Matteo Bruni (@Mystral) commented about dlls/d3d10/effect.c:
{ 0x204, "add", pres_add }, { 0x205, "mul", pres_mul }, { 0x208, "div", pres_div },
- { 0x210, "bilt", pres_bilt },
- { 0x211, "bige", pres_bige },
- { 0x212, "bieq", pres_bieq },
- { 0x213, "bine", pres_bine },
Can you add something triggering these to the tests?