This allows initializing locale from Mac locale identifiers like 'zh-Hans-US'. The current implementation recognizes it as 'zh-US' which isn't a valid locale identifier for Windows. This patch will try again with the 'lang-script' identifier after get_win_locale() fails with the 'lang-region' identifier.
-- v3: ntdll/unix: Support to initialize locale from 'lang-script' format language identifier. ntdll/unix: Use different variable names for Mac locales.
From: Jactry Zeng jzeng@codeweavers.com
--- dlls/ntdll/unix/env.c | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-)
diff --git a/dlls/ntdll/unix/env.c b/dlls/ntdll/unix/env.c index 5a58911c759..6b249917cfe 100644 --- a/dlls/ntdll/unix/env.c +++ b/dlls/ntdll/unix/env.c @@ -807,9 +807,9 @@ static void init_locale(void) #ifdef __APPLE__ if (!system_locale[0]) { - CFLocaleRef locale = CFLocaleCopyCurrent(); - CFStringRef lang = CFLocaleGetValue( locale, kCFLocaleLanguageCode ); - CFStringRef country = CFLocaleGetValue( locale, kCFLocaleCountryCode ); + CFLocaleRef mac_sys_locale = CFLocaleCopyCurrent(); + CFStringRef lang = CFLocaleGetValue( mac_sys_locale, kCFLocaleLanguageCode ); + CFStringRef country = CFLocaleGetValue( mac_sys_locale, kCFLocaleCountryCode ); CFStringRef locale_string;
if (country) @@ -818,7 +818,7 @@ static void init_locale(void) locale_string = CFStringCreateCopy(NULL, lang);
CFStringGetCString(locale_string, system_locale, sizeof(system_locale), kCFStringEncodingUTF8); - CFRelease(locale); + CFRelease(mac_sys_locale); CFRelease(locale_string); } if (!user_locale[0]) @@ -833,13 +833,13 @@ static void init_locale(void) { CFStringRef lang = CFDictionaryGetValue( components, kCFLocaleLanguageCode ); CFStringRef country = CFDictionaryGetValue( components, kCFLocaleCountryCode ); - CFLocaleRef locale = NULL; + CFLocaleRef mac_user_locale = NULL; CFStringRef locale_string;
if (!country) { - locale = CFLocaleCopyCurrent(); - country = CFLocaleGetValue( locale, kCFLocaleCountryCode ); + mac_user_locale = CFLocaleCopyCurrent(); + country = CFLocaleGetValue( mac_user_locale, kCFLocaleCountryCode ); } if (country) locale_string = CFStringCreateWithFormat( NULL, NULL, CFSTR("%@-%@"), lang, country ); @@ -847,7 +847,7 @@ static void init_locale(void) locale_string = CFStringCreateCopy( NULL, lang ); CFStringGetCString( locale_string, user_locale, sizeof(user_locale), kCFStringEncodingUTF8 ); CFRelease( locale_string ); - if (locale) CFRelease( locale ); + if (mac_user_locale) CFRelease( mac_user_locale ); CFRelease( components ); } }
From: Jactry Zeng jzeng@codeweavers.com
This allows initializing locale from Mac locale identifiers like 'zh-Hans-US'. The current implementation recognizes it as 'zh-US' which isn't a valid locale identifier for Windows. --- dlls/ntdll/unix/env.c | 21 ++++++++++++++------- 1 file changed, 14 insertions(+), 7 deletions(-)
diff --git a/dlls/ntdll/unix/env.c b/dlls/ntdll/unix/env.c index 6b249917cfe..ebdb27262f5 100644 --- a/dlls/ntdll/unix/env.c +++ b/dlls/ntdll/unix/env.c @@ -833,18 +833,25 @@ static void init_locale(void) { CFStringRef lang = CFDictionaryGetValue( components, kCFLocaleLanguageCode ); CFStringRef country = CFDictionaryGetValue( components, kCFLocaleCountryCode ); + CFStringRef script = CFDictionaryGetValue( components, kCFLocaleScriptCode ); CFLocaleRef mac_user_locale = NULL; CFStringRef locale_string;
- if (!country) + if (script) + locale_string = CFStringCreateWithFormat( NULL, NULL, CFSTR("%@-%@"), lang, script ); + else { - mac_user_locale = CFLocaleCopyCurrent(); - country = CFLocaleGetValue( mac_user_locale, kCFLocaleCountryCode ); + if (!country) + { + mac_user_locale = CFLocaleCopyCurrent(); + country = CFLocaleGetValue( mac_user_locale, kCFLocaleCountryCode ); + } + if (country) + locale_string = CFStringCreateWithFormat( NULL, NULL, CFSTR("%@-%@"), lang, country ); + else + locale_string = CFStringCreateCopy( NULL, lang ); } - if (country) - locale_string = CFStringCreateWithFormat( NULL, NULL, CFSTR("%@-%@"), lang, country ); - else - locale_string = CFStringCreateCopy( NULL, lang ); + CFStringGetCString( locale_string, user_locale, sizeof(user_locale), kCFStringEncodingUTF8 ); CFRelease( locale_string ); if (mac_user_locale) CFRelease( mac_user_locale );
You should use both script and country, like `user_to_win_locale` does. The fallback to neutral should be done separately, after the full locale name has been checked, and on all platforms.