This works fine with the new struct conversions, and is needed for HDR with native Vulkan games such as Doom Eternal and games using HDR with DXVK and VKD3D-Proton.
-- v2: winevulkan: Enable VK_EXT_hdr_metadata.
From: Joshua Ashton joshua@froggi.es
This works fine with the new struct conversions, and is needed for HDR with native Vulkan games such as Doom Eternal and games using HDR with DXVK and VKD3D-Proton. --- dlls/winevulkan/make_vulkan | 1 - 1 file changed, 1 deletion(-)
diff --git a/dlls/winevulkan/make_vulkan b/dlls/winevulkan/make_vulkan index 801b804745f..d91c502fa74 100755 --- a/dlls/winevulkan/make_vulkan +++ b/dlls/winevulkan/make_vulkan @@ -97,7 +97,6 @@ UNSUPPORTED_EXTENSIONS = [ # Device extensions "VK_AMD_display_native_hdr", "VK_EXT_full_screen_exclusive", - "VK_EXT_hdr_metadata", # Needs WSI work. "VK_GOOGLE_display_timing", "VK_KHR_external_fence_win32", "VK_KHR_external_semaphore_win32",