Removing WINED3D_RS entries from state tables and moving stubs to wined3d_device_apply_stateblock.
-- v2: wined3d: Move the WINED3D_RS_SUBPIXEL stub to wined3d_device_apply_stateblock. wined3d: Move the WINED3D_RS_ZVISIBLE stub to wined3d_device_apply_stateblock. wined3d: Move the WINED3D_RS_LASTPIXEL stub to wined3d_device_apply_stateblock. wined3d: Move the WINED3D_RS_PLANEMASK stub to wined3d_device_apply_stateblock. wined3d: Move the WINED3D_RS_ROP2 stub to wined3d_device_apply_stateblock.
From: Max Figura maxfigura5061@gmail.com
--- dlls/wined3d/adapter_vk.c | 1 - dlls/wined3d/device.c | 5 +++++ dlls/wined3d/directx.c | 1 - dlls/wined3d/state.c | 9 +-------- 4 files changed, 6 insertions(+), 10 deletions(-)
diff --git a/dlls/wined3d/adapter_vk.c b/dlls/wined3d/adapter_vk.c index cdf71270d8c..0fbbb378847 100644 --- a/dlls/wined3d/adapter_vk.c +++ b/dlls/wined3d/adapter_vk.c @@ -97,7 +97,6 @@ static const struct wined3d_state_entry_template misc_state_template_vk[] = {STATE_VIEWPORT, {STATE_VIEWPORT, state_nop}}, {STATE_INDEXBUFFER, {STATE_INDEXBUFFER, state_nop}}, {STATE_RENDER(WINED3D_RS_LINEPATTERN), {STATE_RENDER(WINED3D_RS_LINEPATTERN), state_nop}}, - {STATE_RENDER(WINED3D_RS_ROP2), {STATE_RENDER(WINED3D_RS_ROP2), state_nop}}, {STATE_RENDER(WINED3D_RS_PLANEMASK), {STATE_RENDER(WINED3D_RS_PLANEMASK), state_nop}}, {STATE_RENDER(WINED3D_RS_LASTPIXEL), {STATE_RENDER(WINED3D_RS_LASTPIXEL), state_nop}}, {STATE_RENDER(WINED3D_RS_DITHERENABLE), {STATE_RENDER(WINED3D_RS_DITHERENABLE), state_nop}}, diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 477a6e9af34..4182a13a58a 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -4062,6 +4062,11 @@ void CDECL wined3d_device_apply_stateblock(struct wined3d_device *device, FIXME("Render state WINED3D_RS_MONOENABLE not implemented yet.\n"); break;
+ case WINED3D_RS_ROP2: + if (state->rs[WINED3D_RS_ROP2]) + FIXME("Render state WINED3D_RS_ROP2 not implemented yet.\n"); + break; + default: wined3d_device_set_render_state(device, idx, state->rs[idx]); break; diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c index 75b2a90d20a..64029552910 100644 --- a/dlls/wined3d/directx.c +++ b/dlls/wined3d/directx.c @@ -2809,7 +2809,6 @@ static const struct wined3d_state_entry_template misc_state_template_no3d[] = {STATE_VIEWPORT, {STATE_VDECL}}, {STATE_INDEXBUFFER, {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_LINEPATTERN), {STATE_VDECL}}, - {STATE_RENDER(WINED3D_RS_ROP2), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_PLANEMASK), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_LASTPIXEL), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_ZFUNC), {STATE_VDECL}}, diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c index a570bbb11b8..4007ee25658 100644 --- a/dlls/wined3d/state.c +++ b/dlls/wined3d/state.c @@ -2072,12 +2072,6 @@ static void state_tessellation(struct wined3d_context *context, const struct win state->render_states[WINED3D_RS_ENABLEADAPTIVETESSELLATION]); }
-static void state_rop2(struct wined3d_context *context, const struct wined3d_state *state, DWORD state_id) -{ - if (state->render_states[WINED3D_RS_ROP2]) - FIXME("Render state WINED3D_RS_ROP2 not implemented yet.\n"); -} - static void state_planemask(struct wined3d_context *context, const struct wined3d_state *state, DWORD state_id) { if (state->render_states[WINED3D_RS_PLANEMASK]) @@ -4764,7 +4758,6 @@ const struct wined3d_state_entry_template misc_state_template_gl[] = { STATE_INDEXBUFFER, { STATE_INDEXBUFFER, state_nop }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_LINEPATTERN), { STATE_RENDER(WINED3D_RS_LINEPATTERN), state_linepattern }, WINED3D_GL_LEGACY_CONTEXT }, { STATE_RENDER(WINED3D_RS_LINEPATTERN), { STATE_RENDER(WINED3D_RS_LINEPATTERN), state_linepattern_w }, WINED3D_GL_EXT_NONE }, - { STATE_RENDER(WINED3D_RS_ROP2), { STATE_RENDER(WINED3D_RS_ROP2), state_rop2 }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_PLANEMASK), { STATE_RENDER(WINED3D_RS_PLANEMASK), state_planemask }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_LASTPIXEL), { STATE_RENDER(WINED3D_RS_LASTPIXEL), state_lastpixel }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_DITHERENABLE), { STATE_RENDER(WINED3D_RS_DITHERENABLE), state_ditherenable }, WINED3D_GL_EXT_NONE }, @@ -5565,7 +5558,7 @@ static void validate_state_table(struct wined3d_state_entry *state_table) rs_holes[] = { { 1, 8}, - { 11, 11}, + { 11, 12}, { 14, 14}, { 17, 23}, { 27, 27},
From: Max Figura maxfigura5061@gmail.com
--- dlls/wined3d/adapter_vk.c | 1 - dlls/wined3d/device.c | 5 +++++ dlls/wined3d/directx.c | 1 - dlls/wined3d/state.c | 10 +--------- 4 files changed, 6 insertions(+), 11 deletions(-)
diff --git a/dlls/wined3d/adapter_vk.c b/dlls/wined3d/adapter_vk.c index 0fbbb378847..710ba2ca71d 100644 --- a/dlls/wined3d/adapter_vk.c +++ b/dlls/wined3d/adapter_vk.c @@ -97,7 +97,6 @@ static const struct wined3d_state_entry_template misc_state_template_vk[] = {STATE_VIEWPORT, {STATE_VIEWPORT, state_nop}}, {STATE_INDEXBUFFER, {STATE_INDEXBUFFER, state_nop}}, {STATE_RENDER(WINED3D_RS_LINEPATTERN), {STATE_RENDER(WINED3D_RS_LINEPATTERN), state_nop}}, - {STATE_RENDER(WINED3D_RS_PLANEMASK), {STATE_RENDER(WINED3D_RS_PLANEMASK), state_nop}}, {STATE_RENDER(WINED3D_RS_LASTPIXEL), {STATE_RENDER(WINED3D_RS_LASTPIXEL), state_nop}}, {STATE_RENDER(WINED3D_RS_DITHERENABLE), {STATE_RENDER(WINED3D_RS_DITHERENABLE), state_nop}}, {STATE_RENDER(WINED3D_RS_SUBPIXEL), {STATE_RENDER(WINED3D_RS_SUBPIXEL), state_nop}}, diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 4182a13a58a..b7745a18d42 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -4067,6 +4067,11 @@ void CDECL wined3d_device_apply_stateblock(struct wined3d_device *device, FIXME("Render state WINED3D_RS_ROP2 not implemented yet.\n"); break;
+ case WINED3D_RS_PLANEMASK: + if (state->rs[WINED3D_RS_PLANEMASK]) + FIXME("Render state WINED3D_RS_PLANEMASK not implemented yet.\n"); + break; + default: wined3d_device_set_render_state(device, idx, state->rs[idx]); break; diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c index 64029552910..c2d705f2ff5 100644 --- a/dlls/wined3d/directx.c +++ b/dlls/wined3d/directx.c @@ -2809,7 +2809,6 @@ static const struct wined3d_state_entry_template misc_state_template_no3d[] = {STATE_VIEWPORT, {STATE_VDECL}}, {STATE_INDEXBUFFER, {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_LINEPATTERN), {STATE_VDECL}}, - {STATE_RENDER(WINED3D_RS_PLANEMASK), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_LASTPIXEL), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_ZFUNC), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_DITHERENABLE), {STATE_VDECL}}, diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c index 4007ee25658..88f5b9183c6 100644 --- a/dlls/wined3d/state.c +++ b/dlls/wined3d/state.c @@ -2072,12 +2072,6 @@ static void state_tessellation(struct wined3d_context *context, const struct win state->render_states[WINED3D_RS_ENABLEADAPTIVETESSELLATION]); }
-static void state_planemask(struct wined3d_context *context, const struct wined3d_state *state, DWORD state_id) -{ - if (state->render_states[WINED3D_RS_PLANEMASK]) - FIXME("Render state WINED3D_RS_PLANEMASK not implemented yet.\n"); -} - static void state_subpixel(struct wined3d_context *context, const struct wined3d_state *state, DWORD state_id) { if (state->render_states[WINED3D_RS_SUBPIXEL]) @@ -4758,7 +4752,6 @@ const struct wined3d_state_entry_template misc_state_template_gl[] = { STATE_INDEXBUFFER, { STATE_INDEXBUFFER, state_nop }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_LINEPATTERN), { STATE_RENDER(WINED3D_RS_LINEPATTERN), state_linepattern }, WINED3D_GL_LEGACY_CONTEXT }, { STATE_RENDER(WINED3D_RS_LINEPATTERN), { STATE_RENDER(WINED3D_RS_LINEPATTERN), state_linepattern_w }, WINED3D_GL_EXT_NONE }, - { STATE_RENDER(WINED3D_RS_PLANEMASK), { STATE_RENDER(WINED3D_RS_PLANEMASK), state_planemask }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_LASTPIXEL), { STATE_RENDER(WINED3D_RS_LASTPIXEL), state_lastpixel }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_DITHERENABLE), { STATE_RENDER(WINED3D_RS_DITHERENABLE), state_ditherenable }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_SUBPIXEL), { STATE_RENDER(WINED3D_RS_SUBPIXEL), state_subpixel }, WINED3D_GL_EXT_NONE }, @@ -5558,8 +5551,7 @@ static void validate_state_table(struct wined3d_state_entry *state_table) rs_holes[] = { { 1, 8}, - { 11, 12}, - { 14, 14}, + { 11, 14}, { 17, 23}, { 27, 27}, { 40, 40},
From: Max Figura maxfigura5061@gmail.com
--- dlls/wined3d/adapter_vk.c | 1 - dlls/wined3d/device.c | 12 ++++++++++++ dlls/wined3d/directx.c | 1 - dlls/wined3d/state.c | 21 +-------------------- 4 files changed, 13 insertions(+), 22 deletions(-)
diff --git a/dlls/wined3d/adapter_vk.c b/dlls/wined3d/adapter_vk.c index 710ba2ca71d..f7d9ae07a1c 100644 --- a/dlls/wined3d/adapter_vk.c +++ b/dlls/wined3d/adapter_vk.c @@ -97,7 +97,6 @@ static const struct wined3d_state_entry_template misc_state_template_vk[] = {STATE_VIEWPORT, {STATE_VIEWPORT, state_nop}}, {STATE_INDEXBUFFER, {STATE_INDEXBUFFER, state_nop}}, {STATE_RENDER(WINED3D_RS_LINEPATTERN), {STATE_RENDER(WINED3D_RS_LINEPATTERN), state_nop}}, - {STATE_RENDER(WINED3D_RS_LASTPIXEL), {STATE_RENDER(WINED3D_RS_LASTPIXEL), state_nop}}, {STATE_RENDER(WINED3D_RS_DITHERENABLE), {STATE_RENDER(WINED3D_RS_DITHERENABLE), state_nop}}, {STATE_RENDER(WINED3D_RS_SUBPIXEL), {STATE_RENDER(WINED3D_RS_SUBPIXEL), state_nop}}, {STATE_RENDER(WINED3D_RS_SUBPIXELX), {STATE_RENDER(WINED3D_RS_SUBPIXELX), state_nop}}, diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index b7745a18d42..68ba69d8a26 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -4072,6 +4072,18 @@ void CDECL wined3d_device_apply_stateblock(struct wined3d_device *device, FIXME("Render state WINED3D_RS_PLANEMASK not implemented yet.\n"); break;
+ case WINED3D_RS_LASTPIXEL: + if (!state->rs[WINED3D_RS_LASTPIXEL]) + { + static bool warned; + if (!warned) + { + FIXME("Last Pixel Drawing Disabled, not handled yet.\n"); + warned = true; + } + } + break; + default: wined3d_device_set_render_state(device, idx, state->rs[idx]); break; diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c index c2d705f2ff5..68728a65952 100644 --- a/dlls/wined3d/directx.c +++ b/dlls/wined3d/directx.c @@ -2809,7 +2809,6 @@ static const struct wined3d_state_entry_template misc_state_template_no3d[] = {STATE_VIEWPORT, {STATE_VDECL}}, {STATE_INDEXBUFFER, {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_LINEPATTERN), {STATE_VDECL}}, - {STATE_RENDER(WINED3D_RS_LASTPIXEL), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_ZFUNC), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_DITHERENABLE), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_SUBPIXEL), {STATE_VDECL}}, diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c index 88f5b9183c6..8707ce6a561 100644 --- a/dlls/wined3d/state.c +++ b/dlls/wined3d/state.c @@ -1787,24 +1787,6 @@ static void state_localviewer(struct wined3d_context *context, const struct wine } }
-static void state_lastpixel(struct wined3d_context *context, const struct wined3d_state *state, DWORD state_id) -{ - if (state->render_states[WINED3D_RS_LASTPIXEL]) - { - TRACE("Last Pixel Drawing Enabled\n"); - } - else - { - static BOOL warned; - if (!warned) { - FIXME("Last Pixel Drawing Disabled, not handled yet\n"); - warned = TRUE; - } else { - TRACE("Last Pixel Drawing Disabled, not handled yet\n"); - } - } -} - void state_pointsprite_w(struct wined3d_context *context, const struct wined3d_state *state, DWORD state_id) { static BOOL warned; @@ -4752,7 +4734,6 @@ const struct wined3d_state_entry_template misc_state_template_gl[] = { STATE_INDEXBUFFER, { STATE_INDEXBUFFER, state_nop }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_LINEPATTERN), { STATE_RENDER(WINED3D_RS_LINEPATTERN), state_linepattern }, WINED3D_GL_LEGACY_CONTEXT }, { STATE_RENDER(WINED3D_RS_LINEPATTERN), { STATE_RENDER(WINED3D_RS_LINEPATTERN), state_linepattern_w }, WINED3D_GL_EXT_NONE }, - { STATE_RENDER(WINED3D_RS_LASTPIXEL), { STATE_RENDER(WINED3D_RS_LASTPIXEL), state_lastpixel }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_DITHERENABLE), { STATE_RENDER(WINED3D_RS_DITHERENABLE), state_ditherenable }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_SUBPIXEL), { STATE_RENDER(WINED3D_RS_SUBPIXEL), state_subpixel }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_SUBPIXELX), { STATE_RENDER(WINED3D_RS_SUBPIXELX), state_subpixelx }, WINED3D_GL_EXT_NONE }, @@ -5552,7 +5533,7 @@ static void validate_state_table(struct wined3d_state_entry *state_table) { { 1, 8}, { 11, 14}, - { 17, 23}, + { 16, 23}, { 27, 27}, { 40, 40}, { 42, 45},
From: Max Figura maxfigura5061@gmail.com
--- dlls/wined3d/adapter_vk.c | 1 - dlls/wined3d/device.c | 5 +++++ dlls/wined3d/directx.c | 1 - dlls/wined3d/state.c | 8 +------- 4 files changed, 6 insertions(+), 9 deletions(-)
diff --git a/dlls/wined3d/adapter_vk.c b/dlls/wined3d/adapter_vk.c index f7d9ae07a1c..1422ac8dd3e 100644 --- a/dlls/wined3d/adapter_vk.c +++ b/dlls/wined3d/adapter_vk.c @@ -138,7 +138,6 @@ static const struct wined3d_state_entry_template misc_state_template_vk[] = {STATE_RENDER(WINED3D_RS_ENABLEADAPTIVETESSELLATION), {STATE_RENDER(WINED3D_RS_ENABLEADAPTIVETESSELLATION), state_nop}}, {STATE_RENDER(WINED3D_RS_MULTISAMPLEANTIALIAS), {STATE_RENDER(WINED3D_RS_MULTISAMPLEANTIALIAS), state_nop}}, {STATE_RENDER(WINED3D_RS_DEBUGMONITORTOKEN), {STATE_RENDER(WINED3D_RS_DEBUGMONITORTOKEN), state_nop}}, - {STATE_RENDER(WINED3D_RS_ZVISIBLE), {STATE_RENDER(WINED3D_RS_ZVISIBLE), state_nop}}, /* Samplers */ {STATE_SAMPLER(0), {STATE_SAMPLER(0), state_nop}}, {STATE_SAMPLER(1), {STATE_SAMPLER(1), state_nop}}, diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 68ba69d8a26..5fe73bd285c 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -4084,6 +4084,11 @@ void CDECL wined3d_device_apply_stateblock(struct wined3d_device *device, } break;
+ case WINED3D_RS_ZVISIBLE: + if (state->rs[WINED3D_RS_ZVISIBLE]) + FIXME("WINED3D_RS_ZVISIBLE not implemented.\n"); + break; + default: wined3d_device_set_render_state(device, idx, state->rs[idx]); break; diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c index 68728a65952..12bc5e4313e 100644 --- a/dlls/wined3d/directx.c +++ b/dlls/wined3d/directx.c @@ -2851,7 +2851,6 @@ static const struct wined3d_state_entry_template misc_state_template_no3d[] = {STATE_RENDER(WINED3D_RS_ENABLEADAPTIVETESSELLATION), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_MULTISAMPLEANTIALIAS), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_DEBUGMONITORTOKEN), {STATE_VDECL}}, - {STATE_RENDER(WINED3D_RS_ZVISIBLE), {STATE_VDECL}}, /* Samplers */ {STATE_SAMPLER(0), {STATE_VDECL}}, {STATE_SAMPLER(1), {STATE_VDECL}}, diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c index 8707ce6a561..79ad2601da7 100644 --- a/dlls/wined3d/state.c +++ b/dlls/wined3d/state.c @@ -1969,12 +1969,6 @@ static void depthbias(struct wined3d_context *context, const struct wined3d_stat checkGLcall("depth bias"); }
-static void state_zvisible(struct wined3d_context *context, const struct wined3d_state *state, DWORD state_id) -{ - if (state->render_states[WINED3D_RS_ZVISIBLE]) - FIXME("WINED3D_RS_ZVISIBLE not implemented.\n"); -} - static void state_stippledalpha(struct wined3d_context *context, const struct wined3d_state *state, DWORD state_id) { if (state->render_states[WINED3D_RS_STIPPLEDALPHA]) @@ -4776,7 +4770,6 @@ const struct wined3d_state_entry_template misc_state_template_gl[] = { STATE_RENDER(WINED3D_RS_MULTISAMPLEANTIALIAS), { STATE_RENDER(WINED3D_RS_MULTISAMPLEANTIALIAS), state_msaa }, ARB_MULTISAMPLE }, { STATE_RENDER(WINED3D_RS_MULTISAMPLEANTIALIAS), { STATE_RENDER(WINED3D_RS_MULTISAMPLEANTIALIAS), state_msaa_w }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_DEBUGMONITORTOKEN), { STATE_RENDER(WINED3D_RS_DEBUGMONITORTOKEN), state_debug_monitor }, WINED3D_GL_EXT_NONE }, - { STATE_RENDER(WINED3D_RS_ZVISIBLE), { STATE_RENDER(WINED3D_RS_ZVISIBLE), state_zvisible }, WINED3D_GL_EXT_NONE }, /* Samplers */ { STATE_SAMPLER(0), { STATE_SAMPLER(0), sampler }, WINED3D_GL_EXT_NONE }, { STATE_SAMPLER(1), { STATE_SAMPLER(1), sampler }, WINED3D_GL_EXT_NONE }, @@ -5535,6 +5528,7 @@ static void validate_state_table(struct wined3d_state_entry *state_table) { 11, 14}, { 16, 23}, { 27, 27}, + { 30, 30}, { 40, 40}, { 42, 45}, { 47, 47},
From: Max Figura maxfigura5061@gmail.com
--- dlls/wined3d/adapter_vk.c | 1 - dlls/wined3d/device.c | 5 +++++ dlls/wined3d/directx.c | 1 - dlls/wined3d/state.c | 9 +-------- 4 files changed, 6 insertions(+), 10 deletions(-)
diff --git a/dlls/wined3d/adapter_vk.c b/dlls/wined3d/adapter_vk.c index 1422ac8dd3e..0f0409ee462 100644 --- a/dlls/wined3d/adapter_vk.c +++ b/dlls/wined3d/adapter_vk.c @@ -98,7 +98,6 @@ static const struct wined3d_state_entry_template misc_state_template_vk[] = {STATE_INDEXBUFFER, {STATE_INDEXBUFFER, state_nop}}, {STATE_RENDER(WINED3D_RS_LINEPATTERN), {STATE_RENDER(WINED3D_RS_LINEPATTERN), state_nop}}, {STATE_RENDER(WINED3D_RS_DITHERENABLE), {STATE_RENDER(WINED3D_RS_DITHERENABLE), state_nop}}, - {STATE_RENDER(WINED3D_RS_SUBPIXEL), {STATE_RENDER(WINED3D_RS_SUBPIXEL), state_nop}}, {STATE_RENDER(WINED3D_RS_SUBPIXELX), {STATE_RENDER(WINED3D_RS_SUBPIXELX), state_nop}}, {STATE_RENDER(WINED3D_RS_STIPPLEDALPHA), {STATE_RENDER(WINED3D_RS_STIPPLEDALPHA), state_nop}}, {STATE_RENDER(WINED3D_RS_STIPPLEENABLE), {STATE_RENDER(WINED3D_RS_STIPPLEENABLE), state_nop}}, diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 5fe73bd285c..677535e0e7e 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -4089,6 +4089,11 @@ void CDECL wined3d_device_apply_stateblock(struct wined3d_device *device, FIXME("WINED3D_RS_ZVISIBLE not implemented.\n"); break;
+ case WINED3D_RS_SUBPIXEL: + if (state->rs[WINED3D_RS_SUBPIXEL]) + FIXME("Render state WINED3D_RS_SUBPIXEL not implemented yet.\n"); + break; + default: wined3d_device_set_render_state(device, idx, state->rs[idx]); break; diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c index 12bc5e4313e..91246b3667d 100644 --- a/dlls/wined3d/directx.c +++ b/dlls/wined3d/directx.c @@ -2811,7 +2811,6 @@ static const struct wined3d_state_entry_template misc_state_template_no3d[] = {STATE_RENDER(WINED3D_RS_LINEPATTERN), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_ZFUNC), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_DITHERENABLE), {STATE_VDECL}}, - {STATE_RENDER(WINED3D_RS_SUBPIXEL), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_SUBPIXELX), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_STIPPLEDALPHA), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_STIPPLEENABLE), {STATE_VDECL}}, diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c index 79ad2601da7..909a246c578 100644 --- a/dlls/wined3d/state.c +++ b/dlls/wined3d/state.c @@ -2048,12 +2048,6 @@ static void state_tessellation(struct wined3d_context *context, const struct win state->render_states[WINED3D_RS_ENABLEADAPTIVETESSELLATION]); }
-static void state_subpixel(struct wined3d_context *context, const struct wined3d_state *state, DWORD state_id) -{ - if (state->render_states[WINED3D_RS_SUBPIXEL]) - FIXME("Render state WINED3D_RS_SUBPIXEL not implemented yet.\n"); -} - static void state_subpixelx(struct wined3d_context *context, const struct wined3d_state *state, DWORD state_id) { if (state->render_states[WINED3D_RS_SUBPIXELX]) @@ -4729,7 +4723,6 @@ const struct wined3d_state_entry_template misc_state_template_gl[] = { STATE_RENDER(WINED3D_RS_LINEPATTERN), { STATE_RENDER(WINED3D_RS_LINEPATTERN), state_linepattern }, WINED3D_GL_LEGACY_CONTEXT }, { STATE_RENDER(WINED3D_RS_LINEPATTERN), { STATE_RENDER(WINED3D_RS_LINEPATTERN), state_linepattern_w }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_DITHERENABLE), { STATE_RENDER(WINED3D_RS_DITHERENABLE), state_ditherenable }, WINED3D_GL_EXT_NONE }, - { STATE_RENDER(WINED3D_RS_SUBPIXEL), { STATE_RENDER(WINED3D_RS_SUBPIXEL), state_subpixel }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_SUBPIXELX), { STATE_RENDER(WINED3D_RS_SUBPIXELX), state_subpixelx }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_STIPPLEDALPHA), { STATE_RENDER(WINED3D_RS_STIPPLEDALPHA), state_stippledalpha }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_STIPPLEENABLE), { STATE_RENDER(WINED3D_RS_STIPPLEENABLE), state_stippleenable }, WINED3D_GL_EXT_NONE }, @@ -5528,7 +5521,7 @@ static void validate_state_table(struct wined3d_state_entry *state_table) { 11, 14}, { 16, 23}, { 27, 27}, - { 30, 30}, + { 30, 31}, { 40, 40}, { 42, 45}, { 47, 47},
This merge request was approved by Zebediah Figura.
This merge request was approved by Jan Sikorski.