-- v2: wined3d: Fix GLSL version comparison.
From: Zebediah Figura zfigura@codeweavers.com
Fixes: 010008f629dd0590978095942ded8851ee3a9e17 Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=56615 --- dlls/wined3d/adapter_gl.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/wined3d/adapter_gl.c b/dlls/wined3d/adapter_gl.c index bc9da1f0881..9e30e42a021 100644 --- a/dlls/wined3d/adapter_gl.c +++ b/dlls/wined3d/adapter_gl.c @@ -5337,7 +5337,7 @@ static BOOL wined3d_adapter_gl_init(struct wined3d_adapter_gl *adapter_gl, return FALSE; }
- if (gl_info->glsl_version <= MAKEDWORD_VERSION(1, 20)) + if (gl_info->glsl_version < MAKEDWORD_VERSION(1, 20)) { ERR("GLSL version %s is too low; 1.20 is required.\n", (const char *)gl_info->gl_ops.gl.p_glGetString(GL_SHADING_LANGUAGE_VERSION_ARB));
This merge request was approved by Matteo Bruni.
This merge request was approved by Aida Jonikienė.
This merge request was approved by Jan Sikorski.