Rémi Bernon (@rbernon) commented about dlls/winemac.drv/keyboard.c:
&savedDeadKeyState, bufW_size, &len, bufW); if (status != noErr) {
ERR_(key)("Couldn't translate keycode 0x%04x, status %d\n", keyc, status);
ERR_(key)("Couldn't translate dead keycode 0x%04x, status %d\n", keyc, status); goto done; }
if (len >= 1)
Same, doesn't seem to be necessary? If len is 0, and dead = TRUE, we just return 0 anyway?