-- v8: vkd3d-shader/dxil: Implement the DXIL BINOP instruction. vkd3d-shader/spirv: Support VKD3D_DATA_UINT in spirv_compiler_emit_neg(). vkd3d-shader/spirv: Handle the UMUL instruction. vkd3d-shader/spirv: Introduce an IDIV instruction. vkd3d-shader/spirv: Introduce an FREM instruction.
From: Conor McCarthy cmccarthy@codeweavers.com
--- libs/vkd3d-shader/d3d_asm.c | 1 + libs/vkd3d-shader/spirv.c | 2 ++ libs/vkd3d-shader/vkd3d_shader_private.h | 1 + 3 files changed, 4 insertions(+)
diff --git a/libs/vkd3d-shader/d3d_asm.c b/libs/vkd3d-shader/d3d_asm.c index eae7e6b70..7a810819c 100644 --- a/libs/vkd3d-shader/d3d_asm.c +++ b/libs/vkd3d-shader/d3d_asm.c @@ -152,6 +152,7 @@ static const char * const shader_opcode_names[] = [VKD3DSIH_FIRSTBIT_LO ] = "firstbit_lo", [VKD3DSIH_FIRSTBIT_SHI ] = "firstbit_shi", [VKD3DSIH_FRC ] = "frc", + [VKD3DSIH_FREM ] = "frem", [VKD3DSIH_FTOD ] = "ftod", [VKD3DSIH_FTOI ] = "ftoi", [VKD3DSIH_FTOU ] = "ftou", diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index 6faac0ccd..4fc2348bc 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -6602,6 +6602,7 @@ static SpvOp spirv_compiler_map_alu_instruction(const struct vkd3d_shader_instru {VKD3DSIH_DTOF, SpvOpFConvert}, {VKD3DSIH_DTOI, SpvOpConvertFToS}, {VKD3DSIH_DTOU, SpvOpConvertFToU}, + {VKD3DSIH_FREM, SpvOpFRem}, {VKD3DSIH_FTOD, SpvOpFConvert}, {VKD3DSIH_IADD, SpvOpIAdd}, {VKD3DSIH_INEG, SpvOpSNegate}, @@ -9413,6 +9414,7 @@ static int spirv_compiler_handle_instruction(struct spirv_compiler *compiler, case VKD3DSIH_DTOF: case VKD3DSIH_DTOI: case VKD3DSIH_DTOU: + case VKD3DSIH_FREM: case VKD3DSIH_FTOD: case VKD3DSIH_IADD: case VKD3DSIH_INEG: diff --git a/libs/vkd3d-shader/vkd3d_shader_private.h b/libs/vkd3d-shader/vkd3d_shader_private.h index 912267e0e..39107ddbb 100644 --- a/libs/vkd3d-shader/vkd3d_shader_private.h +++ b/libs/vkd3d-shader/vkd3d_shader_private.h @@ -336,6 +336,7 @@ enum vkd3d_shader_opcode VKD3DSIH_FIRSTBIT_LO, VKD3DSIH_FIRSTBIT_SHI, VKD3DSIH_FRC, + VKD3DSIH_FREM, VKD3DSIH_FTOD, VKD3DSIH_FTOI, VKD3DSIH_FTOU,
From: Conor McCarthy cmccarthy@codeweavers.com
--- libs/vkd3d-shader/d3d_asm.c | 1 + libs/vkd3d-shader/spirv.c | 20 +++++++++----------- libs/vkd3d-shader/vkd3d_shader_private.h | 1 + 3 files changed, 11 insertions(+), 11 deletions(-)
diff --git a/libs/vkd3d-shader/d3d_asm.c b/libs/vkd3d-shader/d3d_asm.c index 7a810819c..c9e75c90a 100644 --- a/libs/vkd3d-shader/d3d_asm.c +++ b/libs/vkd3d-shader/d3d_asm.c @@ -171,6 +171,7 @@ static const char * const shader_opcode_names[] = [VKD3DSIH_HS_JOIN_PHASE ] = "hs_join_phase", [VKD3DSIH_IADD ] = "iadd", [VKD3DSIH_IBFE ] = "ibfe", + [VKD3DSIH_IDIV ] = "idiv", [VKD3DSIH_IEQ ] = "ieq", [VKD3DSIH_IF ] = "if", [VKD3DSIH_IFC ] = "ifc", diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index 4fc2348bc..d9e11c82d 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -1431,13 +1431,6 @@ static uint32_t vkd3d_spirv_build_op_udiv(struct vkd3d_spirv_builder *builder, SpvOpUDiv, result_type, operand0, operand1); }
-static uint32_t vkd3d_spirv_build_op_umod(struct vkd3d_spirv_builder *builder, - uint32_t result_type, uint32_t operand0, uint32_t operand1) -{ - return vkd3d_spirv_build_op_tr2(builder, &builder->function_stream, - SpvOpUMod, result_type, operand0, operand1); -} - static uint32_t vkd3d_spirv_build_op_isub(struct vkd3d_spirv_builder *builder, uint32_t result_type, uint32_t operand0, uint32_t operand1) { @@ -7017,7 +7010,7 @@ static void spirv_compiler_emit_imad(struct spirv_compiler *compiler, spirv_compiler_emit_store_dst(compiler, dst, val_id); }
-static void spirv_compiler_emit_udiv(struct spirv_compiler *compiler, +static void spirv_compiler_emit_int_div(struct spirv_compiler *compiler, const struct vkd3d_shader_instruction *instruction) { uint32_t type_id, val_id, src0_id, src1_id, condition_id, uint_max_id; @@ -7025,6 +7018,10 @@ static void spirv_compiler_emit_udiv(struct spirv_compiler *compiler, const struct vkd3d_shader_dst_param *dst = instruction->dst; const struct vkd3d_shader_src_param *src = instruction->src; unsigned int component_count = 0; + SpvOp div_op, mod_op; + + div_op = instruction->handler_idx == VKD3DSIH_IDIV ? SpvOpSDiv : SpvOpUDiv; + mod_op = instruction->handler_idx == VKD3DSIH_IDIV ? SpvOpSRem : SpvOpUMod;
if (dst[0].reg.type != VKD3DSPR_NULL) { @@ -7039,7 +7036,7 @@ static void spirv_compiler_emit_udiv(struct spirv_compiler *compiler, uint_max_id = spirv_compiler_get_constant_uint_vector(compiler, 0xffffffff, component_count);
- val_id = vkd3d_spirv_build_op_udiv(builder, type_id, src0_id, src1_id); + val_id = vkd3d_spirv_build_op_tr2(builder, &builder->function_stream, div_op, type_id, src0_id, src1_id); /* The SPIR-V spec says: "The resulting value is undefined if Operand 2 is 0." */ val_id = vkd3d_spirv_build_op_select(builder, type_id, condition_id, val_id, uint_max_id);
@@ -7062,7 +7059,7 @@ static void spirv_compiler_emit_udiv(struct spirv_compiler *compiler, 0xffffffff, component_count); }
- val_id = vkd3d_spirv_build_op_umod(builder, type_id, src0_id, src1_id); + val_id = vkd3d_spirv_build_op_tr2(builder, &builder->function_stream, mod_op, type_id, src0_id, src1_id); /* The SPIR-V spec says: "The resulting value is undefined if Operand 2 is 0." */ val_id = vkd3d_spirv_build_op_select(builder, type_id, condition_id, val_id, uint_max_id);
@@ -9473,8 +9470,9 @@ static int spirv_compiler_handle_instruction(struct spirv_compiler *compiler, case VKD3DSIH_IMAD: spirv_compiler_emit_imad(compiler, instruction); break; + case VKD3DSIH_IDIV: case VKD3DSIH_UDIV: - spirv_compiler_emit_udiv(compiler, instruction); + spirv_compiler_emit_int_div(compiler, instruction); break; case VKD3DSIH_FTOI: spirv_compiler_emit_ftoi(compiler, instruction); diff --git a/libs/vkd3d-shader/vkd3d_shader_private.h b/libs/vkd3d-shader/vkd3d_shader_private.h index 39107ddbb..1afcf98c5 100644 --- a/libs/vkd3d-shader/vkd3d_shader_private.h +++ b/libs/vkd3d-shader/vkd3d_shader_private.h @@ -355,6 +355,7 @@ enum vkd3d_shader_opcode VKD3DSIH_HS_JOIN_PHASE, VKD3DSIH_IADD, VKD3DSIH_IBFE, + VKD3DSIH_IDIV, VKD3DSIH_IEQ, VKD3DSIH_IF, VKD3DSIH_IFC,
From: Conor McCarthy cmccarthy@codeweavers.com
--- libs/vkd3d-shader/spirv.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index d9e11c82d..e24431d32 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -6974,7 +6974,7 @@ static void spirv_compiler_emit_imul(struct spirv_compiler *compiler, uint32_t type_id, val_id, src0_id, src1_id;
if (dst[0].reg.type != VKD3DSPR_NULL) - FIXME("Extended multiplies not implemented.\n"); /* SpvOpSMulExtended */ + FIXME("Extended multiplies not implemented.\n"); /* SpvOpSMulExtended/SpvOpUMulExtended */
if (dst[1].reg.type == VKD3DSPR_NULL) return; @@ -9465,6 +9465,7 @@ static int spirv_compiler_handle_instruction(struct spirv_compiler *compiler, spirv_compiler_emit_sincos(compiler, instruction); break; case VKD3DSIH_IMUL: + case VKD3DSIH_UMUL: spirv_compiler_emit_imul(compiler, instruction); break; case VKD3DSIH_IMAD:
From: Conor McCarthy cmccarthy@codeweavers.com
The DXIL parser uses unsigned types even if the source code uses signed, so unsigned values may be negated. --- libs/vkd3d-shader/spirv.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index e24431d32..099da0058 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -3865,7 +3865,7 @@ static uint32_t spirv_compiler_emit_neg(struct spirv_compiler *compiler, type_id = spirv_compiler_get_type_id_for_reg(compiler, reg, write_mask); if (reg->data_type == VKD3D_DATA_FLOAT || reg->data_type == VKD3D_DATA_DOUBLE) return vkd3d_spirv_build_op_fnegate(builder, type_id, val_id); - else if (reg->data_type == VKD3D_DATA_INT) + else if (reg->data_type == VKD3D_DATA_INT || reg->data_type == VKD3D_DATA_UINT) return vkd3d_spirv_build_op_snegate(builder, type_id, val_id);
FIXME("Unhandled data type %#x.\n", reg->data_type);
From: Conor McCarthy cmccarthy@codeweavers.com
--- libs/vkd3d-shader/dxil.c | 228 ++++++++++++++++++ libs/vkd3d-shader/vkd3d_shader_private.h | 1 + .../hlsl/arithmetic-float-uniform.shader_test | 14 +- tests/hlsl/cbuffer.shader_test | 6 +- tests/hlsl/const.shader_test | 2 +- tests/hlsl/cross.shader_test | 4 +- tests/hlsl/dot.shader_test | 2 +- tests/hlsl/expr-indexing.shader_test | 2 +- tests/hlsl/lerp.shader_test | 2 +- tests/hlsl/loop.shader_test | 10 +- tests/hlsl/math.shader_test | 2 +- tests/hlsl/object-references.shader_test | 2 +- tests/hlsl/reflect.shader_test | 2 +- tests/hlsl/writemask-assignop-0.shader_test | 2 +- tests/hlsl/writemask-assignop-1.shader_test | 2 +- 15 files changed, 256 insertions(+), 25 deletions(-)
diff --git a/libs/vkd3d-shader/dxil.c b/libs/vkd3d-shader/dxil.c index 94f5b8622..24b320459 100644 --- a/libs/vkd3d-shader/dxil.c +++ b/libs/vkd3d-shader/dxil.c @@ -242,6 +242,45 @@ enum dxil_shader_properties_tag SHADER_PROPERTIES_ENTRY_ROOT_SIG = 12, };
+enum dxil_binop_code +{ + BINOP_ADD = 0, + BINOP_SUB = 1, + BINOP_MUL = 2, + BINOP_UDIV = 3, + BINOP_SDIV = 4, + BINOP_UREM = 5, + BINOP_SREM = 6, + BINOP_SHL = 7, + BINOP_LSHR = 8, + BINOP_ASHR = 9, + BINOP_AND = 10, + BINOP_OR = 11, + BINOP_XOR = 12 +}; + +enum dxil_fast_fp_flags +{ + FP_ALLOW_UNSAFE_ALGEBRA = 0x1, + FP_NO_NAN = 0x2, + FP_NO_INF = 0x4, + FP_NO_SIGNED_ZEROS = 0x8, + FP_ALLOW_RECIPROCAL = 0x10, +}; + +enum dxil_overflowing_binop_flags +{ + /* Operation is known to never overflow. */ + OB_NO_UNSIGNED_WRAP = 0x1, + OB_NO_SIGNED_WRAP = 0x2, +}; + +enum dxil_possibly_exact_binop_flags +{ + /* "A udiv or sdiv instruction, which can be marked as "exact", indicating that no bits are destroyed." */ + PEB_EXACT = 0x1, +}; + enum dx_intrinsic_opcode { DX_LOAD_INPUT = 4, @@ -1463,6 +1502,11 @@ static inline bool sm6_type_is_integer(const struct sm6_type *type) return type->class == TYPE_CLASS_INTEGER; }
+static bool sm6_type_is_bool_i16_i32_i64(const struct sm6_type *type) +{ + return type->class == TYPE_CLASS_INTEGER && (type->u.width == 1 || type->u.width >= 16); +} + static bool sm6_type_is_bool(const struct sm6_type *type) { return type->class == TYPE_CLASS_INTEGER && type->u.width == 1; @@ -2634,6 +2678,187 @@ static struct sm6_block *sm6_block_create() return block; }
+static enum vkd3d_shader_opcode map_binary_op(uint64_t code, const struct sm6_type *type_a, + const struct sm6_type *type_b, struct sm6_parser *sm6) +{ + bool is_int = sm6_type_is_bool_i16_i32_i64(type_a); + bool is_bool = sm6_type_is_bool(type_a); + enum vkd3d_shader_opcode op; + bool is_valid; + + if (!is_int && !sm6_type_is_floating_point(type_a)) + { + WARN("Argument type %u is not bool, int16/32/64 or floating point.\n", type_a->class); + vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_OPERAND, + "An argument to a binary operation is not bool, int16/32/64 or floating point."); + return VKD3DSIH_INVALID; + } + if (type_a != type_b) + { + WARN("Type mismatch, type %u width %u vs type %u width %u.\n", type_a->class, + type_a->u.width, type_b->class, type_b->u.width); + vkd3d_shader_parser_warning(&sm6->p, VKD3D_SHADER_WARNING_DXIL_TYPE_MISMATCH, + "Type mismatch in binary operation arguments."); + } + + switch (code) + { + case BINOP_ADD: + case BINOP_SUB: + /* NEG is applied later for subtraction. */ + op = is_int ? VKD3DSIH_IADD : VKD3DSIH_ADD; + is_valid = !is_bool; + break; + case BINOP_AND: + op = VKD3DSIH_AND; + is_valid = is_int; + break; + case BINOP_ASHR: + op = VKD3DSIH_ISHR; + is_valid = is_int && !is_bool; + break; + case BINOP_LSHR: + op = VKD3DSIH_USHR; + is_valid = is_int && !is_bool; + break; + case BINOP_MUL: + op = is_int ? VKD3DSIH_UMUL : VKD3DSIH_MUL; + is_valid = !is_bool; + break; + case BINOP_OR: + op = VKD3DSIH_OR; + is_valid = is_int; + break; + case BINOP_SDIV: + op = is_int ? VKD3DSIH_IDIV : VKD3DSIH_DIV; + is_valid = !is_bool; + break; + case BINOP_SREM: + op = is_int ? VKD3DSIH_IDIV : VKD3DSIH_FREM; + is_valid = !is_bool; + break; + case BINOP_SHL: + op = VKD3DSIH_ISHL; + is_valid = is_int && !is_bool; + break; + case BINOP_UDIV: + case BINOP_UREM: + op = VKD3DSIH_UDIV; + is_valid = is_int && !is_bool; + break; + case BINOP_XOR: + op = VKD3DSIH_XOR; + is_valid = is_int; + break; + default: + FIXME("Unhandled binary op %#"PRIx64".\n", code); + vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_OPERAND, + "Binary operation %#"PRIx64" is unhandled.", code); + return VKD3DSIH_INVALID; + } + + if (!is_valid) + { + WARN("Invalid operation %u for type %u, width %u.\n", op, type_a->class, type_a->u.width); + vkd3d_shader_parser_warning(&sm6->p, VKD3D_SHADER_WARNING_DXIL_INVALID_OPERATION, + "Binary operation %u is invalid on type class %u, width %u.", op, type_a->class, type_a->u.width); + } + + return op; +} + +static void sm6_parser_emit_binop(struct sm6_parser *sm6, const struct dxil_record *record, + struct vkd3d_shader_instruction *ins, struct sm6_value *dst) +{ + struct vkd3d_shader_src_param *src_params; + enum vkd3d_shader_opcode handler_idx; + const struct sm6_value *a, *b; + unsigned int i = 0; + uint64_t code; + + a = sm6_parser_get_value_by_ref(sm6, record, NULL, &i); + b = sm6_parser_get_value_by_ref(sm6, record, a->type, &i); + if (!a || !b) + return; + + if (!dxil_record_validate_operand_count(record, i + 1, i + 2, sm6)) + return; + + code = record->operands[i++]; + if ((handler_idx = map_binary_op(code, a->type, b->type, sm6)) == VKD3DSIH_INVALID) + return; + + vsir_instruction_init(ins, &sm6->p.location, handler_idx); + + if (record->operand_count > i && record->operands[i]) + { + uint64_t flags = record->operands[i]; + bool silence_warning = false; + + switch (handler_idx) + { + case VKD3DSIH_ADD: + case VKD3DSIH_MUL: + case VKD3DSIH_DIV: + case VKD3DSIH_FREM: + if (!(flags & FP_ALLOW_UNSAFE_ALGEBRA)) + ins->flags |= VKD3DSI_PRECISE_X; + flags &= ~FP_ALLOW_UNSAFE_ALGEBRA; + /* SPIR-V FPFastMathMode is only available in the Kernel executon model. */ + silence_warning = !(flags & ~(FP_NO_NAN | FP_NO_INF | FP_NO_SIGNED_ZEROS | FP_ALLOW_RECIPROCAL)); + break; + case VKD3DSIH_IADD: + case VKD3DSIH_UMUL: + case VKD3DSIH_ISHL: + silence_warning = !(flags & ~(OB_NO_UNSIGNED_WRAP | OB_NO_SIGNED_WRAP)); + break; + case VKD3DSIH_ISHR: + case VKD3DSIH_USHR: + case VKD3DSIH_IDIV: + case VKD3DSIH_UDIV: + silence_warning = !(flags & ~PEB_EXACT); + break; + default: + break; + } + /* The above flags are very common and cause warning spam. */ + if (flags && silence_warning) + { + TRACE("Ignoring flags %#"PRIx64".\n", flags); + } + else if (flags) + { + WARN("Ignoring flags %#"PRIx64".\n", flags); + vkd3d_shader_parser_warning(&sm6->p, VKD3D_SHADER_WARNING_DXIL_IGNORING_OPERANDS, + "Ignoring flags %#"PRIx64" for a binary operation.", flags); + } + } + + src_params = instruction_src_params_alloc(ins, 2, sm6); + src_param_init_from_value(&src_params[0], a); + src_param_init_from_value(&src_params[1], b); + if (code == BINOP_SUB) + src_params[1].modifiers = VKD3DSPSM_NEG; + + dst->type = a->type; + + if (handler_idx == VKD3DSIH_UMUL || handler_idx == VKD3DSIH_UDIV || handler_idx == VKD3DSIH_IDIV) + { + struct vkd3d_shader_dst_param *dst_params = instruction_dst_params_alloc(ins, 2, sm6); + unsigned int index = code != BINOP_UDIV && code != BINOP_SDIV; + + dst_param_init(&dst_params[0]); + dst_param_init(&dst_params[1]); + register_init_ssa_scalar(&dst_params[index].reg, a->type, sm6); + vsir_register_init(&dst_params[index ^ 1].reg, VKD3DSPR_NULL, VKD3D_DATA_UNUSED, 0); + dst->u.reg = dst_params[index].reg; + } + else + { + instruction_dst_param_init_ssa_scalar(ins, sm6); + } +} + static void sm6_parser_emit_dx_cbuffer_load(struct sm6_parser *sm6, struct sm6_block *code_block, enum dx_intrinsic_opcode op, const struct sm6_value **operands, struct vkd3d_shader_instruction *ins) { @@ -3233,6 +3458,9 @@ static enum vkd3d_result sm6_parser_function_init(struct sm6_parser *sm6, const record = block->records[i]; switch (record->code) { + case FUNC_CODE_INST_BINOP: + sm6_parser_emit_binop(sm6, record, ins, dst); + break; case FUNC_CODE_INST_CALL: sm6_parser_emit_call(sm6, record, code_block, ins, dst); break; diff --git a/libs/vkd3d-shader/vkd3d_shader_private.h b/libs/vkd3d-shader/vkd3d_shader_private.h index 1afcf98c5..7f350d7ac 100644 --- a/libs/vkd3d-shader/vkd3d_shader_private.h +++ b/libs/vkd3d-shader/vkd3d_shader_private.h @@ -192,6 +192,7 @@ enum vkd3d_shader_error VKD3D_SHADER_WARNING_DXIL_TYPE_MISMATCH = 8305, VKD3D_SHADER_WARNING_DXIL_ENTRY_POINT_MISMATCH = 8306, VKD3D_SHADER_WARNING_DXIL_INVALID_MASK = 8307, + VKD3D_SHADER_WARNING_DXIL_INVALID_OPERATION = 8308,
VKD3D_SHADER_ERROR_VSIR_NOT_IMPLEMENTED = 9000, VKD3D_SHADER_ERROR_VSIR_INVALID_HANDLER = 9001, diff --git a/tests/hlsl/arithmetic-float-uniform.shader_test b/tests/hlsl/arithmetic-float-uniform.shader_test index 8aaca621a..4812d053a 100644 --- a/tests/hlsl/arithmetic-float-uniform.shader_test +++ b/tests/hlsl/arithmetic-float-uniform.shader_test @@ -10,7 +10,7 @@ float4 main() : SV_TARGET
[test] uniform 0 float4 5.0 15.0 0.0 0.0 -todo(sm>=6) draw quad +draw quad probe all rgba (20.0, -10.0, 75.0, 0.33333333) 1
[pixel shader] @@ -25,7 +25,7 @@ float4 main() : SV_TARGET
[test] uniform 0 float4 5.0 15.0 0.0 0.0 -todo(sm>=6) draw quad +draw quad probe all rgba (5.0, 5.0, -5.0, 3.0) 1
[pixel shader] @@ -40,7 +40,7 @@ float4 main() : SV_TARGET
[test] uniform 0 float4 42.0 5.0 0.0 0.0 -todo(sm>=6) draw quad +draw quad probe all rgba (2.0, -2.0, 2.0, -2.0) 16
[pixel shader] @@ -55,7 +55,7 @@ float4 main() : SV_TARGET
[test] uniform 0 float4 45.0 5.0 0.0 0.0 -todo(sm>=6) draw quad +draw quad probe all rgba (0.0, 0.0, 0.0, 0.0)
[pixel shader] @@ -69,8 +69,8 @@ float4 main() : sv_target [test] uniform 0 float4 5.0 -42.1 4.0 45.0 uniform 4 float4 15.0 -5.0 4.1 5.0 -todo(sm>=6) draw quad -probe all rgba (5.0, -2.1, 4.0, 0.0) 4 +draw quad +probe all rgba (5.0, -2.1, 4.0, 0.0) 6
[require] % Infinities are not allowed in SM1 @@ -88,5 +88,5 @@ float4 main() : SV_TARGET
[test] uniform 0 float4 1.0 0.0 0.0 0.0 -todo(sm>=6) draw quad +draw quad probe all rgba (1e99, 1e99, 1e99, 1e99) diff --git a/tests/hlsl/cbuffer.shader_test b/tests/hlsl/cbuffer.shader_test index dbb49ea7e..b4dc01edd 100644 --- a/tests/hlsl/cbuffer.shader_test +++ b/tests/hlsl/cbuffer.shader_test @@ -176,7 +176,7 @@ float4 main() : sv_target uniform 0 float4 1.0 2.0 3.0 4.0 uniform 4 float4 5.0 6.0 7.0 8.0 uniform 8 float4 9.0 10.0 11.0 12.0 -todo(sm>=6) draw quad +draw quad probe all rgba (509, 610, 711, 812)
@@ -204,7 +204,7 @@ uniform 0 float4 0.0 1.0 2.0 3.0 uniform 4 float4 4.0 5.0 6.0 7.0 uniform 8 float4 8.0 9.0 10.0 11.0 uniform 12 float4 12.0 13.0 14.0 15.0 -todo(sm>=6) draw quad +draw quad probe all rgba (12468.0, 13509.0, 14010.0, 15011.0)
@@ -326,7 +326,7 @@ float4 main() : sv_target uniform 0 float 1.0 uniform 1 float 2.0 uniform 4 float4 5.0 6.0 7.0 8.0 -todo(sm>=6) draw quad +draw quad probe all rgba (512.0, 612.0, 712.0, 812.0)
diff --git a/tests/hlsl/const.shader_test b/tests/hlsl/const.shader_test index 17427c385..9541203dc 100644 --- a/tests/hlsl/const.shader_test +++ b/tests/hlsl/const.shader_test @@ -10,7 +10,7 @@ float4 main() : sv_target [test] uniform 0 float4 1.0 2.0 3.0 4.0 uniform 4 float4 0.1 0.2 0.3 0.4 -todo(sm>=6) draw quad +draw quad probe all rgba (1.1, 2.2, 3.3, 4.4)
[pixel shader fail(sm<6)] diff --git a/tests/hlsl/cross.shader_test b/tests/hlsl/cross.shader_test index b84e2eaca..22f373a6d 100644 --- a/tests/hlsl/cross.shader_test +++ b/tests/hlsl/cross.shader_test @@ -12,7 +12,7 @@ float4 main() : sv_target [test] uniform 0 float4 1 -2 3 4 uniform 4 float4 10 100 1000 10000 -todo(sm>=6) draw quad +draw quad probe all rgba (-2300, -970, 120, 0)
@@ -29,5 +29,5 @@ float4 main() : sv_target
[test] uniform 0 float4 1 -2 3 4 -todo(sm>=6) draw quad +draw quad probe all rgba (-20, 8, 12, 3.5) diff --git a/tests/hlsl/dot.shader_test b/tests/hlsl/dot.shader_test index bb71919ce..c620e5fac 100644 --- a/tests/hlsl/dot.shader_test +++ b/tests/hlsl/dot.shader_test @@ -71,7 +71,7 @@ float4 main() : SV_TARGET % Account for both the SM1 and SM4 uniform layout uniform 0 float4 2.0 3.0 0.0 0.0 uniform 4 float4 3.0 0.0 0.0 0.0 -todo(sm>=6) draw quad +draw quad probe all rgba (6.0, 6.0, 6.0, 6.0)
[pixel shader] diff --git a/tests/hlsl/expr-indexing.shader_test b/tests/hlsl/expr-indexing.shader_test index 1c598816e..c11fa6540 100644 --- a/tests/hlsl/expr-indexing.shader_test +++ b/tests/hlsl/expr-indexing.shader_test @@ -9,7 +9,7 @@ float4 main() : sv_target [test] uniform 0 float4 1.0 2.0 3.0 4.0 uniform 4 float4 5.0 6.0 7.0 8.0 -todo(sm>=6) draw quad +draw quad probe all rgba (8.0, 8.0, 8.0, 8.0)
diff --git a/tests/hlsl/lerp.shader_test b/tests/hlsl/lerp.shader_test index 27c45fe7d..413bfe833 100644 --- a/tests/hlsl/lerp.shader_test +++ b/tests/hlsl/lerp.shader_test @@ -12,7 +12,7 @@ float4 main() : SV_TARGET uniform 0 float4 2.0 3.0 4.0 5.0 uniform 4 float4 0.0 -10.0 10.0 100.0 uniform 8 float4 0.0 1.0 -1.0 0.75 -todo(sm>=6) draw quad +draw quad probe all rgba (2.0, -10.0, -2.0, 76.25)
[require] diff --git a/tests/hlsl/loop.shader_test b/tests/hlsl/loop.shader_test index c15e48798..35a303595 100644 --- a/tests/hlsl/loop.shader_test +++ b/tests/hlsl/loop.shader_test @@ -1,3 +1,5 @@ +% TODO: dxcompiler emits no loops for any of these test shaders. + [pixel shader] float a;
@@ -16,7 +18,7 @@ float4 main() : sv_target
[test] uniform 0 float 5.0 -todo(sm>=6) draw quad +draw quad probe all rgba (50.0, 50.0, 50.0, 50.0)
@@ -39,7 +41,7 @@ float4 main() : sv_target
[test] uniform 0 float 4.0 -todo(sm>=6) draw quad +draw quad probe all rgba (20.0, 20.0, 20.0, 20.0)
[pixel shader] @@ -68,7 +70,7 @@ float4 main() : sv_target
[test] uniform 0 float 4.0 -todo(sm>=6) draw quad +draw quad probe all rgba (409.1, 409.1, 409.1, 409.1)
[pixel shader] @@ -98,7 +100,7 @@ float4 main() : sv_target
[test] uniform 0 float 4.0 -todo(sm>=6) draw quad +draw quad probe all rgba (410.1, 410.1, 410.1, 410.1)
% loop attribute by itself diff --git a/tests/hlsl/math.shader_test b/tests/hlsl/math.shader_test index 8f0592275..15f579331 100644 --- a/tests/hlsl/math.shader_test +++ b/tests/hlsl/math.shader_test @@ -14,5 +14,5 @@ float4 main() : SV_TARGET [test] uniform 0 float4 2.5 0.3 0.2 0.7 uniform 4 float4 0.1 1.5 0.0 0.0 -todo(sm>=6) draw quad +draw quad probe all rgba (-12.43, 9.833333, 1.6, 35.0) 1 diff --git a/tests/hlsl/object-references.shader_test b/tests/hlsl/object-references.shader_test index ff405559c..c857f3885 100644 --- a/tests/hlsl/object-references.shader_test +++ b/tests/hlsl/object-references.shader_test @@ -202,7 +202,7 @@ float4 main() : sv_target
[test] uniform 0 float 10.0 -todo(sm>=6) draw quad +draw quad probe (0, 0) rgba (11.0, 12.0, 13.0, 11.0)
diff --git a/tests/hlsl/reflect.shader_test b/tests/hlsl/reflect.shader_test index 808b4b772..25890086b 100644 --- a/tests/hlsl/reflect.shader_test +++ b/tests/hlsl/reflect.shader_test @@ -62,7 +62,7 @@ float4 main() : sv_target [test] uniform 0 float4 0.5 0.0 0.0 0.0 uniform 4 float4 0.6 0.0 0.0 0.0 -todo(sm>=6) draw quad +draw quad probe all rgba (0.14, 0.14, 0.14, 0.14) 4
[pixel shader] diff --git a/tests/hlsl/writemask-assignop-0.shader_test b/tests/hlsl/writemask-assignop-0.shader_test index fa8ecc2e4..374a38bb4 100644 --- a/tests/hlsl/writemask-assignop-0.shader_test +++ b/tests/hlsl/writemask-assignop-0.shader_test @@ -11,5 +11,5 @@ float4 main() : SV_target
[test] uniform 0 float4 0.0303 0.08 0.07 0.0202 -todo(sm>=6) draw quad +draw quad probe all rgba (-0.4697, -0.02, 0.57, 0.3202) 2 diff --git a/tests/hlsl/writemask-assignop-1.shader_test b/tests/hlsl/writemask-assignop-1.shader_test index 3bebcce61..61993257c 100644 --- a/tests/hlsl/writemask-assignop-1.shader_test +++ b/tests/hlsl/writemask-assignop-1.shader_test @@ -12,5 +12,5 @@ float4 main() : SV_target
[test] uniform 0 float4 0.0303 0.08 0.07 0.0202 -todo(sm>=6) draw quad +draw quad probe all rgba (0.5697, -0.08, -0.27, -0.4202)
CI failure of the `CAST` MR traces back here to the `NULL` register of `UMUL`, `IDIV` and `UDIV` failing validation.
On Mon Nov 6 14:33:40 2023 +0000, Conor McCarthy wrote:
CI failure of the `CAST` MR traces back here to the `NULL` register of `UMUL`, `IDIV` and `UDIV` failing validation.
Then I guess you just need to initialize the register with `vsir_register_init()` instead of just assigning the register type.
On Mon Nov 6 14:33:40 2023 +0000, Giovanni Mascellani wrote:
Then I guess you just need to initialize the register with `vsir_register_init()` instead of just assigning the register type.
Yeah the change is buried in the rebasing above.