-- v7: vkd3d-shader/ir: Validate destination write masks depending on the dimension. vkd3d-shader/ir: Validate source swizzles depending on the dimension. vkd3d-shader/ir: Validate SSA registers. vkd3d-shader/dxil: Create constant buffer registers with dimension vec4.
From: Giovanni Mascellani gmascellani@codeweavers.com
--- libs/vkd3d-shader/d3dbc.c | 16 +++++++++++++++- 1 file changed, 15 insertions(+), 1 deletion(-)
diff --git a/libs/vkd3d-shader/d3dbc.c b/libs/vkd3d-shader/d3dbc.c index d40ea4b59..32f36eea3 100644 --- a/libs/vkd3d-shader/d3dbc.c +++ b/libs/vkd3d-shader/d3dbc.c @@ -482,9 +482,23 @@ static void shader_sm1_parse_dst_param(uint32_t param, const struct vkd3d_shader dst->reg.dimension = VSIR_DIMENSION_SCALAR; else dst->reg.dimension = VSIR_DIMENSION_VEC4; - dst->write_mask = (param & VKD3D_SM1_WRITEMASK_MASK) >> VKD3D_SM1_WRITEMASK_SHIFT; dst->modifiers = (param & VKD3D_SM1_DST_MODIFIER_MASK) >> VKD3D_SM1_DST_MODIFIER_SHIFT; dst->shift = (param & VKD3D_SM1_DSTSHIFT_MASK) >> VKD3D_SM1_DSTSHIFT_SHIFT; + + switch (dst->reg.dimension) + { + case VSIR_DIMENSION_SCALAR: + dst->write_mask = VKD3DSP_WRITEMASK_0; + break; + + case VSIR_DIMENSION_VEC4: + dst->write_mask = (param & VKD3D_SM1_WRITEMASK_MASK) >> VKD3D_SM1_WRITEMASK_SHIFT; + break; + + default: + dst->write_mask = 0; + break; + } }
static struct signature_element *find_signature_element(const struct shader_signature *signature,
From: Giovanni Mascellani gmascellani@codeweavers.com
--- libs/vkd3d-shader/dxil.c | 1 + 1 file changed, 1 insertion(+)
diff --git a/libs/vkd3d-shader/dxil.c b/libs/vkd3d-shader/dxil.c index 602056e25..a059be4bb 100644 --- a/libs/vkd3d-shader/dxil.c +++ b/libs/vkd3d-shader/dxil.c @@ -3428,6 +3428,7 @@ static void sm6_parser_emit_dx_create_handle(struct sm6_parser *sm6, struct sm6_ /* Set idx_count to 3 for use with load instructions. * TODO: set register type from resource type when other types are supported. */ vsir_register_init(reg, VKD3DSPR_CONSTBUFFER, VKD3D_DATA_FLOAT, 3); + reg->dimension = VSIR_DIMENSION_VEC4; reg->idx[0].offset = id; register_index_address_init(®->idx[1], operands[2], sm6); reg->non_uniform = !!sm6_value_get_constant_uint(operands[3]);
From: Giovanni Mascellani gmascellani@codeweavers.com
--- libs/vkd3d-shader/ir.c | 13 +++++++++++++ 1 file changed, 13 insertions(+)
diff --git a/libs/vkd3d-shader/ir.c b/libs/vkd3d-shader/ir.c index a0b5ea276..632908192 100644 --- a/libs/vkd3d-shader/ir.c +++ b/libs/vkd3d-shader/ir.c @@ -1555,6 +1555,19 @@ static void vsir_validate_register(struct validation_context *ctx, reg->idx[0].offset, temp_count); break;
+ case VKD3DSPR_SSA: + if (reg->idx_count != 1) + validator_error(ctx, VKD3D_SHADER_ERROR_VSIR_INVALID_INDEX_COUNT, "Invalid index count %u for a SSA register.", + reg->idx_count); + + if (reg->idx_count >= 1 && reg->idx[0].rel_addr) + validator_error(ctx, VKD3D_SHADER_ERROR_VSIR_INVALID_INDEX, "Non-NULL relative address for a SSA register."); + + if (reg->idx_count >= 1 && reg->idx[0].offset >= ctx->parser->shader_desc.ssa_count) + validator_error(ctx, VKD3D_SHADER_ERROR_VSIR_INVALID_INDEX, "SSA register index %u exceeds the maximum count %u.", + reg->idx[0].offset, ctx->parser->shader_desc.ssa_count); + break; + case VKD3DSPR_NULL: if (reg->idx_count != 0) validator_error(ctx, VKD3D_SHADER_ERROR_VSIR_INVALID_INDEX_COUNT, "Invalid index count %u for a NULL register.",
From: Giovanni Mascellani gmascellani@codeweavers.com
--- libs/vkd3d-shader/ir.c | 4 ++++ 1 file changed, 4 insertions(+)
diff --git a/libs/vkd3d-shader/ir.c b/libs/vkd3d-shader/ir.c index 632908192..f7b36eeb8 100644 --- a/libs/vkd3d-shader/ir.c +++ b/libs/vkd3d-shader/ir.c @@ -1630,6 +1630,10 @@ static void vsir_validate_src_param(struct validation_context *ctx, validator_error(ctx, VKD3D_SHADER_ERROR_VSIR_INVALID_SWIZZLE, "Source has invalid swizzle %#x.", src->swizzle);
+ if (src->reg.dimension != VSIR_DIMENSION_VEC4 && src->swizzle != 0) + validator_error(ctx, VKD3D_SHADER_ERROR_VSIR_INVALID_SWIZZLE, "Source of dimension %u has invalid swizzle %#x.", + src->reg.dimension, src->swizzle); + if (src->modifiers >= VKD3DSPSM_COUNT) validator_error(ctx, VKD3D_SHADER_ERROR_VSIR_INVALID_MODIFIERS, "Source has invalid modifiers %#x.", src->modifiers);
From: Giovanni Mascellani gmascellani@codeweavers.com
--- libs/vkd3d-shader/ir.c | 20 ++++++++++++++++++++ 1 file changed, 20 insertions(+)
diff --git a/libs/vkd3d-shader/ir.c b/libs/vkd3d-shader/ir.c index f7b36eeb8..cc7a581a1 100644 --- a/libs/vkd3d-shader/ir.c +++ b/libs/vkd3d-shader/ir.c @@ -1600,6 +1600,26 @@ static void vsir_validate_dst_param(struct validation_context *ctx, validator_error(ctx, VKD3D_SHADER_ERROR_VSIR_INVALID_WRITE_MASK, "Destination has invalid write mask %#x.", dst->write_mask);
+ switch (dst->reg.dimension) + { + case VSIR_DIMENSION_SCALAR: + if (dst->write_mask != VKD3DSP_WRITEMASK_0) + validator_error(ctx, VKD3D_SHADER_ERROR_VSIR_INVALID_WRITE_MASK, "Scalar destination has invalid write mask %#x.", + dst->write_mask); + break; + + case VSIR_DIMENSION_VEC4: + if (dst->write_mask == 0) + validator_error(ctx, VKD3D_SHADER_ERROR_VSIR_INVALID_WRITE_MASK, "Vec4 destination has empty write mask."); + break; + + default: + if (dst->write_mask != 0) + validator_error(ctx, VKD3D_SHADER_ERROR_VSIR_INVALID_WRITE_MASK, "Destination of dimension %u has invalid write mask %#x.", + dst->reg.dimension, dst->write_mask); + break; + } + if (dst->modifiers & ~VKD3DSPDM_MASK) validator_error(ctx, VKD3D_SHADER_ERROR_VSIR_INVALID_MODIFIERS, "Destination has invalid modifiers %#x.", dst->modifiers);
This merge request was approved by Giovanni Mascellani.
This merge request was approved by Henri Verbeet.