From: Andrey Gusev andrey.goosev@gmail.com
--- libs/vkd3d/command.c | 332 +++++++++++++++++++++++-------------- libs/vkd3d/device.c | 4 +- libs/vkd3d/vkd3d_private.h | 2 +- 3 files changed, 206 insertions(+), 132 deletions(-)
diff --git a/libs/vkd3d/command.c b/libs/vkd3d/command.c index 4ac0329f7..a1bffa6cb 100644 --- a/libs/vkd3d/command.c +++ b/libs/vkd3d/command.c @@ -1942,9 +1942,9 @@ static void d3d12_command_signature_decref(struct d3d12_command_signature *signa }
/* ID3D12CommandList */ -static inline struct d3d12_command_list *impl_from_ID3D12GraphicsCommandList3(ID3D12GraphicsCommandList3 *iface) +static inline struct d3d12_command_list *impl_from_ID3D12GraphicsCommandList4(ID3D12GraphicsCommandList4 *iface) { - return CONTAINING_RECORD(iface, struct d3d12_command_list, ID3D12GraphicsCommandList3_iface); + return CONTAINING_RECORD(iface, struct d3d12_command_list, ID3D12GraphicsCommandList4_iface); }
static void d3d12_command_list_invalidate_current_framebuffer(struct d3d12_command_list *list) @@ -2290,12 +2290,13 @@ static void d3d12_command_list_track_resource_usage(struct d3d12_command_list *l } }
-static HRESULT STDMETHODCALLTYPE d3d12_command_list_QueryInterface(ID3D12GraphicsCommandList3 *iface, +static HRESULT STDMETHODCALLTYPE d3d12_command_list_QueryInterface(ID3D12GraphicsCommandList4 *iface, REFIID iid, void **object) { TRACE("iface %p, iid %s, object %p.\n", iface, debugstr_guid(iid), object);
- if (IsEqualGUID(iid, &IID_ID3D12GraphicsCommandList3) + if (IsEqualGUID(iid, &IID_ID3D12GraphicsCommandList4) + || IsEqualGUID(iid, &IID_ID3D12GraphicsCommandList3) || IsEqualGUID(iid, &IID_ID3D12GraphicsCommandList2) || IsEqualGUID(iid, &IID_ID3D12GraphicsCommandList1) || IsEqualGUID(iid, &IID_ID3D12GraphicsCommandList) @@ -2304,7 +2305,7 @@ static HRESULT STDMETHODCALLTYPE d3d12_command_list_QueryInterface(ID3D12Graphic || IsEqualGUID(iid, &IID_ID3D12Object) || IsEqualGUID(iid, &IID_IUnknown)) { - ID3D12GraphicsCommandList3_AddRef(iface); + ID3D12GraphicsCommandList4_AddRef(iface); *object = iface; return S_OK; } @@ -2315,9 +2316,9 @@ static HRESULT STDMETHODCALLTYPE d3d12_command_list_QueryInterface(ID3D12Graphic return E_NOINTERFACE; }
-static ULONG STDMETHODCALLTYPE d3d12_command_list_AddRef(ID3D12GraphicsCommandList3 *iface) +static ULONG STDMETHODCALLTYPE d3d12_command_list_AddRef(ID3D12GraphicsCommandList4 *iface) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface); ULONG refcount = InterlockedIncrement(&list->refcount);
TRACE("%p increasing refcount to %u.\n", list, refcount); @@ -2330,9 +2331,9 @@ static void vkd3d_pipeline_bindings_cleanup(struct vkd3d_pipeline_bindings *bind vkd3d_free(bindings->vk_uav_counter_views); }
-static ULONG STDMETHODCALLTYPE d3d12_command_list_Release(ID3D12GraphicsCommandList3 *iface) +static ULONG STDMETHODCALLTYPE d3d12_command_list_Release(ID3D12GraphicsCommandList4 *iface) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface); ULONG refcount = InterlockedDecrement(&list->refcount);
TRACE("%p decreasing refcount to %u.\n", list, refcount); @@ -2358,66 +2359,66 @@ static ULONG STDMETHODCALLTYPE d3d12_command_list_Release(ID3D12GraphicsCommandL return refcount; }
-static HRESULT STDMETHODCALLTYPE d3d12_command_list_GetPrivateData(ID3D12GraphicsCommandList3 *iface, +static HRESULT STDMETHODCALLTYPE d3d12_command_list_GetPrivateData(ID3D12GraphicsCommandList4 *iface, REFGUID guid, UINT *data_size, void *data) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
TRACE("iface %p, guid %s, data_size %p, data %p.\n", iface, debugstr_guid(guid), data_size, data);
return vkd3d_get_private_data(&list->private_store, guid, data_size, data); }
-static HRESULT STDMETHODCALLTYPE d3d12_command_list_SetPrivateData(ID3D12GraphicsCommandList3 *iface, +static HRESULT STDMETHODCALLTYPE d3d12_command_list_SetPrivateData(ID3D12GraphicsCommandList4 *iface, REFGUID guid, UINT data_size, const void *data) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
TRACE("iface %p, guid %s, data_size %u, data %p.\n", iface, debugstr_guid(guid), data_size, data);
return vkd3d_set_private_data(&list->private_store, guid, data_size, data); }
-static HRESULT STDMETHODCALLTYPE d3d12_command_list_SetPrivateDataInterface(ID3D12GraphicsCommandList3 *iface, +static HRESULT STDMETHODCALLTYPE d3d12_command_list_SetPrivateDataInterface(ID3D12GraphicsCommandList4 *iface, REFGUID guid, const IUnknown *data) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
TRACE("iface %p, guid %s, data %p.\n", iface, debugstr_guid(guid), data);
return vkd3d_set_private_data_interface(&list->private_store, guid, data); }
-static HRESULT STDMETHODCALLTYPE d3d12_command_list_SetName(ID3D12GraphicsCommandList3 *iface, const WCHAR *name) +static HRESULT STDMETHODCALLTYPE d3d12_command_list_SetName(ID3D12GraphicsCommandList4 *iface, const WCHAR *name) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
TRACE("iface %p, name %s.\n", iface, debugstr_w(name, list->device->wchar_size));
return name ? S_OK : E_INVALIDARG; }
-static HRESULT STDMETHODCALLTYPE d3d12_command_list_GetDevice(ID3D12GraphicsCommandList3 *iface, REFIID iid, void **device) +static HRESULT STDMETHODCALLTYPE d3d12_command_list_GetDevice(ID3D12GraphicsCommandList4 *iface, REFIID iid, void **device) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
TRACE("iface %p, iid %s, device %p.\n", iface, debugstr_guid(iid), device);
return d3d12_device_query_interface(list->device, iid, device); }
-static D3D12_COMMAND_LIST_TYPE STDMETHODCALLTYPE d3d12_command_list_GetType(ID3D12GraphicsCommandList3 *iface) +static D3D12_COMMAND_LIST_TYPE STDMETHODCALLTYPE d3d12_command_list_GetType(ID3D12GraphicsCommandList4 *iface) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
TRACE("iface %p.\n", iface);
return list->type; }
-static HRESULT STDMETHODCALLTYPE d3d12_command_list_Close(ID3D12GraphicsCommandList3 *iface) +static HRESULT STDMETHODCALLTYPE d3d12_command_list_Close(ID3D12GraphicsCommandList4 *iface) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface); const struct vkd3d_vk_device_procs *vk_procs; VkResult vr;
@@ -2461,7 +2462,7 @@ static HRESULT STDMETHODCALLTYPE d3d12_command_list_Close(ID3D12GraphicsCommandL static void d3d12_command_list_reset_state(struct d3d12_command_list *list, ID3D12PipelineState *initial_pipeline_state) { - ID3D12GraphicsCommandList3 *iface = &list->ID3D12GraphicsCommandList3_iface; + ID3D12GraphicsCommandList4 *iface = &list->ID3D12GraphicsCommandList4_iface;
memset(list->strides, 0, sizeof(list->strides)); list->primitive_topology = D3D_PRIMITIVE_TOPOLOGY_POINTLIST; @@ -2497,14 +2498,14 @@ static void d3d12_command_list_reset_state(struct d3d12_command_list *list,
list->descriptor_heap_count = 0;
- ID3D12GraphicsCommandList3_SetPipelineState(iface, initial_pipeline_state); + ID3D12GraphicsCommandList4_SetPipelineState(iface, initial_pipeline_state); }
-static HRESULT STDMETHODCALLTYPE d3d12_command_list_Reset(ID3D12GraphicsCommandList3 *iface, +static HRESULT STDMETHODCALLTYPE d3d12_command_list_Reset(ID3D12GraphicsCommandList4 *iface, ID3D12CommandAllocator *allocator, ID3D12PipelineState *initial_pipeline_state) { struct d3d12_command_allocator *allocator_impl = unsafe_impl_from_ID3D12CommandAllocator(allocator); - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface); HRESULT hr;
TRACE("iface %p, allocator %p, initial_pipeline_state %p.\n", @@ -2531,7 +2532,7 @@ static HRESULT STDMETHODCALLTYPE d3d12_command_list_Reset(ID3D12GraphicsCommandL return hr; }
-static void STDMETHODCALLTYPE d3d12_command_list_ClearState(ID3D12GraphicsCommandList3 *iface, +static void STDMETHODCALLTYPE d3d12_command_list_ClearState(ID3D12GraphicsCommandList4 *iface, ID3D12PipelineState *pipeline_state) { FIXME("iface %p, pipline_state %p stub!\n", iface, pipeline_state); @@ -3390,11 +3391,11 @@ static void d3d12_command_list_check_index_buffer_strip_cut_value(struct d3d12_c } }
-static void STDMETHODCALLTYPE d3d12_command_list_DrawInstanced(ID3D12GraphicsCommandList3 *iface, +static void STDMETHODCALLTYPE d3d12_command_list_DrawInstanced(ID3D12GraphicsCommandList4 *iface, UINT vertex_count_per_instance, UINT instance_count, UINT start_vertex_location, UINT start_instance_location) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface); const struct vkd3d_vk_device_procs *vk_procs;
TRACE("iface %p, vertex_count_per_instance %u, instance_count %u, " @@ -3414,11 +3415,11 @@ static void STDMETHODCALLTYPE d3d12_command_list_DrawInstanced(ID3D12GraphicsCom instance_count, start_vertex_location, start_instance_location)); }
-static void STDMETHODCALLTYPE d3d12_command_list_DrawIndexedInstanced(ID3D12GraphicsCommandList3 *iface, +static void STDMETHODCALLTYPE d3d12_command_list_DrawIndexedInstanced(ID3D12GraphicsCommandList4 *iface, UINT index_count_per_instance, UINT instance_count, UINT start_vertex_location, INT base_vertex_location, UINT start_instance_location) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface); const struct vkd3d_vk_device_procs *vk_procs;
TRACE("iface %p, index_count_per_instance %u, instance_count %u, start_vertex_location %u, " @@ -3440,10 +3441,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_DrawIndexedInstanced(ID3D12Grap instance_count, start_vertex_location, base_vertex_location, start_instance_location)); }
-static void STDMETHODCALLTYPE d3d12_command_list_Dispatch(ID3D12GraphicsCommandList3 *iface, +static void STDMETHODCALLTYPE d3d12_command_list_Dispatch(ID3D12GraphicsCommandList4 *iface, UINT x, UINT y, UINT z) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface); const struct vkd3d_vk_device_procs *vk_procs;
TRACE("iface %p, x %u, y %u, z %u.\n", iface, x, y, z); @@ -3459,10 +3460,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_Dispatch(ID3D12GraphicsCommandL VK_CALL(vkCmdDispatch(list->vk_command_buffer, x, y, z)); }
-static void STDMETHODCALLTYPE d3d12_command_list_CopyBufferRegion(ID3D12GraphicsCommandList3 *iface, +static void STDMETHODCALLTYPE d3d12_command_list_CopyBufferRegion(ID3D12GraphicsCommandList4 *iface, ID3D12Resource *dst, UINT64 dst_offset, ID3D12Resource *src, UINT64 src_offset, UINT64 byte_count) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface); struct d3d12_resource *dst_resource, *src_resource; const struct vkd3d_vk_device_procs *vk_procs; VkBufferCopy buffer_copy; @@ -3744,11 +3745,11 @@ static bool validate_d3d12_box(const D3D12_BOX *box) && box->back > box->front; }
-static void STDMETHODCALLTYPE d3d12_command_list_CopyTextureRegion(ID3D12GraphicsCommandList3 *iface, +static void STDMETHODCALLTYPE d3d12_command_list_CopyTextureRegion(ID3D12GraphicsCommandList4 *iface, const D3D12_TEXTURE_COPY_LOCATION *dst, UINT dst_x, UINT dst_y, UINT dst_z, const D3D12_TEXTURE_COPY_LOCATION *src, const D3D12_BOX *src_box) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface); struct d3d12_resource *dst_resource, *src_resource; const struct vkd3d_format *src_format, *dst_format; const struct vkd3d_vk_device_procs *vk_procs; @@ -3869,10 +3870,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_CopyTextureRegion(ID3D12Graphic } }
-static void STDMETHODCALLTYPE d3d12_command_list_CopyResource(ID3D12GraphicsCommandList3 *iface, +static void STDMETHODCALLTYPE d3d12_command_list_CopyResource(ID3D12GraphicsCommandList4 *iface, ID3D12Resource *dst, ID3D12Resource *src) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface); struct d3d12_resource *dst_resource, *src_resource; const struct vkd3d_format *dst_format, *src_format; const struct vkd3d_vk_device_procs *vk_procs; @@ -3939,7 +3940,7 @@ static void STDMETHODCALLTYPE d3d12_command_list_CopyResource(ID3D12GraphicsComm } }
-static void STDMETHODCALLTYPE d3d12_command_list_CopyTiles(ID3D12GraphicsCommandList3 *iface, +static void STDMETHODCALLTYPE d3d12_command_list_CopyTiles(ID3D12GraphicsCommandList4 *iface, ID3D12Resource *tiled_resource, const D3D12_TILED_RESOURCE_COORDINATE *tile_region_start_coordinate, const D3D12_TILE_REGION_SIZE *tile_region_size, ID3D12Resource *buffer, UINT64 buffer_offset, D3D12_TILE_COPY_FLAGS flags) @@ -3950,11 +3951,11 @@ static void STDMETHODCALLTYPE d3d12_command_list_CopyTiles(ID3D12GraphicsCommand buffer, buffer_offset, flags); }
-static void STDMETHODCALLTYPE d3d12_command_list_ResolveSubresource(ID3D12GraphicsCommandList3 *iface, +static void STDMETHODCALLTYPE d3d12_command_list_ResolveSubresource(ID3D12GraphicsCommandList4 *iface, ID3D12Resource *dst, UINT dst_sub_resource_idx, ID3D12Resource *src, UINT src_sub_resource_idx, DXGI_FORMAT format) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface); const struct vkd3d_format *src_format, *dst_format, *vk_format; struct d3d12_resource *dst_resource, *src_resource; const struct vkd3d_vk_device_procs *vk_procs; @@ -4017,10 +4018,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_ResolveSubresource(ID3D12Graphi VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &vk_image_resolve)); }
-static void STDMETHODCALLTYPE d3d12_command_list_IASetPrimitiveTopology(ID3D12GraphicsCommandList3 *iface, +static void STDMETHODCALLTYPE d3d12_command_list_IASetPrimitiveTopology(ID3D12GraphicsCommandList4 *iface, D3D12_PRIMITIVE_TOPOLOGY topology) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
TRACE("iface %p, topology %#x.\n", iface, topology);
@@ -4031,11 +4032,11 @@ static void STDMETHODCALLTYPE d3d12_command_list_IASetPrimitiveTopology(ID3D12Gr d3d12_command_list_invalidate_current_pipeline(list); }
-static void STDMETHODCALLTYPE d3d12_command_list_RSSetViewports(ID3D12GraphicsCommandList3 *iface, +static void STDMETHODCALLTYPE d3d12_command_list_RSSetViewports(ID3D12GraphicsCommandList4 *iface, UINT viewport_count, const D3D12_VIEWPORT *viewports) { VkViewport vk_viewports[D3D12_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE]; - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface); const struct vkd3d_vk_device_procs *vk_procs; unsigned int i;
@@ -4069,10 +4070,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_RSSetViewports(ID3D12GraphicsCo VK_CALL(vkCmdSetViewport(list->vk_command_buffer, 0, viewport_count, vk_viewports)); }
-static void STDMETHODCALLTYPE d3d12_command_list_RSSetScissorRects(ID3D12GraphicsCommandList3 *iface, +static void STDMETHODCALLTYPE d3d12_command_list_RSSetScissorRects(ID3D12GraphicsCommandList4 *iface, UINT rect_count, const D3D12_RECT *rects) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface); VkRect2D vk_rects[D3D12_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE]; const struct vkd3d_vk_device_procs *vk_procs; unsigned int i; @@ -4097,10 +4098,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_RSSetScissorRects(ID3D12Graphic VK_CALL(vkCmdSetScissor(list->vk_command_buffer, 0, rect_count, vk_rects)); }
-static void STDMETHODCALLTYPE d3d12_command_list_OMSetBlendFactor(ID3D12GraphicsCommandList3 *iface, +static void STDMETHODCALLTYPE d3d12_command_list_OMSetBlendFactor(ID3D12GraphicsCommandList4 *iface, const FLOAT blend_factor[4]) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface); const struct vkd3d_vk_device_procs *vk_procs;
TRACE("iface %p, blend_factor %p.\n", iface, blend_factor); @@ -4109,10 +4110,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_OMSetBlendFactor(ID3D12Graphics VK_CALL(vkCmdSetBlendConstants(list->vk_command_buffer, blend_factor)); }
-static void STDMETHODCALLTYPE d3d12_command_list_OMSetStencilRef(ID3D12GraphicsCommandList3 *iface, +static void STDMETHODCALLTYPE d3d12_command_list_OMSetStencilRef(ID3D12GraphicsCommandList4 *iface, UINT stencil_ref) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface); const struct vkd3d_vk_device_procs *vk_procs;
TRACE("iface %p, stencil_ref %u.\n", iface, stencil_ref); @@ -4121,11 +4122,11 @@ static void STDMETHODCALLTYPE d3d12_command_list_OMSetStencilRef(ID3D12GraphicsC VK_CALL(vkCmdSetStencilReference(list->vk_command_buffer, VK_STENCIL_FRONT_AND_BACK, stencil_ref)); }
-static void STDMETHODCALLTYPE d3d12_command_list_SetPipelineState(ID3D12GraphicsCommandList3 *iface, +static void STDMETHODCALLTYPE d3d12_command_list_SetPipelineState(ID3D12GraphicsCommandList4 *iface, ID3D12PipelineState *pipeline_state) { struct d3d12_pipeline_state *state = unsafe_impl_from_ID3D12PipelineState(pipeline_state); - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
TRACE("iface %p, pipeline_state %p.\n", iface, pipeline_state);
@@ -4176,10 +4177,10 @@ static unsigned int d3d12_find_ds_multiplanar_transition(const D3D12_RESOURCE_BA return 0; }
-static void STDMETHODCALLTYPE d3d12_command_list_ResourceBarrier(ID3D12GraphicsCommandList3 *iface, +static void STDMETHODCALLTYPE d3d12_command_list_ResourceBarrier(ID3D12GraphicsCommandList4 *iface, UINT barrier_count, const D3D12_RESOURCE_BARRIER *barriers) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface); bool have_aliasing_barriers = false, have_split_barriers = false; const struct vkd3d_vk_device_procs *vk_procs; const struct vkd3d_vulkan_info *vk_info; @@ -4402,13 +4403,13 @@ static void STDMETHODCALLTYPE d3d12_command_list_ResourceBarrier(ID3D12GraphicsC WARN("Issuing split barrier(s) on D3D12_RESOURCE_BARRIER_FLAG_END_ONLY.\n"); }
-static void STDMETHODCALLTYPE d3d12_command_list_ExecuteBundle(ID3D12GraphicsCommandList3 *iface, +static void STDMETHODCALLTYPE d3d12_command_list_ExecuteBundle(ID3D12GraphicsCommandList4 *iface, ID3D12GraphicsCommandList *command_list) { FIXME("iface %p, command_list %p stub!\n", iface, command_list); }
-static void STDMETHODCALLTYPE d3d12_command_list_SetDescriptorHeaps(ID3D12GraphicsCommandList3 *iface, +static void STDMETHODCALLTYPE d3d12_command_list_SetDescriptorHeaps(ID3D12GraphicsCommandList4 *iface, UINT heap_count, ID3D12DescriptorHeap *const *heaps) { TRACE("iface %p, heap_count %u, heaps %p.\n", iface, heap_count, heaps); @@ -4434,10 +4435,10 @@ static void d3d12_command_list_set_root_signature(struct d3d12_command_list *lis d3d12_command_list_invalidate_root_parameters(list, bind_point); }
-static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootSignature(ID3D12GraphicsCommandList3 *iface, +static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootSignature(ID3D12GraphicsCommandList4 *iface, ID3D12RootSignature *root_signature) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
TRACE("iface %p, root_signature %p.\n", iface, root_signature);
@@ -4445,10 +4446,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootSignature(ID3D12G unsafe_impl_from_ID3D12RootSignature(root_signature)); }
-static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootSignature(ID3D12GraphicsCommandList3 *iface, +static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootSignature(ID3D12GraphicsCommandList4 *iface, ID3D12RootSignature *root_signature) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
TRACE("iface %p, root_signature %p.\n", iface, root_signature);
@@ -4487,10 +4488,10 @@ static void d3d12_command_list_set_descriptor_table(struct d3d12_command_list *l bindings->descriptor_table_active_mask |= (uint64_t)1 << index; }
-static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootDescriptorTable(ID3D12GraphicsCommandList3 *iface, +static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootDescriptorTable(ID3D12GraphicsCommandList4 *iface, UINT root_parameter_index, D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
TRACE("iface %p, root_parameter_index %u, base_descriptor %#"PRIx64".\n", iface, root_parameter_index, base_descriptor.ptr); @@ -4499,10 +4500,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootDescriptorTable(I root_parameter_index, base_descriptor); }
-static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootDescriptorTable(ID3D12GraphicsCommandList3 *iface, +static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootDescriptorTable(ID3D12GraphicsCommandList4 *iface, UINT root_parameter_index, D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
TRACE("iface %p, root_parameter_index %u, base_descriptor %#"PRIx64".\n", iface, root_parameter_index, base_descriptor.ptr); @@ -4524,10 +4525,10 @@ static void d3d12_command_list_set_root_constants(struct d3d12_command_list *lis c->stage_flags, c->offset + offset * sizeof(uint32_t), count * sizeof(uint32_t), data)); }
-static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRoot32BitConstant(ID3D12GraphicsCommandList3 *iface, +static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRoot32BitConstant(ID3D12GraphicsCommandList4 *iface, UINT root_parameter_index, UINT data, UINT dst_offset) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
TRACE("iface %p, root_parameter_index %u, data 0x%08x, dst_offset %u.\n", iface, root_parameter_index, data, dst_offset); @@ -4536,10 +4537,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRoot32BitConstant(ID3 root_parameter_index, dst_offset, 1, &data); }
-static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRoot32BitConstant(ID3D12GraphicsCommandList3 *iface, +static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRoot32BitConstant(ID3D12GraphicsCommandList4 *iface, UINT root_parameter_index, UINT data, UINT dst_offset) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
TRACE("iface %p, root_parameter_index %u, data 0x%08x, dst_offset %u.\n", iface, root_parameter_index, data, dst_offset); @@ -4548,10 +4549,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRoot32BitConstant(ID root_parameter_index, dst_offset, 1, &data); }
-static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRoot32BitConstants(ID3D12GraphicsCommandList3 *iface, +static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRoot32BitConstants(ID3D12GraphicsCommandList4 *iface, UINT root_parameter_index, UINT constant_count, const void *data, UINT dst_offset) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
TRACE("iface %p, root_parameter_index %u, constant_count %u, data %p, dst_offset %u.\n", iface, root_parameter_index, constant_count, data, dst_offset); @@ -4560,10 +4561,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRoot32BitConstants(ID root_parameter_index, dst_offset, constant_count, data); }
-static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRoot32BitConstants(ID3D12GraphicsCommandList3 *iface, +static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRoot32BitConstants(ID3D12GraphicsCommandList4 *iface, UINT root_parameter_index, UINT constant_count, const void *data, UINT dst_offset) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
TRACE("iface %p, root_parameter_index %u, constant_count %u, data %p, dst_offset %u.\n", iface, root_parameter_index, constant_count, data, dst_offset); @@ -4625,9 +4626,9 @@ static void d3d12_command_list_set_root_cbv(struct d3d12_command_list *list, }
static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootConstantBufferView( - ID3D12GraphicsCommandList3 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address) + ID3D12GraphicsCommandList4 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
TRACE("iface %p, root_parameter_index %u, address %#"PRIx64".\n", iface, root_parameter_index, address); @@ -4636,9 +4637,9 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootConstantBufferVie }
static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootConstantBufferView( - ID3D12GraphicsCommandList3 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address) + ID3D12GraphicsCommandList4 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
TRACE("iface %p, root_parameter_index %u, address %#"PRIx64".\n", iface, root_parameter_index, address); @@ -4697,9 +4698,9 @@ static void d3d12_command_list_set_root_descriptor(struct d3d12_command_list *li }
static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootShaderResourceView( - ID3D12GraphicsCommandList3 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address) + ID3D12GraphicsCommandList4 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
TRACE("iface %p, root_parameter_index %u, address %#"PRIx64".\n", iface, root_parameter_index, address); @@ -4709,9 +4710,9 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootShaderResourceVie }
static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootShaderResourceView( - ID3D12GraphicsCommandList3 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address) + ID3D12GraphicsCommandList4 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
TRACE("iface %p, root_parameter_index %u, address %#"PRIx64".\n", iface, root_parameter_index, address); @@ -4721,9 +4722,9 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootShaderResourceVi }
static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootUnorderedAccessView( - ID3D12GraphicsCommandList3 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address) + ID3D12GraphicsCommandList4 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
TRACE("iface %p, root_parameter_index %u, address %#"PRIx64".\n", iface, root_parameter_index, address); @@ -4733,9 +4734,9 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootUnorderedAccessVi }
static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootUnorderedAccessView( - ID3D12GraphicsCommandList3 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address) + ID3D12GraphicsCommandList4 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface);
TRACE("iface %p, root_parameter_index %u, address %#"PRIx64".\n", iface, root_parameter_index, address); @@ -4744,10 +4745,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootUnorderedAccessV root_parameter_index, address); }
-static void STDMETHODCALLTYPE d3d12_command_list_IASetIndexBuffer(ID3D12GraphicsCommandList3 *iface, +static void STDMETHODCALLTYPE d3d12_command_list_IASetIndexBuffer(ID3D12GraphicsCommandList4 *iface, const D3D12_INDEX_BUFFER_VIEW *view) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface); const struct vkd3d_vk_device_procs *vk_procs; struct d3d12_resource *resource; enum VkIndexType index_type; @@ -4787,10 +4788,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_IASetIndexBuffer(ID3D12Graphics view->BufferLocation - resource->gpu_address, index_type)); }
-static void STDMETHODCALLTYPE d3d12_command_list_IASetVertexBuffers(ID3D12GraphicsCommandList3 *iface, +static void STDMETHODCALLTYPE d3d12_command_list_IASetVertexBuffers(ID3D12GraphicsCommandList4 *iface, UINT start_slot, UINT view_count, const D3D12_VERTEX_BUFFER_VIEW *views) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface); const struct vkd3d_null_resources *null_resources; struct vkd3d_gpu_va_allocator *gpu_va_allocator; VkDeviceSize offsets[ARRAY_SIZE(list->strides)]; @@ -4845,10 +4846,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_IASetVertexBuffers(ID3D12Graphi d3d12_command_list_invalidate_current_pipeline(list); }
-static void STDMETHODCALLTYPE d3d12_command_list_SOSetTargets(ID3D12GraphicsCommandList3 *iface, +static void STDMETHODCALLTYPE d3d12_command_list_SOSetTargets(ID3D12GraphicsCommandList4 *iface, UINT start_slot, UINT view_count, const D3D12_STREAM_OUTPUT_BUFFER_VIEW *views) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface); VkDeviceSize offsets[ARRAY_SIZE(list->so_counter_buffers)]; VkDeviceSize sizes[ARRAY_SIZE(list->so_counter_buffers)]; VkBuffer buffers[ARRAY_SIZE(list->so_counter_buffers)]; @@ -4910,11 +4911,11 @@ static void STDMETHODCALLTYPE d3d12_command_list_SOSetTargets(ID3D12GraphicsComm VK_CALL(vkCmdBindTransformFeedbackBuffersEXT(list->vk_command_buffer, first, count, buffers, offsets, sizes)); }
-static void STDMETHODCALLTYPE d3d12_command_list_OMSetRenderTargets(ID3D12GraphicsCommandList3 *iface, +static void STDMETHODCALLTYPE d3d12_command_list_OMSetRenderTargets(ID3D12GraphicsCommandList4 *iface, UINT render_target_descriptor_count, const D3D12_CPU_DESCRIPTOR_HANDLE *render_target_descriptors, BOOL single_descriptor_handle, const D3D12_CPU_DESCRIPTOR_HANDLE *depth_stencil_descriptor) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface); const struct d3d12_rtv_desc *rtv_desc; const struct d3d12_dsv_desc *dsv_desc; VkFormat prev_dsv_format; @@ -5115,12 +5116,12 @@ static void d3d12_command_list_clear(struct d3d12_command_list *list, } }
-static void STDMETHODCALLTYPE d3d12_command_list_ClearDepthStencilView(ID3D12GraphicsCommandList3 *iface, +static void STDMETHODCALLTYPE d3d12_command_list_ClearDepthStencilView(ID3D12GraphicsCommandList4 *iface, D3D12_CPU_DESCRIPTOR_HANDLE dsv, D3D12_CLEAR_FLAGS flags, float depth, UINT8 stencil, UINT rect_count, const D3D12_RECT *rects) { const union VkClearValue clear_value = {.depthStencil = {depth, stencil}}; - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface); const struct d3d12_dsv_desc *dsv_desc = d3d12_dsv_desc_from_cpu_handle(dsv); struct VkAttachmentDescription attachment_desc; struct VkAttachmentReference ds_reference; @@ -5164,10 +5165,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_ClearDepthStencilView(ID3D12Gra &clear_value, rect_count, rects); }
-static void STDMETHODCALLTYPE d3d12_command_list_ClearRenderTargetView(ID3D12GraphicsCommandList3 *iface, +static void STDMETHODCALLTYPE d3d12_command_list_ClearRenderTargetView(ID3D12GraphicsCommandList4 *iface, D3D12_CPU_DESCRIPTOR_HANDLE rtv, const FLOAT color[4], UINT rect_count, const D3D12_RECT *rects) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface); const struct d3d12_rtv_desc *rtv_desc = d3d12_rtv_desc_from_cpu_handle(rtv); struct VkAttachmentDescription attachment_desc; struct VkAttachmentReference color_reference; @@ -5412,11 +5413,11 @@ static const struct vkd3d_format *vkd3d_fixup_clear_uav_uint_colour(struct d3d12 } }
-static void STDMETHODCALLTYPE d3d12_command_list_ClearUnorderedAccessViewUint(ID3D12GraphicsCommandList3 *iface, +static void STDMETHODCALLTYPE d3d12_command_list_ClearUnorderedAccessViewUint(ID3D12GraphicsCommandList4 *iface, D3D12_GPU_DESCRIPTOR_HANDLE gpu_handle, D3D12_CPU_DESCRIPTOR_HANDLE cpu_handle, ID3D12Resource *resource, const UINT values[4], UINT rect_count, const D3D12_RECT *rects) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface); struct vkd3d_view *descriptor, *uint_view = NULL; struct d3d12_device *device = list->device; struct vkd3d_texture_view_desc view_desc; @@ -5480,11 +5481,11 @@ static void STDMETHODCALLTYPE d3d12_command_list_ClearUnorderedAccessViewUint(ID vkd3d_view_decref(uint_view, device); }
-static void STDMETHODCALLTYPE d3d12_command_list_ClearUnorderedAccessViewFloat(ID3D12GraphicsCommandList3 *iface, +static void STDMETHODCALLTYPE d3d12_command_list_ClearUnorderedAccessViewFloat(ID3D12GraphicsCommandList4 *iface, D3D12_GPU_DESCRIPTOR_HANDLE gpu_handle, D3D12_CPU_DESCRIPTOR_HANDLE cpu_handle, ID3D12Resource *resource, const float values[4], UINT rect_count, const D3D12_RECT *rects) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface); struct d3d12_resource *resource_impl; VkClearColorValue colour; struct vkd3d_view *view; @@ -5500,16 +5501,16 @@ static void STDMETHODCALLTYPE d3d12_command_list_ClearUnorderedAccessViewFloat(I d3d12_command_list_clear_uav(list, resource_impl, view, &colour, rect_count, rects); }
-static void STDMETHODCALLTYPE d3d12_command_list_DiscardResource(ID3D12GraphicsCommandList3 *iface, +static void STDMETHODCALLTYPE d3d12_command_list_DiscardResource(ID3D12GraphicsCommandList4 *iface, ID3D12Resource *resource, const D3D12_DISCARD_REGION *region) { FIXME_ONCE("iface %p, resource %p, region %p stub!\n", iface, resource, region); }
-static void STDMETHODCALLTYPE d3d12_command_list_BeginQuery(ID3D12GraphicsCommandList3 *iface, +static void STDMETHODCALLTYPE d3d12_command_list_BeginQuery(ID3D12GraphicsCommandList4 *iface, ID3D12QueryHeap *heap, D3D12_QUERY_TYPE type, UINT index) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface); struct d3d12_query_heap *query_heap = unsafe_impl_from_ID3D12QueryHeap(heap); const struct vkd3d_vk_device_procs *vk_procs; VkQueryControlFlags flags = 0; @@ -5536,10 +5537,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_BeginQuery(ID3D12GraphicsComman VK_CALL(vkCmdBeginQuery(list->vk_command_buffer, query_heap->vk_query_pool, index, flags)); }
-static void STDMETHODCALLTYPE d3d12_command_list_EndQuery(ID3D12GraphicsCommandList3 *iface, +static void STDMETHODCALLTYPE d3d12_command_list_EndQuery(ID3D12GraphicsCommandList4 *iface, ID3D12QueryHeap *heap, D3D12_QUERY_TYPE type, UINT index) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface); struct d3d12_query_heap *query_heap = unsafe_impl_from_ID3D12QueryHeap(heap); const struct vkd3d_vk_device_procs *vk_procs;
@@ -5581,12 +5582,12 @@ static size_t get_query_stride(D3D12_QUERY_TYPE type) return sizeof(uint64_t); }
-static void STDMETHODCALLTYPE d3d12_command_list_ResolveQueryData(ID3D12GraphicsCommandList3 *iface, +static void STDMETHODCALLTYPE d3d12_command_list_ResolveQueryData(ID3D12GraphicsCommandList4 *iface, ID3D12QueryHeap *heap, D3D12_QUERY_TYPE type, UINT start_index, UINT query_count, ID3D12Resource *dst_buffer, UINT64 aligned_dst_buffer_offset) { const struct d3d12_query_heap *query_heap = unsafe_impl_from_ID3D12QueryHeap(heap); - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface); struct d3d12_resource *buffer = unsafe_impl_from_ID3D12Resource(dst_buffer); const struct vkd3d_vk_device_procs *vk_procs; unsigned int i, first, count; @@ -5662,10 +5663,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_ResolveQueryData(ID3D12Graphics } }
-static void STDMETHODCALLTYPE d3d12_command_list_SetPredication(ID3D12GraphicsCommandList3 *iface, +static void STDMETHODCALLTYPE d3d12_command_list_SetPredication(ID3D12GraphicsCommandList4 *iface, ID3D12Resource *buffer, UINT64 aligned_buffer_offset, D3D12_PREDICATION_OP operation) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface); struct d3d12_resource *resource = unsafe_impl_from_ID3D12Resource(buffer); const struct vkd3d_vulkan_info *vk_info = &list->device->vk_info; const struct vkd3d_vk_device_procs *vk_procs; @@ -5734,19 +5735,19 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetPredication(ID3D12GraphicsCo } }
-static void STDMETHODCALLTYPE d3d12_command_list_SetMarker(ID3D12GraphicsCommandList3 *iface, +static void STDMETHODCALLTYPE d3d12_command_list_SetMarker(ID3D12GraphicsCommandList4 *iface, UINT metadata, const void *data, UINT size) { FIXME("iface %p, metadata %#x, data %p, size %u stub!\n", iface, metadata, data, size); }
-static void STDMETHODCALLTYPE d3d12_command_list_BeginEvent(ID3D12GraphicsCommandList3 *iface, +static void STDMETHODCALLTYPE d3d12_command_list_BeginEvent(ID3D12GraphicsCommandList4 *iface, UINT metadata, const void *data, UINT size) { FIXME("iface %p, metadata %#x, data %p, size %u stub!\n", iface, metadata, data, size); }
-static void STDMETHODCALLTYPE d3d12_command_list_EndEvent(ID3D12GraphicsCommandList3 *iface) +static void STDMETHODCALLTYPE d3d12_command_list_EndEvent(ID3D12GraphicsCommandList4 *iface) { FIXME("iface %p stub!\n", iface); } @@ -5755,14 +5756,14 @@ STATIC_ASSERT(sizeof(VkDispatchIndirectCommand) == sizeof(D3D12_DISPATCH_ARGUMEN STATIC_ASSERT(sizeof(VkDrawIndexedIndirectCommand) == sizeof(D3D12_DRAW_INDEXED_ARGUMENTS)); STATIC_ASSERT(sizeof(VkDrawIndirectCommand) == sizeof(D3D12_DRAW_ARGUMENTS));
-static void STDMETHODCALLTYPE d3d12_command_list_ExecuteIndirect(ID3D12GraphicsCommandList3 *iface, +static void STDMETHODCALLTYPE d3d12_command_list_ExecuteIndirect(ID3D12GraphicsCommandList4 *iface, ID3D12CommandSignature *command_signature, UINT max_command_count, ID3D12Resource *arg_buffer, UINT64 arg_buffer_offset, ID3D12Resource *count_buffer, UINT64 count_buffer_offset) { struct d3d12_command_signature *sig_impl = unsafe_impl_from_ID3D12CommandSignature(command_signature); struct d3d12_resource *count_impl = unsafe_impl_from_ID3D12Resource(count_buffer); struct d3d12_resource *arg_impl = unsafe_impl_from_ID3D12Resource(arg_buffer); - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface); const D3D12_COMMAND_SIGNATURE_DESC *signature_desc; const struct vkd3d_vk_device_procs *vk_procs; unsigned int i; @@ -5861,7 +5862,7 @@ static void STDMETHODCALLTYPE d3d12_command_list_ExecuteIndirect(ID3D12GraphicsC d3d12_command_signature_decref(sig_impl); }
-static void STDMETHODCALLTYPE d3d12_command_list_AtomicCopyBufferUINT(ID3D12GraphicsCommandList3 *iface, +static void STDMETHODCALLTYPE d3d12_command_list_AtomicCopyBufferUINT(ID3D12GraphicsCommandList4 *iface, ID3D12Resource *dst_buffer, UINT64 dst_offset, ID3D12Resource *src_buffer, UINT64 src_offset, UINT dependent_resource_count, ID3D12Resource * const *dependent_resources, @@ -5874,7 +5875,7 @@ static void STDMETHODCALLTYPE d3d12_command_list_AtomicCopyBufferUINT(ID3D12Grap dependent_resource_count, dependent_resources, dependent_sub_resource_ranges); }
-static void STDMETHODCALLTYPE d3d12_command_list_AtomicCopyBufferUINT64(ID3D12GraphicsCommandList3 *iface, +static void STDMETHODCALLTYPE d3d12_command_list_AtomicCopyBufferUINT64(ID3D12GraphicsCommandList4 *iface, ID3D12Resource *dst_buffer, UINT64 dst_offset, ID3D12Resource *src_buffer, UINT64 src_offset, UINT dependent_resource_count, ID3D12Resource * const *dependent_resources, @@ -5887,20 +5888,20 @@ static void STDMETHODCALLTYPE d3d12_command_list_AtomicCopyBufferUINT64(ID3D12Gr dependent_resource_count, dependent_resources, dependent_sub_resource_ranges); }
-static void STDMETHODCALLTYPE d3d12_command_list_OMSetDepthBounds(ID3D12GraphicsCommandList3 *iface, +static void STDMETHODCALLTYPE d3d12_command_list_OMSetDepthBounds(ID3D12GraphicsCommandList4 *iface, FLOAT min, FLOAT max) { FIXME("iface %p, min %.8e, max %.8e stub!\n", iface, min, max); }
-static void STDMETHODCALLTYPE d3d12_command_list_SetSamplePositions(ID3D12GraphicsCommandList3 *iface, +static void STDMETHODCALLTYPE d3d12_command_list_SetSamplePositions(ID3D12GraphicsCommandList4 *iface, UINT sample_count, UINT pixel_count, D3D12_SAMPLE_POSITION *sample_positions) { FIXME("iface %p, sample_count %u, pixel_count %u, sample_positions %p stub!\n", iface, sample_count, pixel_count, sample_positions); }
-static void STDMETHODCALLTYPE d3d12_command_list_ResolveSubresourceRegion(ID3D12GraphicsCommandList3 *iface, +static void STDMETHODCALLTYPE d3d12_command_list_ResolveSubresourceRegion(ID3D12GraphicsCommandList4 *iface, ID3D12Resource *dst_resource, UINT dst_sub_resource_idx, UINT dst_x, UINT dst_y, ID3D12Resource *src_resource, UINT src_sub_resource_idx, D3D12_RECT *src_rect, DXGI_FORMAT format, D3D12_RESOLVE_MODE mode) @@ -5912,16 +5913,16 @@ static void STDMETHODCALLTYPE d3d12_command_list_ResolveSubresourceRegion(ID3D12 src_resource, src_sub_resource_idx, src_rect, format, mode); }
-static void STDMETHODCALLTYPE d3d12_command_list_SetViewInstanceMask(ID3D12GraphicsCommandList3 *iface, UINT mask) +static void STDMETHODCALLTYPE d3d12_command_list_SetViewInstanceMask(ID3D12GraphicsCommandList4 *iface, UINT mask) { FIXME("iface %p, mask %#x stub!\n", iface, mask); }
-static void STDMETHODCALLTYPE d3d12_command_list_WriteBufferImmediate(ID3D12GraphicsCommandList3 *iface, +static void STDMETHODCALLTYPE d3d12_command_list_WriteBufferImmediate(ID3D12GraphicsCommandList4 *iface, UINT count, const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *parameters, const D3D12_WRITEBUFFERIMMEDIATE_MODE *modes) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList3(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList4(iface); struct d3d12_resource *resource; unsigned int i;
@@ -5934,13 +5935,76 @@ static void STDMETHODCALLTYPE d3d12_command_list_WriteBufferImmediate(ID3D12Grap } }
-static void STDMETHODCALLTYPE d3d12_command_list_SetProtectedResourceSession(ID3D12GraphicsCommandList3 *iface, +static void STDMETHODCALLTYPE d3d12_command_list_SetProtectedResourceSession(ID3D12GraphicsCommandList4 *iface, ID3D12ProtectedResourceSession *protected_session) { FIXME("iface %p, protected_session %p stub!\n", iface, protected_session); }
-static const struct ID3D12GraphicsCommandList3Vtbl d3d12_command_list_vtbl = +static void STDMETHODCALLTYPE d3d12_command_list_BeginRenderPass(ID3D12GraphicsCommandList4 *iface, + UINT count, const D3D12_RENDER_PASS_RENDER_TARGET_DESC *render_targets, + const D3D12_RENDER_PASS_DEPTH_STENCIL_DESC *depth_stencil, D3D12_RENDER_PASS_FLAGS flags) +{ + FIXME("iface %p, count %u, render_targets %p, depth_stencil %p, flags %#x stub!\n", iface, + count, render_targets, depth_stencil, flags); +} + +static void STDMETHODCALLTYPE d3d12_command_list_EndRenderPass(ID3D12GraphicsCommandList4 *iface) +{ + FIXME("iface %p stub!\n", iface); +} + +static void STDMETHODCALLTYPE d3d12_command_list_InitializeMetaCommand(ID3D12GraphicsCommandList4 *iface, + ID3D12MetaCommand *meta_command, const void *parameters_data, SIZE_T data_size_in_bytes) +{ + FIXME("iface %p, meta_command %p, parameters_data %p, data_size_in_bytes %lu stub!\n", iface, + meta_command, parameters_data, data_size_in_bytes); +} + +static void STDMETHODCALLTYPE d3d12_command_list_ExecuteMetaCommand(ID3D12GraphicsCommandList4 *iface, + ID3D12MetaCommand *meta_command, const void *parameters_data, SIZE_T data_size_in_bytes) +{ + FIXME("iface %p, meta_command %p, parameters_data %p, data_size_in_bytes %lu stub!\n", iface, + meta_command, parameters_data, data_size_in_bytes); +} + +static void STDMETHODCALLTYPE d3d12_command_list_BuildRaytracingAccelerationStructure(ID3D12GraphicsCommandList4 *iface, + const D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_DESC *desc, UINT count, + const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_DESC *postbuild_info_descs) +{ + FIXME("iface %p, desc %p, count %u, postbuild_info_descs %p stub!\n", iface, desc, count, postbuild_info_descs); +} + +static void STDMETHODCALLTYPE d3d12_command_list_EmitRaytracingAccelerationStructurePostbuildInfo(ID3D12GraphicsCommandList4 *iface, + const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_DESC *desc, + UINT structures_count, const D3D12_GPU_VIRTUAL_ADDRESS *src_structure_data) +{ + FIXME("iface %p, desc %p, structures_count %u, src_structure_data %p stub!\n", + iface, desc, structures_count, src_structure_data); +} + +static void STDMETHODCALLTYPE d3d12_command_list_CopyRaytracingAccelerationStructure(ID3D12GraphicsCommandList4 *iface, + D3D12_GPU_VIRTUAL_ADDRESS dst_structure_data, + D3D12_GPU_VIRTUAL_ADDRESS src_structure_data, + D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE mode) +{ + FIXME("iface %p, dst_structure_data %#"PRIx64", src_structure_data %#"PRIx64", mode %u stub!\n", + iface, dst_structure_data, src_structure_data, mode); +} + +static void STDMETHODCALLTYPE d3d12_command_list_SetPipelineState1(ID3D12GraphicsCommandList4 *iface, + ID3D12StateObject *state_object) +{ + FIXME("iface %p, state_object %p stub!\n", iface, state_object); +} + +static void STDMETHODCALLTYPE d3d12_command_list_DispatchRays(ID3D12GraphicsCommandList4 *iface, + const D3D12_DISPATCH_RAYS_DESC *desc) +{ + FIXME("iface %p, desc %p stub!\n", iface, desc); +} + +static const struct ID3D12GraphicsCommandList4Vtbl d3d12_command_list_vtbl = { /* IUnknown methods */ d3d12_command_list_QueryInterface, @@ -6018,6 +6082,16 @@ static const struct ID3D12GraphicsCommandList3Vtbl d3d12_command_list_vtbl = d3d12_command_list_WriteBufferImmediate, /* ID3D12GraphicsCommandList3 methods */ d3d12_command_list_SetProtectedResourceSession, + /* ID3D12GraphicsCommandList4 methods */ + d3d12_command_list_BeginRenderPass, + d3d12_command_list_EndRenderPass, + d3d12_command_list_InitializeMetaCommand, + d3d12_command_list_ExecuteMetaCommand, + d3d12_command_list_BuildRaytracingAccelerationStructure, + d3d12_command_list_EmitRaytracingAccelerationStructurePostbuildInfo, + d3d12_command_list_CopyRaytracingAccelerationStructure, + d3d12_command_list_SetPipelineState1, + d3d12_command_list_DispatchRays, };
static struct d3d12_command_list *unsafe_impl_from_ID3D12CommandList(ID3D12CommandList *iface) @@ -6025,7 +6099,7 @@ static struct d3d12_command_list *unsafe_impl_from_ID3D12CommandList(ID3D12Comma if (!iface) return NULL; assert(iface->lpVtbl == (struct ID3D12CommandListVtbl *)&d3d12_command_list_vtbl); - return CONTAINING_RECORD(iface, struct d3d12_command_list, ID3D12GraphicsCommandList3_iface); + return CONTAINING_RECORD(iface, struct d3d12_command_list, ID3D12GraphicsCommandList4_iface); }
static HRESULT d3d12_command_list_init(struct d3d12_command_list *list, struct d3d12_device *device, @@ -6034,7 +6108,7 @@ static HRESULT d3d12_command_list_init(struct d3d12_command_list *list, struct d { HRESULT hr;
- list->ID3D12GraphicsCommandList3_iface.lpVtbl = &d3d12_command_list_vtbl; + list->ID3D12GraphicsCommandList4_iface.lpVtbl = &d3d12_command_list_vtbl; list->refcount = 1;
list->type = type; diff --git a/libs/vkd3d/device.c b/libs/vkd3d/device.c index d8c94fbfd..6ff298741 100644 --- a/libs/vkd3d/device.c +++ b/libs/vkd3d/device.c @@ -2667,8 +2667,8 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommandList(ID3D12Device5 *i initial_pipeline_state, &object))) return hr;
- return return_interface(&object->ID3D12GraphicsCommandList3_iface, - &IID_ID3D12GraphicsCommandList3, riid, command_list); + return return_interface(&object->ID3D12GraphicsCommandList4_iface, + &IID_ID3D12GraphicsCommandList4, riid, command_list); }
/* Direct3D feature levels restrict which formats can be optionally supported. */ diff --git a/libs/vkd3d/vkd3d_private.h b/libs/vkd3d/vkd3d_private.h index 89f8b15ee..2b0c2bacf 100644 --- a/libs/vkd3d/vkd3d_private.h +++ b/libs/vkd3d/vkd3d_private.h @@ -1428,7 +1428,7 @@ enum vkd3d_pipeline_bind_point /* ID3D12CommandList */ struct d3d12_command_list { - ID3D12GraphicsCommandList3 ID3D12GraphicsCommandList3_iface; + ID3D12GraphicsCommandList4 ID3D12GraphicsCommandList4_iface; LONG refcount;
D3D12_COMMAND_LIST_TYPE type;
This merge request was approved by Henri Verbeet.