With this patch wine can recognize amd radeon vega 7 renoir (actually appears like radeon RX 5600)
From: Carlos Rodriguez mrdeathjr28@yahoo.es
--- dlls/wined3d/wined3d_private.h | 1 + 1 file changed, 1 insertion(+)
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index 75aeb15dc2e..26eae090785 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -2229,6 +2229,7 @@ enum wined3d_pci_device CARD_AMD_RADEON_PRO_V620 = 0x73a1, CARD_AMD_RADEON_PRO_V620_VF = 0x73ae, CARD_AMD_VANGOGH = 0x163f, + CARD_AMD_RADEON_VEGA_7_RENOIR = 0x1636, CARD_AMD_RAPHAEL = 0x164e,
CARD_NVIDIA_RIVA_128 = 0x0018,
From: Carlos Rodriguez mrdeathjr28@yahoo.es
--- dlls/wined3d/directx.c | 1 + 1 file changed, 1 insertion(+)
diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c index 9fc6a5b8984..03edbdac600 100644 --- a/dlls/wined3d/directx.c +++ b/dlls/wined3d/directx.c @@ -545,6 +545,7 @@ static const struct wined3d_gpu_description gpu_description_table[] = {HW_VENDOR_AMD, CARD_AMD_RADEON_PRO_V620, "Radeon Pro V620", DRIVER_AMD_RX, 32768}, {HW_VENDOR_AMD, CARD_AMD_RADEON_PRO_V620_VF, "Radeon Pro V620 VF", DRIVER_AMD_RX, 32768}, {HW_VENDOR_AMD, CARD_AMD_VANGOGH, "AMD VANGOGH", DRIVER_AMD_RX, 4096}, + {HW_VENDOR_AMD, CARD_AMD_RADEON_VEGA_7_RENOIR, "AMD Radeon Vega 7 Renoir", DRIVER_AMD_RX, 4096}, {HW_VENDOR_AMD, CARD_AMD_RAPHAEL, "AMD Radeon(TM) Graphics", DRIVER_AMD_RX, 4096},
/* Red Hat */
Hi,
It looks like your patch introduced the new failures shown below. Please investigate and fix them before resubmitting your patch. If they are not new, fixing them anyway would help a lot. Otherwise please ask for the known failures list to be updated.
The tests also ran into some preexisting test failures. If you know how to fix them that would be helpful. See the TestBot job for the details:
The full results can be found at: https://testbot.winehq.org/JobDetails.pl?Key=143972
Your paranoid android.
=== debian11b (64 bit WoW report) ===
secur32: schannel.c:538: Test failed: cert_cnt = 2
Can you squash those two commits (and use the proper commit message format of `<component>: <commit message>.`; for example this change would be `wined3d: Add GPU information for Vega 7 Renoir.`)?