From: Zebediah Figura zfigura@codeweavers.com
Also allowing r500's "normalized texrect" functionality. Keeping WINED3D_GL_NORMALIZED_TEXRECT is far less invasive and painful than the rest of the NP2 fixup code. --- dlls/wined3d/adapter_gl.c | 7 +++++++ 1 file changed, 7 insertions(+)
diff --git a/dlls/wined3d/adapter_gl.c b/dlls/wined3d/adapter_gl.c index 2486686640f..bc9da1f0881 100644 --- a/dlls/wined3d/adapter_gl.c +++ b/dlls/wined3d/adapter_gl.c @@ -5330,6 +5330,13 @@ static BOOL wined3d_adapter_gl_init(struct wined3d_adapter_gl *adapter_gl, } }
+ if (!gl_info->supported[ARB_TEXTURE_NON_POWER_OF_TWO] && !gl_info->supported[WINED3D_GL_NORMALIZED_TEXRECT]) + { + ERR("Required extension ARB_texture_non_power_of_two is not supported.\n"); + wined3d_caps_gl_ctx_destroy(&caps_gl_ctx); + return FALSE; + } + if (gl_info->glsl_version <= MAKEDWORD_VERSION(1, 20)) { ERR("GLSL version %s is too low; 1.20 is required.\n",
Hi,
It looks like your patch introduced the new failures shown below. Please investigate and fix them before resubmitting your patch. If they are not new, fixing them anyway would help a lot. Otherwise please ask for the known failures list to be updated.
The tests also ran into some preexisting test failures. If you know how to fix them that would be helpful. See the TestBot job for the details:
The full results can be found at: https://testbot.winehq.org/JobDetails.pl?Key=144625
Your paranoid android.
=== debian11b (64 bit WoW report) ===
user32: input.c:3875: Test succeeded inside todo block: button_down_hwnd_todo 1: got MSG_TEST_WIN hwnd 0000000000D900DC, msg WM_LBUTTONDOWN, wparam 0x1, lparam 0x320032
This merge request was approved by Jan Sikorski.