm6)) + return; + raw = resource->u.handle.d->kind == RESOURCE_KIND_RAWBUFFER; + + write_mask = sm6_value_get_constant_uint(operands[7]); + if (!write_mask || write_mask > VKD3DSP_WRITEMASK_ALL) + { + WARN("Invalid write mask %#x.\n", write_mask); + vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_OPERAND, + "Write mask %#x for a raw/structured buffer store operation is invalid.", write_mask); + return; + } + else if (write_mask & (write_mask + 1)) + { + /* In this case, it is unclear which source operands will be defined unless we encounter it in a shader. */ + FIXME("Unhandled write mask %#x.\n", write_mask); + vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_OPERAND, + "Write mask %#x for a raw/structured buffer store operation is unhandled.", write_mask); + } + component_count = vsir_write_mask_component_count(write_mask); + + if (!sm6_parser_emit_composite_construct(sm6, &operands[3], component_count, state, &data)) + return; + + ins = state->ins; + vsir_instruction_init(ins, &sm6->p.location, raw ? VKD3DSIH_STORE_RAW : VKD3DSIH_STORE_STRUCTURED); + operand_count = 2 + !raw; + + if (!(src_params = instruction_src_params_alloc(ins, operand_count, sm6))) + return; + src_params_init_from_operands(src_params, &operands[1], operand_count - 1); + data.data_type = VKD3D_DATA_UINT; + src_param_init_vector_from_reg(&src_params[operand_count - 1], &data); + + dst_param = instruction_dst_params_alloc(ins, 1, sm6); + dst_param_init_with_mask(dst_param, write_mask); + dst_param->reg = resource->u.handle.reg; +} + static void sm6_parser_emit_dx_buffer_load(struct sm6_parser *sm6, enum dx_intrinsic_opcode op, const struct sm6_value **operands, struct function_emission_state *state) { @@ -4042,6 +4093,12 @@ static void sm6_parser_emit_dx_buffer_store(struct sm6_parser *sm6, enum dx_intr if (!sm6_value_validate_is_handle(resource, sm6)) return;
+ if (resource->u.handle.d->kind == RESOURCE_KIND_RAWBUFFER + || resource->u.handle.d->kind == RESOURCE_KIND_STRUCTUREDBUFFER) + { + return sm6_parser_emit_dx_raw_buffer_store(sm6, op, operands, state); + } + if (resource->u.handle.d->kind != RESOURCE_KIND_TYPEDBUFFER) { WARN("Resource is not a typed buffer.\n"); diff --git a/tests/hlsl/uav-rwbuffer.shader_test b/tests/hlsl/uav-rwbuffer.shader_test index abac0deca..27e4b9a4b 100644 --- a/tests/hlsl/uav-rwbuffer.shader_test +++ b/tests/hlsl/uav-rwbuffer.shader_test @@ -124,4 +124,4 @@ float4 main() : sv_target1
[test] todo(sm<6) draw quad -todo probe buffer uav 2 (0, 0) rgba (11, -12, 13, -14) +probe buffer uav 2 (0, 0) rgba (11, -12, 13, -14)
From: Conor McCarthy cmccarthy@codeweavers.com
--- libs/vkd3d-shader/dxil.c | 16 +++++++++++++++- 1 file changed, 15 insertions(+), 1 deletion(-)
diff --git a/libs/vkd3d-shader/dxil.c b/libs/vkd3d-shader/dxil.c index 32c91f4be..4b86267ca 100644 --- a/libs/vkd3d-shader/dxil.c +++ b/libs/vkd3d-shader/dxil.c @@ -381,6 +381,7 @@ enum dx_intrinsic_opcode DX_LEGACY_F32TOF16 = 130, DX_LEGACY_F16TOF32 = 131, DX_RAW_BUFFER_LOAD = 139, + DX_RAW_BUFFER_STORE = 140, };
enum dxil_cast_code @@ -3990,7 +3991,7 @@ static void sm6_parser_emit_dx_raw_buffer_load(struct sm6_parser *sm6, enum dx_i static void sm6_parser_emit_dx_raw_buffer_store(struct sm6_parser *sm6, enum dx_intrinsic_opcode op, const struct sm6_value **operands, struct function_emission_state *state) { - unsigned int write_mask, component_count, operand_count; + unsigned int write_mask, component_count, alignment = 0, operand_count; struct vkd3d_shader_src_param *src_params; struct vkd3d_shader_dst_param *dst_param; struct vkd3d_shader_instruction *ins; @@ -4020,6 +4021,17 @@ static void sm6_parser_emit_dx_raw_buffer_store(struct sm6_parser *sm6, enum dx_ } component_count = vsir_write_mask_component_count(write_mask);
+ if (op == DX_RAW_BUFFER_STORE) + { + alignment = sm6_value_get_constant_uint(operands[8]); + if (alignment & (alignment - 1)) + { + FIXME("Invalid alignment %#x.\n", alignment); + vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_OPERAND, + "Alignment %#x for a raw/structured buffer store operation is invalid.", alignment); + } + } + if (!sm6_parser_emit_composite_construct(sm6, &operands[3], component_count, state, &data)) return;
@@ -4036,6 +4048,7 @@ static void sm6_parser_emit_dx_raw_buffer_store(struct sm6_parser *sm6, enum dx_ dst_param = instruction_dst_params_alloc(ins, 1, sm6); dst_param_init_with_mask(dst_param, write_mask); dst_param->reg = resource->u.handle.reg; + dst_param->reg.alignment = alignment; }
static void sm6_parser_emit_dx_buffer_load(struct sm6_parser *sm6, enum dx_intrinsic_opcode op, @@ -4405,6 +4418,7 @@ static const struct sm6_dx_opcode_info sm6_dx_op_table[] = [DX_LOAD_INPUT ] = {"o", "ii8i", sm6_parser_emit_dx_load_input}, [DX_LOG ] = {"g", "R", sm6_parser_emit_dx_unary}, [DX_RAW_BUFFER_LOAD ] = {"o", "Hii8i", sm6_parser_emit_dx_raw_buffer_load}, + [DX_RAW_BUFFER_STORE ] = {"v", "Hiioooocc", sm6_parser_emit_dx_raw_buffer_store}, [DX_ROUND_NE ] = {"g", "R", sm6_parser_emit_dx_unary}, [DX_ROUND_NI ] = {"g", "R", sm6_parser_emit_dx_unary}, [DX_ROUND_PI ] = {"g", "R", sm6_parser_emit_dx_unary},