On Wed Feb 28 11:17:59 2024 +0000, Stefan Dösinger wrote:
There is room for future work, but nothing that needs to be in this patchset IMHO:
- Check how multiple ForceUpdate / Clear calls influence the returned
list of rectangles 2) Check which d3drmdevice interface is passed to the update callbacks
Ah I missed your remarks on the cover letter regarding point 1.