Needed by Orbiter Space Flight Simulator and Train Simulator Classic.
-- v8: d3d9/tests: Add Direct3DCreate9On12() tests. d3d9: Implement Direct3DCreate9On12(). include: Add d3d9on12.idl file.
From: Mohamad Al-Jaf mohamadaljaf@gmail.com
--- include/Makefile.in | 1 + include/d3d9on12.idl | 50 ++++++++++++++++++++++++++++++++++++++++++++ 2 files changed, 51 insertions(+) create mode 100644 include/d3d9on12.idl
diff --git a/include/Makefile.in b/include/Makefile.in index 391ce3c190b..12573bb05ce 100644 --- a/include/Makefile.in +++ b/include/Makefile.in @@ -138,6 +138,7 @@ SOURCES = \ d3d8types.h \ d3d9.h \ d3d9caps.h \ + d3d9on12.idl \ d3d9types.h \ d3dcaps.h \ d3dcommon.idl \ diff --git a/include/d3d9on12.idl b/include/d3d9on12.idl new file mode 100644 index 00000000000..9eec402a711 --- /dev/null +++ b/include/d3d9on12.idl @@ -0,0 +1,50 @@ +/* + * Copyright (C) 2024 Mohamad Al-Jaf + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA + */ + +cpp_quote("#include <d3d9.h>") +import "d3d12.idl"; + +interface IDirect3D9; +interface IDirect3DResource9; + +#define MAX_D3D9ON12_QUEUES 2 + +typedef struct D3D9ON12_ARGS +{ + BOOL Enable9On12; + IUnknown *pD3D12Device; + IUnknown *ppD3D12Queues[MAX_D3D9ON12_QUEUES]; + UINT NumQueues; + UINT NodeMask; +} D3D9ON12_ARGS; + +typedef IDirect3D9 * (__stdcall *PFN_Direct3DCreate9On12)(UINT sdk_version, D3D9ON12_ARGS *override_list, UINT override_entries); +IDirect3D9 * __stdcall Direct3DCreate9On12(UINT,D3D9ON12_ARGS *,UINT); + +typedef struct IDirect3DDevice9On12 *LPDIRECT3DDEVICE9ON12, *PDIRECT3DDEVICE9ON12; + +[ + local, + uuid(e7fda234-b589-4049-940d-8878977531c8) +] +interface IDirect3DDevice9On12 : IUnknown +{ + HRESULT GetD3D12Device (REFIID riid, void **out); + HRESULT UnwrapUnderlyingResource (IDirect3DResource9 *resource, ID3D12CommandQueue *queue, REFIID riid, void **out); + HRESULT ReturnUnderlyingResource (IDirect3DResource9 *resource, UINT num_sync, UINT64 *signal_values, ID3D12Fence **fences); +}
From: Mohamad Al-Jaf mohamadaljaf@gmail.com
Needed by Orbiter Space Flight Simulator and Train Simulator Classic. --- dlls/d3d9/Makefile.in | 1 + dlls/d3d9/d3d9.spec | 1 + dlls/d3d9/d3d9_main.c | 29 +++++++++ dlls/d3d9/d3d9_private.h | 11 ++++ dlls/d3d9/d3d9on12.c | 127 +++++++++++++++++++++++++++++++++++++++ dlls/d3d9/device.c | 17 ++++++ 6 files changed, 186 insertions(+) create mode 100644 dlls/d3d9/d3d9on12.c
diff --git a/dlls/d3d9/Makefile.in b/dlls/d3d9/Makefile.in index 5a717b11863..84380258c32 100644 --- a/dlls/d3d9/Makefile.in +++ b/dlls/d3d9/Makefile.in @@ -5,6 +5,7 @@ IMPORTS = dxguid uuid wined3d SOURCES = \ buffer.c \ d3d9_main.c \ + d3d9on12.c \ device.c \ directx.c \ query.c \ diff --git a/dlls/d3d9/d3d9.spec b/dlls/d3d9/d3d9.spec index a33cba51e77..11ad26b64c6 100644 --- a/dlls/d3d9/d3d9.spec +++ b/dlls/d3d9/d3d9.spec @@ -12,3 +12,4 @@ @ stdcall DebugSetMute() @ stdcall Direct3DCreate9(long) @ stdcall Direct3DCreate9Ex(long ptr) +@ stdcall Direct3DCreate9On12(long ptr long) diff --git a/dlls/d3d9/d3d9_main.c b/dlls/d3d9/d3d9_main.c index 5bdf05409aa..5f0c177eedd 100644 --- a/dlls/d3d9/d3d9_main.c +++ b/dlls/d3d9/d3d9_main.c @@ -75,6 +75,35 @@ HRESULT WINAPI DECLSPEC_HOTPATCH Direct3DCreate9Ex(UINT sdk_version, IDirect3D9E return D3D_OK; }
+IDirect3D9 * WINAPI DECLSPEC_HOTPATCH Direct3DCreate9On12(UINT sdk_version, D3D9ON12_ARGS *override_list, UINT override_entries) +{ + struct d3d9 *object; + + TRACE("sdk_version %#x, override_list %p, override_entries %#x.\n", sdk_version, override_list, override_entries); + + if (!(object = calloc(1, sizeof(*object)))) + return NULL; + + if (!d3d9_init(object, TRUE)) + { + WARN("Failed to initialize d3d9.\n"); + free(object); + return NULL; + } + if (!d3d9on12_init(&object->d3d9on12, override_list, override_entries)) + { + WARN("Failed to initialize d3d9on12.\n"); + free(object->d3d9on12); + return NULL; + } + SetLastError(ERROR_SUCCESS); + + TRACE("Created d3d9 object %p.\n", object); + if (object->d3d9on12) TRACE("Created d3d9on12 object %p.\n", object->d3d9on12); + + return (IDirect3D9 *)&object->IDirect3D9Ex_iface; +} + /* The callback is called on any error encountered during validation, including * improper IDirect3DShaderValidator9 method calls. * - "file" and "line" are passed through directly from Instruction(). "line" diff --git a/dlls/d3d9/d3d9_private.h b/dlls/d3d9/d3d9_private.h index a5f059c5aef..fd782f0eb47 100644 --- a/dlls/d3d9/d3d9_private.h +++ b/dlls/d3d9/d3d9_private.h @@ -34,6 +34,7 @@ #include "wine/debug.h"
#include "d3d9.h" +#include "d3d9on12.h" #include "wine/wined3d.h"
#define D3D9_MAX_VERTEX_SHADER_CONSTANTF 256 @@ -57,10 +58,19 @@ unsigned int wined3dmapflags_from_d3dmapflags(unsigned int flags, unsigned int u void present_parameters_from_wined3d_swapchain_desc(D3DPRESENT_PARAMETERS *present_parameters, const struct wined3d_swapchain_desc *swapchain_desc, DWORD presentation_interval);
+struct d3d9on12 +{ + IDirect3DDevice9On12 IDirect3DDevice9On12_iface; + LONG refcount; + struct D3D9ON12_ARGS *override_list; + UINT override_entries; +}; + struct d3d9 { IDirect3D9Ex IDirect3D9Ex_iface; LONG refcount; + struct d3d9on12 *d3d9on12; struct wined3d *wined3d; struct wined3d_output **wined3d_outputs; unsigned int wined3d_output_count; @@ -70,6 +80,7 @@ struct d3d9 void d3d9_caps_from_wined3dcaps(const struct d3d9 *d3d9, unsigned int adapter_ordinal, D3DCAPS9 *caps, const struct wined3d_caps *wined3d_caps); BOOL d3d9_init(struct d3d9 *d3d9, BOOL extended); +BOOL d3d9on12_init(struct d3d9on12 **d3d9on12, D3D9ON12_ARGS *override_list, UINT override_entries);
struct fvf_declaration { diff --git a/dlls/d3d9/d3d9on12.c b/dlls/d3d9/d3d9on12.c new file mode 100644 index 00000000000..b895f0b98db --- /dev/null +++ b/dlls/d3d9/d3d9on12.c @@ -0,0 +1,127 @@ +/* + * IDirect3DDevice9On12 implementation + * + * Copyright (C) 2024 Mohamad Al-Jaf + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA + */ + +#include "d3d9_private.h" + +WINE_DEFAULT_DEBUG_CHANNEL(d3d9); + +static inline struct d3d9on12 *impl_from_IDirect3DDevice9On12( IDirect3DDevice9On12 *iface ) +{ + return CONTAINING_RECORD( iface, struct d3d9on12, IDirect3DDevice9On12_iface ); +} + +static HRESULT WINAPI d3d9on12_QueryInterface( IDirect3DDevice9On12 *iface, REFIID iid, void **out ) +{ + struct d3d9on12 *d3d9on12 = impl_from_IDirect3DDevice9On12(iface); + + TRACE( "iface %p, iid %s, out %p.\n", iface, debugstr_guid(iid), out ); + + if (IsEqualGUID( iid, &IID_IUnknown ) || + IsEqualGUID( iid, &IID_IDirect3DDevice9On12 )) + { + IDirect3DDevice9On12_AddRef( &d3d9on12->IDirect3DDevice9On12_iface ); + *out = &d3d9on12->IDirect3DDevice9On12_iface; + return S_OK; + } + + WARN( "%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(iid) ); + + *out = NULL; + return E_NOINTERFACE; +} + +static ULONG WINAPI d3d9on12_AddRef( IDirect3DDevice9On12 *iface ) +{ + struct d3d9on12 *d3d9on12 = impl_from_IDirect3DDevice9On12(iface); + ULONG refcount = InterlockedIncrement(&d3d9on12->refcount); + TRACE( "%p increasing refcount to %lu.\n", iface, refcount ); + return refcount; +} + +static ULONG WINAPI d3d9on12_Release( IDirect3DDevice9On12 *iface ) +{ + struct d3d9on12 *d3d9on12 = impl_from_IDirect3DDevice9On12(iface); + ULONG refcount = InterlockedDecrement(&d3d9on12->refcount); + + TRACE( "%p decreasing refcount to %lu.\n", iface, refcount ); + + if (!refcount) + free( d3d9on12 ); + + return refcount; +} + +static HRESULT WINAPI d3d9on12_GetD3D12Device( IDirect3DDevice9On12 *iface, REFIID iid, void **out ) +{ + FIXME( "iface %p, iid %s, out %p stub!\n", iface, debugstr_guid(iid), out ); + + if (!out) return E_INVALIDARG; + + *out = NULL; + return E_NOINTERFACE; +} + +static HRESULT WINAPI d3d9on12_UnwrapUnderlyingResource( IDirect3DDevice9On12 *iface, IDirect3DResource9 *resource, ID3D12CommandQueue *queue, REFIID iid, void **out ) +{ + FIXME( "iface %p, resource %p, queue %p, iid %s, out %p stub!\n", iface, resource, queue, debugstr_guid(iid), out ); + return E_NOTIMPL; +} + +static HRESULT WINAPI d3d9on12_ReturnUnderlyingResource( IDirect3DDevice9On12 *iface, IDirect3DResource9 *resource, UINT num_sync, UINT64 *signal_values, ID3D12Fence **fences ) +{ + FIXME( "iface %p, resource %p, num_sync %#x, signal_values %p, fences %p stub!\n", iface, resource, num_sync, signal_values, fences ); + return E_NOTIMPL; +} + +static const struct IDirect3DDevice9On12Vtbl d3d9on12_vtbl = +{ + /* IUnknown */ + d3d9on12_QueryInterface, + d3d9on12_AddRef, + d3d9on12_Release, + /* IDirect3DDevice9On12 */ + d3d9on12_GetD3D12Device, + d3d9on12_UnwrapUnderlyingResource, + d3d9on12_ReturnUnderlyingResource, +}; + +BOOL d3d9on12_init( struct d3d9on12 **d3d9on12, D3D9ON12_ARGS *override_list, UINT override_entries ) +{ + struct d3d9on12 *object; + + if (!override_entries || !override_list || !override_list->Enable9On12) + { + *d3d9on12 = NULL; + return TRUE; + } + + if (!(object = calloc( 1, sizeof(*object) ))) + return FALSE; + + FIXME( "ignoring override_list %p\n", override_list ); + + object->IDirect3DDevice9On12_iface.lpVtbl = &d3d9on12_vtbl; + object->refcount = 1; + object->override_list = NULL; + object->override_entries = override_entries; + + *d3d9on12 = object; + return TRUE; +} diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c index 1267dc8fca1..525ebb37f90 100644 --- a/dlls/d3d9/device.c +++ b/dlls/d3d9/device.c @@ -623,6 +623,23 @@ static HRESULT WINAPI d3d9_device_QueryInterface(IDirect3DDevice9Ex *iface, REFI return S_OK; }
+ if (IsEqualGUID(riid, &IID_IDirect3DDevice9On12)) + { + struct d3d9_device *device = impl_from_IDirect3DDevice9Ex(iface); + + if (!device->d3d_parent->d3d9on12) + { + WARN("IDirect3D9 instance wasn't created with D3D9On12 enabled, returning E_NOINTERFACE.\n"); + *out = NULL; + return E_NOINTERFACE; + } + + FIXME("pD3D12Device value is not being checked if it matches the d3d9 device\n"); + + IDirect3DDevice9On12_QueryInterface(&device->d3d_parent->d3d9on12->IDirect3DDevice9On12_iface, riid, out); + return S_OK; + } + WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
*out = NULL;
From: Mohamad Al-Jaf mohamadaljaf@gmail.com
--- dlls/d3d9/tests/device.c | 264 +++++++++++++++++++++++++++++++++++++++ 1 file changed, 264 insertions(+)
diff --git a/dlls/d3d9/tests/device.c b/dlls/d3d9/tests/device.c index 9d92b248dd9..e1d0605d03c 100644 --- a/dlls/d3d9/tests/device.c +++ b/dlls/d3d9/tests/device.c @@ -25,6 +25,19 @@ #define COBJMACROS #include <d3d9.h> #include "utils.h" +#include <initguid.h> +#include <d3d9on12.h> +#include <dxgi1_4.h> + +static HMODULE d3d9_handle = 0; +static HMODULE d3d12_handle = 0; +static HMODULE dxgi_handle = 0; + +static IDirect3D9 * (WINAPI *pDirect3DCreate9On12)(UINT sdk_version, D3D9ON12_ARGS *override_list, UINT override_entries); +static HRESULT (WINAPI *pCreateDXGIFactory2)(UINT flags, REFIID iid, void **factory); +static HRESULT (WINAPI *pD3D12CreateDevice)(IUnknown *adapter, D3D_FEATURE_LEVEL feature_level, REFIID iid, void **device); + +DEFINE_GUID(IID_IDeadbeef, 0xdeadbeef, 0xdead, 0xbeef, 0xde, 0xad, 0xbe, 0xee, 0xee, 0xee, 0xee, 0xef);
struct vec3 { @@ -15027,6 +15040,256 @@ static void test_window_position(void) IDirect3D9_Release(d3d); }
+static BOOL init_d3d9on12_modules(void) +{ + d3d9_handle = LoadLibraryA("d3d9.dll"); + if (!d3d9_handle) + { + skip("Could not load d3d9.dll\n"); + return FALSE; + } + dxgi_handle = LoadLibraryA("dxgi.dll"); + if (!dxgi_handle) + { + skip("Could not load dxgi.dll\n"); + return FALSE; + } + d3d12_handle = LoadLibraryA("d3d12.dll"); + if (!d3d12_handle) + { + skip("Could not load d3d12.dll\n"); + return FALSE; + } + + pDirect3DCreate9On12 = (void *)GetProcAddress(d3d9_handle, "Direct3DCreate9On12"); + if (!pDirect3DCreate9On12) + { + win_skip("Direct3DCreate9On12 is not supported, skipping d3d9on12 tests\n"); + return FALSE; + } + pCreateDXGIFactory2 = (void *)GetProcAddress(dxgi_handle, "CreateDXGIFactory2"); + if (!pCreateDXGIFactory2) + { + win_skip("CreateDXGIFactory2 is not supported, skipping d3d9on12 tests\n"); + return FALSE; + } + pD3D12CreateDevice = (void *)GetProcAddress(d3d12_handle, "D3D12CreateDevice"); + if (!pD3D12CreateDevice) + { + win_skip("D3D12CreateDevice is not supported, skipping d3d9on12 tests\n"); + return FALSE; + } + + return TRUE; +} + +#define create_d3d9on12_device(out_d3d9, window, override_list, override_entries, out_device) \ + create_d3d9on12_device_(__LINE__, out_d3d9, window, override_list, override_entries, out_device) +static HRESULT create_d3d9on12_device_(unsigned int line, IDirect3D9 **out_d3d9, HWND window, D3D9ON12_ARGS *override_list, + UINT override_entries, IDirect3DDevice9 **out_device) +{ + IDirect3DDevice9On12 *d3d9on12 = (void *)0xdeadbeef; + IDirect3DDevice9 *device = (void *)0xdeadbeef; + IDirect3D9 *d3d9 = (void *)0xdeadbeef; + D3DPRESENT_PARAMETERS present_parameters; + HRESULT hr; + + memset(&present_parameters, 0, sizeof(present_parameters)); + present_parameters.Windowed = TRUE; + present_parameters.hDeviceWindow = window; + present_parameters.SwapEffect = D3DSWAPEFFECT_COPY; + present_parameters.BackBufferWidth = 640; + present_parameters.BackBufferHeight = 480; + present_parameters.EnableAutoDepthStencil = FALSE; + present_parameters.AutoDepthStencilFormat = D3DFMT_D16; + + SetLastError(0xdeadbeef); + d3d9 = pDirect3DCreate9On12(D3D_SDK_VERSION, override_list, override_entries); + ok_(__FILE__, line)(d3d9 != NULL, "got NULL d3d9 object\n"); + ok_(__FILE__, line)(GetLastError() == ERROR_SUCCESS || broken(GetLastError() == ERROR_TOO_MANY_POSTS), + "Direct3DCreate9On12 GetLastError returned %#lx\n", GetLastError()); + + hr = IDirect3D9_QueryInterface(d3d9, &IID_IDirect3DDevice9On12, (void **)&d3d9on12); + ok_(__FILE__, line)(hr == E_NOINTERFACE, "Got hr %#lx.\n", hr); + ok_(__FILE__, line)(d3d9on12 == NULL, "QueryInterface returned interface %p, expected NULL\n", d3d9on12); + + hr = IDirect3D9_CreateDevice(d3d9, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, present_parameters.hDeviceWindow, + D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, &device); + + *out_d3d9 = d3d9; + *out_device = device; + + return hr; +} + +static void test_d3d9on12(void) +{ + IDirect3DDevice9On12 *d3d9on12_2 = (void *)0xdeadbeef; + IDirect3DDevice9On12 *d3d9on12 = (void *)0xdeadbeef; + IDirect3DDevice9 *device = (void *)0xdeadbeef; + IDirect3D9 *d3d9 = (void *)0xdeadbeef; + IDXGIAdapter *adapter = (void *)0xdeadbeef; + IDXGIFactory4 *factory = (void *)0xdeadbeef; + ID3D12Device *d3d12device = (void *)0xdeadbeef; + ID3D12Device *d3d12device_2 = (void *)0xdeadbeef; + D3D9ON12_ARGS override_list; + UINT override_entries = 0; + HRESULT hr; + HWND window = CreateWindowA("d3d9_test_wc", "d3d9_test", WS_MAXIMIZE | WS_VISIBLE | WS_CAPTION, + 0, 0, 640, 480, 0, 0, 0, 0); + + if(!init_d3d9on12_modules()) + { + skip("Failed to load d3d9on12 modules, skipping d3d9on12 tests.\n"); + return; + } + + SetLastError(0xdeadbeef); + d3d9 = pDirect3DCreate9On12(D3D_SDK_VERSION, NULL, override_entries); + ok(d3d9 != NULL, "got NULL d3d9 object\n"); + ok(GetLastError() == ERROR_SUCCESS, "Direct3DCreate9On12 GetLastError returned %#lx\n", GetLastError()); + IDirect3D9_Release(d3d9); + + memset(&override_list, 0, sizeof(override_list)); + hr = create_d3d9on12_device(&d3d9, window, &override_list, override_entries, &device); + if (FAILED(hr)) + { + skip("Failed to create a regular Direct3DDevice9, skipping d3d9on12 tests\n"); + goto out; + } + hr = IDirect3DDevice9_QueryInterface(device, &IID_IDirect3DDevice9On12, (void **)&d3d9on12); + ok(hr == E_NOINTERFACE, "Got hr %#lx.\n", hr); + ok(d3d9on12 == NULL, "QueryInterface returned interface %p, expected NULL\n", d3d9on12); + IDirect3DDevice9_Release(device); + IDirect3D9_Release(d3d9); + + memset(&override_list, 0, sizeof(override_list)); + override_list.Enable9On12 = TRUE; + d3d9on12 = (void *)0xdeadbeef; + hr = create_d3d9on12_device(&d3d9, window, &override_list, override_entries, &device); + if (FAILED(hr)) + { + skip("Failed to create a regular Direct3DDevice9, skipping d3d9on12 tests\n"); + goto out; + } + hr = IDirect3DDevice9_QueryInterface(device, &IID_IDirect3DDevice9On12, (void **)&d3d9on12); + ok(hr == E_NOINTERFACE, "Got hr %#lx.\n", hr); + ok(d3d9on12 == NULL, "QueryInterface returned interface %p, expected NULL\n", d3d9on12); + IDirect3DDevice9_Release(device); + IDirect3D9_Release(d3d9); + + memset(&override_list, 0, sizeof(override_list)); + override_entries = 1; + d3d9on12 = (void *)0xdeadbeef; + hr = create_d3d9on12_device(&d3d9, window, &override_list, override_entries, &device); + if (FAILED(hr)) + { + skip("Failed to create a regular Direct3DDevice9, skipping d3d9on12 tests\n"); + goto out; + } + hr = IDirect3DDevice9_QueryInterface(device, &IID_IDirect3DDevice9On12, (void **)&d3d9on12); + ok(hr == E_NOINTERFACE, "Got hr %#lx.\n", hr); + ok(d3d9on12 == NULL, "QueryInterface returned interface %p, expected NULL\n", d3d9on12); + IDirect3DDevice9_Release(device); + IDirect3D9_Release(d3d9); + + memset(&override_list, 0, sizeof(override_list)); + override_list.Enable9On12 = TRUE; + override_list.NodeMask = 0xdeadbeef; + override_entries = 1; + d3d9on12 = (void *)0xdeadbeef; + hr = create_d3d9on12_device(&d3d9, window, &override_list, override_entries, &device); + if (FAILED(hr)) + { + skip("Failed to create a regular Direct3DDevice9, skipping d3d9on12 tests\n"); + goto out; + } + hr = IDirect3DDevice9_QueryInterface(device, &IID_IDirect3DDevice9On12, (void **)&d3d9on12); + ok(hr == S_OK, "Got hr %#lx.\n", hr); + hr = IDirect3DDevice9On12_QueryInterface(d3d9on12, &IID_IDirect3DDevice9On12, (void **)&d3d9on12_2); + ok(hr == S_OK, "Got hr %#lx.\n", hr); + IDirect3DDevice9On12_Release(d3d9on12_2); + IDirect3DDevice9On12_Release(d3d9on12); + IDirect3DDevice9_Release(device); + IDirect3D9_Release(d3d9); + + memset(&override_list, 0, sizeof(override_list)); + override_list.Enable9On12 = TRUE; + override_entries = 1; + d3d9on12 = (void *)0xdeadbeef; + hr = create_d3d9on12_device(&d3d9, window, &override_list, override_entries, &device); + if (FAILED(hr)) + { + skip("Failed to create a regular Direct3DDevice9, skipping d3d9on12 tests\n"); + goto out; + } + hr = IDirect3DDevice9_QueryInterface(device, &IID_IDirect3DDevice9On12, (void **)&d3d9on12); + ok(hr == S_OK, "Got hr %#lx.\n", hr); + hr = IDirect3DDevice9On12_GetD3D12Device(d3d9on12, NULL, NULL); + ok(hr == E_INVALIDARG, "Got hr %#lx.\n", hr); + hr = IDirect3DDevice9On12_GetD3D12Device(d3d9on12, &IID_IDeadbeef, NULL); + ok(hr == E_INVALIDARG, "Got hr %#lx.\n", hr); + IDirect3DDevice9On12_Release(d3d9on12); + IDirect3DDevice9_Release(device); + IDirect3D9_Release(d3d9); + + memset(&override_list, 0, sizeof(override_list)); + override_list.Enable9On12 = TRUE; + override_entries = 0xdeadbeef; + d3d9on12 = (void *)0xdeadbeef; + hr = create_d3d9on12_device(&d3d9, window, &override_list, override_entries, &device); + if (FAILED(hr)) + { + skip("Failed to create a regular Direct3DDevice9, skipping d3d9on12 tests\n"); + goto out; + } + hr = IDirect3DDevice9_QueryInterface(device, &IID_IDirect3DDevice9On12, (void **)&d3d9on12); + ok(hr == S_OK, "Got hr %#lx.\n", hr); + IDirect3DDevice9On12_Release(d3d9on12); + IDirect3DDevice9_Release(device); + IDirect3D9_Release(d3d9); + + hr = pCreateDXGIFactory2(0, &IID_IDXGIFactory4, (void **)&factory); + ok(hr == S_OK, "Got hr %#lx.\n", hr); + hr = IDXGIFactory4_EnumAdapters(factory, 0, &adapter); + ok(hr == S_OK, "Got hr %#lx.\n", hr); + IDXGIFactory4_Release(factory); + + hr = pD3D12CreateDevice((IUnknown *)adapter, D3D_FEATURE_LEVEL_11_0, &IID_ID3D12Device, (void **)&d3d12device); + IDXGIAdapter_Release(adapter); + + memset(&override_list, 0, sizeof(override_list)); + override_list.Enable9On12 = TRUE; + override_list.pD3D12Device = (IUnknown *)d3d12device; + override_entries = 1; + d3d9on12 = (void *)0xdeadbeef; + hr = create_d3d9on12_device(&d3d9, window, &override_list, override_entries, &device); + if (FAILED(hr)) + { + skip("Failed to create a regular Direct3DDevice9, skipping d3d9on12 tests\n"); + goto out; + } + + hr = IDirect3DDevice9_QueryInterface(device, &IID_IDirect3DDevice9On12, (void **)&d3d9on12); + ok(hr == S_OK, "Got hr %#lx.\n", hr); + + hr = IDirect3DDevice9On12_GetD3D12Device(d3d9on12, &IID_ID3D12Device, (void **)&d3d12device_2); + todo_wine + ok(hr == S_OK, "Got hr %#lx.\n", hr); + todo_wine + ok(override_list.pD3D12Device == (IUnknown *)d3d12device_2, "GetD3D12Device returned device %p, expected %p\n", d3d12device_2, override_list.pD3D12Device); + d3d12device_2 = (void *)0xdeadbeef; + hr = IDirect3DDevice9On12_GetD3D12Device(d3d9on12, &IID_IDeadbeef, (void **)&d3d12device_2); + ok(hr == E_NOINTERFACE, "Got hr %#lx.\n", hr); + ok(d3d12device_2 == NULL, "GetD3D12Device returned device %p, expected NULL\n", d3d12device_2); + + IDirect3DDevice9On12_Release(d3d9on12); + IDirect3DDevice9_Release(device); +out: + IDirect3D9_Release(d3d9); + DestroyWindow(window); +} + START_TEST(device) { HMODULE d3d9_handle = GetModuleHandleA("d3d9.dll"); @@ -15163,6 +15426,7 @@ START_TEST(device) test_creation_parameters(); test_cursor_clipping(); test_window_position(); + test_d3d9on12();
UnregisterClassA("d3d9_test_wc", GetModuleHandleA(NULL)); }
Hi,
It looks like your patch introduced the new failures shown below. Please investigate and fix them before resubmitting your patch. If they are not new, fixing them anyway would help a lot. Otherwise please ask for the known failures list to be updated.
The tests also ran into some preexisting test failures. If you know how to fix them that would be helpful. See the TestBot job for the details:
The full results can be found at: https://testbot.winehq.org/JobDetails.pl?Key=144348
Your paranoid android.
=== w1064_tsign (32 bit report) ===
d3d9: device.c:15150: Test failed: Direct3DCreate9On12 GetLastError returned 0x12a
=== w10pro64 (32 bit report) ===
d3d9: device.c:15150: Test failed: Direct3DCreate9On12 GetLastError returned 0x12a
=== w10pro64_en_AE_u8 (32 bit report) ===
d3d9: device.c:15150: Test failed: Direct3DCreate9On12 GetLastError returned 0x12a
=== w11pro64 (32 bit report) ===
d3d9: device.c:15150: Test failed: Direct3DCreate9On12 GetLastError returned 0x12a
=== w1064_2qxl (64 bit report) ===
d3d9: device.c:15150: Test failed: Direct3DCreate9On12 GetLastError returned 0x12a
=== w1064_adm (64 bit report) ===
d3d9: device.c:15150: Test failed: Direct3DCreate9On12 GetLastError returned 0x12a
=== w1064_tsign (64 bit report) ===
d3d9: device.c:15150: Test failed: Direct3DCreate9On12 GetLastError returned 0x12a
=== w10pro64 (64 bit report) ===
d3d9: device.c:15150: Test failed: Direct3DCreate9On12 GetLastError returned 0x12a
=== w10pro64_ar (64 bit report) ===
d3d9: device.c:15150: Test failed: Direct3DCreate9On12 GetLastError returned 0x12a
=== w10pro64_ja (64 bit report) ===
d3d9: device.c:15150: Test failed: Direct3DCreate9On12 GetLastError returned 0x12a
=== w10pro64_zh_CN (64 bit report) ===
d3d9: device.c:15150: Test failed: Direct3DCreate9On12 GetLastError returned 0x12a
=== w11pro64_amd (64 bit report) ===
d3d9: device.c:15150: Test failed: Direct3DCreate9On12 GetLastError returned 0xdeadbeef device.c:15154: Test failed: Direct3DCreate9On12 GetLastError returned 0xdeadbeef
=== debian11b (64 bit WoW report) ===
comctl32: button.c:801: Test failed: [0] expected uItemState 16, got 80 button.c:801: Test failed: [0] expected uItemState 16, got 80 button.c:810: Test failed: [0] expected uItemState 0, got 64 button.c:810: Test failed: [0] expected uItemState 0, got 64 button.c:819: Test failed: [0] expected uItemState 0, got 64 button.c:819: Test failed: [0] expected uItemState 0, got 64 button.c:834: Test failed: expected state 0, got 0200 button.c:838: Test failed: [0] expected uItemState 1, got 65 button.c:838: Test failed: [0] expected uItemState 1, got 65 button.c:847: Test failed: expected state 0x0004, got 0204 button.c:854: Test failed: [0] expected uItemState 0, got 64 button.c:854: Test failed: [0] expected uItemState 0, got 64 button.c:859: Test failed: BM_SETSTATE/FALSE on a button: the msg sequence is not complete: expected 0000 - actual 0084 button.c:863: Test failed: expected state 0, got 0200 button.c:898: Test failed: [0] expected uItemState 0, got 64 button.c:898: Test failed: [0] expected uItemState 0, got 64 button.c:898: Test failed: [0] expected uItemState 0, got 64 button.c:898: Test failed: [0] expected uItemState 0, got 64
On Sat Mar 23 03:28:04 2024 +0000, Mohamad Al-Jaf wrote:
Doesn't seem like the other reviewers have an opinion on this so I just put them in device.c.
Adding the tests to device.c causes some of the tests to become overly flaky; there's too many tests in that file.
On Sat Mar 23 03:27:56 2024 +0000, Mohamad Al-Jaf wrote:
Thanks, that makes sense but in this case it complicates how to handle the behavior of the function, especially in `d3d9_device_QueryInterface`. It's much simpler to check if the d3d9on12 object is null before doing a QueryInterface. Also, in the same function, how would you check the pD3D12Device value to see if it matches the d3d9 device if there's no d3d9on12 object in struct d3d9?
I'm struggling to understand what you're saying here. Why do you think that "the d3d9on12 object" needs to exist as an object?
On Sat Mar 23 04:40:08 2024 +0000, Mohamad Al-Jaf wrote:
Adding the tests to device.c causes some of the tests to become overly flaky; there's too many tests in that file. https://testbot.winehq.org/JobDetails.pl?Key=144348#k209
How does adding more tests to device.c cause the existing tests to become flaky?
On Sat Mar 23 03:28:12 2024 +0000, Mohamad Al-Jaf wrote:
Thanks for the review. That's my understanding for the former as well, d3d9on12.dll maps the D3D9 API calls to D3D12 so it should work with VKD3D. For the latter, the games indeed appear to be only using the D3D9 interface.
At-least according to the README[1] and from what I see, D3D9On12 implements the D3D9 DDI on top of normal D3D12. Of course it'd be possible though if we implemented a runtime-equivalent in d3d9.dll for this purpose.
1: https://github.com/microsoft/D3D9On12/blob/main/README.md "D3D9On12 is a mapping layer, which maps graphics commands from D3D9 to D3D12. D3D9On12 is not an implementation of the D3D9 API, but is instead an implementation of the D3D9 usermode DDI (device driver interface)."
On Sat Mar 23 05:37:49 2024 +0000, Elizabeth Figura wrote:
I'm struggling to understand what you're saying here. Why do you think that "the d3d9on12 object" needs to exist as an object?
It doesn't necessarily need to exist as an object, but it simplifies things. For instance, in `d3d9_device_QueryInterface` we can check if the IDirect3D9 instance was created with D3D9On12 enabled by simply checking if struct d3d9on12 is not NULL.
In that function, we are also checking if pD3D12Device in struct d3d9on12 matches the d3d9 device. In this case, we can access the relative struct easily:
if (!device->d3d_parent->d3d9on12->override_list->pD3D12Device == *d3d9device*)
If struct d3d9on12 is not in struct d3d9 and instead only IDirect3DDevice9On12 is present then we would need to add a helper function to get that value.
On Sat Mar 23 05:38:26 2024 +0000, Elizabeth Figura wrote:
How does adding more tests to device.c cause the existing tests to become flaky?
I don't know, it's likely causing a race condition. GetLastError 0x12a is ERROR_TOO_MANY_POSTS "Too many posts were made to a semaphore."
It doesn't necessarily need to exist as an object, but it simplifies things. For instance, in `d3d9_device_QueryInterface` we can check if the IDirect3D9 instance was created with D3D9On12 enabled by simply checking if struct d3d9on12 is not NULL.
We can just make that an explicit boolean field. See how we handle IID_IDirect3D9Ex.
In that function, we are also checking if pD3D12Device in struct d3d9on12 matches the d3d9 device. In this case, we can access the relative struct easily:
if (!device->d3d_parent->d3d9on12->override_list->pD3D12Device == *d3d9device*)
If struct d3d9on12 is not in struct d3d9 and instead only IDirect3DDevice9On12 is present then we would need to add a helper function to get that value.
Well, we aren't actually checking anything; we're printing a FIXME. But moreover I don't understand what there is to check. What does it mean for a d3d12 device to "match" the d3d9 device?