-- v3: opengl32: Use stored extensions in filter_extensions. opengl32: Use stored extension list in is_extension_supported. opengl32: Compute supported extensions in make_context_current. opengl32: Split extensions by null bytes in the registry.
From: Jacek Caban jacek@codeweavers.com
--- dlls/opengl32/make_opengl | 2 +- dlls/opengl32/unix_thunks.c | 5422 +++++++++++++++++------------------ dlls/opengl32/unix_wgl.c | 9 +- 3 files changed, 2716 insertions(+), 2717 deletions(-)
diff --git a/dlls/opengl32/make_opengl b/dlls/opengl32/make_opengl index 7dd80b4428e..c6c08d27176 100755 --- a/dlls/opengl32/make_opengl +++ b/dlls/opengl32/make_opengl @@ -1622,7 +1622,7 @@ foreach (sort keys %ext_functions) push @exts, $ext; push @exts, $extension_aliases{$ext} if defined $extension_aliases{$ext}; } - printf OUT " { "%s", "%s", offsetof(struct opengl_funcs, p_$_) },\n", $_, join(" ", sort @exts); + printf OUT " { "%s", "%s\0", offsetof(struct opengl_funcs, p_$_) },\n", $_, join("\0", sort @exts); } print OUT "};\n";
diff --git a/dlls/opengl32/unix_thunks.c b/dlls/opengl32/unix_thunks.c index 5df0022d7c0..c902279d233 100644 --- a/dlls/opengl32/unix_thunks.c +++ b/dlls/opengl32/unix_thunks.c @@ -98127,2715 +98127,2715 @@ struct opengl_funcs null_opengl_funcs = const int extension_registry_size = 2715; const struct registry_entry extension_registry[2715] = { - { "glAccumxOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glAccumxOES) }, - { "glAcquireKeyedMutexWin32EXT", "GL_EXT_win32_keyed_mutex", offsetof(struct opengl_funcs, p_glAcquireKeyedMutexWin32EXT) }, - { "glActiveProgramEXT", "GL_EXT_separate_shader_objects", offsetof(struct opengl_funcs, p_glActiveProgramEXT) }, - { "glActiveShaderProgram", "GL_ARB_separate_shader_objects GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glActiveShaderProgram) }, - { "glActiveStencilFaceEXT", "GL_EXT_stencil_two_side", offsetof(struct opengl_funcs, p_glActiveStencilFaceEXT) }, - { "glActiveTexture", "GL_VERSION_1_3", offsetof(struct opengl_funcs, p_glActiveTexture) }, - { "glActiveTextureARB", "GL_ARB_multitexture", offsetof(struct opengl_funcs, p_glActiveTextureARB) }, - { "glActiveVaryingNV", "GL_NV_transform_feedback", offsetof(struct opengl_funcs, p_glActiveVaryingNV) }, - { "glAlphaFragmentOp1ATI", "GL_ATI_fragment_shader", offsetof(struct opengl_funcs, p_glAlphaFragmentOp1ATI) }, - { "glAlphaFragmentOp2ATI", "GL_ATI_fragment_shader", offsetof(struct opengl_funcs, p_glAlphaFragmentOp2ATI) }, - { "glAlphaFragmentOp3ATI", "GL_ATI_fragment_shader", offsetof(struct opengl_funcs, p_glAlphaFragmentOp3ATI) }, - { "glAlphaFuncxOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glAlphaFuncxOES) }, - { "glAlphaToCoverageDitherControlNV", "GL_NV_alpha_to_coverage_dither_control", offsetof(struct opengl_funcs, p_glAlphaToCoverageDitherControlNV) }, - { "glApplyFramebufferAttachmentCMAAINTEL", "GL_INTEL_framebuffer_CMAA", offsetof(struct opengl_funcs, p_glApplyFramebufferAttachmentCMAAINTEL) }, - { "glApplyTextureEXT", "GL_EXT_light_texture", offsetof(struct opengl_funcs, p_glApplyTextureEXT) }, - { "glAreProgramsResidentNV", "GL_NV_vertex_program", offsetof(struct opengl_funcs, p_glAreProgramsResidentNV) }, - { "glAreTexturesResidentEXT", "GL_EXT_texture_object", offsetof(struct opengl_funcs, p_glAreTexturesResidentEXT) }, - { "glArrayElementEXT", "GL_EXT_vertex_array", offsetof(struct opengl_funcs, p_glArrayElementEXT) }, - { "glArrayObjectATI", "GL_ATI_vertex_array_object", offsetof(struct opengl_funcs, p_glArrayObjectATI) }, - { "glAsyncCopyBufferSubDataNVX", "GL_NVX_gpu_multicast2", offsetof(struct opengl_funcs, p_glAsyncCopyBufferSubDataNVX) }, - { "glAsyncCopyImageSubDataNVX", "GL_NVX_gpu_multicast2", offsetof(struct opengl_funcs, p_glAsyncCopyImageSubDataNVX) }, - { "glAsyncMarkerSGIX", "GL_SGIX_async", offsetof(struct opengl_funcs, p_glAsyncMarkerSGIX) }, - { "glAttachObjectARB", "GL_ARB_shader_objects", offsetof(struct opengl_funcs, p_glAttachObjectARB) }, - { "glAttachShader", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glAttachShader) }, - { "glBeginConditionalRender", "GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glBeginConditionalRender) }, - { "glBeginConditionalRenderNV", "GL_NV_conditional_render", offsetof(struct opengl_funcs, p_glBeginConditionalRenderNV) }, - { "glBeginConditionalRenderNVX", "GL_NVX_conditional_render", offsetof(struct opengl_funcs, p_glBeginConditionalRenderNVX) }, - { "glBeginFragmentShaderATI", "GL_ATI_fragment_shader", offsetof(struct opengl_funcs, p_glBeginFragmentShaderATI) }, - { "glBeginOcclusionQueryNV", "GL_NV_occlusion_query", offsetof(struct opengl_funcs, p_glBeginOcclusionQueryNV) }, - { "glBeginPerfMonitorAMD", "GL_AMD_performance_monitor", offsetof(struct opengl_funcs, p_glBeginPerfMonitorAMD) }, - { "glBeginPerfQueryINTEL", "GL_INTEL_performance_query", offsetof(struct opengl_funcs, p_glBeginPerfQueryINTEL) }, - { "glBeginQuery", "GL_VERSION_1_5", offsetof(struct opengl_funcs, p_glBeginQuery) }, - { "glBeginQueryARB", "GL_ARB_occlusion_query", offsetof(struct opengl_funcs, p_glBeginQueryARB) }, - { "glBeginQueryIndexed", "GL_ARB_transform_feedback3 GL_VERSION_4_0", offsetof(struct opengl_funcs, p_glBeginQueryIndexed) }, - { "glBeginTransformFeedback", "GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glBeginTransformFeedback) }, - { "glBeginTransformFeedbackEXT", "GL_EXT_transform_feedback", offsetof(struct opengl_funcs, p_glBeginTransformFeedbackEXT) }, - { "glBeginTransformFeedbackNV", "GL_NV_transform_feedback", offsetof(struct opengl_funcs, p_glBeginTransformFeedbackNV) }, - { "glBeginVertexShaderEXT", "GL_EXT_vertex_shader", offsetof(struct opengl_funcs, p_glBeginVertexShaderEXT) }, - { "glBeginVideoCaptureNV", "GL_NV_video_capture", offsetof(struct opengl_funcs, p_glBeginVideoCaptureNV) }, - { "glBindAttribLocation", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glBindAttribLocation) }, - { "glBindAttribLocationARB", "GL_ARB_vertex_shader", offsetof(struct opengl_funcs, p_glBindAttribLocationARB) }, - { "glBindBuffer", "GL_VERSION_1_5", offsetof(struct opengl_funcs, p_glBindBuffer) }, - { "glBindBufferARB", "GL_ARB_vertex_buffer_object", offsetof(struct opengl_funcs, p_glBindBufferARB) }, - { "glBindBufferBase", "GL_ARB_uniform_buffer_object GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glBindBufferBase) }, - { "glBindBufferBaseEXT", "GL_EXT_transform_feedback", offsetof(struct opengl_funcs, p_glBindBufferBaseEXT) }, - { "glBindBufferBaseNV", "GL_NV_transform_feedback", offsetof(struct opengl_funcs, p_glBindBufferBaseNV) }, - { "glBindBufferOffsetEXT", "GL_EXT_transform_feedback", offsetof(struct opengl_funcs, p_glBindBufferOffsetEXT) }, - { "glBindBufferOffsetNV", "GL_NV_transform_feedback", offsetof(struct opengl_funcs, p_glBindBufferOffsetNV) }, - { "glBindBufferRange", "GL_ARB_uniform_buffer_object GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glBindBufferRange) }, - { "glBindBufferRangeEXT", "GL_EXT_transform_feedback", offsetof(struct opengl_funcs, p_glBindBufferRangeEXT) }, - { "glBindBufferRangeNV", "GL_NV_transform_feedback", offsetof(struct opengl_funcs, p_glBindBufferRangeNV) }, - { "glBindBuffersBase", "GL_ARB_multi_bind GL_VERSION_4_4", offsetof(struct opengl_funcs, p_glBindBuffersBase) }, - { "glBindBuffersRange", "GL_ARB_multi_bind GL_VERSION_4_4", offsetof(struct opengl_funcs, p_glBindBuffersRange) }, - { "glBindFragDataLocation", "GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glBindFragDataLocation) }, - { "glBindFragDataLocationEXT", "GL_EXT_gpu_shader4", offsetof(struct opengl_funcs, p_glBindFragDataLocationEXT) }, - { "glBindFragDataLocationIndexed", "GL_ARB_blend_func_extended GL_VERSION_3_3", offsetof(struct opengl_funcs, p_glBindFragDataLocationIndexed) }, - { "glBindFragmentShaderATI", "GL_ATI_fragment_shader", offsetof(struct opengl_funcs, p_glBindFragmentShaderATI) }, - { "glBindFramebuffer", "GL_ARB_framebuffer_object GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glBindFramebuffer) }, - { "glBindFramebufferEXT", "GL_EXT_framebuffer_object", offsetof(struct opengl_funcs, p_glBindFramebufferEXT) }, - { "glBindImageTexture", "GL_ARB_shader_image_load_store GL_VERSION_4_2", offsetof(struct opengl_funcs, p_glBindImageTexture) }, - { "glBindImageTextureEXT", "GL_EXT_shader_image_load_store", offsetof(struct opengl_funcs, p_glBindImageTextureEXT) }, - { "glBindImageTextures", "GL_ARB_multi_bind GL_VERSION_4_4", offsetof(struct opengl_funcs, p_glBindImageTextures) }, - { "glBindLightParameterEXT", "GL_EXT_vertex_shader", offsetof(struct opengl_funcs, p_glBindLightParameterEXT) }, - { "glBindMaterialParameterEXT", "GL_EXT_vertex_shader", offsetof(struct opengl_funcs, p_glBindMaterialParameterEXT) }, - { "glBindMultiTextureEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glBindMultiTextureEXT) }, - { "glBindParameterEXT", "GL_EXT_vertex_shader", offsetof(struct opengl_funcs, p_glBindParameterEXT) }, - { "glBindProgramARB", "GL_ARB_fragment_program GL_ARB_vertex_program", offsetof(struct opengl_funcs, p_glBindProgramARB) }, - { "glBindProgramNV", "GL_NV_vertex_program", offsetof(struct opengl_funcs, p_glBindProgramNV) }, - { "glBindProgramPipeline", "GL_ARB_separate_shader_objects GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glBindProgramPipeline) }, - { "glBindRenderbuffer", "GL_ARB_framebuffer_object GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glBindRenderbuffer) }, - { "glBindRenderbufferEXT", "GL_EXT_framebuffer_object", offsetof(struct opengl_funcs, p_glBindRenderbufferEXT) }, - { "glBindSampler", "GL_ARB_sampler_objects GL_VERSION_3_3", offsetof(struct opengl_funcs, p_glBindSampler) }, - { "glBindSamplers", "GL_ARB_multi_bind GL_VERSION_4_4", offsetof(struct opengl_funcs, p_glBindSamplers) }, - { "glBindShadingRateImageNV", "GL_NV_shading_rate_image", offsetof(struct opengl_funcs, p_glBindShadingRateImageNV) }, - { "glBindTexGenParameterEXT", "GL_EXT_vertex_shader", offsetof(struct opengl_funcs, p_glBindTexGenParameterEXT) }, - { "glBindTextureEXT", "GL_EXT_texture_object", offsetof(struct opengl_funcs, p_glBindTextureEXT) }, - { "glBindTextureUnit", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glBindTextureUnit) }, - { "glBindTextureUnitParameterEXT", "GL_EXT_vertex_shader", offsetof(struct opengl_funcs, p_glBindTextureUnitParameterEXT) }, - { "glBindTextures", "GL_ARB_multi_bind GL_VERSION_4_4", offsetof(struct opengl_funcs, p_glBindTextures) }, - { "glBindTransformFeedback", "GL_ARB_transform_feedback2 GL_VERSION_4_0", offsetof(struct opengl_funcs, p_glBindTransformFeedback) }, - { "glBindTransformFeedbackNV", "GL_NV_transform_feedback2", offsetof(struct opengl_funcs, p_glBindTransformFeedbackNV) }, - { "glBindVertexArray", "GL_ARB_vertex_array_object GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glBindVertexArray) }, - { "glBindVertexArrayAPPLE", "GL_APPLE_vertex_array_object", offsetof(struct opengl_funcs, p_glBindVertexArrayAPPLE) }, - { "glBindVertexBuffer", "GL_ARB_vertex_attrib_binding GL_VERSION_4_3", offsetof(struct opengl_funcs, p_glBindVertexBuffer) }, - { "glBindVertexBuffers", "GL_ARB_multi_bind GL_VERSION_4_4", offsetof(struct opengl_funcs, p_glBindVertexBuffers) }, - { "glBindVertexShaderEXT", "GL_EXT_vertex_shader", offsetof(struct opengl_funcs, p_glBindVertexShaderEXT) }, - { "glBindVideoCaptureStreamBufferNV", "GL_NV_video_capture", offsetof(struct opengl_funcs, p_glBindVideoCaptureStreamBufferNV) }, - { "glBindVideoCaptureStreamTextureNV", "GL_NV_video_capture", offsetof(struct opengl_funcs, p_glBindVideoCaptureStreamTextureNV) }, - { "glBinormal3bEXT", "GL_EXT_coordinate_frame", offsetof(struct opengl_funcs, p_glBinormal3bEXT) }, - { "glBinormal3bvEXT", "GL_EXT_coordinate_frame", offsetof(struct opengl_funcs, p_glBinormal3bvEXT) }, - { "glBinormal3dEXT", "GL_EXT_coordinate_frame", offsetof(struct opengl_funcs, p_glBinormal3dEXT) }, - { "glBinormal3dvEXT", "GL_EXT_coordinate_frame", offsetof(struct opengl_funcs, p_glBinormal3dvEXT) }, - { "glBinormal3fEXT", "GL_EXT_coordinate_frame", offsetof(struct opengl_funcs, p_glBinormal3fEXT) }, - { "glBinormal3fvEXT", "GL_EXT_coordinate_frame", offsetof(struct opengl_funcs, p_glBinormal3fvEXT) }, - { "glBinormal3iEXT", "GL_EXT_coordinate_frame", offsetof(struct opengl_funcs, p_glBinormal3iEXT) }, - { "glBinormal3ivEXT", "GL_EXT_coordinate_frame", offsetof(struct opengl_funcs, p_glBinormal3ivEXT) }, - { "glBinormal3sEXT", "GL_EXT_coordinate_frame", offsetof(struct opengl_funcs, p_glBinormal3sEXT) }, - { "glBinormal3svEXT", "GL_EXT_coordinate_frame", offsetof(struct opengl_funcs, p_glBinormal3svEXT) }, - { "glBinormalPointerEXT", "GL_EXT_coordinate_frame", offsetof(struct opengl_funcs, p_glBinormalPointerEXT) }, - { "glBitmapxOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glBitmapxOES) }, - { "glBlendBarrierKHR", "GL_KHR_blend_equation_advanced", offsetof(struct opengl_funcs, p_glBlendBarrierKHR) }, - { "glBlendBarrierNV", "GL_NV_blend_equation_advanced", offsetof(struct opengl_funcs, p_glBlendBarrierNV) }, - { "glBlendColor", "GL_ARB_imaging GL_VERSION_1_4", offsetof(struct opengl_funcs, p_glBlendColor) }, - { "glBlendColorEXT", "GL_EXT_blend_color", offsetof(struct opengl_funcs, p_glBlendColorEXT) }, - { "glBlendColorxOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glBlendColorxOES) }, - { "glBlendEquation", "GL_ARB_imaging GL_VERSION_1_4", offsetof(struct opengl_funcs, p_glBlendEquation) }, - { "glBlendEquationEXT", "GL_EXT_blend_minmax", offsetof(struct opengl_funcs, p_glBlendEquationEXT) }, - { "glBlendEquationIndexedAMD", "GL_AMD_draw_buffers_blend", offsetof(struct opengl_funcs, p_glBlendEquationIndexedAMD) }, - { "glBlendEquationSeparate", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glBlendEquationSeparate) }, - { "glBlendEquationSeparateEXT", "GL_ATI_blend_equation_separate GL_EXT_blend_equation_separate", offsetof(struct opengl_funcs, p_glBlendEquationSeparateEXT) }, - { "glBlendEquationSeparateIndexedAMD", "GL_AMD_draw_buffers_blend", offsetof(struct opengl_funcs, p_glBlendEquationSeparateIndexedAMD) }, - { "glBlendEquationSeparatei", "GL_VERSION_4_0", offsetof(struct opengl_funcs, p_glBlendEquationSeparatei) }, - { "glBlendEquationSeparateiARB", "GL_ARB_draw_buffers_blend", offsetof(struct opengl_funcs, p_glBlendEquationSeparateiARB) }, - { "glBlendEquationi", "GL_VERSION_4_0", offsetof(struct opengl_funcs, p_glBlendEquationi) }, - { "glBlendEquationiARB", "GL_ARB_draw_buffers_blend", offsetof(struct opengl_funcs, p_glBlendEquationiARB) }, - { "glBlendFuncIndexedAMD", "GL_AMD_draw_buffers_blend", offsetof(struct opengl_funcs, p_glBlendFuncIndexedAMD) }, - { "glBlendFuncSeparate", "GL_VERSION_1_4", offsetof(struct opengl_funcs, p_glBlendFuncSeparate) }, - { "glBlendFuncSeparateEXT", "GL_EXT_blend_func_separate", offsetof(struct opengl_funcs, p_glBlendFuncSeparateEXT) }, - { "glBlendFuncSeparateINGR", "GL_INGR_blend_func_separate", offsetof(struct opengl_funcs, p_glBlendFuncSeparateINGR) }, - { "glBlendFuncSeparateIndexedAMD", "GL_AMD_draw_buffers_blend", offsetof(struct opengl_funcs, p_glBlendFuncSeparateIndexedAMD) }, - { "glBlendFuncSeparatei", "GL_VERSION_4_0", offsetof(struct opengl_funcs, p_glBlendFuncSeparatei) }, - { "glBlendFuncSeparateiARB", "GL_ARB_draw_buffers_blend", offsetof(struct opengl_funcs, p_glBlendFuncSeparateiARB) }, - { "glBlendFunci", "GL_VERSION_4_0", offsetof(struct opengl_funcs, p_glBlendFunci) }, - { "glBlendFunciARB", "GL_ARB_draw_buffers_blend", offsetof(struct opengl_funcs, p_glBlendFunciARB) }, - { "glBlendParameteriNV", "GL_NV_blend_equation_advanced", offsetof(struct opengl_funcs, p_glBlendParameteriNV) }, - { "glBlitFramebuffer", "GL_ARB_framebuffer_object GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glBlitFramebuffer) }, - { "glBlitFramebufferEXT", "GL_EXT_framebuffer_blit", offsetof(struct opengl_funcs, p_glBlitFramebufferEXT) }, - { "glBlitFramebufferLayerEXT", "GL_EXT_framebuffer_blit_layers", offsetof(struct opengl_funcs, p_glBlitFramebufferLayerEXT) }, - { "glBlitFramebufferLayersEXT", "GL_EXT_framebuffer_blit_layers", offsetof(struct opengl_funcs, p_glBlitFramebufferLayersEXT) }, - { "glBlitNamedFramebuffer", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glBlitNamedFramebuffer) }, - { "glBufferAddressRangeNV", "GL_NV_vertex_buffer_unified_memory", offsetof(struct opengl_funcs, p_glBufferAddressRangeNV) }, - { "glBufferAttachMemoryNV", "GL_NV_memory_attachment", offsetof(struct opengl_funcs, p_glBufferAttachMemoryNV) }, - { "glBufferData", "GL_VERSION_1_5", offsetof(struct opengl_funcs, p_glBufferData) }, - { "glBufferDataARB", "GL_ARB_vertex_buffer_object", offsetof(struct opengl_funcs, p_glBufferDataARB) }, - { "glBufferPageCommitmentARB", "GL_ARB_sparse_buffer", offsetof(struct opengl_funcs, p_glBufferPageCommitmentARB) }, - { "glBufferPageCommitmentMemNV", "GL_NV_memory_object_sparse", offsetof(struct opengl_funcs, p_glBufferPageCommitmentMemNV) }, - { "glBufferParameteriAPPLE", "GL_APPLE_flush_buffer_range", offsetof(struct opengl_funcs, p_glBufferParameteriAPPLE) }, - { "glBufferRegionEnabled", "GL_KTX_buffer_region", offsetof(struct opengl_funcs, p_glBufferRegionEnabled) }, - { "glBufferStorage", "GL_ARB_buffer_storage GL_VERSION_4_4", offsetof(struct opengl_funcs, p_glBufferStorage) }, - { "glBufferStorageExternalEXT", "GL_EXT_external_buffer", offsetof(struct opengl_funcs, p_glBufferStorageExternalEXT) }, - { "glBufferStorageMemEXT", "GL_EXT_memory_object", offsetof(struct opengl_funcs, p_glBufferStorageMemEXT) }, - { "glBufferSubData", "GL_VERSION_1_5", offsetof(struct opengl_funcs, p_glBufferSubData) }, - { "glBufferSubDataARB", "GL_ARB_vertex_buffer_object", offsetof(struct opengl_funcs, p_glBufferSubDataARB) }, - { "glCallCommandListNV", "GL_NV_command_list", offsetof(struct opengl_funcs, p_glCallCommandListNV) }, - { "glCheckFramebufferStatus", "GL_ARB_framebuffer_object GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glCheckFramebufferStatus) }, - { "glCheckFramebufferStatusEXT", "GL_EXT_framebuffer_object", offsetof(struct opengl_funcs, p_glCheckFramebufferStatusEXT) }, - { "glCheckNamedFramebufferStatus", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glCheckNamedFramebufferStatus) }, - { "glCheckNamedFramebufferStatusEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glCheckNamedFramebufferStatusEXT) }, - { "glClampColor", "GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glClampColor) }, - { "glClampColorARB", "GL_ARB_color_buffer_float", offsetof(struct opengl_funcs, p_glClampColorARB) }, - { "glClearAccumxOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glClearAccumxOES) }, - { "glClearBufferData", "GL_ARB_clear_buffer_object GL_VERSION_4_3", offsetof(struct opengl_funcs, p_glClearBufferData) }, - { "glClearBufferSubData", "GL_ARB_clear_buffer_object GL_VERSION_4_3", offsetof(struct opengl_funcs, p_glClearBufferSubData) }, - { "glClearBufferfi", "GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glClearBufferfi) }, - { "glClearBufferfv", "GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glClearBufferfv) }, - { "glClearBufferiv", "GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glClearBufferiv) }, - { "glClearBufferuiv", "GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glClearBufferuiv) }, - { "glClearColorIiEXT", "GL_EXT_texture_integer", offsetof(struct opengl_funcs, p_glClearColorIiEXT) }, - { "glClearColorIuiEXT", "GL_EXT_texture_integer", offsetof(struct opengl_funcs, p_glClearColorIuiEXT) }, - { "glClearColorxOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glClearColorxOES) }, - { "glClearDepthdNV", "GL_NV_depth_buffer_float", offsetof(struct opengl_funcs, p_glClearDepthdNV) }, - { "glClearDepthf", "GL_ARB_ES2_compatibility GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glClearDepthf) }, - { "glClearDepthfOES", "GL_OES_single_precision", offsetof(struct opengl_funcs, p_glClearDepthfOES) }, - { "glClearDepthxOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glClearDepthxOES) }, - { "glClearNamedBufferData", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glClearNamedBufferData) }, - { "glClearNamedBufferDataEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glClearNamedBufferDataEXT) }, - { "glClearNamedBufferSubData", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glClearNamedBufferSubData) }, - { "glClearNamedBufferSubDataEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glClearNamedBufferSubDataEXT) }, - { "glClearNamedFramebufferfi", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glClearNamedFramebufferfi) }, - { "glClearNamedFramebufferfv", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glClearNamedFramebufferfv) }, - { "glClearNamedFramebufferiv", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glClearNamedFramebufferiv) }, - { "glClearNamedFramebufferuiv", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glClearNamedFramebufferuiv) }, - { "glClearTexImage", "GL_ARB_clear_texture GL_VERSION_4_4", offsetof(struct opengl_funcs, p_glClearTexImage) }, - { "glClearTexSubImage", "GL_ARB_clear_texture GL_VERSION_4_4", offsetof(struct opengl_funcs, p_glClearTexSubImage) }, - { "glClientActiveTexture", "GL_VERSION_1_3", offsetof(struct opengl_funcs, p_glClientActiveTexture) }, - { "glClientActiveTextureARB", "GL_ARB_multitexture", offsetof(struct opengl_funcs, p_glClientActiveTextureARB) }, - { "glClientActiveVertexStreamATI", "GL_ATI_vertex_streams", offsetof(struct opengl_funcs, p_glClientActiveVertexStreamATI) }, - { "glClientAttribDefaultEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glClientAttribDefaultEXT) }, - { "glClientWaitSemaphoreui64NVX", "GL_NVX_progress_fence", offsetof(struct opengl_funcs, p_glClientWaitSemaphoreui64NVX) }, - { "glClientWaitSync", "GL_ARB_sync GL_VERSION_3_2", offsetof(struct opengl_funcs, p_glClientWaitSync) }, - { "glClipControl", "GL_ARB_clip_control GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glClipControl) }, - { "glClipPlanefOES", "GL_OES_single_precision", offsetof(struct opengl_funcs, p_glClipPlanefOES) }, - { "glClipPlanexOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glClipPlanexOES) }, - { "glColor3fVertex3fSUN", "GL_SUN_vertex", offsetof(struct opengl_funcs, p_glColor3fVertex3fSUN) }, - { "glColor3fVertex3fvSUN", "GL_SUN_vertex", offsetof(struct opengl_funcs, p_glColor3fVertex3fvSUN) }, - { "glColor3hNV", "GL_NV_half_float", offsetof(struct opengl_funcs, p_glColor3hNV) }, - { "glColor3hvNV", "GL_NV_half_float", offsetof(struct opengl_funcs, p_glColor3hvNV) }, - { "glColor3xOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glColor3xOES) }, - { "glColor3xvOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glColor3xvOES) }, - { "glColor4fNormal3fVertex3fSUN", "GL_SUN_vertex", offsetof(struct opengl_funcs, p_glColor4fNormal3fVertex3fSUN) }, - { "glColor4fNormal3fVertex3fvSUN", "GL_SUN_vertex", offsetof(struct opengl_funcs, p_glColor4fNormal3fVertex3fvSUN) }, - { "glColor4hNV", "GL_NV_half_float", offsetof(struct opengl_funcs, p_glColor4hNV) }, - { "glColor4hvNV", "GL_NV_half_float", offsetof(struct opengl_funcs, p_glColor4hvNV) }, - { "glColor4ubVertex2fSUN", "GL_SUN_vertex", offsetof(struct opengl_funcs, p_glColor4ubVertex2fSUN) }, - { "glColor4ubVertex2fvSUN", "GL_SUN_vertex", offsetof(struct opengl_funcs, p_glColor4ubVertex2fvSUN) }, - { "glColor4ubVertex3fSUN", "GL_SUN_vertex", offsetof(struct opengl_funcs, p_glColor4ubVertex3fSUN) }, - { "glColor4ubVertex3fvSUN", "GL_SUN_vertex", offsetof(struct opengl_funcs, p_glColor4ubVertex3fvSUN) }, - { "glColor4xOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glColor4xOES) }, - { "glColor4xvOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glColor4xvOES) }, - { "glColorFormatNV", "GL_NV_vertex_buffer_unified_memory", offsetof(struct opengl_funcs, p_glColorFormatNV) }, - { "glColorFragmentOp1ATI", "GL_ATI_fragment_shader", offsetof(struct opengl_funcs, p_glColorFragmentOp1ATI) }, - { "glColorFragmentOp2ATI", "GL_ATI_fragment_shader", offsetof(struct opengl_funcs, p_glColorFragmentOp2ATI) }, - { "glColorFragmentOp3ATI", "GL_ATI_fragment_shader", offsetof(struct opengl_funcs, p_glColorFragmentOp3ATI) }, - { "glColorMaskIndexedEXT", "GL_EXT_draw_buffers2", offsetof(struct opengl_funcs, p_glColorMaskIndexedEXT) }, - { "glColorMaski", "GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glColorMaski) }, - { "glColorP3ui", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", offsetof(struct opengl_funcs, p_glColorP3ui) }, - { "glColorP3uiv", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", offsetof(struct opengl_funcs, p_glColorP3uiv) }, - { "glColorP4ui", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", offsetof(struct opengl_funcs, p_glColorP4ui) }, - { "glColorP4uiv", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", offsetof(struct opengl_funcs, p_glColorP4uiv) }, - { "glColorPointerEXT", "GL_EXT_vertex_array", offsetof(struct opengl_funcs, p_glColorPointerEXT) }, - { "glColorPointerListIBM", "GL_IBM_vertex_array_lists", offsetof(struct opengl_funcs, p_glColorPointerListIBM) }, - { "glColorPointervINTEL", "GL_INTEL_parallel_arrays", offsetof(struct opengl_funcs, p_glColorPointervINTEL) }, - { "glColorSubTable", "GL_ARB_imaging", offsetof(struct opengl_funcs, p_glColorSubTable) }, - { "glColorSubTableEXT", "GL_EXT_color_subtable", offsetof(struct opengl_funcs, p_glColorSubTableEXT) }, - { "glColorTable", "GL_ARB_imaging", offsetof(struct opengl_funcs, p_glColorTable) }, - { "glColorTableEXT", "GL_EXT_paletted_texture", offsetof(struct opengl_funcs, p_glColorTableEXT) }, - { "glColorTableParameterfv", "GL_ARB_imaging", offsetof(struct opengl_funcs, p_glColorTableParameterfv) }, - { "glColorTableParameterfvSGI", "GL_SGI_color_table", offsetof(struct opengl_funcs, p_glColorTableParameterfvSGI) }, - { "glColorTableParameteriv", "GL_ARB_imaging", offsetof(struct opengl_funcs, p_glColorTableParameteriv) }, - { "glColorTableParameterivSGI", "GL_SGI_color_table", offsetof(struct opengl_funcs, p_glColorTableParameterivSGI) }, - { "glColorTableSGI", "GL_SGI_color_table", offsetof(struct opengl_funcs, p_glColorTableSGI) }, - { "glCombinerInputNV", "GL_NV_register_combiners", offsetof(struct opengl_funcs, p_glCombinerInputNV) }, - { "glCombinerOutputNV", "GL_NV_register_combiners", offsetof(struct opengl_funcs, p_glCombinerOutputNV) }, - { "glCombinerParameterfNV", "GL_NV_register_combiners", offsetof(struct opengl_funcs, p_glCombinerParameterfNV) }, - { "glCombinerParameterfvNV", "GL_NV_register_combiners", offsetof(struct opengl_funcs, p_glCombinerParameterfvNV) }, - { "glCombinerParameteriNV", "GL_NV_register_combiners", offsetof(struct opengl_funcs, p_glCombinerParameteriNV) }, - { "glCombinerParameterivNV", "GL_NV_register_combiners", offsetof(struct opengl_funcs, p_glCombinerParameterivNV) }, - { "glCombinerStageParameterfvNV", "GL_NV_register_combiners2", offsetof(struct opengl_funcs, p_glCombinerStageParameterfvNV) }, - { "glCommandListSegmentsNV", "GL_NV_command_list", offsetof(struct opengl_funcs, p_glCommandListSegmentsNV) }, - { "glCompileCommandListNV", "GL_NV_command_list", offsetof(struct opengl_funcs, p_glCompileCommandListNV) }, - { "glCompileShader", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glCompileShader) }, - { "glCompileShaderARB", "GL_ARB_shader_objects", offsetof(struct opengl_funcs, p_glCompileShaderARB) }, - { "glCompileShaderIncludeARB", "GL_ARB_shading_language_include", offsetof(struct opengl_funcs, p_glCompileShaderIncludeARB) }, - { "glCompressedMultiTexImage1DEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glCompressedMultiTexImage1DEXT) }, - { "glCompressedMultiTexImage2DEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glCompressedMultiTexImage2DEXT) }, - { "glCompressedMultiTexImage3DEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glCompressedMultiTexImage3DEXT) }, - { "glCompressedMultiTexSubImage1DEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glCompressedMultiTexSubImage1DEXT) }, - { "glCompressedMultiTexSubImage2DEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glCompressedMultiTexSubImage2DEXT) }, - { "glCompressedMultiTexSubImage3DEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glCompressedMultiTexSubImage3DEXT) }, - { "glCompressedTexImage1D", "GL_VERSION_1_3", offsetof(struct opengl_funcs, p_glCompressedTexImage1D) }, - { "glCompressedTexImage1DARB", "GL_ARB_texture_compression", offsetof(struct opengl_funcs, p_glCompressedTexImage1DARB) }, - { "glCompressedTexImage2D", "GL_VERSION_1_3", offsetof(struct opengl_funcs, p_glCompressedTexImage2D) }, - { "glCompressedTexImage2DARB", "GL_ARB_texture_compression", offsetof(struct opengl_funcs, p_glCompressedTexImage2DARB) }, - { "glCompressedTexImage3D", "GL_VERSION_1_3", offsetof(struct opengl_funcs, p_glCompressedTexImage3D) }, - { "glCompressedTexImage3DARB", "GL_ARB_texture_compression", offsetof(struct opengl_funcs, p_glCompressedTexImage3DARB) }, - { "glCompressedTexSubImage1D", "GL_VERSION_1_3", offsetof(struct opengl_funcs, p_glCompressedTexSubImage1D) }, - { "glCompressedTexSubImage1DARB", "GL_ARB_texture_compression", offsetof(struct opengl_funcs, p_glCompressedTexSubImage1DARB) }, - { "glCompressedTexSubImage2D", "GL_VERSION_1_3", offsetof(struct opengl_funcs, p_glCompressedTexSubImage2D) }, - { "glCompressedTexSubImage2DARB", "GL_ARB_texture_compression", offsetof(struct opengl_funcs, p_glCompressedTexSubImage2DARB) }, - { "glCompressedTexSubImage3D", "GL_VERSION_1_3", offsetof(struct opengl_funcs, p_glCompressedTexSubImage3D) }, - { "glCompressedTexSubImage3DARB", "GL_ARB_texture_compression", offsetof(struct opengl_funcs, p_glCompressedTexSubImage3DARB) }, - { "glCompressedTextureImage1DEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glCompressedTextureImage1DEXT) }, - { "glCompressedTextureImage2DEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glCompressedTextureImage2DEXT) }, - { "glCompressedTextureImage3DEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glCompressedTextureImage3DEXT) }, - { "glCompressedTextureSubImage1D", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glCompressedTextureSubImage1D) }, - { "glCompressedTextureSubImage1DEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glCompressedTextureSubImage1DEXT) }, - { "glCompressedTextureSubImage2D", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glCompressedTextureSubImage2D) }, - { "glCompressedTextureSubImage2DEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glCompressedTextureSubImage2DEXT) }, - { "glCompressedTextureSubImage3D", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glCompressedTextureSubImage3D) }, - { "glCompressedTextureSubImage3DEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glCompressedTextureSubImage3DEXT) }, - { "glConservativeRasterParameterfNV", "GL_NV_conservative_raster_dilate", offsetof(struct opengl_funcs, p_glConservativeRasterParameterfNV) }, - { "glConservativeRasterParameteriNV", "GL_NV_conservative_raster_pre_snap_triangles", offsetof(struct opengl_funcs, p_glConservativeRasterParameteriNV) }, - { "glConvolutionFilter1D", "GL_ARB_imaging", offsetof(struct opengl_funcs, p_glConvolutionFilter1D) }, - { "glConvolutionFilter1DEXT", "GL_EXT_convolution", offsetof(struct opengl_funcs, p_glConvolutionFilter1DEXT) }, - { "glConvolutionFilter2D", "GL_ARB_imaging", offsetof(struct opengl_funcs, p_glConvolutionFilter2D) }, - { "glConvolutionFilter2DEXT", "GL_EXT_convolution", offsetof(struct opengl_funcs, p_glConvolutionFilter2DEXT) }, - { "glConvolutionParameterf", "GL_ARB_imaging", offsetof(struct opengl_funcs, p_glConvolutionParameterf) }, - { "glConvolutionParameterfEXT", "GL_EXT_convolution", offsetof(struct opengl_funcs, p_glConvolutionParameterfEXT) }, - { "glConvolutionParameterfv", "GL_ARB_imaging", offsetof(struct opengl_funcs, p_glConvolutionParameterfv) }, - { "glConvolutionParameterfvEXT", "GL_EXT_convolution", offsetof(struct opengl_funcs, p_glConvolutionParameterfvEXT) }, - { "glConvolutionParameteri", "GL_ARB_imaging", offsetof(struct opengl_funcs, p_glConvolutionParameteri) }, - { "glConvolutionParameteriEXT", "GL_EXT_convolution", offsetof(struct opengl_funcs, p_glConvolutionParameteriEXT) }, - { "glConvolutionParameteriv", "GL_ARB_imaging", offsetof(struct opengl_funcs, p_glConvolutionParameteriv) }, - { "glConvolutionParameterivEXT", "GL_EXT_convolution", offsetof(struct opengl_funcs, p_glConvolutionParameterivEXT) }, - { "glConvolutionParameterxOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glConvolutionParameterxOES) }, - { "glConvolutionParameterxvOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glConvolutionParameterxvOES) }, - { "glCopyBufferSubData", "GL_ARB_copy_buffer GL_VERSION_3_1", offsetof(struct opengl_funcs, p_glCopyBufferSubData) }, - { "glCopyColorSubTable", "GL_ARB_imaging", offsetof(struct opengl_funcs, p_glCopyColorSubTable) }, - { "glCopyColorSubTableEXT", "GL_EXT_color_subtable", offsetof(struct opengl_funcs, p_glCopyColorSubTableEXT) }, - { "glCopyColorTable", "GL_ARB_imaging", offsetof(struct opengl_funcs, p_glCopyColorTable) }, - { "glCopyColorTableSGI", "GL_SGI_color_table", offsetof(struct opengl_funcs, p_glCopyColorTableSGI) }, - { "glCopyConvolutionFilter1D", "GL_ARB_imaging", offsetof(struct opengl_funcs, p_glCopyConvolutionFilter1D) }, - { "glCopyConvolutionFilter1DEXT", "GL_EXT_convolution", offsetof(struct opengl_funcs, p_glCopyConvolutionFilter1DEXT) }, - { "glCopyConvolutionFilter2D", "GL_ARB_imaging", offsetof(struct opengl_funcs, p_glCopyConvolutionFilter2D) }, - { "glCopyConvolutionFilter2DEXT", "GL_EXT_convolution", offsetof(struct opengl_funcs, p_glCopyConvolutionFilter2DEXT) }, - { "glCopyImageSubData", "GL_ARB_copy_image GL_VERSION_4_3", offsetof(struct opengl_funcs, p_glCopyImageSubData) }, - { "glCopyImageSubDataNV", "GL_NV_copy_image", offsetof(struct opengl_funcs, p_glCopyImageSubDataNV) }, - { "glCopyMultiTexImage1DEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glCopyMultiTexImage1DEXT) }, - { "glCopyMultiTexImage2DEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glCopyMultiTexImage2DEXT) }, - { "glCopyMultiTexSubImage1DEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glCopyMultiTexSubImage1DEXT) }, - { "glCopyMultiTexSubImage2DEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glCopyMultiTexSubImage2DEXT) }, - { "glCopyMultiTexSubImage3DEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glCopyMultiTexSubImage3DEXT) }, - { "glCopyNamedBufferSubData", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glCopyNamedBufferSubData) }, - { "glCopyPathNV", "GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glCopyPathNV) }, - { "glCopyTexImage1DEXT", "GL_EXT_copy_texture", offsetof(struct opengl_funcs, p_glCopyTexImage1DEXT) }, - { "glCopyTexImage2DEXT", "GL_EXT_copy_texture", offsetof(struct opengl_funcs, p_glCopyTexImage2DEXT) }, - { "glCopyTexSubImage1DEXT", "GL_EXT_copy_texture", offsetof(struct opengl_funcs, p_glCopyTexSubImage1DEXT) }, - { "glCopyTexSubImage2DEXT", "GL_EXT_copy_texture", offsetof(struct opengl_funcs, p_glCopyTexSubImage2DEXT) }, - { "glCopyTexSubImage3D", "GL_VERSION_1_2", offsetof(struct opengl_funcs, p_glCopyTexSubImage3D) }, - { "glCopyTexSubImage3DEXT", "GL_EXT_copy_texture", offsetof(struct opengl_funcs, p_glCopyTexSubImage3DEXT) }, - { "glCopyTextureImage1DEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glCopyTextureImage1DEXT) }, - { "glCopyTextureImage2DEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glCopyTextureImage2DEXT) }, - { "glCopyTextureSubImage1D", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glCopyTextureSubImage1D) }, - { "glCopyTextureSubImage1DEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glCopyTextureSubImage1DEXT) }, - { "glCopyTextureSubImage2D", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glCopyTextureSubImage2D) }, - { "glCopyTextureSubImage2DEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glCopyTextureSubImage2DEXT) }, - { "glCopyTextureSubImage3D", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glCopyTextureSubImage3D) }, - { "glCopyTextureSubImage3DEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glCopyTextureSubImage3DEXT) }, - { "glCoverFillPathInstancedNV", "GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glCoverFillPathInstancedNV) }, - { "glCoverFillPathNV", "GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glCoverFillPathNV) }, - { "glCoverStrokePathInstancedNV", "GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glCoverStrokePathInstancedNV) }, - { "glCoverStrokePathNV", "GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glCoverStrokePathNV) }, - { "glCoverageModulationNV", "GL_NV_framebuffer_mixed_samples", offsetof(struct opengl_funcs, p_glCoverageModulationNV) }, - { "glCoverageModulationTableNV", "GL_NV_framebuffer_mixed_samples", offsetof(struct opengl_funcs, p_glCoverageModulationTableNV) }, - { "glCreateBuffers", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glCreateBuffers) }, - { "glCreateCommandListsNV", "GL_NV_command_list", offsetof(struct opengl_funcs, p_glCreateCommandListsNV) }, - { "glCreateFramebuffers", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glCreateFramebuffers) }, - { "glCreateMemoryObjectsEXT", "GL_EXT_memory_object", offsetof(struct opengl_funcs, p_glCreateMemoryObjectsEXT) }, - { "glCreatePerfQueryINTEL", "GL_INTEL_performance_query", offsetof(struct opengl_funcs, p_glCreatePerfQueryINTEL) }, - { "glCreateProgram", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glCreateProgram) }, - { "glCreateProgramObjectARB", "GL_ARB_shader_objects", offsetof(struct opengl_funcs, p_glCreateProgramObjectARB) }, - { "glCreateProgramPipelines", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glCreateProgramPipelines) }, - { "glCreateProgressFenceNVX", "GL_NVX_progress_fence", offsetof(struct opengl_funcs, p_glCreateProgressFenceNVX) }, - { "glCreateQueries", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glCreateQueries) }, - { "glCreateRenderbuffers", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glCreateRenderbuffers) }, - { "glCreateSamplers", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glCreateSamplers) }, - { "glCreateSemaphoresNV", "GL_NV_timeline_semaphore", offsetof(struct opengl_funcs, p_glCreateSemaphoresNV) }, - { "glCreateShader", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glCreateShader) }, - { "glCreateShaderObjectARB", "GL_ARB_shader_objects", offsetof(struct opengl_funcs, p_glCreateShaderObjectARB) }, - { "glCreateShaderProgramEXT", "GL_EXT_separate_shader_objects", offsetof(struct opengl_funcs, p_glCreateShaderProgramEXT) }, - { "glCreateShaderProgramv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glCreateShaderProgramv) }, - { "glCreateStatesNV", "GL_NV_command_list", offsetof(struct opengl_funcs, p_glCreateStatesNV) }, - { "glCreateSyncFromCLeventARB", "GL_ARB_cl_event", offsetof(struct opengl_funcs, p_glCreateSyncFromCLeventARB) }, - { "glCreateTextures", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glCreateTextures) }, - { "glCreateTransformFeedbacks", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glCreateTransformFeedbacks) }, - { "glCreateVertexArrays", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glCreateVertexArrays) }, - { "glCullParameterdvEXT", "GL_EXT_cull_vertex", offsetof(struct opengl_funcs, p_glCullParameterdvEXT) }, - { "glCullParameterfvEXT", "GL_EXT_cull_vertex", offsetof(struct opengl_funcs, p_glCullParameterfvEXT) }, - { "glCurrentPaletteMatrixARB", "GL_ARB_matrix_palette", offsetof(struct opengl_funcs, p_glCurrentPaletteMatrixARB) }, - { "glDebugMessageCallback", "GL_KHR_debug GL_VERSION_4_3", offsetof(struct opengl_funcs, p_glDebugMessageCallback) }, - { "glDebugMessageCallbackAMD", "GL_AMD_debug_output", offsetof(struct opengl_funcs, p_glDebugMessageCallbackAMD) }, - { "glDebugMessageCallbackARB", "GL_ARB_debug_output", offsetof(struct opengl_funcs, p_glDebugMessageCallbackARB) }, - { "glDebugMessageControl", "GL_KHR_debug GL_VERSION_4_3", offsetof(struct opengl_funcs, p_glDebugMessageControl) }, - { "glDebugMessageControlARB", "GL_ARB_debug_output", offsetof(struct opengl_funcs, p_glDebugMessageControlARB) }, - { "glDebugMessageEnableAMD", "GL_AMD_debug_output", offsetof(struct opengl_funcs, p_glDebugMessageEnableAMD) }, - { "glDebugMessageInsert", "GL_KHR_debug GL_VERSION_4_3", offsetof(struct opengl_funcs, p_glDebugMessageInsert) }, - { "glDebugMessageInsertAMD", "GL_AMD_debug_output", offsetof(struct opengl_funcs, p_glDebugMessageInsertAMD) }, - { "glDebugMessageInsertARB", "GL_ARB_debug_output", offsetof(struct opengl_funcs, p_glDebugMessageInsertARB) }, - { "glDeformSGIX", "GL_SGIX_polynomial_ffd", offsetof(struct opengl_funcs, p_glDeformSGIX) }, - { "glDeformationMap3dSGIX", "GL_SGIX_polynomial_ffd", offsetof(struct opengl_funcs, p_glDeformationMap3dSGIX) }, - { "glDeformationMap3fSGIX", "GL_SGIX_polynomial_ffd", offsetof(struct opengl_funcs, p_glDeformationMap3fSGIX) }, - { "glDeleteAsyncMarkersSGIX", "GL_SGIX_async", offsetof(struct opengl_funcs, p_glDeleteAsyncMarkersSGIX) }, - { "glDeleteBufferRegion", "GL_KTX_buffer_region", offsetof(struct opengl_funcs, p_glDeleteBufferRegion) }, - { "glDeleteBuffers", "GL_VERSION_1_5", offsetof(struct opengl_funcs, p_glDeleteBuffers) }, - { "glDeleteBuffersARB", "GL_ARB_vertex_buffer_object", offsetof(struct opengl_funcs, p_glDeleteBuffersARB) }, - { "glDeleteCommandListsNV", "GL_NV_command_list", offsetof(struct opengl_funcs, p_glDeleteCommandListsNV) }, - { "glDeleteFencesAPPLE", "GL_APPLE_fence", offsetof(struct opengl_funcs, p_glDeleteFencesAPPLE) }, - { "glDeleteFencesNV", "GL_NV_fence", offsetof(struct opengl_funcs, p_glDeleteFencesNV) }, - { "glDeleteFragmentShaderATI", "GL_ATI_fragment_shader", offsetof(struct opengl_funcs, p_glDeleteFragmentShaderATI) }, - { "glDeleteFramebuffers", "GL_ARB_framebuffer_object GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glDeleteFramebuffers) }, - { "glDeleteFramebuffersEXT", "GL_EXT_framebuffer_object", offsetof(struct opengl_funcs, p_glDeleteFramebuffersEXT) }, - { "glDeleteMemoryObjectsEXT", "GL_EXT_memory_object", offsetof(struct opengl_funcs, p_glDeleteMemoryObjectsEXT) }, - { "glDeleteNamedStringARB", "GL_ARB_shading_language_include", offsetof(struct opengl_funcs, p_glDeleteNamedStringARB) }, - { "glDeleteNamesAMD", "GL_AMD_name_gen_delete", offsetof(struct opengl_funcs, p_glDeleteNamesAMD) }, - { "glDeleteObjectARB", "GL_ARB_shader_objects", offsetof(struct opengl_funcs, p_glDeleteObjectARB) }, - { "glDeleteObjectBufferATI", "GL_ATI_vertex_array_object", offsetof(struct opengl_funcs, p_glDeleteObjectBufferATI) }, - { "glDeleteOcclusionQueriesNV", "GL_NV_occlusion_query", offsetof(struct opengl_funcs, p_glDeleteOcclusionQueriesNV) }, - { "glDeletePathsNV", "GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glDeletePathsNV) }, - { "glDeletePerfMonitorsAMD", "GL_AMD_performance_monitor", offsetof(struct opengl_funcs, p_glDeletePerfMonitorsAMD) }, - { "glDeletePerfQueryINTEL", "GL_INTEL_performance_query", offsetof(struct opengl_funcs, p_glDeletePerfQueryINTEL) }, - { "glDeleteProgram", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glDeleteProgram) }, - { "glDeleteProgramPipelines", "GL_ARB_separate_shader_objects GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glDeleteProgramPipelines) }, - { "glDeleteProgramsARB", "GL_ARB_fragment_program GL_ARB_vertex_program", offsetof(struct opengl_funcs, p_glDeleteProgramsARB) }, - { "glDeleteProgramsNV", "GL_NV_vertex_program", offsetof(struct opengl_funcs, p_glDeleteProgramsNV) }, - { "glDeleteQueries", "GL_VERSION_1_5", offsetof(struct opengl_funcs, p_glDeleteQueries) }, - { "glDeleteQueriesARB", "GL_ARB_occlusion_query", offsetof(struct opengl_funcs, p_glDeleteQueriesARB) }, - { "glDeleteQueryResourceTagNV", "GL_NV_query_resource_tag", offsetof(struct opengl_funcs, p_glDeleteQueryResourceTagNV) }, - { "glDeleteRenderbuffers", "GL_ARB_framebuffer_object GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glDeleteRenderbuffers) }, - { "glDeleteRenderbuffersEXT", "GL_EXT_framebuffer_object", offsetof(struct opengl_funcs, p_glDeleteRenderbuffersEXT) }, - { "glDeleteSamplers", "GL_ARB_sampler_objects GL_VERSION_3_3", offsetof(struct opengl_funcs, p_glDeleteSamplers) }, - { "glDeleteSemaphoresEXT", "GL_EXT_semaphore", offsetof(struct opengl_funcs, p_glDeleteSemaphoresEXT) }, - { "glDeleteShader", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glDeleteShader) }, - { "glDeleteStatesNV", "GL_NV_command_list", offsetof(struct opengl_funcs, p_glDeleteStatesNV) }, - { "glDeleteSync", "GL_ARB_sync GL_VERSION_3_2", offsetof(struct opengl_funcs, p_glDeleteSync) }, - { "glDeleteTexturesEXT", "GL_EXT_texture_object", offsetof(struct opengl_funcs, p_glDeleteTexturesEXT) }, - { "glDeleteTransformFeedbacks", "GL_ARB_transform_feedback2 GL_VERSION_4_0", offsetof(struct opengl_funcs, p_glDeleteTransformFeedbacks) }, - { "glDeleteTransformFeedbacksNV", "GL_NV_transform_feedback2", offsetof(struct opengl_funcs, p_glDeleteTransformFeedbacksNV) }, - { "glDeleteVertexArrays", "GL_ARB_vertex_array_object GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glDeleteVertexArrays) }, - { "glDeleteVertexArraysAPPLE", "GL_APPLE_vertex_array_object", offsetof(struct opengl_funcs, p_glDeleteVertexArraysAPPLE) }, - { "glDeleteVertexShaderEXT", "GL_EXT_vertex_shader", offsetof(struct opengl_funcs, p_glDeleteVertexShaderEXT) }, - { "glDepthBoundsEXT", "GL_EXT_depth_bounds_test", offsetof(struct opengl_funcs, p_glDepthBoundsEXT) }, - { "glDepthBoundsdNV", "GL_NV_depth_buffer_float", offsetof(struct opengl_funcs, p_glDepthBoundsdNV) }, - { "glDepthRangeArraydvNV", "GL_ARB_viewport_array", offsetof(struct opengl_funcs, p_glDepthRangeArraydvNV) }, - { "glDepthRangeArrayv", "GL_ARB_viewport_array GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glDepthRangeArrayv) }, - { "glDepthRangeIndexed", "GL_ARB_viewport_array GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glDepthRangeIndexed) }, - { "glDepthRangeIndexeddNV", "GL_ARB_viewport_array", offsetof(struct opengl_funcs, p_glDepthRangeIndexeddNV) }, - { "glDepthRangedNV", "GL_NV_depth_buffer_float", offsetof(struct opengl_funcs, p_glDepthRangedNV) }, - { "glDepthRangef", "GL_ARB_ES2_compatibility GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glDepthRangef) }, - { "glDepthRangefOES", "GL_OES_single_precision", offsetof(struct opengl_funcs, p_glDepthRangefOES) }, - { "glDepthRangexOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glDepthRangexOES) }, - { "glDetachObjectARB", "GL_ARB_shader_objects", offsetof(struct opengl_funcs, p_glDetachObjectARB) }, - { "glDetachShader", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glDetachShader) }, - { "glDetailTexFuncSGIS", "GL_SGIS_detail_texture", offsetof(struct opengl_funcs, p_glDetailTexFuncSGIS) }, - { "glDisableClientStateIndexedEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glDisableClientStateIndexedEXT) }, - { "glDisableClientStateiEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glDisableClientStateiEXT) }, - { "glDisableIndexedEXT", "GL_EXT_direct_state_access GL_EXT_draw_buffers2", offsetof(struct opengl_funcs, p_glDisableIndexedEXT) }, - { "glDisableVariantClientStateEXT", "GL_EXT_vertex_shader", offsetof(struct opengl_funcs, p_glDisableVariantClientStateEXT) }, - { "glDisableVertexArrayAttrib", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glDisableVertexArrayAttrib) }, - { "glDisableVertexArrayAttribEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glDisableVertexArrayAttribEXT) }, - { "glDisableVertexArrayEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glDisableVertexArrayEXT) }, - { "glDisableVertexAttribAPPLE", "GL_APPLE_vertex_program_evaluators", offsetof(struct opengl_funcs, p_glDisableVertexAttribAPPLE) }, - { "glDisableVertexAttribArray", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glDisableVertexAttribArray) }, - { "glDisableVertexAttribArrayARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", offsetof(struct opengl_funcs, p_glDisableVertexAttribArrayARB) }, - { "glDisablei", "GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glDisablei) }, - { "glDispatchCompute", "GL_ARB_compute_shader GL_VERSION_4_3", offsetof(struct opengl_funcs, p_glDispatchCompute) }, - { "glDispatchComputeGroupSizeARB", "GL_ARB_compute_variable_group_size", offsetof(struct opengl_funcs, p_glDispatchComputeGroupSizeARB) }, - { "glDispatchComputeIndirect", "GL_ARB_compute_shader GL_VERSION_4_3", offsetof(struct opengl_funcs, p_glDispatchComputeIndirect) }, - { "glDrawArraysEXT", "GL_EXT_vertex_array", offsetof(struct opengl_funcs, p_glDrawArraysEXT) }, - { "glDrawArraysIndirect", "GL_ARB_draw_indirect GL_VERSION_4_0", offsetof(struct opengl_funcs, p_glDrawArraysIndirect) }, - { "glDrawArraysInstanced", "GL_VERSION_3_1", offsetof(struct opengl_funcs, p_glDrawArraysInstanced) }, - { "glDrawArraysInstancedARB", "GL_ARB_draw_instanced", offsetof(struct opengl_funcs, p_glDrawArraysInstancedARB) }, - { "glDrawArraysInstancedBaseInstance", "GL_ARB_base_instance GL_VERSION_4_2", offsetof(struct opengl_funcs, p_glDrawArraysInstancedBaseInstance) }, - { "glDrawArraysInstancedEXT", "GL_EXT_draw_instanced", offsetof(struct opengl_funcs, p_glDrawArraysInstancedEXT) }, - { "glDrawBufferRegion", "GL_KTX_buffer_region", offsetof(struct opengl_funcs, p_glDrawBufferRegion) }, - { "glDrawBuffers", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glDrawBuffers) }, - { "glDrawBuffersARB", "GL_ARB_draw_buffers", offsetof(struct opengl_funcs, p_glDrawBuffersARB) }, - { "glDrawBuffersATI", "GL_ATI_draw_buffers", offsetof(struct opengl_funcs, p_glDrawBuffersATI) }, - { "glDrawCommandsAddressNV", "GL_NV_command_list", offsetof(struct opengl_funcs, p_glDrawCommandsAddressNV) }, - { "glDrawCommandsNV", "GL_NV_command_list", offsetof(struct opengl_funcs, p_glDrawCommandsNV) }, - { "glDrawCommandsStatesAddressNV", "GL_NV_command_list", offsetof(struct opengl_funcs, p_glDrawCommandsStatesAddressNV) }, - { "glDrawCommandsStatesNV", "GL_NV_command_list", offsetof(struct opengl_funcs, p_glDrawCommandsStatesNV) }, - { "glDrawElementArrayAPPLE", "GL_APPLE_element_array", offsetof(struct opengl_funcs, p_glDrawElementArrayAPPLE) }, - { "glDrawElementArrayATI", "GL_ATI_element_array", offsetof(struct opengl_funcs, p_glDrawElementArrayATI) }, - { "glDrawElementsBaseVertex", "GL_ARB_draw_elements_base_vertex GL_VERSION_3_2", offsetof(struct opengl_funcs, p_glDrawElementsBaseVertex) }, - { "glDrawElementsIndirect", "GL_ARB_draw_indirect GL_VERSION_4_0", offsetof(struct opengl_funcs, p_glDrawElementsIndirect) }, - { "glDrawElementsInstanced", "GL_VERSION_3_1", offsetof(struct opengl_funcs, p_glDrawElementsInstanced) }, - { "glDrawElementsInstancedARB", "GL_ARB_draw_instanced", offsetof(struct opengl_funcs, p_glDrawElementsInstancedARB) }, - { "glDrawElementsInstancedBaseInstance", "GL_ARB_base_instance GL_VERSION_4_2", offsetof(struct opengl_funcs, p_glDrawElementsInstancedBaseInstance) }, - { "glDrawElementsInstancedBaseVertex", "GL_ARB_draw_elements_base_vertex GL_VERSION_3_2", offsetof(struct opengl_funcs, p_glDrawElementsInstancedBaseVertex) }, - { "glDrawElementsInstancedBaseVertexBaseInstance", "GL_ARB_base_instance GL_VERSION_4_2", offsetof(struct opengl_funcs, p_glDrawElementsInstancedBaseVertexBaseInstance) }, - { "glDrawElementsInstancedEXT", "GL_EXT_draw_instanced", offsetof(struct opengl_funcs, p_glDrawElementsInstancedEXT) }, - { "glDrawMeshArraysSUN", "GL_SUN_mesh_array", offsetof(struct opengl_funcs, p_glDrawMeshArraysSUN) }, - { "glDrawMeshTasksEXT", "GL_EXT_mesh_shader", offsetof(struct opengl_funcs, p_glDrawMeshTasksEXT) }, - { "glDrawMeshTasksIndirectEXT", "GL_EXT_mesh_shader", offsetof(struct opengl_funcs, p_glDrawMeshTasksIndirectEXT) }, - { "glDrawMeshTasksIndirectNV", "GL_NV_mesh_shader", offsetof(struct opengl_funcs, p_glDrawMeshTasksIndirectNV) }, - { "glDrawMeshTasksNV", "GL_NV_mesh_shader", offsetof(struct opengl_funcs, p_glDrawMeshTasksNV) }, - { "glDrawRangeElementArrayAPPLE", "GL_APPLE_element_array", offsetof(struct opengl_funcs, p_glDrawRangeElementArrayAPPLE) }, - { "glDrawRangeElementArrayATI", "GL_ATI_element_array", offsetof(struct opengl_funcs, p_glDrawRangeElementArrayATI) }, - { "glDrawRangeElements", "GL_VERSION_1_2", offsetof(struct opengl_funcs, p_glDrawRangeElements) }, - { "glDrawRangeElementsBaseVertex", "GL_ARB_draw_elements_base_vertex GL_VERSION_3_2", offsetof(struct opengl_funcs, p_glDrawRangeElementsBaseVertex) }, - { "glDrawRangeElementsEXT", "GL_EXT_draw_range_elements", offsetof(struct opengl_funcs, p_glDrawRangeElementsEXT) }, - { "glDrawTextureNV", "GL_NV_draw_texture", offsetof(struct opengl_funcs, p_glDrawTextureNV) }, - { "glDrawTransformFeedback", "GL_ARB_transform_feedback2 GL_VERSION_4_0", offsetof(struct opengl_funcs, p_glDrawTransformFeedback) }, - { "glDrawTransformFeedbackInstanced", "GL_ARB_transform_feedback_instanced GL_VERSION_4_2", offsetof(struct opengl_funcs, p_glDrawTransformFeedbackInstanced) }, - { "glDrawTransformFeedbackNV", "GL_NV_transform_feedback2", offsetof(struct opengl_funcs, p_glDrawTransformFeedbackNV) }, - { "glDrawTransformFeedbackStream", "GL_ARB_transform_feedback3 GL_VERSION_4_0", offsetof(struct opengl_funcs, p_glDrawTransformFeedbackStream) }, - { "glDrawTransformFeedbackStreamInstanced", "GL_ARB_transform_feedback_instanced GL_VERSION_4_2", offsetof(struct opengl_funcs, p_glDrawTransformFeedbackStreamInstanced) }, - { "glDrawVkImageNV", "GL_NV_draw_vulkan_image", offsetof(struct opengl_funcs, p_glDrawVkImageNV) }, - { "glEGLImageTargetTexStorageEXT", "GL_EXT_EGL_image_storage", offsetof(struct opengl_funcs, p_glEGLImageTargetTexStorageEXT) }, - { "glEGLImageTargetTextureStorageEXT", "GL_EXT_EGL_image_storage", offsetof(struct opengl_funcs, p_glEGLImageTargetTextureStorageEXT) }, - { "glEdgeFlagFormatNV", "GL_NV_vertex_buffer_unified_memory", offsetof(struct opengl_funcs, p_glEdgeFlagFormatNV) }, - { "glEdgeFlagPointerEXT", "GL_EXT_vertex_array", offsetof(struct opengl_funcs, p_glEdgeFlagPointerEXT) }, - { "glEdgeFlagPointerListIBM", "GL_IBM_vertex_array_lists", offsetof(struct opengl_funcs, p_glEdgeFlagPointerListIBM) }, - { "glElementPointerAPPLE", "GL_APPLE_element_array", offsetof(struct opengl_funcs, p_glElementPointerAPPLE) }, - { "glElementPointerATI", "GL_ATI_element_array", offsetof(struct opengl_funcs, p_glElementPointerATI) }, - { "glEnableClientStateIndexedEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glEnableClientStateIndexedEXT) }, - { "glEnableClientStateiEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glEnableClientStateiEXT) }, - { "glEnableIndexedEXT", "GL_EXT_direct_state_access GL_EXT_draw_buffers2", offsetof(struct opengl_funcs, p_glEnableIndexedEXT) }, - { "glEnableVariantClientStateEXT", "GL_EXT_vertex_shader", offsetof(struct opengl_funcs, p_glEnableVariantClientStateEXT) }, - { "glEnableVertexArrayAttrib", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glEnableVertexArrayAttrib) }, - { "glEnableVertexArrayAttribEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glEnableVertexArrayAttribEXT) }, - { "glEnableVertexArrayEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glEnableVertexArrayEXT) }, - { "glEnableVertexAttribAPPLE", "GL_APPLE_vertex_program_evaluators", offsetof(struct opengl_funcs, p_glEnableVertexAttribAPPLE) }, - { "glEnableVertexAttribArray", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glEnableVertexAttribArray) }, - { "glEnableVertexAttribArrayARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", offsetof(struct opengl_funcs, p_glEnableVertexAttribArrayARB) }, - { "glEnablei", "GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glEnablei) }, - { "glEndConditionalRender", "GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glEndConditionalRender) }, - { "glEndConditionalRenderNV", "GL_NV_conditional_render", offsetof(struct opengl_funcs, p_glEndConditionalRenderNV) }, - { "glEndConditionalRenderNVX", "GL_NVX_conditional_render", offsetof(struct opengl_funcs, p_glEndConditionalRenderNVX) }, - { "glEndFragmentShaderATI", "GL_ATI_fragment_shader", offsetof(struct opengl_funcs, p_glEndFragmentShaderATI) }, - { "glEndOcclusionQueryNV", "GL_NV_occlusion_query", offsetof(struct opengl_funcs, p_glEndOcclusionQueryNV) }, - { "glEndPerfMonitorAMD", "GL_AMD_performance_monitor", offsetof(struct opengl_funcs, p_glEndPerfMonitorAMD) }, - { "glEndPerfQueryINTEL", "GL_INTEL_performance_query", offsetof(struct opengl_funcs, p_glEndPerfQueryINTEL) }, - { "glEndQuery", "GL_VERSION_1_5", offsetof(struct opengl_funcs, p_glEndQuery) }, - { "glEndQueryARB", "GL_ARB_occlusion_query", offsetof(struct opengl_funcs, p_glEndQueryARB) }, - { "glEndQueryIndexed", "GL_ARB_transform_feedback3 GL_VERSION_4_0", offsetof(struct opengl_funcs, p_glEndQueryIndexed) }, - { "glEndTransformFeedback", "GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glEndTransformFeedback) }, - { "glEndTransformFeedbackEXT", "GL_EXT_transform_feedback", offsetof(struct opengl_funcs, p_glEndTransformFeedbackEXT) }, - { "glEndTransformFeedbackNV", "GL_NV_transform_feedback", offsetof(struct opengl_funcs, p_glEndTransformFeedbackNV) }, - { "glEndVertexShaderEXT", "GL_EXT_vertex_shader", offsetof(struct opengl_funcs, p_glEndVertexShaderEXT) }, - { "glEndVideoCaptureNV", "GL_NV_video_capture", offsetof(struct opengl_funcs, p_glEndVideoCaptureNV) }, - { "glEvalCoord1xOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glEvalCoord1xOES) }, - { "glEvalCoord1xvOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glEvalCoord1xvOES) }, - { "glEvalCoord2xOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glEvalCoord2xOES) }, - { "glEvalCoord2xvOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glEvalCoord2xvOES) }, - { "glEvalMapsNV", "GL_NV_evaluators", offsetof(struct opengl_funcs, p_glEvalMapsNV) }, - { "glEvaluateDepthValuesARB", "GL_ARB_sample_locations", offsetof(struct opengl_funcs, p_glEvaluateDepthValuesARB) }, - { "glExecuteProgramNV", "GL_NV_vertex_program", offsetof(struct opengl_funcs, p_glExecuteProgramNV) }, - { "glExtractComponentEXT", "GL_EXT_vertex_shader", offsetof(struct opengl_funcs, p_glExtractComponentEXT) }, - { "glFeedbackBufferxOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glFeedbackBufferxOES) }, - { "glFenceSync", "GL_ARB_sync GL_VERSION_3_2", offsetof(struct opengl_funcs, p_glFenceSync) }, - { "glFinalCombinerInputNV", "GL_NV_register_combiners", offsetof(struct opengl_funcs, p_glFinalCombinerInputNV) }, - { "glFinishAsyncSGIX", "GL_SGIX_async", offsetof(struct opengl_funcs, p_glFinishAsyncSGIX) }, - { "glFinishFenceAPPLE", "GL_APPLE_fence", offsetof(struct opengl_funcs, p_glFinishFenceAPPLE) }, - { "glFinishFenceNV", "GL_NV_fence", offsetof(struct opengl_funcs, p_glFinishFenceNV) }, - { "glFinishObjectAPPLE", "GL_APPLE_fence", offsetof(struct opengl_funcs, p_glFinishObjectAPPLE) }, - { "glFinishTextureSUNX", "GL_SUNX_constant_data", offsetof(struct opengl_funcs, p_glFinishTextureSUNX) }, - { "glFlushMappedBufferRange", "GL_ARB_map_buffer_range GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glFlushMappedBufferRange) }, - { "glFlushMappedBufferRangeAPPLE", "GL_APPLE_flush_buffer_range", offsetof(struct opengl_funcs, p_glFlushMappedBufferRangeAPPLE) }, - { "glFlushMappedNamedBufferRange", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glFlushMappedNamedBufferRange) }, - { "glFlushMappedNamedBufferRangeEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glFlushMappedNamedBufferRangeEXT) }, - { "glFlushPixelDataRangeNV", "GL_NV_pixel_data_range", offsetof(struct opengl_funcs, p_glFlushPixelDataRangeNV) }, - { "glFlushRasterSGIX", "GL_SGIX_flush_raster", offsetof(struct opengl_funcs, p_glFlushRasterSGIX) }, - { "glFlushStaticDataIBM", "GL_IBM_static_data", offsetof(struct opengl_funcs, p_glFlushStaticDataIBM) }, - { "glFlushVertexArrayRangeAPPLE", "GL_APPLE_vertex_array_range", offsetof(struct opengl_funcs, p_glFlushVertexArrayRangeAPPLE) }, - { "glFlushVertexArrayRangeNV", "GL_NV_vertex_array_range", offsetof(struct opengl_funcs, p_glFlushVertexArrayRangeNV) }, - { "glFogCoordFormatNV", "GL_NV_vertex_buffer_unified_memory", offsetof(struct opengl_funcs, p_glFogCoordFormatNV) }, - { "glFogCoordPointer", "GL_VERSION_1_4", offsetof(struct opengl_funcs, p_glFogCoordPointer) }, - { "glFogCoordPointerEXT", "GL_EXT_fog_coord", offsetof(struct opengl_funcs, p_glFogCoordPointerEXT) }, - { "glFogCoordPointerListIBM", "GL_IBM_vertex_array_lists", offsetof(struct opengl_funcs, p_glFogCoordPointerListIBM) }, - { "glFogCoordd", "GL_VERSION_1_4", offsetof(struct opengl_funcs, p_glFogCoordd) }, - { "glFogCoorddEXT", "GL_EXT_fog_coord", offsetof(struct opengl_funcs, p_glFogCoorddEXT) }, - { "glFogCoorddv", "GL_VERSION_1_4", offsetof(struct opengl_funcs, p_glFogCoorddv) }, - { "glFogCoorddvEXT", "GL_EXT_fog_coord", offsetof(struct opengl_funcs, p_glFogCoorddvEXT) }, - { "glFogCoordf", "GL_VERSION_1_4", offsetof(struct opengl_funcs, p_glFogCoordf) }, - { "glFogCoordfEXT", "GL_EXT_fog_coord", offsetof(struct opengl_funcs, p_glFogCoordfEXT) }, - { "glFogCoordfv", "GL_VERSION_1_4", offsetof(struct opengl_funcs, p_glFogCoordfv) }, - { "glFogCoordfvEXT", "GL_EXT_fog_coord", offsetof(struct opengl_funcs, p_glFogCoordfvEXT) }, - { "glFogCoordhNV", "GL_NV_half_float", offsetof(struct opengl_funcs, p_glFogCoordhNV) }, - { "glFogCoordhvNV", "GL_NV_half_float", offsetof(struct opengl_funcs, p_glFogCoordhvNV) }, - { "glFogFuncSGIS", "GL_SGIS_fog_function", offsetof(struct opengl_funcs, p_glFogFuncSGIS) }, - { "glFogxOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glFogxOES) }, - { "glFogxvOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glFogxvOES) }, - { "glFragmentColorMaterialSGIX", "GL_SGIX_fragment_lighting", offsetof(struct opengl_funcs, p_glFragmentColorMaterialSGIX) }, - { "glFragmentCoverageColorNV", "GL_NV_fragment_coverage_to_color", offsetof(struct opengl_funcs, p_glFragmentCoverageColorNV) }, - { "glFragmentLightModelfSGIX", "GL_SGIX_fragment_lighting", offsetof(struct opengl_funcs, p_glFragmentLightModelfSGIX) }, - { "glFragmentLightModelfvSGIX", "GL_SGIX_fragment_lighting", offsetof(struct opengl_funcs, p_glFragmentLightModelfvSGIX) }, - { "glFragmentLightModeliSGIX", "GL_SGIX_fragment_lighting", offsetof(struct opengl_funcs, p_glFragmentLightModeliSGIX) }, - { "glFragmentLightModelivSGIX", "GL_SGIX_fragment_lighting", offsetof(struct opengl_funcs, p_glFragmentLightModelivSGIX) }, - { "glFragmentLightfSGIX", "GL_SGIX_fragment_lighting", offsetof(struct opengl_funcs, p_glFragmentLightfSGIX) }, - { "glFragmentLightfvSGIX", "GL_SGIX_fragment_lighting", offsetof(struct opengl_funcs, p_glFragmentLightfvSGIX) }, - { "glFragmentLightiSGIX", "GL_SGIX_fragment_lighting", offsetof(struct opengl_funcs, p_glFragmentLightiSGIX) }, - { "glFragmentLightivSGIX", "GL_SGIX_fragment_lighting", offsetof(struct opengl_funcs, p_glFragmentLightivSGIX) }, - { "glFragmentMaterialfSGIX", "GL_SGIX_fragment_lighting", offsetof(struct opengl_funcs, p_glFragmentMaterialfSGIX) }, - { "glFragmentMaterialfvSGIX", "GL_SGIX_fragment_lighting", offsetof(struct opengl_funcs, p_glFragmentMaterialfvSGIX) }, - { "glFragmentMaterialiSGIX", "GL_SGIX_fragment_lighting", offsetof(struct opengl_funcs, p_glFragmentMaterialiSGIX) }, - { "glFragmentMaterialivSGIX", "GL_SGIX_fragment_lighting", offsetof(struct opengl_funcs, p_glFragmentMaterialivSGIX) }, - { "glFrameTerminatorGREMEDY", "GL_GREMEDY_frame_terminator", offsetof(struct opengl_funcs, p_glFrameTerminatorGREMEDY) }, - { "glFrameZoomSGIX", "GL_SGIX_framezoom", offsetof(struct opengl_funcs, p_glFrameZoomSGIX) }, - { "glFramebufferDrawBufferEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glFramebufferDrawBufferEXT) }, - { "glFramebufferDrawBuffersEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glFramebufferDrawBuffersEXT) }, - { "glFramebufferFetchBarrierEXT", "GL_EXT_shader_framebuffer_fetch_non_coherent", offsetof(struct opengl_funcs, p_glFramebufferFetchBarrierEXT) }, - { "glFramebufferParameteri", "GL_ARB_framebuffer_no_attachments GL_VERSION_4_3", offsetof(struct opengl_funcs, p_glFramebufferParameteri) }, - { "glFramebufferParameteriMESA", "GL_MESA_framebuffer_flip_y", offsetof(struct opengl_funcs, p_glFramebufferParameteriMESA) }, - { "glFramebufferReadBufferEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glFramebufferReadBufferEXT) }, - { "glFramebufferRenderbuffer", "GL_ARB_framebuffer_object GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glFramebufferRenderbuffer) }, - { "glFramebufferRenderbufferEXT", "GL_EXT_framebuffer_object", offsetof(struct opengl_funcs, p_glFramebufferRenderbufferEXT) }, - { "glFramebufferSampleLocationsfvARB", "GL_ARB_sample_locations", offsetof(struct opengl_funcs, p_glFramebufferSampleLocationsfvARB) }, - { "glFramebufferSampleLocationsfvNV", "GL_NV_sample_locations", offsetof(struct opengl_funcs, p_glFramebufferSampleLocationsfvNV) }, - { "glFramebufferSamplePositionsfvAMD", "GL_AMD_framebuffer_sample_positions", offsetof(struct opengl_funcs, p_glFramebufferSamplePositionsfvAMD) }, - { "glFramebufferTexture", "GL_VERSION_3_2", offsetof(struct opengl_funcs, p_glFramebufferTexture) }, - { "glFramebufferTexture1D", "GL_ARB_framebuffer_object GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glFramebufferTexture1D) }, - { "glFramebufferTexture1DEXT", "GL_EXT_framebuffer_object", offsetof(struct opengl_funcs, p_glFramebufferTexture1DEXT) }, - { "glFramebufferTexture2D", "GL_ARB_framebuffer_object GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glFramebufferTexture2D) }, - { "glFramebufferTexture2DEXT", "GL_EXT_framebuffer_object", offsetof(struct opengl_funcs, p_glFramebufferTexture2DEXT) }, - { "glFramebufferTexture3D", "GL_ARB_framebuffer_object GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glFramebufferTexture3D) }, - { "glFramebufferTexture3DEXT", "GL_EXT_framebuffer_object", offsetof(struct opengl_funcs, p_glFramebufferTexture3DEXT) }, - { "glFramebufferTextureARB", "GL_ARB_geometry_shader4", offsetof(struct opengl_funcs, p_glFramebufferTextureARB) }, - { "glFramebufferTextureEXT", "GL_NV_geometry_program4", offsetof(struct opengl_funcs, p_glFramebufferTextureEXT) }, - { "glFramebufferTextureFaceARB", "GL_ARB_geometry_shader4", offsetof(struct opengl_funcs, p_glFramebufferTextureFaceARB) }, - { "glFramebufferTextureFaceEXT", "GL_NV_geometry_program4", offsetof(struct opengl_funcs, p_glFramebufferTextureFaceEXT) }, - { "glFramebufferTextureLayer", "GL_ARB_framebuffer_object GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glFramebufferTextureLayer) }, - { "glFramebufferTextureLayerARB", "GL_ARB_geometry_shader4", offsetof(struct opengl_funcs, p_glFramebufferTextureLayerARB) }, - { "glFramebufferTextureLayerEXT", "GL_EXT_texture_array GL_NV_geometry_program4", offsetof(struct opengl_funcs, p_glFramebufferTextureLayerEXT) }, - { "glFramebufferTextureMultiviewOVR", "GL_OVR_multiview", offsetof(struct opengl_funcs, p_glFramebufferTextureMultiviewOVR) }, - { "glFreeObjectBufferATI", "GL_ATI_vertex_array_object", offsetof(struct opengl_funcs, p_glFreeObjectBufferATI) }, - { "glFrustumfOES", "GL_OES_single_precision", offsetof(struct opengl_funcs, p_glFrustumfOES) }, - { "glFrustumxOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glFrustumxOES) }, - { "glGenAsyncMarkersSGIX", "GL_SGIX_async", offsetof(struct opengl_funcs, p_glGenAsyncMarkersSGIX) }, - { "glGenBuffers", "GL_VERSION_1_5", offsetof(struct opengl_funcs, p_glGenBuffers) }, - { "glGenBuffersARB", "GL_ARB_vertex_buffer_object", offsetof(struct opengl_funcs, p_glGenBuffersARB) }, - { "glGenFencesAPPLE", "GL_APPLE_fence", offsetof(struct opengl_funcs, p_glGenFencesAPPLE) }, - { "glGenFencesNV", "GL_NV_fence", offsetof(struct opengl_funcs, p_glGenFencesNV) }, - { "glGenFragmentShadersATI", "GL_ATI_fragment_shader", offsetof(struct opengl_funcs, p_glGenFragmentShadersATI) }, - { "glGenFramebuffers", "GL_ARB_framebuffer_object GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glGenFramebuffers) }, - { "glGenFramebuffersEXT", "GL_EXT_framebuffer_object", offsetof(struct opengl_funcs, p_glGenFramebuffersEXT) }, - { "glGenNamesAMD", "GL_AMD_name_gen_delete", offsetof(struct opengl_funcs, p_glGenNamesAMD) }, - { "glGenOcclusionQueriesNV", "GL_NV_occlusion_query", offsetof(struct opengl_funcs, p_glGenOcclusionQueriesNV) }, - { "glGenPathsNV", "GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glGenPathsNV) }, - { "glGenPerfMonitorsAMD", "GL_AMD_performance_monitor", offsetof(struct opengl_funcs, p_glGenPerfMonitorsAMD) }, - { "glGenProgramPipelines", "GL_ARB_separate_shader_objects GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glGenProgramPipelines) }, - { "glGenProgramsARB", "GL_ARB_fragment_program GL_ARB_vertex_program", offsetof(struct opengl_funcs, p_glGenProgramsARB) }, - { "glGenProgramsNV", "GL_NV_vertex_program", offsetof(struct opengl_funcs, p_glGenProgramsNV) }, - { "glGenQueries", "GL_VERSION_1_5", offsetof(struct opengl_funcs, p_glGenQueries) }, - { "glGenQueriesARB", "GL_ARB_occlusion_query", offsetof(struct opengl_funcs, p_glGenQueriesARB) }, - { "glGenQueryResourceTagNV", "GL_NV_query_resource_tag", offsetof(struct opengl_funcs, p_glGenQueryResourceTagNV) }, - { "glGenRenderbuffers", "GL_ARB_framebuffer_object GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glGenRenderbuffers) }, - { "glGenRenderbuffersEXT", "GL_EXT_framebuffer_object", offsetof(struct opengl_funcs, p_glGenRenderbuffersEXT) }, - { "glGenSamplers", "GL_ARB_sampler_objects GL_VERSION_3_3", offsetof(struct opengl_funcs, p_glGenSamplers) }, - { "glGenSemaphoresEXT", "GL_EXT_semaphore", offsetof(struct opengl_funcs, p_glGenSemaphoresEXT) }, - { "glGenSymbolsEXT", "GL_EXT_vertex_shader", offsetof(struct opengl_funcs, p_glGenSymbolsEXT) }, - { "glGenTexturesEXT", "GL_EXT_texture_object", offsetof(struct opengl_funcs, p_glGenTexturesEXT) }, - { "glGenTransformFeedbacks", "GL_ARB_transform_feedback2 GL_VERSION_4_0", offsetof(struct opengl_funcs, p_glGenTransformFeedbacks) }, - { "glGenTransformFeedbacksNV", "GL_NV_transform_feedback2", offsetof(struct opengl_funcs, p_glGenTransformFeedbacksNV) }, - { "glGenVertexArrays", "GL_ARB_vertex_array_object GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glGenVertexArrays) }, - { "glGenVertexArraysAPPLE", "GL_APPLE_vertex_array_object", offsetof(struct opengl_funcs, p_glGenVertexArraysAPPLE) }, - { "glGenVertexShadersEXT", "GL_EXT_vertex_shader", offsetof(struct opengl_funcs, p_glGenVertexShadersEXT) }, - { "glGenerateMipmap", "GL_ARB_framebuffer_object GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glGenerateMipmap) }, - { "glGenerateMipmapEXT", "GL_EXT_framebuffer_object", offsetof(struct opengl_funcs, p_glGenerateMipmapEXT) }, - { "glGenerateMultiTexMipmapEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glGenerateMultiTexMipmapEXT) }, - { "glGenerateTextureMipmap", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glGenerateTextureMipmap) }, - { "glGenerateTextureMipmapEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glGenerateTextureMipmapEXT) }, - { "glGetActiveAtomicCounterBufferiv", "GL_ARB_shader_atomic_counters GL_VERSION_4_2", offsetof(struct opengl_funcs, p_glGetActiveAtomicCounterBufferiv) }, - { "glGetActiveAttrib", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glGetActiveAttrib) }, - { "glGetActiveAttribARB", "GL_ARB_vertex_shader", offsetof(struct opengl_funcs, p_glGetActiveAttribARB) }, - { "glGetActiveSubroutineName", "GL_ARB_shader_subroutine GL_VERSION_4_0", offsetof(struct opengl_funcs, p_glGetActiveSubroutineName) }, - { "glGetActiveSubroutineUniformName", "GL_ARB_shader_subroutine GL_VERSION_4_0", offsetof(struct opengl_funcs, p_glGetActiveSubroutineUniformName) }, - { "glGetActiveSubroutineUniformiv", "GL_ARB_shader_subroutine GL_VERSION_4_0", offsetof(struct opengl_funcs, p_glGetActiveSubroutineUniformiv) }, - { "glGetActiveUniform", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glGetActiveUniform) }, - { "glGetActiveUniformARB", "GL_ARB_shader_objects", offsetof(struct opengl_funcs, p_glGetActiveUniformARB) }, - { "glGetActiveUniformBlockName", "GL_ARB_uniform_buffer_object GL_VERSION_3_1", offsetof(struct opengl_funcs, p_glGetActiveUniformBlockName) }, - { "glGetActiveUniformBlockiv", "GL_ARB_uniform_buffer_object GL_VERSION_3_1", offsetof(struct opengl_funcs, p_glGetActiveUniformBlockiv) }, - { "glGetActiveUniformName", "GL_ARB_uniform_buffer_object GL_VERSION_3_1", offsetof(struct opengl_funcs, p_glGetActiveUniformName) }, - { "glGetActiveUniformsiv", "GL_ARB_uniform_buffer_object GL_VERSION_3_1", offsetof(struct opengl_funcs, p_glGetActiveUniformsiv) }, - { "glGetActiveVaryingNV", "GL_NV_transform_feedback", offsetof(struct opengl_funcs, p_glGetActiveVaryingNV) }, - { "glGetArrayObjectfvATI", "GL_ATI_vertex_array_object", offsetof(struct opengl_funcs, p_glGetArrayObjectfvATI) }, - { "glGetArrayObjectivATI", "GL_ATI_vertex_array_object", offsetof(struct opengl_funcs, p_glGetArrayObjectivATI) }, - { "glGetAttachedObjectsARB", "GL_ARB_shader_objects", offsetof(struct opengl_funcs, p_glGetAttachedObjectsARB) }, - { "glGetAttachedShaders", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glGetAttachedShaders) }, - { "glGetAttribLocation", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glGetAttribLocation) }, - { "glGetAttribLocationARB", "GL_ARB_vertex_shader", offsetof(struct opengl_funcs, p_glGetAttribLocationARB) }, - { "glGetBooleanIndexedvEXT", "GL_EXT_direct_state_access GL_EXT_draw_buffers2", offsetof(struct opengl_funcs, p_glGetBooleanIndexedvEXT) }, - { "glGetBooleani_v", "GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glGetBooleani_v) }, - { "glGetBufferParameteri64v", "GL_VERSION_3_2", offsetof(struct opengl_funcs, p_glGetBufferParameteri64v) }, - { "glGetBufferParameteriv", "GL_VERSION_1_5", offsetof(struct opengl_funcs, p_glGetBufferParameteriv) }, - { "glGetBufferParameterivARB", "GL_ARB_vertex_buffer_object", offsetof(struct opengl_funcs, p_glGetBufferParameterivARB) }, - { "glGetBufferParameterui64vNV", "GL_NV_shader_buffer_load", offsetof(struct opengl_funcs, p_glGetBufferParameterui64vNV) }, - { "glGetBufferPointerv", "GL_VERSION_1_5", offsetof(struct opengl_funcs, p_glGetBufferPointerv) }, - { "glGetBufferPointervARB", "GL_ARB_vertex_buffer_object", offsetof(struct opengl_funcs, p_glGetBufferPointervARB) }, - { "glGetBufferSubData", "GL_VERSION_1_5", offsetof(struct opengl_funcs, p_glGetBufferSubData) }, - { "glGetBufferSubDataARB", "GL_ARB_vertex_buffer_object", offsetof(struct opengl_funcs, p_glGetBufferSubDataARB) }, - { "glGetClipPlanefOES", "GL_OES_single_precision", offsetof(struct opengl_funcs, p_glGetClipPlanefOES) }, - { "glGetClipPlanexOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glGetClipPlanexOES) }, - { "glGetColorTable", "GL_ARB_imaging", offsetof(struct opengl_funcs, p_glGetColorTable) }, - { "glGetColorTableEXT", "GL_EXT_paletted_texture", offsetof(struct opengl_funcs, p_glGetColorTableEXT) }, - { "glGetColorTableParameterfv", "GL_ARB_imaging", offsetof(struct opengl_funcs, p_glGetColorTableParameterfv) }, - { "glGetColorTableParameterfvEXT", "GL_EXT_paletted_texture", offsetof(struct opengl_funcs, p_glGetColorTableParameterfvEXT) }, - { "glGetColorTableParameterfvSGI", "GL_SGI_color_table", offsetof(struct opengl_funcs, p_glGetColorTableParameterfvSGI) }, - { "glGetColorTableParameteriv", "GL_ARB_imaging", offsetof(struct opengl_funcs, p_glGetColorTableParameteriv) }, - { "glGetColorTableParameterivEXT", "GL_EXT_paletted_texture", offsetof(struct opengl_funcs, p_glGetColorTableParameterivEXT) }, - { "glGetColorTableParameterivSGI", "GL_SGI_color_table", offsetof(struct opengl_funcs, p_glGetColorTableParameterivSGI) }, - { "glGetColorTableSGI", "GL_SGI_color_table", offsetof(struct opengl_funcs, p_glGetColorTableSGI) }, - { "glGetCombinerInputParameterfvNV", "GL_NV_register_combiners", offsetof(struct opengl_funcs, p_glGetCombinerInputParameterfvNV) }, - { "glGetCombinerInputParameterivNV", "GL_NV_register_combiners", offsetof(struct opengl_funcs, p_glGetCombinerInputParameterivNV) }, - { "glGetCombinerOutputParameterfvNV", "GL_NV_register_combiners", offsetof(struct opengl_funcs, p_glGetCombinerOutputParameterfvNV) }, - { "glGetCombinerOutputParameterivNV", "GL_NV_register_combiners", offsetof(struct opengl_funcs, p_glGetCombinerOutputParameterivNV) }, - { "glGetCombinerStageParameterfvNV", "GL_NV_register_combiners2", offsetof(struct opengl_funcs, p_glGetCombinerStageParameterfvNV) }, - { "glGetCommandHeaderNV", "GL_NV_command_list", offsetof(struct opengl_funcs, p_glGetCommandHeaderNV) }, - { "glGetCompressedMultiTexImageEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glGetCompressedMultiTexImageEXT) }, - { "glGetCompressedTexImage", "GL_VERSION_1_3", offsetof(struct opengl_funcs, p_glGetCompressedTexImage) }, - { "glGetCompressedTexImageARB", "GL_ARB_texture_compression", offsetof(struct opengl_funcs, p_glGetCompressedTexImageARB) }, - { "glGetCompressedTextureImage", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glGetCompressedTextureImage) }, - { "glGetCompressedTextureImageEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glGetCompressedTextureImageEXT) }, - { "glGetCompressedTextureSubImage", "GL_ARB_get_texture_sub_image GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glGetCompressedTextureSubImage) }, - { "glGetConvolutionFilter", "GL_ARB_imaging", offsetof(struct opengl_funcs, p_glGetConvolutionFilter) }, - { "glGetConvolutionFilterEXT", "GL_EXT_convolution", offsetof(struct opengl_funcs, p_glGetConvolutionFilterEXT) }, - { "glGetConvolutionParameterfv", "GL_ARB_imaging", offsetof(struct opengl_funcs, p_glGetConvolutionParameterfv) }, - { "glGetConvolutionParameterfvEXT", "GL_EXT_convolution", offsetof(struct opengl_funcs, p_glGetConvolutionParameterfvEXT) }, - { "glGetConvolutionParameteriv", "GL_ARB_imaging", offsetof(struct opengl_funcs, p_glGetConvolutionParameteriv) }, - { "glGetConvolutionParameterivEXT", "GL_EXT_convolution", offsetof(struct opengl_funcs, p_glGetConvolutionParameterivEXT) }, - { "glGetConvolutionParameterxvOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glGetConvolutionParameterxvOES) }, - { "glGetCoverageModulationTableNV", "GL_NV_framebuffer_mixed_samples", offsetof(struct opengl_funcs, p_glGetCoverageModulationTableNV) }, - { "glGetDebugMessageLog", "GL_KHR_debug GL_VERSION_4_3", offsetof(struct opengl_funcs, p_glGetDebugMessageLog) }, - { "glGetDebugMessageLogAMD", "GL_AMD_debug_output", offsetof(struct opengl_funcs, p_glGetDebugMessageLogAMD) }, - { "glGetDebugMessageLogARB", "GL_ARB_debug_output", offsetof(struct opengl_funcs, p_glGetDebugMessageLogARB) }, - { "glGetDetailTexFuncSGIS", "GL_SGIS_detail_texture", offsetof(struct opengl_funcs, p_glGetDetailTexFuncSGIS) }, - { "glGetDoubleIndexedvEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glGetDoubleIndexedvEXT) }, - { "glGetDoublei_v", "GL_ARB_viewport_array GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glGetDoublei_v) }, - { "glGetDoublei_vEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glGetDoublei_vEXT) }, - { "glGetFenceivNV", "GL_NV_fence", offsetof(struct opengl_funcs, p_glGetFenceivNV) }, - { "glGetFinalCombinerInputParameterfvNV", "GL_NV_register_combiners", offsetof(struct opengl_funcs, p_glGetFinalCombinerInputParameterfvNV) }, - { "glGetFinalCombinerInputParameterivNV", "GL_NV_register_combiners", offsetof(struct opengl_funcs, p_glGetFinalCombinerInputParameterivNV) }, - { "glGetFirstPerfQueryIdINTEL", "GL_INTEL_performance_query", offsetof(struct opengl_funcs, p_glGetFirstPerfQueryIdINTEL) }, - { "glGetFixedvOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glGetFixedvOES) }, - { "glGetFloatIndexedvEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glGetFloatIndexedvEXT) }, - { "glGetFloati_v", "GL_ARB_viewport_array GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glGetFloati_v) }, - { "glGetFloati_vEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glGetFloati_vEXT) }, - { "glGetFogFuncSGIS", "GL_SGIS_fog_function", offsetof(struct opengl_funcs, p_glGetFogFuncSGIS) }, - { "glGetFragDataIndex", "GL_ARB_blend_func_extended GL_VERSION_3_3", offsetof(struct opengl_funcs, p_glGetFragDataIndex) }, - { "glGetFragDataLocation", "GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glGetFragDataLocation) }, - { "glGetFragDataLocationEXT", "GL_EXT_gpu_shader4", offsetof(struct opengl_funcs, p_glGetFragDataLocationEXT) }, - { "glGetFragmentLightfvSGIX", "GL_SGIX_fragment_lighting", offsetof(struct opengl_funcs, p_glGetFragmentLightfvSGIX) }, - { "glGetFragmentLightivSGIX", "GL_SGIX_fragment_lighting", offsetof(struct opengl_funcs, p_glGetFragmentLightivSGIX) }, - { "glGetFragmentMaterialfvSGIX", "GL_SGIX_fragment_lighting", offsetof(struct opengl_funcs, p_glGetFragmentMaterialfvSGIX) }, - { "glGetFragmentMaterialivSGIX", "GL_SGIX_fragment_lighting", offsetof(struct opengl_funcs, p_glGetFragmentMaterialivSGIX) }, - { "glGetFramebufferAttachmentParameteriv", "GL_ARB_framebuffer_object GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glGetFramebufferAttachmentParameteriv) }, - { "glGetFramebufferAttachmentParameterivEXT", "GL_EXT_framebuffer_object", offsetof(struct opengl_funcs, p_glGetFramebufferAttachmentParameterivEXT) }, - { "glGetFramebufferParameterfvAMD", "GL_AMD_framebuffer_sample_positions", offsetof(struct opengl_funcs, p_glGetFramebufferParameterfvAMD) }, - { "glGetFramebufferParameteriv", "GL_ARB_framebuffer_no_attachments GL_VERSION_4_3", offsetof(struct opengl_funcs, p_glGetFramebufferParameteriv) }, - { "glGetFramebufferParameterivEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glGetFramebufferParameterivEXT) }, - { "glGetFramebufferParameterivMESA", "GL_MESA_framebuffer_flip_y", offsetof(struct opengl_funcs, p_glGetFramebufferParameterivMESA) }, - { "glGetGraphicsResetStatus", "GL_KHR_robustness GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glGetGraphicsResetStatus) }, - { "glGetGraphicsResetStatusARB", "GL_ARB_robustness", offsetof(struct opengl_funcs, p_glGetGraphicsResetStatusARB) }, - { "glGetHandleARB", "GL_ARB_shader_objects", offsetof(struct opengl_funcs, p_glGetHandleARB) }, - { "glGetHistogram", "GL_ARB_imaging", offsetof(struct opengl_funcs, p_glGetHistogram) }, - { "glGetHistogramEXT", "GL_EXT_histogram", offsetof(struct opengl_funcs, p_glGetHistogramEXT) }, - { "glGetHistogramParameterfv", "GL_ARB_imaging", offsetof(struct opengl_funcs, p_glGetHistogramParameterfv) }, - { "glGetHistogramParameterfvEXT", "GL_EXT_histogram", offsetof(struct opengl_funcs, p_glGetHistogramParameterfvEXT) }, - { "glGetHistogramParameteriv", "GL_ARB_imaging", offsetof(struct opengl_funcs, p_glGetHistogramParameteriv) }, - { "glGetHistogramParameterivEXT", "GL_EXT_histogram", offsetof(struct opengl_funcs, p_glGetHistogramParameterivEXT) }, - { "glGetHistogramParameterxvOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glGetHistogramParameterxvOES) }, - { "glGetImageHandleARB", "GL_ARB_bindless_texture", offsetof(struct opengl_funcs, p_glGetImageHandleARB) }, - { "glGetImageHandleNV", "GL_NV_bindless_texture", offsetof(struct opengl_funcs, p_glGetImageHandleNV) }, - { "glGetImageTransformParameterfvHP", "GL_HP_image_transform", offsetof(struct opengl_funcs, p_glGetImageTransformParameterfvHP) }, - { "glGetImageTransformParameterivHP", "GL_HP_image_transform", offsetof(struct opengl_funcs, p_glGetImageTransformParameterivHP) }, - { "glGetInfoLogARB", "GL_ARB_shader_objects", offsetof(struct opengl_funcs, p_glGetInfoLogARB) }, - { "glGetInstrumentsSGIX", "GL_SGIX_instruments", offsetof(struct opengl_funcs, p_glGetInstrumentsSGIX) }, - { "glGetInteger64i_v", "GL_VERSION_3_2", offsetof(struct opengl_funcs, p_glGetInteger64i_v) }, - { "glGetInteger64v", "GL_ARB_sync GL_VERSION_3_2", offsetof(struct opengl_funcs, p_glGetInteger64v) }, - { "glGetIntegerIndexedvEXT", "GL_EXT_direct_state_access GL_EXT_draw_buffers2", offsetof(struct opengl_funcs, p_glGetIntegerIndexedvEXT) }, - { "glGetIntegeri_v", "GL_ARB_uniform_buffer_object GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glGetIntegeri_v) }, - { "glGetIntegerui64i_vNV", "GL_NV_vertex_buffer_unified_memory", offsetof(struct opengl_funcs, p_glGetIntegerui64i_vNV) }, - { "glGetIntegerui64vNV", "GL_NV_shader_buffer_load", offsetof(struct opengl_funcs, p_glGetIntegerui64vNV) }, - { "glGetInternalformatSampleivNV", "GL_NV_internalformat_sample_query", offsetof(struct opengl_funcs, p_glGetInternalformatSampleivNV) }, - { "glGetInternalformati64v", "GL_ARB_internalformat_query2 GL_VERSION_4_3", offsetof(struct opengl_funcs, p_glGetInternalformati64v) }, - { "glGetInternalformativ", "GL_ARB_internalformat_query GL_VERSION_4_2", offsetof(struct opengl_funcs, p_glGetInternalformativ) }, - { "glGetInvariantBooleanvEXT", "GL_EXT_vertex_shader", offsetof(struct opengl_funcs, p_glGetInvariantBooleanvEXT) }, - { "glGetInvariantFloatvEXT", "GL_EXT_vertex_shader", offsetof(struct opengl_funcs, p_glGetInvariantFloatvEXT) }, - { "glGetInvariantIntegervEXT", "GL_EXT_vertex_shader", offsetof(struct opengl_funcs, p_glGetInvariantIntegervEXT) }, - { "glGetLightxOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glGetLightxOES) }, - { "glGetListParameterfvSGIX", "GL_SGIX_list_priority", offsetof(struct opengl_funcs, p_glGetListParameterfvSGIX) }, - { "glGetListParameterivSGIX", "GL_SGIX_list_priority", offsetof(struct opengl_funcs, p_glGetListParameterivSGIX) }, - { "glGetLocalConstantBooleanvEXT", "GL_EXT_vertex_shader", offsetof(struct opengl_funcs, p_glGetLocalConstantBooleanvEXT) }, - { "glGetLocalConstantFloatvEXT", "GL_EXT_vertex_shader", offsetof(struct opengl_funcs, p_glGetLocalConstantFloatvEXT) }, - { "glGetLocalConstantIntegervEXT", "GL_EXT_vertex_shader", offsetof(struct opengl_funcs, p_glGetLocalConstantIntegervEXT) }, - { "glGetMapAttribParameterfvNV", "GL_NV_evaluators", offsetof(struct opengl_funcs, p_glGetMapAttribParameterfvNV) }, - { "glGetMapAttribParameterivNV", "GL_NV_evaluators", offsetof(struct opengl_funcs, p_glGetMapAttribParameterivNV) }, - { "glGetMapControlPointsNV", "GL_NV_evaluators", offsetof(struct opengl_funcs, p_glGetMapControlPointsNV) }, - { "glGetMapParameterfvNV", "GL_NV_evaluators", offsetof(struct opengl_funcs, p_glGetMapParameterfvNV) }, - { "glGetMapParameterivNV", "GL_NV_evaluators", offsetof(struct opengl_funcs, p_glGetMapParameterivNV) }, - { "glGetMapxvOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glGetMapxvOES) }, - { "glGetMaterialxOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glGetMaterialxOES) }, - { "glGetMemoryObjectDetachedResourcesuivNV", "GL_NV_memory_attachment", offsetof(struct opengl_funcs, p_glGetMemoryObjectDetachedResourcesuivNV) }, - { "glGetMemoryObjectParameterivEXT", "GL_EXT_memory_object", offsetof(struct opengl_funcs, p_glGetMemoryObjectParameterivEXT) }, - { "glGetMinmax", "GL_ARB_imaging", offsetof(struct opengl_funcs, p_glGetMinmax) }, - { "glGetMinmaxEXT", "GL_EXT_histogram", offsetof(struct opengl_funcs, p_glGetMinmaxEXT) }, - { "glGetMinmaxParameterfv", "GL_ARB_imaging", offsetof(struct opengl_funcs, p_glGetMinmaxParameterfv) }, - { "glGetMinmaxParameterfvEXT", "GL_EXT_histogram", offsetof(struct opengl_funcs, p_glGetMinmaxParameterfvEXT) }, - { "glGetMinmaxParameteriv", "GL_ARB_imaging", offsetof(struct opengl_funcs, p_glGetMinmaxParameteriv) }, - { "glGetMinmaxParameterivEXT", "GL_EXT_histogram", offsetof(struct opengl_funcs, p_glGetMinmaxParameterivEXT) }, - { "glGetMultiTexEnvfvEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glGetMultiTexEnvfvEXT) }, - { "glGetMultiTexEnvivEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glGetMultiTexEnvivEXT) }, - { "glGetMultiTexGendvEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glGetMultiTexGendvEXT) }, - { "glGetMultiTexGenfvEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glGetMultiTexGenfvEXT) }, - { "glGetMultiTexGenivEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glGetMultiTexGenivEXT) }, - { "glGetMultiTexImageEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glGetMultiTexImageEXT) }, - { "glGetMultiTexLevelParameterfvEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glGetMultiTexLevelParameterfvEXT) }, - { "glGetMultiTexLevelParameterivEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glGetMultiTexLevelParameterivEXT) }, - { "glGetMultiTexParameterIivEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glGetMultiTexParameterIivEXT) }, - { "glGetMultiTexParameterIuivEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glGetMultiTexParameterIuivEXT) }, - { "glGetMultiTexParameterfvEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glGetMultiTexParameterfvEXT) }, - { "glGetMultiTexParameterivEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glGetMultiTexParameterivEXT) }, - { "glGetMultisamplefv", "GL_ARB_texture_multisample GL_VERSION_3_2", offsetof(struct opengl_funcs, p_glGetMultisamplefv) }, - { "glGetMultisamplefvNV", "GL_NV_explicit_multisample", offsetof(struct opengl_funcs, p_glGetMultisamplefvNV) }, - { "glGetNamedBufferParameteri64v", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glGetNamedBufferParameteri64v) }, - { "glGetNamedBufferParameteriv", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glGetNamedBufferParameteriv) }, - { "glGetNamedBufferParameterivEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glGetNamedBufferParameterivEXT) }, - { "glGetNamedBufferParameterui64vNV", "GL_NV_shader_buffer_load", offsetof(struct opengl_funcs, p_glGetNamedBufferParameterui64vNV) }, - { "glGetNamedBufferPointerv", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glGetNamedBufferPointerv) }, - { "glGetNamedBufferPointervEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glGetNamedBufferPointervEXT) }, - { "glGetNamedBufferSubData", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glGetNamedBufferSubData) }, - { "glGetNamedBufferSubDataEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glGetNamedBufferSubDataEXT) }, - { "glGetNamedFramebufferAttachmentParameteriv", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glGetNamedFramebufferAttachmentParameteriv) }, - { "glGetNamedFramebufferAttachmentParameterivEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glGetNamedFramebufferAttachmentParameterivEXT) }, - { "glGetNamedFramebufferParameterfvAMD", "GL_AMD_framebuffer_sample_positions", offsetof(struct opengl_funcs, p_glGetNamedFramebufferParameterfvAMD) }, - { "glGetNamedFramebufferParameteriv", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glGetNamedFramebufferParameteriv) }, - { "glGetNamedFramebufferParameterivEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glGetNamedFramebufferParameterivEXT) }, - { "glGetNamedProgramLocalParameterIivEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glGetNamedProgramLocalParameterIivEXT) }, - { "glGetNamedProgramLocalParameterIuivEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glGetNamedProgramLocalParameterIuivEXT) }, - { "glGetNamedProgramLocalParameterdvEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glGetNamedProgramLocalParameterdvEXT) }, - { "glGetNamedProgramLocalParameterfvEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glGetNamedProgramLocalParameterfvEXT) }, - { "glGetNamedProgramStringEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glGetNamedProgramStringEXT) }, - { "glGetNamedProgramivEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glGetNamedProgramivEXT) }, - { "glGetNamedRenderbufferParameteriv", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glGetNamedRenderbufferParameteriv) }, - { "glGetNamedRenderbufferParameterivEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glGetNamedRenderbufferParameterivEXT) }, - { "glGetNamedStringARB", "GL_ARB_shading_language_include", offsetof(struct opengl_funcs, p_glGetNamedStringARB) }, - { "glGetNamedStringivARB", "GL_ARB_shading_language_include", offsetof(struct opengl_funcs, p_glGetNamedStringivARB) }, - { "glGetNextPerfQueryIdINTEL", "GL_INTEL_performance_query", offsetof(struct opengl_funcs, p_glGetNextPerfQueryIdINTEL) }, - { "glGetObjectBufferfvATI", "GL_ATI_vertex_array_object", offsetof(struct opengl_funcs, p_glGetObjectBufferfvATI) }, - { "glGetObjectBufferivATI", "GL_ATI_vertex_array_object", offsetof(struct opengl_funcs, p_glGetObjectBufferivATI) }, - { "glGetObjectLabel", "GL_KHR_debug GL_VERSION_4_3", offsetof(struct opengl_funcs, p_glGetObjectLabel) }, - { "glGetObjectLabelEXT", "GL_EXT_debug_label", offsetof(struct opengl_funcs, p_glGetObjectLabelEXT) }, - { "glGetObjectParameterfvARB", "GL_ARB_shader_objects", offsetof(struct opengl_funcs, p_glGetObjectParameterfvARB) }, - { "glGetObjectParameterivAPPLE", "GL_APPLE_object_purgeable", offsetof(struct opengl_funcs, p_glGetObjectParameterivAPPLE) }, - { "glGetObjectParameterivARB", "GL_ARB_shader_objects", offsetof(struct opengl_funcs, p_glGetObjectParameterivARB) }, - { "glGetObjectPtrLabel", "GL_KHR_debug GL_VERSION_4_3", offsetof(struct opengl_funcs, p_glGetObjectPtrLabel) }, - { "glGetOcclusionQueryivNV", "GL_NV_occlusion_query", offsetof(struct opengl_funcs, p_glGetOcclusionQueryivNV) }, - { "glGetOcclusionQueryuivNV", "GL_NV_occlusion_query", offsetof(struct opengl_funcs, p_glGetOcclusionQueryuivNV) }, - { "glGetPathColorGenfvNV", "GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glGetPathColorGenfvNV) }, - { "glGetPathColorGenivNV", "GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glGetPathColorGenivNV) }, - { "glGetPathCommandsNV", "GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glGetPathCommandsNV) }, - { "glGetPathCoordsNV", "GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glGetPathCoordsNV) }, - { "glGetPathDashArrayNV", "GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glGetPathDashArrayNV) }, - { "glGetPathLengthNV", "GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glGetPathLengthNV) }, - { "glGetPathMetricRangeNV", "GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glGetPathMetricRangeNV) }, - { "glGetPathMetricsNV", "GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glGetPathMetricsNV) }, - { "glGetPathParameterfvNV", "GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glGetPathParameterfvNV) }, - { "glGetPathParameterivNV", "GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glGetPathParameterivNV) }, - { "glGetPathSpacingNV", "GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glGetPathSpacingNV) }, - { "glGetPathTexGenfvNV", "GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glGetPathTexGenfvNV) }, - { "glGetPathTexGenivNV", "GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glGetPathTexGenivNV) }, - { "glGetPerfCounterInfoINTEL", "GL_INTEL_performance_query", offsetof(struct opengl_funcs, p_glGetPerfCounterInfoINTEL) }, - { "glGetPerfMonitorCounterDataAMD", "GL_AMD_performance_monitor", offsetof(struct opengl_funcs, p_glGetPerfMonitorCounterDataAMD) }, - { "glGetPerfMonitorCounterInfoAMD", "GL_AMD_performance_monitor", offsetof(struct opengl_funcs, p_glGetPerfMonitorCounterInfoAMD) }, - { "glGetPerfMonitorCounterStringAMD", "GL_AMD_performance_monitor", offsetof(struct opengl_funcs, p_glGetPerfMonitorCounterStringAMD) }, - { "glGetPerfMonitorCountersAMD", "GL_AMD_performance_monitor", offsetof(struct opengl_funcs, p_glGetPerfMonitorCountersAMD) }, - { "glGetPerfMonitorGroupStringAMD", "GL_AMD_performance_monitor", offsetof(struct opengl_funcs, p_glGetPerfMonitorGroupStringAMD) }, - { "glGetPerfMonitorGroupsAMD", "GL_AMD_performance_monitor", offsetof(struct opengl_funcs, p_glGetPerfMonitorGroupsAMD) }, - { "glGetPerfQueryDataINTEL", "GL_INTEL_performance_query", offsetof(struct opengl_funcs, p_glGetPerfQueryDataINTEL) }, - { "glGetPerfQueryIdByNameINTEL", "GL_INTEL_performance_query", offsetof(struct opengl_funcs, p_glGetPerfQueryIdByNameINTEL) }, - { "glGetPerfQueryInfoINTEL", "GL_INTEL_performance_query", offsetof(struct opengl_funcs, p_glGetPerfQueryInfoINTEL) }, - { "glGetPixelMapxv", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glGetPixelMapxv) }, - { "glGetPixelTexGenParameterfvSGIS", "GL_SGIS_pixel_texture", offsetof(struct opengl_funcs, p_glGetPixelTexGenParameterfvSGIS) }, - { "glGetPixelTexGenParameterivSGIS", "GL_SGIS_pixel_texture", offsetof(struct opengl_funcs, p_glGetPixelTexGenParameterivSGIS) }, - { "glGetPixelTransformParameterfvEXT", "GL_EXT_pixel_transform", offsetof(struct opengl_funcs, p_glGetPixelTransformParameterfvEXT) }, - { "glGetPixelTransformParameterivEXT", "GL_EXT_pixel_transform", offsetof(struct opengl_funcs, p_glGetPixelTransformParameterivEXT) }, - { "glGetPointerIndexedvEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glGetPointerIndexedvEXT) }, - { "glGetPointeri_vEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glGetPointeri_vEXT) }, - { "glGetPointervEXT", "GL_EXT_vertex_array", offsetof(struct opengl_funcs, p_glGetPointervEXT) }, - { "glGetProgramBinary", "GL_ARB_get_program_binary GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glGetProgramBinary) }, - { "glGetProgramEnvParameterIivNV", "GL_NV_gpu_program4", offsetof(struct opengl_funcs, p_glGetProgramEnvParameterIivNV) }, - { "glGetProgramEnvParameterIuivNV", "GL_NV_gpu_program4", offsetof(struct opengl_funcs, p_glGetProgramEnvParameterIuivNV) }, - { "glGetProgramEnvParameterdvARB", "GL_ARB_fragment_program GL_ARB_vertex_program", offsetof(struct opengl_funcs, p_glGetProgramEnvParameterdvARB) }, - { "glGetProgramEnvParameterfvARB", "GL_ARB_fragment_program GL_ARB_vertex_program", offsetof(struct opengl_funcs, p_glGetProgramEnvParameterfvARB) }, - { "glGetProgramInfoLog", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glGetProgramInfoLog) }, - { "glGetProgramInterfaceiv", "GL_ARB_program_interface_query GL_VERSION_4_3", offsetof(struct opengl_funcs, p_glGetProgramInterfaceiv) }, - { "glGetProgramLocalParameterIivNV", "GL_NV_gpu_program4", offsetof(struct opengl_funcs, p_glGetProgramLocalParameterIivNV) }, - { "glGetProgramLocalParameterIuivNV", "GL_NV_gpu_program4", offsetof(struct opengl_funcs, p_glGetProgramLocalParameterIuivNV) }, - { "glGetProgramLocalParameterdvARB", "GL_ARB_fragment_program GL_ARB_vertex_program", offsetof(struct opengl_funcs, p_glGetProgramLocalParameterdvARB) }, - { "glGetProgramLocalParameterfvARB", "GL_ARB_fragment_program GL_ARB_vertex_program", offsetof(struct opengl_funcs, p_glGetProgramLocalParameterfvARB) }, - { "glGetProgramNamedParameterdvNV", "GL_NV_fragment_program", offsetof(struct opengl_funcs, p_glGetProgramNamedParameterdvNV) }, - { "glGetProgramNamedParameterfvNV", "GL_NV_fragment_program", offsetof(struct opengl_funcs, p_glGetProgramNamedParameterfvNV) }, - { "glGetProgramParameterdvNV", "GL_NV_vertex_program", offsetof(struct opengl_funcs, p_glGetProgramParameterdvNV) }, - { "glGetProgramParameterfvNV", "GL_NV_vertex_program", offsetof(struct opengl_funcs, p_glGetProgramParameterfvNV) }, - { "glGetProgramPipelineInfoLog", "GL_ARB_separate_shader_objects GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glGetProgramPipelineInfoLog) }, - { "glGetProgramPipelineiv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glGetProgramPipelineiv) }, - { "glGetProgramResourceIndex", "GL_ARB_program_interface_query GL_VERSION_4_3", offsetof(struct opengl_funcs, p_glGetProgramResourceIndex) }, - { "glGetProgramResourceLocation", "GL_ARB_program_interface_query GL_VERSION_4_3", offsetof(struct opengl_funcs, p_glGetProgramResourceLocation) }, - { "glGetProgramResourceLocationIndex", "GL_ARB_program_interface_query GL_VERSION_4_3", offsetof(struct opengl_funcs, p_glGetProgramResourceLocationIndex) }, - { "glGetProgramResourceName", "GL_ARB_program_interface_query GL_VERSION_4_3", offsetof(struct opengl_funcs, p_glGetProgramResourceName) }, - { "glGetProgramResourcefvNV", "GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glGetProgramResourcefvNV) }, - { "glGetProgramResourceiv", "GL_ARB_program_interface_query GL_VERSION_4_3", offsetof(struct opengl_funcs, p_glGetProgramResourceiv) }, - { "glGetProgramStageiv", "GL_ARB_shader_subroutine GL_VERSION_4_0", offsetof(struct opengl_funcs, p_glGetProgramStageiv) }, - { "glGetProgramStringARB", "GL_ARB_fragment_program GL_ARB_vertex_program", offsetof(struct opengl_funcs, p_glGetProgramStringARB) }, - { "glGetProgramStringNV", "GL_NV_vertex_program", offsetof(struct opengl_funcs, p_glGetProgramStringNV) }, - { "glGetProgramSubroutineParameteruivNV", "GL_NV_gpu_program5", offsetof(struct opengl_funcs, p_glGetProgramSubroutineParameteruivNV) }, - { "glGetProgramiv", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glGetProgramiv) }, - { "glGetProgramivARB", "GL_ARB_fragment_program GL_ARB_vertex_program", offsetof(struct opengl_funcs, p_glGetProgramivARB) }, - { "glGetProgramivNV", "GL_NV_vertex_program", offsetof(struct opengl_funcs, p_glGetProgramivNV) }, - { "glGetQueryBufferObjecti64v", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glGetQueryBufferObjecti64v) }, - { "glGetQueryBufferObjectiv", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glGetQueryBufferObjectiv) }, - { "glGetQueryBufferObjectui64v", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glGetQueryBufferObjectui64v) }, - { "glGetQueryBufferObjectuiv", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glGetQueryBufferObjectuiv) }, - { "glGetQueryIndexediv", "GL_ARB_transform_feedback3 GL_VERSION_4_0", offsetof(struct opengl_funcs, p_glGetQueryIndexediv) }, - { "glGetQueryObjecti64v", "GL_ARB_timer_query GL_VERSION_3_3", offsetof(struct opengl_funcs, p_glGetQueryObjecti64v) }, - { "glGetQueryObjecti64vEXT", "GL_EXT_timer_query", offsetof(struct opengl_funcs, p_glGetQueryObjecti64vEXT) }, - { "glGetQueryObjectiv", "GL_VERSION_1_5", offsetof(struct opengl_funcs, p_glGetQueryObjectiv) }, - { "glGetQueryObjectivARB", "GL_ARB_occlusion_query", offsetof(struct opengl_funcs, p_glGetQueryObjectivARB) }, - { "glGetQueryObjectui64v", "GL_ARB_timer_query GL_VERSION_3_3", offsetof(struct opengl_funcs, p_glGetQueryObjectui64v) }, - { "glGetQueryObjectui64vEXT", "GL_EXT_timer_query", offsetof(struct opengl_funcs, p_glGetQueryObjectui64vEXT) }, - { "glGetQueryObjectuiv", "GL_VERSION_1_5", offsetof(struct opengl_funcs, p_glGetQueryObjectuiv) }, - { "glGetQueryObjectuivARB", "GL_ARB_occlusion_query", offsetof(struct opengl_funcs, p_glGetQueryObjectuivARB) }, - { "glGetQueryiv", "GL_VERSION_1_5", offsetof(struct opengl_funcs, p_glGetQueryiv) }, - { "glGetQueryivARB", "GL_ARB_occlusion_query", offsetof(struct opengl_funcs, p_glGetQueryivARB) }, - { "glGetRenderbufferParameteriv", "GL_ARB_framebuffer_object GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glGetRenderbufferParameteriv) }, - { "glGetRenderbufferParameterivEXT", "GL_EXT_framebuffer_object", offsetof(struct opengl_funcs, p_glGetRenderbufferParameterivEXT) }, - { "glGetSamplerParameterIiv", "GL_ARB_sampler_objects GL_VERSION_3_3", offsetof(struct opengl_funcs, p_glGetSamplerParameterIiv) }, - { "glGetSamplerParameterIuiv", "GL_ARB_sampler_objects GL_VERSION_3_3", offsetof(struct opengl_funcs, p_glGetSamplerParameterIuiv) }, - { "glGetSamplerParameterfv", "GL_ARB_sampler_objects GL_VERSION_3_3", offsetof(struct opengl_funcs, p_glGetSamplerParameterfv) }, - { "glGetSamplerParameteriv", "GL_ARB_sampler_objects GL_VERSION_3_3", offsetof(struct opengl_funcs, p_glGetSamplerParameteriv) }, - { "glGetSemaphoreParameterivNV", "GL_NV_timeline_semaphore", offsetof(struct opengl_funcs, p_glGetSemaphoreParameterivNV) }, - { "glGetSemaphoreParameterui64vEXT", "GL_EXT_semaphore", offsetof(struct opengl_funcs, p_glGetSemaphoreParameterui64vEXT) }, - { "glGetSeparableFilter", "GL_ARB_imaging", offsetof(struct opengl_funcs, p_glGetSeparableFilter) }, - { "glGetSeparableFilterEXT", "GL_EXT_convolution", offsetof(struct opengl_funcs, p_glGetSeparableFilterEXT) }, - { "glGetShaderInfoLog", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glGetShaderInfoLog) }, - { "glGetShaderPrecisionFormat", "GL_ARB_ES2_compatibility GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glGetShaderPrecisionFormat) }, - { "glGetShaderSource", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glGetShaderSource) }, - { "glGetShaderSourceARB", "GL_ARB_shader_objects", offsetof(struct opengl_funcs, p_glGetShaderSourceARB) }, - { "glGetShaderiv", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glGetShaderiv) }, - { "glGetShadingRateImagePaletteNV", "GL_NV_shading_rate_image", offsetof(struct opengl_funcs, p_glGetShadingRateImagePaletteNV) }, - { "glGetShadingRateSampleLocationivNV", "GL_NV_shading_rate_image", offsetof(struct opengl_funcs, p_glGetShadingRateSampleLocationivNV) }, - { "glGetSharpenTexFuncSGIS", "GL_SGIS_sharpen_texture", offsetof(struct opengl_funcs, p_glGetSharpenTexFuncSGIS) }, - { "glGetStageIndexNV", "GL_NV_command_list", offsetof(struct opengl_funcs, p_glGetStageIndexNV) }, - { "glGetStringi", "GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glGetStringi) }, - { "glGetSubroutineIndex", "GL_ARB_shader_subroutine GL_VERSION_4_0", offsetof(struct opengl_funcs, p_glGetSubroutineIndex) }, - { "glGetSubroutineUniformLocation", "GL_ARB_shader_subroutine GL_VERSION_4_0", offsetof(struct opengl_funcs, p_glGetSubroutineUniformLocation) }, - { "glGetSynciv", "GL_ARB_sync GL_VERSION_3_2", offsetof(struct opengl_funcs, p_glGetSynciv) }, - { "glGetTexBumpParameterfvATI", "GL_ATI_envmap_bumpmap", offsetof(struct opengl_funcs, p_glGetTexBumpParameterfvATI) }, - { "glGetTexBumpParameterivATI", "GL_ATI_envmap_bumpmap", offsetof(struct opengl_funcs, p_glGetTexBumpParameterivATI) }, - { "glGetTexEnvxvOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glGetTexEnvxvOES) }, - { "glGetTexFilterFuncSGIS", "GL_SGIS_texture_filter4", offsetof(struct opengl_funcs, p_glGetTexFilterFuncSGIS) }, - { "glGetTexGenxvOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glGetTexGenxvOES) }, - { "glGetTexLevelParameterxvOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glGetTexLevelParameterxvOES) }, - { "glGetTexParameterIiv", "GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glGetTexParameterIiv) }, - { "glGetTexParameterIivEXT", "GL_EXT_texture_integer", offsetof(struct opengl_funcs, p_glGetTexParameterIivEXT) }, - { "glGetTexParameterIuiv", "GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glGetTexParameterIuiv) }, - { "glGetTexParameterIuivEXT", "GL_EXT_texture_integer", offsetof(struct opengl_funcs, p_glGetTexParameterIuivEXT) }, - { "glGetTexParameterPointervAPPLE", "GL_APPLE_texture_range", offsetof(struct opengl_funcs, p_glGetTexParameterPointervAPPLE) }, - { "glGetTexParameterxvOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glGetTexParameterxvOES) }, - { "glGetTextureHandleARB", "GL_ARB_bindless_texture", offsetof(struct opengl_funcs, p_glGetTextureHandleARB) }, - { "glGetTextureHandleNV", "GL_NV_bindless_texture", offsetof(struct opengl_funcs, p_glGetTextureHandleNV) }, - { "glGetTextureImage", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glGetTextureImage) }, - { "glGetTextureImageEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glGetTextureImageEXT) }, - { "glGetTextureLevelParameterfv", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glGetTextureLevelParameterfv) }, - { "glGetTextureLevelParameterfvEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glGetTextureLevelParameterfvEXT) }, - { "glGetTextureLevelParameteriv", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glGetTextureLevelParameteriv) }, - { "glGetTextureLevelParameterivEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glGetTextureLevelParameterivEXT) }, - { "glGetTextureParameterIiv", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glGetTextureParameterIiv) }, - { "glGetTextureParameterIivEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glGetTextureParameterIivEXT) }, - { "glGetTextureParameterIuiv", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glGetTextureParameterIuiv) }, - { "glGetTextureParameterIuivEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glGetTextureParameterIuivEXT) }, - { "glGetTextureParameterfv", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glGetTextureParameterfv) }, - { "glGetTextureParameterfvEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glGetTextureParameterfvEXT) }, - { "glGetTextureParameteriv", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glGetTextureParameteriv) }, - { "glGetTextureParameterivEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glGetTextureParameterivEXT) }, - { "glGetTextureSamplerHandleARB", "GL_ARB_bindless_texture", offsetof(struct opengl_funcs, p_glGetTextureSamplerHandleARB) }, - { "glGetTextureSamplerHandleNV", "GL_NV_bindless_texture", offsetof(struct opengl_funcs, p_glGetTextureSamplerHandleNV) }, - { "glGetTextureSubImage", "GL_ARB_get_texture_sub_image GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glGetTextureSubImage) }, - { "glGetTrackMatrixivNV", "GL_NV_vertex_program", offsetof(struct opengl_funcs, p_glGetTrackMatrixivNV) }, - { "glGetTransformFeedbackVarying", "GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glGetTransformFeedbackVarying) }, - { "glGetTransformFeedbackVaryingEXT", "GL_EXT_transform_feedback", offsetof(struct opengl_funcs, p_glGetTransformFeedbackVaryingEXT) }, - { "glGetTransformFeedbackVaryingNV", "GL_NV_transform_feedback", offsetof(struct opengl_funcs, p_glGetTransformFeedbackVaryingNV) }, - { "glGetTransformFeedbacki64_v", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glGetTransformFeedbacki64_v) }, - { "glGetTransformFeedbacki_v", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glGetTransformFeedbacki_v) }, - { "glGetTransformFeedbackiv", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glGetTransformFeedbackiv) }, - { "glGetUniformBlockIndex", "GL_ARB_uniform_buffer_object GL_VERSION_3_1", offsetof(struct opengl_funcs, p_glGetUniformBlockIndex) }, - { "glGetUniformBufferSizeEXT", "GL_EXT_bindable_uniform", offsetof(struct opengl_funcs, p_glGetUniformBufferSizeEXT) }, - { "glGetUniformIndices", "GL_ARB_uniform_buffer_object GL_VERSION_3_1", offsetof(struct opengl_funcs, p_glGetUniformIndices) }, - { "glGetUniformLocation", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glGetUniformLocation) }, - { "glGetUniformLocationARB", "GL_ARB_shader_objects", offsetof(struct opengl_funcs, p_glGetUniformLocationARB) }, - { "glGetUniformOffsetEXT", "GL_EXT_bindable_uniform", offsetof(struct opengl_funcs, p_glGetUniformOffsetEXT) }, - { "glGetUniformSubroutineuiv", "GL_ARB_shader_subroutine GL_VERSION_4_0", offsetof(struct opengl_funcs, p_glGetUniformSubroutineuiv) }, - { "glGetUniformdv", "GL_ARB_gpu_shader_fp64 GL_VERSION_4_0", offsetof(struct opengl_funcs, p_glGetUniformdv) }, - { "glGetUniformfv", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glGetUniformfv) }, - { "glGetUniformfvARB", "GL_ARB_shader_objects", offsetof(struct opengl_funcs, p_glGetUniformfvARB) }, - { "glGetUniformi64vARB", "GL_ARB_gpu_shader_int64", offsetof(struct opengl_funcs, p_glGetUniformi64vARB) }, - { "glGetUniformi64vNV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", offsetof(struct opengl_funcs, p_glGetUniformi64vNV) }, - { "glGetUniformiv", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glGetUniformiv) }, - { "glGetUniformivARB", "GL_ARB_shader_objects", offsetof(struct opengl_funcs, p_glGetUniformivARB) }, - { "glGetUniformui64vARB", "GL_ARB_gpu_shader_int64", offsetof(struct opengl_funcs, p_glGetUniformui64vARB) }, - { "glGetUniformui64vNV", "GL_AMD_gpu_shader_int64 GL_NV_shader_buffer_load", offsetof(struct opengl_funcs, p_glGetUniformui64vNV) }, - { "glGetUniformuiv", "GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glGetUniformuiv) }, - { "glGetUniformuivEXT", "GL_EXT_gpu_shader4", offsetof(struct opengl_funcs, p_glGetUniformuivEXT) }, - { "glGetUnsignedBytei_vEXT", "GL_EXT_memory_object GL_EXT_semaphore", offsetof(struct opengl_funcs, p_glGetUnsignedBytei_vEXT) }, - { "glGetUnsignedBytevEXT", "GL_EXT_memory_object GL_EXT_semaphore", offsetof(struct opengl_funcs, p_glGetUnsignedBytevEXT) }, - { "glGetVariantArrayObjectfvATI", "GL_ATI_vertex_array_object", offsetof(struct opengl_funcs, p_glGetVariantArrayObjectfvATI) }, - { "glGetVariantArrayObjectivATI", "GL_ATI_vertex_array_object", offsetof(struct opengl_funcs, p_glGetVariantArrayObjectivATI) }, - { "glGetVariantBooleanvEXT", "GL_EXT_vertex_shader", offsetof(struct opengl_funcs, p_glGetVariantBooleanvEXT) }, - { "glGetVariantFloatvEXT", "GL_EXT_vertex_shader", offsetof(struct opengl_funcs, p_glGetVariantFloatvEXT) }, - { "glGetVariantIntegervEXT", "GL_EXT_vertex_shader", offsetof(struct opengl_funcs, p_glGetVariantIntegervEXT) }, - { "glGetVariantPointervEXT", "GL_EXT_vertex_shader", offsetof(struct opengl_funcs, p_glGetVariantPointervEXT) }, - { "glGetVaryingLocationNV", "GL_NV_transform_feedback", offsetof(struct opengl_funcs, p_glGetVaryingLocationNV) }, - { "glGetVertexArrayIndexed64iv", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glGetVertexArrayIndexed64iv) }, - { "glGetVertexArrayIndexediv", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glGetVertexArrayIndexediv) }, - { "glGetVertexArrayIntegeri_vEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glGetVertexArrayIntegeri_vEXT) }, - { "glGetVertexArrayIntegervEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glGetVertexArrayIntegervEXT) }, - { "glGetVertexArrayPointeri_vEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glGetVertexArrayPointeri_vEXT) }, - { "glGetVertexArrayPointervEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glGetVertexArrayPointervEXT) }, - { "glGetVertexArrayiv", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glGetVertexArrayiv) }, - { "glGetVertexAttribArrayObjectfvATI", "GL_ATI_vertex_attrib_array_object", offsetof(struct opengl_funcs, p_glGetVertexAttribArrayObjectfvATI) }, - { "glGetVertexAttribArrayObjectivATI", "GL_ATI_vertex_attrib_array_object", offsetof(struct opengl_funcs, p_glGetVertexAttribArrayObjectivATI) }, - { "glGetVertexAttribIiv", "GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glGetVertexAttribIiv) }, - { "glGetVertexAttribIivEXT", "GL_EXT_gpu_shader4 GL_NV_vertex_program4", offsetof(struct opengl_funcs, p_glGetVertexAttribIivEXT) }, - { "glGetVertexAttribIuiv", "GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glGetVertexAttribIuiv) }, - { "glGetVertexAttribIuivEXT", "GL_EXT_gpu_shader4 GL_NV_vertex_program4", offsetof(struct opengl_funcs, p_glGetVertexAttribIuivEXT) }, - { "glGetVertexAttribLdv", "GL_ARB_vertex_attrib_64bit GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glGetVertexAttribLdv) }, - { "glGetVertexAttribLdvEXT", "GL_EXT_vertex_attrib_64bit", offsetof(struct opengl_funcs, p_glGetVertexAttribLdvEXT) }, - { "glGetVertexAttribLi64vNV", "GL_NV_vertex_attrib_integer_64bit", offsetof(struct opengl_funcs, p_glGetVertexAttribLi64vNV) }, - { "glGetVertexAttribLui64vARB", "GL_ARB_bindless_texture", offsetof(struct opengl_funcs, p_glGetVertexAttribLui64vARB) }, - { "glGetVertexAttribLui64vNV", "GL_NV_vertex_attrib_integer_64bit", offsetof(struct opengl_funcs, p_glGetVertexAttribLui64vNV) }, - { "glGetVertexAttribPointerv", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glGetVertexAttribPointerv) }, - { "glGetVertexAttribPointervARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", offsetof(struct opengl_funcs, p_glGetVertexAttribPointervARB) }, - { "glGetVertexAttribPointervNV", "GL_NV_vertex_program", offsetof(struct opengl_funcs, p_glGetVertexAttribPointervNV) }, - { "glGetVertexAttribdv", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glGetVertexAttribdv) }, - { "glGetVertexAttribdvARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", offsetof(struct opengl_funcs, p_glGetVertexAttribdvARB) }, - { "glGetVertexAttribdvNV", "GL_NV_vertex_program", offsetof(struct opengl_funcs, p_glGetVertexAttribdvNV) }, - { "glGetVertexAttribfv", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glGetVertexAttribfv) }, - { "glGetVertexAttribfvARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", offsetof(struct opengl_funcs, p_glGetVertexAttribfvARB) }, - { "glGetVertexAttribfvNV", "GL_NV_vertex_program", offsetof(struct opengl_funcs, p_glGetVertexAttribfvNV) }, - { "glGetVertexAttribiv", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glGetVertexAttribiv) }, - { "glGetVertexAttribivARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", offsetof(struct opengl_funcs, p_glGetVertexAttribivARB) }, - { "glGetVertexAttribivNV", "GL_NV_vertex_program", offsetof(struct opengl_funcs, p_glGetVertexAttribivNV) }, - { "glGetVideoCaptureStreamdvNV", "GL_NV_video_capture", offsetof(struct opengl_funcs, p_glGetVideoCaptureStreamdvNV) }, - { "glGetVideoCaptureStreamfvNV", "GL_NV_video_capture", offsetof(struct opengl_funcs, p_glGetVideoCaptureStreamfvNV) }, - { "glGetVideoCaptureStreamivNV", "GL_NV_video_capture", offsetof(struct opengl_funcs, p_glGetVideoCaptureStreamivNV) }, - { "glGetVideoCaptureivNV", "GL_NV_video_capture", offsetof(struct opengl_funcs, p_glGetVideoCaptureivNV) }, - { "glGetVideoi64vNV", "GL_NV_present_video", offsetof(struct opengl_funcs, p_glGetVideoi64vNV) }, - { "glGetVideoivNV", "GL_NV_present_video", offsetof(struct opengl_funcs, p_glGetVideoivNV) }, - { "glGetVideoui64vNV", "GL_NV_present_video", offsetof(struct opengl_funcs, p_glGetVideoui64vNV) }, - { "glGetVideouivNV", "GL_NV_present_video", offsetof(struct opengl_funcs, p_glGetVideouivNV) }, - { "glGetVkProcAddrNV", "GL_NV_draw_vulkan_image", offsetof(struct opengl_funcs, p_glGetVkProcAddrNV) }, - { "glGetnColorTable", "GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glGetnColorTable) }, - { "glGetnColorTableARB", "GL_ARB_robustness", offsetof(struct opengl_funcs, p_glGetnColorTableARB) }, - { "glGetnCompressedTexImage", "GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glGetnCompressedTexImage) }, - { "glGetnCompressedTexImageARB", "GL_ARB_robustness", offsetof(struct opengl_funcs, p_glGetnCompressedTexImageARB) }, - { "glGetnConvolutionFilter", "GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glGetnConvolutionFilter) }, - { "glGetnConvolutionFilterARB", "GL_ARB_robustness", offsetof(struct opengl_funcs, p_glGetnConvolutionFilterARB) }, - { "glGetnHistogram", "GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glGetnHistogram) }, - { "glGetnHistogramARB", "GL_ARB_robustness", offsetof(struct opengl_funcs, p_glGetnHistogramARB) }, - { "glGetnMapdv", "GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glGetnMapdv) }, - { "glGetnMapdvARB", "GL_ARB_robustness", offsetof(struct opengl_funcs, p_glGetnMapdvARB) }, - { "glGetnMapfv", "GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glGetnMapfv) }, - { "glGetnMapfvARB", "GL_ARB_robustness", offsetof(struct opengl_funcs, p_glGetnMapfvARB) }, - { "glGetnMapiv", "GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glGetnMapiv) }, - { "glGetnMapivARB", "GL_ARB_robustness", offsetof(struct opengl_funcs, p_glGetnMapivARB) }, - { "glGetnMinmax", "GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glGetnMinmax) }, - { "glGetnMinmaxARB", "GL_ARB_robustness", offsetof(struct opengl_funcs, p_glGetnMinmaxARB) }, - { "glGetnPixelMapfv", "GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glGetnPixelMapfv) }, - { "glGetnPixelMapfvARB", "GL_ARB_robustness", offsetof(struct opengl_funcs, p_glGetnPixelMapfvARB) }, - { "glGetnPixelMapuiv", "GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glGetnPixelMapuiv) }, - { "glGetnPixelMapuivARB", "GL_ARB_robustness", offsetof(struct opengl_funcs, p_glGetnPixelMapuivARB) }, - { "glGetnPixelMapusv", "GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glGetnPixelMapusv) }, - { "glGetnPixelMapusvARB", "GL_ARB_robustness", offsetof(struct opengl_funcs, p_glGetnPixelMapusvARB) }, - { "glGetnPolygonStipple", "GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glGetnPolygonStipple) }, - { "glGetnPolygonStippleARB", "GL_ARB_robustness", offsetof(struct opengl_funcs, p_glGetnPolygonStippleARB) }, - { "glGetnSeparableFilter", "GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glGetnSeparableFilter) }, - { "glGetnSeparableFilterARB", "GL_ARB_robustness", offsetof(struct opengl_funcs, p_glGetnSeparableFilterARB) }, - { "glGetnTexImage", "GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glGetnTexImage) }, - { "glGetnTexImageARB", "GL_ARB_robustness", offsetof(struct opengl_funcs, p_glGetnTexImageARB) }, - { "glGetnUniformdv", "GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glGetnUniformdv) }, - { "glGetnUniformdvARB", "GL_ARB_robustness", offsetof(struct opengl_funcs, p_glGetnUniformdvARB) }, - { "glGetnUniformfv", "GL_KHR_robustness GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glGetnUniformfv) }, - { "glGetnUniformfvARB", "GL_ARB_robustness", offsetof(struct opengl_funcs, p_glGetnUniformfvARB) }, - { "glGetnUniformi64vARB", "GL_ARB_gpu_shader_int64", offsetof(struct opengl_funcs, p_glGetnUniformi64vARB) }, - { "glGetnUniformiv", "GL_KHR_robustness GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glGetnUniformiv) }, - { "glGetnUniformivARB", "GL_ARB_robustness", offsetof(struct opengl_funcs, p_glGetnUniformivARB) }, - { "glGetnUniformui64vARB", "GL_ARB_gpu_shader_int64", offsetof(struct opengl_funcs, p_glGetnUniformui64vARB) }, - { "glGetnUniformuiv", "GL_KHR_robustness GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glGetnUniformuiv) }, - { "glGetnUniformuivARB", "GL_ARB_robustness", offsetof(struct opengl_funcs, p_glGetnUniformuivARB) }, - { "glGlobalAlphaFactorbSUN", "GL_SUN_global_alpha", offsetof(struct opengl_funcs, p_glGlobalAlphaFactorbSUN) }, - { "glGlobalAlphaFactordSUN", "GL_SUN_global_alpha", offsetof(struct opengl_funcs, p_glGlobalAlphaFactordSUN) }, - { "glGlobalAlphaFactorfSUN", "GL_SUN_global_alpha", offsetof(struct opengl_funcs, p_glGlobalAlphaFactorfSUN) }, - { "glGlobalAlphaFactoriSUN", "GL_SUN_global_alpha", offsetof(struct opengl_funcs, p_glGlobalAlphaFactoriSUN) }, - { "glGlobalAlphaFactorsSUN", "GL_SUN_global_alpha", offsetof(struct opengl_funcs, p_glGlobalAlphaFactorsSUN) }, - { "glGlobalAlphaFactorubSUN", "GL_SUN_global_alpha", offsetof(struct opengl_funcs, p_glGlobalAlphaFactorubSUN) }, - { "glGlobalAlphaFactoruiSUN", "GL_SUN_global_alpha", offsetof(struct opengl_funcs, p_glGlobalAlphaFactoruiSUN) }, - { "glGlobalAlphaFactorusSUN", "GL_SUN_global_alpha", offsetof(struct opengl_funcs, p_glGlobalAlphaFactorusSUN) }, - { "glHintPGI", "GL_PGI_misc_hints", offsetof(struct opengl_funcs, p_glHintPGI) }, - { "glHistogram", "GL_ARB_imaging", offsetof(struct opengl_funcs, p_glHistogram) }, - { "glHistogramEXT", "GL_EXT_histogram", offsetof(struct opengl_funcs, p_glHistogramEXT) }, - { "glIglooInterfaceSGIX", "GL_SGIX_igloo_interface", offsetof(struct opengl_funcs, p_glIglooInterfaceSGIX) }, - { "glImageTransformParameterfHP", "GL_HP_image_transform", offsetof(struct opengl_funcs, p_glImageTransformParameterfHP) }, - { "glImageTransformParameterfvHP", "GL_HP_image_transform", offsetof(struct opengl_funcs, p_glImageTransformParameterfvHP) }, - { "glImageTransformParameteriHP", "GL_HP_image_transform", offsetof(struct opengl_funcs, p_glImageTransformParameteriHP) }, - { "glImageTransformParameterivHP", "GL_HP_image_transform", offsetof(struct opengl_funcs, p_glImageTransformParameterivHP) }, - { "glImportMemoryFdEXT", "GL_EXT_memory_object_fd", offsetof(struct opengl_funcs, p_glImportMemoryFdEXT) }, - { "glImportMemoryWin32HandleEXT", "GL_EXT_memory_object_win32", offsetof(struct opengl_funcs, p_glImportMemoryWin32HandleEXT) }, - { "glImportMemoryWin32NameEXT", "GL_EXT_memory_object_win32", offsetof(struct opengl_funcs, p_glImportMemoryWin32NameEXT) }, - { "glImportSemaphoreFdEXT", "GL_EXT_semaphore_fd", offsetof(struct opengl_funcs, p_glImportSemaphoreFdEXT) }, - { "glImportSemaphoreWin32HandleEXT", "GL_EXT_semaphore_win32", offsetof(struct opengl_funcs, p_glImportSemaphoreWin32HandleEXT) }, - { "glImportSemaphoreWin32NameEXT", "GL_EXT_semaphore_win32", offsetof(struct opengl_funcs, p_glImportSemaphoreWin32NameEXT) }, - { "glImportSyncEXT", "GL_EXT_x11_sync_object", offsetof(struct opengl_funcs, p_glImportSyncEXT) }, - { "glIndexFormatNV", "GL_NV_vertex_buffer_unified_memory", offsetof(struct opengl_funcs, p_glIndexFormatNV) }, - { "glIndexFuncEXT", "GL_EXT_index_func", offsetof(struct opengl_funcs, p_glIndexFuncEXT) }, - { "glIndexMaterialEXT", "GL_EXT_index_material", offsetof(struct opengl_funcs, p_glIndexMaterialEXT) }, - { "glIndexPointerEXT", "GL_EXT_vertex_array", offsetof(struct opengl_funcs, p_glIndexPointerEXT) }, - { "glIndexPointerListIBM", "GL_IBM_vertex_array_lists", offsetof(struct opengl_funcs, p_glIndexPointerListIBM) }, - { "glIndexxOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glIndexxOES) }, - { "glIndexxvOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glIndexxvOES) }, - { "glInsertComponentEXT", "GL_EXT_vertex_shader", offsetof(struct opengl_funcs, p_glInsertComponentEXT) }, - { "glInsertEventMarkerEXT", "GL_EXT_debug_marker", offsetof(struct opengl_funcs, p_glInsertEventMarkerEXT) }, - { "glInstrumentsBufferSGIX", "GL_SGIX_instruments", offsetof(struct opengl_funcs, p_glInstrumentsBufferSGIX) }, - { "glInterpolatePathsNV", "GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glInterpolatePathsNV) }, - { "glInvalidateBufferData", "GL_ARB_invalidate_subdata GL_VERSION_4_3", offsetof(struct opengl_funcs, p_glInvalidateBufferData) }, - { "glInvalidateBufferSubData", "GL_ARB_invalidate_subdata GL_VERSION_4_3", offsetof(struct opengl_funcs, p_glInvalidateBufferSubData) }, - { "glInvalidateFramebuffer", "GL_ARB_invalidate_subdata GL_VERSION_4_3", offsetof(struct opengl_funcs, p_glInvalidateFramebuffer) }, - { "glInvalidateNamedFramebufferData", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glInvalidateNamedFramebufferData) }, - { "glInvalidateNamedFramebufferSubData", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glInvalidateNamedFramebufferSubData) }, - { "glInvalidateSubFramebuffer", "GL_ARB_invalidate_subdata GL_VERSION_4_3", offsetof(struct opengl_funcs, p_glInvalidateSubFramebuffer) }, - { "glInvalidateTexImage", "GL_ARB_invalidate_subdata GL_VERSION_4_3", offsetof(struct opengl_funcs, p_glInvalidateTexImage) }, - { "glInvalidateTexSubImage", "GL_ARB_invalidate_subdata GL_VERSION_4_3", offsetof(struct opengl_funcs, p_glInvalidateTexSubImage) }, - { "glIsAsyncMarkerSGIX", "GL_SGIX_async", offsetof(struct opengl_funcs, p_glIsAsyncMarkerSGIX) }, - { "glIsBuffer", "GL_VERSION_1_5", offsetof(struct opengl_funcs, p_glIsBuffer) }, - { "glIsBufferARB", "GL_ARB_vertex_buffer_object", offsetof(struct opengl_funcs, p_glIsBufferARB) }, - { "glIsBufferResidentNV", "GL_NV_shader_buffer_load", offsetof(struct opengl_funcs, p_glIsBufferResidentNV) }, - { "glIsCommandListNV", "GL_NV_command_list", offsetof(struct opengl_funcs, p_glIsCommandListNV) }, - { "glIsEnabledIndexedEXT", "GL_EXT_direct_state_access GL_EXT_draw_buffers2", offsetof(struct opengl_funcs, p_glIsEnabledIndexedEXT) }, - { "glIsEnabledi", "GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glIsEnabledi) }, - { "glIsFenceAPPLE", "GL_APPLE_fence", offsetof(struct opengl_funcs, p_glIsFenceAPPLE) }, - { "glIsFenceNV", "GL_NV_fence", offsetof(struct opengl_funcs, p_glIsFenceNV) }, - { "glIsFramebuffer", "GL_ARB_framebuffer_object GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glIsFramebuffer) }, - { "glIsFramebufferEXT", "GL_EXT_framebuffer_object", offsetof(struct opengl_funcs, p_glIsFramebufferEXT) }, - { "glIsImageHandleResidentARB", "GL_ARB_bindless_texture", offsetof(struct opengl_funcs, p_glIsImageHandleResidentARB) }, - { "glIsImageHandleResidentNV", "GL_NV_bindless_texture", offsetof(struct opengl_funcs, p_glIsImageHandleResidentNV) }, - { "glIsMemoryObjectEXT", "GL_EXT_memory_object", offsetof(struct opengl_funcs, p_glIsMemoryObjectEXT) }, - { "glIsNameAMD", "GL_AMD_name_gen_delete", offsetof(struct opengl_funcs, p_glIsNameAMD) }, - { "glIsNamedBufferResidentNV", "GL_NV_shader_buffer_load", offsetof(struct opengl_funcs, p_glIsNamedBufferResidentNV) }, - { "glIsNamedStringARB", "GL_ARB_shading_language_include", offsetof(struct opengl_funcs, p_glIsNamedStringARB) }, - { "glIsObjectBufferATI", "GL_ATI_vertex_array_object", offsetof(struct opengl_funcs, p_glIsObjectBufferATI) }, - { "glIsOcclusionQueryNV", "GL_NV_occlusion_query", offsetof(struct opengl_funcs, p_glIsOcclusionQueryNV) }, - { "glIsPathNV", "GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glIsPathNV) }, - { "glIsPointInFillPathNV", "GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glIsPointInFillPathNV) }, - { "glIsPointInStrokePathNV", "GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glIsPointInStrokePathNV) }, - { "glIsProgram", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glIsProgram) }, - { "glIsProgramARB", "GL_ARB_fragment_program GL_ARB_vertex_program", offsetof(struct opengl_funcs, p_glIsProgramARB) }, - { "glIsProgramNV", "GL_NV_vertex_program", offsetof(struct opengl_funcs, p_glIsProgramNV) }, - { "glIsProgramPipeline", "GL_ARB_separate_shader_objects GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glIsProgramPipeline) }, - { "glIsQuery", "GL_VERSION_1_5", offsetof(struct opengl_funcs, p_glIsQuery) }, - { "glIsQueryARB", "GL_ARB_occlusion_query", offsetof(struct opengl_funcs, p_glIsQueryARB) }, - { "glIsRenderbuffer", "GL_ARB_framebuffer_object GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glIsRenderbuffer) }, - { "glIsRenderbufferEXT", "GL_EXT_framebuffer_object", offsetof(struct opengl_funcs, p_glIsRenderbufferEXT) }, - { "glIsSampler", "GL_ARB_sampler_objects GL_VERSION_3_3", offsetof(struct opengl_funcs, p_glIsSampler) }, - { "glIsSemaphoreEXT", "GL_EXT_semaphore", offsetof(struct opengl_funcs, p_glIsSemaphoreEXT) }, - { "glIsShader", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glIsShader) }, - { "glIsStateNV", "GL_NV_command_list", offsetof(struct opengl_funcs, p_glIsStateNV) }, - { "glIsSync", "GL_ARB_sync GL_VERSION_3_2", offsetof(struct opengl_funcs, p_glIsSync) }, - { "glIsTextureEXT", "GL_EXT_texture_object", offsetof(struct opengl_funcs, p_glIsTextureEXT) }, - { "glIsTextureHandleResidentARB", "GL_ARB_bindless_texture", offsetof(struct opengl_funcs, p_glIsTextureHandleResidentARB) }, - { "glIsTextureHandleResidentNV", "GL_NV_bindless_texture", offsetof(struct opengl_funcs, p_glIsTextureHandleResidentNV) }, - { "glIsTransformFeedback", "GL_ARB_transform_feedback2 GL_VERSION_4_0", offsetof(struct opengl_funcs, p_glIsTransformFeedback) }, - { "glIsTransformFeedbackNV", "GL_NV_transform_feedback2", offsetof(struct opengl_funcs, p_glIsTransformFeedbackNV) }, - { "glIsVariantEnabledEXT", "GL_EXT_vertex_shader", offsetof(struct opengl_funcs, p_glIsVariantEnabledEXT) }, - { "glIsVertexArray", "GL_ARB_vertex_array_object GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glIsVertexArray) }, - { "glIsVertexArrayAPPLE", "GL_APPLE_vertex_array_object", offsetof(struct opengl_funcs, p_glIsVertexArrayAPPLE) }, - { "glIsVertexAttribEnabledAPPLE", "GL_APPLE_vertex_program_evaluators", offsetof(struct opengl_funcs, p_glIsVertexAttribEnabledAPPLE) }, - { "glLGPUCopyImageSubDataNVX", "GL_NVX_linked_gpu_multicast", offsetof(struct opengl_funcs, p_glLGPUCopyImageSubDataNVX) }, - { "glLGPUInterlockNVX", "GL_NVX_linked_gpu_multicast", offsetof(struct opengl_funcs, p_glLGPUInterlockNVX) }, - { "glLGPUNamedBufferSubDataNVX", "GL_NVX_linked_gpu_multicast", offsetof(struct opengl_funcs, p_glLGPUNamedBufferSubDataNVX) }, - { "glLabelObjectEXT", "GL_EXT_debug_label", offsetof(struct opengl_funcs, p_glLabelObjectEXT) }, - { "glLightEnviSGIX", "GL_SGIX_fragment_lighting", offsetof(struct opengl_funcs, p_glLightEnviSGIX) }, - { "glLightModelxOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glLightModelxOES) }, - { "glLightModelxvOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glLightModelxvOES) }, - { "glLightxOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glLightxOES) }, - { "glLightxvOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glLightxvOES) }, - { "glLineWidthxOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glLineWidthxOES) }, - { "glLinkProgram", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glLinkProgram) }, - { "glLinkProgramARB", "GL_ARB_shader_objects", offsetof(struct opengl_funcs, p_glLinkProgramARB) }, - { "glListDrawCommandsStatesClientNV", "GL_NV_command_list", offsetof(struct opengl_funcs, p_glListDrawCommandsStatesClientNV) }, - { "glListParameterfSGIX", "GL_SGIX_list_priority", offsetof(struct opengl_funcs, p_glListParameterfSGIX) }, - { "glListParameterfvSGIX", "GL_SGIX_list_priority", offsetof(struct opengl_funcs, p_glListParameterfvSGIX) }, - { "glListParameteriSGIX", "GL_SGIX_list_priority", offsetof(struct opengl_funcs, p_glListParameteriSGIX) }, - { "glListParameterivSGIX", "GL_SGIX_list_priority", offsetof(struct opengl_funcs, p_glListParameterivSGIX) }, - { "glLoadIdentityDeformationMapSGIX", "GL_SGIX_polynomial_ffd", offsetof(struct opengl_funcs, p_glLoadIdentityDeformationMapSGIX) }, - { "glLoadMatrixxOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glLoadMatrixxOES) }, - { "glLoadProgramNV", "GL_NV_vertex_program", offsetof(struct opengl_funcs, p_glLoadProgramNV) }, - { "glLoadTransposeMatrixd", "GL_VERSION_1_3", offsetof(struct opengl_funcs, p_glLoadTransposeMatrixd) }, - { "glLoadTransposeMatrixdARB", "GL_ARB_transpose_matrix", offsetof(struct opengl_funcs, p_glLoadTransposeMatrixdARB) }, - { "glLoadTransposeMatrixf", "GL_VERSION_1_3", offsetof(struct opengl_funcs, p_glLoadTransposeMatrixf) }, - { "glLoadTransposeMatrixfARB", "GL_ARB_transpose_matrix", offsetof(struct opengl_funcs, p_glLoadTransposeMatrixfARB) }, - { "glLoadTransposeMatrixxOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glLoadTransposeMatrixxOES) }, - { "glLockArraysEXT", "GL_EXT_compiled_vertex_array", offsetof(struct opengl_funcs, p_glLockArraysEXT) }, - { "glMTexCoord2fSGIS", "GL_SGIS_multitexture", offsetof(struct opengl_funcs, p_glMTexCoord2fSGIS) }, - { "glMTexCoord2fvSGIS", "GL_SGIS_multitexture", offsetof(struct opengl_funcs, p_glMTexCoord2fvSGIS) }, - { "glMakeBufferNonResidentNV", "GL_NV_shader_buffer_load", offsetof(struct opengl_funcs, p_glMakeBufferNonResidentNV) }, - { "glMakeBufferResidentNV", "GL_NV_shader_buffer_load", offsetof(struct opengl_funcs, p_glMakeBufferResidentNV) }, - { "glMakeImageHandleNonResidentARB", "GL_ARB_bindless_texture", offsetof(struct opengl_funcs, p_glMakeImageHandleNonResidentARB) }, - { "glMakeImageHandleNonResidentNV", "GL_NV_bindless_texture", offsetof(struct opengl_funcs, p_glMakeImageHandleNonResidentNV) }, - { "glMakeImageHandleResidentARB", "GL_ARB_bindless_texture", offsetof(struct opengl_funcs, p_glMakeImageHandleResidentARB) }, - { "glMakeImageHandleResidentNV", "GL_NV_bindless_texture", offsetof(struct opengl_funcs, p_glMakeImageHandleResidentNV) }, - { "glMakeNamedBufferNonResidentNV", "GL_NV_shader_buffer_load", offsetof(struct opengl_funcs, p_glMakeNamedBufferNonResidentNV) }, - { "glMakeNamedBufferResidentNV", "GL_NV_shader_buffer_load", offsetof(struct opengl_funcs, p_glMakeNamedBufferResidentNV) }, - { "glMakeTextureHandleNonResidentARB", "GL_ARB_bindless_texture", offsetof(struct opengl_funcs, p_glMakeTextureHandleNonResidentARB) }, - { "glMakeTextureHandleNonResidentNV", "GL_NV_bindless_texture", offsetof(struct opengl_funcs, p_glMakeTextureHandleNonResidentNV) }, - { "glMakeTextureHandleResidentARB", "GL_ARB_bindless_texture", offsetof(struct opengl_funcs, p_glMakeTextureHandleResidentARB) }, - { "glMakeTextureHandleResidentNV", "GL_NV_bindless_texture", offsetof(struct opengl_funcs, p_glMakeTextureHandleResidentNV) }, - { "glMap1xOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glMap1xOES) }, - { "glMap2xOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glMap2xOES) }, - { "glMapBuffer", "GL_VERSION_1_5", offsetof(struct opengl_funcs, p_glMapBuffer) }, - { "glMapBufferARB", "GL_ARB_vertex_buffer_object", offsetof(struct opengl_funcs, p_glMapBufferARB) }, - { "glMapBufferRange", "GL_ARB_map_buffer_range GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glMapBufferRange) }, - { "glMapControlPointsNV", "GL_NV_evaluators", offsetof(struct opengl_funcs, p_glMapControlPointsNV) }, - { "glMapGrid1xOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glMapGrid1xOES) }, - { "glMapGrid2xOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glMapGrid2xOES) }, - { "glMapNamedBuffer", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glMapNamedBuffer) }, - { "glMapNamedBufferEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glMapNamedBufferEXT) }, - { "glMapNamedBufferRange", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glMapNamedBufferRange) }, - { "glMapNamedBufferRangeEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glMapNamedBufferRangeEXT) }, - { "glMapObjectBufferATI", "GL_ATI_map_object_buffer", offsetof(struct opengl_funcs, p_glMapObjectBufferATI) }, - { "glMapParameterfvNV", "GL_NV_evaluators", offsetof(struct opengl_funcs, p_glMapParameterfvNV) }, - { "glMapParameterivNV", "GL_NV_evaluators", offsetof(struct opengl_funcs, p_glMapParameterivNV) }, - { "glMapTexture2DINTEL", "GL_INTEL_map_texture", offsetof(struct opengl_funcs, p_glMapTexture2DINTEL) }, - { "glMapVertexAttrib1dAPPLE", "GL_APPLE_vertex_program_evaluators", offsetof(struct opengl_funcs, p_glMapVertexAttrib1dAPPLE) }, - { "glMapVertexAttrib1fAPPLE", "GL_APPLE_vertex_program_evaluators", offsetof(struct opengl_funcs, p_glMapVertexAttrib1fAPPLE) }, - { "glMapVertexAttrib2dAPPLE", "GL_APPLE_vertex_program_evaluators", offsetof(struct opengl_funcs, p_glMapVertexAttrib2dAPPLE) }, - { "glMapVertexAttrib2fAPPLE", "GL_APPLE_vertex_program_evaluators", offsetof(struct opengl_funcs, p_glMapVertexAttrib2fAPPLE) }, - { "glMaterialxOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glMaterialxOES) }, - { "glMaterialxvOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glMaterialxvOES) }, - { "glMatrixFrustumEXT", "GL_EXT_direct_state_access GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glMatrixFrustumEXT) }, - { "glMatrixIndexPointerARB", "GL_ARB_matrix_palette", offsetof(struct opengl_funcs, p_glMatrixIndexPointerARB) }, - { "glMatrixIndexubvARB", "GL_ARB_matrix_palette", offsetof(struct opengl_funcs, p_glMatrixIndexubvARB) }, - { "glMatrixIndexuivARB", "GL_ARB_matrix_palette", offsetof(struct opengl_funcs, p_glMatrixIndexuivARB) }, - { "glMatrixIndexusvARB", "GL_ARB_matrix_palette", offsetof(struct opengl_funcs, p_glMatrixIndexusvARB) }, - { "glMatrixLoad3x2fNV", "GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glMatrixLoad3x2fNV) }, - { "glMatrixLoad3x3fNV", "GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glMatrixLoad3x3fNV) }, - { "glMatrixLoadIdentityEXT", "GL_EXT_direct_state_access GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glMatrixLoadIdentityEXT) }, - { "glMatrixLoadTranspose3x3fNV", "GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glMatrixLoadTranspose3x3fNV) }, - { "glMatrixLoadTransposedEXT", "GL_EXT_direct_state_access GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glMatrixLoadTransposedEXT) }, - { "glMatrixLoadTransposefEXT", "GL_EXT_direct_state_access GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glMatrixLoadTransposefEXT) }, - { "glMatrixLoaddEXT", "GL_EXT_direct_state_access GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glMatrixLoaddEXT) }, - { "glMatrixLoadfEXT", "GL_EXT_direct_state_access GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glMatrixLoadfEXT) }, - { "glMatrixMult3x2fNV", "GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glMatrixMult3x2fNV) }, - { "glMatrixMult3x3fNV", "GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glMatrixMult3x3fNV) }, - { "glMatrixMultTranspose3x3fNV", "GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glMatrixMultTranspose3x3fNV) }, - { "glMatrixMultTransposedEXT", "GL_EXT_direct_state_access GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glMatrixMultTransposedEXT) }, - { "glMatrixMultTransposefEXT", "GL_EXT_direct_state_access GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glMatrixMultTransposefEXT) }, - { "glMatrixMultdEXT", "GL_EXT_direct_state_access GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glMatrixMultdEXT) }, - { "glMatrixMultfEXT", "GL_EXT_direct_state_access GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glMatrixMultfEXT) }, - { "glMatrixOrthoEXT", "GL_EXT_direct_state_access GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glMatrixOrthoEXT) }, - { "glMatrixPopEXT", "GL_EXT_direct_state_access GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glMatrixPopEXT) }, - { "glMatrixPushEXT", "GL_EXT_direct_state_access GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glMatrixPushEXT) }, - { "glMatrixRotatedEXT", "GL_EXT_direct_state_access GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glMatrixRotatedEXT) }, - { "glMatrixRotatefEXT", "GL_EXT_direct_state_access GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glMatrixRotatefEXT) }, - { "glMatrixScaledEXT", "GL_EXT_direct_state_access GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glMatrixScaledEXT) }, - { "glMatrixScalefEXT", "GL_EXT_direct_state_access GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glMatrixScalefEXT) }, - { "glMatrixTranslatedEXT", "GL_EXT_direct_state_access GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glMatrixTranslatedEXT) }, - { "glMatrixTranslatefEXT", "GL_EXT_direct_state_access GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glMatrixTranslatefEXT) }, - { "glMaxShaderCompilerThreadsARB", "GL_ARB_parallel_shader_compile", offsetof(struct opengl_funcs, p_glMaxShaderCompilerThreadsARB) }, - { "glMaxShaderCompilerThreadsKHR", "GL_KHR_parallel_shader_compile", offsetof(struct opengl_funcs, p_glMaxShaderCompilerThreadsKHR) }, - { "glMemoryBarrier", "GL_ARB_shader_image_load_store GL_VERSION_4_2", offsetof(struct opengl_funcs, p_glMemoryBarrier) }, - { "glMemoryBarrierByRegion", "GL_ARB_ES3_1_compatibility GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glMemoryBarrierByRegion) }, - { "glMemoryBarrierEXT", "GL_EXT_shader_image_load_store", offsetof(struct opengl_funcs, p_glMemoryBarrierEXT) }, - { "glMemoryObjectParameterivEXT", "GL_EXT_memory_object", offsetof(struct opengl_funcs, p_glMemoryObjectParameterivEXT) }, - { "glMinSampleShading", "GL_VERSION_4_0", offsetof(struct opengl_funcs, p_glMinSampleShading) }, - { "glMinSampleShadingARB", "GL_ARB_sample_shading", offsetof(struct opengl_funcs, p_glMinSampleShadingARB) }, - { "glMinmax", "GL_ARB_imaging", offsetof(struct opengl_funcs, p_glMinmax) }, - { "glMinmaxEXT", "GL_EXT_histogram", offsetof(struct opengl_funcs, p_glMinmaxEXT) }, - { "glMultMatrixxOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glMultMatrixxOES) }, - { "glMultTransposeMatrixd", "GL_VERSION_1_3", offsetof(struct opengl_funcs, p_glMultTransposeMatrixd) }, - { "glMultTransposeMatrixdARB", "GL_ARB_transpose_matrix", offsetof(struct opengl_funcs, p_glMultTransposeMatrixdARB) }, - { "glMultTransposeMatrixf", "GL_VERSION_1_3", offsetof(struct opengl_funcs, p_glMultTransposeMatrixf) }, - { "glMultTransposeMatrixfARB", "GL_ARB_transpose_matrix", offsetof(struct opengl_funcs, p_glMultTransposeMatrixfARB) }, - { "glMultTransposeMatrixxOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glMultTransposeMatrixxOES) }, - { "glMultiDrawArrays", "GL_VERSION_1_4", offsetof(struct opengl_funcs, p_glMultiDrawArrays) }, - { "glMultiDrawArraysEXT", "GL_EXT_multi_draw_arrays GL_SUN_multi_draw_arrays", offsetof(struct opengl_funcs, p_glMultiDrawArraysEXT) }, - { "glMultiDrawArraysIndirect", "GL_ARB_multi_draw_indirect GL_VERSION_4_3", offsetof(struct opengl_funcs, p_glMultiDrawArraysIndirect) }, - { "glMultiDrawArraysIndirectAMD", "GL_AMD_multi_draw_indirect", offsetof(struct opengl_funcs, p_glMultiDrawArraysIndirectAMD) }, - { "glMultiDrawArraysIndirectBindlessCountNV", "GL_NV_bindless_multi_draw_indirect_count", offsetof(struct opengl_funcs, p_glMultiDrawArraysIndirectBindlessCountNV) }, - { "glMultiDrawArraysIndirectBindlessNV", "GL_NV_bindless_multi_draw_indirect", offsetof(struct opengl_funcs, p_glMultiDrawArraysIndirectBindlessNV) }, - { "glMultiDrawArraysIndirectCount", "GL_VERSION_4_6", offsetof(struct opengl_funcs, p_glMultiDrawArraysIndirectCount) }, - { "glMultiDrawArraysIndirectCountARB", "GL_ARB_indirect_parameters", offsetof(struct opengl_funcs, p_glMultiDrawArraysIndirectCountARB) }, - { "glMultiDrawElementArrayAPPLE", "GL_APPLE_element_array", offsetof(struct opengl_funcs, p_glMultiDrawElementArrayAPPLE) }, - { "glMultiDrawElements", "GL_VERSION_1_4", offsetof(struct opengl_funcs, p_glMultiDrawElements) }, - { "glMultiDrawElementsBaseVertex", "GL_ARB_draw_elements_base_vertex GL_VERSION_3_2", offsetof(struct opengl_funcs, p_glMultiDrawElementsBaseVertex) }, - { "glMultiDrawElementsEXT", "GL_EXT_multi_draw_arrays GL_SUN_multi_draw_arrays", offsetof(struct opengl_funcs, p_glMultiDrawElementsEXT) }, - { "glMultiDrawElementsIndirect", "GL_ARB_multi_draw_indirect GL_VERSION_4_3", offsetof(struct opengl_funcs, p_glMultiDrawElementsIndirect) }, - { "glMultiDrawElementsIndirectAMD", "GL_AMD_multi_draw_indirect", offsetof(struct opengl_funcs, p_glMultiDrawElementsIndirectAMD) }, - { "glMultiDrawElementsIndirectBindlessCountNV", "GL_NV_bindless_multi_draw_indirect_count", offsetof(struct opengl_funcs, p_glMultiDrawElementsIndirectBindlessCountNV) }, - { "glMultiDrawElementsIndirectBindlessNV", "GL_NV_bindless_multi_draw_indirect", offsetof(struct opengl_funcs, p_glMultiDrawElementsIndirectBindlessNV) }, - { "glMultiDrawElementsIndirectCount", "GL_VERSION_4_6", offsetof(struct opengl_funcs, p_glMultiDrawElementsIndirectCount) }, - { "glMultiDrawElementsIndirectCountARB", "GL_ARB_indirect_parameters", offsetof(struct opengl_funcs, p_glMultiDrawElementsIndirectCountARB) }, - { "glMultiDrawMeshTasksIndirectCountEXT", "GL_EXT_mesh_shader", offsetof(struct opengl_funcs, p_glMultiDrawMeshTasksIndirectCountEXT) }, - { "glMultiDrawMeshTasksIndirectCountNV", "GL_NV_mesh_shader", offsetof(struct opengl_funcs, p_glMultiDrawMeshTasksIndirectCountNV) }, - { "glMultiDrawMeshTasksIndirectEXT", "GL_EXT_mesh_shader", offsetof(struct opengl_funcs, p_glMultiDrawMeshTasksIndirectEXT) }, - { "glMultiDrawMeshTasksIndirectNV", "GL_NV_mesh_shader", offsetof(struct opengl_funcs, p_glMultiDrawMeshTasksIndirectNV) }, - { "glMultiDrawRangeElementArrayAPPLE", "GL_APPLE_element_array", offsetof(struct opengl_funcs, p_glMultiDrawRangeElementArrayAPPLE) }, - { "glMultiModeDrawArraysIBM", "GL_IBM_multimode_draw_arrays", offsetof(struct opengl_funcs, p_glMultiModeDrawArraysIBM) }, - { "glMultiModeDrawElementsIBM", "GL_IBM_multimode_draw_arrays", offsetof(struct opengl_funcs, p_glMultiModeDrawElementsIBM) }, - { "glMultiTexBufferEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glMultiTexBufferEXT) }, - { "glMultiTexCoord1bOES", "GL_OES_byte_coordinates", offsetof(struct opengl_funcs, p_glMultiTexCoord1bOES) }, - { "glMultiTexCoord1bvOES", "GL_OES_byte_coordinates", offsetof(struct opengl_funcs, p_glMultiTexCoord1bvOES) }, - { "glMultiTexCoord1d", "GL_VERSION_1_3", offsetof(struct opengl_funcs, p_glMultiTexCoord1d) }, - { "glMultiTexCoord1dARB", "GL_ARB_multitexture", offsetof(struct opengl_funcs, p_glMultiTexCoord1dARB) }, - { "glMultiTexCoord1dSGIS", "GL_SGIS_multitexture", offsetof(struct opengl_funcs, p_glMultiTexCoord1dSGIS) }, - { "glMultiTexCoord1dv", "GL_VERSION_1_3", offsetof(struct opengl_funcs, p_glMultiTexCoord1dv) }, - { "glMultiTexCoord1dvARB", "GL_ARB_multitexture", offsetof(struct opengl_funcs, p_glMultiTexCoord1dvARB) }, - { "glMultiTexCoord1dvSGIS", "GL_SGIS_multitexture", offsetof(struct opengl_funcs, p_glMultiTexCoord1dvSGIS) }, - { "glMultiTexCoord1f", "GL_VERSION_1_3", offsetof(struct opengl_funcs, p_glMultiTexCoord1f) }, - { "glMultiTexCoord1fARB", "GL_ARB_multitexture", offsetof(struct opengl_funcs, p_glMultiTexCoord1fARB) }, - { "glMultiTexCoord1fSGIS", "GL_SGIS_multitexture", offsetof(struct opengl_funcs, p_glMultiTexCoord1fSGIS) }, - { "glMultiTexCoord1fv", "GL_VERSION_1_3", offsetof(struct opengl_funcs, p_glMultiTexCoord1fv) }, - { "glMultiTexCoord1fvARB", "GL_ARB_multitexture", offsetof(struct opengl_funcs, p_glMultiTexCoord1fvARB) }, - { "glMultiTexCoord1fvSGIS", "GL_SGIS_multitexture", offsetof(struct opengl_funcs, p_glMultiTexCoord1fvSGIS) }, - { "glMultiTexCoord1hNV", "GL_NV_half_float", offsetof(struct opengl_funcs, p_glMultiTexCoord1hNV) }, - { "glMultiTexCoord1hvNV", "GL_NV_half_float", offsetof(struct opengl_funcs, p_glMultiTexCoord1hvNV) }, - { "glMultiTexCoord1i", "GL_VERSION_1_3", offsetof(struct opengl_funcs, p_glMultiTexCoord1i) }, - { "glMultiTexCoord1iARB", "GL_ARB_multitexture", offsetof(struct opengl_funcs, p_glMultiTexCoord1iARB) }, - { "glMultiTexCoord1iSGIS", "GL_SGIS_multitexture", offsetof(struct opengl_funcs, p_glMultiTexCoord1iSGIS) }, - { "glMultiTexCoord1iv", "GL_VERSION_1_3", offsetof(struct opengl_funcs, p_glMultiTexCoord1iv) }, - { "glMultiTexCoord1ivARB", "GL_ARB_multitexture", offsetof(struct opengl_funcs, p_glMultiTexCoord1ivARB) }, - { "glMultiTexCoord1ivSGIS", "GL_SGIS_multitexture", offsetof(struct opengl_funcs, p_glMultiTexCoord1ivSGIS) }, - { "glMultiTexCoord1s", "GL_VERSION_1_3", offsetof(struct opengl_funcs, p_glMultiTexCoord1s) }, - { "glMultiTexCoord1sARB", "GL_ARB_multitexture", offsetof(struct opengl_funcs, p_glMultiTexCoord1sARB) }, - { "glMultiTexCoord1sSGIS", "GL_SGIS_multitexture", offsetof(struct opengl_funcs, p_glMultiTexCoord1sSGIS) }, - { "glMultiTexCoord1sv", "GL_VERSION_1_3", offsetof(struct opengl_funcs, p_glMultiTexCoord1sv) }, - { "glMultiTexCoord1svARB", "GL_ARB_multitexture", offsetof(struct opengl_funcs, p_glMultiTexCoord1svARB) }, - { "glMultiTexCoord1svSGIS", "GL_SGIS_multitexture", offsetof(struct opengl_funcs, p_glMultiTexCoord1svSGIS) }, - { "glMultiTexCoord1xOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glMultiTexCoord1xOES) }, - { "glMultiTexCoord1xvOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glMultiTexCoord1xvOES) }, - { "glMultiTexCoord2bOES", "GL_OES_byte_coordinates", offsetof(struct opengl_funcs, p_glMultiTexCoord2bOES) }, - { "glMultiTexCoord2bvOES", "GL_OES_byte_coordinates", offsetof(struct opengl_funcs, p_glMultiTexCoord2bvOES) }, - { "glMultiTexCoord2d", "GL_VERSION_1_3", offsetof(struct opengl_funcs, p_glMultiTexCoord2d) }, - { "glMultiTexCoord2dARB", "GL_ARB_multitexture", offsetof(struct opengl_funcs, p_glMultiTexCoord2dARB) }, - { "glMultiTexCoord2dSGIS", "GL_SGIS_multitexture", offsetof(struct opengl_funcs, p_glMultiTexCoord2dSGIS) }, - { "glMultiTexCoord2dv", "GL_VERSION_1_3", offsetof(struct opengl_funcs, p_glMultiTexCoord2dv) }, - { "glMultiTexCoord2dvARB", "GL_ARB_multitexture", offsetof(struct opengl_funcs, p_glMultiTexCoord2dvARB) }, - { "glMultiTexCoord2dvSGIS", "GL_SGIS_multitexture", offsetof(struct opengl_funcs, p_glMultiTexCoord2dvSGIS) }, - { "glMultiTexCoord2f", "GL_VERSION_1_3", offsetof(struct opengl_funcs, p_glMultiTexCoord2f) }, - { "glMultiTexCoord2fARB", "GL_ARB_multitexture", offsetof(struct opengl_funcs, p_glMultiTexCoord2fARB) }, - { "glMultiTexCoord2fSGIS", "GL_SGIS_multitexture", offsetof(struct opengl_funcs, p_glMultiTexCoord2fSGIS) }, - { "glMultiTexCoord2fv", "GL_VERSION_1_3", offsetof(struct opengl_funcs, p_glMultiTexCoord2fv) }, - { "glMultiTexCoord2fvARB", "GL_ARB_multitexture", offsetof(struct opengl_funcs, p_glMultiTexCoord2fvARB) }, - { "glMultiTexCoord2fvSGIS", "GL_SGIS_multitexture", offsetof(struct opengl_funcs, p_glMultiTexCoord2fvSGIS) }, - { "glMultiTexCoord2hNV", "GL_NV_half_float", offsetof(struct opengl_funcs, p_glMultiTexCoord2hNV) }, - { "glMultiTexCoord2hvNV", "GL_NV_half_float", offsetof(struct opengl_funcs, p_glMultiTexCoord2hvNV) }, - { "glMultiTexCoord2i", "GL_VERSION_1_3", offsetof(struct opengl_funcs, p_glMultiTexCoord2i) }, - { "glMultiTexCoord2iARB", "GL_ARB_multitexture", offsetof(struct opengl_funcs, p_glMultiTexCoord2iARB) }, - { "glMultiTexCoord2iSGIS", "GL_SGIS_multitexture", offsetof(struct opengl_funcs, p_glMultiTexCoord2iSGIS) }, - { "glMultiTexCoord2iv", "GL_VERSION_1_3", offsetof(struct opengl_funcs, p_glMultiTexCoord2iv) }, - { "glMultiTexCoord2ivARB", "GL_ARB_multitexture", offsetof(struct opengl_funcs, p_glMultiTexCoord2ivARB) }, - { "glMultiTexCoord2ivSGIS", "GL_SGIS_multitexture", offsetof(struct opengl_funcs, p_glMultiTexCoord2ivSGIS) }, - { "glMultiTexCoord2s", "GL_VERSION_1_3", offsetof(struct opengl_funcs, p_glMultiTexCoord2s) }, - { "glMultiTexCoord2sARB", "GL_ARB_multitexture", offsetof(struct opengl_funcs, p_glMultiTexCoord2sARB) }, - { "glMultiTexCoord2sSGIS", "GL_SGIS_multitexture", offsetof(struct opengl_funcs, p_glMultiTexCoord2sSGIS) }, - { "glMultiTexCoord2sv", "GL_VERSION_1_3", offsetof(struct opengl_funcs, p_glMultiTexCoord2sv) }, - { "glMultiTexCoord2svARB", "GL_ARB_multitexture", offsetof(struct opengl_funcs, p_glMultiTexCoord2svARB) }, - { "glMultiTexCoord2svSGIS", "GL_SGIS_multitexture", offsetof(struct opengl_funcs, p_glMultiTexCoord2svSGIS) }, - { "glMultiTexCoord2xOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glMultiTexCoord2xOES) }, - { "glMultiTexCoord2xvOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glMultiTexCoord2xvOES) }, - { "glMultiTexCoord3bOES", "GL_OES_byte_coordinates", offsetof(struct opengl_funcs, p_glMultiTexCoord3bOES) }, - { "glMultiTexCoord3bvOES", "GL_OES_byte_coordinates", offsetof(struct opengl_funcs, p_glMultiTexCoord3bvOES) }, - { "glMultiTexCoord3d", "GL_VERSION_1_3", offsetof(struct opengl_funcs, p_glMultiTexCoord3d) }, - { "glMultiTexCoord3dARB", "GL_ARB_multitexture", offsetof(struct opengl_funcs, p_glMultiTexCoord3dARB) }, - { "glMultiTexCoord3dSGIS", "GL_SGIS_multitexture", offsetof(struct opengl_funcs, p_glMultiTexCoord3dSGIS) }, - { "glMultiTexCoord3dv", "GL_VERSION_1_3", offsetof(struct opengl_funcs, p_glMultiTexCoord3dv) }, - { "glMultiTexCoord3dvARB", "GL_ARB_multitexture", offsetof(struct opengl_funcs, p_glMultiTexCoord3dvARB) }, - { "glMultiTexCoord3dvSGIS", "GL_SGIS_multitexture", offsetof(struct opengl_funcs, p_glMultiTexCoord3dvSGIS) }, - { "glMultiTexCoord3f", "GL_VERSION_1_3", offsetof(struct opengl_funcs, p_glMultiTexCoord3f) }, - { "glMultiTexCoord3fARB", "GL_ARB_multitexture", offsetof(struct opengl_funcs, p_glMultiTexCoord3fARB) }, - { "glMultiTexCoord3fSGIS", "GL_SGIS_multitexture", offsetof(struct opengl_funcs, p_glMultiTexCoord3fSGIS) }, - { "glMultiTexCoord3fv", "GL_VERSION_1_3", offsetof(struct opengl_funcs, p_glMultiTexCoord3fv) }, - { "glMultiTexCoord3fvARB", "GL_ARB_multitexture", offsetof(struct opengl_funcs, p_glMultiTexCoord3fvARB) }, - { "glMultiTexCoord3fvSGIS", "GL_SGIS_multitexture", offsetof(struct opengl_funcs, p_glMultiTexCoord3fvSGIS) }, - { "glMultiTexCoord3hNV", "GL_NV_half_float", offsetof(struct opengl_funcs, p_glMultiTexCoord3hNV) }, - { "glMultiTexCoord3hvNV", "GL_NV_half_float", offsetof(struct opengl_funcs, p_glMultiTexCoord3hvNV) }, - { "glMultiTexCoord3i", "GL_VERSION_1_3", offsetof(struct opengl_funcs, p_glMultiTexCoord3i) }, - { "glMultiTexCoord3iARB", "GL_ARB_multitexture", offsetof(struct opengl_funcs, p_glMultiTexCoord3iARB) }, - { "glMultiTexCoord3iSGIS", "GL_SGIS_multitexture", offsetof(struct opengl_funcs, p_glMultiTexCoord3iSGIS) }, - { "glMultiTexCoord3iv", "GL_VERSION_1_3", offsetof(struct opengl_funcs, p_glMultiTexCoord3iv) }, - { "glMultiTexCoord3ivARB", "GL_ARB_multitexture", offsetof(struct opengl_funcs, p_glMultiTexCoord3ivARB) }, - { "glMultiTexCoord3ivSGIS", "GL_SGIS_multitexture", offsetof(struct opengl_funcs, p_glMultiTexCoord3ivSGIS) }, - { "glMultiTexCoord3s", "GL_VERSION_1_3", offsetof(struct opengl_funcs, p_glMultiTexCoord3s) }, - { "glMultiTexCoord3sARB", "GL_ARB_multitexture", offsetof(struct opengl_funcs, p_glMultiTexCoord3sARB) }, - { "glMultiTexCoord3sSGIS", "GL_SGIS_multitexture", offsetof(struct opengl_funcs, p_glMultiTexCoord3sSGIS) }, - { "glMultiTexCoord3sv", "GL_VERSION_1_3", offsetof(struct opengl_funcs, p_glMultiTexCoord3sv) }, - { "glMultiTexCoord3svARB", "GL_ARB_multitexture", offsetof(struct opengl_funcs, p_glMultiTexCoord3svARB) }, - { "glMultiTexCoord3svSGIS", "GL_SGIS_multitexture", offsetof(struct opengl_funcs, p_glMultiTexCoord3svSGIS) }, - { "glMultiTexCoord3xOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glMultiTexCoord3xOES) }, - { "glMultiTexCoord3xvOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glMultiTexCoord3xvOES) }, - { "glMultiTexCoord4bOES", "GL_OES_byte_coordinates", offsetof(struct opengl_funcs, p_glMultiTexCoord4bOES) }, - { "glMultiTexCoord4bvOES", "GL_OES_byte_coordinates", offsetof(struct opengl_funcs, p_glMultiTexCoord4bvOES) }, - { "glMultiTexCoord4d", "GL_VERSION_1_3", offsetof(struct opengl_funcs, p_glMultiTexCoord4d) }, - { "glMultiTexCoord4dARB", "GL_ARB_multitexture", offsetof(struct opengl_funcs, p_glMultiTexCoord4dARB) }, - { "glMultiTexCoord4dSGIS", "GL_SGIS_multitexture", offsetof(struct opengl_funcs, p_glMultiTexCoord4dSGIS) }, - { "glMultiTexCoord4dv", "GL_VERSION_1_3", offsetof(struct opengl_funcs, p_glMultiTexCoord4dv) }, - { "glMultiTexCoord4dvARB", "GL_ARB_multitexture", offsetof(struct opengl_funcs, p_glMultiTexCoord4dvARB) }, - { "glMultiTexCoord4dvSGIS", "GL_SGIS_multitexture", offsetof(struct opengl_funcs, p_glMultiTexCoord4dvSGIS) }, - { "glMultiTexCoord4f", "GL_VERSION_1_3", offsetof(struct opengl_funcs, p_glMultiTexCoord4f) }, - { "glMultiTexCoord4fARB", "GL_ARB_multitexture", offsetof(struct opengl_funcs, p_glMultiTexCoord4fARB) }, - { "glMultiTexCoord4fSGIS", "GL_SGIS_multitexture", offsetof(struct opengl_funcs, p_glMultiTexCoord4fSGIS) }, - { "glMultiTexCoord4fv", "GL_VERSION_1_3", offsetof(struct opengl_funcs, p_glMultiTexCoord4fv) }, - { "glMultiTexCoord4fvARB", "GL_ARB_multitexture", offsetof(struct opengl_funcs, p_glMultiTexCoord4fvARB) }, - { "glMultiTexCoord4fvSGIS", "GL_SGIS_multitexture", offsetof(struct opengl_funcs, p_glMultiTexCoord4fvSGIS) }, - { "glMultiTexCoord4hNV", "GL_NV_half_float", offsetof(struct opengl_funcs, p_glMultiTexCoord4hNV) }, - { "glMultiTexCoord4hvNV", "GL_NV_half_float", offsetof(struct opengl_funcs, p_glMultiTexCoord4hvNV) }, - { "glMultiTexCoord4i", "GL_VERSION_1_3", offsetof(struct opengl_funcs, p_glMultiTexCoord4i) }, - { "glMultiTexCoord4iARB", "GL_ARB_multitexture", offsetof(struct opengl_funcs, p_glMultiTexCoord4iARB) }, - { "glMultiTexCoord4iSGIS", "GL_SGIS_multitexture", offsetof(struct opengl_funcs, p_glMultiTexCoord4iSGIS) }, - { "glMultiTexCoord4iv", "GL_VERSION_1_3", offsetof(struct opengl_funcs, p_glMultiTexCoord4iv) }, - { "glMultiTexCoord4ivARB", "GL_ARB_multitexture", offsetof(struct opengl_funcs, p_glMultiTexCoord4ivARB) }, - { "glMultiTexCoord4ivSGIS", "GL_SGIS_multitexture", offsetof(struct opengl_funcs, p_glMultiTexCoord4ivSGIS) }, - { "glMultiTexCoord4s", "GL_VERSION_1_3", offsetof(struct opengl_funcs, p_glMultiTexCoord4s) }, - { "glMultiTexCoord4sARB", "GL_ARB_multitexture", offsetof(struct opengl_funcs, p_glMultiTexCoord4sARB) }, - { "glMultiTexCoord4sSGIS", "GL_SGIS_multitexture", offsetof(struct opengl_funcs, p_glMultiTexCoord4sSGIS) }, - { "glMultiTexCoord4sv", "GL_VERSION_1_3", offsetof(struct opengl_funcs, p_glMultiTexCoord4sv) }, - { "glMultiTexCoord4svARB", "GL_ARB_multitexture", offsetof(struct opengl_funcs, p_glMultiTexCoord4svARB) }, - { "glMultiTexCoord4svSGIS", "GL_SGIS_multitexture", offsetof(struct opengl_funcs, p_glMultiTexCoord4svSGIS) }, - { "glMultiTexCoord4xOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glMultiTexCoord4xOES) }, - { "glMultiTexCoord4xvOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glMultiTexCoord4xvOES) }, - { "glMultiTexCoordP1ui", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", offsetof(struct opengl_funcs, p_glMultiTexCoordP1ui) }, - { "glMultiTexCoordP1uiv", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", offsetof(struct opengl_funcs, p_glMultiTexCoordP1uiv) }, - { "glMultiTexCoordP2ui", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", offsetof(struct opengl_funcs, p_glMultiTexCoordP2ui) }, - { "glMultiTexCoordP2uiv", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", offsetof(struct opengl_funcs, p_glMultiTexCoordP2uiv) }, - { "glMultiTexCoordP3ui", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", offsetof(struct opengl_funcs, p_glMultiTexCoordP3ui) }, - { "glMultiTexCoordP3uiv", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", offsetof(struct opengl_funcs, p_glMultiTexCoordP3uiv) }, - { "glMultiTexCoordP4ui", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", offsetof(struct opengl_funcs, p_glMultiTexCoordP4ui) }, - { "glMultiTexCoordP4uiv", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", offsetof(struct opengl_funcs, p_glMultiTexCoordP4uiv) }, - { "glMultiTexCoordPointerEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glMultiTexCoordPointerEXT) }, - { "glMultiTexCoordPointerSGIS", "GL_SGIS_multitexture", offsetof(struct opengl_funcs, p_glMultiTexCoordPointerSGIS) }, - { "glMultiTexEnvfEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glMultiTexEnvfEXT) }, - { "glMultiTexEnvfvEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glMultiTexEnvfvEXT) }, - { "glMultiTexEnviEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glMultiTexEnviEXT) }, - { "glMultiTexEnvivEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glMultiTexEnvivEXT) }, - { "glMultiTexGendEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glMultiTexGendEXT) }, - { "glMultiTexGendvEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glMultiTexGendvEXT) }, - { "glMultiTexGenfEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glMultiTexGenfEXT) }, - { "glMultiTexGenfvEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glMultiTexGenfvEXT) }, - { "glMultiTexGeniEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glMultiTexGeniEXT) }, - { "glMultiTexGenivEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glMultiTexGenivEXT) }, - { "glMultiTexImage1DEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glMultiTexImage1DEXT) }, - { "glMultiTexImage2DEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glMultiTexImage2DEXT) }, - { "glMultiTexImage3DEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glMultiTexImage3DEXT) }, - { "glMultiTexParameterIivEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glMultiTexParameterIivEXT) }, - { "glMultiTexParameterIuivEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glMultiTexParameterIuivEXT) }, - { "glMultiTexParameterfEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glMultiTexParameterfEXT) }, - { "glMultiTexParameterfvEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glMultiTexParameterfvEXT) }, - { "glMultiTexParameteriEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glMultiTexParameteriEXT) }, - { "glMultiTexParameterivEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glMultiTexParameterivEXT) }, - { "glMultiTexRenderbufferEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glMultiTexRenderbufferEXT) }, - { "glMultiTexSubImage1DEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glMultiTexSubImage1DEXT) }, - { "glMultiTexSubImage2DEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glMultiTexSubImage2DEXT) }, - { "glMultiTexSubImage3DEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glMultiTexSubImage3DEXT) }, - { "glMulticastBarrierNV", "GL_NV_gpu_multicast", offsetof(struct opengl_funcs, p_glMulticastBarrierNV) }, - { "glMulticastBlitFramebufferNV", "GL_NV_gpu_multicast", offsetof(struct opengl_funcs, p_glMulticastBlitFramebufferNV) }, - { "glMulticastBufferSubDataNV", "GL_NV_gpu_multicast", offsetof(struct opengl_funcs, p_glMulticastBufferSubDataNV) }, - { "glMulticastCopyBufferSubDataNV", "GL_NV_gpu_multicast", offsetof(struct opengl_funcs, p_glMulticastCopyBufferSubDataNV) }, - { "glMulticastCopyImageSubDataNV", "GL_NV_gpu_multicast", offsetof(struct opengl_funcs, p_glMulticastCopyImageSubDataNV) }, - { "glMulticastFramebufferSampleLocationsfvNV", "GL_NV_gpu_multicast", offsetof(struct opengl_funcs, p_glMulticastFramebufferSampleLocationsfvNV) }, - { "glMulticastGetQueryObjecti64vNV", "GL_NV_gpu_multicast", offsetof(struct opengl_funcs, p_glMulticastGetQueryObjecti64vNV) }, - { "glMulticastGetQueryObjectivNV", "GL_NV_gpu_multicast", offsetof(struct opengl_funcs, p_glMulticastGetQueryObjectivNV) }, - { "glMulticastGetQueryObjectui64vNV", "GL_NV_gpu_multicast", offsetof(struct opengl_funcs, p_glMulticastGetQueryObjectui64vNV) }, - { "glMulticastGetQueryObjectuivNV", "GL_NV_gpu_multicast", offsetof(struct opengl_funcs, p_glMulticastGetQueryObjectuivNV) }, - { "glMulticastScissorArrayvNVX", "GL_NVX_gpu_multicast2", offsetof(struct opengl_funcs, p_glMulticastScissorArrayvNVX) }, - { "glMulticastViewportArrayvNVX", "GL_NVX_gpu_multicast2", offsetof(struct opengl_funcs, p_glMulticastViewportArrayvNVX) }, - { "glMulticastViewportPositionWScaleNVX", "GL_NVX_gpu_multicast2", offsetof(struct opengl_funcs, p_glMulticastViewportPositionWScaleNVX) }, - { "glMulticastWaitSyncNV", "GL_NV_gpu_multicast", offsetof(struct opengl_funcs, p_glMulticastWaitSyncNV) }, - { "glNamedBufferAttachMemoryNV", "GL_NV_memory_attachment", offsetof(struct opengl_funcs, p_glNamedBufferAttachMemoryNV) }, - { "glNamedBufferData", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glNamedBufferData) }, - { "glNamedBufferDataEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glNamedBufferDataEXT) }, - { "glNamedBufferPageCommitmentARB", "GL_ARB_sparse_buffer", offsetof(struct opengl_funcs, p_glNamedBufferPageCommitmentARB) }, - { "glNamedBufferPageCommitmentEXT", "GL_ARB_sparse_buffer", offsetof(struct opengl_funcs, p_glNamedBufferPageCommitmentEXT) }, - { "glNamedBufferPageCommitmentMemNV", "GL_NV_memory_object_sparse", offsetof(struct opengl_funcs, p_glNamedBufferPageCommitmentMemNV) }, - { "glNamedBufferStorage", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glNamedBufferStorage) }, - { "glNamedBufferStorageEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glNamedBufferStorageEXT) }, - { "glNamedBufferStorageExternalEXT", "GL_EXT_external_buffer", offsetof(struct opengl_funcs, p_glNamedBufferStorageExternalEXT) }, - { "glNamedBufferStorageMemEXT", "GL_EXT_memory_object", offsetof(struct opengl_funcs, p_glNamedBufferStorageMemEXT) }, - { "glNamedBufferSubData", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glNamedBufferSubData) }, - { "glNamedBufferSubDataEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glNamedBufferSubDataEXT) }, - { "glNamedCopyBufferSubDataEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glNamedCopyBufferSubDataEXT) }, - { "glNamedFramebufferDrawBuffer", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glNamedFramebufferDrawBuffer) }, - { "glNamedFramebufferDrawBuffers", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glNamedFramebufferDrawBuffers) }, - { "glNamedFramebufferParameteri", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glNamedFramebufferParameteri) }, - { "glNamedFramebufferParameteriEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glNamedFramebufferParameteriEXT) }, - { "glNamedFramebufferReadBuffer", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glNamedFramebufferReadBuffer) }, - { "glNamedFramebufferRenderbuffer", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glNamedFramebufferRenderbuffer) }, - { "glNamedFramebufferRenderbufferEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glNamedFramebufferRenderbufferEXT) }, - { "glNamedFramebufferSampleLocationsfvARB", "GL_ARB_sample_locations", offsetof(struct opengl_funcs, p_glNamedFramebufferSampleLocationsfvARB) }, - { "glNamedFramebufferSampleLocationsfvNV", "GL_NV_sample_locations", offsetof(struct opengl_funcs, p_glNamedFramebufferSampleLocationsfvNV) }, - { "glNamedFramebufferSamplePositionsfvAMD", "GL_AMD_framebuffer_sample_positions", offsetof(struct opengl_funcs, p_glNamedFramebufferSamplePositionsfvAMD) }, - { "glNamedFramebufferTexture", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glNamedFramebufferTexture) }, - { "glNamedFramebufferTexture1DEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glNamedFramebufferTexture1DEXT) }, - { "glNamedFramebufferTexture2DEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glNamedFramebufferTexture2DEXT) }, - { "glNamedFramebufferTexture3DEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glNamedFramebufferTexture3DEXT) }, - { "glNamedFramebufferTextureEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glNamedFramebufferTextureEXT) }, - { "glNamedFramebufferTextureFaceEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glNamedFramebufferTextureFaceEXT) }, - { "glNamedFramebufferTextureLayer", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glNamedFramebufferTextureLayer) }, - { "glNamedFramebufferTextureLayerEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glNamedFramebufferTextureLayerEXT) }, - { "glNamedFramebufferTextureMultiviewOVR", "GL_OVR_multiview", offsetof(struct opengl_funcs, p_glNamedFramebufferTextureMultiviewOVR) }, - { "glNamedProgramLocalParameter4dEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glNamedProgramLocalParameter4dEXT) }, - { "glNamedProgramLocalParameter4dvEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glNamedProgramLocalParameter4dvEXT) }, - { "glNamedProgramLocalParameter4fEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glNamedProgramLocalParameter4fEXT) }, - { "glNamedProgramLocalParameter4fvEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glNamedProgramLocalParameter4fvEXT) }, - { "glNamedProgramLocalParameterI4iEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glNamedProgramLocalParameterI4iEXT) }, - { "glNamedProgramLocalParameterI4ivEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glNamedProgramLocalParameterI4ivEXT) }, - { "glNamedProgramLocalParameterI4uiEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glNamedProgramLocalParameterI4uiEXT) }, - { "glNamedProgramLocalParameterI4uivEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glNamedProgramLocalParameterI4uivEXT) }, - { "glNamedProgramLocalParameters4fvEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glNamedProgramLocalParameters4fvEXT) }, - { "glNamedProgramLocalParametersI4ivEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glNamedProgramLocalParametersI4ivEXT) }, - { "glNamedProgramLocalParametersI4uivEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glNamedProgramLocalParametersI4uivEXT) }, - { "glNamedProgramStringEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glNamedProgramStringEXT) }, - { "glNamedRenderbufferStorage", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glNamedRenderbufferStorage) }, - { "glNamedRenderbufferStorageEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glNamedRenderbufferStorageEXT) }, - { "glNamedRenderbufferStorageMultisample", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glNamedRenderbufferStorageMultisample) }, - { "glNamedRenderbufferStorageMultisampleAdvancedAMD", "GL_AMD_framebuffer_multisample_advanced", offsetof(struct opengl_funcs, p_glNamedRenderbufferStorageMultisampleAdvancedAMD) }, - { "glNamedRenderbufferStorageMultisampleCoverageEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glNamedRenderbufferStorageMultisampleCoverageEXT) }, - { "glNamedRenderbufferStorageMultisampleEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glNamedRenderbufferStorageMultisampleEXT) }, - { "glNamedStringARB", "GL_ARB_shading_language_include", offsetof(struct opengl_funcs, p_glNamedStringARB) }, - { "glNewBufferRegion", "GL_KTX_buffer_region", offsetof(struct opengl_funcs, p_glNewBufferRegion) }, - { "glNewObjectBufferATI", "GL_ATI_vertex_array_object", offsetof(struct opengl_funcs, p_glNewObjectBufferATI) }, - { "glNormal3fVertex3fSUN", "GL_SUN_vertex", offsetof(struct opengl_funcs, p_glNormal3fVertex3fSUN) }, - { "glNormal3fVertex3fvSUN", "GL_SUN_vertex", offsetof(struct opengl_funcs, p_glNormal3fVertex3fvSUN) }, - { "glNormal3hNV", "GL_NV_half_float", offsetof(struct opengl_funcs, p_glNormal3hNV) }, - { "glNormal3hvNV", "GL_NV_half_float", offsetof(struct opengl_funcs, p_glNormal3hvNV) }, - { "glNormal3xOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glNormal3xOES) }, - { "glNormal3xvOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glNormal3xvOES) }, - { "glNormalFormatNV", "GL_NV_vertex_buffer_unified_memory", offsetof(struct opengl_funcs, p_glNormalFormatNV) }, - { "glNormalP3ui", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", offsetof(struct opengl_funcs, p_glNormalP3ui) }, - { "glNormalP3uiv", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", offsetof(struct opengl_funcs, p_glNormalP3uiv) }, - { "glNormalPointerEXT", "GL_EXT_vertex_array", offsetof(struct opengl_funcs, p_glNormalPointerEXT) }, - { "glNormalPointerListIBM", "GL_IBM_vertex_array_lists", offsetof(struct opengl_funcs, p_glNormalPointerListIBM) }, - { "glNormalPointervINTEL", "GL_INTEL_parallel_arrays", offsetof(struct opengl_funcs, p_glNormalPointervINTEL) }, - { "glNormalStream3bATI", "GL_ATI_vertex_streams", offsetof(struct opengl_funcs, p_glNormalStream3bATI) }, - { "glNormalStream3bvATI", "GL_ATI_vertex_streams", offsetof(struct opengl_funcs, p_glNormalStream3bvATI) }, - { "glNormalStream3dATI", "GL_ATI_vertex_streams", offsetof(struct opengl_funcs, p_glNormalStream3dATI) }, - { "glNormalStream3dvATI", "GL_ATI_vertex_streams", offsetof(struct opengl_funcs, p_glNormalStream3dvATI) }, - { "glNormalStream3fATI", "GL_ATI_vertex_streams", offsetof(struct opengl_funcs, p_glNormalStream3fATI) }, - { "glNormalStream3fvATI", "GL_ATI_vertex_streams", offsetof(struct opengl_funcs, p_glNormalStream3fvATI) }, - { "glNormalStream3iATI", "GL_ATI_vertex_streams", offsetof(struct opengl_funcs, p_glNormalStream3iATI) }, - { "glNormalStream3ivATI", "GL_ATI_vertex_streams", offsetof(struct opengl_funcs, p_glNormalStream3ivATI) }, - { "glNormalStream3sATI", "GL_ATI_vertex_streams", offsetof(struct opengl_funcs, p_glNormalStream3sATI) }, - { "glNormalStream3svATI", "GL_ATI_vertex_streams", offsetof(struct opengl_funcs, p_glNormalStream3svATI) }, - { "glObjectLabel", "GL_KHR_debug GL_VERSION_4_3", offsetof(struct opengl_funcs, p_glObjectLabel) }, - { "glObjectPtrLabel", "GL_KHR_debug GL_VERSION_4_3", offsetof(struct opengl_funcs, p_glObjectPtrLabel) }, - { "glObjectPurgeableAPPLE", "GL_APPLE_object_purgeable", offsetof(struct opengl_funcs, p_glObjectPurgeableAPPLE) }, - { "glObjectUnpurgeableAPPLE", "GL_APPLE_object_purgeable", offsetof(struct opengl_funcs, p_glObjectUnpurgeableAPPLE) }, - { "glOrthofOES", "GL_OES_single_precision", offsetof(struct opengl_funcs, p_glOrthofOES) }, - { "glOrthoxOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glOrthoxOES) }, - { "glPNTrianglesfATI", "GL_ATI_pn_triangles", offsetof(struct opengl_funcs, p_glPNTrianglesfATI) }, - { "glPNTrianglesiATI", "GL_ATI_pn_triangles", offsetof(struct opengl_funcs, p_glPNTrianglesiATI) }, - { "glPassTexCoordATI", "GL_ATI_fragment_shader", offsetof(struct opengl_funcs, p_glPassTexCoordATI) }, - { "glPassThroughxOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glPassThroughxOES) }, - { "glPatchParameterfv", "GL_ARB_tessellation_shader GL_VERSION_4_0", offsetof(struct opengl_funcs, p_glPatchParameterfv) }, - { "glPatchParameteri", "GL_ARB_tessellation_shader GL_VERSION_4_0", offsetof(struct opengl_funcs, p_glPatchParameteri) }, - { "glPathColorGenNV", "GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glPathColorGenNV) }, - { "glPathCommandsNV", "GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glPathCommandsNV) }, - { "glPathCoordsNV", "GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glPathCoordsNV) }, - { "glPathCoverDepthFuncNV", "GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glPathCoverDepthFuncNV) }, - { "glPathDashArrayNV", "GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glPathDashArrayNV) }, - { "glPathFogGenNV", "GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glPathFogGenNV) }, - { "glPathGlyphIndexArrayNV", "GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glPathGlyphIndexArrayNV) }, - { "glPathGlyphIndexRangeNV", "GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glPathGlyphIndexRangeNV) }, - { "glPathGlyphRangeNV", "GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glPathGlyphRangeNV) }, - { "glPathGlyphsNV", "GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glPathGlyphsNV) }, - { "glPathMemoryGlyphIndexArrayNV", "GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glPathMemoryGlyphIndexArrayNV) }, - { "glPathParameterfNV", "GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glPathParameterfNV) }, - { "glPathParameterfvNV", "GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glPathParameterfvNV) }, - { "glPathParameteriNV", "GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glPathParameteriNV) }, - { "glPathParameterivNV", "GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glPathParameterivNV) }, - { "glPathStencilDepthOffsetNV", "GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glPathStencilDepthOffsetNV) }, - { "glPathStencilFuncNV", "GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glPathStencilFuncNV) }, - { "glPathStringNV", "GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glPathStringNV) }, - { "glPathSubCommandsNV", "GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glPathSubCommandsNV) }, - { "glPathSubCoordsNV", "GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glPathSubCoordsNV) }, - { "glPathTexGenNV", "GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glPathTexGenNV) }, - { "glPauseTransformFeedback", "GL_ARB_transform_feedback2 GL_VERSION_4_0", offsetof(struct opengl_funcs, p_glPauseTransformFeedback) }, - { "glPauseTransformFeedbackNV", "GL_NV_transform_feedback2", offsetof(struct opengl_funcs, p_glPauseTransformFeedbackNV) }, - { "glPixelDataRangeNV", "GL_NV_pixel_data_range", offsetof(struct opengl_funcs, p_glPixelDataRangeNV) }, - { "glPixelMapx", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glPixelMapx) }, - { "glPixelStorex", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glPixelStorex) }, - { "glPixelTexGenParameterfSGIS", "GL_SGIS_pixel_texture", offsetof(struct opengl_funcs, p_glPixelTexGenParameterfSGIS) }, - { "glPixelTexGenParameterfvSGIS", "GL_SGIS_pixel_texture", offsetof(struct opengl_funcs, p_glPixelTexGenParameterfvSGIS) }, - { "glPixelTexGenParameteriSGIS", "GL_SGIS_pixel_texture", offsetof(struct opengl_funcs, p_glPixelTexGenParameteriSGIS) }, - { "glPixelTexGenParameterivSGIS", "GL_SGIS_pixel_texture", offsetof(struct opengl_funcs, p_glPixelTexGenParameterivSGIS) }, - { "glPixelTexGenSGIX", "GL_SGIX_pixel_texture", offsetof(struct opengl_funcs, p_glPixelTexGenSGIX) }, - { "glPixelTransferxOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glPixelTransferxOES) }, - { "glPixelTransformParameterfEXT", "GL_EXT_pixel_transform", offsetof(struct opengl_funcs, p_glPixelTransformParameterfEXT) }, - { "glPixelTransformParameterfvEXT", "GL_EXT_pixel_transform", offsetof(struct opengl_funcs, p_glPixelTransformParameterfvEXT) }, - { "glPixelTransformParameteriEXT", "GL_EXT_pixel_transform", offsetof(struct opengl_funcs, p_glPixelTransformParameteriEXT) }, - { "glPixelTransformParameterivEXT", "GL_EXT_pixel_transform", offsetof(struct opengl_funcs, p_glPixelTransformParameterivEXT) }, - { "glPixelZoomxOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glPixelZoomxOES) }, - { "glPointAlongPathNV", "GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glPointAlongPathNV) }, - { "glPointParameterf", "GL_VERSION_1_4", offsetof(struct opengl_funcs, p_glPointParameterf) }, - { "glPointParameterfARB", "GL_ARB_point_parameters", offsetof(struct opengl_funcs, p_glPointParameterfARB) }, - { "glPointParameterfEXT", "GL_EXT_point_parameters", offsetof(struct opengl_funcs, p_glPointParameterfEXT) }, - { "glPointParameterfSGIS", "GL_SGIS_point_parameters", offsetof(struct opengl_funcs, p_glPointParameterfSGIS) }, - { "glPointParameterfv", "GL_VERSION_1_4", offsetof(struct opengl_funcs, p_glPointParameterfv) }, - { "glPointParameterfvARB", "GL_ARB_point_parameters", offsetof(struct opengl_funcs, p_glPointParameterfvARB) }, - { "glPointParameterfvEXT", "GL_EXT_point_parameters", offsetof(struct opengl_funcs, p_glPointParameterfvEXT) }, - { "glPointParameterfvSGIS", "GL_SGIS_point_parameters", offsetof(struct opengl_funcs, p_glPointParameterfvSGIS) }, - { "glPointParameteri", "GL_VERSION_1_4", offsetof(struct opengl_funcs, p_glPointParameteri) }, - { "glPointParameteriNV", "GL_NV_point_sprite", offsetof(struct opengl_funcs, p_glPointParameteriNV) }, - { "glPointParameteriv", "GL_VERSION_1_4", offsetof(struct opengl_funcs, p_glPointParameteriv) }, - { "glPointParameterivNV", "GL_NV_point_sprite", offsetof(struct opengl_funcs, p_glPointParameterivNV) }, - { "glPointParameterxvOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glPointParameterxvOES) }, - { "glPointSizexOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glPointSizexOES) }, - { "glPollAsyncSGIX", "GL_SGIX_async", offsetof(struct opengl_funcs, p_glPollAsyncSGIX) }, - { "glPollInstrumentsSGIX", "GL_SGIX_instruments", offsetof(struct opengl_funcs, p_glPollInstrumentsSGIX) }, - { "glPolygonOffsetClamp", "GL_ARB_polygon_offset_clamp GL_VERSION_4_6", offsetof(struct opengl_funcs, p_glPolygonOffsetClamp) }, - { "glPolygonOffsetClampEXT", "GL_EXT_polygon_offset_clamp", offsetof(struct opengl_funcs, p_glPolygonOffsetClampEXT) }, - { "glPolygonOffsetEXT", "GL_EXT_polygon_offset", offsetof(struct opengl_funcs, p_glPolygonOffsetEXT) }, - { "glPolygonOffsetxOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glPolygonOffsetxOES) }, - { "glPopDebugGroup", "GL_KHR_debug GL_VERSION_4_3", offsetof(struct opengl_funcs, p_glPopDebugGroup) }, - { "glPopGroupMarkerEXT", "GL_EXT_debug_marker", offsetof(struct opengl_funcs, p_glPopGroupMarkerEXT) }, - { "glPresentFrameDualFillNV", "GL_NV_present_video", offsetof(struct opengl_funcs, p_glPresentFrameDualFillNV) }, - { "glPresentFrameKeyedNV", "GL_NV_present_video", offsetof(struct opengl_funcs, p_glPresentFrameKeyedNV) }, - { "glPrimitiveBoundingBoxARB", "GL_ARB_ES3_2_compatibility", offsetof(struct opengl_funcs, p_glPrimitiveBoundingBoxARB) }, - { "glPrimitiveRestartIndex", "GL_VERSION_3_1", offsetof(struct opengl_funcs, p_glPrimitiveRestartIndex) }, - { "glPrimitiveRestartIndexNV", "GL_NV_primitive_restart", offsetof(struct opengl_funcs, p_glPrimitiveRestartIndexNV) }, - { "glPrimitiveRestartNV", "GL_NV_primitive_restart", offsetof(struct opengl_funcs, p_glPrimitiveRestartNV) }, - { "glPrioritizeTexturesEXT", "GL_EXT_texture_object", offsetof(struct opengl_funcs, p_glPrioritizeTexturesEXT) }, - { "glPrioritizeTexturesxOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glPrioritizeTexturesxOES) }, - { "glProgramBinary", "GL_ARB_get_program_binary GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glProgramBinary) }, - { "glProgramBufferParametersIivNV", "GL_NV_parameter_buffer_object", offsetof(struct opengl_funcs, p_glProgramBufferParametersIivNV) }, - { "glProgramBufferParametersIuivNV", "GL_NV_parameter_buffer_object", offsetof(struct opengl_funcs, p_glProgramBufferParametersIuivNV) }, - { "glProgramBufferParametersfvNV", "GL_NV_parameter_buffer_object", offsetof(struct opengl_funcs, p_glProgramBufferParametersfvNV) }, - { "glProgramEnvParameter4dARB", "GL_ARB_fragment_program GL_ARB_vertex_program", offsetof(struct opengl_funcs, p_glProgramEnvParameter4dARB) }, - { "glProgramEnvParameter4dvARB", "GL_ARB_fragment_program GL_ARB_vertex_program", offsetof(struct opengl_funcs, p_glProgramEnvParameter4dvARB) }, - { "glProgramEnvParameter4fARB", "GL_ARB_fragment_program GL_ARB_vertex_program", offsetof(struct opengl_funcs, p_glProgramEnvParameter4fARB) }, - { "glProgramEnvParameter4fvARB", "GL_ARB_fragment_program GL_ARB_vertex_program", offsetof(struct opengl_funcs, p_glProgramEnvParameter4fvARB) }, - { "glProgramEnvParameterI4iNV", "GL_NV_gpu_program4", offsetof(struct opengl_funcs, p_glProgramEnvParameterI4iNV) }, - { "glProgramEnvParameterI4ivNV", "GL_NV_gpu_program4", offsetof(struct opengl_funcs, p_glProgramEnvParameterI4ivNV) }, - { "glProgramEnvParameterI4uiNV", "GL_NV_gpu_program4", offsetof(struct opengl_funcs, p_glProgramEnvParameterI4uiNV) }, - { "glProgramEnvParameterI4uivNV", "GL_NV_gpu_program4", offsetof(struct opengl_funcs, p_glProgramEnvParameterI4uivNV) }, - { "glProgramEnvParameters4fvEXT", "GL_EXT_gpu_program_parameters", offsetof(struct opengl_funcs, p_glProgramEnvParameters4fvEXT) }, - { "glProgramEnvParametersI4ivNV", "GL_NV_gpu_program4", offsetof(struct opengl_funcs, p_glProgramEnvParametersI4ivNV) }, - { "glProgramEnvParametersI4uivNV", "GL_NV_gpu_program4", offsetof(struct opengl_funcs, p_glProgramEnvParametersI4uivNV) }, - { "glProgramLocalParameter4dARB", "GL_ARB_fragment_program GL_ARB_vertex_program", offsetof(struct opengl_funcs, p_glProgramLocalParameter4dARB) }, - { "glProgramLocalParameter4dvARB", "GL_ARB_fragment_program GL_ARB_vertex_program", offsetof(struct opengl_funcs, p_glProgramLocalParameter4dvARB) }, - { "glProgramLocalParameter4fARB", "GL_ARB_fragment_program GL_ARB_vertex_program", offsetof(struct opengl_funcs, p_glProgramLocalParameter4fARB) }, - { "glProgramLocalParameter4fvARB", "GL_ARB_fragment_program GL_ARB_vertex_program", offsetof(struct opengl_funcs, p_glProgramLocalParameter4fvARB) }, - { "glProgramLocalParameterI4iNV", "GL_NV_gpu_program4", offsetof(struct opengl_funcs, p_glProgramLocalParameterI4iNV) }, - { "glProgramLocalParameterI4ivNV", "GL_NV_gpu_program4", offsetof(struct opengl_funcs, p_glProgramLocalParameterI4ivNV) }, - { "glProgramLocalParameterI4uiNV", "GL_NV_gpu_program4", offsetof(struct opengl_funcs, p_glProgramLocalParameterI4uiNV) }, - { "glProgramLocalParameterI4uivNV", "GL_NV_gpu_program4", offsetof(struct opengl_funcs, p_glProgramLocalParameterI4uivNV) }, - { "glProgramLocalParameters4fvEXT", "GL_EXT_gpu_program_parameters", offsetof(struct opengl_funcs, p_glProgramLocalParameters4fvEXT) }, - { "glProgramLocalParametersI4ivNV", "GL_NV_gpu_program4", offsetof(struct opengl_funcs, p_glProgramLocalParametersI4ivNV) }, - { "glProgramLocalParametersI4uivNV", "GL_NV_gpu_program4", offsetof(struct opengl_funcs, p_glProgramLocalParametersI4uivNV) }, - { "glProgramNamedParameter4dNV", "GL_NV_fragment_program", offsetof(struct opengl_funcs, p_glProgramNamedParameter4dNV) }, - { "glProgramNamedParameter4dvNV", "GL_NV_fragment_program", offsetof(struct opengl_funcs, p_glProgramNamedParameter4dvNV) }, - { "glProgramNamedParameter4fNV", "GL_NV_fragment_program", offsetof(struct opengl_funcs, p_glProgramNamedParameter4fNV) }, - { "glProgramNamedParameter4fvNV", "GL_NV_fragment_program", offsetof(struct opengl_funcs, p_glProgramNamedParameter4fvNV) }, - { "glProgramParameter4dNV", "GL_NV_vertex_program", offsetof(struct opengl_funcs, p_glProgramParameter4dNV) }, - { "glProgramParameter4dvNV", "GL_NV_vertex_program", offsetof(struct opengl_funcs, p_glProgramParameter4dvNV) }, - { "glProgramParameter4fNV", "GL_NV_vertex_program", offsetof(struct opengl_funcs, p_glProgramParameter4fNV) }, - { "glProgramParameter4fvNV", "GL_NV_vertex_program", offsetof(struct opengl_funcs, p_glProgramParameter4fvNV) }, - { "glProgramParameteri", "GL_ARB_get_program_binary GL_ARB_separate_shader_objects GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glProgramParameteri) }, - { "glProgramParameteriARB", "GL_ARB_geometry_shader4", offsetof(struct opengl_funcs, p_glProgramParameteriARB) }, - { "glProgramParameteriEXT", "GL_EXT_geometry_shader4", offsetof(struct opengl_funcs, p_glProgramParameteriEXT) }, - { "glProgramParameters4dvNV", "GL_NV_vertex_program", offsetof(struct opengl_funcs, p_glProgramParameters4dvNV) }, - { "glProgramParameters4fvNV", "GL_NV_vertex_program", offsetof(struct opengl_funcs, p_glProgramParameters4fvNV) }, - { "glProgramPathFragmentInputGenNV", "GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glProgramPathFragmentInputGenNV) }, - { "glProgramStringARB", "GL_ARB_fragment_program GL_ARB_vertex_program", offsetof(struct opengl_funcs, p_glProgramStringARB) }, - { "glProgramSubroutineParametersuivNV", "GL_NV_gpu_program5", offsetof(struct opengl_funcs, p_glProgramSubroutineParametersuivNV) }, - { "glProgramUniform1d", "GL_ARB_separate_shader_objects GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glProgramUniform1d) }, - { "glProgramUniform1dEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glProgramUniform1dEXT) }, - { "glProgramUniform1dv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glProgramUniform1dv) }, - { "glProgramUniform1dvEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glProgramUniform1dvEXT) }, - { "glProgramUniform1f", "GL_ARB_separate_shader_objects GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glProgramUniform1f) }, - { "glProgramUniform1fEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glProgramUniform1fEXT) }, - { "glProgramUniform1fv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glProgramUniform1fv) }, - { "glProgramUniform1fvEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glProgramUniform1fvEXT) }, - { "glProgramUniform1i", "GL_ARB_separate_shader_objects GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glProgramUniform1i) }, - { "glProgramUniform1i64ARB", "GL_ARB_gpu_shader_int64", offsetof(struct opengl_funcs, p_glProgramUniform1i64ARB) }, - { "glProgramUniform1i64NV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", offsetof(struct opengl_funcs, p_glProgramUniform1i64NV) }, - { "glProgramUniform1i64vARB", "GL_ARB_gpu_shader_int64", offsetof(struct opengl_funcs, p_glProgramUniform1i64vARB) }, - { "glProgramUniform1i64vNV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", offsetof(struct opengl_funcs, p_glProgramUniform1i64vNV) }, - { "glProgramUniform1iEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glProgramUniform1iEXT) }, - { "glProgramUniform1iv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glProgramUniform1iv) }, - { "glProgramUniform1ivEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glProgramUniform1ivEXT) }, - { "glProgramUniform1ui", "GL_ARB_separate_shader_objects GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glProgramUniform1ui) }, - { "glProgramUniform1ui64ARB", "GL_ARB_gpu_shader_int64", offsetof(struct opengl_funcs, p_glProgramUniform1ui64ARB) }, - { "glProgramUniform1ui64NV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", offsetof(struct opengl_funcs, p_glProgramUniform1ui64NV) }, - { "glProgramUniform1ui64vARB", "GL_ARB_gpu_shader_int64", offsetof(struct opengl_funcs, p_glProgramUniform1ui64vARB) }, - { "glProgramUniform1ui64vNV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", offsetof(struct opengl_funcs, p_glProgramUniform1ui64vNV) }, - { "glProgramUniform1uiEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glProgramUniform1uiEXT) }, - { "glProgramUniform1uiv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glProgramUniform1uiv) }, - { "glProgramUniform1uivEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glProgramUniform1uivEXT) }, - { "glProgramUniform2d", "GL_ARB_separate_shader_objects GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glProgramUniform2d) }, - { "glProgramUniform2dEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glProgramUniform2dEXT) }, - { "glProgramUniform2dv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glProgramUniform2dv) }, - { "glProgramUniform2dvEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glProgramUniform2dvEXT) }, - { "glProgramUniform2f", "GL_ARB_separate_shader_objects GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glProgramUniform2f) }, - { "glProgramUniform2fEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glProgramUniform2fEXT) }, - { "glProgramUniform2fv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glProgramUniform2fv) }, - { "glProgramUniform2fvEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glProgramUniform2fvEXT) }, - { "glProgramUniform2i", "GL_ARB_separate_shader_objects GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glProgramUniform2i) }, - { "glProgramUniform2i64ARB", "GL_ARB_gpu_shader_int64", offsetof(struct opengl_funcs, p_glProgramUniform2i64ARB) }, - { "glProgramUniform2i64NV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", offsetof(struct opengl_funcs, p_glProgramUniform2i64NV) }, - { "glProgramUniform2i64vARB", "GL_ARB_gpu_shader_int64", offsetof(struct opengl_funcs, p_glProgramUniform2i64vARB) }, - { "glProgramUniform2i64vNV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", offsetof(struct opengl_funcs, p_glProgramUniform2i64vNV) }, - { "glProgramUniform2iEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glProgramUniform2iEXT) }, - { "glProgramUniform2iv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glProgramUniform2iv) }, - { "glProgramUniform2ivEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glProgramUniform2ivEXT) }, - { "glProgramUniform2ui", "GL_ARB_separate_shader_objects GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glProgramUniform2ui) }, - { "glProgramUniform2ui64ARB", "GL_ARB_gpu_shader_int64", offsetof(struct opengl_funcs, p_glProgramUniform2ui64ARB) }, - { "glProgramUniform2ui64NV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", offsetof(struct opengl_funcs, p_glProgramUniform2ui64NV) }, - { "glProgramUniform2ui64vARB", "GL_ARB_gpu_shader_int64", offsetof(struct opengl_funcs, p_glProgramUniform2ui64vARB) }, - { "glProgramUniform2ui64vNV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", offsetof(struct opengl_funcs, p_glProgramUniform2ui64vNV) }, - { "glProgramUniform2uiEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glProgramUniform2uiEXT) }, - { "glProgramUniform2uiv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glProgramUniform2uiv) }, - { "glProgramUniform2uivEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glProgramUniform2uivEXT) }, - { "glProgramUniform3d", "GL_ARB_separate_shader_objects GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glProgramUniform3d) }, - { "glProgramUniform3dEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glProgramUniform3dEXT) }, - { "glProgramUniform3dv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glProgramUniform3dv) }, - { "glProgramUniform3dvEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glProgramUniform3dvEXT) }, - { "glProgramUniform3f", "GL_ARB_separate_shader_objects GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glProgramUniform3f) }, - { "glProgramUniform3fEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glProgramUniform3fEXT) }, - { "glProgramUniform3fv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glProgramUniform3fv) }, - { "glProgramUniform3fvEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glProgramUniform3fvEXT) }, - { "glProgramUniform3i", "GL_ARB_separate_shader_objects GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glProgramUniform3i) }, - { "glProgramUniform3i64ARB", "GL_ARB_gpu_shader_int64", offsetof(struct opengl_funcs, p_glProgramUniform3i64ARB) }, - { "glProgramUniform3i64NV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", offsetof(struct opengl_funcs, p_glProgramUniform3i64NV) }, - { "glProgramUniform3i64vARB", "GL_ARB_gpu_shader_int64", offsetof(struct opengl_funcs, p_glProgramUniform3i64vARB) }, - { "glProgramUniform3i64vNV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", offsetof(struct opengl_funcs, p_glProgramUniform3i64vNV) }, - { "glProgramUniform3iEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glProgramUniform3iEXT) }, - { "glProgramUniform3iv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glProgramUniform3iv) }, - { "glProgramUniform3ivEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glProgramUniform3ivEXT) }, - { "glProgramUniform3ui", "GL_ARB_separate_shader_objects GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glProgramUniform3ui) }, - { "glProgramUniform3ui64ARB", "GL_ARB_gpu_shader_int64", offsetof(struct opengl_funcs, p_glProgramUniform3ui64ARB) }, - { "glProgramUniform3ui64NV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", offsetof(struct opengl_funcs, p_glProgramUniform3ui64NV) }, - { "glProgramUniform3ui64vARB", "GL_ARB_gpu_shader_int64", offsetof(struct opengl_funcs, p_glProgramUniform3ui64vARB) }, - { "glProgramUniform3ui64vNV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", offsetof(struct opengl_funcs, p_glProgramUniform3ui64vNV) }, - { "glProgramUniform3uiEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glProgramUniform3uiEXT) }, - { "glProgramUniform3uiv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glProgramUniform3uiv) }, - { "glProgramUniform3uivEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glProgramUniform3uivEXT) }, - { "glProgramUniform4d", "GL_ARB_separate_shader_objects GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glProgramUniform4d) }, - { "glProgramUniform4dEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glProgramUniform4dEXT) }, - { "glProgramUniform4dv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glProgramUniform4dv) }, - { "glProgramUniform4dvEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glProgramUniform4dvEXT) }, - { "glProgramUniform4f", "GL_ARB_separate_shader_objects GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glProgramUniform4f) }, - { "glProgramUniform4fEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glProgramUniform4fEXT) }, - { "glProgramUniform4fv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glProgramUniform4fv) }, - { "glProgramUniform4fvEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glProgramUniform4fvEXT) }, - { "glProgramUniform4i", "GL_ARB_separate_shader_objects GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glProgramUniform4i) }, - { "glProgramUniform4i64ARB", "GL_ARB_gpu_shader_int64", offsetof(struct opengl_funcs, p_glProgramUniform4i64ARB) }, - { "glProgramUniform4i64NV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", offsetof(struct opengl_funcs, p_glProgramUniform4i64NV) }, - { "glProgramUniform4i64vARB", "GL_ARB_gpu_shader_int64", offsetof(struct opengl_funcs, p_glProgramUniform4i64vARB) }, - { "glProgramUniform4i64vNV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", offsetof(struct opengl_funcs, p_glProgramUniform4i64vNV) }, - { "glProgramUniform4iEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glProgramUniform4iEXT) }, - { "glProgramUniform4iv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glProgramUniform4iv) }, - { "glProgramUniform4ivEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glProgramUniform4ivEXT) }, - { "glProgramUniform4ui", "GL_ARB_separate_shader_objects GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glProgramUniform4ui) }, - { "glProgramUniform4ui64ARB", "GL_ARB_gpu_shader_int64", offsetof(struct opengl_funcs, p_glProgramUniform4ui64ARB) }, - { "glProgramUniform4ui64NV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", offsetof(struct opengl_funcs, p_glProgramUniform4ui64NV) }, - { "glProgramUniform4ui64vARB", "GL_ARB_gpu_shader_int64", offsetof(struct opengl_funcs, p_glProgramUniform4ui64vARB) }, - { "glProgramUniform4ui64vNV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", offsetof(struct opengl_funcs, p_glProgramUniform4ui64vNV) }, - { "glProgramUniform4uiEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glProgramUniform4uiEXT) }, - { "glProgramUniform4uiv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glProgramUniform4uiv) }, - { "glProgramUniform4uivEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glProgramUniform4uivEXT) }, - { "glProgramUniformHandleui64ARB", "GL_ARB_bindless_texture", offsetof(struct opengl_funcs, p_glProgramUniformHandleui64ARB) }, - { "glProgramUniformHandleui64NV", "GL_NV_bindless_texture", offsetof(struct opengl_funcs, p_glProgramUniformHandleui64NV) }, - { "glProgramUniformHandleui64vARB", "GL_ARB_bindless_texture", offsetof(struct opengl_funcs, p_glProgramUniformHandleui64vARB) }, - { "glProgramUniformHandleui64vNV", "GL_NV_bindless_texture", offsetof(struct opengl_funcs, p_glProgramUniformHandleui64vNV) }, - { "glProgramUniformMatrix2dv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glProgramUniformMatrix2dv) }, - { "glProgramUniformMatrix2dvEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glProgramUniformMatrix2dvEXT) }, - { "glProgramUniformMatrix2fv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glProgramUniformMatrix2fv) }, - { "glProgramUniformMatrix2fvEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glProgramUniformMatrix2fvEXT) }, - { "glProgramUniformMatrix2x3dv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glProgramUniformMatrix2x3dv) }, - { "glProgramUniformMatrix2x3dvEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glProgramUniformMatrix2x3dvEXT) }, - { "glProgramUniformMatrix2x3fv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glProgramUniformMatrix2x3fv) }, - { "glProgramUniformMatrix2x3fvEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glProgramUniformMatrix2x3fvEXT) }, - { "glProgramUniformMatrix2x4dv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glProgramUniformMatrix2x4dv) }, - { "glProgramUniformMatrix2x4dvEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glProgramUniformMatrix2x4dvEXT) }, - { "glProgramUniformMatrix2x4fv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glProgramUniformMatrix2x4fv) }, - { "glProgramUniformMatrix2x4fvEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glProgramUniformMatrix2x4fvEXT) }, - { "glProgramUniformMatrix3dv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glProgramUniformMatrix3dv) }, - { "glProgramUniformMatrix3dvEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glProgramUniformMatrix3dvEXT) }, - { "glProgramUniformMatrix3fv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glProgramUniformMatrix3fv) }, - { "glProgramUniformMatrix3fvEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glProgramUniformMatrix3fvEXT) }, - { "glProgramUniformMatrix3x2dv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glProgramUniformMatrix3x2dv) }, - { "glProgramUniformMatrix3x2dvEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glProgramUniformMatrix3x2dvEXT) }, - { "glProgramUniformMatrix3x2fv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glProgramUniformMatrix3x2fv) }, - { "glProgramUniformMatrix3x2fvEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glProgramUniformMatrix3x2fvEXT) }, - { "glProgramUniformMatrix3x4dv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glProgramUniformMatrix3x4dv) }, - { "glProgramUniformMatrix3x4dvEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glProgramUniformMatrix3x4dvEXT) }, - { "glProgramUniformMatrix3x4fv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glProgramUniformMatrix3x4fv) }, - { "glProgramUniformMatrix3x4fvEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glProgramUniformMatrix3x4fvEXT) }, - { "glProgramUniformMatrix4dv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glProgramUniformMatrix4dv) }, - { "glProgramUniformMatrix4dvEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glProgramUniformMatrix4dvEXT) }, - { "glProgramUniformMatrix4fv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glProgramUniformMatrix4fv) }, - { "glProgramUniformMatrix4fvEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glProgramUniformMatrix4fvEXT) }, - { "glProgramUniformMatrix4x2dv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glProgramUniformMatrix4x2dv) }, - { "glProgramUniformMatrix4x2dvEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glProgramUniformMatrix4x2dvEXT) }, - { "glProgramUniformMatrix4x2fv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glProgramUniformMatrix4x2fv) }, - { "glProgramUniformMatrix4x2fvEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glProgramUniformMatrix4x2fvEXT) }, - { "glProgramUniformMatrix4x3dv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glProgramUniformMatrix4x3dv) }, - { "glProgramUniformMatrix4x3dvEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glProgramUniformMatrix4x3dvEXT) }, - { "glProgramUniformMatrix4x3fv", "GL_ARB_separate_shader_objects GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glProgramUniformMatrix4x3fv) }, - { "glProgramUniformMatrix4x3fvEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glProgramUniformMatrix4x3fvEXT) }, - { "glProgramUniformui64NV", "GL_NV_shader_buffer_load", offsetof(struct opengl_funcs, p_glProgramUniformui64NV) }, - { "glProgramUniformui64vNV", "GL_NV_shader_buffer_load", offsetof(struct opengl_funcs, p_glProgramUniformui64vNV) }, - { "glProgramVertexLimitNV", "GL_NV_geometry_program4", offsetof(struct opengl_funcs, p_glProgramVertexLimitNV) }, - { "glProvokingVertex", "GL_ARB_provoking_vertex GL_VERSION_3_2", offsetof(struct opengl_funcs, p_glProvokingVertex) }, - { "glProvokingVertexEXT", "GL_EXT_provoking_vertex", offsetof(struct opengl_funcs, p_glProvokingVertexEXT) }, - { "glPushClientAttribDefaultEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glPushClientAttribDefaultEXT) }, - { "glPushDebugGroup", "GL_KHR_debug GL_VERSION_4_3", offsetof(struct opengl_funcs, p_glPushDebugGroup) }, - { "glPushGroupMarkerEXT", "GL_EXT_debug_marker", offsetof(struct opengl_funcs, p_glPushGroupMarkerEXT) }, - { "glQueryCounter", "GL_ARB_timer_query GL_VERSION_3_3", offsetof(struct opengl_funcs, p_glQueryCounter) }, - { "glQueryMatrixxOES", "GL_OES_query_matrix", offsetof(struct opengl_funcs, p_glQueryMatrixxOES) }, - { "glQueryObjectParameteruiAMD", "GL_AMD_occlusion_query_event", offsetof(struct opengl_funcs, p_glQueryObjectParameteruiAMD) }, - { "glQueryResourceNV", "GL_NV_query_resource", offsetof(struct opengl_funcs, p_glQueryResourceNV) }, - { "glQueryResourceTagNV", "GL_NV_query_resource_tag", offsetof(struct opengl_funcs, p_glQueryResourceTagNV) }, - { "glRasterPos2xOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glRasterPos2xOES) }, - { "glRasterPos2xvOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glRasterPos2xvOES) }, - { "glRasterPos3xOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glRasterPos3xOES) }, - { "glRasterPos3xvOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glRasterPos3xvOES) }, - { "glRasterPos4xOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glRasterPos4xOES) }, - { "glRasterPos4xvOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glRasterPos4xvOES) }, - { "glRasterSamplesEXT", "GL_EXT_raster_multisample GL_NV_framebuffer_mixed_samples", offsetof(struct opengl_funcs, p_glRasterSamplesEXT) }, - { "glReadBufferRegion", "GL_KTX_buffer_region", offsetof(struct opengl_funcs, p_glReadBufferRegion) }, - { "glReadInstrumentsSGIX", "GL_SGIX_instruments", offsetof(struct opengl_funcs, p_glReadInstrumentsSGIX) }, - { "glReadnPixels", "GL_KHR_robustness GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glReadnPixels) }, - { "glReadnPixelsARB", "GL_ARB_robustness", offsetof(struct opengl_funcs, p_glReadnPixelsARB) }, - { "glRectxOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glRectxOES) }, - { "glRectxvOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glRectxvOES) }, - { "glReferencePlaneSGIX", "GL_SGIX_reference_plane", offsetof(struct opengl_funcs, p_glReferencePlaneSGIX) }, - { "glReleaseKeyedMutexWin32EXT", "GL_EXT_win32_keyed_mutex", offsetof(struct opengl_funcs, p_glReleaseKeyedMutexWin32EXT) }, - { "glReleaseShaderCompiler", "GL_ARB_ES2_compatibility GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glReleaseShaderCompiler) }, - { "glRenderGpuMaskNV", "GL_NV_gpu_multicast", offsetof(struct opengl_funcs, p_glRenderGpuMaskNV) }, - { "glRenderbufferStorage", "GL_ARB_framebuffer_object GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glRenderbufferStorage) }, - { "glRenderbufferStorageEXT", "GL_EXT_framebuffer_object", offsetof(struct opengl_funcs, p_glRenderbufferStorageEXT) }, - { "glRenderbufferStorageMultisample", "GL_ARB_framebuffer_object GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glRenderbufferStorageMultisample) }, - { "glRenderbufferStorageMultisampleAdvancedAMD", "GL_AMD_framebuffer_multisample_advanced", offsetof(struct opengl_funcs, p_glRenderbufferStorageMultisampleAdvancedAMD) }, - { "glRenderbufferStorageMultisampleCoverageNV", "GL_NV_framebuffer_multisample_coverage", offsetof(struct opengl_funcs, p_glRenderbufferStorageMultisampleCoverageNV) }, - { "glRenderbufferStorageMultisampleEXT", "GL_EXT_framebuffer_multisample", offsetof(struct opengl_funcs, p_glRenderbufferStorageMultisampleEXT) }, - { "glReplacementCodePointerSUN", "GL_SUN_triangle_list", offsetof(struct opengl_funcs, p_glReplacementCodePointerSUN) }, - { "glReplacementCodeubSUN", "GL_SUN_triangle_list", offsetof(struct opengl_funcs, p_glReplacementCodeubSUN) }, - { "glReplacementCodeubvSUN", "GL_SUN_triangle_list", offsetof(struct opengl_funcs, p_glReplacementCodeubvSUN) }, - { "glReplacementCodeuiColor3fVertex3fSUN", "GL_SUN_vertex", offsetof(struct opengl_funcs, p_glReplacementCodeuiColor3fVertex3fSUN) }, - { "glReplacementCodeuiColor3fVertex3fvSUN", "GL_SUN_vertex", offsetof(struct opengl_funcs, p_glReplacementCodeuiColor3fVertex3fvSUN) }, - { "glReplacementCodeuiColor4fNormal3fVertex3fSUN", "GL_SUN_vertex", offsetof(struct opengl_funcs, p_glReplacementCodeuiColor4fNormal3fVertex3fSUN) }, - { "glReplacementCodeuiColor4fNormal3fVertex3fvSUN", "GL_SUN_vertex", offsetof(struct opengl_funcs, p_glReplacementCodeuiColor4fNormal3fVertex3fvSUN) }, - { "glReplacementCodeuiColor4ubVertex3fSUN", "GL_SUN_vertex", offsetof(struct opengl_funcs, p_glReplacementCodeuiColor4ubVertex3fSUN) }, - { "glReplacementCodeuiColor4ubVertex3fvSUN", "GL_SUN_vertex", offsetof(struct opengl_funcs, p_glReplacementCodeuiColor4ubVertex3fvSUN) }, - { "glReplacementCodeuiNormal3fVertex3fSUN", "GL_SUN_vertex", offsetof(struct opengl_funcs, p_glReplacementCodeuiNormal3fVertex3fSUN) }, - { "glReplacementCodeuiNormal3fVertex3fvSUN", "GL_SUN_vertex", offsetof(struct opengl_funcs, p_glReplacementCodeuiNormal3fVertex3fvSUN) }, - { "glReplacementCodeuiSUN", "GL_SUN_triangle_list", offsetof(struct opengl_funcs, p_glReplacementCodeuiSUN) }, - { "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN", "GL_SUN_vertex", offsetof(struct opengl_funcs, p_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN) }, - { "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN", "GL_SUN_vertex", offsetof(struct opengl_funcs, p_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN) }, - { "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN", "GL_SUN_vertex", offsetof(struct opengl_funcs, p_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN) }, - { "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN", "GL_SUN_vertex", offsetof(struct opengl_funcs, p_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN) }, - { "glReplacementCodeuiTexCoord2fVertex3fSUN", "GL_SUN_vertex", offsetof(struct opengl_funcs, p_glReplacementCodeuiTexCoord2fVertex3fSUN) }, - { "glReplacementCodeuiTexCoord2fVertex3fvSUN", "GL_SUN_vertex", offsetof(struct opengl_funcs, p_glReplacementCodeuiTexCoord2fVertex3fvSUN) }, - { "glReplacementCodeuiVertex3fSUN", "GL_SUN_vertex", offsetof(struct opengl_funcs, p_glReplacementCodeuiVertex3fSUN) }, - { "glReplacementCodeuiVertex3fvSUN", "GL_SUN_vertex", offsetof(struct opengl_funcs, p_glReplacementCodeuiVertex3fvSUN) }, - { "glReplacementCodeuivSUN", "GL_SUN_triangle_list", offsetof(struct opengl_funcs, p_glReplacementCodeuivSUN) }, - { "glReplacementCodeusSUN", "GL_SUN_triangle_list", offsetof(struct opengl_funcs, p_glReplacementCodeusSUN) }, - { "glReplacementCodeusvSUN", "GL_SUN_triangle_list", offsetof(struct opengl_funcs, p_glReplacementCodeusvSUN) }, - { "glRequestResidentProgramsNV", "GL_NV_vertex_program", offsetof(struct opengl_funcs, p_glRequestResidentProgramsNV) }, - { "glResetHistogram", "GL_ARB_imaging", offsetof(struct opengl_funcs, p_glResetHistogram) }, - { "glResetHistogramEXT", "GL_EXT_histogram", offsetof(struct opengl_funcs, p_glResetHistogramEXT) }, - { "glResetMemoryObjectParameterNV", "GL_NV_memory_attachment", offsetof(struct opengl_funcs, p_glResetMemoryObjectParameterNV) }, - { "glResetMinmax", "GL_ARB_imaging", offsetof(struct opengl_funcs, p_glResetMinmax) }, - { "glResetMinmaxEXT", "GL_EXT_histogram", offsetof(struct opengl_funcs, p_glResetMinmaxEXT) }, - { "glResizeBuffersMESA", "GL_MESA_resize_buffers", offsetof(struct opengl_funcs, p_glResizeBuffersMESA) }, - { "glResolveDepthValuesNV", "GL_NV_sample_locations", offsetof(struct opengl_funcs, p_glResolveDepthValuesNV) }, - { "glResumeTransformFeedback", "GL_ARB_transform_feedback2 GL_VERSION_4_0", offsetof(struct opengl_funcs, p_glResumeTransformFeedback) }, - { "glResumeTransformFeedbackNV", "GL_NV_transform_feedback2", offsetof(struct opengl_funcs, p_glResumeTransformFeedbackNV) }, - { "glRotatexOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glRotatexOES) }, - { "glSampleCoverage", "GL_VERSION_1_3", offsetof(struct opengl_funcs, p_glSampleCoverage) }, - { "glSampleCoverageARB", "GL_ARB_multisample", offsetof(struct opengl_funcs, p_glSampleCoverageARB) }, - { "glSampleMapATI", "GL_ATI_fragment_shader", offsetof(struct opengl_funcs, p_glSampleMapATI) }, - { "glSampleMaskEXT", "GL_EXT_multisample", offsetof(struct opengl_funcs, p_glSampleMaskEXT) }, - { "glSampleMaskIndexedNV", "GL_NV_explicit_multisample", offsetof(struct opengl_funcs, p_glSampleMaskIndexedNV) }, - { "glSampleMaskSGIS", "GL_SGIS_multisample", offsetof(struct opengl_funcs, p_glSampleMaskSGIS) }, - { "glSampleMaski", "GL_ARB_texture_multisample GL_VERSION_3_2", offsetof(struct opengl_funcs, p_glSampleMaski) }, - { "glSamplePatternEXT", "GL_EXT_multisample", offsetof(struct opengl_funcs, p_glSamplePatternEXT) }, - { "glSamplePatternSGIS", "GL_SGIS_multisample", offsetof(struct opengl_funcs, p_glSamplePatternSGIS) }, - { "glSamplerParameterIiv", "GL_ARB_sampler_objects GL_VERSION_3_3", offsetof(struct opengl_funcs, p_glSamplerParameterIiv) }, - { "glSamplerParameterIuiv", "GL_ARB_sampler_objects GL_VERSION_3_3", offsetof(struct opengl_funcs, p_glSamplerParameterIuiv) }, - { "glSamplerParameterf", "GL_ARB_sampler_objects GL_VERSION_3_3", offsetof(struct opengl_funcs, p_glSamplerParameterf) }, - { "glSamplerParameterfv", "GL_ARB_sampler_objects GL_VERSION_3_3", offsetof(struct opengl_funcs, p_glSamplerParameterfv) }, - { "glSamplerParameteri", "GL_ARB_sampler_objects GL_VERSION_3_3", offsetof(struct opengl_funcs, p_glSamplerParameteri) }, - { "glSamplerParameteriv", "GL_ARB_sampler_objects GL_VERSION_3_3", offsetof(struct opengl_funcs, p_glSamplerParameteriv) }, - { "glScalexOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glScalexOES) }, - { "glScissorArrayv", "GL_ARB_viewport_array GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glScissorArrayv) }, - { "glScissorExclusiveArrayvNV", "GL_NV_scissor_exclusive", offsetof(struct opengl_funcs, p_glScissorExclusiveArrayvNV) }, - { "glScissorExclusiveNV", "GL_NV_scissor_exclusive", offsetof(struct opengl_funcs, p_glScissorExclusiveNV) }, - { "glScissorIndexed", "GL_ARB_viewport_array GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glScissorIndexed) }, - { "glScissorIndexedv", "GL_ARB_viewport_array GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glScissorIndexedv) }, - { "glSecondaryColor3b", "GL_VERSION_1_4", offsetof(struct opengl_funcs, p_glSecondaryColor3b) }, - { "glSecondaryColor3bEXT", "GL_EXT_secondary_color", offsetof(struct opengl_funcs, p_glSecondaryColor3bEXT) }, - { "glSecondaryColor3bv", "GL_VERSION_1_4", offsetof(struct opengl_funcs, p_glSecondaryColor3bv) }, - { "glSecondaryColor3bvEXT", "GL_EXT_secondary_color", offsetof(struct opengl_funcs, p_glSecondaryColor3bvEXT) }, - { "glSecondaryColor3d", "GL_VERSION_1_4", offsetof(struct opengl_funcs, p_glSecondaryColor3d) }, - { "glSecondaryColor3dEXT", "GL_EXT_secondary_color", offsetof(struct opengl_funcs, p_glSecondaryColor3dEXT) }, - { "glSecondaryColor3dv", "GL_VERSION_1_4", offsetof(struct opengl_funcs, p_glSecondaryColor3dv) }, - { "glSecondaryColor3dvEXT", "GL_EXT_secondary_color", offsetof(struct opengl_funcs, p_glSecondaryColor3dvEXT) }, - { "glSecondaryColor3f", "GL_VERSION_1_4", offsetof(struct opengl_funcs, p_glSecondaryColor3f) }, - { "glSecondaryColor3fEXT", "GL_EXT_secondary_color", offsetof(struct opengl_funcs, p_glSecondaryColor3fEXT) }, - { "glSecondaryColor3fv", "GL_VERSION_1_4", offsetof(struct opengl_funcs, p_glSecondaryColor3fv) }, - { "glSecondaryColor3fvEXT", "GL_EXT_secondary_color", offsetof(struct opengl_funcs, p_glSecondaryColor3fvEXT) }, - { "glSecondaryColor3hNV", "GL_NV_half_float", offsetof(struct opengl_funcs, p_glSecondaryColor3hNV) }, - { "glSecondaryColor3hvNV", "GL_NV_half_float", offsetof(struct opengl_funcs, p_glSecondaryColor3hvNV) }, - { "glSecondaryColor3i", "GL_VERSION_1_4", offsetof(struct opengl_funcs, p_glSecondaryColor3i) }, - { "glSecondaryColor3iEXT", "GL_EXT_secondary_color", offsetof(struct opengl_funcs, p_glSecondaryColor3iEXT) }, - { "glSecondaryColor3iv", "GL_VERSION_1_4", offsetof(struct opengl_funcs, p_glSecondaryColor3iv) }, - { "glSecondaryColor3ivEXT", "GL_EXT_secondary_color", offsetof(struct opengl_funcs, p_glSecondaryColor3ivEXT) }, - { "glSecondaryColor3s", "GL_VERSION_1_4", offsetof(struct opengl_funcs, p_glSecondaryColor3s) }, - { "glSecondaryColor3sEXT", "GL_EXT_secondary_color", offsetof(struct opengl_funcs, p_glSecondaryColor3sEXT) }, - { "glSecondaryColor3sv", "GL_VERSION_1_4", offsetof(struct opengl_funcs, p_glSecondaryColor3sv) }, - { "glSecondaryColor3svEXT", "GL_EXT_secondary_color", offsetof(struct opengl_funcs, p_glSecondaryColor3svEXT) }, - { "glSecondaryColor3ub", "GL_VERSION_1_4", offsetof(struct opengl_funcs, p_glSecondaryColor3ub) }, - { "glSecondaryColor3ubEXT", "GL_EXT_secondary_color", offsetof(struct opengl_funcs, p_glSecondaryColor3ubEXT) }, - { "glSecondaryColor3ubv", "GL_VERSION_1_4", offsetof(struct opengl_funcs, p_glSecondaryColor3ubv) }, - { "glSecondaryColor3ubvEXT", "GL_EXT_secondary_color", offsetof(struct opengl_funcs, p_glSecondaryColor3ubvEXT) }, - { "glSecondaryColor3ui", "GL_VERSION_1_4", offsetof(struct opengl_funcs, p_glSecondaryColor3ui) }, - { "glSecondaryColor3uiEXT", "GL_EXT_secondary_color", offsetof(struct opengl_funcs, p_glSecondaryColor3uiEXT) }, - { "glSecondaryColor3uiv", "GL_VERSION_1_4", offsetof(struct opengl_funcs, p_glSecondaryColor3uiv) }, - { "glSecondaryColor3uivEXT", "GL_EXT_secondary_color", offsetof(struct opengl_funcs, p_glSecondaryColor3uivEXT) }, - { "glSecondaryColor3us", "GL_VERSION_1_4", offsetof(struct opengl_funcs, p_glSecondaryColor3us) }, - { "glSecondaryColor3usEXT", "GL_EXT_secondary_color", offsetof(struct opengl_funcs, p_glSecondaryColor3usEXT) }, - { "glSecondaryColor3usv", "GL_VERSION_1_4", offsetof(struct opengl_funcs, p_glSecondaryColor3usv) }, - { "glSecondaryColor3usvEXT", "GL_EXT_secondary_color", offsetof(struct opengl_funcs, p_glSecondaryColor3usvEXT) }, - { "glSecondaryColorFormatNV", "GL_NV_vertex_buffer_unified_memory", offsetof(struct opengl_funcs, p_glSecondaryColorFormatNV) }, - { "glSecondaryColorP3ui", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", offsetof(struct opengl_funcs, p_glSecondaryColorP3ui) }, - { "glSecondaryColorP3uiv", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", offsetof(struct opengl_funcs, p_glSecondaryColorP3uiv) }, - { "glSecondaryColorPointer", "GL_VERSION_1_4", offsetof(struct opengl_funcs, p_glSecondaryColorPointer) }, - { "glSecondaryColorPointerEXT", "GL_EXT_secondary_color", offsetof(struct opengl_funcs, p_glSecondaryColorPointerEXT) }, - { "glSecondaryColorPointerListIBM", "GL_IBM_vertex_array_lists", offsetof(struct opengl_funcs, p_glSecondaryColorPointerListIBM) }, - { "glSelectPerfMonitorCountersAMD", "GL_AMD_performance_monitor", offsetof(struct opengl_funcs, p_glSelectPerfMonitorCountersAMD) }, - { "glSelectTextureCoordSetSGIS", "GL_SGIS_multitexture", offsetof(struct opengl_funcs, p_glSelectTextureCoordSetSGIS) }, - { "glSelectTextureSGIS", "GL_SGIS_multitexture", offsetof(struct opengl_funcs, p_glSelectTextureSGIS) }, - { "glSemaphoreParameterivNV", "GL_NV_timeline_semaphore", offsetof(struct opengl_funcs, p_glSemaphoreParameterivNV) }, - { "glSemaphoreParameterui64vEXT", "GL_EXT_semaphore", offsetof(struct opengl_funcs, p_glSemaphoreParameterui64vEXT) }, - { "glSeparableFilter2D", "GL_ARB_imaging", offsetof(struct opengl_funcs, p_glSeparableFilter2D) }, - { "glSeparableFilter2DEXT", "GL_EXT_convolution", offsetof(struct opengl_funcs, p_glSeparableFilter2DEXT) }, - { "glSetFenceAPPLE", "GL_APPLE_fence", offsetof(struct opengl_funcs, p_glSetFenceAPPLE) }, - { "glSetFenceNV", "GL_NV_fence", offsetof(struct opengl_funcs, p_glSetFenceNV) }, - { "glSetFragmentShaderConstantATI", "GL_ATI_fragment_shader", offsetof(struct opengl_funcs, p_glSetFragmentShaderConstantATI) }, - { "glSetInvariantEXT", "GL_EXT_vertex_shader", offsetof(struct opengl_funcs, p_glSetInvariantEXT) }, - { "glSetLocalConstantEXT", "GL_EXT_vertex_shader", offsetof(struct opengl_funcs, p_glSetLocalConstantEXT) }, - { "glSetMultisamplefvAMD", "GL_AMD_sample_positions", offsetof(struct opengl_funcs, p_glSetMultisamplefvAMD) }, - { "glShaderBinary", "GL_ARB_ES2_compatibility GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glShaderBinary) }, - { "glShaderOp1EXT", "GL_EXT_vertex_shader", offsetof(struct opengl_funcs, p_glShaderOp1EXT) }, - { "glShaderOp2EXT", "GL_EXT_vertex_shader", offsetof(struct opengl_funcs, p_glShaderOp2EXT) }, - { "glShaderOp3EXT", "GL_EXT_vertex_shader", offsetof(struct opengl_funcs, p_glShaderOp3EXT) }, - { "glShaderSource", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glShaderSource) }, - { "glShaderSourceARB", "GL_ARB_shader_objects", offsetof(struct opengl_funcs, p_glShaderSourceARB) }, - { "glShaderStorageBlockBinding", "GL_ARB_shader_storage_buffer_object GL_VERSION_4_3", offsetof(struct opengl_funcs, p_glShaderStorageBlockBinding) }, - { "glShadingRateImageBarrierNV", "GL_NV_shading_rate_image", offsetof(struct opengl_funcs, p_glShadingRateImageBarrierNV) }, - { "glShadingRateImagePaletteNV", "GL_NV_shading_rate_image", offsetof(struct opengl_funcs, p_glShadingRateImagePaletteNV) }, - { "glShadingRateSampleOrderCustomNV", "GL_NV_shading_rate_image", offsetof(struct opengl_funcs, p_glShadingRateSampleOrderCustomNV) }, - { "glShadingRateSampleOrderNV", "GL_NV_shading_rate_image", offsetof(struct opengl_funcs, p_glShadingRateSampleOrderNV) }, - { "glSharpenTexFuncSGIS", "GL_SGIS_sharpen_texture", offsetof(struct opengl_funcs, p_glSharpenTexFuncSGIS) }, - { "glSignalSemaphoreEXT", "GL_EXT_semaphore", offsetof(struct opengl_funcs, p_glSignalSemaphoreEXT) }, - { "glSignalSemaphoreui64NVX", "GL_NVX_progress_fence", offsetof(struct opengl_funcs, p_glSignalSemaphoreui64NVX) }, - { "glSignalVkFenceNV", "GL_NV_draw_vulkan_image", offsetof(struct opengl_funcs, p_glSignalVkFenceNV) }, - { "glSignalVkSemaphoreNV", "GL_NV_draw_vulkan_image", offsetof(struct opengl_funcs, p_glSignalVkSemaphoreNV) }, - { "glSpecializeShader", "GL_VERSION_4_6", offsetof(struct opengl_funcs, p_glSpecializeShader) }, - { "glSpecializeShaderARB", "GL_ARB_gl_spirv", offsetof(struct opengl_funcs, p_glSpecializeShaderARB) }, - { "glSpriteParameterfSGIX", "GL_SGIX_sprite", offsetof(struct opengl_funcs, p_glSpriteParameterfSGIX) }, - { "glSpriteParameterfvSGIX", "GL_SGIX_sprite", offsetof(struct opengl_funcs, p_glSpriteParameterfvSGIX) }, - { "glSpriteParameteriSGIX", "GL_SGIX_sprite", offsetof(struct opengl_funcs, p_glSpriteParameteriSGIX) }, - { "glSpriteParameterivSGIX", "GL_SGIX_sprite", offsetof(struct opengl_funcs, p_glSpriteParameterivSGIX) }, - { "glStartInstrumentsSGIX", "GL_SGIX_instruments", offsetof(struct opengl_funcs, p_glStartInstrumentsSGIX) }, - { "glStateCaptureNV", "GL_NV_command_list", offsetof(struct opengl_funcs, p_glStateCaptureNV) }, - { "glStencilClearTagEXT", "GL_EXT_stencil_clear_tag", offsetof(struct opengl_funcs, p_glStencilClearTagEXT) }, - { "glStencilFillPathInstancedNV", "GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glStencilFillPathInstancedNV) }, - { "glStencilFillPathNV", "GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glStencilFillPathNV) }, - { "glStencilFuncSeparate", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glStencilFuncSeparate) }, - { "glStencilFuncSeparateATI", "GL_ATI_separate_stencil", offsetof(struct opengl_funcs, p_glStencilFuncSeparateATI) }, - { "glStencilMaskSeparate", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glStencilMaskSeparate) }, - { "glStencilOpSeparate", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glStencilOpSeparate) }, - { "glStencilOpSeparateATI", "GL_ATI_separate_stencil", offsetof(struct opengl_funcs, p_glStencilOpSeparateATI) }, - { "glStencilOpValueAMD", "GL_AMD_stencil_operation_extended", offsetof(struct opengl_funcs, p_glStencilOpValueAMD) }, - { "glStencilStrokePathInstancedNV", "GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glStencilStrokePathInstancedNV) }, - { "glStencilStrokePathNV", "GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glStencilStrokePathNV) }, - { "glStencilThenCoverFillPathInstancedNV", "GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glStencilThenCoverFillPathInstancedNV) }, - { "glStencilThenCoverFillPathNV", "GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glStencilThenCoverFillPathNV) }, - { "glStencilThenCoverStrokePathInstancedNV", "GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glStencilThenCoverStrokePathInstancedNV) }, - { "glStencilThenCoverStrokePathNV", "GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glStencilThenCoverStrokePathNV) }, - { "glStopInstrumentsSGIX", "GL_SGIX_instruments", offsetof(struct opengl_funcs, p_glStopInstrumentsSGIX) }, - { "glStringMarkerGREMEDY", "GL_GREMEDY_string_marker", offsetof(struct opengl_funcs, p_glStringMarkerGREMEDY) }, - { "glSubpixelPrecisionBiasNV", "GL_NV_conservative_raster", offsetof(struct opengl_funcs, p_glSubpixelPrecisionBiasNV) }, - { "glSwizzleEXT", "GL_EXT_vertex_shader", offsetof(struct opengl_funcs, p_glSwizzleEXT) }, - { "glSyncTextureINTEL", "GL_INTEL_map_texture", offsetof(struct opengl_funcs, p_glSyncTextureINTEL) }, - { "glTagSampleBufferSGIX", "GL_SGIX_tag_sample_buffer", offsetof(struct opengl_funcs, p_glTagSampleBufferSGIX) }, - { "glTangent3bEXT", "GL_EXT_coordinate_frame", offsetof(struct opengl_funcs, p_glTangent3bEXT) }, - { "glTangent3bvEXT", "GL_EXT_coordinate_frame", offsetof(struct opengl_funcs, p_glTangent3bvEXT) }, - { "glTangent3dEXT", "GL_EXT_coordinate_frame", offsetof(struct opengl_funcs, p_glTangent3dEXT) }, - { "glTangent3dvEXT", "GL_EXT_coordinate_frame", offsetof(struct opengl_funcs, p_glTangent3dvEXT) }, - { "glTangent3fEXT", "GL_EXT_coordinate_frame", offsetof(struct opengl_funcs, p_glTangent3fEXT) }, - { "glTangent3fvEXT", "GL_EXT_coordinate_frame", offsetof(struct opengl_funcs, p_glTangent3fvEXT) }, - { "glTangent3iEXT", "GL_EXT_coordinate_frame", offsetof(struct opengl_funcs, p_glTangent3iEXT) }, - { "glTangent3ivEXT", "GL_EXT_coordinate_frame", offsetof(struct opengl_funcs, p_glTangent3ivEXT) }, - { "glTangent3sEXT", "GL_EXT_coordinate_frame", offsetof(struct opengl_funcs, p_glTangent3sEXT) }, - { "glTangent3svEXT", "GL_EXT_coordinate_frame", offsetof(struct opengl_funcs, p_glTangent3svEXT) }, - { "glTangentPointerEXT", "GL_EXT_coordinate_frame", offsetof(struct opengl_funcs, p_glTangentPointerEXT) }, - { "glTbufferMask3DFX", "GL_3DFX_tbuffer", offsetof(struct opengl_funcs, p_glTbufferMask3DFX) }, - { "glTessellationFactorAMD", "GL_AMD_vertex_shader_tessellator", offsetof(struct opengl_funcs, p_glTessellationFactorAMD) }, - { "glTessellationModeAMD", "GL_AMD_vertex_shader_tessellator", offsetof(struct opengl_funcs, p_glTessellationModeAMD) }, - { "glTestFenceAPPLE", "GL_APPLE_fence", offsetof(struct opengl_funcs, p_glTestFenceAPPLE) }, - { "glTestFenceNV", "GL_NV_fence", offsetof(struct opengl_funcs, p_glTestFenceNV) }, - { "glTestObjectAPPLE", "GL_APPLE_fence", offsetof(struct opengl_funcs, p_glTestObjectAPPLE) }, - { "glTexAttachMemoryNV", "GL_NV_memory_attachment", offsetof(struct opengl_funcs, p_glTexAttachMemoryNV) }, - { "glTexBuffer", "GL_VERSION_3_1", offsetof(struct opengl_funcs, p_glTexBuffer) }, - { "glTexBufferARB", "GL_ARB_texture_buffer_object", offsetof(struct opengl_funcs, p_glTexBufferARB) }, - { "glTexBufferEXT", "GL_EXT_texture_buffer_object", offsetof(struct opengl_funcs, p_glTexBufferEXT) }, - { "glTexBufferRange", "GL_ARB_texture_buffer_range GL_VERSION_4_3", offsetof(struct opengl_funcs, p_glTexBufferRange) }, - { "glTexBumpParameterfvATI", "GL_ATI_envmap_bumpmap", offsetof(struct opengl_funcs, p_glTexBumpParameterfvATI) }, - { "glTexBumpParameterivATI", "GL_ATI_envmap_bumpmap", offsetof(struct opengl_funcs, p_glTexBumpParameterivATI) }, - { "glTexCoord1bOES", "GL_OES_byte_coordinates", offsetof(struct opengl_funcs, p_glTexCoord1bOES) }, - { "glTexCoord1bvOES", "GL_OES_byte_coordinates", offsetof(struct opengl_funcs, p_glTexCoord1bvOES) }, - { "glTexCoord1hNV", "GL_NV_half_float", offsetof(struct opengl_funcs, p_glTexCoord1hNV) }, - { "glTexCoord1hvNV", "GL_NV_half_float", offsetof(struct opengl_funcs, p_glTexCoord1hvNV) }, - { "glTexCoord1xOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glTexCoord1xOES) }, - { "glTexCoord1xvOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glTexCoord1xvOES) }, - { "glTexCoord2bOES", "GL_OES_byte_coordinates", offsetof(struct opengl_funcs, p_glTexCoord2bOES) }, - { "glTexCoord2bvOES", "GL_OES_byte_coordinates", offsetof(struct opengl_funcs, p_glTexCoord2bvOES) }, - { "glTexCoord2fColor3fVertex3fSUN", "GL_SUN_vertex", offsetof(struct opengl_funcs, p_glTexCoord2fColor3fVertex3fSUN) }, - { "glTexCoord2fColor3fVertex3fvSUN", "GL_SUN_vertex", offsetof(struct opengl_funcs, p_glTexCoord2fColor3fVertex3fvSUN) }, - { "glTexCoord2fColor4fNormal3fVertex3fSUN", "GL_SUN_vertex", offsetof(struct opengl_funcs, p_glTexCoord2fColor4fNormal3fVertex3fSUN) }, - { "glTexCoord2fColor4fNormal3fVertex3fvSUN", "GL_SUN_vertex", offsetof(struct opengl_funcs, p_glTexCoord2fColor4fNormal3fVertex3fvSUN) }, - { "glTexCoord2fColor4ubVertex3fSUN", "GL_SUN_vertex", offsetof(struct opengl_funcs, p_glTexCoord2fColor4ubVertex3fSUN) }, - { "glTexCoord2fColor4ubVertex3fvSUN", "GL_SUN_vertex", offsetof(struct opengl_funcs, p_glTexCoord2fColor4ubVertex3fvSUN) }, - { "glTexCoord2fNormal3fVertex3fSUN", "GL_SUN_vertex", offsetof(struct opengl_funcs, p_glTexCoord2fNormal3fVertex3fSUN) }, - { "glTexCoord2fNormal3fVertex3fvSUN", "GL_SUN_vertex", offsetof(struct opengl_funcs, p_glTexCoord2fNormal3fVertex3fvSUN) }, - { "glTexCoord2fVertex3fSUN", "GL_SUN_vertex", offsetof(struct opengl_funcs, p_glTexCoord2fVertex3fSUN) }, - { "glTexCoord2fVertex3fvSUN", "GL_SUN_vertex", offsetof(struct opengl_funcs, p_glTexCoord2fVertex3fvSUN) }, - { "glTexCoord2hNV", "GL_NV_half_float", offsetof(struct opengl_funcs, p_glTexCoord2hNV) }, - { "glTexCoord2hvNV", "GL_NV_half_float", offsetof(struct opengl_funcs, p_glTexCoord2hvNV) }, - { "glTexCoord2xOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glTexCoord2xOES) }, - { "glTexCoord2xvOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glTexCoord2xvOES) }, - { "glTexCoord3bOES", "GL_OES_byte_coordinates", offsetof(struct opengl_funcs, p_glTexCoord3bOES) }, - { "glTexCoord3bvOES", "GL_OES_byte_coordinates", offsetof(struct opengl_funcs, p_glTexCoord3bvOES) }, - { "glTexCoord3hNV", "GL_NV_half_float", offsetof(struct opengl_funcs, p_glTexCoord3hNV) }, - { "glTexCoord3hvNV", "GL_NV_half_float", offsetof(struct opengl_funcs, p_glTexCoord3hvNV) }, - { "glTexCoord3xOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glTexCoord3xOES) }, - { "glTexCoord3xvOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glTexCoord3xvOES) }, - { "glTexCoord4bOES", "GL_OES_byte_coordinates", offsetof(struct opengl_funcs, p_glTexCoord4bOES) }, - { "glTexCoord4bvOES", "GL_OES_byte_coordinates", offsetof(struct opengl_funcs, p_glTexCoord4bvOES) }, - { "glTexCoord4fColor4fNormal3fVertex4fSUN", "GL_SUN_vertex", offsetof(struct opengl_funcs, p_glTexCoord4fColor4fNormal3fVertex4fSUN) }, - { "glTexCoord4fColor4fNormal3fVertex4fvSUN", "GL_SUN_vertex", offsetof(struct opengl_funcs, p_glTexCoord4fColor4fNormal3fVertex4fvSUN) }, - { "glTexCoord4fVertex4fSUN", "GL_SUN_vertex", offsetof(struct opengl_funcs, p_glTexCoord4fVertex4fSUN) }, - { "glTexCoord4fVertex4fvSUN", "GL_SUN_vertex", offsetof(struct opengl_funcs, p_glTexCoord4fVertex4fvSUN) }, - { "glTexCoord4hNV", "GL_NV_half_float", offsetof(struct opengl_funcs, p_glTexCoord4hNV) }, - { "glTexCoord4hvNV", "GL_NV_half_float", offsetof(struct opengl_funcs, p_glTexCoord4hvNV) }, - { "glTexCoord4xOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glTexCoord4xOES) }, - { "glTexCoord4xvOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glTexCoord4xvOES) }, - { "glTexCoordFormatNV", "GL_NV_vertex_buffer_unified_memory", offsetof(struct opengl_funcs, p_glTexCoordFormatNV) }, - { "glTexCoordP1ui", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", offsetof(struct opengl_funcs, p_glTexCoordP1ui) }, - { "glTexCoordP1uiv", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", offsetof(struct opengl_funcs, p_glTexCoordP1uiv) }, - { "glTexCoordP2ui", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", offsetof(struct opengl_funcs, p_glTexCoordP2ui) }, - { "glTexCoordP2uiv", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", offsetof(struct opengl_funcs, p_glTexCoordP2uiv) }, - { "glTexCoordP3ui", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", offsetof(struct opengl_funcs, p_glTexCoordP3ui) }, - { "glTexCoordP3uiv", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", offsetof(struct opengl_funcs, p_glTexCoordP3uiv) }, - { "glTexCoordP4ui", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", offsetof(struct opengl_funcs, p_glTexCoordP4ui) }, - { "glTexCoordP4uiv", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", offsetof(struct opengl_funcs, p_glTexCoordP4uiv) }, - { "glTexCoordPointerEXT", "GL_EXT_vertex_array", offsetof(struct opengl_funcs, p_glTexCoordPointerEXT) }, - { "glTexCoordPointerListIBM", "GL_IBM_vertex_array_lists", offsetof(struct opengl_funcs, p_glTexCoordPointerListIBM) }, - { "glTexCoordPointervINTEL", "GL_INTEL_parallel_arrays", offsetof(struct opengl_funcs, p_glTexCoordPointervINTEL) }, - { "glTexEnvxOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glTexEnvxOES) }, - { "glTexEnvxvOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glTexEnvxvOES) }, - { "glTexFilterFuncSGIS", "GL_SGIS_texture_filter4", offsetof(struct opengl_funcs, p_glTexFilterFuncSGIS) }, - { "glTexGenxOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glTexGenxOES) }, - { "glTexGenxvOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glTexGenxvOES) }, - { "glTexImage2DMultisample", "GL_ARB_texture_multisample GL_VERSION_3_2", offsetof(struct opengl_funcs, p_glTexImage2DMultisample) }, - { "glTexImage2DMultisampleCoverageNV", "GL_NV_texture_multisample", offsetof(struct opengl_funcs, p_glTexImage2DMultisampleCoverageNV) }, - { "glTexImage3D", "GL_VERSION_1_2", offsetof(struct opengl_funcs, p_glTexImage3D) }, - { "glTexImage3DEXT", "GL_EXT_texture3D", offsetof(struct opengl_funcs, p_glTexImage3DEXT) }, - { "glTexImage3DMultisample", "GL_ARB_texture_multisample GL_VERSION_3_2", offsetof(struct opengl_funcs, p_glTexImage3DMultisample) }, - { "glTexImage3DMultisampleCoverageNV", "GL_NV_texture_multisample", offsetof(struct opengl_funcs, p_glTexImage3DMultisampleCoverageNV) }, - { "glTexImage4DSGIS", "GL_SGIS_texture4D", offsetof(struct opengl_funcs, p_glTexImage4DSGIS) }, - { "glTexPageCommitmentARB", "GL_ARB_sparse_texture", offsetof(struct opengl_funcs, p_glTexPageCommitmentARB) }, - { "glTexPageCommitmentMemNV", "GL_NV_memory_object_sparse", offsetof(struct opengl_funcs, p_glTexPageCommitmentMemNV) }, - { "glTexParameterIiv", "GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glTexParameterIiv) }, - { "glTexParameterIivEXT", "GL_EXT_texture_integer", offsetof(struct opengl_funcs, p_glTexParameterIivEXT) }, - { "glTexParameterIuiv", "GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glTexParameterIuiv) }, - { "glTexParameterIuivEXT", "GL_EXT_texture_integer", offsetof(struct opengl_funcs, p_glTexParameterIuivEXT) }, - { "glTexParameterxOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glTexParameterxOES) }, - { "glTexParameterxvOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glTexParameterxvOES) }, - { "glTexRenderbufferNV", "GL_NV_explicit_multisample", offsetof(struct opengl_funcs, p_glTexRenderbufferNV) }, - { "glTexStorage1D", "GL_ARB_texture_storage GL_VERSION_4_2", offsetof(struct opengl_funcs, p_glTexStorage1D) }, - { "glTexStorage1DEXT", "GL_EXT_texture_storage", offsetof(struct opengl_funcs, p_glTexStorage1DEXT) }, - { "glTexStorage2D", "GL_ARB_texture_storage GL_VERSION_4_2", offsetof(struct opengl_funcs, p_glTexStorage2D) }, - { "glTexStorage2DEXT", "GL_EXT_texture_storage", offsetof(struct opengl_funcs, p_glTexStorage2DEXT) }, - { "glTexStorage2DMultisample", "GL_ARB_texture_storage_multisample GL_VERSION_4_3", offsetof(struct opengl_funcs, p_glTexStorage2DMultisample) }, - { "glTexStorage3D", "GL_ARB_texture_storage GL_VERSION_4_2", offsetof(struct opengl_funcs, p_glTexStorage3D) }, - { "glTexStorage3DEXT", "GL_EXT_texture_storage", offsetof(struct opengl_funcs, p_glTexStorage3DEXT) }, - { "glTexStorage3DMultisample", "GL_ARB_texture_storage_multisample GL_VERSION_4_3", offsetof(struct opengl_funcs, p_glTexStorage3DMultisample) }, - { "glTexStorageMem1DEXT", "GL_EXT_memory_object", offsetof(struct opengl_funcs, p_glTexStorageMem1DEXT) }, - { "glTexStorageMem2DEXT", "GL_EXT_memory_object", offsetof(struct opengl_funcs, p_glTexStorageMem2DEXT) }, - { "glTexStorageMem2DMultisampleEXT", "GL_EXT_memory_object", offsetof(struct opengl_funcs, p_glTexStorageMem2DMultisampleEXT) }, - { "glTexStorageMem3DEXT", "GL_EXT_memory_object", offsetof(struct opengl_funcs, p_glTexStorageMem3DEXT) }, - { "glTexStorageMem3DMultisampleEXT", "GL_EXT_memory_object", offsetof(struct opengl_funcs, p_glTexStorageMem3DMultisampleEXT) }, - { "glTexStorageSparseAMD", "GL_AMD_sparse_texture", offsetof(struct opengl_funcs, p_glTexStorageSparseAMD) }, - { "glTexSubImage1DEXT", "GL_EXT_subtexture", offsetof(struct opengl_funcs, p_glTexSubImage1DEXT) }, - { "glTexSubImage2DEXT", "GL_EXT_subtexture", offsetof(struct opengl_funcs, p_glTexSubImage2DEXT) }, - { "glTexSubImage3D", "GL_VERSION_1_2", offsetof(struct opengl_funcs, p_glTexSubImage3D) }, - { "glTexSubImage3DEXT", "GL_EXT_texture3D", offsetof(struct opengl_funcs, p_glTexSubImage3DEXT) }, - { "glTexSubImage4DSGIS", "GL_SGIS_texture4D", offsetof(struct opengl_funcs, p_glTexSubImage4DSGIS) }, - { "glTextureAttachMemoryNV", "GL_NV_memory_attachment", offsetof(struct opengl_funcs, p_glTextureAttachMemoryNV) }, - { "glTextureBarrier", "GL_ARB_texture_barrier GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glTextureBarrier) }, - { "glTextureBarrierNV", "GL_NV_texture_barrier", offsetof(struct opengl_funcs, p_glTextureBarrierNV) }, - { "glTextureBuffer", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glTextureBuffer) }, - { "glTextureBufferEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glTextureBufferEXT) }, - { "glTextureBufferRange", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glTextureBufferRange) }, - { "glTextureBufferRangeEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glTextureBufferRangeEXT) }, - { "glTextureColorMaskSGIS", "GL_SGIS_texture_color_mask", offsetof(struct opengl_funcs, p_glTextureColorMaskSGIS) }, - { "glTextureImage1DEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glTextureImage1DEXT) }, - { "glTextureImage2DEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glTextureImage2DEXT) }, - { "glTextureImage2DMultisampleCoverageNV", "GL_NV_texture_multisample", offsetof(struct opengl_funcs, p_glTextureImage2DMultisampleCoverageNV) }, - { "glTextureImage2DMultisampleNV", "GL_NV_texture_multisample", offsetof(struct opengl_funcs, p_glTextureImage2DMultisampleNV) }, - { "glTextureImage3DEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glTextureImage3DEXT) }, - { "glTextureImage3DMultisampleCoverageNV", "GL_NV_texture_multisample", offsetof(struct opengl_funcs, p_glTextureImage3DMultisampleCoverageNV) }, - { "glTextureImage3DMultisampleNV", "GL_NV_texture_multisample", offsetof(struct opengl_funcs, p_glTextureImage3DMultisampleNV) }, - { "glTextureLightEXT", "GL_EXT_light_texture", offsetof(struct opengl_funcs, p_glTextureLightEXT) }, - { "glTextureMaterialEXT", "GL_EXT_light_texture", offsetof(struct opengl_funcs, p_glTextureMaterialEXT) }, - { "glTextureNormalEXT", "GL_EXT_texture_perturb_normal", offsetof(struct opengl_funcs, p_glTextureNormalEXT) }, - { "glTexturePageCommitmentEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glTexturePageCommitmentEXT) }, - { "glTexturePageCommitmentMemNV", "GL_NV_memory_object_sparse", offsetof(struct opengl_funcs, p_glTexturePageCommitmentMemNV) }, - { "glTextureParameterIiv", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glTextureParameterIiv) }, - { "glTextureParameterIivEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glTextureParameterIivEXT) }, - { "glTextureParameterIuiv", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glTextureParameterIuiv) }, - { "glTextureParameterIuivEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glTextureParameterIuivEXT) }, - { "glTextureParameterf", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glTextureParameterf) }, - { "glTextureParameterfEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glTextureParameterfEXT) }, - { "glTextureParameterfv", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glTextureParameterfv) }, - { "glTextureParameterfvEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glTextureParameterfvEXT) }, - { "glTextureParameteri", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glTextureParameteri) }, - { "glTextureParameteriEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glTextureParameteriEXT) }, - { "glTextureParameteriv", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glTextureParameteriv) }, - { "glTextureParameterivEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glTextureParameterivEXT) }, - { "glTextureRangeAPPLE", "GL_APPLE_texture_range", offsetof(struct opengl_funcs, p_glTextureRangeAPPLE) }, - { "glTextureRenderbufferEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glTextureRenderbufferEXT) }, - { "glTextureStorage1D", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glTextureStorage1D) }, - { "glTextureStorage1DEXT", "GL_EXT_direct_state_access GL_EXT_texture_storage", offsetof(struct opengl_funcs, p_glTextureStorage1DEXT) }, - { "glTextureStorage2D", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glTextureStorage2D) }, - { "glTextureStorage2DEXT", "GL_EXT_direct_state_access GL_EXT_texture_storage", offsetof(struct opengl_funcs, p_glTextureStorage2DEXT) }, - { "glTextureStorage2DMultisample", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glTextureStorage2DMultisample) }, - { "glTextureStorage2DMultisampleEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glTextureStorage2DMultisampleEXT) }, - { "glTextureStorage3D", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glTextureStorage3D) }, - { "glTextureStorage3DEXT", "GL_EXT_direct_state_access GL_EXT_texture_storage", offsetof(struct opengl_funcs, p_glTextureStorage3DEXT) }, - { "glTextureStorage3DMultisample", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glTextureStorage3DMultisample) }, - { "glTextureStorage3DMultisampleEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glTextureStorage3DMultisampleEXT) }, - { "glTextureStorageMem1DEXT", "GL_EXT_memory_object", offsetof(struct opengl_funcs, p_glTextureStorageMem1DEXT) }, - { "glTextureStorageMem2DEXT", "GL_EXT_memory_object", offsetof(struct opengl_funcs, p_glTextureStorageMem2DEXT) }, - { "glTextureStorageMem2DMultisampleEXT", "GL_EXT_memory_object", offsetof(struct opengl_funcs, p_glTextureStorageMem2DMultisampleEXT) }, - { "glTextureStorageMem3DEXT", "GL_EXT_memory_object", offsetof(struct opengl_funcs, p_glTextureStorageMem3DEXT) }, - { "glTextureStorageMem3DMultisampleEXT", "GL_EXT_memory_object", offsetof(struct opengl_funcs, p_glTextureStorageMem3DMultisampleEXT) }, - { "glTextureStorageSparseAMD", "GL_AMD_sparse_texture", offsetof(struct opengl_funcs, p_glTextureStorageSparseAMD) }, - { "glTextureSubImage1D", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glTextureSubImage1D) }, - { "glTextureSubImage1DEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glTextureSubImage1DEXT) }, - { "glTextureSubImage2D", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glTextureSubImage2D) }, - { "glTextureSubImage2DEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glTextureSubImage2DEXT) }, - { "glTextureSubImage3D", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glTextureSubImage3D) }, - { "glTextureSubImage3DEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glTextureSubImage3DEXT) }, - { "glTextureView", "GL_ARB_texture_view GL_VERSION_4_3", offsetof(struct opengl_funcs, p_glTextureView) }, - { "glTrackMatrixNV", "GL_NV_vertex_program", offsetof(struct opengl_funcs, p_glTrackMatrixNV) }, - { "glTransformFeedbackAttribsNV", "GL_NV_transform_feedback", offsetof(struct opengl_funcs, p_glTransformFeedbackAttribsNV) }, - { "glTransformFeedbackBufferBase", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glTransformFeedbackBufferBase) }, - { "glTransformFeedbackBufferRange", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glTransformFeedbackBufferRange) }, - { "glTransformFeedbackStreamAttribsNV", "GL_NV_transform_feedback", offsetof(struct opengl_funcs, p_glTransformFeedbackStreamAttribsNV) }, - { "glTransformFeedbackVaryings", "GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glTransformFeedbackVaryings) }, - { "glTransformFeedbackVaryingsEXT", "GL_EXT_transform_feedback", offsetof(struct opengl_funcs, p_glTransformFeedbackVaryingsEXT) }, - { "glTransformFeedbackVaryingsNV", "GL_NV_transform_feedback", offsetof(struct opengl_funcs, p_glTransformFeedbackVaryingsNV) }, - { "glTransformPathNV", "GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glTransformPathNV) }, - { "glTranslatexOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glTranslatexOES) }, - { "glUniform1d", "GL_ARB_gpu_shader_fp64 GL_VERSION_4_0", offsetof(struct opengl_funcs, p_glUniform1d) }, - { "glUniform1dv", "GL_ARB_gpu_shader_fp64 GL_VERSION_4_0", offsetof(struct opengl_funcs, p_glUniform1dv) }, - { "glUniform1f", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glUniform1f) }, - { "glUniform1fARB", "GL_ARB_shader_objects", offsetof(struct opengl_funcs, p_glUniform1fARB) }, - { "glUniform1fv", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glUniform1fv) }, - { "glUniform1fvARB", "GL_ARB_shader_objects", offsetof(struct opengl_funcs, p_glUniform1fvARB) }, - { "glUniform1i", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glUniform1i) }, - { "glUniform1i64ARB", "GL_ARB_gpu_shader_int64", offsetof(struct opengl_funcs, p_glUniform1i64ARB) }, - { "glUniform1i64NV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", offsetof(struct opengl_funcs, p_glUniform1i64NV) }, - { "glUniform1i64vARB", "GL_ARB_gpu_shader_int64", offsetof(struct opengl_funcs, p_glUniform1i64vARB) }, - { "glUniform1i64vNV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", offsetof(struct opengl_funcs, p_glUniform1i64vNV) }, - { "glUniform1iARB", "GL_ARB_shader_objects", offsetof(struct opengl_funcs, p_glUniform1iARB) }, - { "glUniform1iv", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glUniform1iv) }, - { "glUniform1ivARB", "GL_ARB_shader_objects", offsetof(struct opengl_funcs, p_glUniform1ivARB) }, - { "glUniform1ui", "GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glUniform1ui) }, - { "glUniform1ui64ARB", "GL_ARB_gpu_shader_int64", offsetof(struct opengl_funcs, p_glUniform1ui64ARB) }, - { "glUniform1ui64NV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", offsetof(struct opengl_funcs, p_glUniform1ui64NV) }, - { "glUniform1ui64vARB", "GL_ARB_gpu_shader_int64", offsetof(struct opengl_funcs, p_glUniform1ui64vARB) }, - { "glUniform1ui64vNV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", offsetof(struct opengl_funcs, p_glUniform1ui64vNV) }, - { "glUniform1uiEXT", "GL_EXT_gpu_shader4", offsetof(struct opengl_funcs, p_glUniform1uiEXT) }, - { "glUniform1uiv", "GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glUniform1uiv) }, - { "glUniform1uivEXT", "GL_EXT_gpu_shader4", offsetof(struct opengl_funcs, p_glUniform1uivEXT) }, - { "glUniform2d", "GL_ARB_gpu_shader_fp64 GL_VERSION_4_0", offsetof(struct opengl_funcs, p_glUniform2d) }, - { "glUniform2dv", "GL_ARB_gpu_shader_fp64 GL_VERSION_4_0", offsetof(struct opengl_funcs, p_glUniform2dv) }, - { "glUniform2f", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glUniform2f) }, - { "glUniform2fARB", "GL_ARB_shader_objects", offsetof(struct opengl_funcs, p_glUniform2fARB) }, - { "glUniform2fv", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glUniform2fv) }, - { "glUniform2fvARB", "GL_ARB_shader_objects", offsetof(struct opengl_funcs, p_glUniform2fvARB) }, - { "glUniform2i", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glUniform2i) }, - { "glUniform2i64ARB", "GL_ARB_gpu_shader_int64", offsetof(struct opengl_funcs, p_glUniform2i64ARB) }, - { "glUniform2i64NV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", offsetof(struct opengl_funcs, p_glUniform2i64NV) }, - { "glUniform2i64vARB", "GL_ARB_gpu_shader_int64", offsetof(struct opengl_funcs, p_glUniform2i64vARB) }, - { "glUniform2i64vNV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", offsetof(struct opengl_funcs, p_glUniform2i64vNV) }, - { "glUniform2iARB", "GL_ARB_shader_objects", offsetof(struct opengl_funcs, p_glUniform2iARB) }, - { "glUniform2iv", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glUniform2iv) }, - { "glUniform2ivARB", "GL_ARB_shader_objects", offsetof(struct opengl_funcs, p_glUniform2ivARB) }, - { "glUniform2ui", "GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glUniform2ui) }, - { "glUniform2ui64ARB", "GL_ARB_gpu_shader_int64", offsetof(struct opengl_funcs, p_glUniform2ui64ARB) }, - { "glUniform2ui64NV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", offsetof(struct opengl_funcs, p_glUniform2ui64NV) }, - { "glUniform2ui64vARB", "GL_ARB_gpu_shader_int64", offsetof(struct opengl_funcs, p_glUniform2ui64vARB) }, - { "glUniform2ui64vNV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", offsetof(struct opengl_funcs, p_glUniform2ui64vNV) }, - { "glUniform2uiEXT", "GL_EXT_gpu_shader4", offsetof(struct opengl_funcs, p_glUniform2uiEXT) }, - { "glUniform2uiv", "GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glUniform2uiv) }, - { "glUniform2uivEXT", "GL_EXT_gpu_shader4", offsetof(struct opengl_funcs, p_glUniform2uivEXT) }, - { "glUniform3d", "GL_ARB_gpu_shader_fp64 GL_VERSION_4_0", offsetof(struct opengl_funcs, p_glUniform3d) }, - { "glUniform3dv", "GL_ARB_gpu_shader_fp64 GL_VERSION_4_0", offsetof(struct opengl_funcs, p_glUniform3dv) }, - { "glUniform3f", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glUniform3f) }, - { "glUniform3fARB", "GL_ARB_shader_objects", offsetof(struct opengl_funcs, p_glUniform3fARB) }, - { "glUniform3fv", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glUniform3fv) }, - { "glUniform3fvARB", "GL_ARB_shader_objects", offsetof(struct opengl_funcs, p_glUniform3fvARB) }, - { "glUniform3i", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glUniform3i) }, - { "glUniform3i64ARB", "GL_ARB_gpu_shader_int64", offsetof(struct opengl_funcs, p_glUniform3i64ARB) }, - { "glUniform3i64NV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", offsetof(struct opengl_funcs, p_glUniform3i64NV) }, - { "glUniform3i64vARB", "GL_ARB_gpu_shader_int64", offsetof(struct opengl_funcs, p_glUniform3i64vARB) }, - { "glUniform3i64vNV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", offsetof(struct opengl_funcs, p_glUniform3i64vNV) }, - { "glUniform3iARB", "GL_ARB_shader_objects", offsetof(struct opengl_funcs, p_glUniform3iARB) }, - { "glUniform3iv", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glUniform3iv) }, - { "glUniform3ivARB", "GL_ARB_shader_objects", offsetof(struct opengl_funcs, p_glUniform3ivARB) }, - { "glUniform3ui", "GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glUniform3ui) }, - { "glUniform3ui64ARB", "GL_ARB_gpu_shader_int64", offsetof(struct opengl_funcs, p_glUniform3ui64ARB) }, - { "glUniform3ui64NV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", offsetof(struct opengl_funcs, p_glUniform3ui64NV) }, - { "glUniform3ui64vARB", "GL_ARB_gpu_shader_int64", offsetof(struct opengl_funcs, p_glUniform3ui64vARB) }, - { "glUniform3ui64vNV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", offsetof(struct opengl_funcs, p_glUniform3ui64vNV) }, - { "glUniform3uiEXT", "GL_EXT_gpu_shader4", offsetof(struct opengl_funcs, p_glUniform3uiEXT) }, - { "glUniform3uiv", "GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glUniform3uiv) }, - { "glUniform3uivEXT", "GL_EXT_gpu_shader4", offsetof(struct opengl_funcs, p_glUniform3uivEXT) }, - { "glUniform4d", "GL_ARB_gpu_shader_fp64 GL_VERSION_4_0", offsetof(struct opengl_funcs, p_glUniform4d) }, - { "glUniform4dv", "GL_ARB_gpu_shader_fp64 GL_VERSION_4_0", offsetof(struct opengl_funcs, p_glUniform4dv) }, - { "glUniform4f", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glUniform4f) }, - { "glUniform4fARB", "GL_ARB_shader_objects", offsetof(struct opengl_funcs, p_glUniform4fARB) }, - { "glUniform4fv", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glUniform4fv) }, - { "glUniform4fvARB", "GL_ARB_shader_objects", offsetof(struct opengl_funcs, p_glUniform4fvARB) }, - { "glUniform4i", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glUniform4i) }, - { "glUniform4i64ARB", "GL_ARB_gpu_shader_int64", offsetof(struct opengl_funcs, p_glUniform4i64ARB) }, - { "glUniform4i64NV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", offsetof(struct opengl_funcs, p_glUniform4i64NV) }, - { "glUniform4i64vARB", "GL_ARB_gpu_shader_int64", offsetof(struct opengl_funcs, p_glUniform4i64vARB) }, - { "glUniform4i64vNV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", offsetof(struct opengl_funcs, p_glUniform4i64vNV) }, - { "glUniform4iARB", "GL_ARB_shader_objects", offsetof(struct opengl_funcs, p_glUniform4iARB) }, - { "glUniform4iv", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glUniform4iv) }, - { "glUniform4ivARB", "GL_ARB_shader_objects", offsetof(struct opengl_funcs, p_glUniform4ivARB) }, - { "glUniform4ui", "GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glUniform4ui) }, - { "glUniform4ui64ARB", "GL_ARB_gpu_shader_int64", offsetof(struct opengl_funcs, p_glUniform4ui64ARB) }, - { "glUniform4ui64NV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", offsetof(struct opengl_funcs, p_glUniform4ui64NV) }, - { "glUniform4ui64vARB", "GL_ARB_gpu_shader_int64", offsetof(struct opengl_funcs, p_glUniform4ui64vARB) }, - { "glUniform4ui64vNV", "GL_AMD_gpu_shader_int64 GL_NV_gpu_shader5", offsetof(struct opengl_funcs, p_glUniform4ui64vNV) }, - { "glUniform4uiEXT", "GL_EXT_gpu_shader4", offsetof(struct opengl_funcs, p_glUniform4uiEXT) }, - { "glUniform4uiv", "GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glUniform4uiv) }, - { "glUniform4uivEXT", "GL_EXT_gpu_shader4", offsetof(struct opengl_funcs, p_glUniform4uivEXT) }, - { "glUniformBlockBinding", "GL_ARB_uniform_buffer_object GL_VERSION_3_1", offsetof(struct opengl_funcs, p_glUniformBlockBinding) }, - { "glUniformBufferEXT", "GL_EXT_bindable_uniform", offsetof(struct opengl_funcs, p_glUniformBufferEXT) }, - { "glUniformHandleui64ARB", "GL_ARB_bindless_texture", offsetof(struct opengl_funcs, p_glUniformHandleui64ARB) }, - { "glUniformHandleui64NV", "GL_NV_bindless_texture", offsetof(struct opengl_funcs, p_glUniformHandleui64NV) }, - { "glUniformHandleui64vARB", "GL_ARB_bindless_texture", offsetof(struct opengl_funcs, p_glUniformHandleui64vARB) }, - { "glUniformHandleui64vNV", "GL_NV_bindless_texture", offsetof(struct opengl_funcs, p_glUniformHandleui64vNV) }, - { "glUniformMatrix2dv", "GL_ARB_gpu_shader_fp64 GL_VERSION_4_0", offsetof(struct opengl_funcs, p_glUniformMatrix2dv) }, - { "glUniformMatrix2fv", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glUniformMatrix2fv) }, - { "glUniformMatrix2fvARB", "GL_ARB_shader_objects", offsetof(struct opengl_funcs, p_glUniformMatrix2fvARB) }, - { "glUniformMatrix2x3dv", "GL_ARB_gpu_shader_fp64 GL_VERSION_4_0", offsetof(struct opengl_funcs, p_glUniformMatrix2x3dv) }, - { "glUniformMatrix2x3fv", "GL_VERSION_2_1", offsetof(struct opengl_funcs, p_glUniformMatrix2x3fv) }, - { "glUniformMatrix2x4dv", "GL_ARB_gpu_shader_fp64 GL_VERSION_4_0", offsetof(struct opengl_funcs, p_glUniformMatrix2x4dv) }, - { "glUniformMatrix2x4fv", "GL_VERSION_2_1", offsetof(struct opengl_funcs, p_glUniformMatrix2x4fv) }, - { "glUniformMatrix3dv", "GL_ARB_gpu_shader_fp64 GL_VERSION_4_0", offsetof(struct opengl_funcs, p_glUniformMatrix3dv) }, - { "glUniformMatrix3fv", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glUniformMatrix3fv) }, - { "glUniformMatrix3fvARB", "GL_ARB_shader_objects", offsetof(struct opengl_funcs, p_glUniformMatrix3fvARB) }, - { "glUniformMatrix3x2dv", "GL_ARB_gpu_shader_fp64 GL_VERSION_4_0", offsetof(struct opengl_funcs, p_glUniformMatrix3x2dv) }, - { "glUniformMatrix3x2fv", "GL_VERSION_2_1", offsetof(struct opengl_funcs, p_glUniformMatrix3x2fv) }, - { "glUniformMatrix3x4dv", "GL_ARB_gpu_shader_fp64 GL_VERSION_4_0", offsetof(struct opengl_funcs, p_glUniformMatrix3x4dv) }, - { "glUniformMatrix3x4fv", "GL_VERSION_2_1", offsetof(struct opengl_funcs, p_glUniformMatrix3x4fv) }, - { "glUniformMatrix4dv", "GL_ARB_gpu_shader_fp64 GL_VERSION_4_0", offsetof(struct opengl_funcs, p_glUniformMatrix4dv) }, - { "glUniformMatrix4fv", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glUniformMatrix4fv) }, - { "glUniformMatrix4fvARB", "GL_ARB_shader_objects", offsetof(struct opengl_funcs, p_glUniformMatrix4fvARB) }, - { "glUniformMatrix4x2dv", "GL_ARB_gpu_shader_fp64 GL_VERSION_4_0", offsetof(struct opengl_funcs, p_glUniformMatrix4x2dv) }, - { "glUniformMatrix4x2fv", "GL_VERSION_2_1", offsetof(struct opengl_funcs, p_glUniformMatrix4x2fv) }, - { "glUniformMatrix4x3dv", "GL_ARB_gpu_shader_fp64 GL_VERSION_4_0", offsetof(struct opengl_funcs, p_glUniformMatrix4x3dv) }, - { "glUniformMatrix4x3fv", "GL_VERSION_2_1", offsetof(struct opengl_funcs, p_glUniformMatrix4x3fv) }, - { "glUniformSubroutinesuiv", "GL_ARB_shader_subroutine GL_VERSION_4_0", offsetof(struct opengl_funcs, p_glUniformSubroutinesuiv) }, - { "glUniformui64NV", "GL_NV_shader_buffer_load", offsetof(struct opengl_funcs, p_glUniformui64NV) }, - { "glUniformui64vNV", "GL_NV_shader_buffer_load", offsetof(struct opengl_funcs, p_glUniformui64vNV) }, - { "glUnlockArraysEXT", "GL_EXT_compiled_vertex_array", offsetof(struct opengl_funcs, p_glUnlockArraysEXT) }, - { "glUnmapBuffer", "GL_VERSION_1_5", offsetof(struct opengl_funcs, p_glUnmapBuffer) }, - { "glUnmapBufferARB", "GL_ARB_vertex_buffer_object", offsetof(struct opengl_funcs, p_glUnmapBufferARB) }, - { "glUnmapNamedBuffer", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glUnmapNamedBuffer) }, - { "glUnmapNamedBufferEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glUnmapNamedBufferEXT) }, - { "glUnmapObjectBufferATI", "GL_ATI_map_object_buffer", offsetof(struct opengl_funcs, p_glUnmapObjectBufferATI) }, - { "glUnmapTexture2DINTEL", "GL_INTEL_map_texture", offsetof(struct opengl_funcs, p_glUnmapTexture2DINTEL) }, - { "glUpdateObjectBufferATI", "GL_ATI_vertex_array_object", offsetof(struct opengl_funcs, p_glUpdateObjectBufferATI) }, - { "glUploadGpuMaskNVX", "GL_NVX_gpu_multicast2", offsetof(struct opengl_funcs, p_glUploadGpuMaskNVX) }, - { "glUseProgram", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glUseProgram) }, - { "glUseProgramObjectARB", "GL_ARB_shader_objects", offsetof(struct opengl_funcs, p_glUseProgramObjectARB) }, - { "glUseProgramStages", "GL_ARB_separate_shader_objects GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glUseProgramStages) }, - { "glUseShaderProgramEXT", "GL_EXT_separate_shader_objects", offsetof(struct opengl_funcs, p_glUseShaderProgramEXT) }, - { "glVDPAUFiniNV", "GL_NV_vdpau_interop", offsetof(struct opengl_funcs, p_glVDPAUFiniNV) }, - { "glVDPAUGetSurfaceivNV", "GL_NV_vdpau_interop", offsetof(struct opengl_funcs, p_glVDPAUGetSurfaceivNV) }, - { "glVDPAUInitNV", "GL_NV_vdpau_interop", offsetof(struct opengl_funcs, p_glVDPAUInitNV) }, - { "glVDPAUIsSurfaceNV", "GL_NV_vdpau_interop", offsetof(struct opengl_funcs, p_glVDPAUIsSurfaceNV) }, - { "glVDPAUMapSurfacesNV", "GL_NV_vdpau_interop", offsetof(struct opengl_funcs, p_glVDPAUMapSurfacesNV) }, - { "glVDPAURegisterOutputSurfaceNV", "GL_NV_vdpau_interop", offsetof(struct opengl_funcs, p_glVDPAURegisterOutputSurfaceNV) }, - { "glVDPAURegisterVideoSurfaceNV", "GL_NV_vdpau_interop", offsetof(struct opengl_funcs, p_glVDPAURegisterVideoSurfaceNV) }, - { "glVDPAURegisterVideoSurfaceWithPictureStructureNV", "GL_NV_vdpau_interop2", offsetof(struct opengl_funcs, p_glVDPAURegisterVideoSurfaceWithPictureStructureNV) }, - { "glVDPAUSurfaceAccessNV", "GL_NV_vdpau_interop", offsetof(struct opengl_funcs, p_glVDPAUSurfaceAccessNV) }, - { "glVDPAUUnmapSurfacesNV", "GL_NV_vdpau_interop", offsetof(struct opengl_funcs, p_glVDPAUUnmapSurfacesNV) }, - { "glVDPAUUnregisterSurfaceNV", "GL_NV_vdpau_interop", offsetof(struct opengl_funcs, p_glVDPAUUnregisterSurfaceNV) }, - { "glValidateProgram", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glValidateProgram) }, - { "glValidateProgramARB", "GL_ARB_shader_objects", offsetof(struct opengl_funcs, p_glValidateProgramARB) }, - { "glValidateProgramPipeline", "GL_ARB_separate_shader_objects GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glValidateProgramPipeline) }, - { "glVariantArrayObjectATI", "GL_ATI_vertex_array_object", offsetof(struct opengl_funcs, p_glVariantArrayObjectATI) }, - { "glVariantPointerEXT", "GL_EXT_vertex_shader", offsetof(struct opengl_funcs, p_glVariantPointerEXT) }, - { "glVariantbvEXT", "GL_EXT_vertex_shader", offsetof(struct opengl_funcs, p_glVariantbvEXT) }, - { "glVariantdvEXT", "GL_EXT_vertex_shader", offsetof(struct opengl_funcs, p_glVariantdvEXT) }, - { "glVariantfvEXT", "GL_EXT_vertex_shader", offsetof(struct opengl_funcs, p_glVariantfvEXT) }, - { "glVariantivEXT", "GL_EXT_vertex_shader", offsetof(struct opengl_funcs, p_glVariantivEXT) }, - { "glVariantsvEXT", "GL_EXT_vertex_shader", offsetof(struct opengl_funcs, p_glVariantsvEXT) }, - { "glVariantubvEXT", "GL_EXT_vertex_shader", offsetof(struct opengl_funcs, p_glVariantubvEXT) }, - { "glVariantuivEXT", "GL_EXT_vertex_shader", offsetof(struct opengl_funcs, p_glVariantuivEXT) }, - { "glVariantusvEXT", "GL_EXT_vertex_shader", offsetof(struct opengl_funcs, p_glVariantusvEXT) }, - { "glVertex2bOES", "GL_OES_byte_coordinates", offsetof(struct opengl_funcs, p_glVertex2bOES) }, - { "glVertex2bvOES", "GL_OES_byte_coordinates", offsetof(struct opengl_funcs, p_glVertex2bvOES) }, - { "glVertex2hNV", "GL_NV_half_float", offsetof(struct opengl_funcs, p_glVertex2hNV) }, - { "glVertex2hvNV", "GL_NV_half_float", offsetof(struct opengl_funcs, p_glVertex2hvNV) }, - { "glVertex2xOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glVertex2xOES) }, - { "glVertex2xvOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glVertex2xvOES) }, - { "glVertex3bOES", "GL_OES_byte_coordinates", offsetof(struct opengl_funcs, p_glVertex3bOES) }, - { "glVertex3bvOES", "GL_OES_byte_coordinates", offsetof(struct opengl_funcs, p_glVertex3bvOES) }, - { "glVertex3hNV", "GL_NV_half_float", offsetof(struct opengl_funcs, p_glVertex3hNV) }, - { "glVertex3hvNV", "GL_NV_half_float", offsetof(struct opengl_funcs, p_glVertex3hvNV) }, - { "glVertex3xOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glVertex3xOES) }, - { "glVertex3xvOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glVertex3xvOES) }, - { "glVertex4bOES", "GL_OES_byte_coordinates", offsetof(struct opengl_funcs, p_glVertex4bOES) }, - { "glVertex4bvOES", "GL_OES_byte_coordinates", offsetof(struct opengl_funcs, p_glVertex4bvOES) }, - { "glVertex4hNV", "GL_NV_half_float", offsetof(struct opengl_funcs, p_glVertex4hNV) }, - { "glVertex4hvNV", "GL_NV_half_float", offsetof(struct opengl_funcs, p_glVertex4hvNV) }, - { "glVertex4xOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glVertex4xOES) }, - { "glVertex4xvOES", "GL_OES_fixed_point", offsetof(struct opengl_funcs, p_glVertex4xvOES) }, - { "glVertexArrayAttribBinding", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glVertexArrayAttribBinding) }, - { "glVertexArrayAttribFormat", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glVertexArrayAttribFormat) }, - { "glVertexArrayAttribIFormat", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glVertexArrayAttribIFormat) }, - { "glVertexArrayAttribLFormat", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glVertexArrayAttribLFormat) }, - { "glVertexArrayBindVertexBufferEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glVertexArrayBindVertexBufferEXT) }, - { "glVertexArrayBindingDivisor", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glVertexArrayBindingDivisor) }, - { "glVertexArrayColorOffsetEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glVertexArrayColorOffsetEXT) }, - { "glVertexArrayEdgeFlagOffsetEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glVertexArrayEdgeFlagOffsetEXT) }, - { "glVertexArrayElementBuffer", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glVertexArrayElementBuffer) }, - { "glVertexArrayFogCoordOffsetEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glVertexArrayFogCoordOffsetEXT) }, - { "glVertexArrayIndexOffsetEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glVertexArrayIndexOffsetEXT) }, - { "glVertexArrayMultiTexCoordOffsetEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glVertexArrayMultiTexCoordOffsetEXT) }, - { "glVertexArrayNormalOffsetEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glVertexArrayNormalOffsetEXT) }, - { "glVertexArrayParameteriAPPLE", "GL_APPLE_vertex_array_range", offsetof(struct opengl_funcs, p_glVertexArrayParameteriAPPLE) }, - { "glVertexArrayRangeAPPLE", "GL_APPLE_vertex_array_range", offsetof(struct opengl_funcs, p_glVertexArrayRangeAPPLE) }, - { "glVertexArrayRangeNV", "GL_NV_vertex_array_range", offsetof(struct opengl_funcs, p_glVertexArrayRangeNV) }, - { "glVertexArraySecondaryColorOffsetEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glVertexArraySecondaryColorOffsetEXT) }, - { "glVertexArrayTexCoordOffsetEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glVertexArrayTexCoordOffsetEXT) }, - { "glVertexArrayVertexAttribBindingEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glVertexArrayVertexAttribBindingEXT) }, - { "glVertexArrayVertexAttribDivisorEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glVertexArrayVertexAttribDivisorEXT) }, - { "glVertexArrayVertexAttribFormatEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glVertexArrayVertexAttribFormatEXT) }, - { "glVertexArrayVertexAttribIFormatEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glVertexArrayVertexAttribIFormatEXT) }, - { "glVertexArrayVertexAttribIOffsetEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glVertexArrayVertexAttribIOffsetEXT) }, - { "glVertexArrayVertexAttribLFormatEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glVertexArrayVertexAttribLFormatEXT) }, - { "glVertexArrayVertexAttribLOffsetEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glVertexArrayVertexAttribLOffsetEXT) }, - { "glVertexArrayVertexAttribOffsetEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glVertexArrayVertexAttribOffsetEXT) }, - { "glVertexArrayVertexBindingDivisorEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glVertexArrayVertexBindingDivisorEXT) }, - { "glVertexArrayVertexBuffer", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glVertexArrayVertexBuffer) }, - { "glVertexArrayVertexBuffers", "GL_ARB_direct_state_access GL_VERSION_4_5", offsetof(struct opengl_funcs, p_glVertexArrayVertexBuffers) }, - { "glVertexArrayVertexOffsetEXT", "GL_EXT_direct_state_access", offsetof(struct opengl_funcs, p_glVertexArrayVertexOffsetEXT) }, - { "glVertexAttrib1d", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glVertexAttrib1d) }, - { "glVertexAttrib1dARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", offsetof(struct opengl_funcs, p_glVertexAttrib1dARB) }, - { "glVertexAttrib1dNV", "GL_NV_vertex_program", offsetof(struct opengl_funcs, p_glVertexAttrib1dNV) }, - { "glVertexAttrib1dv", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glVertexAttrib1dv) }, - { "glVertexAttrib1dvARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", offsetof(struct opengl_funcs, p_glVertexAttrib1dvARB) }, - { "glVertexAttrib1dvNV", "GL_NV_vertex_program", offsetof(struct opengl_funcs, p_glVertexAttrib1dvNV) }, - { "glVertexAttrib1f", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glVertexAttrib1f) }, - { "glVertexAttrib1fARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", offsetof(struct opengl_funcs, p_glVertexAttrib1fARB) }, - { "glVertexAttrib1fNV", "GL_NV_vertex_program", offsetof(struct opengl_funcs, p_glVertexAttrib1fNV) }, - { "glVertexAttrib1fv", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glVertexAttrib1fv) }, - { "glVertexAttrib1fvARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", offsetof(struct opengl_funcs, p_glVertexAttrib1fvARB) }, - { "glVertexAttrib1fvNV", "GL_NV_vertex_program", offsetof(struct opengl_funcs, p_glVertexAttrib1fvNV) }, - { "glVertexAttrib1hNV", "GL_NV_half_float", offsetof(struct opengl_funcs, p_glVertexAttrib1hNV) }, - { "glVertexAttrib1hvNV", "GL_NV_half_float", offsetof(struct opengl_funcs, p_glVertexAttrib1hvNV) }, - { "glVertexAttrib1s", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glVertexAttrib1s) }, - { "glVertexAttrib1sARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", offsetof(struct opengl_funcs, p_glVertexAttrib1sARB) }, - { "glVertexAttrib1sNV", "GL_NV_vertex_program", offsetof(struct opengl_funcs, p_glVertexAttrib1sNV) }, - { "glVertexAttrib1sv", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glVertexAttrib1sv) }, - { "glVertexAttrib1svARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", offsetof(struct opengl_funcs, p_glVertexAttrib1svARB) }, - { "glVertexAttrib1svNV", "GL_NV_vertex_program", offsetof(struct opengl_funcs, p_glVertexAttrib1svNV) }, - { "glVertexAttrib2d", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glVertexAttrib2d) }, - { "glVertexAttrib2dARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", offsetof(struct opengl_funcs, p_glVertexAttrib2dARB) }, - { "glVertexAttrib2dNV", "GL_NV_vertex_program", offsetof(struct opengl_funcs, p_glVertexAttrib2dNV) }, - { "glVertexAttrib2dv", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glVertexAttrib2dv) }, - { "glVertexAttrib2dvARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", offsetof(struct opengl_funcs, p_glVertexAttrib2dvARB) }, - { "glVertexAttrib2dvNV", "GL_NV_vertex_program", offsetof(struct opengl_funcs, p_glVertexAttrib2dvNV) }, - { "glVertexAttrib2f", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glVertexAttrib2f) }, - { "glVertexAttrib2fARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", offsetof(struct opengl_funcs, p_glVertexAttrib2fARB) }, - { "glVertexAttrib2fNV", "GL_NV_vertex_program", offsetof(struct opengl_funcs, p_glVertexAttrib2fNV) }, - { "glVertexAttrib2fv", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glVertexAttrib2fv) }, - { "glVertexAttrib2fvARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", offsetof(struct opengl_funcs, p_glVertexAttrib2fvARB) }, - { "glVertexAttrib2fvNV", "GL_NV_vertex_program", offsetof(struct opengl_funcs, p_glVertexAttrib2fvNV) }, - { "glVertexAttrib2hNV", "GL_NV_half_float", offsetof(struct opengl_funcs, p_glVertexAttrib2hNV) }, - { "glVertexAttrib2hvNV", "GL_NV_half_float", offsetof(struct opengl_funcs, p_glVertexAttrib2hvNV) }, - { "glVertexAttrib2s", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glVertexAttrib2s) }, - { "glVertexAttrib2sARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", offsetof(struct opengl_funcs, p_glVertexAttrib2sARB) }, - { "glVertexAttrib2sNV", "GL_NV_vertex_program", offsetof(struct opengl_funcs, p_glVertexAttrib2sNV) }, - { "glVertexAttrib2sv", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glVertexAttrib2sv) }, - { "glVertexAttrib2svARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", offsetof(struct opengl_funcs, p_glVertexAttrib2svARB) }, - { "glVertexAttrib2svNV", "GL_NV_vertex_program", offsetof(struct opengl_funcs, p_glVertexAttrib2svNV) }, - { "glVertexAttrib3d", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glVertexAttrib3d) }, - { "glVertexAttrib3dARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", offsetof(struct opengl_funcs, p_glVertexAttrib3dARB) }, - { "glVertexAttrib3dNV", "GL_NV_vertex_program", offsetof(struct opengl_funcs, p_glVertexAttrib3dNV) }, - { "glVertexAttrib3dv", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glVertexAttrib3dv) }, - { "glVertexAttrib3dvARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", offsetof(struct opengl_funcs, p_glVertexAttrib3dvARB) }, - { "glVertexAttrib3dvNV", "GL_NV_vertex_program", offsetof(struct opengl_funcs, p_glVertexAttrib3dvNV) }, - { "glVertexAttrib3f", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glVertexAttrib3f) }, - { "glVertexAttrib3fARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", offsetof(struct opengl_funcs, p_glVertexAttrib3fARB) }, - { "glVertexAttrib3fNV", "GL_NV_vertex_program", offsetof(struct opengl_funcs, p_glVertexAttrib3fNV) }, - { "glVertexAttrib3fv", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glVertexAttrib3fv) }, - { "glVertexAttrib3fvARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", offsetof(struct opengl_funcs, p_glVertexAttrib3fvARB) }, - { "glVertexAttrib3fvNV", "GL_NV_vertex_program", offsetof(struct opengl_funcs, p_glVertexAttrib3fvNV) }, - { "glVertexAttrib3hNV", "GL_NV_half_float", offsetof(struct opengl_funcs, p_glVertexAttrib3hNV) }, - { "glVertexAttrib3hvNV", "GL_NV_half_float", offsetof(struct opengl_funcs, p_glVertexAttrib3hvNV) }, - { "glVertexAttrib3s", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glVertexAttrib3s) }, - { "glVertexAttrib3sARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", offsetof(struct opengl_funcs, p_glVertexAttrib3sARB) }, - { "glVertexAttrib3sNV", "GL_NV_vertex_program", offsetof(struct opengl_funcs, p_glVertexAttrib3sNV) }, - { "glVertexAttrib3sv", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glVertexAttrib3sv) }, - { "glVertexAttrib3svARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", offsetof(struct opengl_funcs, p_glVertexAttrib3svARB) }, - { "glVertexAttrib3svNV", "GL_NV_vertex_program", offsetof(struct opengl_funcs, p_glVertexAttrib3svNV) }, - { "glVertexAttrib4Nbv", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glVertexAttrib4Nbv) }, - { "glVertexAttrib4NbvARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", offsetof(struct opengl_funcs, p_glVertexAttrib4NbvARB) }, - { "glVertexAttrib4Niv", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glVertexAttrib4Niv) }, - { "glVertexAttrib4NivARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", offsetof(struct opengl_funcs, p_glVertexAttrib4NivARB) }, - { "glVertexAttrib4Nsv", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glVertexAttrib4Nsv) }, - { "glVertexAttrib4NsvARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", offsetof(struct opengl_funcs, p_glVertexAttrib4NsvARB) }, - { "glVertexAttrib4Nub", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glVertexAttrib4Nub) }, - { "glVertexAttrib4NubARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", offsetof(struct opengl_funcs, p_glVertexAttrib4NubARB) }, - { "glVertexAttrib4Nubv", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glVertexAttrib4Nubv) }, - { "glVertexAttrib4NubvARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", offsetof(struct opengl_funcs, p_glVertexAttrib4NubvARB) }, - { "glVertexAttrib4Nuiv", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glVertexAttrib4Nuiv) }, - { "glVertexAttrib4NuivARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", offsetof(struct opengl_funcs, p_glVertexAttrib4NuivARB) }, - { "glVertexAttrib4Nusv", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glVertexAttrib4Nusv) }, - { "glVertexAttrib4NusvARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", offsetof(struct opengl_funcs, p_glVertexAttrib4NusvARB) }, - { "glVertexAttrib4bv", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glVertexAttrib4bv) }, - { "glVertexAttrib4bvARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", offsetof(struct opengl_funcs, p_glVertexAttrib4bvARB) }, - { "glVertexAttrib4d", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glVertexAttrib4d) }, - { "glVertexAttrib4dARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", offsetof(struct opengl_funcs, p_glVertexAttrib4dARB) }, - { "glVertexAttrib4dNV", "GL_NV_vertex_program", offsetof(struct opengl_funcs, p_glVertexAttrib4dNV) }, - { "glVertexAttrib4dv", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glVertexAttrib4dv) }, - { "glVertexAttrib4dvARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", offsetof(struct opengl_funcs, p_glVertexAttrib4dvARB) }, - { "glVertexAttrib4dvNV", "GL_NV_vertex_program", offsetof(struct opengl_funcs, p_glVertexAttrib4dvNV) }, - { "glVertexAttrib4f", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glVertexAttrib4f) }, - { "glVertexAttrib4fARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", offsetof(struct opengl_funcs, p_glVertexAttrib4fARB) }, - { "glVertexAttrib4fNV", "GL_NV_vertex_program", offsetof(struct opengl_funcs, p_glVertexAttrib4fNV) }, - { "glVertexAttrib4fv", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glVertexAttrib4fv) }, - { "glVertexAttrib4fvARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", offsetof(struct opengl_funcs, p_glVertexAttrib4fvARB) }, - { "glVertexAttrib4fvNV", "GL_NV_vertex_program", offsetof(struct opengl_funcs, p_glVertexAttrib4fvNV) }, - { "glVertexAttrib4hNV", "GL_NV_half_float", offsetof(struct opengl_funcs, p_glVertexAttrib4hNV) }, - { "glVertexAttrib4hvNV", "GL_NV_half_float", offsetof(struct opengl_funcs, p_glVertexAttrib4hvNV) }, - { "glVertexAttrib4iv", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glVertexAttrib4iv) }, - { "glVertexAttrib4ivARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", offsetof(struct opengl_funcs, p_glVertexAttrib4ivARB) }, - { "glVertexAttrib4s", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glVertexAttrib4s) }, - { "glVertexAttrib4sARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", offsetof(struct opengl_funcs, p_glVertexAttrib4sARB) }, - { "glVertexAttrib4sNV", "GL_NV_vertex_program", offsetof(struct opengl_funcs, p_glVertexAttrib4sNV) }, - { "glVertexAttrib4sv", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glVertexAttrib4sv) }, - { "glVertexAttrib4svARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", offsetof(struct opengl_funcs, p_glVertexAttrib4svARB) }, - { "glVertexAttrib4svNV", "GL_NV_vertex_program", offsetof(struct opengl_funcs, p_glVertexAttrib4svNV) }, - { "glVertexAttrib4ubNV", "GL_NV_vertex_program", offsetof(struct opengl_funcs, p_glVertexAttrib4ubNV) }, - { "glVertexAttrib4ubv", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glVertexAttrib4ubv) }, - { "glVertexAttrib4ubvARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", offsetof(struct opengl_funcs, p_glVertexAttrib4ubvARB) }, - { "glVertexAttrib4ubvNV", "GL_NV_vertex_program", offsetof(struct opengl_funcs, p_glVertexAttrib4ubvNV) }, - { "glVertexAttrib4uiv", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glVertexAttrib4uiv) }, - { "glVertexAttrib4uivARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", offsetof(struct opengl_funcs, p_glVertexAttrib4uivARB) }, - { "glVertexAttrib4usv", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glVertexAttrib4usv) }, - { "glVertexAttrib4usvARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", offsetof(struct opengl_funcs, p_glVertexAttrib4usvARB) }, - { "glVertexAttribArrayObjectATI", "GL_ATI_vertex_attrib_array_object", offsetof(struct opengl_funcs, p_glVertexAttribArrayObjectATI) }, - { "glVertexAttribBinding", "GL_ARB_vertex_attrib_binding GL_VERSION_4_3", offsetof(struct opengl_funcs, p_glVertexAttribBinding) }, - { "glVertexAttribDivisor", "GL_VERSION_3_3", offsetof(struct opengl_funcs, p_glVertexAttribDivisor) }, - { "glVertexAttribDivisorARB", "GL_ARB_instanced_arrays", offsetof(struct opengl_funcs, p_glVertexAttribDivisorARB) }, - { "glVertexAttribFormat", "GL_ARB_vertex_attrib_binding GL_VERSION_4_3", offsetof(struct opengl_funcs, p_glVertexAttribFormat) }, - { "glVertexAttribFormatNV", "GL_NV_vertex_buffer_unified_memory", offsetof(struct opengl_funcs, p_glVertexAttribFormatNV) }, - { "glVertexAttribI1i", "GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glVertexAttribI1i) }, - { "glVertexAttribI1iEXT", "GL_EXT_gpu_shader4 GL_NV_vertex_program4", offsetof(struct opengl_funcs, p_glVertexAttribI1iEXT) }, - { "glVertexAttribI1iv", "GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glVertexAttribI1iv) }, - { "glVertexAttribI1ivEXT", "GL_EXT_gpu_shader4 GL_NV_vertex_program4", offsetof(struct opengl_funcs, p_glVertexAttribI1ivEXT) }, - { "glVertexAttribI1ui", "GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glVertexAttribI1ui) }, - { "glVertexAttribI1uiEXT", "GL_EXT_gpu_shader4 GL_NV_vertex_program4", offsetof(struct opengl_funcs, p_glVertexAttribI1uiEXT) }, - { "glVertexAttribI1uiv", "GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glVertexAttribI1uiv) }, - { "glVertexAttribI1uivEXT", "GL_EXT_gpu_shader4 GL_NV_vertex_program4", offsetof(struct opengl_funcs, p_glVertexAttribI1uivEXT) }, - { "glVertexAttribI2i", "GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glVertexAttribI2i) }, - { "glVertexAttribI2iEXT", "GL_EXT_gpu_shader4 GL_NV_vertex_program4", offsetof(struct opengl_funcs, p_glVertexAttribI2iEXT) }, - { "glVertexAttribI2iv", "GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glVertexAttribI2iv) }, - { "glVertexAttribI2ivEXT", "GL_EXT_gpu_shader4 GL_NV_vertex_program4", offsetof(struct opengl_funcs, p_glVertexAttribI2ivEXT) }, - { "glVertexAttribI2ui", "GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glVertexAttribI2ui) }, - { "glVertexAttribI2uiEXT", "GL_EXT_gpu_shader4 GL_NV_vertex_program4", offsetof(struct opengl_funcs, p_glVertexAttribI2uiEXT) }, - { "glVertexAttribI2uiv", "GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glVertexAttribI2uiv) }, - { "glVertexAttribI2uivEXT", "GL_EXT_gpu_shader4 GL_NV_vertex_program4", offsetof(struct opengl_funcs, p_glVertexAttribI2uivEXT) }, - { "glVertexAttribI3i", "GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glVertexAttribI3i) }, - { "glVertexAttribI3iEXT", "GL_EXT_gpu_shader4 GL_NV_vertex_program4", offsetof(struct opengl_funcs, p_glVertexAttribI3iEXT) }, - { "glVertexAttribI3iv", "GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glVertexAttribI3iv) }, - { "glVertexAttribI3ivEXT", "GL_EXT_gpu_shader4 GL_NV_vertex_program4", offsetof(struct opengl_funcs, p_glVertexAttribI3ivEXT) }, - { "glVertexAttribI3ui", "GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glVertexAttribI3ui) }, - { "glVertexAttribI3uiEXT", "GL_EXT_gpu_shader4 GL_NV_vertex_program4", offsetof(struct opengl_funcs, p_glVertexAttribI3uiEXT) }, - { "glVertexAttribI3uiv", "GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glVertexAttribI3uiv) }, - { "glVertexAttribI3uivEXT", "GL_EXT_gpu_shader4 GL_NV_vertex_program4", offsetof(struct opengl_funcs, p_glVertexAttribI3uivEXT) }, - { "glVertexAttribI4bv", "GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glVertexAttribI4bv) }, - { "glVertexAttribI4bvEXT", "GL_EXT_gpu_shader4 GL_NV_vertex_program4", offsetof(struct opengl_funcs, p_glVertexAttribI4bvEXT) }, - { "glVertexAttribI4i", "GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glVertexAttribI4i) }, - { "glVertexAttribI4iEXT", "GL_EXT_gpu_shader4 GL_NV_vertex_program4", offsetof(struct opengl_funcs, p_glVertexAttribI4iEXT) }, - { "glVertexAttribI4iv", "GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glVertexAttribI4iv) }, - { "glVertexAttribI4ivEXT", "GL_EXT_gpu_shader4 GL_NV_vertex_program4", offsetof(struct opengl_funcs, p_glVertexAttribI4ivEXT) }, - { "glVertexAttribI4sv", "GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glVertexAttribI4sv) }, - { "glVertexAttribI4svEXT", "GL_EXT_gpu_shader4 GL_NV_vertex_program4", offsetof(struct opengl_funcs, p_glVertexAttribI4svEXT) }, - { "glVertexAttribI4ubv", "GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glVertexAttribI4ubv) }, - { "glVertexAttribI4ubvEXT", "GL_EXT_gpu_shader4 GL_NV_vertex_program4", offsetof(struct opengl_funcs, p_glVertexAttribI4ubvEXT) }, - { "glVertexAttribI4ui", "GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glVertexAttribI4ui) }, - { "glVertexAttribI4uiEXT", "GL_EXT_gpu_shader4 GL_NV_vertex_program4", offsetof(struct opengl_funcs, p_glVertexAttribI4uiEXT) }, - { "glVertexAttribI4uiv", "GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glVertexAttribI4uiv) }, - { "glVertexAttribI4uivEXT", "GL_EXT_gpu_shader4 GL_NV_vertex_program4", offsetof(struct opengl_funcs, p_glVertexAttribI4uivEXT) }, - { "glVertexAttribI4usv", "GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glVertexAttribI4usv) }, - { "glVertexAttribI4usvEXT", "GL_EXT_gpu_shader4 GL_NV_vertex_program4", offsetof(struct opengl_funcs, p_glVertexAttribI4usvEXT) }, - { "glVertexAttribIFormat", "GL_ARB_vertex_attrib_binding GL_VERSION_4_3", offsetof(struct opengl_funcs, p_glVertexAttribIFormat) }, - { "glVertexAttribIFormatNV", "GL_NV_vertex_buffer_unified_memory", offsetof(struct opengl_funcs, p_glVertexAttribIFormatNV) }, - { "glVertexAttribIPointer", "GL_VERSION_3_0", offsetof(struct opengl_funcs, p_glVertexAttribIPointer) }, - { "glVertexAttribIPointerEXT", "GL_EXT_gpu_shader4 GL_NV_vertex_program4", offsetof(struct opengl_funcs, p_glVertexAttribIPointerEXT) }, - { "glVertexAttribL1d", "GL_ARB_vertex_attrib_64bit GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glVertexAttribL1d) }, - { "glVertexAttribL1dEXT", "GL_EXT_vertex_attrib_64bit", offsetof(struct opengl_funcs, p_glVertexAttribL1dEXT) }, - { "glVertexAttribL1dv", "GL_ARB_vertex_attrib_64bit GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glVertexAttribL1dv) }, - { "glVertexAttribL1dvEXT", "GL_EXT_vertex_attrib_64bit", offsetof(struct opengl_funcs, p_glVertexAttribL1dvEXT) }, - { "glVertexAttribL1i64NV", "GL_NV_vertex_attrib_integer_64bit", offsetof(struct opengl_funcs, p_glVertexAttribL1i64NV) }, - { "glVertexAttribL1i64vNV", "GL_NV_vertex_attrib_integer_64bit", offsetof(struct opengl_funcs, p_glVertexAttribL1i64vNV) }, - { "glVertexAttribL1ui64ARB", "GL_ARB_bindless_texture", offsetof(struct opengl_funcs, p_glVertexAttribL1ui64ARB) }, - { "glVertexAttribL1ui64NV", "GL_NV_vertex_attrib_integer_64bit", offsetof(struct opengl_funcs, p_glVertexAttribL1ui64NV) }, - { "glVertexAttribL1ui64vARB", "GL_ARB_bindless_texture", offsetof(struct opengl_funcs, p_glVertexAttribL1ui64vARB) }, - { "glVertexAttribL1ui64vNV", "GL_NV_vertex_attrib_integer_64bit", offsetof(struct opengl_funcs, p_glVertexAttribL1ui64vNV) }, - { "glVertexAttribL2d", "GL_ARB_vertex_attrib_64bit GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glVertexAttribL2d) }, - { "glVertexAttribL2dEXT", "GL_EXT_vertex_attrib_64bit", offsetof(struct opengl_funcs, p_glVertexAttribL2dEXT) }, - { "glVertexAttribL2dv", "GL_ARB_vertex_attrib_64bit GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glVertexAttribL2dv) }, - { "glVertexAttribL2dvEXT", "GL_EXT_vertex_attrib_64bit", offsetof(struct opengl_funcs, p_glVertexAttribL2dvEXT) }, - { "glVertexAttribL2i64NV", "GL_NV_vertex_attrib_integer_64bit", offsetof(struct opengl_funcs, p_glVertexAttribL2i64NV) }, - { "glVertexAttribL2i64vNV", "GL_NV_vertex_attrib_integer_64bit", offsetof(struct opengl_funcs, p_glVertexAttribL2i64vNV) }, - { "glVertexAttribL2ui64NV", "GL_NV_vertex_attrib_integer_64bit", offsetof(struct opengl_funcs, p_glVertexAttribL2ui64NV) }, - { "glVertexAttribL2ui64vNV", "GL_NV_vertex_attrib_integer_64bit", offsetof(struct opengl_funcs, p_glVertexAttribL2ui64vNV) }, - { "glVertexAttribL3d", "GL_ARB_vertex_attrib_64bit GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glVertexAttribL3d) }, - { "glVertexAttribL3dEXT", "GL_EXT_vertex_attrib_64bit", offsetof(struct opengl_funcs, p_glVertexAttribL3dEXT) }, - { "glVertexAttribL3dv", "GL_ARB_vertex_attrib_64bit GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glVertexAttribL3dv) }, - { "glVertexAttribL3dvEXT", "GL_EXT_vertex_attrib_64bit", offsetof(struct opengl_funcs, p_glVertexAttribL3dvEXT) }, - { "glVertexAttribL3i64NV", "GL_NV_vertex_attrib_integer_64bit", offsetof(struct opengl_funcs, p_glVertexAttribL3i64NV) }, - { "glVertexAttribL3i64vNV", "GL_NV_vertex_attrib_integer_64bit", offsetof(struct opengl_funcs, p_glVertexAttribL3i64vNV) }, - { "glVertexAttribL3ui64NV", "GL_NV_vertex_attrib_integer_64bit", offsetof(struct opengl_funcs, p_glVertexAttribL3ui64NV) }, - { "glVertexAttribL3ui64vNV", "GL_NV_vertex_attrib_integer_64bit", offsetof(struct opengl_funcs, p_glVertexAttribL3ui64vNV) }, - { "glVertexAttribL4d", "GL_ARB_vertex_attrib_64bit GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glVertexAttribL4d) }, - { "glVertexAttribL4dEXT", "GL_EXT_vertex_attrib_64bit", offsetof(struct opengl_funcs, p_glVertexAttribL4dEXT) }, - { "glVertexAttribL4dv", "GL_ARB_vertex_attrib_64bit GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glVertexAttribL4dv) }, - { "glVertexAttribL4dvEXT", "GL_EXT_vertex_attrib_64bit", offsetof(struct opengl_funcs, p_glVertexAttribL4dvEXT) }, - { "glVertexAttribL4i64NV", "GL_NV_vertex_attrib_integer_64bit", offsetof(struct opengl_funcs, p_glVertexAttribL4i64NV) }, - { "glVertexAttribL4i64vNV", "GL_NV_vertex_attrib_integer_64bit", offsetof(struct opengl_funcs, p_glVertexAttribL4i64vNV) }, - { "glVertexAttribL4ui64NV", "GL_NV_vertex_attrib_integer_64bit", offsetof(struct opengl_funcs, p_glVertexAttribL4ui64NV) }, - { "glVertexAttribL4ui64vNV", "GL_NV_vertex_attrib_integer_64bit", offsetof(struct opengl_funcs, p_glVertexAttribL4ui64vNV) }, - { "glVertexAttribLFormat", "GL_ARB_vertex_attrib_binding GL_VERSION_4_3", offsetof(struct opengl_funcs, p_glVertexAttribLFormat) }, - { "glVertexAttribLFormatNV", "GL_NV_vertex_attrib_integer_64bit", offsetof(struct opengl_funcs, p_glVertexAttribLFormatNV) }, - { "glVertexAttribLPointer", "GL_ARB_vertex_attrib_64bit GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glVertexAttribLPointer) }, - { "glVertexAttribLPointerEXT", "GL_EXT_vertex_attrib_64bit", offsetof(struct opengl_funcs, p_glVertexAttribLPointerEXT) }, - { "glVertexAttribP1ui", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", offsetof(struct opengl_funcs, p_glVertexAttribP1ui) }, - { "glVertexAttribP1uiv", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", offsetof(struct opengl_funcs, p_glVertexAttribP1uiv) }, - { "glVertexAttribP2ui", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", offsetof(struct opengl_funcs, p_glVertexAttribP2ui) }, - { "glVertexAttribP2uiv", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", offsetof(struct opengl_funcs, p_glVertexAttribP2uiv) }, - { "glVertexAttribP3ui", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", offsetof(struct opengl_funcs, p_glVertexAttribP3ui) }, - { "glVertexAttribP3uiv", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", offsetof(struct opengl_funcs, p_glVertexAttribP3uiv) }, - { "glVertexAttribP4ui", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", offsetof(struct opengl_funcs, p_glVertexAttribP4ui) }, - { "glVertexAttribP4uiv", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", offsetof(struct opengl_funcs, p_glVertexAttribP4uiv) }, - { "glVertexAttribParameteriAMD", "GL_AMD_interleaved_elements", offsetof(struct opengl_funcs, p_glVertexAttribParameteriAMD) }, - { "glVertexAttribPointer", "GL_VERSION_2_0", offsetof(struct opengl_funcs, p_glVertexAttribPointer) }, - { "glVertexAttribPointerARB", "GL_ARB_vertex_program GL_ARB_vertex_shader", offsetof(struct opengl_funcs, p_glVertexAttribPointerARB) }, - { "glVertexAttribPointerNV", "GL_NV_vertex_program", offsetof(struct opengl_funcs, p_glVertexAttribPointerNV) }, - { "glVertexAttribs1dvNV", "GL_NV_vertex_program", offsetof(struct opengl_funcs, p_glVertexAttribs1dvNV) }, - { "glVertexAttribs1fvNV", "GL_NV_vertex_program", offsetof(struct opengl_funcs, p_glVertexAttribs1fvNV) }, - { "glVertexAttribs1hvNV", "GL_NV_half_float", offsetof(struct opengl_funcs, p_glVertexAttribs1hvNV) }, - { "glVertexAttribs1svNV", "GL_NV_vertex_program", offsetof(struct opengl_funcs, p_glVertexAttribs1svNV) }, - { "glVertexAttribs2dvNV", "GL_NV_vertex_program", offsetof(struct opengl_funcs, p_glVertexAttribs2dvNV) }, - { "glVertexAttribs2fvNV", "GL_NV_vertex_program", offsetof(struct opengl_funcs, p_glVertexAttribs2fvNV) }, - { "glVertexAttribs2hvNV", "GL_NV_half_float", offsetof(struct opengl_funcs, p_glVertexAttribs2hvNV) }, - { "glVertexAttribs2svNV", "GL_NV_vertex_program", offsetof(struct opengl_funcs, p_glVertexAttribs2svNV) }, - { "glVertexAttribs3dvNV", "GL_NV_vertex_program", offsetof(struct opengl_funcs, p_glVertexAttribs3dvNV) }, - { "glVertexAttribs3fvNV", "GL_NV_vertex_program", offsetof(struct opengl_funcs, p_glVertexAttribs3fvNV) }, - { "glVertexAttribs3hvNV", "GL_NV_half_float", offsetof(struct opengl_funcs, p_glVertexAttribs3hvNV) }, - { "glVertexAttribs3svNV", "GL_NV_vertex_program", offsetof(struct opengl_funcs, p_glVertexAttribs3svNV) }, - { "glVertexAttribs4dvNV", "GL_NV_vertex_program", offsetof(struct opengl_funcs, p_glVertexAttribs4dvNV) }, - { "glVertexAttribs4fvNV", "GL_NV_vertex_program", offsetof(struct opengl_funcs, p_glVertexAttribs4fvNV) }, - { "glVertexAttribs4hvNV", "GL_NV_half_float", offsetof(struct opengl_funcs, p_glVertexAttribs4hvNV) }, - { "glVertexAttribs4svNV", "GL_NV_vertex_program", offsetof(struct opengl_funcs, p_glVertexAttribs4svNV) }, - { "glVertexAttribs4ubvNV", "GL_NV_vertex_program", offsetof(struct opengl_funcs, p_glVertexAttribs4ubvNV) }, - { "glVertexBindingDivisor", "GL_ARB_vertex_attrib_binding GL_VERSION_4_3", offsetof(struct opengl_funcs, p_glVertexBindingDivisor) }, - { "glVertexBlendARB", "GL_ARB_vertex_blend", offsetof(struct opengl_funcs, p_glVertexBlendARB) }, - { "glVertexBlendEnvfATI", "GL_ATI_vertex_streams", offsetof(struct opengl_funcs, p_glVertexBlendEnvfATI) }, - { "glVertexBlendEnviATI", "GL_ATI_vertex_streams", offsetof(struct opengl_funcs, p_glVertexBlendEnviATI) }, - { "glVertexFormatNV", "GL_NV_vertex_buffer_unified_memory", offsetof(struct opengl_funcs, p_glVertexFormatNV) }, - { "glVertexP2ui", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", offsetof(struct opengl_funcs, p_glVertexP2ui) }, - { "glVertexP2uiv", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", offsetof(struct opengl_funcs, p_glVertexP2uiv) }, - { "glVertexP3ui", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", offsetof(struct opengl_funcs, p_glVertexP3ui) }, - { "glVertexP3uiv", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", offsetof(struct opengl_funcs, p_glVertexP3uiv) }, - { "glVertexP4ui", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", offsetof(struct opengl_funcs, p_glVertexP4ui) }, - { "glVertexP4uiv", "GL_ARB_vertex_type_2_10_10_10_rev GL_VERSION_3_3", offsetof(struct opengl_funcs, p_glVertexP4uiv) }, - { "glVertexPointerEXT", "GL_EXT_vertex_array", offsetof(struct opengl_funcs, p_glVertexPointerEXT) }, - { "glVertexPointerListIBM", "GL_IBM_vertex_array_lists", offsetof(struct opengl_funcs, p_glVertexPointerListIBM) }, - { "glVertexPointervINTEL", "GL_INTEL_parallel_arrays", offsetof(struct opengl_funcs, p_glVertexPointervINTEL) }, - { "glVertexStream1dATI", "GL_ATI_vertex_streams", offsetof(struct opengl_funcs, p_glVertexStream1dATI) }, - { "glVertexStream1dvATI", "GL_ATI_vertex_streams", offsetof(struct opengl_funcs, p_glVertexStream1dvATI) }, - { "glVertexStream1fATI", "GL_ATI_vertex_streams", offsetof(struct opengl_funcs, p_glVertexStream1fATI) }, - { "glVertexStream1fvATI", "GL_ATI_vertex_streams", offsetof(struct opengl_funcs, p_glVertexStream1fvATI) }, - { "glVertexStream1iATI", "GL_ATI_vertex_streams", offsetof(struct opengl_funcs, p_glVertexStream1iATI) }, - { "glVertexStream1ivATI", "GL_ATI_vertex_streams", offsetof(struct opengl_funcs, p_glVertexStream1ivATI) }, - { "glVertexStream1sATI", "GL_ATI_vertex_streams", offsetof(struct opengl_funcs, p_glVertexStream1sATI) }, - { "glVertexStream1svATI", "GL_ATI_vertex_streams", offsetof(struct opengl_funcs, p_glVertexStream1svATI) }, - { "glVertexStream2dATI", "GL_ATI_vertex_streams", offsetof(struct opengl_funcs, p_glVertexStream2dATI) }, - { "glVertexStream2dvATI", "GL_ATI_vertex_streams", offsetof(struct opengl_funcs, p_glVertexStream2dvATI) }, - { "glVertexStream2fATI", "GL_ATI_vertex_streams", offsetof(struct opengl_funcs, p_glVertexStream2fATI) }, - { "glVertexStream2fvATI", "GL_ATI_vertex_streams", offsetof(struct opengl_funcs, p_glVertexStream2fvATI) }, - { "glVertexStream2iATI", "GL_ATI_vertex_streams", offsetof(struct opengl_funcs, p_glVertexStream2iATI) }, - { "glVertexStream2ivATI", "GL_ATI_vertex_streams", offsetof(struct opengl_funcs, p_glVertexStream2ivATI) }, - { "glVertexStream2sATI", "GL_ATI_vertex_streams", offsetof(struct opengl_funcs, p_glVertexStream2sATI) }, - { "glVertexStream2svATI", "GL_ATI_vertex_streams", offsetof(struct opengl_funcs, p_glVertexStream2svATI) }, - { "glVertexStream3dATI", "GL_ATI_vertex_streams", offsetof(struct opengl_funcs, p_glVertexStream3dATI) }, - { "glVertexStream3dvATI", "GL_ATI_vertex_streams", offsetof(struct opengl_funcs, p_glVertexStream3dvATI) }, - { "glVertexStream3fATI", "GL_ATI_vertex_streams", offsetof(struct opengl_funcs, p_glVertexStream3fATI) }, - { "glVertexStream3fvATI", "GL_ATI_vertex_streams", offsetof(struct opengl_funcs, p_glVertexStream3fvATI) }, - { "glVertexStream3iATI", "GL_ATI_vertex_streams", offsetof(struct opengl_funcs, p_glVertexStream3iATI) }, - { "glVertexStream3ivATI", "GL_ATI_vertex_streams", offsetof(struct opengl_funcs, p_glVertexStream3ivATI) }, - { "glVertexStream3sATI", "GL_ATI_vertex_streams", offsetof(struct opengl_funcs, p_glVertexStream3sATI) }, - { "glVertexStream3svATI", "GL_ATI_vertex_streams", offsetof(struct opengl_funcs, p_glVertexStream3svATI) }, - { "glVertexStream4dATI", "GL_ATI_vertex_streams", offsetof(struct opengl_funcs, p_glVertexStream4dATI) }, - { "glVertexStream4dvATI", "GL_ATI_vertex_streams", offsetof(struct opengl_funcs, p_glVertexStream4dvATI) }, - { "glVertexStream4fATI", "GL_ATI_vertex_streams", offsetof(struct opengl_funcs, p_glVertexStream4fATI) }, - { "glVertexStream4fvATI", "GL_ATI_vertex_streams", offsetof(struct opengl_funcs, p_glVertexStream4fvATI) }, - { "glVertexStream4iATI", "GL_ATI_vertex_streams", offsetof(struct opengl_funcs, p_glVertexStream4iATI) }, - { "glVertexStream4ivATI", "GL_ATI_vertex_streams", offsetof(struct opengl_funcs, p_glVertexStream4ivATI) }, - { "glVertexStream4sATI", "GL_ATI_vertex_streams", offsetof(struct opengl_funcs, p_glVertexStream4sATI) }, - { "glVertexStream4svATI", "GL_ATI_vertex_streams", offsetof(struct opengl_funcs, p_glVertexStream4svATI) }, - { "glVertexWeightPointerEXT", "GL_EXT_vertex_weighting", offsetof(struct opengl_funcs, p_glVertexWeightPointerEXT) }, - { "glVertexWeightfEXT", "GL_EXT_vertex_weighting", offsetof(struct opengl_funcs, p_glVertexWeightfEXT) }, - { "glVertexWeightfvEXT", "GL_EXT_vertex_weighting", offsetof(struct opengl_funcs, p_glVertexWeightfvEXT) }, - { "glVertexWeighthNV", "GL_NV_half_float", offsetof(struct opengl_funcs, p_glVertexWeighthNV) }, - { "glVertexWeighthvNV", "GL_NV_half_float", offsetof(struct opengl_funcs, p_glVertexWeighthvNV) }, - { "glVideoCaptureNV", "GL_NV_video_capture", offsetof(struct opengl_funcs, p_glVideoCaptureNV) }, - { "glVideoCaptureStreamParameterdvNV", "GL_NV_video_capture", offsetof(struct opengl_funcs, p_glVideoCaptureStreamParameterdvNV) }, - { "glVideoCaptureStreamParameterfvNV", "GL_NV_video_capture", offsetof(struct opengl_funcs, p_glVideoCaptureStreamParameterfvNV) }, - { "glVideoCaptureStreamParameterivNV", "GL_NV_video_capture", offsetof(struct opengl_funcs, p_glVideoCaptureStreamParameterivNV) }, - { "glViewportArrayv", "GL_ARB_viewport_array GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glViewportArrayv) }, - { "glViewportIndexedf", "GL_ARB_viewport_array GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glViewportIndexedf) }, - { "glViewportIndexedfv", "GL_ARB_viewport_array GL_VERSION_4_1", offsetof(struct opengl_funcs, p_glViewportIndexedfv) }, - { "glViewportPositionWScaleNV", "GL_NV_clip_space_w_scaling", offsetof(struct opengl_funcs, p_glViewportPositionWScaleNV) }, - { "glViewportSwizzleNV", "GL_NV_viewport_swizzle", offsetof(struct opengl_funcs, p_glViewportSwizzleNV) }, - { "glWaitSemaphoreEXT", "GL_EXT_semaphore", offsetof(struct opengl_funcs, p_glWaitSemaphoreEXT) }, - { "glWaitSemaphoreui64NVX", "GL_NVX_progress_fence", offsetof(struct opengl_funcs, p_glWaitSemaphoreui64NVX) }, - { "glWaitSync", "GL_ARB_sync GL_VERSION_3_2", offsetof(struct opengl_funcs, p_glWaitSync) }, - { "glWaitVkSemaphoreNV", "GL_NV_draw_vulkan_image", offsetof(struct opengl_funcs, p_glWaitVkSemaphoreNV) }, - { "glWeightPathsNV", "GL_NV_path_rendering", offsetof(struct opengl_funcs, p_glWeightPathsNV) }, - { "glWeightPointerARB", "GL_ARB_vertex_blend", offsetof(struct opengl_funcs, p_glWeightPointerARB) }, - { "glWeightbvARB", "GL_ARB_vertex_blend", offsetof(struct opengl_funcs, p_glWeightbvARB) }, - { "glWeightdvARB", "GL_ARB_vertex_blend", offsetof(struct opengl_funcs, p_glWeightdvARB) }, - { "glWeightfvARB", "GL_ARB_vertex_blend", offsetof(struct opengl_funcs, p_glWeightfvARB) }, - { "glWeightivARB", "GL_ARB_vertex_blend", offsetof(struct opengl_funcs, p_glWeightivARB) }, - { "glWeightsvARB", "GL_ARB_vertex_blend", offsetof(struct opengl_funcs, p_glWeightsvARB) }, - { "glWeightubvARB", "GL_ARB_vertex_blend", offsetof(struct opengl_funcs, p_glWeightubvARB) }, - { "glWeightuivARB", "GL_ARB_vertex_blend", offsetof(struct opengl_funcs, p_glWeightuivARB) }, - { "glWeightusvARB", "GL_ARB_vertex_blend", offsetof(struct opengl_funcs, p_glWeightusvARB) }, - { "glWindowPos2d", "GL_VERSION_1_4", offsetof(struct opengl_funcs, p_glWindowPos2d) }, - { "glWindowPos2dARB", "GL_ARB_window_pos", offsetof(struct opengl_funcs, p_glWindowPos2dARB) }, - { "glWindowPos2dMESA", "GL_MESA_window_pos", offsetof(struct opengl_funcs, p_glWindowPos2dMESA) }, - { "glWindowPos2dv", "GL_VERSION_1_4", offsetof(struct opengl_funcs, p_glWindowPos2dv) }, - { "glWindowPos2dvARB", "GL_ARB_window_pos", offsetof(struct opengl_funcs, p_glWindowPos2dvARB) }, - { "glWindowPos2dvMESA", "GL_MESA_window_pos", offsetof(struct opengl_funcs, p_glWindowPos2dvMESA) }, - { "glWindowPos2f", "GL_VERSION_1_4", offsetof(struct opengl_funcs, p_glWindowPos2f) }, - { "glWindowPos2fARB", "GL_ARB_window_pos", offsetof(struct opengl_funcs, p_glWindowPos2fARB) }, - { "glWindowPos2fMESA", "GL_MESA_window_pos", offsetof(struct opengl_funcs, p_glWindowPos2fMESA) }, - { "glWindowPos2fv", "GL_VERSION_1_4", offsetof(struct opengl_funcs, p_glWindowPos2fv) }, - { "glWindowPos2fvARB", "GL_ARB_window_pos", offsetof(struct opengl_funcs, p_glWindowPos2fvARB) }, - { "glWindowPos2fvMESA", "GL_MESA_window_pos", offsetof(struct opengl_funcs, p_glWindowPos2fvMESA) }, - { "glWindowPos2i", "GL_VERSION_1_4", offsetof(struct opengl_funcs, p_glWindowPos2i) }, - { "glWindowPos2iARB", "GL_ARB_window_pos", offsetof(struct opengl_funcs, p_glWindowPos2iARB) }, - { "glWindowPos2iMESA", "GL_MESA_window_pos", offsetof(struct opengl_funcs, p_glWindowPos2iMESA) }, - { "glWindowPos2iv", "GL_VERSION_1_4", offsetof(struct opengl_funcs, p_glWindowPos2iv) }, - { "glWindowPos2ivARB", "GL_ARB_window_pos", offsetof(struct opengl_funcs, p_glWindowPos2ivARB) }, - { "glWindowPos2ivMESA", "GL_MESA_window_pos", offsetof(struct opengl_funcs, p_glWindowPos2ivMESA) }, - { "glWindowPos2s", "GL_VERSION_1_4", offsetof(struct opengl_funcs, p_glWindowPos2s) }, - { "glWindowPos2sARB", "GL_ARB_window_pos", offsetof(struct opengl_funcs, p_glWindowPos2sARB) }, - { "glWindowPos2sMESA", "GL_MESA_window_pos", offsetof(struct opengl_funcs, p_glWindowPos2sMESA) }, - { "glWindowPos2sv", "GL_VERSION_1_4", offsetof(struct opengl_funcs, p_glWindowPos2sv) }, - { "glWindowPos2svARB", "GL_ARB_window_pos", offsetof(struct opengl_funcs, p_glWindowPos2svARB) }, - { "glWindowPos2svMESA", "GL_MESA_window_pos", offsetof(struct opengl_funcs, p_glWindowPos2svMESA) }, - { "glWindowPos3d", "GL_VERSION_1_4", offsetof(struct opengl_funcs, p_glWindowPos3d) }, - { "glWindowPos3dARB", "GL_ARB_window_pos", offsetof(struct opengl_funcs, p_glWindowPos3dARB) }, - { "glWindowPos3dMESA", "GL_MESA_window_pos", offsetof(struct opengl_funcs, p_glWindowPos3dMESA) }, - { "glWindowPos3dv", "GL_VERSION_1_4", offsetof(struct opengl_funcs, p_glWindowPos3dv) }, - { "glWindowPos3dvARB", "GL_ARB_window_pos", offsetof(struct opengl_funcs, p_glWindowPos3dvARB) }, - { "glWindowPos3dvMESA", "GL_MESA_window_pos", offsetof(struct opengl_funcs, p_glWindowPos3dvMESA) }, - { "glWindowPos3f", "GL_VERSION_1_4", offsetof(struct opengl_funcs, p_glWindowPos3f) }, - { "glWindowPos3fARB", "GL_ARB_window_pos", offsetof(struct opengl_funcs, p_glWindowPos3fARB) }, - { "glWindowPos3fMESA", "GL_MESA_window_pos", offsetof(struct opengl_funcs, p_glWindowPos3fMESA) }, - { "glWindowPos3fv", "GL_VERSION_1_4", offsetof(struct opengl_funcs, p_glWindowPos3fv) }, - { "glWindowPos3fvARB", "GL_ARB_window_pos", offsetof(struct opengl_funcs, p_glWindowPos3fvARB) }, - { "glWindowPos3fvMESA", "GL_MESA_window_pos", offsetof(struct opengl_funcs, p_glWindowPos3fvMESA) }, - { "glWindowPos3i", "GL_VERSION_1_4", offsetof(struct opengl_funcs, p_glWindowPos3i) }, - { "glWindowPos3iARB", "GL_ARB_window_pos", offsetof(struct opengl_funcs, p_glWindowPos3iARB) }, - { "glWindowPos3iMESA", "GL_MESA_window_pos", offsetof(struct opengl_funcs, p_glWindowPos3iMESA) }, - { "glWindowPos3iv", "GL_VERSION_1_4", offsetof(struct opengl_funcs, p_glWindowPos3iv) }, - { "glWindowPos3ivARB", "GL_ARB_window_pos", offsetof(struct opengl_funcs, p_glWindowPos3ivARB) }, - { "glWindowPos3ivMESA", "GL_MESA_window_pos", offsetof(struct opengl_funcs, p_glWindowPos3ivMESA) }, - { "glWindowPos3s", "GL_VERSION_1_4", offsetof(struct opengl_funcs, p_glWindowPos3s) }, - { "glWindowPos3sARB", "GL_ARB_window_pos", offsetof(struct opengl_funcs, p_glWindowPos3sARB) }, - { "glWindowPos3sMESA", "GL_MESA_window_pos", offsetof(struct opengl_funcs, p_glWindowPos3sMESA) }, - { "glWindowPos3sv", "GL_VERSION_1_4", offsetof(struct opengl_funcs, p_glWindowPos3sv) }, - { "glWindowPos3svARB", "GL_ARB_window_pos", offsetof(struct opengl_funcs, p_glWindowPos3svARB) }, - { "glWindowPos3svMESA", "GL_MESA_window_pos", offsetof(struct opengl_funcs, p_glWindowPos3svMESA) }, - { "glWindowPos4dMESA", "GL_MESA_window_pos", offsetof(struct opengl_funcs, p_glWindowPos4dMESA) }, - { "glWindowPos4dvMESA", "GL_MESA_window_pos", offsetof(struct opengl_funcs, p_glWindowPos4dvMESA) }, - { "glWindowPos4fMESA", "GL_MESA_window_pos", offsetof(struct opengl_funcs, p_glWindowPos4fMESA) }, - { "glWindowPos4fvMESA", "GL_MESA_window_pos", offsetof(struct opengl_funcs, p_glWindowPos4fvMESA) }, - { "glWindowPos4iMESA", "GL_MESA_window_pos", offsetof(struct opengl_funcs, p_glWindowPos4iMESA) }, - { "glWindowPos4ivMESA", "GL_MESA_window_pos", offsetof(struct opengl_funcs, p_glWindowPos4ivMESA) }, - { "glWindowPos4sMESA", "GL_MESA_window_pos", offsetof(struct opengl_funcs, p_glWindowPos4sMESA) }, - { "glWindowPos4svMESA", "GL_MESA_window_pos", offsetof(struct opengl_funcs, p_glWindowPos4svMESA) }, - { "glWindowRectanglesEXT", "GL_EXT_window_rectangles", offsetof(struct opengl_funcs, p_glWindowRectanglesEXT) }, - { "glWriteMaskEXT", "GL_EXT_vertex_shader", offsetof(struct opengl_funcs, p_glWriteMaskEXT) }, - { "wglAllocateMemoryNV", "WGL_NV_vertex_array_range", offsetof(struct opengl_funcs, p_wglAllocateMemoryNV) }, - { "wglBindTexImageARB", "WGL_ARB_render_texture", offsetof(struct opengl_funcs, p_wglBindTexImageARB) }, - { "wglChoosePixelFormatARB", "WGL_ARB_pixel_format", offsetof(struct opengl_funcs, p_wglChoosePixelFormatARB) }, - { "wglCreateContextAttribsARB", "WGL_ARB_create_context", offsetof(struct opengl_funcs, p_wglCreateContextAttribsARB) }, - { "wglCreatePbufferARB", "WGL_ARB_pbuffer", offsetof(struct opengl_funcs, p_wglCreatePbufferARB) }, - { "wglDestroyPbufferARB", "WGL_ARB_pbuffer", offsetof(struct opengl_funcs, p_wglDestroyPbufferARB) }, - { "wglFreeMemoryNV", "WGL_NV_vertex_array_range", offsetof(struct opengl_funcs, p_wglFreeMemoryNV) }, - { "wglGetCurrentReadDCARB", "WGL_ARB_make_current_read", offsetof(struct opengl_funcs, p_wglGetCurrentReadDCARB) }, - { "wglGetExtensionsStringARB", "WGL_ARB_extensions_string", offsetof(struct opengl_funcs, p_wglGetExtensionsStringARB) }, - { "wglGetExtensionsStringEXT", "WGL_EXT_extensions_string", offsetof(struct opengl_funcs, p_wglGetExtensionsStringEXT) }, - { "wglGetPbufferDCARB", "WGL_ARB_pbuffer", offsetof(struct opengl_funcs, p_wglGetPbufferDCARB) }, - { "wglGetPixelFormatAttribfvARB", "WGL_ARB_pixel_format", offsetof(struct opengl_funcs, p_wglGetPixelFormatAttribfvARB) }, - { "wglGetPixelFormatAttribivARB", "WGL_ARB_pixel_format", offsetof(struct opengl_funcs, p_wglGetPixelFormatAttribivARB) }, - { "wglGetSwapIntervalEXT", "WGL_EXT_swap_control", offsetof(struct opengl_funcs, p_wglGetSwapIntervalEXT) }, - { "wglMakeContextCurrentARB", "WGL_ARB_make_current_read", offsetof(struct opengl_funcs, p_wglMakeContextCurrentARB) }, - { "wglQueryCurrentRendererIntegerWINE", "WGL_WINE_query_renderer", offsetof(struct opengl_funcs, p_wglQueryCurrentRendererIntegerWINE) }, - { "wglQueryCurrentRendererStringWINE", "WGL_WINE_query_renderer", offsetof(struct opengl_funcs, p_wglQueryCurrentRendererStringWINE) }, - { "wglQueryPbufferARB", "WGL_ARB_pbuffer", offsetof(struct opengl_funcs, p_wglQueryPbufferARB) }, - { "wglQueryRendererIntegerWINE", "WGL_WINE_query_renderer", offsetof(struct opengl_funcs, p_wglQueryRendererIntegerWINE) }, - { "wglQueryRendererStringWINE", "WGL_WINE_query_renderer", offsetof(struct opengl_funcs, p_wglQueryRendererStringWINE) }, - { "wglReleasePbufferDCARB", "WGL_ARB_pbuffer", offsetof(struct opengl_funcs, p_wglReleasePbufferDCARB) }, - { "wglReleaseTexImageARB", "WGL_ARB_render_texture", offsetof(struct opengl_funcs, p_wglReleaseTexImageARB) }, - { "wglSetPbufferAttribARB", "WGL_ARB_render_texture", offsetof(struct opengl_funcs, p_wglSetPbufferAttribARB) }, - { "wglSetPixelFormatWINE", "WGL_WINE_pixel_format_passthrough", offsetof(struct opengl_funcs, p_wglSetPixelFormatWINE) }, - { "wglSwapIntervalEXT", "WGL_EXT_swap_control", offsetof(struct opengl_funcs, p_wglSwapIntervalEXT) }, + { "glAccumxOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glAccumxOES) }, + { "glAcquireKeyedMutexWin32EXT", "GL_EXT_win32_keyed_mutex\0", offsetof(struct opengl_funcs, p_glAcquireKeyedMutexWin32EXT) }, + { "glActiveProgramEXT", "GL_EXT_separate_shader_objects\0", offsetof(struct opengl_funcs, p_glActiveProgramEXT) }, + { "glActiveShaderProgram", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glActiveShaderProgram) }, + { "glActiveStencilFaceEXT", "GL_EXT_stencil_two_side\0", offsetof(struct opengl_funcs, p_glActiveStencilFaceEXT) }, + { "glActiveTexture", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glActiveTexture) }, + { "glActiveTextureARB", "GL_ARB_multitexture\0", offsetof(struct opengl_funcs, p_glActiveTextureARB) }, + { "glActiveVaryingNV", "GL_NV_transform_feedback\0", offsetof(struct opengl_funcs, p_glActiveVaryingNV) }, + { "glAlphaFragmentOp1ATI", "GL_ATI_fragment_shader\0", offsetof(struct opengl_funcs, p_glAlphaFragmentOp1ATI) }, + { "glAlphaFragmentOp2ATI", "GL_ATI_fragment_shader\0", offsetof(struct opengl_funcs, p_glAlphaFragmentOp2ATI) }, + { "glAlphaFragmentOp3ATI", "GL_ATI_fragment_shader\0", offsetof(struct opengl_funcs, p_glAlphaFragmentOp3ATI) }, + { "glAlphaFuncxOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glAlphaFuncxOES) }, + { "glAlphaToCoverageDitherControlNV", "GL_NV_alpha_to_coverage_dither_control\0", offsetof(struct opengl_funcs, p_glAlphaToCoverageDitherControlNV) }, + { "glApplyFramebufferAttachmentCMAAINTEL", "GL_INTEL_framebuffer_CMAA\0", offsetof(struct opengl_funcs, p_glApplyFramebufferAttachmentCMAAINTEL) }, + { "glApplyTextureEXT", "GL_EXT_light_texture\0", offsetof(struct opengl_funcs, p_glApplyTextureEXT) }, + { "glAreProgramsResidentNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glAreProgramsResidentNV) }, + { "glAreTexturesResidentEXT", "GL_EXT_texture_object\0", offsetof(struct opengl_funcs, p_glAreTexturesResidentEXT) }, + { "glArrayElementEXT", "GL_EXT_vertex_array\0", offsetof(struct opengl_funcs, p_glArrayElementEXT) }, + { "glArrayObjectATI", "GL_ATI_vertex_array_object\0", offsetof(struct opengl_funcs, p_glArrayObjectATI) }, + { "glAsyncCopyBufferSubDataNVX", "GL_NVX_gpu_multicast2\0", offsetof(struct opengl_funcs, p_glAsyncCopyBufferSubDataNVX) }, + { "glAsyncCopyImageSubDataNVX", "GL_NVX_gpu_multicast2\0", offsetof(struct opengl_funcs, p_glAsyncCopyImageSubDataNVX) }, + { "glAsyncMarkerSGIX", "GL_SGIX_async\0", offsetof(struct opengl_funcs, p_glAsyncMarkerSGIX) }, + { "glAttachObjectARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glAttachObjectARB) }, + { "glAttachShader", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glAttachShader) }, + { "glBeginConditionalRender", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glBeginConditionalRender) }, + { "glBeginConditionalRenderNV", "GL_NV_conditional_render\0", offsetof(struct opengl_funcs, p_glBeginConditionalRenderNV) }, + { "glBeginConditionalRenderNVX", "GL_NVX_conditional_render\0", offsetof(struct opengl_funcs, p_glBeginConditionalRenderNVX) }, + { "glBeginFragmentShaderATI", "GL_ATI_fragment_shader\0", offsetof(struct opengl_funcs, p_glBeginFragmentShaderATI) }, + { "glBeginOcclusionQueryNV", "GL_NV_occlusion_query\0", offsetof(struct opengl_funcs, p_glBeginOcclusionQueryNV) }, + { "glBeginPerfMonitorAMD", "GL_AMD_performance_monitor\0", offsetof(struct opengl_funcs, p_glBeginPerfMonitorAMD) }, + { "glBeginPerfQueryINTEL", "GL_INTEL_performance_query\0", offsetof(struct opengl_funcs, p_glBeginPerfQueryINTEL) }, + { "glBeginQuery", "GL_VERSION_1_5\0", offsetof(struct opengl_funcs, p_glBeginQuery) }, + { "glBeginQueryARB", "GL_ARB_occlusion_query\0", offsetof(struct opengl_funcs, p_glBeginQueryARB) }, + { "glBeginQueryIndexed", "GL_ARB_transform_feedback3\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glBeginQueryIndexed) }, + { "glBeginTransformFeedback", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glBeginTransformFeedback) }, + { "glBeginTransformFeedbackEXT", "GL_EXT_transform_feedback\0", offsetof(struct opengl_funcs, p_glBeginTransformFeedbackEXT) }, + { "glBeginTransformFeedbackNV", "GL_NV_transform_feedback\0", offsetof(struct opengl_funcs, p_glBeginTransformFeedbackNV) }, + { "glBeginVertexShaderEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glBeginVertexShaderEXT) }, + { "glBeginVideoCaptureNV", "GL_NV_video_capture\0", offsetof(struct opengl_funcs, p_glBeginVideoCaptureNV) }, + { "glBindAttribLocation", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glBindAttribLocation) }, + { "glBindAttribLocationARB", "GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glBindAttribLocationARB) }, + { "glBindBuffer", "GL_VERSION_1_5\0", offsetof(struct opengl_funcs, p_glBindBuffer) }, + { "glBindBufferARB", "GL_ARB_vertex_buffer_object\0", offsetof(struct opengl_funcs, p_glBindBufferARB) }, + { "glBindBufferBase", "GL_ARB_uniform_buffer_object\0GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glBindBufferBase) }, + { "glBindBufferBaseEXT", "GL_EXT_transform_feedback\0", offsetof(struct opengl_funcs, p_glBindBufferBaseEXT) }, + { "glBindBufferBaseNV", "GL_NV_transform_feedback\0", offsetof(struct opengl_funcs, p_glBindBufferBaseNV) }, + { "glBindBufferOffsetEXT", "GL_EXT_transform_feedback\0", offsetof(struct opengl_funcs, p_glBindBufferOffsetEXT) }, + { "glBindBufferOffsetNV", "GL_NV_transform_feedback\0", offsetof(struct opengl_funcs, p_glBindBufferOffsetNV) }, + { "glBindBufferRange", "GL_ARB_uniform_buffer_object\0GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glBindBufferRange) }, + { "glBindBufferRangeEXT", "GL_EXT_transform_feedback\0", offsetof(struct opengl_funcs, p_glBindBufferRangeEXT) }, + { "glBindBufferRangeNV", "GL_NV_transform_feedback\0", offsetof(struct opengl_funcs, p_glBindBufferRangeNV) }, + { "glBindBuffersBase", "GL_ARB_multi_bind\0GL_VERSION_4_4\0", offsetof(struct opengl_funcs, p_glBindBuffersBase) }, + { "glBindBuffersRange", "GL_ARB_multi_bind\0GL_VERSION_4_4\0", offsetof(struct opengl_funcs, p_glBindBuffersRange) }, + { "glBindFragDataLocation", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glBindFragDataLocation) }, + { "glBindFragDataLocationEXT", "GL_EXT_gpu_shader4\0", offsetof(struct opengl_funcs, p_glBindFragDataLocationEXT) }, + { "glBindFragDataLocationIndexed", "GL_ARB_blend_func_extended\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glBindFragDataLocationIndexed) }, + { "glBindFragmentShaderATI", "GL_ATI_fragment_shader\0", offsetof(struct opengl_funcs, p_glBindFragmentShaderATI) }, + { "glBindFramebuffer", "GL_ARB_framebuffer_object\0GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glBindFramebuffer) }, + { "glBindFramebufferEXT", "GL_EXT_framebuffer_object\0", offsetof(struct opengl_funcs, p_glBindFramebufferEXT) }, + { "glBindImageTexture", "GL_ARB_shader_image_load_store\0GL_VERSION_4_2\0", offsetof(struct opengl_funcs, p_glBindImageTexture) }, + { "glBindImageTextureEXT", "GL_EXT_shader_image_load_store\0", offsetof(struct opengl_funcs, p_glBindImageTextureEXT) }, + { "glBindImageTextures", "GL_ARB_multi_bind\0GL_VERSION_4_4\0", offsetof(struct opengl_funcs, p_glBindImageTextures) }, + { "glBindLightParameterEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glBindLightParameterEXT) }, + { "glBindMaterialParameterEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glBindMaterialParameterEXT) }, + { "glBindMultiTextureEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glBindMultiTextureEXT) }, + { "glBindParameterEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glBindParameterEXT) }, + { "glBindProgramARB", "GL_ARB_fragment_program\0GL_ARB_vertex_program\0", offsetof(struct opengl_funcs, p_glBindProgramARB) }, + { "glBindProgramNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glBindProgramNV) }, + { "glBindProgramPipeline", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glBindProgramPipeline) }, + { "glBindRenderbuffer", "GL_ARB_framebuffer_object\0GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glBindRenderbuffer) }, + { "glBindRenderbufferEXT", "GL_EXT_framebuffer_object\0", offsetof(struct opengl_funcs, p_glBindRenderbufferEXT) }, + { "glBindSampler", "GL_ARB_sampler_objects\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glBindSampler) }, + { "glBindSamplers", "GL_ARB_multi_bind\0GL_VERSION_4_4\0", offsetof(struct opengl_funcs, p_glBindSamplers) }, + { "glBindShadingRateImageNV", "GL_NV_shading_rate_image\0", offsetof(struct opengl_funcs, p_glBindShadingRateImageNV) }, + { "glBindTexGenParameterEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glBindTexGenParameterEXT) }, + { "glBindTextureEXT", "GL_EXT_texture_object\0", offsetof(struct opengl_funcs, p_glBindTextureEXT) }, + { "glBindTextureUnit", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glBindTextureUnit) }, + { "glBindTextureUnitParameterEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glBindTextureUnitParameterEXT) }, + { "glBindTextures", "GL_ARB_multi_bind\0GL_VERSION_4_4\0", offsetof(struct opengl_funcs, p_glBindTextures) }, + { "glBindTransformFeedback", "GL_ARB_transform_feedback2\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glBindTransformFeedback) }, + { "glBindTransformFeedbackNV", "GL_NV_transform_feedback2\0", offsetof(struct opengl_funcs, p_glBindTransformFeedbackNV) }, + { "glBindVertexArray", "GL_ARB_vertex_array_object\0GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glBindVertexArray) }, + { "glBindVertexArrayAPPLE", "GL_APPLE_vertex_array_object\0", offsetof(struct opengl_funcs, p_glBindVertexArrayAPPLE) }, + { "glBindVertexBuffer", "GL_ARB_vertex_attrib_binding\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glBindVertexBuffer) }, + { "glBindVertexBuffers", "GL_ARB_multi_bind\0GL_VERSION_4_4\0", offsetof(struct opengl_funcs, p_glBindVertexBuffers) }, + { "glBindVertexShaderEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glBindVertexShaderEXT) }, + { "glBindVideoCaptureStreamBufferNV", "GL_NV_video_capture\0", offsetof(struct opengl_funcs, p_glBindVideoCaptureStreamBufferNV) }, + { "glBindVideoCaptureStreamTextureNV", "GL_NV_video_capture\0", offsetof(struct opengl_funcs, p_glBindVideoCaptureStreamTextureNV) }, + { "glBinormal3bEXT", "GL_EXT_coordinate_frame\0", offsetof(struct opengl_funcs, p_glBinormal3bEXT) }, + { "glBinormal3bvEXT", "GL_EXT_coordinate_frame\0", offsetof(struct opengl_funcs, p_glBinormal3bvEXT) }, + { "glBinormal3dEXT", "GL_EXT_coordinate_frame\0", offsetof(struct opengl_funcs, p_glBinormal3dEXT) }, + { "glBinormal3dvEXT", "GL_EXT_coordinate_frame\0", offsetof(struct opengl_funcs, p_glBinormal3dvEXT) }, + { "glBinormal3fEXT", "GL_EXT_coordinate_frame\0", offsetof(struct opengl_funcs, p_glBinormal3fEXT) }, + { "glBinormal3fvEXT", "GL_EXT_coordinate_frame\0", offsetof(struct opengl_funcs, p_glBinormal3fvEXT) }, + { "glBinormal3iEXT", "GL_EXT_coordinate_frame\0", offsetof(struct opengl_funcs, p_glBinormal3iEXT) }, + { "glBinormal3ivEXT", "GL_EXT_coordinate_frame\0", offsetof(struct opengl_funcs, p_glBinormal3ivEXT) }, + { "glBinormal3sEXT", "GL_EXT_coordinate_frame\0", offsetof(struct opengl_funcs, p_glBinormal3sEXT) }, + { "glBinormal3svEXT", "GL_EXT_coordinate_frame\0", offsetof(struct opengl_funcs, p_glBinormal3svEXT) }, + { "glBinormalPointerEXT", "GL_EXT_coordinate_frame\0", offsetof(struct opengl_funcs, p_glBinormalPointerEXT) }, + { "glBitmapxOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glBitmapxOES) }, + { "glBlendBarrierKHR", "GL_KHR_blend_equation_advanced\0", offsetof(struct opengl_funcs, p_glBlendBarrierKHR) }, + { "glBlendBarrierNV", "GL_NV_blend_equation_advanced\0", offsetof(struct opengl_funcs, p_glBlendBarrierNV) }, + { "glBlendColor", "GL_ARB_imaging\0GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glBlendColor) }, + { "glBlendColorEXT", "GL_EXT_blend_color\0", offsetof(struct opengl_funcs, p_glBlendColorEXT) }, + { "glBlendColorxOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glBlendColorxOES) }, + { "glBlendEquation", "GL_ARB_imaging\0GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glBlendEquation) }, + { "glBlendEquationEXT", "GL_EXT_blend_minmax\0", offsetof(struct opengl_funcs, p_glBlendEquationEXT) }, + { "glBlendEquationIndexedAMD", "GL_AMD_draw_buffers_blend\0", offsetof(struct opengl_funcs, p_glBlendEquationIndexedAMD) }, + { "glBlendEquationSeparate", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glBlendEquationSeparate) }, + { "glBlendEquationSeparateEXT", "GL_ATI_blend_equation_separate\0GL_EXT_blend_equation_separate\0", offsetof(struct opengl_funcs, p_glBlendEquationSeparateEXT) }, + { "glBlendEquationSeparateIndexedAMD", "GL_AMD_draw_buffers_blend\0", offsetof(struct opengl_funcs, p_glBlendEquationSeparateIndexedAMD) }, + { "glBlendEquationSeparatei", "GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glBlendEquationSeparatei) }, + { "glBlendEquationSeparateiARB", "GL_ARB_draw_buffers_blend\0", offsetof(struct opengl_funcs, p_glBlendEquationSeparateiARB) }, + { "glBlendEquationi", "GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glBlendEquationi) }, + { "glBlendEquationiARB", "GL_ARB_draw_buffers_blend\0", offsetof(struct opengl_funcs, p_glBlendEquationiARB) }, + { "glBlendFuncIndexedAMD", "GL_AMD_draw_buffers_blend\0", offsetof(struct opengl_funcs, p_glBlendFuncIndexedAMD) }, + { "glBlendFuncSeparate", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glBlendFuncSeparate) }, + { "glBlendFuncSeparateEXT", "GL_EXT_blend_func_separate\0", offsetof(struct opengl_funcs, p_glBlendFuncSeparateEXT) }, + { "glBlendFuncSeparateINGR", "GL_INGR_blend_func_separate\0", offsetof(struct opengl_funcs, p_glBlendFuncSeparateINGR) }, + { "glBlendFuncSeparateIndexedAMD", "GL_AMD_draw_buffers_blend\0", offsetof(struct opengl_funcs, p_glBlendFuncSeparateIndexedAMD) }, + { "glBlendFuncSeparatei", "GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glBlendFuncSeparatei) }, + { "glBlendFuncSeparateiARB", "GL_ARB_draw_buffers_blend\0", offsetof(struct opengl_funcs, p_glBlendFuncSeparateiARB) }, + { "glBlendFunci", "GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glBlendFunci) }, + { "glBlendFunciARB", "GL_ARB_draw_buffers_blend\0", offsetof(struct opengl_funcs, p_glBlendFunciARB) }, + { "glBlendParameteriNV", "GL_NV_blend_equation_advanced\0", offsetof(struct opengl_funcs, p_glBlendParameteriNV) }, + { "glBlitFramebuffer", "GL_ARB_framebuffer_object\0GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glBlitFramebuffer) }, + { "glBlitFramebufferEXT", "GL_EXT_framebuffer_blit\0", offsetof(struct opengl_funcs, p_glBlitFramebufferEXT) }, + { "glBlitFramebufferLayerEXT", "GL_EXT_framebuffer_blit_layers\0", offsetof(struct opengl_funcs, p_glBlitFramebufferLayerEXT) }, + { "glBlitFramebufferLayersEXT", "GL_EXT_framebuffer_blit_layers\0", offsetof(struct opengl_funcs, p_glBlitFramebufferLayersEXT) }, + { "glBlitNamedFramebuffer", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glBlitNamedFramebuffer) }, + { "glBufferAddressRangeNV", "GL_NV_vertex_buffer_unified_memory\0", offsetof(struct opengl_funcs, p_glBufferAddressRangeNV) }, + { "glBufferAttachMemoryNV", "GL_NV_memory_attachment\0", offsetof(struct opengl_funcs, p_glBufferAttachMemoryNV) }, + { "glBufferData", "GL_VERSION_1_5\0", offsetof(struct opengl_funcs, p_glBufferData) }, + { "glBufferDataARB", "GL_ARB_vertex_buffer_object\0", offsetof(struct opengl_funcs, p_glBufferDataARB) }, + { "glBufferPageCommitmentARB", "GL_ARB_sparse_buffer\0", offsetof(struct opengl_funcs, p_glBufferPageCommitmentARB) }, + { "glBufferPageCommitmentMemNV", "GL_NV_memory_object_sparse\0", offsetof(struct opengl_funcs, p_glBufferPageCommitmentMemNV) }, + { "glBufferParameteriAPPLE", "GL_APPLE_flush_buffer_range\0", offsetof(struct opengl_funcs, p_glBufferParameteriAPPLE) }, + { "glBufferRegionEnabled", "GL_KTX_buffer_region\0", offsetof(struct opengl_funcs, p_glBufferRegionEnabled) }, + { "glBufferStorage", "GL_ARB_buffer_storage\0GL_VERSION_4_4\0", offsetof(struct opengl_funcs, p_glBufferStorage) }, + { "glBufferStorageExternalEXT", "GL_EXT_external_buffer\0", offsetof(struct opengl_funcs, p_glBufferStorageExternalEXT) }, + { "glBufferStorageMemEXT", "GL_EXT_memory_object\0", offsetof(struct opengl_funcs, p_glBufferStorageMemEXT) }, + { "glBufferSubData", "GL_VERSION_1_5\0", offsetof(struct opengl_funcs, p_glBufferSubData) }, + { "glBufferSubDataARB", "GL_ARB_vertex_buffer_object\0", offsetof(struct opengl_funcs, p_glBufferSubDataARB) }, + { "glCallCommandListNV", "GL_NV_command_list\0", offsetof(struct opengl_funcs, p_glCallCommandListNV) }, + { "glCheckFramebufferStatus", "GL_ARB_framebuffer_object\0GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glCheckFramebufferStatus) }, + { "glCheckFramebufferStatusEXT", "GL_EXT_framebuffer_object\0", offsetof(struct opengl_funcs, p_glCheckFramebufferStatusEXT) }, + { "glCheckNamedFramebufferStatus", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glCheckNamedFramebufferStatus) }, + { "glCheckNamedFramebufferStatusEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glCheckNamedFramebufferStatusEXT) }, + { "glClampColor", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glClampColor) }, + { "glClampColorARB", "GL_ARB_color_buffer_float\0", offsetof(struct opengl_funcs, p_glClampColorARB) }, + { "glClearAccumxOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glClearAccumxOES) }, + { "glClearBufferData", "GL_ARB_clear_buffer_object\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glClearBufferData) }, + { "glClearBufferSubData", "GL_ARB_clear_buffer_object\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glClearBufferSubData) }, + { "glClearBufferfi", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glClearBufferfi) }, + { "glClearBufferfv", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glClearBufferfv) }, + { "glClearBufferiv", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glClearBufferiv) }, + { "glClearBufferuiv", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glClearBufferuiv) }, + { "glClearColorIiEXT", "GL_EXT_texture_integer\0", offsetof(struct opengl_funcs, p_glClearColorIiEXT) }, + { "glClearColorIuiEXT", "GL_EXT_texture_integer\0", offsetof(struct opengl_funcs, p_glClearColorIuiEXT) }, + { "glClearColorxOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glClearColorxOES) }, + { "glClearDepthdNV", "GL_NV_depth_buffer_float\0", offsetof(struct opengl_funcs, p_glClearDepthdNV) }, + { "glClearDepthf", "GL_ARB_ES2_compatibility\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glClearDepthf) }, + { "glClearDepthfOES", "GL_OES_single_precision\0", offsetof(struct opengl_funcs, p_glClearDepthfOES) }, + { "glClearDepthxOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glClearDepthxOES) }, + { "glClearNamedBufferData", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glClearNamedBufferData) }, + { "glClearNamedBufferDataEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glClearNamedBufferDataEXT) }, + { "glClearNamedBufferSubData", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glClearNamedBufferSubData) }, + { "glClearNamedBufferSubDataEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glClearNamedBufferSubDataEXT) }, + { "glClearNamedFramebufferfi", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glClearNamedFramebufferfi) }, + { "glClearNamedFramebufferfv", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glClearNamedFramebufferfv) }, + { "glClearNamedFramebufferiv", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glClearNamedFramebufferiv) }, + { "glClearNamedFramebufferuiv", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glClearNamedFramebufferuiv) }, + { "glClearTexImage", "GL_ARB_clear_texture\0GL_VERSION_4_4\0", offsetof(struct opengl_funcs, p_glClearTexImage) }, + { "glClearTexSubImage", "GL_ARB_clear_texture\0GL_VERSION_4_4\0", offsetof(struct opengl_funcs, p_glClearTexSubImage) }, + { "glClientActiveTexture", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glClientActiveTexture) }, + { "glClientActiveTextureARB", "GL_ARB_multitexture\0", offsetof(struct opengl_funcs, p_glClientActiveTextureARB) }, + { "glClientActiveVertexStreamATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glClientActiveVertexStreamATI) }, + { "glClientAttribDefaultEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glClientAttribDefaultEXT) }, + { "glClientWaitSemaphoreui64NVX", "GL_NVX_progress_fence\0", offsetof(struct opengl_funcs, p_glClientWaitSemaphoreui64NVX) }, + { "glClientWaitSync", "GL_ARB_sync\0GL_VERSION_3_2\0", offsetof(struct opengl_funcs, p_glClientWaitSync) }, + { "glClipControl", "GL_ARB_clip_control\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glClipControl) }, + { "glClipPlanefOES", "GL_OES_single_precision\0", offsetof(struct opengl_funcs, p_glClipPlanefOES) }, + { "glClipPlanexOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glClipPlanexOES) }, + { "glColor3fVertex3fSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glColor3fVertex3fSUN) }, + { "glColor3fVertex3fvSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glColor3fVertex3fvSUN) }, + { "glColor3hNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glColor3hNV) }, + { "glColor3hvNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glColor3hvNV) }, + { "glColor3xOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glColor3xOES) }, + { "glColor3xvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glColor3xvOES) }, + { "glColor4fNormal3fVertex3fSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glColor4fNormal3fVertex3fSUN) }, + { "glColor4fNormal3fVertex3fvSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glColor4fNormal3fVertex3fvSUN) }, + { "glColor4hNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glColor4hNV) }, + { "glColor4hvNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glColor4hvNV) }, + { "glColor4ubVertex2fSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glColor4ubVertex2fSUN) }, + { "glColor4ubVertex2fvSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glColor4ubVertex2fvSUN) }, + { "glColor4ubVertex3fSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glColor4ubVertex3fSUN) }, + { "glColor4ubVertex3fvSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glColor4ubVertex3fvSUN) }, + { "glColor4xOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glColor4xOES) }, + { "glColor4xvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glColor4xvOES) }, + { "glColorFormatNV", "GL_NV_vertex_buffer_unified_memory\0", offsetof(struct opengl_funcs, p_glColorFormatNV) }, + { "glColorFragmentOp1ATI", "GL_ATI_fragment_shader\0", offsetof(struct opengl_funcs, p_glColorFragmentOp1ATI) }, + { "glColorFragmentOp2ATI", "GL_ATI_fragment_shader\0", offsetof(struct opengl_funcs, p_glColorFragmentOp2ATI) }, + { "glColorFragmentOp3ATI", "GL_ATI_fragment_shader\0", offsetof(struct opengl_funcs, p_glColorFragmentOp3ATI) }, + { "glColorMaskIndexedEXT", "GL_EXT_draw_buffers2\0", offsetof(struct opengl_funcs, p_glColorMaskIndexedEXT) }, + { "glColorMaski", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glColorMaski) }, + { "glColorP3ui", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glColorP3ui) }, + { "glColorP3uiv", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glColorP3uiv) }, + { "glColorP4ui", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glColorP4ui) }, + { "glColorP4uiv", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glColorP4uiv) }, + { "glColorPointerEXT", "GL_EXT_vertex_array\0", offsetof(struct opengl_funcs, p_glColorPointerEXT) }, + { "glColorPointerListIBM", "GL_IBM_vertex_array_lists\0", offsetof(struct opengl_funcs, p_glColorPointerListIBM) }, + { "glColorPointervINTEL", "GL_INTEL_parallel_arrays\0", offsetof(struct opengl_funcs, p_glColorPointervINTEL) }, + { "glColorSubTable", "GL_ARB_imaging\0", offsetof(struct opengl_funcs, p_glColorSubTable) }, + { "glColorSubTableEXT", "GL_EXT_color_subtable\0", offsetof(struct opengl_funcs, p_glColorSubTableEXT) }, + { "glColorTable", "GL_ARB_imaging\0", offsetof(struct opengl_funcs, p_glColorTable) }, + { "glColorTableEXT", "GL_EXT_paletted_texture\0", offsetof(struct opengl_funcs, p_glColorTableEXT) }, + { "glColorTableParameterfv", "GL_ARB_imaging\0", offsetof(struct opengl_funcs, p_glColorTableParameterfv) }, + { "glColorTableParameterfvSGI", "GL_SGI_color_table\0", offsetof(struct opengl_funcs, p_glColorTableParameterfvSGI) }, + { "glColorTableParameteriv", "GL_ARB_imaging\0", offsetof(struct opengl_funcs, p_glColorTableParameteriv) }, + { "glColorTableParameterivSGI", "GL_SGI_color_table\0", offsetof(struct opengl_funcs, p_glColorTableParameterivSGI) }, + { "glColorTableSGI", "GL_SGI_color_table\0", offsetof(struct opengl_funcs, p_glColorTableSGI) }, + { "glCombinerInputNV", "GL_NV_register_combiners\0", offsetof(struct opengl_funcs, p_glCombinerInputNV) }, + { "glCombinerOutputNV", "GL_NV_register_combiners\0", offsetof(struct opengl_funcs, p_glCombinerOutputNV) }, + { "glCombinerParameterfNV", "GL_NV_register_combiners\0", offsetof(struct opengl_funcs, p_glCombinerParameterfNV) }, + { "glCombinerParameterfvNV", "GL_NV_register_combiners\0", offsetof(struct opengl_funcs, p_glCombinerParameterfvNV) }, + { "glCombinerParameteriNV", "GL_NV_register_combiners\0", offsetof(struct opengl_funcs, p_glCombinerParameteriNV) }, + { "glCombinerParameterivNV", "GL_NV_register_combiners\0", offsetof(struct opengl_funcs, p_glCombinerParameterivNV) }, + { "glCombinerStageParameterfvNV", "GL_NV_register_combiners2\0", offsetof(struct opengl_funcs, p_glCombinerStageParameterfvNV) }, + { "glCommandListSegmentsNV", "GL_NV_command_list\0", offsetof(struct opengl_funcs, p_glCommandListSegmentsNV) }, + { "glCompileCommandListNV", "GL_NV_command_list\0", offsetof(struct opengl_funcs, p_glCompileCommandListNV) }, + { "glCompileShader", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glCompileShader) }, + { "glCompileShaderARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glCompileShaderARB) }, + { "glCompileShaderIncludeARB", "GL_ARB_shading_language_include\0", offsetof(struct opengl_funcs, p_glCompileShaderIncludeARB) }, + { "glCompressedMultiTexImage1DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glCompressedMultiTexImage1DEXT) }, + { "glCompressedMultiTexImage2DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glCompressedMultiTexImage2DEXT) }, + { "glCompressedMultiTexImage3DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glCompressedMultiTexImage3DEXT) }, + { "glCompressedMultiTexSubImage1DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glCompressedMultiTexSubImage1DEXT) }, + { "glCompressedMultiTexSubImage2DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glCompressedMultiTexSubImage2DEXT) }, + { "glCompressedMultiTexSubImage3DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glCompressedMultiTexSubImage3DEXT) }, + { "glCompressedTexImage1D", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glCompressedTexImage1D) }, + { "glCompressedTexImage1DARB", "GL_ARB_texture_compression\0", offsetof(struct opengl_funcs, p_glCompressedTexImage1DARB) }, + { "glCompressedTexImage2D", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glCompressedTexImage2D) }, + { "glCompressedTexImage2DARB", "GL_ARB_texture_compression\0", offsetof(struct opengl_funcs, p_glCompressedTexImage2DARB) }, + { "glCompressedTexImage3D", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glCompressedTexImage3D) }, + { "glCompressedTexImage3DARB", "GL_ARB_texture_compression\0", offsetof(struct opengl_funcs, p_glCompressedTexImage3DARB) }, + { "glCompressedTexSubImage1D", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glCompressedTexSubImage1D) }, + { "glCompressedTexSubImage1DARB", "GL_ARB_texture_compression\0", offsetof(struct opengl_funcs, p_glCompressedTexSubImage1DARB) }, + { "glCompressedTexSubImage2D", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glCompressedTexSubImage2D) }, + { "glCompressedTexSubImage2DARB", "GL_ARB_texture_compression\0", offsetof(struct opengl_funcs, p_glCompressedTexSubImage2DARB) }, + { "glCompressedTexSubImage3D", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glCompressedTexSubImage3D) }, + { "glCompressedTexSubImage3DARB", "GL_ARB_texture_compression\0", offsetof(struct opengl_funcs, p_glCompressedTexSubImage3DARB) }, + { "glCompressedTextureImage1DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glCompressedTextureImage1DEXT) }, + { "glCompressedTextureImage2DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glCompressedTextureImage2DEXT) }, + { "glCompressedTextureImage3DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glCompressedTextureImage3DEXT) }, + { "glCompressedTextureSubImage1D", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glCompressedTextureSubImage1D) }, + { "glCompressedTextureSubImage1DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glCompressedTextureSubImage1DEXT) }, + { "glCompressedTextureSubImage2D", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glCompressedTextureSubImage2D) }, + { "glCompressedTextureSubImage2DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glCompressedTextureSubImage2DEXT) }, + { "glCompressedTextureSubImage3D", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glCompressedTextureSubImage3D) }, + { "glCompressedTextureSubImage3DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glCompressedTextureSubImage3DEXT) }, + { "glConservativeRasterParameterfNV", "GL_NV_conservative_raster_dilate\0", offsetof(struct opengl_funcs, p_glConservativeRasterParameterfNV) }, + { "glConservativeRasterParameteriNV", "GL_NV_conservative_raster_pre_snap_triangles\0", offsetof(struct opengl_funcs, p_glConservativeRasterParameteriNV) }, + { "glConvolutionFilter1D", "GL_ARB_imaging\0", offsetof(struct opengl_funcs, p_glConvolutionFilter1D) }, + { "glConvolutionFilter1DEXT", "GL_EXT_convolution\0", offsetof(struct opengl_funcs, p_glConvolutionFilter1DEXT) }, + { "glConvolutionFilter2D", "GL_ARB_imaging\0", offsetof(struct opengl_funcs, p_glConvolutionFilter2D) }, + { "glConvolutionFilter2DEXT", "GL_EXT_convolution\0", offsetof(struct opengl_funcs, p_glConvolutionFilter2DEXT) }, + { "glConvolutionParameterf", "GL_ARB_imaging\0", offsetof(struct opengl_funcs, p_glConvolutionParameterf) }, + { "glConvolutionParameterfEXT", "GL_EXT_convolution\0", offsetof(struct opengl_funcs, p_glConvolutionParameterfEXT) }, + { "glConvolutionParameterfv", "GL_ARB_imaging\0", offsetof(struct opengl_funcs, p_glConvolutionParameterfv) }, + { "glConvolutionParameterfvEXT", "GL_EXT_convolution\0", offsetof(struct opengl_funcs, p_glConvolutionParameterfvEXT) }, + { "glConvolutionParameteri", "GL_ARB_imaging\0", offsetof(struct opengl_funcs, p_glConvolutionParameteri) }, + { "glConvolutionParameteriEXT", "GL_EXT_convolution\0", offsetof(struct opengl_funcs, p_glConvolutionParameteriEXT) }, + { "glConvolutionParameteriv", "GL_ARB_imaging\0", offsetof(struct opengl_funcs, p_glConvolutionParameteriv) }, + { "glConvolutionParameterivEXT", "GL_EXT_convolution\0", offsetof(struct opengl_funcs, p_glConvolutionParameterivEXT) }, + { "glConvolutionParameterxOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glConvolutionParameterxOES) }, + { "glConvolutionParameterxvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glConvolutionParameterxvOES) }, + { "glCopyBufferSubData", "GL_ARB_copy_buffer\0GL_VERSION_3_1\0", offsetof(struct opengl_funcs, p_glCopyBufferSubData) }, + { "glCopyColorSubTable", "GL_ARB_imaging\0", offsetof(struct opengl_funcs, p_glCopyColorSubTable) }, + { "glCopyColorSubTableEXT", "GL_EXT_color_subtable\0", offsetof(struct opengl_funcs, p_glCopyColorSubTableEXT) }, + { "glCopyColorTable", "GL_ARB_imaging\0", offsetof(struct opengl_funcs, p_glCopyColorTable) }, + { "glCopyColorTableSGI", "GL_SGI_color_table\0", offsetof(struct opengl_funcs, p_glCopyColorTableSGI) }, + { "glCopyConvolutionFilter1D", "GL_ARB_imaging\0", offsetof(struct opengl_funcs, p_glCopyConvolutionFilter1D) }, + { "glCopyConvolutionFilter1DEXT", "GL_EXT_convolution\0", offsetof(struct opengl_funcs, p_glCopyConvolutionFilter1DEXT) }, + { "glCopyConvolutionFilter2D", "GL_ARB_imaging\0", offsetof(struct opengl_funcs, p_glCopyConvolutionFilter2D) }, + { "glCopyConvolutionFilter2DEXT", "GL_EXT_convolution\0", offsetof(struct opengl_funcs, p_glCopyConvolutionFilter2DEXT) }, + { "glCopyImageSubData", "GL_ARB_copy_image\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glCopyImageSubData) }, + { "glCopyImageSubDataNV", "GL_NV_copy_image\0", offsetof(struct opengl_funcs, p_glCopyImageSubDataNV) }, + { "glCopyMultiTexImage1DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glCopyMultiTexImage1DEXT) }, + { "glCopyMultiTexImage2DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glCopyMultiTexImage2DEXT) }, + { "glCopyMultiTexSubImage1DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glCopyMultiTexSubImage1DEXT) }, + { "glCopyMultiTexSubImage2DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glCopyMultiTexSubImage2DEXT) }, + { "glCopyMultiTexSubImage3DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glCopyMultiTexSubImage3DEXT) }, + { "glCopyNamedBufferSubData", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glCopyNamedBufferSubData) }, + { "glCopyPathNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glCopyPathNV) }, + { "glCopyTexImage1DEXT", "GL_EXT_copy_texture\0", offsetof(struct opengl_funcs, p_glCopyTexImage1DEXT) }, + { "glCopyTexImage2DEXT", "GL_EXT_copy_texture\0", offsetof(struct opengl_funcs, p_glCopyTexImage2DEXT) }, + { "glCopyTexSubImage1DEXT", "GL_EXT_copy_texture\0", offsetof(struct opengl_funcs, p_glCopyTexSubImage1DEXT) }, + { "glCopyTexSubImage2DEXT", "GL_EXT_copy_texture\0", offsetof(struct opengl_funcs, p_glCopyTexSubImage2DEXT) }, + { "glCopyTexSubImage3D", "GL_VERSION_1_2\0", offsetof(struct opengl_funcs, p_glCopyTexSubImage3D) }, + { "glCopyTexSubImage3DEXT", "GL_EXT_copy_texture\0", offsetof(struct opengl_funcs, p_glCopyTexSubImage3DEXT) }, + { "glCopyTextureImage1DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glCopyTextureImage1DEXT) }, + { "glCopyTextureImage2DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glCopyTextureImage2DEXT) }, + { "glCopyTextureSubImage1D", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glCopyTextureSubImage1D) }, + { "glCopyTextureSubImage1DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glCopyTextureSubImage1DEXT) }, + { "glCopyTextureSubImage2D", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glCopyTextureSubImage2D) }, + { "glCopyTextureSubImage2DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glCopyTextureSubImage2DEXT) }, + { "glCopyTextureSubImage3D", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glCopyTextureSubImage3D) }, + { "glCopyTextureSubImage3DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glCopyTextureSubImage3DEXT) }, + { "glCoverFillPathInstancedNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glCoverFillPathInstancedNV) }, + { "glCoverFillPathNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glCoverFillPathNV) }, + { "glCoverStrokePathInstancedNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glCoverStrokePathInstancedNV) }, + { "glCoverStrokePathNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glCoverStrokePathNV) }, + { "glCoverageModulationNV", "GL_NV_framebuffer_mixed_samples\0", offsetof(struct opengl_funcs, p_glCoverageModulationNV) }, + { "glCoverageModulationTableNV", "GL_NV_framebuffer_mixed_samples\0", offsetof(struct opengl_funcs, p_glCoverageModulationTableNV) }, + { "glCreateBuffers", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glCreateBuffers) }, + { "glCreateCommandListsNV", "GL_NV_command_list\0", offsetof(struct opengl_funcs, p_glCreateCommandListsNV) }, + { "glCreateFramebuffers", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glCreateFramebuffers) }, + { "glCreateMemoryObjectsEXT", "GL_EXT_memory_object\0", offsetof(struct opengl_funcs, p_glCreateMemoryObjectsEXT) }, + { "glCreatePerfQueryINTEL", "GL_INTEL_performance_query\0", offsetof(struct opengl_funcs, p_glCreatePerfQueryINTEL) }, + { "glCreateProgram", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glCreateProgram) }, + { "glCreateProgramObjectARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glCreateProgramObjectARB) }, + { "glCreateProgramPipelines", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glCreateProgramPipelines) }, + { "glCreateProgressFenceNVX", "GL_NVX_progress_fence\0", offsetof(struct opengl_funcs, p_glCreateProgressFenceNVX) }, + { "glCreateQueries", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glCreateQueries) }, + { "glCreateRenderbuffers", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glCreateRenderbuffers) }, + { "glCreateSamplers", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glCreateSamplers) }, + { "glCreateSemaphoresNV", "GL_NV_timeline_semaphore\0", offsetof(struct opengl_funcs, p_glCreateSemaphoresNV) }, + { "glCreateShader", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glCreateShader) }, + { "glCreateShaderObjectARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glCreateShaderObjectARB) }, + { "glCreateShaderProgramEXT", "GL_EXT_separate_shader_objects\0", offsetof(struct opengl_funcs, p_glCreateShaderProgramEXT) }, + { "glCreateShaderProgramv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glCreateShaderProgramv) }, + { "glCreateStatesNV", "GL_NV_command_list\0", offsetof(struct opengl_funcs, p_glCreateStatesNV) }, + { "glCreateSyncFromCLeventARB", "GL_ARB_cl_event\0", offsetof(struct opengl_funcs, p_glCreateSyncFromCLeventARB) }, + { "glCreateTextures", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glCreateTextures) }, + { "glCreateTransformFeedbacks", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glCreateTransformFeedbacks) }, + { "glCreateVertexArrays", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glCreateVertexArrays) }, + { "glCullParameterdvEXT", "GL_EXT_cull_vertex\0", offsetof(struct opengl_funcs, p_glCullParameterdvEXT) }, + { "glCullParameterfvEXT", "GL_EXT_cull_vertex\0", offsetof(struct opengl_funcs, p_glCullParameterfvEXT) }, + { "glCurrentPaletteMatrixARB", "GL_ARB_matrix_palette\0", offsetof(struct opengl_funcs, p_glCurrentPaletteMatrixARB) }, + { "glDebugMessageCallback", "GL_KHR_debug\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glDebugMessageCallback) }, + { "glDebugMessageCallbackAMD", "GL_AMD_debug_output\0", offsetof(struct opengl_funcs, p_glDebugMessageCallbackAMD) }, + { "glDebugMessageCallbackARB", "GL_ARB_debug_output\0", offsetof(struct opengl_funcs, p_glDebugMessageCallbackARB) }, + { "glDebugMessageControl", "GL_KHR_debug\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glDebugMessageControl) }, + { "glDebugMessageControlARB", "GL_ARB_debug_output\0", offsetof(struct opengl_funcs, p_glDebugMessageControlARB) }, + { "glDebugMessageEnableAMD", "GL_AMD_debug_output\0", offsetof(struct opengl_funcs, p_glDebugMessageEnableAMD) }, + { "glDebugMessageInsert", "GL_KHR_debug\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glDebugMessageInsert) }, + { "glDebugMessageInsertAMD", "GL_AMD_debug_output\0", offsetof(struct opengl_funcs, p_glDebugMessageInsertAMD) }, + { "glDebugMessageInsertARB", "GL_ARB_debug_output\0", offsetof(struct opengl_funcs, p_glDebugMessageInsertARB) }, + { "glDeformSGIX", "GL_SGIX_polynomial_ffd\0", offsetof(struct opengl_funcs, p_glDeformSGIX) }, + { "glDeformationMap3dSGIX", "GL_SGIX_polynomial_ffd\0", offsetof(struct opengl_funcs, p_glDeformationMap3dSGIX) }, + { "glDeformationMap3fSGIX", "GL_SGIX_polynomial_ffd\0", offsetof(struct opengl_funcs, p_glDeformationMap3fSGIX) }, + { "glDeleteAsyncMarkersSGIX", "GL_SGIX_async\0", offsetof(struct opengl_funcs, p_glDeleteAsyncMarkersSGIX) }, + { "glDeleteBufferRegion", "GL_KTX_buffer_region\0", offsetof(struct opengl_funcs, p_glDeleteBufferRegion) }, + { "glDeleteBuffers", "GL_VERSION_1_5\0", offsetof(struct opengl_funcs, p_glDeleteBuffers) }, + { "glDeleteBuffersARB", "GL_ARB_vertex_buffer_object\0", offsetof(struct opengl_funcs, p_glDeleteBuffersARB) }, + { "glDeleteCommandListsNV", "GL_NV_command_list\0", offsetof(struct opengl_funcs, p_glDeleteCommandListsNV) }, + { "glDeleteFencesAPPLE", "GL_APPLE_fence\0", offsetof(struct opengl_funcs, p_glDeleteFencesAPPLE) }, + { "glDeleteFencesNV", "GL_NV_fence\0", offsetof(struct opengl_funcs, p_glDeleteFencesNV) }, + { "glDeleteFragmentShaderATI", "GL_ATI_fragment_shader\0", offsetof(struct opengl_funcs, p_glDeleteFragmentShaderATI) }, + { "glDeleteFramebuffers", "GL_ARB_framebuffer_object\0GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glDeleteFramebuffers) }, + { "glDeleteFramebuffersEXT", "GL_EXT_framebuffer_object\0", offsetof(struct opengl_funcs, p_glDeleteFramebuffersEXT) }, + { "glDeleteMemoryObjectsEXT", "GL_EXT_memory_object\0", offsetof(struct opengl_funcs, p_glDeleteMemoryObjectsEXT) }, + { "glDeleteNamedStringARB", "GL_ARB_shading_language_include\0", offsetof(struct opengl_funcs, p_glDeleteNamedStringARB) }, + { "glDeleteNamesAMD", "GL_AMD_name_gen_delete\0", offsetof(struct opengl_funcs, p_glDeleteNamesAMD) }, + { "glDeleteObjectARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glDeleteObjectARB) }, + { "glDeleteObjectBufferATI", "GL_ATI_vertex_array_object\0", offsetof(struct opengl_funcs, p_glDeleteObjectBufferATI) }, + { "glDeleteOcclusionQueriesNV", "GL_NV_occlusion_query\0", offsetof(struct opengl_funcs, p_glDeleteOcclusionQueriesNV) }, + { "glDeletePathsNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glDeletePathsNV) }, + { "glDeletePerfMonitorsAMD", "GL_AMD_performance_monitor\0", offsetof(struct opengl_funcs, p_glDeletePerfMonitorsAMD) }, + { "glDeletePerfQueryINTEL", "GL_INTEL_performance_query\0", offsetof(struct opengl_funcs, p_glDeletePerfQueryINTEL) }, + { "glDeleteProgram", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glDeleteProgram) }, + { "glDeleteProgramPipelines", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glDeleteProgramPipelines) }, + { "glDeleteProgramsARB", "GL_ARB_fragment_program\0GL_ARB_vertex_program\0", offsetof(struct opengl_funcs, p_glDeleteProgramsARB) }, + { "glDeleteProgramsNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glDeleteProgramsNV) }, + { "glDeleteQueries", "GL_VERSION_1_5\0", offsetof(struct opengl_funcs, p_glDeleteQueries) }, + { "glDeleteQueriesARB", "GL_ARB_occlusion_query\0", offsetof(struct opengl_funcs, p_glDeleteQueriesARB) }, + { "glDeleteQueryResourceTagNV", "GL_NV_query_resource_tag\0", offsetof(struct opengl_funcs, p_glDeleteQueryResourceTagNV) }, + { "glDeleteRenderbuffers", "GL_ARB_framebuffer_object\0GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glDeleteRenderbuffers) }, + { "glDeleteRenderbuffersEXT", "GL_EXT_framebuffer_object\0", offsetof(struct opengl_funcs, p_glDeleteRenderbuffersEXT) }, + { "glDeleteSamplers", "GL_ARB_sampler_objects\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glDeleteSamplers) }, + { "glDeleteSemaphoresEXT", "GL_EXT_semaphore\0", offsetof(struct opengl_funcs, p_glDeleteSemaphoresEXT) }, + { "glDeleteShader", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glDeleteShader) }, + { "glDeleteStatesNV", "GL_NV_command_list\0", offsetof(struct opengl_funcs, p_glDeleteStatesNV) }, + { "glDeleteSync", "GL_ARB_sync\0GL_VERSION_3_2\0", offsetof(struct opengl_funcs, p_glDeleteSync) }, + { "glDeleteTexturesEXT", "GL_EXT_texture_object\0", offsetof(struct opengl_funcs, p_glDeleteTexturesEXT) }, + { "glDeleteTransformFeedbacks", "GL_ARB_transform_feedback2\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glDeleteTransformFeedbacks) }, + { "glDeleteTransformFeedbacksNV", "GL_NV_transform_feedback2\0", offsetof(struct opengl_funcs, p_glDeleteTransformFeedbacksNV) }, + { "glDeleteVertexArrays", "GL_ARB_vertex_array_object\0GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glDeleteVertexArrays) }, + { "glDeleteVertexArraysAPPLE", "GL_APPLE_vertex_array_object\0", offsetof(struct opengl_funcs, p_glDeleteVertexArraysAPPLE) }, + { "glDeleteVertexShaderEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glDeleteVertexShaderEXT) }, + { "glDepthBoundsEXT", "GL_EXT_depth_bounds_test\0", offsetof(struct opengl_funcs, p_glDepthBoundsEXT) }, + { "glDepthBoundsdNV", "GL_NV_depth_buffer_float\0", offsetof(struct opengl_funcs, p_glDepthBoundsdNV) }, + { "glDepthRangeArraydvNV", "GL_ARB_viewport_array\0", offsetof(struct opengl_funcs, p_glDepthRangeArraydvNV) }, + { "glDepthRangeArrayv", "GL_ARB_viewport_array\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glDepthRangeArrayv) }, + { "glDepthRangeIndexed", "GL_ARB_viewport_array\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glDepthRangeIndexed) }, + { "glDepthRangeIndexeddNV", "GL_ARB_viewport_array\0", offsetof(struct opengl_funcs, p_glDepthRangeIndexeddNV) }, + { "glDepthRangedNV", "GL_NV_depth_buffer_float\0", offsetof(struct opengl_funcs, p_glDepthRangedNV) }, + { "glDepthRangef", "GL_ARB_ES2_compatibility\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glDepthRangef) }, + { "glDepthRangefOES", "GL_OES_single_precision\0", offsetof(struct opengl_funcs, p_glDepthRangefOES) }, + { "glDepthRangexOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glDepthRangexOES) }, + { "glDetachObjectARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glDetachObjectARB) }, + { "glDetachShader", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glDetachShader) }, + { "glDetailTexFuncSGIS", "GL_SGIS_detail_texture\0", offsetof(struct opengl_funcs, p_glDetailTexFuncSGIS) }, + { "glDisableClientStateIndexedEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glDisableClientStateIndexedEXT) }, + { "glDisableClientStateiEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glDisableClientStateiEXT) }, + { "glDisableIndexedEXT", "GL_EXT_direct_state_access\0GL_EXT_draw_buffers2\0", offsetof(struct opengl_funcs, p_glDisableIndexedEXT) }, + { "glDisableVariantClientStateEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glDisableVariantClientStateEXT) }, + { "glDisableVertexArrayAttrib", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glDisableVertexArrayAttrib) }, + { "glDisableVertexArrayAttribEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glDisableVertexArrayAttribEXT) }, + { "glDisableVertexArrayEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glDisableVertexArrayEXT) }, + { "glDisableVertexAttribAPPLE", "GL_APPLE_vertex_program_evaluators\0", offsetof(struct opengl_funcs, p_glDisableVertexAttribAPPLE) }, + { "glDisableVertexAttribArray", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glDisableVertexAttribArray) }, + { "glDisableVertexAttribArrayARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glDisableVertexAttribArrayARB) }, + { "glDisablei", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glDisablei) }, + { "glDispatchCompute", "GL_ARB_compute_shader\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glDispatchCompute) }, + { "glDispatchComputeGroupSizeARB", "GL_ARB_compute_variable_group_size\0", offsetof(struct opengl_funcs, p_glDispatchComputeGroupSizeARB) }, + { "glDispatchComputeIndirect", "GL_ARB_compute_shader\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glDispatchComputeIndirect) }, + { "glDrawArraysEXT", "GL_EXT_vertex_array\0", offsetof(struct opengl_funcs, p_glDrawArraysEXT) }, + { "glDrawArraysIndirect", "GL_ARB_draw_indirect\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glDrawArraysIndirect) }, + { "glDrawArraysInstanced", "GL_VERSION_3_1\0", offsetof(struct opengl_funcs, p_glDrawArraysInstanced) }, + { "glDrawArraysInstancedARB", "GL_ARB_draw_instanced\0", offsetof(struct opengl_funcs, p_glDrawArraysInstancedARB) }, + { "glDrawArraysInstancedBaseInstance", "GL_ARB_base_instance\0GL_VERSION_4_2\0", offsetof(struct opengl_funcs, p_glDrawArraysInstancedBaseInstance) }, + { "glDrawArraysInstancedEXT", "GL_EXT_draw_instanced\0", offsetof(struct opengl_funcs, p_glDrawArraysInstancedEXT) }, + { "glDrawBufferRegion", "GL_KTX_buffer_region\0", offsetof(struct opengl_funcs, p_glDrawBufferRegion) }, + { "glDrawBuffers", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glDrawBuffers) }, + { "glDrawBuffersARB", "GL_ARB_draw_buffers\0", offsetof(struct opengl_funcs, p_glDrawBuffersARB) }, + { "glDrawBuffersATI", "GL_ATI_draw_buffers\0", offsetof(struct opengl_funcs, p_glDrawBuffersATI) }, + { "glDrawCommandsAddressNV", "GL_NV_command_list\0", offsetof(struct opengl_funcs, p_glDrawCommandsAddressNV) }, + { "glDrawCommandsNV", "GL_NV_command_list\0", offsetof(struct opengl_funcs, p_glDrawCommandsNV) }, + { "glDrawCommandsStatesAddressNV", "GL_NV_command_list\0", offsetof(struct opengl_funcs, p_glDrawCommandsStatesAddressNV) }, + { "glDrawCommandsStatesNV", "GL_NV_command_list\0", offsetof(struct opengl_funcs, p_glDrawCommandsStatesNV) }, + { "glDrawElementArrayAPPLE", "GL_APPLE_element_array\0", offsetof(struct opengl_funcs, p_glDrawElementArrayAPPLE) }, + { "glDrawElementArrayATI", "GL_ATI_element_array\0", offsetof(struct opengl_funcs, p_glDrawElementArrayATI) }, + { "glDrawElementsBaseVertex", "GL_ARB_draw_elements_base_vertex\0GL_VERSION_3_2\0", offsetof(struct opengl_funcs, p_glDrawElementsBaseVertex) }, + { "glDrawElementsIndirect", "GL_ARB_draw_indirect\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glDrawElementsIndirect) }, + { "glDrawElementsInstanced", "GL_VERSION_3_1\0", offsetof(struct opengl_funcs, p_glDrawElementsInstanced) }, + { "glDrawElementsInstancedARB", "GL_ARB_draw_instanced\0", offsetof(struct opengl_funcs, p_glDrawElementsInstancedARB) }, + { "glDrawElementsInstancedBaseInstance", "GL_ARB_base_instance\0GL_VERSION_4_2\0", offsetof(struct opengl_funcs, p_glDrawElementsInstancedBaseInstance) }, + { "glDrawElementsInstancedBaseVertex", "GL_ARB_draw_elements_base_vertex\0GL_VERSION_3_2\0", offsetof(struct opengl_funcs, p_glDrawElementsInstancedBaseVertex) }, + { "glDrawElementsInstancedBaseVertexBaseInstance", "GL_ARB_base_instance\0GL_VERSION_4_2\0", offsetof(struct opengl_funcs, p_glDrawElementsInstancedBaseVertexBaseInstance) }, + { "glDrawElementsInstancedEXT", "GL_EXT_draw_instanced\0", offsetof(struct opengl_funcs, p_glDrawElementsInstancedEXT) }, + { "glDrawMeshArraysSUN", "GL_SUN_mesh_array\0", offsetof(struct opengl_funcs, p_glDrawMeshArraysSUN) }, + { "glDrawMeshTasksEXT", "GL_EXT_mesh_shader\0", offsetof(struct opengl_funcs, p_glDrawMeshTasksEXT) }, + { "glDrawMeshTasksIndirectEXT", "GL_EXT_mesh_shader\0", offsetof(struct opengl_funcs, p_glDrawMeshTasksIndirectEXT) }, + { "glDrawMeshTasksIndirectNV", "GL_NV_mesh_shader\0", offsetof(struct opengl_funcs, p_glDrawMeshTasksIndirectNV) }, + { "glDrawMeshTasksNV", "GL_NV_mesh_shader\0", offsetof(struct opengl_funcs, p_glDrawMeshTasksNV) }, + { "glDrawRangeElementArrayAPPLE", "GL_APPLE_element_array\0", offsetof(struct opengl_funcs, p_glDrawRangeElementArrayAPPLE) }, + { "glDrawRangeElementArrayATI", "GL_ATI_element_array\0", offsetof(struct opengl_funcs, p_glDrawRangeElementArrayATI) }, + { "glDrawRangeElements", "GL_VERSION_1_2\0", offsetof(struct opengl_funcs, p_glDrawRangeElements) }, + { "glDrawRangeElementsBaseVertex", "GL_ARB_draw_elements_base_vertex\0GL_VERSION_3_2\0", offsetof(struct opengl_funcs, p_glDrawRangeElementsBaseVertex) }, + { "glDrawRangeElementsEXT", "GL_EXT_draw_range_elements\0", offsetof(struct opengl_funcs, p_glDrawRangeElementsEXT) }, + { "glDrawTextureNV", "GL_NV_draw_texture\0", offsetof(struct opengl_funcs, p_glDrawTextureNV) }, + { "glDrawTransformFeedback", "GL_ARB_transform_feedback2\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glDrawTransformFeedback) }, + { "glDrawTransformFeedbackInstanced", "GL_ARB_transform_feedback_instanced\0GL_VERSION_4_2\0", offsetof(struct opengl_funcs, p_glDrawTransformFeedbackInstanced) }, + { "glDrawTransformFeedbackNV", "GL_NV_transform_feedback2\0", offsetof(struct opengl_funcs, p_glDrawTransformFeedbackNV) }, + { "glDrawTransformFeedbackStream", "GL_ARB_transform_feedback3\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glDrawTransformFeedbackStream) }, + { "glDrawTransformFeedbackStreamInstanced", "GL_ARB_transform_feedback_instanced\0GL_VERSION_4_2\0", offsetof(struct opengl_funcs, p_glDrawTransformFeedbackStreamInstanced) }, + { "glDrawVkImageNV", "GL_NV_draw_vulkan_image\0", offsetof(struct opengl_funcs, p_glDrawVkImageNV) }, + { "glEGLImageTargetTexStorageEXT", "GL_EXT_EGL_image_storage\0", offsetof(struct opengl_funcs, p_glEGLImageTargetTexStorageEXT) }, + { "glEGLImageTargetTextureStorageEXT", "GL_EXT_EGL_image_storage\0", offsetof(struct opengl_funcs, p_glEGLImageTargetTextureStorageEXT) }, + { "glEdgeFlagFormatNV", "GL_NV_vertex_buffer_unified_memory\0", offsetof(struct opengl_funcs, p_glEdgeFlagFormatNV) }, + { "glEdgeFlagPointerEXT", "GL_EXT_vertex_array\0", offsetof(struct opengl_funcs, p_glEdgeFlagPointerEXT) }, + { "glEdgeFlagPointerListIBM", "GL_IBM_vertex_array_lists\0", offsetof(struct opengl_funcs, p_glEdgeFlagPointerListIBM) }, + { "glElementPointerAPPLE", "GL_APPLE_element_array\0", offsetof(struct opengl_funcs, p_glElementPointerAPPLE) }, + { "glElementPointerATI", "GL_ATI_element_array\0", offsetof(struct opengl_funcs, p_glElementPointerATI) }, + { "glEnableClientStateIndexedEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glEnableClientStateIndexedEXT) }, + { "glEnableClientStateiEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glEnableClientStateiEXT) }, + { "glEnableIndexedEXT", "GL_EXT_direct_state_access\0GL_EXT_draw_buffers2\0", offsetof(struct opengl_funcs, p_glEnableIndexedEXT) }, + { "glEnableVariantClientStateEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glEnableVariantClientStateEXT) }, + { "glEnableVertexArrayAttrib", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glEnableVertexArrayAttrib) }, + { "glEnableVertexArrayAttribEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glEnableVertexArrayAttribEXT) }, + { "glEnableVertexArrayEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glEnableVertexArrayEXT) }, + { "glEnableVertexAttribAPPLE", "GL_APPLE_vertex_program_evaluators\0", offsetof(struct opengl_funcs, p_glEnableVertexAttribAPPLE) }, + { "glEnableVertexAttribArray", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glEnableVertexAttribArray) }, + { "glEnableVertexAttribArrayARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glEnableVertexAttribArrayARB) }, + { "glEnablei", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glEnablei) }, + { "glEndConditionalRender", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glEndConditionalRender) }, + { "glEndConditionalRenderNV", "GL_NV_conditional_render\0", offsetof(struct opengl_funcs, p_glEndConditionalRenderNV) }, + { "glEndConditionalRenderNVX", "GL_NVX_conditional_render\0", offsetof(struct opengl_funcs, p_glEndConditionalRenderNVX) }, + { "glEndFragmentShaderATI", "GL_ATI_fragment_shader\0", offsetof(struct opengl_funcs, p_glEndFragmentShaderATI) }, + { "glEndOcclusionQueryNV", "GL_NV_occlusion_query\0", offsetof(struct opengl_funcs, p_glEndOcclusionQueryNV) }, + { "glEndPerfMonitorAMD", "GL_AMD_performance_monitor\0", offsetof(struct opengl_funcs, p_glEndPerfMonitorAMD) }, + { "glEndPerfQueryINTEL", "GL_INTEL_performance_query\0", offsetof(struct opengl_funcs, p_glEndPerfQueryINTEL) }, + { "glEndQuery", "GL_VERSION_1_5\0", offsetof(struct opengl_funcs, p_glEndQuery) }, + { "glEndQueryARB", "GL_ARB_occlusion_query\0", offsetof(struct opengl_funcs, p_glEndQueryARB) }, + { "glEndQueryIndexed", "GL_ARB_transform_feedback3\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glEndQueryIndexed) }, + { "glEndTransformFeedback", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glEndTransformFeedback) }, + { "glEndTransformFeedbackEXT", "GL_EXT_transform_feedback\0", offsetof(struct opengl_funcs, p_glEndTransformFeedbackEXT) }, + { "glEndTransformFeedbackNV", "GL_NV_transform_feedback\0", offsetof(struct opengl_funcs, p_glEndTransformFeedbackNV) }, + { "glEndVertexShaderEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glEndVertexShaderEXT) }, + { "glEndVideoCaptureNV", "GL_NV_video_capture\0", offsetof(struct opengl_funcs, p_glEndVideoCaptureNV) }, + { "glEvalCoord1xOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glEvalCoord1xOES) }, + { "glEvalCoord1xvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glEvalCoord1xvOES) }, + { "glEvalCoord2xOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glEvalCoord2xOES) }, + { "glEvalCoord2xvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glEvalCoord2xvOES) }, + { "glEvalMapsNV", "GL_NV_evaluators\0", offsetof(struct opengl_funcs, p_glEvalMapsNV) }, + { "glEvaluateDepthValuesARB", "GL_ARB_sample_locations\0", offsetof(struct opengl_funcs, p_glEvaluateDepthValuesARB) }, + { "glExecuteProgramNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glExecuteProgramNV) }, + { "glExtractComponentEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glExtractComponentEXT) }, + { "glFeedbackBufferxOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glFeedbackBufferxOES) }, + { "glFenceSync", "GL_ARB_sync\0GL_VERSION_3_2\0", offsetof(struct opengl_funcs, p_glFenceSync) }, + { "glFinalCombinerInputNV", "GL_NV_register_combiners\0", offsetof(struct opengl_funcs, p_glFinalCombinerInputNV) }, + { "glFinishAsyncSGIX", "GL_SGIX_async\0", offsetof(struct opengl_funcs, p_glFinishAsyncSGIX) }, + { "glFinishFenceAPPLE", "GL_APPLE_fence\0", offsetof(struct opengl_funcs, p_glFinishFenceAPPLE) }, + { "glFinishFenceNV", "GL_NV_fence\0", offsetof(struct opengl_funcs, p_glFinishFenceNV) }, + { "glFinishObjectAPPLE", "GL_APPLE_fence\0", offsetof(struct opengl_funcs, p_glFinishObjectAPPLE) }, + { "glFinishTextureSUNX", "GL_SUNX_constant_data\0", offsetof(struct opengl_funcs, p_glFinishTextureSUNX) }, + { "glFlushMappedBufferRange", "GL_ARB_map_buffer_range\0GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glFlushMappedBufferRange) }, + { "glFlushMappedBufferRangeAPPLE", "GL_APPLE_flush_buffer_range\0", offsetof(struct opengl_funcs, p_glFlushMappedBufferRangeAPPLE) }, + { "glFlushMappedNamedBufferRange", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glFlushMappedNamedBufferRange) }, + { "glFlushMappedNamedBufferRangeEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glFlushMappedNamedBufferRangeEXT) }, + { "glFlushPixelDataRangeNV", "GL_NV_pixel_data_range\0", offsetof(struct opengl_funcs, p_glFlushPixelDataRangeNV) }, + { "glFlushRasterSGIX", "GL_SGIX_flush_raster\0", offsetof(struct opengl_funcs, p_glFlushRasterSGIX) }, + { "glFlushStaticDataIBM", "GL_IBM_static_data\0", offsetof(struct opengl_funcs, p_glFlushStaticDataIBM) }, + { "glFlushVertexArrayRangeAPPLE", "GL_APPLE_vertex_array_range\0", offsetof(struct opengl_funcs, p_glFlushVertexArrayRangeAPPLE) }, + { "glFlushVertexArrayRangeNV", "GL_NV_vertex_array_range\0", offsetof(struct opengl_funcs, p_glFlushVertexArrayRangeNV) }, + { "glFogCoordFormatNV", "GL_NV_vertex_buffer_unified_memory\0", offsetof(struct opengl_funcs, p_glFogCoordFormatNV) }, + { "glFogCoordPointer", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glFogCoordPointer) }, + { "glFogCoordPointerEXT", "GL_EXT_fog_coord\0", offsetof(struct opengl_funcs, p_glFogCoordPointerEXT) }, + { "glFogCoordPointerListIBM", "GL_IBM_vertex_array_lists\0", offsetof(struct opengl_funcs, p_glFogCoordPointerListIBM) }, + { "glFogCoordd", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glFogCoordd) }, + { "glFogCoorddEXT", "GL_EXT_fog_coord\0", offsetof(struct opengl_funcs, p_glFogCoorddEXT) }, + { "glFogCoorddv", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glFogCoorddv) }, + { "glFogCoorddvEXT", "GL_EXT_fog_coord\0", offsetof(struct opengl_funcs, p_glFogCoorddvEXT) }, + { "glFogCoordf", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glFogCoordf) }, + { "glFogCoordfEXT", "GL_EXT_fog_coord\0", offsetof(struct opengl_funcs, p_glFogCoordfEXT) }, + { "glFogCoordfv", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glFogCoordfv) }, + { "glFogCoordfvEXT", "GL_EXT_fog_coord\0", offsetof(struct opengl_funcs, p_glFogCoordfvEXT) }, + { "glFogCoordhNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glFogCoordhNV) }, + { "glFogCoordhvNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glFogCoordhvNV) }, + { "glFogFuncSGIS", "GL_SGIS_fog_function\0", offsetof(struct opengl_funcs, p_glFogFuncSGIS) }, + { "glFogxOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glFogxOES) }, + { "glFogxvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glFogxvOES) }, + { "glFragmentColorMaterialSGIX", "GL_SGIX_fragment_lighting\0", offsetof(struct opengl_funcs, p_glFragmentColorMaterialSGIX) }, + { "glFragmentCoverageColorNV", "GL_NV_fragment_coverage_to_color\0", offsetof(struct opengl_funcs, p_glFragmentCoverageColorNV) }, + { "glFragmentLightModelfSGIX", "GL_SGIX_fragment_lighting\0", offsetof(struct opengl_funcs, p_glFragmentLightModelfSGIX) }, + { "glFragmentLightModelfvSGIX", "GL_SGIX_fragment_lighting\0", offsetof(struct opengl_funcs, p_glFragmentLightModelfvSGIX) }, + { "glFragmentLightModeliSGIX", "GL_SGIX_fragment_lighting\0", offsetof(struct opengl_funcs, p_glFragmentLightModeliSGIX) }, + { "glFragmentLightModelivSGIX", "GL_SGIX_fragment_lighting\0", offsetof(struct opengl_funcs, p_glFragmentLightModelivSGIX) }, + { "glFragmentLightfSGIX", "GL_SGIX_fragment_lighting\0", offsetof(struct opengl_funcs, p_glFragmentLightfSGIX) }, + { "glFragmentLightfvSGIX", "GL_SGIX_fragment_lighting\0", offsetof(struct opengl_funcs, p_glFragmentLightfvSGIX) }, + { "glFragmentLightiSGIX", "GL_SGIX_fragment_lighting\0", offsetof(struct opengl_funcs, p_glFragmentLightiSGIX) }, + { "glFragmentLightivSGIX", "GL_SGIX_fragment_lighting\0", offsetof(struct opengl_funcs, p_glFragmentLightivSGIX) }, + { "glFragmentMaterialfSGIX", "GL_SGIX_fragment_lighting\0", offsetof(struct opengl_funcs, p_glFragmentMaterialfSGIX) }, + { "glFragmentMaterialfvSGIX", "GL_SGIX_fragment_lighting\0", offsetof(struct opengl_funcs, p_glFragmentMaterialfvSGIX) }, + { "glFragmentMaterialiSGIX", "GL_SGIX_fragment_lighting\0", offsetof(struct opengl_funcs, p_glFragmentMaterialiSGIX) }, + { "glFragmentMaterialivSGIX", "GL_SGIX_fragment_lighting\0", offsetof(struct opengl_funcs, p_glFragmentMaterialivSGIX) }, + { "glFrameTerminatorGREMEDY", "GL_GREMEDY_frame_terminator\0", offsetof(struct opengl_funcs, p_glFrameTerminatorGREMEDY) }, + { "glFrameZoomSGIX", "GL_SGIX_framezoom\0", offsetof(struct opengl_funcs, p_glFrameZoomSGIX) }, + { "glFramebufferDrawBufferEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glFramebufferDrawBufferEXT) }, + { "glFramebufferDrawBuffersEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glFramebufferDrawBuffersEXT) }, + { "glFramebufferFetchBarrierEXT", "GL_EXT_shader_framebuffer_fetch_non_coherent\0", offsetof(struct opengl_funcs, p_glFramebufferFetchBarrierEXT) }, + { "glFramebufferParameteri", "GL_ARB_framebuffer_no_attachments\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glFramebufferParameteri) }, + { "glFramebufferParameteriMESA", "GL_MESA_framebuffer_flip_y\0", offsetof(struct opengl_funcs, p_glFramebufferParameteriMESA) }, + { "glFramebufferReadBufferEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glFramebufferReadBufferEXT) }, + { "glFramebufferRenderbuffer", "GL_ARB_framebuffer_object\0GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glFramebufferRenderbuffer) }, + { "glFramebufferRenderbufferEXT", "GL_EXT_framebuffer_object\0", offsetof(struct opengl_funcs, p_glFramebufferRenderbufferEXT) }, + { "glFramebufferSampleLocationsfvARB", "GL_ARB_sample_locations\0", offsetof(struct opengl_funcs, p_glFramebufferSampleLocationsfvARB) }, + { "glFramebufferSampleLocationsfvNV", "GL_NV_sample_locations\0", offsetof(struct opengl_funcs, p_glFramebufferSampleLocationsfvNV) }, + { "glFramebufferSamplePositionsfvAMD", "GL_AMD_framebuffer_sample_positions\0", offsetof(struct opengl_funcs, p_glFramebufferSamplePositionsfvAMD) }, + { "glFramebufferTexture", "GL_VERSION_3_2\0", offsetof(struct opengl_funcs, p_glFramebufferTexture) }, + { "glFramebufferTexture1D", "GL_ARB_framebuffer_object\0GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glFramebufferTexture1D) }, + { "glFramebufferTexture1DEXT", "GL_EXT_framebuffer_object\0", offsetof(struct opengl_funcs, p_glFramebufferTexture1DEXT) }, + { "glFramebufferTexture2D", "GL_ARB_framebuffer_object\0GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glFramebufferTexture2D) }, + { "glFramebufferTexture2DEXT", "GL_EXT_framebuffer_object\0", offsetof(struct opengl_funcs, p_glFramebufferTexture2DEXT) }, + { "glFramebufferTexture3D", "GL_ARB_framebuffer_object\0GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glFramebufferTexture3D) }, + { "glFramebufferTexture3DEXT", "GL_EXT_framebuffer_object\0", offsetof(struct opengl_funcs, p_glFramebufferTexture3DEXT) }, + { "glFramebufferTextureARB", "GL_ARB_geometry_shader4\0", offsetof(struct opengl_funcs, p_glFramebufferTextureARB) }, + { "glFramebufferTextureEXT", "GL_NV_geometry_program4\0", offsetof(struct opengl_funcs, p_glFramebufferTextureEXT) }, + { "glFramebufferTextureFaceARB", "GL_ARB_geometry_shader4\0", offsetof(struct opengl_funcs, p_glFramebufferTextureFaceARB) }, + { "glFramebufferTextureFaceEXT", "GL_NV_geometry_program4\0", offsetof(struct opengl_funcs, p_glFramebufferTextureFaceEXT) }, + { "glFramebufferTextureLayer", "GL_ARB_framebuffer_object\0GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glFramebufferTextureLayer) }, + { "glFramebufferTextureLayerARB", "GL_ARB_geometry_shader4\0", offsetof(struct opengl_funcs, p_glFramebufferTextureLayerARB) }, + { "glFramebufferTextureLayerEXT", "GL_EXT_texture_array\0GL_NV_geometry_program4\0", offsetof(struct opengl_funcs, p_glFramebufferTextureLayerEXT) }, + { "glFramebufferTextureMultiviewOVR", "GL_OVR_multiview\0", offsetof(struct opengl_funcs, p_glFramebufferTextureMultiviewOVR) }, + { "glFreeObjectBufferATI", "GL_ATI_vertex_array_object\0", offsetof(struct opengl_funcs, p_glFreeObjectBufferATI) }, + { "glFrustumfOES", "GL_OES_single_precision\0", offsetof(struct opengl_funcs, p_glFrustumfOES) }, + { "glFrustumxOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glFrustumxOES) }, + { "glGenAsyncMarkersSGIX", "GL_SGIX_async\0", offsetof(struct opengl_funcs, p_glGenAsyncMarkersSGIX) }, + { "glGenBuffers", "GL_VERSION_1_5\0", offsetof(struct opengl_funcs, p_glGenBuffers) }, + { "glGenBuffersARB", "GL_ARB_vertex_buffer_object\0", offsetof(struct opengl_funcs, p_glGenBuffersARB) }, + { "glGenFencesAPPLE", "GL_APPLE_fence\0", offsetof(struct opengl_funcs, p_glGenFencesAPPLE) }, + { "glGenFencesNV", "GL_NV_fence\0", offsetof(struct opengl_funcs, p_glGenFencesNV) }, + { "glGenFragmentShadersATI", "GL_ATI_fragment_shader\0", offsetof(struct opengl_funcs, p_glGenFragmentShadersATI) }, + { "glGenFramebuffers", "GL_ARB_framebuffer_object\0GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glGenFramebuffers) }, + { "glGenFramebuffersEXT", "GL_EXT_framebuffer_object\0", offsetof(struct opengl_funcs, p_glGenFramebuffersEXT) }, + { "glGenNamesAMD", "GL_AMD_name_gen_delete\0", offsetof(struct opengl_funcs, p_glGenNamesAMD) }, + { "glGenOcclusionQueriesNV", "GL_NV_occlusion_query\0", offsetof(struct opengl_funcs, p_glGenOcclusionQueriesNV) }, + { "glGenPathsNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glGenPathsNV) }, + { "glGenPerfMonitorsAMD", "GL_AMD_performance_monitor\0", offsetof(struct opengl_funcs, p_glGenPerfMonitorsAMD) }, + { "glGenProgramPipelines", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glGenProgramPipelines) }, + { "glGenProgramsARB", "GL_ARB_fragment_program\0GL_ARB_vertex_program\0", offsetof(struct opengl_funcs, p_glGenProgramsARB) }, + { "glGenProgramsNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glGenProgramsNV) }, + { "glGenQueries", "GL_VERSION_1_5\0", offsetof(struct opengl_funcs, p_glGenQueries) }, + { "glGenQueriesARB", "GL_ARB_occlusion_query\0", offsetof(struct opengl_funcs, p_glGenQueriesARB) }, + { "glGenQueryResourceTagNV", "GL_NV_query_resource_tag\0", offsetof(struct opengl_funcs, p_glGenQueryResourceTagNV) }, + { "glGenRenderbuffers", "GL_ARB_framebuffer_object\0GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glGenRenderbuffers) }, + { "glGenRenderbuffersEXT", "GL_EXT_framebuffer_object\0", offsetof(struct opengl_funcs, p_glGenRenderbuffersEXT) }, + { "glGenSamplers", "GL_ARB_sampler_objects\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glGenSamplers) }, + { "glGenSemaphoresEXT", "GL_EXT_semaphore\0", offsetof(struct opengl_funcs, p_glGenSemaphoresEXT) }, + { "glGenSymbolsEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glGenSymbolsEXT) }, + { "glGenTexturesEXT", "GL_EXT_texture_object\0", offsetof(struct opengl_funcs, p_glGenTexturesEXT) }, + { "glGenTransformFeedbacks", "GL_ARB_transform_feedback2\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glGenTransformFeedbacks) }, + { "glGenTransformFeedbacksNV", "GL_NV_transform_feedback2\0", offsetof(struct opengl_funcs, p_glGenTransformFeedbacksNV) }, + { "glGenVertexArrays", "GL_ARB_vertex_array_object\0GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glGenVertexArrays) }, + { "glGenVertexArraysAPPLE", "GL_APPLE_vertex_array_object\0", offsetof(struct opengl_funcs, p_glGenVertexArraysAPPLE) }, + { "glGenVertexShadersEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glGenVertexShadersEXT) }, + { "glGenerateMipmap", "GL_ARB_framebuffer_object\0GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glGenerateMipmap) }, + { "glGenerateMipmapEXT", "GL_EXT_framebuffer_object\0", offsetof(struct opengl_funcs, p_glGenerateMipmapEXT) }, + { "glGenerateMultiTexMipmapEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGenerateMultiTexMipmapEXT) }, + { "glGenerateTextureMipmap", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGenerateTextureMipmap) }, + { "glGenerateTextureMipmapEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGenerateTextureMipmapEXT) }, + { "glGetActiveAtomicCounterBufferiv", "GL_ARB_shader_atomic_counters\0GL_VERSION_4_2\0", offsetof(struct opengl_funcs, p_glGetActiveAtomicCounterBufferiv) }, + { "glGetActiveAttrib", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glGetActiveAttrib) }, + { "glGetActiveAttribARB", "GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glGetActiveAttribARB) }, + { "glGetActiveSubroutineName", "GL_ARB_shader_subroutine\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glGetActiveSubroutineName) }, + { "glGetActiveSubroutineUniformName", "GL_ARB_shader_subroutine\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glGetActiveSubroutineUniformName) }, + { "glGetActiveSubroutineUniformiv", "GL_ARB_shader_subroutine\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glGetActiveSubroutineUniformiv) }, + { "glGetActiveUniform", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glGetActiveUniform) }, + { "glGetActiveUniformARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glGetActiveUniformARB) }, + { "glGetActiveUniformBlockName", "GL_ARB_uniform_buffer_object\0GL_VERSION_3_1\0", offsetof(struct opengl_funcs, p_glGetActiveUniformBlockName) }, + { "glGetActiveUniformBlockiv", "GL_ARB_uniform_buffer_object\0GL_VERSION_3_1\0", offsetof(struct opengl_funcs, p_glGetActiveUniformBlockiv) }, + { "glGetActiveUniformName", "GL_ARB_uniform_buffer_object\0GL_VERSION_3_1\0", offsetof(struct opengl_funcs, p_glGetActiveUniformName) }, + { "glGetActiveUniformsiv", "GL_ARB_uniform_buffer_object\0GL_VERSION_3_1\0", offsetof(struct opengl_funcs, p_glGetActiveUniformsiv) }, + { "glGetActiveVaryingNV", "GL_NV_transform_feedback\0", offsetof(struct opengl_funcs, p_glGetActiveVaryingNV) }, + { "glGetArrayObjectfvATI", "GL_ATI_vertex_array_object\0", offsetof(struct opengl_funcs, p_glGetArrayObjectfvATI) }, + { "glGetArrayObjectivATI", "GL_ATI_vertex_array_object\0", offsetof(struct opengl_funcs, p_glGetArrayObjectivATI) }, + { "glGetAttachedObjectsARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glGetAttachedObjectsARB) }, + { "glGetAttachedShaders", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glGetAttachedShaders) }, + { "glGetAttribLocation", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glGetAttribLocation) }, + { "glGetAttribLocationARB", "GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glGetAttribLocationARB) }, + { "glGetBooleanIndexedvEXT", "GL_EXT_direct_state_access\0GL_EXT_draw_buffers2\0", offsetof(struct opengl_funcs, p_glGetBooleanIndexedvEXT) }, + { "glGetBooleani_v", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glGetBooleani_v) }, + { "glGetBufferParameteri64v", "GL_VERSION_3_2\0", offsetof(struct opengl_funcs, p_glGetBufferParameteri64v) }, + { "glGetBufferParameteriv", "GL_VERSION_1_5\0", offsetof(struct opengl_funcs, p_glGetBufferParameteriv) }, + { "glGetBufferParameterivARB", "GL_ARB_vertex_buffer_object\0", offsetof(struct opengl_funcs, p_glGetBufferParameterivARB) }, + { "glGetBufferParameterui64vNV", "GL_NV_shader_buffer_load\0", offsetof(struct opengl_funcs, p_glGetBufferParameterui64vNV) }, + { "glGetBufferPointerv", "GL_VERSION_1_5\0", offsetof(struct opengl_funcs, p_glGetBufferPointerv) }, + { "glGetBufferPointervARB", "GL_ARB_vertex_buffer_object\0", offsetof(struct opengl_funcs, p_glGetBufferPointervARB) }, + { "glGetBufferSubData", "GL_VERSION_1_5\0", offsetof(struct opengl_funcs, p_glGetBufferSubData) }, + { "glGetBufferSubDataARB", "GL_ARB_vertex_buffer_object\0", offsetof(struct opengl_funcs, p_glGetBufferSubDataARB) }, + { "glGetClipPlanefOES", "GL_OES_single_precision\0", offsetof(struct opengl_funcs, p_glGetClipPlanefOES) }, + { "glGetClipPlanexOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glGetClipPlanexOES) }, + { "glGetColorTable", "GL_ARB_imaging\0", offsetof(struct opengl_funcs, p_glGetColorTable) }, + { "glGetColorTableEXT", "GL_EXT_paletted_texture\0", offsetof(struct opengl_funcs, p_glGetColorTableEXT) }, + { "glGetColorTableParameterfv", "GL_ARB_imaging\0", offsetof(struct opengl_funcs, p_glGetColorTableParameterfv) }, + { "glGetColorTableParameterfvEXT", "GL_EXT_paletted_texture\0", offsetof(struct opengl_funcs, p_glGetColorTableParameterfvEXT) }, + { "glGetColorTableParameterfvSGI", "GL_SGI_color_table\0", offsetof(struct opengl_funcs, p_glGetColorTableParameterfvSGI) }, + { "glGetColorTableParameteriv", "GL_ARB_imaging\0", offsetof(struct opengl_funcs, p_glGetColorTableParameteriv) }, + { "glGetColorTableParameterivEXT", "GL_EXT_paletted_texture\0", offsetof(struct opengl_funcs, p_glGetColorTableParameterivEXT) }, + { "glGetColorTableParameterivSGI", "GL_SGI_color_table\0", offsetof(struct opengl_funcs, p_glGetColorTableParameterivSGI) }, + { "glGetColorTableSGI", "GL_SGI_color_table\0", offsetof(struct opengl_funcs, p_glGetColorTableSGI) }, + { "glGetCombinerInputParameterfvNV", "GL_NV_register_combiners\0", offsetof(struct opengl_funcs, p_glGetCombinerInputParameterfvNV) }, + { "glGetCombinerInputParameterivNV", "GL_NV_register_combiners\0", offsetof(struct opengl_funcs, p_glGetCombinerInputParameterivNV) }, + { "glGetCombinerOutputParameterfvNV", "GL_NV_register_combiners\0", offsetof(struct opengl_funcs, p_glGetCombinerOutputParameterfvNV) }, + { "glGetCombinerOutputParameterivNV", "GL_NV_register_combiners\0", offsetof(struct opengl_funcs, p_glGetCombinerOutputParameterivNV) }, + { "glGetCombinerStageParameterfvNV", "GL_NV_register_combiners2\0", offsetof(struct opengl_funcs, p_glGetCombinerStageParameterfvNV) }, + { "glGetCommandHeaderNV", "GL_NV_command_list\0", offsetof(struct opengl_funcs, p_glGetCommandHeaderNV) }, + { "glGetCompressedMultiTexImageEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetCompressedMultiTexImageEXT) }, + { "glGetCompressedTexImage", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glGetCompressedTexImage) }, + { "glGetCompressedTexImageARB", "GL_ARB_texture_compression\0", offsetof(struct opengl_funcs, p_glGetCompressedTexImageARB) }, + { "glGetCompressedTextureImage", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetCompressedTextureImage) }, + { "glGetCompressedTextureImageEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetCompressedTextureImageEXT) }, + { "glGetCompressedTextureSubImage", "GL_ARB_get_texture_sub_image\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetCompressedTextureSubImage) }, + { "glGetConvolutionFilter", "GL_ARB_imaging\0", offsetof(struct opengl_funcs, p_glGetConvolutionFilter) }, + { "glGetConvolutionFilterEXT", "GL_EXT_convolution\0", offsetof(struct opengl_funcs, p_glGetConvolutionFilterEXT) }, + { "glGetConvolutionParameterfv", "GL_ARB_imaging\0", offsetof(struct opengl_funcs, p_glGetConvolutionParameterfv) }, + { "glGetConvolutionParameterfvEXT", "GL_EXT_convolution\0", offsetof(struct opengl_funcs, p_glGetConvolutionParameterfvEXT) }, + { "glGetConvolutionParameteriv", "GL_ARB_imaging\0", offsetof(struct opengl_funcs, p_glGetConvolutionParameteriv) }, + { "glGetConvolutionParameterivEXT", "GL_EXT_convolution\0", offsetof(struct opengl_funcs, p_glGetConvolutionParameterivEXT) }, + { "glGetConvolutionParameterxvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glGetConvolutionParameterxvOES) }, + { "glGetCoverageModulationTableNV", "GL_NV_framebuffer_mixed_samples\0", offsetof(struct opengl_funcs, p_glGetCoverageModulationTableNV) }, + { "glGetDebugMessageLog", "GL_KHR_debug\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glGetDebugMessageLog) }, + { "glGetDebugMessageLogAMD", "GL_AMD_debug_output\0", offsetof(struct opengl_funcs, p_glGetDebugMessageLogAMD) }, + { "glGetDebugMessageLogARB", "GL_ARB_debug_output\0", offsetof(struct opengl_funcs, p_glGetDebugMessageLogARB) }, + { "glGetDetailTexFuncSGIS", "GL_SGIS_detail_texture\0", offsetof(struct opengl_funcs, p_glGetDetailTexFuncSGIS) }, + { "glGetDoubleIndexedvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetDoubleIndexedvEXT) }, + { "glGetDoublei_v", "GL_ARB_viewport_array\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glGetDoublei_v) }, + { "glGetDoublei_vEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetDoublei_vEXT) }, + { "glGetFenceivNV", "GL_NV_fence\0", offsetof(struct opengl_funcs, p_glGetFenceivNV) }, + { "glGetFinalCombinerInputParameterfvNV", "GL_NV_register_combiners\0", offsetof(struct opengl_funcs, p_glGetFinalCombinerInputParameterfvNV) }, + { "glGetFinalCombinerInputParameterivNV", "GL_NV_register_combiners\0", offsetof(struct opengl_funcs, p_glGetFinalCombinerInputParameterivNV) }, + { "glGetFirstPerfQueryIdINTEL", "GL_INTEL_performance_query\0", offsetof(struct opengl_funcs, p_glGetFirstPerfQueryIdINTEL) }, + { "glGetFixedvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glGetFixedvOES) }, + { "glGetFloatIndexedvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetFloatIndexedvEXT) }, + { "glGetFloati_v", "GL_ARB_viewport_array\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glGetFloati_v) }, + { "glGetFloati_vEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetFloati_vEXT) }, + { "glGetFogFuncSGIS", "GL_SGIS_fog_function\0", offsetof(struct opengl_funcs, p_glGetFogFuncSGIS) }, + { "glGetFragDataIndex", "GL_ARB_blend_func_extended\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glGetFragDataIndex) }, + { "glGetFragDataLocation", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glGetFragDataLocation) }, + { "glGetFragDataLocationEXT", "GL_EXT_gpu_shader4\0", offsetof(struct opengl_funcs, p_glGetFragDataLocationEXT) }, + { "glGetFragmentLightfvSGIX", "GL_SGIX_fragment_lighting\0", offsetof(struct opengl_funcs, p_glGetFragmentLightfvSGIX) }, + { "glGetFragmentLightivSGIX", "GL_SGIX_fragment_lighting\0", offsetof(struct opengl_funcs, p_glGetFragmentLightivSGIX) }, + { "glGetFragmentMaterialfvSGIX", "GL_SGIX_fragment_lighting\0", offsetof(struct opengl_funcs, p_glGetFragmentMaterialfvSGIX) }, + { "glGetFragmentMaterialivSGIX", "GL_SGIX_fragment_lighting\0", offsetof(struct opengl_funcs, p_glGetFragmentMaterialivSGIX) }, + { "glGetFramebufferAttachmentParameteriv", "GL_ARB_framebuffer_object\0GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glGetFramebufferAttachmentParameteriv) }, + { "glGetFramebufferAttachmentParameterivEXT", "GL_EXT_framebuffer_object\0", offsetof(struct opengl_funcs, p_glGetFramebufferAttachmentParameterivEXT) }, + { "glGetFramebufferParameterfvAMD", "GL_AMD_framebuffer_sample_positions\0", offsetof(struct opengl_funcs, p_glGetFramebufferParameterfvAMD) }, + { "glGetFramebufferParameteriv", "GL_ARB_framebuffer_no_attachments\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glGetFramebufferParameteriv) }, + { "glGetFramebufferParameterivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetFramebufferParameterivEXT) }, + { "glGetFramebufferParameterivMESA", "GL_MESA_framebuffer_flip_y\0", offsetof(struct opengl_funcs, p_glGetFramebufferParameterivMESA) }, + { "glGetGraphicsResetStatus", "GL_KHR_robustness\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetGraphicsResetStatus) }, + { "glGetGraphicsResetStatusARB", "GL_ARB_robustness\0", offsetof(struct opengl_funcs, p_glGetGraphicsResetStatusARB) }, + { "glGetHandleARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glGetHandleARB) }, + { "glGetHistogram", "GL_ARB_imaging\0", offsetof(struct opengl_funcs, p_glGetHistogram) }, + { "glGetHistogramEXT", "GL_EXT_histogram\0", offsetof(struct opengl_funcs, p_glGetHistogramEXT) }, + { "glGetHistogramParameterfv", "GL_ARB_imaging\0", offsetof(struct opengl_funcs, p_glGetHistogramParameterfv) }, + { "glGetHistogramParameterfvEXT", "GL_EXT_histogram\0", offsetof(struct opengl_funcs, p_glGetHistogramParameterfvEXT) }, + { "glGetHistogramParameteriv", "GL_ARB_imaging\0", offsetof(struct opengl_funcs, p_glGetHistogramParameteriv) }, + { "glGetHistogramParameterivEXT", "GL_EXT_histogram\0", offsetof(struct opengl_funcs, p_glGetHistogramParameterivEXT) }, + { "glGetHistogramParameterxvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glGetHistogramParameterxvOES) }, + { "glGetImageHandleARB", "GL_ARB_bindless_texture\0", offsetof(struct opengl_funcs, p_glGetImageHandleARB) }, + { "glGetImageHandleNV", "GL_NV_bindless_texture\0", offsetof(struct opengl_funcs, p_glGetImageHandleNV) }, + { "glGetImageTransformParameterfvHP", "GL_HP_image_transform\0", offsetof(struct opengl_funcs, p_glGetImageTransformParameterfvHP) }, + { "glGetImageTransformParameterivHP", "GL_HP_image_transform\0", offsetof(struct opengl_funcs, p_glGetImageTransformParameterivHP) }, + { "glGetInfoLogARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glGetInfoLogARB) }, + { "glGetInstrumentsSGIX", "GL_SGIX_instruments\0", offsetof(struct opengl_funcs, p_glGetInstrumentsSGIX) }, + { "glGetInteger64i_v", "GL_VERSION_3_2\0", offsetof(struct opengl_funcs, p_glGetInteger64i_v) }, + { "glGetInteger64v", "GL_ARB_sync\0GL_VERSION_3_2\0", offsetof(struct opengl_funcs, p_glGetInteger64v) }, + { "glGetIntegerIndexedvEXT", "GL_EXT_direct_state_access\0GL_EXT_draw_buffers2\0", offsetof(struct opengl_funcs, p_glGetIntegerIndexedvEXT) }, + { "glGetIntegeri_v", "GL_ARB_uniform_buffer_object\0GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glGetIntegeri_v) }, + { "glGetIntegerui64i_vNV", "GL_NV_vertex_buffer_unified_memory\0", offsetof(struct opengl_funcs, p_glGetIntegerui64i_vNV) }, + { "glGetIntegerui64vNV", "GL_NV_shader_buffer_load\0", offsetof(struct opengl_funcs, p_glGetIntegerui64vNV) }, + { "glGetInternalformatSampleivNV", "GL_NV_internalformat_sample_query\0", offsetof(struct opengl_funcs, p_glGetInternalformatSampleivNV) }, + { "glGetInternalformati64v", "GL_ARB_internalformat_query2\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glGetInternalformati64v) }, + { "glGetInternalformativ", "GL_ARB_internalformat_query\0GL_VERSION_4_2\0", offsetof(struct opengl_funcs, p_glGetInternalformativ) }, + { "glGetInvariantBooleanvEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glGetInvariantBooleanvEXT) }, + { "glGetInvariantFloatvEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glGetInvariantFloatvEXT) }, + { "glGetInvariantIntegervEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glGetInvariantIntegervEXT) }, + { "glGetLightxOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glGetLightxOES) }, + { "glGetListParameterfvSGIX", "GL_SGIX_list_priority\0", offsetof(struct opengl_funcs, p_glGetListParameterfvSGIX) }, + { "glGetListParameterivSGIX", "GL_SGIX_list_priority\0", offsetof(struct opengl_funcs, p_glGetListParameterivSGIX) }, + { "glGetLocalConstantBooleanvEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glGetLocalConstantBooleanvEXT) }, + { "glGetLocalConstantFloatvEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glGetLocalConstantFloatvEXT) }, + { "glGetLocalConstantIntegervEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glGetLocalConstantIntegervEXT) }, + { "glGetMapAttribParameterfvNV", "GL_NV_evaluators\0", offsetof(struct opengl_funcs, p_glGetMapAttribParameterfvNV) }, + { "glGetMapAttribParameterivNV", "GL_NV_evaluators\0", offsetof(struct opengl_funcs, p_glGetMapAttribParameterivNV) }, + { "glGetMapControlPointsNV", "GL_NV_evaluators\0", offsetof(struct opengl_funcs, p_glGetMapControlPointsNV) }, + { "glGetMapParameterfvNV", "GL_NV_evaluators\0", offsetof(struct opengl_funcs, p_glGetMapParameterfvNV) }, + { "glGetMapParameterivNV", "GL_NV_evaluators\0", offsetof(struct opengl_funcs, p_glGetMapParameterivNV) }, + { "glGetMapxvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glGetMapxvOES) }, + { "glGetMaterialxOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glGetMaterialxOES) }, + { "glGetMemoryObjectDetachedResourcesuivNV", "GL_NV_memory_attachment\0", offsetof(struct opengl_funcs, p_glGetMemoryObjectDetachedResourcesuivNV) }, + { "glGetMemoryObjectParameterivEXT", "GL_EXT_memory_object\0", offsetof(struct opengl_funcs, p_glGetMemoryObjectParameterivEXT) }, + { "glGetMinmax", "GL_ARB_imaging\0", offsetof(struct opengl_funcs, p_glGetMinmax) }, + { "glGetMinmaxEXT", "GL_EXT_histogram\0", offsetof(struct opengl_funcs, p_glGetMinmaxEXT) }, + { "glGetMinmaxParameterfv", "GL_ARB_imaging\0", offsetof(struct opengl_funcs, p_glGetMinmaxParameterfv) }, + { "glGetMinmaxParameterfvEXT", "GL_EXT_histogram\0", offsetof(struct opengl_funcs, p_glGetMinmaxParameterfvEXT) }, + { "glGetMinmaxParameteriv", "GL_ARB_imaging\0", offsetof(struct opengl_funcs, p_glGetMinmaxParameteriv) }, + { "glGetMinmaxParameterivEXT", "GL_EXT_histogram\0", offsetof(struct opengl_funcs, p_glGetMinmaxParameterivEXT) }, + { "glGetMultiTexEnvfvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetMultiTexEnvfvEXT) }, + { "glGetMultiTexEnvivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetMultiTexEnvivEXT) }, + { "glGetMultiTexGendvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetMultiTexGendvEXT) }, + { "glGetMultiTexGenfvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetMultiTexGenfvEXT) }, + { "glGetMultiTexGenivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetMultiTexGenivEXT) }, + { "glGetMultiTexImageEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetMultiTexImageEXT) }, + { "glGetMultiTexLevelParameterfvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetMultiTexLevelParameterfvEXT) }, + { "glGetMultiTexLevelParameterivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetMultiTexLevelParameterivEXT) }, + { "glGetMultiTexParameterIivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetMultiTexParameterIivEXT) }, + { "glGetMultiTexParameterIuivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetMultiTexParameterIuivEXT) }, + { "glGetMultiTexParameterfvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetMultiTexParameterfvEXT) }, + { "glGetMultiTexParameterivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetMultiTexParameterivEXT) }, + { "glGetMultisamplefv", "GL_ARB_texture_multisample\0GL_VERSION_3_2\0", offsetof(struct opengl_funcs, p_glGetMultisamplefv) }, + { "glGetMultisamplefvNV", "GL_NV_explicit_multisample\0", offsetof(struct opengl_funcs, p_glGetMultisamplefvNV) }, + { "glGetNamedBufferParameteri64v", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetNamedBufferParameteri64v) }, + { "glGetNamedBufferParameteriv", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetNamedBufferParameteriv) }, + { "glGetNamedBufferParameterivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetNamedBufferParameterivEXT) }, + { "glGetNamedBufferParameterui64vNV", "GL_NV_shader_buffer_load\0", offsetof(struct opengl_funcs, p_glGetNamedBufferParameterui64vNV) }, + { "glGetNamedBufferPointerv", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetNamedBufferPointerv) }, + { "glGetNamedBufferPointervEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetNamedBufferPointervEXT) }, + { "glGetNamedBufferSubData", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetNamedBufferSubData) }, + { "glGetNamedBufferSubDataEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetNamedBufferSubDataEXT) }, + { "glGetNamedFramebufferAttachmentParameteriv", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetNamedFramebufferAttachmentParameteriv) }, + { "glGetNamedFramebufferAttachmentParameterivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetNamedFramebufferAttachmentParameterivEXT) }, + { "glGetNamedFramebufferParameterfvAMD", "GL_AMD_framebuffer_sample_positions\0", offsetof(struct opengl_funcs, p_glGetNamedFramebufferParameterfvAMD) }, + { "glGetNamedFramebufferParameteriv", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetNamedFramebufferParameteriv) }, + { "glGetNamedFramebufferParameterivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetNamedFramebufferParameterivEXT) }, + { "glGetNamedProgramLocalParameterIivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetNamedProgramLocalParameterIivEXT) }, + { "glGetNamedProgramLocalParameterIuivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetNamedProgramLocalParameterIuivEXT) }, + { "glGetNamedProgramLocalParameterdvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetNamedProgramLocalParameterdvEXT) }, + { "glGetNamedProgramLocalParameterfvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetNamedProgramLocalParameterfvEXT) }, + { "glGetNamedProgramStringEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetNamedProgramStringEXT) }, + { "glGetNamedProgramivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetNamedProgramivEXT) }, + { "glGetNamedRenderbufferParameteriv", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetNamedRenderbufferParameteriv) }, + { "glGetNamedRenderbufferParameterivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetNamedRenderbufferParameterivEXT) }, + { "glGetNamedStringARB", "GL_ARB_shading_language_include\0", offsetof(struct opengl_funcs, p_glGetNamedStringARB) }, + { "glGetNamedStringivARB", "GL_ARB_shading_language_include\0", offsetof(struct opengl_funcs, p_glGetNamedStringivARB) }, + { "glGetNextPerfQueryIdINTEL", "GL_INTEL_performance_query\0", offsetof(struct opengl_funcs, p_glGetNextPerfQueryIdINTEL) }, + { "glGetObjectBufferfvATI", "GL_ATI_vertex_array_object\0", offsetof(struct opengl_funcs, p_glGetObjectBufferfvATI) }, + { "glGetObjectBufferivATI", "GL_ATI_vertex_array_object\0", offsetof(struct opengl_funcs, p_glGetObjectBufferivATI) }, + { "glGetObjectLabel", "GL_KHR_debug\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glGetObjectLabel) }, + { "glGetObjectLabelEXT", "GL_EXT_debug_label\0", offsetof(struct opengl_funcs, p_glGetObjectLabelEXT) }, + { "glGetObjectParameterfvARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glGetObjectParameterfvARB) }, + { "glGetObjectParameterivAPPLE", "GL_APPLE_object_purgeable\0", offsetof(struct opengl_funcs, p_glGetObjectParameterivAPPLE) }, + { "glGetObjectParameterivARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glGetObjectParameterivARB) }, + { "glGetObjectPtrLabel", "GL_KHR_debug\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glGetObjectPtrLabel) }, + { "glGetOcclusionQueryivNV", "GL_NV_occlusion_query\0", offsetof(struct opengl_funcs, p_glGetOcclusionQueryivNV) }, + { "glGetOcclusionQueryuivNV", "GL_NV_occlusion_query\0", offsetof(struct opengl_funcs, p_glGetOcclusionQueryuivNV) }, + { "glGetPathColorGenfvNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glGetPathColorGenfvNV) }, + { "glGetPathColorGenivNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glGetPathColorGenivNV) }, + { "glGetPathCommandsNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glGetPathCommandsNV) }, + { "glGetPathCoordsNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glGetPathCoordsNV) }, + { "glGetPathDashArrayNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glGetPathDashArrayNV) }, + { "glGetPathLengthNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glGetPathLengthNV) }, + { "glGetPathMetricRangeNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glGetPathMetricRangeNV) }, + { "glGetPathMetricsNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glGetPathMetricsNV) }, + { "glGetPathParameterfvNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glGetPathParameterfvNV) }, + { "glGetPathParameterivNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glGetPathParameterivNV) }, + { "glGetPathSpacingNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glGetPathSpacingNV) }, + { "glGetPathTexGenfvNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glGetPathTexGenfvNV) }, + { "glGetPathTexGenivNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glGetPathTexGenivNV) }, + { "glGetPerfCounterInfoINTEL", "GL_INTEL_performance_query\0", offsetof(struct opengl_funcs, p_glGetPerfCounterInfoINTEL) }, + { "glGetPerfMonitorCounterDataAMD", "GL_AMD_performance_monitor\0", offsetof(struct opengl_funcs, p_glGetPerfMonitorCounterDataAMD) }, + { "glGetPerfMonitorCounterInfoAMD", "GL_AMD_performance_monitor\0", offsetof(struct opengl_funcs, p_glGetPerfMonitorCounterInfoAMD) }, + { "glGetPerfMonitorCounterStringAMD", "GL_AMD_performance_monitor\0", offsetof(struct opengl_funcs, p_glGetPerfMonitorCounterStringAMD) }, + { "glGetPerfMonitorCountersAMD", "GL_AMD_performance_monitor\0", offsetof(struct opengl_funcs, p_glGetPerfMonitorCountersAMD) }, + { "glGetPerfMonitorGroupStringAMD", "GL_AMD_performance_monitor\0", offsetof(struct opengl_funcs, p_glGetPerfMonitorGroupStringAMD) }, + { "glGetPerfMonitorGroupsAMD", "GL_AMD_performance_monitor\0", offsetof(struct opengl_funcs, p_glGetPerfMonitorGroupsAMD) }, + { "glGetPerfQueryDataINTEL", "GL_INTEL_performance_query\0", offsetof(struct opengl_funcs, p_glGetPerfQueryDataINTEL) }, + { "glGetPerfQueryIdByNameINTEL", "GL_INTEL_performance_query\0", offsetof(struct opengl_funcs, p_glGetPerfQueryIdByNameINTEL) }, + { "glGetPerfQueryInfoINTEL", "GL_INTEL_performance_query\0", offsetof(struct opengl_funcs, p_glGetPerfQueryInfoINTEL) }, + { "glGetPixelMapxv", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glGetPixelMapxv) }, + { "glGetPixelTexGenParameterfvSGIS", "GL_SGIS_pixel_texture\0", offsetof(struct opengl_funcs, p_glGetPixelTexGenParameterfvSGIS) }, + { "glGetPixelTexGenParameterivSGIS", "GL_SGIS_pixel_texture\0", offsetof(struct opengl_funcs, p_glGetPixelTexGenParameterivSGIS) }, + { "glGetPixelTransformParameterfvEXT", "GL_EXT_pixel_transform\0", offsetof(struct opengl_funcs, p_glGetPixelTransformParameterfvEXT) }, + { "glGetPixelTransformParameterivEXT", "GL_EXT_pixel_transform\0", offsetof(struct opengl_funcs, p_glGetPixelTransformParameterivEXT) }, + { "glGetPointerIndexedvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetPointerIndexedvEXT) }, + { "glGetPointeri_vEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetPointeri_vEXT) }, + { "glGetPointervEXT", "GL_EXT_vertex_array\0", offsetof(struct opengl_funcs, p_glGetPointervEXT) }, + { "glGetProgramBinary", "GL_ARB_get_program_binary\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glGetProgramBinary) }, + { "glGetProgramEnvParameterIivNV", "GL_NV_gpu_program4\0", offsetof(struct opengl_funcs, p_glGetProgramEnvParameterIivNV) }, + { "glGetProgramEnvParameterIuivNV", "GL_NV_gpu_program4\0", offsetof(struct opengl_funcs, p_glGetProgramEnvParameterIuivNV) }, + { "glGetProgramEnvParameterdvARB", "GL_ARB_fragment_program\0GL_ARB_vertex_program\0", offsetof(struct opengl_funcs, p_glGetProgramEnvParameterdvARB) }, + { "glGetProgramEnvParameterfvARB", "GL_ARB_fragment_program\0GL_ARB_vertex_program\0", offsetof(struct opengl_funcs, p_glGetProgramEnvParameterfvARB) }, + { "glGetProgramInfoLog", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glGetProgramInfoLog) }, + { "glGetProgramInterfaceiv", "GL_ARB_program_interface_query\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glGetProgramInterfaceiv) }, + { "glGetProgramLocalParameterIivNV", "GL_NV_gpu_program4\0", offsetof(struct opengl_funcs, p_glGetProgramLocalParameterIivNV) }, + { "glGetProgramLocalParameterIuivNV", "GL_NV_gpu_program4\0", offsetof(struct opengl_funcs, p_glGetProgramLocalParameterIuivNV) }, + { "glGetProgramLocalParameterdvARB", "GL_ARB_fragment_program\0GL_ARB_vertex_program\0", offsetof(struct opengl_funcs, p_glGetProgramLocalParameterdvARB) }, + { "glGetProgramLocalParameterfvARB", "GL_ARB_fragment_program\0GL_ARB_vertex_program\0", offsetof(struct opengl_funcs, p_glGetProgramLocalParameterfvARB) }, + { "glGetProgramNamedParameterdvNV", "GL_NV_fragment_program\0", offsetof(struct opengl_funcs, p_glGetProgramNamedParameterdvNV) }, + { "glGetProgramNamedParameterfvNV", "GL_NV_fragment_program\0", offsetof(struct opengl_funcs, p_glGetProgramNamedParameterfvNV) }, + { "glGetProgramParameterdvNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glGetProgramParameterdvNV) }, + { "glGetProgramParameterfvNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glGetProgramParameterfvNV) }, + { "glGetProgramPipelineInfoLog", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glGetProgramPipelineInfoLog) }, + { "glGetProgramPipelineiv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glGetProgramPipelineiv) }, + { "glGetProgramResourceIndex", "GL_ARB_program_interface_query\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glGetProgramResourceIndex) }, + { "glGetProgramResourceLocation", "GL_ARB_program_interface_query\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glGetProgramResourceLocation) }, + { "glGetProgramResourceLocationIndex", "GL_ARB_program_interface_query\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glGetProgramResourceLocationIndex) }, + { "glGetProgramResourceName", "GL_ARB_program_interface_query\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glGetProgramResourceName) }, + { "glGetProgramResourcefvNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glGetProgramResourcefvNV) }, + { "glGetProgramResourceiv", "GL_ARB_program_interface_query\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glGetProgramResourceiv) }, + { "glGetProgramStageiv", "GL_ARB_shader_subroutine\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glGetProgramStageiv) }, + { "glGetProgramStringARB", "GL_ARB_fragment_program\0GL_ARB_vertex_program\0", offsetof(struct opengl_funcs, p_glGetProgramStringARB) }, + { "glGetProgramStringNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glGetProgramStringNV) }, + { "glGetProgramSubroutineParameteruivNV", "GL_NV_gpu_program5\0", offsetof(struct opengl_funcs, p_glGetProgramSubroutineParameteruivNV) }, + { "glGetProgramiv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glGetProgramiv) }, + { "glGetProgramivARB", "GL_ARB_fragment_program\0GL_ARB_vertex_program\0", offsetof(struct opengl_funcs, p_glGetProgramivARB) }, + { "glGetProgramivNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glGetProgramivNV) }, + { "glGetQueryBufferObjecti64v", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetQueryBufferObjecti64v) }, + { "glGetQueryBufferObjectiv", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetQueryBufferObjectiv) }, + { "glGetQueryBufferObjectui64v", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetQueryBufferObjectui64v) }, + { "glGetQueryBufferObjectuiv", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetQueryBufferObjectuiv) }, + { "glGetQueryIndexediv", "GL_ARB_transform_feedback3\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glGetQueryIndexediv) }, + { "glGetQueryObjecti64v", "GL_ARB_timer_query\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glGetQueryObjecti64v) }, + { "glGetQueryObjecti64vEXT", "GL_EXT_timer_query\0", offsetof(struct opengl_funcs, p_glGetQueryObjecti64vEXT) }, + { "glGetQueryObjectiv", "GL_VERSION_1_5\0", offsetof(struct opengl_funcs, p_glGetQueryObjectiv) }, + { "glGetQueryObjectivARB", "GL_ARB_occlusion_query\0", offsetof(struct opengl_funcs, p_glGetQueryObjectivARB) }, + { "glGetQueryObjectui64v", "GL_ARB_timer_query\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glGetQueryObjectui64v) }, + { "glGetQueryObjectui64vEXT", "GL_EXT_timer_query\0", offsetof(struct opengl_funcs, p_glGetQueryObjectui64vEXT) }, + { "glGetQueryObjectuiv", "GL_VERSION_1_5\0", offsetof(struct opengl_funcs, p_glGetQueryObjectuiv) }, + { "glGetQueryObjectuivARB", "GL_ARB_occlusion_query\0", offsetof(struct opengl_funcs, p_glGetQueryObjectuivARB) }, + { "glGetQueryiv", "GL_VERSION_1_5\0", offsetof(struct opengl_funcs, p_glGetQueryiv) }, + { "glGetQueryivARB", "GL_ARB_occlusion_query\0", offsetof(struct opengl_funcs, p_glGetQueryivARB) }, + { "glGetRenderbufferParameteriv", "GL_ARB_framebuffer_object\0GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glGetRenderbufferParameteriv) }, + { "glGetRenderbufferParameterivEXT", "GL_EXT_framebuffer_object\0", offsetof(struct opengl_funcs, p_glGetRenderbufferParameterivEXT) }, + { "glGetSamplerParameterIiv", "GL_ARB_sampler_objects\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glGetSamplerParameterIiv) }, + { "glGetSamplerParameterIuiv", "GL_ARB_sampler_objects\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glGetSamplerParameterIuiv) }, + { "glGetSamplerParameterfv", "GL_ARB_sampler_objects\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glGetSamplerParameterfv) }, + { "glGetSamplerParameteriv", "GL_ARB_sampler_objects\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glGetSamplerParameteriv) }, + { "glGetSemaphoreParameterivNV", "GL_NV_timeline_semaphore\0", offsetof(struct opengl_funcs, p_glGetSemaphoreParameterivNV) }, + { "glGetSemaphoreParameterui64vEXT", "GL_EXT_semaphore\0", offsetof(struct opengl_funcs, p_glGetSemaphoreParameterui64vEXT) }, + { "glGetSeparableFilter", "GL_ARB_imaging\0", offsetof(struct opengl_funcs, p_glGetSeparableFilter) }, + { "glGetSeparableFilterEXT", "GL_EXT_convolution\0", offsetof(struct opengl_funcs, p_glGetSeparableFilterEXT) }, + { "glGetShaderInfoLog", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glGetShaderInfoLog) }, + { "glGetShaderPrecisionFormat", "GL_ARB_ES2_compatibility\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glGetShaderPrecisionFormat) }, + { "glGetShaderSource", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glGetShaderSource) }, + { "glGetShaderSourceARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glGetShaderSourceARB) }, + { "glGetShaderiv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glGetShaderiv) }, + { "glGetShadingRateImagePaletteNV", "GL_NV_shading_rate_image\0", offsetof(struct opengl_funcs, p_glGetShadingRateImagePaletteNV) }, + { "glGetShadingRateSampleLocationivNV", "GL_NV_shading_rate_image\0", offsetof(struct opengl_funcs, p_glGetShadingRateSampleLocationivNV) }, + { "glGetSharpenTexFuncSGIS", "GL_SGIS_sharpen_texture\0", offsetof(struct opengl_funcs, p_glGetSharpenTexFuncSGIS) }, + { "glGetStageIndexNV", "GL_NV_command_list\0", offsetof(struct opengl_funcs, p_glGetStageIndexNV) }, + { "glGetStringi", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glGetStringi) }, + { "glGetSubroutineIndex", "GL_ARB_shader_subroutine\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glGetSubroutineIndex) }, + { "glGetSubroutineUniformLocation", "GL_ARB_shader_subroutine\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glGetSubroutineUniformLocation) }, + { "glGetSynciv", "GL_ARB_sync\0GL_VERSION_3_2\0", offsetof(struct opengl_funcs, p_glGetSynciv) }, + { "glGetTexBumpParameterfvATI", "GL_ATI_envmap_bumpmap\0", offsetof(struct opengl_funcs, p_glGetTexBumpParameterfvATI) }, + { "glGetTexBumpParameterivATI", "GL_ATI_envmap_bumpmap\0", offsetof(struct opengl_funcs, p_glGetTexBumpParameterivATI) }, + { "glGetTexEnvxvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glGetTexEnvxvOES) }, + { "glGetTexFilterFuncSGIS", "GL_SGIS_texture_filter4\0", offsetof(struct opengl_funcs, p_glGetTexFilterFuncSGIS) }, + { "glGetTexGenxvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glGetTexGenxvOES) }, + { "glGetTexLevelParameterxvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glGetTexLevelParameterxvOES) }, + { "glGetTexParameterIiv", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glGetTexParameterIiv) }, + { "glGetTexParameterIivEXT", "GL_EXT_texture_integer\0", offsetof(struct opengl_funcs, p_glGetTexParameterIivEXT) }, + { "glGetTexParameterIuiv", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glGetTexParameterIuiv) }, + { "glGetTexParameterIuivEXT", "GL_EXT_texture_integer\0", offsetof(struct opengl_funcs, p_glGetTexParameterIuivEXT) }, + { "glGetTexParameterPointervAPPLE", "GL_APPLE_texture_range\0", offsetof(struct opengl_funcs, p_glGetTexParameterPointervAPPLE) }, + { "glGetTexParameterxvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glGetTexParameterxvOES) }, + { "glGetTextureHandleARB", "GL_ARB_bindless_texture\0", offsetof(struct opengl_funcs, p_glGetTextureHandleARB) }, + { "glGetTextureHandleNV", "GL_NV_bindless_texture\0", offsetof(struct opengl_funcs, p_glGetTextureHandleNV) }, + { "glGetTextureImage", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetTextureImage) }, + { "glGetTextureImageEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetTextureImageEXT) }, + { "glGetTextureLevelParameterfv", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetTextureLevelParameterfv) }, + { "glGetTextureLevelParameterfvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetTextureLevelParameterfvEXT) }, + { "glGetTextureLevelParameteriv", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetTextureLevelParameteriv) }, + { "glGetTextureLevelParameterivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetTextureLevelParameterivEXT) }, + { "glGetTextureParameterIiv", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetTextureParameterIiv) }, + { "glGetTextureParameterIivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetTextureParameterIivEXT) }, + { "glGetTextureParameterIuiv", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetTextureParameterIuiv) }, + { "glGetTextureParameterIuivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetTextureParameterIuivEXT) }, + { "glGetTextureParameterfv", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetTextureParameterfv) }, + { "glGetTextureParameterfvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetTextureParameterfvEXT) }, + { "glGetTextureParameteriv", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetTextureParameteriv) }, + { "glGetTextureParameterivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetTextureParameterivEXT) }, + { "glGetTextureSamplerHandleARB", "GL_ARB_bindless_texture\0", offsetof(struct opengl_funcs, p_glGetTextureSamplerHandleARB) }, + { "glGetTextureSamplerHandleNV", "GL_NV_bindless_texture\0", offsetof(struct opengl_funcs, p_glGetTextureSamplerHandleNV) }, + { "glGetTextureSubImage", "GL_ARB_get_texture_sub_image\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetTextureSubImage) }, + { "glGetTrackMatrixivNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glGetTrackMatrixivNV) }, + { "glGetTransformFeedbackVarying", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glGetTransformFeedbackVarying) }, + { "glGetTransformFeedbackVaryingEXT", "GL_EXT_transform_feedback\0", offsetof(struct opengl_funcs, p_glGetTransformFeedbackVaryingEXT) }, + { "glGetTransformFeedbackVaryingNV", "GL_NV_transform_feedback\0", offsetof(struct opengl_funcs, p_glGetTransformFeedbackVaryingNV) }, + { "glGetTransformFeedbacki64_v", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetTransformFeedbacki64_v) }, + { "glGetTransformFeedbacki_v", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetTransformFeedbacki_v) }, + { "glGetTransformFeedbackiv", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetTransformFeedbackiv) }, + { "glGetUniformBlockIndex", "GL_ARB_uniform_buffer_object\0GL_VERSION_3_1\0", offsetof(struct opengl_funcs, p_glGetUniformBlockIndex) }, + { "glGetUniformBufferSizeEXT", "GL_EXT_bindable_uniform\0", offsetof(struct opengl_funcs, p_glGetUniformBufferSizeEXT) }, + { "glGetUniformIndices", "GL_ARB_uniform_buffer_object\0GL_VERSION_3_1\0", offsetof(struct opengl_funcs, p_glGetUniformIndices) }, + { "glGetUniformLocation", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glGetUniformLocation) }, + { "glGetUniformLocationARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glGetUniformLocationARB) }, + { "glGetUniformOffsetEXT", "GL_EXT_bindable_uniform\0", offsetof(struct opengl_funcs, p_glGetUniformOffsetEXT) }, + { "glGetUniformSubroutineuiv", "GL_ARB_shader_subroutine\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glGetUniformSubroutineuiv) }, + { "glGetUniformdv", "GL_ARB_gpu_shader_fp64\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glGetUniformdv) }, + { "glGetUniformfv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glGetUniformfv) }, + { "glGetUniformfvARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glGetUniformfvARB) }, + { "glGetUniformi64vARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glGetUniformi64vARB) }, + { "glGetUniformi64vNV", "GL_AMD_gpu_shader_int64\0GL_NV_gpu_shader5\0", offsetof(struct opengl_funcs, p_glGetUniformi64vNV) }, + { "glGetUniformiv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glGetUniformiv) }, + { "glGetUniformivARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glGetUniformivARB) }, + { "glGetUniformui64vARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glGetUniformui64vARB) }, + { "glGetUniformui64vNV", "GL_AMD_gpu_shader_int64\0GL_NV_shader_buffer_load\0", offsetof(struct opengl_funcs, p_glGetUniformui64vNV) }, + { "glGetUniformuiv", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glGetUniformuiv) }, + { "glGetUniformuivEXT", "GL_EXT_gpu_shader4\0", offsetof(struct opengl_funcs, p_glGetUniformuivEXT) }, + { "glGetUnsignedBytei_vEXT", "GL_EXT_memory_object\0GL_EXT_semaphore\0", offsetof(struct opengl_funcs, p_glGetUnsignedBytei_vEXT) }, + { "glGetUnsignedBytevEXT", "GL_EXT_memory_object\0GL_EXT_semaphore\0", offsetof(struct opengl_funcs, p_glGetUnsignedBytevEXT) }, + { "glGetVariantArrayObjectfvATI", "GL_ATI_vertex_array_object\0", offsetof(struct opengl_funcs, p_glGetVariantArrayObjectfvATI) }, + { "glGetVariantArrayObjectivATI", "GL_ATI_vertex_array_object\0", offsetof(struct opengl_funcs, p_glGetVariantArrayObjectivATI) }, + { "glGetVariantBooleanvEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glGetVariantBooleanvEXT) }, + { "glGetVariantFloatvEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glGetVariantFloatvEXT) }, + { "glGetVariantIntegervEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glGetVariantIntegervEXT) }, + { "glGetVariantPointervEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glGetVariantPointervEXT) }, + { "glGetVaryingLocationNV", "GL_NV_transform_feedback\0", offsetof(struct opengl_funcs, p_glGetVaryingLocationNV) }, + { "glGetVertexArrayIndexed64iv", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetVertexArrayIndexed64iv) }, + { "glGetVertexArrayIndexediv", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetVertexArrayIndexediv) }, + { "glGetVertexArrayIntegeri_vEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetVertexArrayIntegeri_vEXT) }, + { "glGetVertexArrayIntegervEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetVertexArrayIntegervEXT) }, + { "glGetVertexArrayPointeri_vEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetVertexArrayPointeri_vEXT) }, + { "glGetVertexArrayPointervEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetVertexArrayPointervEXT) }, + { "glGetVertexArrayiv", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetVertexArrayiv) }, + { "glGetVertexAttribArrayObjectfvATI", "GL_ATI_vertex_attrib_array_object\0", offsetof(struct opengl_funcs, p_glGetVertexAttribArrayObjectfvATI) }, + { "glGetVertexAttribArrayObjectivATI", "GL_ATI_vertex_attrib_array_object\0", offsetof(struct opengl_funcs, p_glGetVertexAttribArrayObjectivATI) }, + { "glGetVertexAttribIiv", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glGetVertexAttribIiv) }, + { "glGetVertexAttribIivEXT", "GL_EXT_gpu_shader4\0GL_NV_vertex_program4\0", offsetof(struct opengl_funcs, p_glGetVertexAttribIivEXT) }, + { "glGetVertexAttribIuiv", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glGetVertexAttribIuiv) }, + { "glGetVertexAttribIuivEXT", "GL_EXT_gpu_shader4\0GL_NV_vertex_program4\0", offsetof(struct opengl_funcs, p_glGetVertexAttribIuivEXT) }, + { "glGetVertexAttribLdv", "GL_ARB_vertex_attrib_64bit\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glGetVertexAttribLdv) }, + { "glGetVertexAttribLdvEXT", "GL_EXT_vertex_attrib_64bit\0", offsetof(struct opengl_funcs, p_glGetVertexAttribLdvEXT) }, + { "glGetVertexAttribLi64vNV", "GL_NV_vertex_attrib_integer_64bit\0", offsetof(struct opengl_funcs, p_glGetVertexAttribLi64vNV) }, + { "glGetVertexAttribLui64vARB", "GL_ARB_bindless_texture\0", offsetof(struct opengl_funcs, p_glGetVertexAttribLui64vARB) }, + { "glGetVertexAttribLui64vNV", "GL_NV_vertex_attrib_integer_64bit\0", offsetof(struct opengl_funcs, p_glGetVertexAttribLui64vNV) }, + { "glGetVertexAttribPointerv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glGetVertexAttribPointerv) }, + { "glGetVertexAttribPointervARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glGetVertexAttribPointervARB) }, + { "glGetVertexAttribPointervNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glGetVertexAttribPointervNV) }, + { "glGetVertexAttribdv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glGetVertexAttribdv) }, + { "glGetVertexAttribdvARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glGetVertexAttribdvARB) }, + { "glGetVertexAttribdvNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glGetVertexAttribdvNV) }, + { "glGetVertexAttribfv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glGetVertexAttribfv) }, + { "glGetVertexAttribfvARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glGetVertexAttribfvARB) }, + { "glGetVertexAttribfvNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glGetVertexAttribfvNV) }, + { "glGetVertexAttribiv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glGetVertexAttribiv) }, + { "glGetVertexAttribivARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glGetVertexAttribivARB) }, + { "glGetVertexAttribivNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glGetVertexAttribivNV) }, + { "glGetVideoCaptureStreamdvNV", "GL_NV_video_capture\0", offsetof(struct opengl_funcs, p_glGetVideoCaptureStreamdvNV) }, + { "glGetVideoCaptureStreamfvNV", "GL_NV_video_capture\0", offsetof(struct opengl_funcs, p_glGetVideoCaptureStreamfvNV) }, + { "glGetVideoCaptureStreamivNV", "GL_NV_video_capture\0", offsetof(struct opengl_funcs, p_glGetVideoCaptureStreamivNV) }, + { "glGetVideoCaptureivNV", "GL_NV_video_capture\0", offsetof(struct opengl_funcs, p_glGetVideoCaptureivNV) }, + { "glGetVideoi64vNV", "GL_NV_present_video\0", offsetof(struct opengl_funcs, p_glGetVideoi64vNV) }, + { "glGetVideoivNV", "GL_NV_present_video\0", offsetof(struct opengl_funcs, p_glGetVideoivNV) }, + { "glGetVideoui64vNV", "GL_NV_present_video\0", offsetof(struct opengl_funcs, p_glGetVideoui64vNV) }, + { "glGetVideouivNV", "GL_NV_present_video\0", offsetof(struct opengl_funcs, p_glGetVideouivNV) }, + { "glGetVkProcAddrNV", "GL_NV_draw_vulkan_image\0", offsetof(struct opengl_funcs, p_glGetVkProcAddrNV) }, + { "glGetnColorTable", "GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetnColorTable) }, + { "glGetnColorTableARB", "GL_ARB_robustness\0", offsetof(struct opengl_funcs, p_glGetnColorTableARB) }, + { "glGetnCompressedTexImage", "GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetnCompressedTexImage) }, + { "glGetnCompressedTexImageARB", "GL_ARB_robustness\0", offsetof(struct opengl_funcs, p_glGetnCompressedTexImageARB) }, + { "glGetnConvolutionFilter", "GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetnConvolutionFilter) }, + { "glGetnConvolutionFilterARB", "GL_ARB_robustness\0", offsetof(struct opengl_funcs, p_glGetnConvolutionFilterARB) }, + { "glGetnHistogram", "GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetnHistogram) }, + { "glGetnHistogramARB", "GL_ARB_robustness\0", offsetof(struct opengl_funcs, p_glGetnHistogramARB) }, + { "glGetnMapdv", "GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetnMapdv) }, + { "glGetnMapdvARB", "GL_ARB_robustness\0", offsetof(struct opengl_funcs, p_glGetnMapdvARB) }, + { "glGetnMapfv", "GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetnMapfv) }, + { "glGetnMapfvARB", "GL_ARB_robustness\0", offsetof(struct opengl_funcs, p_glGetnMapfvARB) }, + { "glGetnMapiv", "GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetnMapiv) }, + { "glGetnMapivARB", "GL_ARB_robustness\0", offsetof(struct opengl_funcs, p_glGetnMapivARB) }, + { "glGetnMinmax", "GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetnMinmax) }, + { "glGetnMinmaxARB", "GL_ARB_robustness\0", offsetof(struct opengl_funcs, p_glGetnMinmaxARB) }, + { "glGetnPixelMapfv", "GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetnPixelMapfv) }, + { "glGetnPixelMapfvARB", "GL_ARB_robustness\0", offsetof(struct opengl_funcs, p_glGetnPixelMapfvARB) }, + { "glGetnPixelMapuiv", "GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetnPixelMapuiv) }, + { "glGetnPixelMapuivARB", "GL_ARB_robustness\0", offsetof(struct opengl_funcs, p_glGetnPixelMapuivARB) }, + { "glGetnPixelMapusv", "GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetnPixelMapusv) }, + { "glGetnPixelMapusvARB", "GL_ARB_robustness\0", offsetof(struct opengl_funcs, p_glGetnPixelMapusvARB) }, + { "glGetnPolygonStipple", "GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetnPolygonStipple) }, + { "glGetnPolygonStippleARB", "GL_ARB_robustness\0", offsetof(struct opengl_funcs, p_glGetnPolygonStippleARB) }, + { "glGetnSeparableFilter", "GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetnSeparableFilter) }, + { "glGetnSeparableFilterARB", "GL_ARB_robustness\0", offsetof(struct opengl_funcs, p_glGetnSeparableFilterARB) }, + { "glGetnTexImage", "GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetnTexImage) }, + { "glGetnTexImageARB", "GL_ARB_robustness\0", offsetof(struct opengl_funcs, p_glGetnTexImageARB) }, + { "glGetnUniformdv", "GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetnUniformdv) }, + { "glGetnUniformdvARB", "GL_ARB_robustness\0", offsetof(struct opengl_funcs, p_glGetnUniformdvARB) }, + { "glGetnUniformfv", "GL_KHR_robustness\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetnUniformfv) }, + { "glGetnUniformfvARB", "GL_ARB_robustness\0", offsetof(struct opengl_funcs, p_glGetnUniformfvARB) }, + { "glGetnUniformi64vARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glGetnUniformi64vARB) }, + { "glGetnUniformiv", "GL_KHR_robustness\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetnUniformiv) }, + { "glGetnUniformivARB", "GL_ARB_robustness\0", offsetof(struct opengl_funcs, p_glGetnUniformivARB) }, + { "glGetnUniformui64vARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glGetnUniformui64vARB) }, + { "glGetnUniformuiv", "GL_KHR_robustness\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetnUniformuiv) }, + { "glGetnUniformuivARB", "GL_ARB_robustness\0", offsetof(struct opengl_funcs, p_glGetnUniformuivARB) }, + { "glGlobalAlphaFactorbSUN", "GL_SUN_global_alpha\0", offsetof(struct opengl_funcs, p_glGlobalAlphaFactorbSUN) }, + { "glGlobalAlphaFactordSUN", "GL_SUN_global_alpha\0", offsetof(struct opengl_funcs, p_glGlobalAlphaFactordSUN) }, + { "glGlobalAlphaFactorfSUN", "GL_SUN_global_alpha\0", offsetof(struct opengl_funcs, p_glGlobalAlphaFactorfSUN) }, + { "glGlobalAlphaFactoriSUN", "GL_SUN_global_alpha\0", offsetof(struct opengl_funcs, p_glGlobalAlphaFactoriSUN) }, + { "glGlobalAlphaFactorsSUN", "GL_SUN_global_alpha\0", offsetof(struct opengl_funcs, p_glGlobalAlphaFactorsSUN) }, + { "glGlobalAlphaFactorubSUN", "GL_SUN_global_alpha\0", offsetof(struct opengl_funcs, p_glGlobalAlphaFactorubSUN) }, + { "glGlobalAlphaFactoruiSUN", "GL_SUN_global_alpha\0", offsetof(struct opengl_funcs, p_glGlobalAlphaFactoruiSUN) }, + { "glGlobalAlphaFactorusSUN", "GL_SUN_global_alpha\0", offsetof(struct opengl_funcs, p_glGlobalAlphaFactorusSUN) }, + { "glHintPGI", "GL_PGI_misc_hints\0", offsetof(struct opengl_funcs, p_glHintPGI) }, + { "glHistogram", "GL_ARB_imaging\0", offsetof(struct opengl_funcs, p_glHistogram) }, + { "glHistogramEXT", "GL_EXT_histogram\0", offsetof(struct opengl_funcs, p_glHistogramEXT) }, + { "glIglooInterfaceSGIX", "GL_SGIX_igloo_interface\0", offsetof(struct opengl_funcs, p_glIglooInterfaceSGIX) }, + { "glImageTransformParameterfHP", "GL_HP_image_transform\0", offsetof(struct opengl_funcs, p_glImageTransformParameterfHP) }, + { "glImageTransformParameterfvHP", "GL_HP_image_transform\0", offsetof(struct opengl_funcs, p_glImageTransformParameterfvHP) }, + { "glImageTransformParameteriHP", "GL_HP_image_transform\0", offsetof(struct opengl_funcs, p_glImageTransformParameteriHP) }, + { "glImageTransformParameterivHP", "GL_HP_image_transform\0", offsetof(struct opengl_funcs, p_glImageTransformParameterivHP) }, + { "glImportMemoryFdEXT", "GL_EXT_memory_object_fd\0", offsetof(struct opengl_funcs, p_glImportMemoryFdEXT) }, + { "glImportMemoryWin32HandleEXT", "GL_EXT_memory_object_win32\0", offsetof(struct opengl_funcs, p_glImportMemoryWin32HandleEXT) }, + { "glImportMemoryWin32NameEXT", "GL_EXT_memory_object_win32\0", offsetof(struct opengl_funcs, p_glImportMemoryWin32NameEXT) }, + { "glImportSemaphoreFdEXT", "GL_EXT_semaphore_fd\0", offsetof(struct opengl_funcs, p_glImportSemaphoreFdEXT) }, + { "glImportSemaphoreWin32HandleEXT", "GL_EXT_semaphore_win32\0", offsetof(struct opengl_funcs, p_glImportSemaphoreWin32HandleEXT) }, + { "glImportSemaphoreWin32NameEXT", "GL_EXT_semaphore_win32\0", offsetof(struct opengl_funcs, p_glImportSemaphoreWin32NameEXT) }, + { "glImportSyncEXT", "GL_EXT_x11_sync_object\0", offsetof(struct opengl_funcs, p_glImportSyncEXT) }, + { "glIndexFormatNV", "GL_NV_vertex_buffer_unified_memory\0", offsetof(struct opengl_funcs, p_glIndexFormatNV) }, + { "glIndexFuncEXT", "GL_EXT_index_func\0", offsetof(struct opengl_funcs, p_glIndexFuncEXT) }, + { "glIndexMaterialEXT", "GL_EXT_index_material\0", offsetof(struct opengl_funcs, p_glIndexMaterialEXT) }, + { "glIndexPointerEXT", "GL_EXT_vertex_array\0", offsetof(struct opengl_funcs, p_glIndexPointerEXT) }, + { "glIndexPointerListIBM", "GL_IBM_vertex_array_lists\0", offsetof(struct opengl_funcs, p_glIndexPointerListIBM) }, + { "glIndexxOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glIndexxOES) }, + { "glIndexxvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glIndexxvOES) }, + { "glInsertComponentEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glInsertComponentEXT) }, + { "glInsertEventMarkerEXT", "GL_EXT_debug_marker\0", offsetof(struct opengl_funcs, p_glInsertEventMarkerEXT) }, + { "glInstrumentsBufferSGIX", "GL_SGIX_instruments\0", offsetof(struct opengl_funcs, p_glInstrumentsBufferSGIX) }, + { "glInterpolatePathsNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glInterpolatePathsNV) }, + { "glInvalidateBufferData", "GL_ARB_invalidate_subdata\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glInvalidateBufferData) }, + { "glInvalidateBufferSubData", "GL_ARB_invalidate_subdata\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glInvalidateBufferSubData) }, + { "glInvalidateFramebuffer", "GL_ARB_invalidate_subdata\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glInvalidateFramebuffer) }, + { "glInvalidateNamedFramebufferData", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glInvalidateNamedFramebufferData) }, + { "glInvalidateNamedFramebufferSubData", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glInvalidateNamedFramebufferSubData) }, + { "glInvalidateSubFramebuffer", "GL_ARB_invalidate_subdata\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glInvalidateSubFramebuffer) }, + { "glInvalidateTexImage", "GL_ARB_invalidate_subdata\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glInvalidateTexImage) }, + { "glInvalidateTexSubImage", "GL_ARB_invalidate_subdata\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glInvalidateTexSubImage) }, + { "glIsAsyncMarkerSGIX", "GL_SGIX_async\0", offsetof(struct opengl_funcs, p_glIsAsyncMarkerSGIX) }, + { "glIsBuffer", "GL_VERSION_1_5\0", offsetof(struct opengl_funcs, p_glIsBuffer) }, + { "glIsBufferARB", "GL_ARB_vertex_buffer_object\0", offsetof(struct opengl_funcs, p_glIsBufferARB) }, + { "glIsBufferResidentNV", "GL_NV_shader_buffer_load\0", offsetof(struct opengl_funcs, p_glIsBufferResidentNV) }, + { "glIsCommandListNV", "GL_NV_command_list\0", offsetof(struct opengl_funcs, p_glIsCommandListNV) }, + { "glIsEnabledIndexedEXT", "GL_EXT_direct_state_access\0GL_EXT_draw_buffers2\0", offsetof(struct opengl_funcs, p_glIsEnabledIndexedEXT) }, + { "glIsEnabledi", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glIsEnabledi) }, + { "glIsFenceAPPLE", "GL_APPLE_fence\0", offsetof(struct opengl_funcs, p_glIsFenceAPPLE) }, + { "glIsFenceNV", "GL_NV_fence\0", offsetof(struct opengl_funcs, p_glIsFenceNV) }, + { "glIsFramebuffer", "GL_ARB_framebuffer_object\0GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glIsFramebuffer) }, + { "glIsFramebufferEXT", "GL_EXT_framebuffer_object\0", offsetof(struct opengl_funcs, p_glIsFramebufferEXT) }, + { "glIsImageHandleResidentARB", "GL_ARB_bindless_texture\0", offsetof(struct opengl_funcs, p_glIsImageHandleResidentARB) }, + { "glIsImageHandleResidentNV", "GL_NV_bindless_texture\0", offsetof(struct opengl_funcs, p_glIsImageHandleResidentNV) }, + { "glIsMemoryObjectEXT", "GL_EXT_memory_object\0", offsetof(struct opengl_funcs, p_glIsMemoryObjectEXT) }, + { "glIsNameAMD", "GL_AMD_name_gen_delete\0", offsetof(struct opengl_funcs, p_glIsNameAMD) }, + { "glIsNamedBufferResidentNV", "GL_NV_shader_buffer_load\0", offsetof(struct opengl_funcs, p_glIsNamedBufferResidentNV) }, + { "glIsNamedStringARB", "GL_ARB_shading_language_include\0", offsetof(struct opengl_funcs, p_glIsNamedStringARB) }, + { "glIsObjectBufferATI", "GL_ATI_vertex_array_object\0", offsetof(struct opengl_funcs, p_glIsObjectBufferATI) }, + { "glIsOcclusionQueryNV", "GL_NV_occlusion_query\0", offsetof(struct opengl_funcs, p_glIsOcclusionQueryNV) }, + { "glIsPathNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glIsPathNV) }, + { "glIsPointInFillPathNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glIsPointInFillPathNV) }, + { "glIsPointInStrokePathNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glIsPointInStrokePathNV) }, + { "glIsProgram", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glIsProgram) }, + { "glIsProgramARB", "GL_ARB_fragment_program\0GL_ARB_vertex_program\0", offsetof(struct opengl_funcs, p_glIsProgramARB) }, + { "glIsProgramNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glIsProgramNV) }, + { "glIsProgramPipeline", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glIsProgramPipeline) }, + { "glIsQuery", "GL_VERSION_1_5\0", offsetof(struct opengl_funcs, p_glIsQuery) }, + { "glIsQueryARB", "GL_ARB_occlusion_query\0", offsetof(struct opengl_funcs, p_glIsQueryARB) }, + { "glIsRenderbuffer", "GL_ARB_framebuffer_object\0GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glIsRenderbuffer) }, + { "glIsRenderbufferEXT", "GL_EXT_framebuffer_object\0", offsetof(struct opengl_funcs, p_glIsRenderbufferEXT) }, + { "glIsSampler", "GL_ARB_sampler_objects\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glIsSampler) }, + { "glIsSemaphoreEXT", "GL_EXT_semaphore\0", offsetof(struct opengl_funcs, p_glIsSemaphoreEXT) }, + { "glIsShader", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glIsShader) }, + { "glIsStateNV", "GL_NV_command_list\0", offsetof(struct opengl_funcs, p_glIsStateNV) }, + { "glIsSync", "GL_ARB_sync\0GL_VERSION_3_2\0", offsetof(struct opengl_funcs, p_glIsSync) }, + { "glIsTextureEXT", "GL_EXT_texture_object\0", offsetof(struct opengl_funcs, p_glIsTextureEXT) }, + { "glIsTextureHandleResidentARB", "GL_ARB_bindless_texture\0", offsetof(struct opengl_funcs, p_glIsTextureHandleResidentARB) }, + { "glIsTextureHandleResidentNV", "GL_NV_bindless_texture\0", offsetof(struct opengl_funcs, p_glIsTextureHandleResidentNV) }, + { "glIsTransformFeedback", "GL_ARB_transform_feedback2\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glIsTransformFeedback) }, + { "glIsTransformFeedbackNV", "GL_NV_transform_feedback2\0", offsetof(struct opengl_funcs, p_glIsTransformFeedbackNV) }, + { "glIsVariantEnabledEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glIsVariantEnabledEXT) }, + { "glIsVertexArray", "GL_ARB_vertex_array_object\0GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glIsVertexArray) }, + { "glIsVertexArrayAPPLE", "GL_APPLE_vertex_array_object\0", offsetof(struct opengl_funcs, p_glIsVertexArrayAPPLE) }, + { "glIsVertexAttribEnabledAPPLE", "GL_APPLE_vertex_program_evaluators\0", offsetof(struct opengl_funcs, p_glIsVertexAttribEnabledAPPLE) }, + { "glLGPUCopyImageSubDataNVX", "GL_NVX_linked_gpu_multicast\0", offsetof(struct opengl_funcs, p_glLGPUCopyImageSubDataNVX) }, + { "glLGPUInterlockNVX", "GL_NVX_linked_gpu_multicast\0", offsetof(struct opengl_funcs, p_glLGPUInterlockNVX) }, + { "glLGPUNamedBufferSubDataNVX", "GL_NVX_linked_gpu_multicast\0", offsetof(struct opengl_funcs, p_glLGPUNamedBufferSubDataNVX) }, + { "glLabelObjectEXT", "GL_EXT_debug_label\0", offsetof(struct opengl_funcs, p_glLabelObjectEXT) }, + { "glLightEnviSGIX", "GL_SGIX_fragment_lighting\0", offsetof(struct opengl_funcs, p_glLightEnviSGIX) }, + { "glLightModelxOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glLightModelxOES) }, + { "glLightModelxvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glLightModelxvOES) }, + { "glLightxOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glLightxOES) }, + { "glLightxvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glLightxvOES) }, + { "glLineWidthxOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glLineWidthxOES) }, + { "glLinkProgram", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glLinkProgram) }, + { "glLinkProgramARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glLinkProgramARB) }, + { "glListDrawCommandsStatesClientNV", "GL_NV_command_list\0", offsetof(struct opengl_funcs, p_glListDrawCommandsStatesClientNV) }, + { "glListParameterfSGIX", "GL_SGIX_list_priority\0", offsetof(struct opengl_funcs, p_glListParameterfSGIX) }, + { "glListParameterfvSGIX", "GL_SGIX_list_priority\0", offsetof(struct opengl_funcs, p_glListParameterfvSGIX) }, + { "glListParameteriSGIX", "GL_SGIX_list_priority\0", offsetof(struct opengl_funcs, p_glListParameteriSGIX) }, + { "glListParameterivSGIX", "GL_SGIX_list_priority\0", offsetof(struct opengl_funcs, p_glListParameterivSGIX) }, + { "glLoadIdentityDeformationMapSGIX", "GL_SGIX_polynomial_ffd\0", offsetof(struct opengl_funcs, p_glLoadIdentityDeformationMapSGIX) }, + { "glLoadMatrixxOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glLoadMatrixxOES) }, + { "glLoadProgramNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glLoadProgramNV) }, + { "glLoadTransposeMatrixd", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glLoadTransposeMatrixd) }, + { "glLoadTransposeMatrixdARB", "GL_ARB_transpose_matrix\0", offsetof(struct opengl_funcs, p_glLoadTransposeMatrixdARB) }, + { "glLoadTransposeMatrixf", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glLoadTransposeMatrixf) }, + { "glLoadTransposeMatrixfARB", "GL_ARB_transpose_matrix\0", offsetof(struct opengl_funcs, p_glLoadTransposeMatrixfARB) }, + { "glLoadTransposeMatrixxOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glLoadTransposeMatrixxOES) }, + { "glLockArraysEXT", "GL_EXT_compiled_vertex_array\0", offsetof(struct opengl_funcs, p_glLockArraysEXT) }, + { "glMTexCoord2fSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glMTexCoord2fSGIS) }, + { "glMTexCoord2fvSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glMTexCoord2fvSGIS) }, + { "glMakeBufferNonResidentNV", "GL_NV_shader_buffer_load\0", offsetof(struct opengl_funcs, p_glMakeBufferNonResidentNV) }, + { "glMakeBufferResidentNV", "GL_NV_shader_buffer_load\0", offsetof(struct opengl_funcs, p_glMakeBufferResidentNV) }, + { "glMakeImageHandleNonResidentARB", "GL_ARB_bindless_texture\0", offsetof(struct opengl_funcs, p_glMakeImageHandleNonResidentARB) }, + { "glMakeImageHandleNonResidentNV", "GL_NV_bindless_texture\0", offsetof(struct opengl_funcs, p_glMakeImageHandleNonResidentNV) }, + { "glMakeImageHandleResidentARB", "GL_ARB_bindless_texture\0", offsetof(struct opengl_funcs, p_glMakeImageHandleResidentARB) }, + { "glMakeImageHandleResidentNV", "GL_NV_bindless_texture\0", offsetof(struct opengl_funcs, p_glMakeImageHandleResidentNV) }, + { "glMakeNamedBufferNonResidentNV", "GL_NV_shader_buffer_load\0", offsetof(struct opengl_funcs, p_glMakeNamedBufferNonResidentNV) }, + { "glMakeNamedBufferResidentNV", "GL_NV_shader_buffer_load\0", offsetof(struct opengl_funcs, p_glMakeNamedBufferResidentNV) }, + { "glMakeTextureHandleNonResidentARB", "GL_ARB_bindless_texture\0", offsetof(struct opengl_funcs, p_glMakeTextureHandleNonResidentARB) }, + { "glMakeTextureHandleNonResidentNV", "GL_NV_bindless_texture\0", offsetof(struct opengl_funcs, p_glMakeTextureHandleNonResidentNV) }, + { "glMakeTextureHandleResidentARB", "GL_ARB_bindless_texture\0", offsetof(struct opengl_funcs, p_glMakeTextureHandleResidentARB) }, + { "glMakeTextureHandleResidentNV", "GL_NV_bindless_texture\0", offsetof(struct opengl_funcs, p_glMakeTextureHandleResidentNV) }, + { "glMap1xOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glMap1xOES) }, + { "glMap2xOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glMap2xOES) }, + { "glMapBuffer", "GL_VERSION_1_5\0", offsetof(struct opengl_funcs, p_glMapBuffer) }, + { "glMapBufferARB", "GL_ARB_vertex_buffer_object\0", offsetof(struct opengl_funcs, p_glMapBufferARB) }, + { "glMapBufferRange", "GL_ARB_map_buffer_range\0GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glMapBufferRange) }, + { "glMapControlPointsNV", "GL_NV_evaluators\0", offsetof(struct opengl_funcs, p_glMapControlPointsNV) }, + { "glMapGrid1xOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glMapGrid1xOES) }, + { "glMapGrid2xOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glMapGrid2xOES) }, + { "glMapNamedBuffer", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glMapNamedBuffer) }, + { "glMapNamedBufferEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glMapNamedBufferEXT) }, + { "glMapNamedBufferRange", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glMapNamedBufferRange) }, + { "glMapNamedBufferRangeEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glMapNamedBufferRangeEXT) }, + { "glMapObjectBufferATI", "GL_ATI_map_object_buffer\0", offsetof(struct opengl_funcs, p_glMapObjectBufferATI) }, + { "glMapParameterfvNV", "GL_NV_evaluators\0", offsetof(struct opengl_funcs, p_glMapParameterfvNV) }, + { "glMapParameterivNV", "GL_NV_evaluators\0", offsetof(struct opengl_funcs, p_glMapParameterivNV) }, + { "glMapTexture2DINTEL", "GL_INTEL_map_texture\0", offsetof(struct opengl_funcs, p_glMapTexture2DINTEL) }, + { "glMapVertexAttrib1dAPPLE", "GL_APPLE_vertex_program_evaluators\0", offsetof(struct opengl_funcs, p_glMapVertexAttrib1dAPPLE) }, + { "glMapVertexAttrib1fAPPLE", "GL_APPLE_vertex_program_evaluators\0", offsetof(struct opengl_funcs, p_glMapVertexAttrib1fAPPLE) }, + { "glMapVertexAttrib2dAPPLE", "GL_APPLE_vertex_program_evaluators\0", offsetof(struct opengl_funcs, p_glMapVertexAttrib2dAPPLE) }, + { "glMapVertexAttrib2fAPPLE", "GL_APPLE_vertex_program_evaluators\0", offsetof(struct opengl_funcs, p_glMapVertexAttrib2fAPPLE) }, + { "glMaterialxOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glMaterialxOES) }, + { "glMaterialxvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glMaterialxvOES) }, + { "glMatrixFrustumEXT", "GL_EXT_direct_state_access\0GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glMatrixFrustumEXT) }, + { "glMatrixIndexPointerARB", "GL_ARB_matrix_palette\0", offsetof(struct opengl_funcs, p_glMatrixIndexPointerARB) }, + { "glMatrixIndexubvARB", "GL_ARB_matrix_palette\0", offsetof(struct opengl_funcs, p_glMatrixIndexubvARB) }, + { "glMatrixIndexuivARB", "GL_ARB_matrix_palette\0", offsetof(struct opengl_funcs, p_glMatrixIndexuivARB) }, + { "glMatrixIndexusvARB", "GL_ARB_matrix_palette\0", offsetof(struct opengl_funcs, p_glMatrixIndexusvARB) }, + { "glMatrixLoad3x2fNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glMatrixLoad3x2fNV) }, + { "glMatrixLoad3x3fNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glMatrixLoad3x3fNV) }, + { "glMatrixLoadIdentityEXT", "GL_EXT_direct_state_access\0GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glMatrixLoadIdentityEXT) }, + { "glMatrixLoadTranspose3x3fNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glMatrixLoadTranspose3x3fNV) }, + { "glMatrixLoadTransposedEXT", "GL_EXT_direct_state_access\0GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glMatrixLoadTransposedEXT) }, + { "glMatrixLoadTransposefEXT", "GL_EXT_direct_state_access\0GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glMatrixLoadTransposefEXT) }, + { "glMatrixLoaddEXT", "GL_EXT_direct_state_access\0GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glMatrixLoaddEXT) }, + { "glMatrixLoadfEXT", "GL_EXT_direct_state_access\0GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glMatrixLoadfEXT) }, + { "glMatrixMult3x2fNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glMatrixMult3x2fNV) }, + { "glMatrixMult3x3fNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glMatrixMult3x3fNV) }, + { "glMatrixMultTranspose3x3fNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glMatrixMultTranspose3x3fNV) }, + { "glMatrixMultTransposedEXT", "GL_EXT_direct_state_access\0GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glMatrixMultTransposedEXT) }, + { "glMatrixMultTransposefEXT", "GL_EXT_direct_state_access\0GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glMatrixMultTransposefEXT) }, + { "glMatrixMultdEXT", "GL_EXT_direct_state_access\0GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glMatrixMultdEXT) }, + { "glMatrixMultfEXT", "GL_EXT_direct_state_access\0GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glMatrixMultfEXT) }, + { "glMatrixOrthoEXT", "GL_EXT_direct_state_access\0GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glMatrixOrthoEXT) }, + { "glMatrixPopEXT", "GL_EXT_direct_state_access\0GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glMatrixPopEXT) }, + { "glMatrixPushEXT", "GL_EXT_direct_state_access\0GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glMatrixPushEXT) }, + { "glMatrixRotatedEXT", "GL_EXT_direct_state_access\0GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glMatrixRotatedEXT) }, + { "glMatrixRotatefEXT", "GL_EXT_direct_state_access\0GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glMatrixRotatefEXT) }, + { "glMatrixScaledEXT", "GL_EXT_direct_state_access\0GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glMatrixScaledEXT) }, + { "glMatrixScalefEXT", "GL_EXT_direct_state_access\0GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glMatrixScalefEXT) }, + { "glMatrixTranslatedEXT", "GL_EXT_direct_state_access\0GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glMatrixTranslatedEXT) }, + { "glMatrixTranslatefEXT", "GL_EXT_direct_state_access\0GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glMatrixTranslatefEXT) }, + { "glMaxShaderCompilerThreadsARB", "GL_ARB_parallel_shader_compile\0", offsetof(struct opengl_funcs, p_glMaxShaderCompilerThreadsARB) }, + { "glMaxShaderCompilerThreadsKHR", "GL_KHR_parallel_shader_compile\0", offsetof(struct opengl_funcs, p_glMaxShaderCompilerThreadsKHR) }, + { "glMemoryBarrier", "GL_ARB_shader_image_load_store\0GL_VERSION_4_2\0", offsetof(struct opengl_funcs, p_glMemoryBarrier) }, + { "glMemoryBarrierByRegion", "GL_ARB_ES3_1_compatibility\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glMemoryBarrierByRegion) }, + { "glMemoryBarrierEXT", "GL_EXT_shader_image_load_store\0", offsetof(struct opengl_funcs, p_glMemoryBarrierEXT) }, + { "glMemoryObjectParameterivEXT", "GL_EXT_memory_object\0", offsetof(struct opengl_funcs, p_glMemoryObjectParameterivEXT) }, + { "glMinSampleShading", "GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glMinSampleShading) }, + { "glMinSampleShadingARB", "GL_ARB_sample_shading\0", offsetof(struct opengl_funcs, p_glMinSampleShadingARB) }, + { "glMinmax", "GL_ARB_imaging\0", offsetof(struct opengl_funcs, p_glMinmax) }, + { "glMinmaxEXT", "GL_EXT_histogram\0", offsetof(struct opengl_funcs, p_glMinmaxEXT) }, + { "glMultMatrixxOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glMultMatrixxOES) }, + { "glMultTransposeMatrixd", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glMultTransposeMatrixd) }, + { "glMultTransposeMatrixdARB", "GL_ARB_transpose_matrix\0", offsetof(struct opengl_funcs, p_glMultTransposeMatrixdARB) }, + { "glMultTransposeMatrixf", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glMultTransposeMatrixf) }, + { "glMultTransposeMatrixfARB", "GL_ARB_transpose_matrix\0", offsetof(struct opengl_funcs, p_glMultTransposeMatrixfARB) }, + { "glMultTransposeMatrixxOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glMultTransposeMatrixxOES) }, + { "glMultiDrawArrays", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glMultiDrawArrays) }, + { "glMultiDrawArraysEXT", "GL_EXT_multi_draw_arrays\0GL_SUN_multi_draw_arrays\0", offsetof(struct opengl_funcs, p_glMultiDrawArraysEXT) }, + { "glMultiDrawArraysIndirect", "GL_ARB_multi_draw_indirect\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glMultiDrawArraysIndirect) }, + { "glMultiDrawArraysIndirectAMD", "GL_AMD_multi_draw_indirect\0", offsetof(struct opengl_funcs, p_glMultiDrawArraysIndirectAMD) }, + { "glMultiDrawArraysIndirectBindlessCountNV", "GL_NV_bindless_multi_draw_indirect_count\0", offsetof(struct opengl_funcs, p_glMultiDrawArraysIndirectBindlessCountNV) }, + { "glMultiDrawArraysIndirectBindlessNV", "GL_NV_bindless_multi_draw_indirect\0", offsetof(struct opengl_funcs, p_glMultiDrawArraysIndirectBindlessNV) }, + { "glMultiDrawArraysIndirectCount", "GL_VERSION_4_6\0", offsetof(struct opengl_funcs, p_glMultiDrawArraysIndirectCount) }, + { "glMultiDrawArraysIndirectCountARB", "GL_ARB_indirect_parameters\0", offsetof(struct opengl_funcs, p_glMultiDrawArraysIndirectCountARB) }, + { "glMultiDrawElementArrayAPPLE", "GL_APPLE_element_array\0", offsetof(struct opengl_funcs, p_glMultiDrawElementArrayAPPLE) }, + { "glMultiDrawElements", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glMultiDrawElements) }, + { "glMultiDrawElementsBaseVertex", "GL_ARB_draw_elements_base_vertex\0GL_VERSION_3_2\0", offsetof(struct opengl_funcs, p_glMultiDrawElementsBaseVertex) }, + { "glMultiDrawElementsEXT", "GL_EXT_multi_draw_arrays\0GL_SUN_multi_draw_arrays\0", offsetof(struct opengl_funcs, p_glMultiDrawElementsEXT) }, + { "glMultiDrawElementsIndirect", "GL_ARB_multi_draw_indirect\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glMultiDrawElementsIndirect) }, + { "glMultiDrawElementsIndirectAMD", "GL_AMD_multi_draw_indirect\0", offsetof(struct opengl_funcs, p_glMultiDrawElementsIndirectAMD) }, + { "glMultiDrawElementsIndirectBindlessCountNV", "GL_NV_bindless_multi_draw_indirect_count\0", offsetof(struct opengl_funcs, p_glMultiDrawElementsIndirectBindlessCountNV) }, + { "glMultiDrawElementsIndirectBindlessNV", "GL_NV_bindless_multi_draw_indirect\0", offsetof(struct opengl_funcs, p_glMultiDrawElementsIndirectBindlessNV) }, + { "glMultiDrawElementsIndirectCount", "GL_VERSION_4_6\0", offsetof(struct opengl_funcs, p_glMultiDrawElementsIndirectCount) }, + { "glMultiDrawElementsIndirectCountARB", "GL_ARB_indirect_parameters\0", offsetof(struct opengl_funcs, p_glMultiDrawElementsIndirectCountARB) }, + { "glMultiDrawMeshTasksIndirectCountEXT", "GL_EXT_mesh_shader\0", offsetof(struct opengl_funcs, p_glMultiDrawMeshTasksIndirectCountEXT) }, + { "glMultiDrawMeshTasksIndirectCountNV", "GL_NV_mesh_shader\0", offsetof(struct opengl_funcs, p_glMultiDrawMeshTasksIndirectCountNV) }, + { "glMultiDrawMeshTasksIndirectEXT", "GL_EXT_mesh_shader\0", offsetof(struct opengl_funcs, p_glMultiDrawMeshTasksIndirectEXT) }, + { "glMultiDrawMeshTasksIndirectNV", "GL_NV_mesh_shader\0", offsetof(struct opengl_funcs, p_glMultiDrawMeshTasksIndirectNV) }, + { "glMultiDrawRangeElementArrayAPPLE", "GL_APPLE_element_array\0", offsetof(struct opengl_funcs, p_glMultiDrawRangeElementArrayAPPLE) }, + { "glMultiModeDrawArraysIBM", "GL_IBM_multimode_draw_arrays\0", offsetof(struct opengl_funcs, p_glMultiModeDrawArraysIBM) }, + { "glMultiModeDrawElementsIBM", "GL_IBM_multimode_draw_arrays\0", offsetof(struct opengl_funcs, p_glMultiModeDrawElementsIBM) }, + { "glMultiTexBufferEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glMultiTexBufferEXT) }, + { "glMultiTexCoord1bOES", "GL_OES_byte_coordinates\0", offsetof(struct opengl_funcs, p_glMultiTexCoord1bOES) }, + { "glMultiTexCoord1bvOES", "GL_OES_byte_coordinates\0", offsetof(struct opengl_funcs, p_glMultiTexCoord1bvOES) }, + { "glMultiTexCoord1d", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoord1d) }, + { "glMultiTexCoord1dARB", "GL_ARB_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord1dARB) }, + { "glMultiTexCoord1dSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord1dSGIS) }, + { "glMultiTexCoord1dv", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoord1dv) }, + { "glMultiTexCoord1dvARB", "GL_ARB_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord1dvARB) }, + { "glMultiTexCoord1dvSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord1dvSGIS) }, + { "glMultiTexCoord1f", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoord1f) }, + { "glMultiTexCoord1fARB", "GL_ARB_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord1fARB) }, + { "glMultiTexCoord1fSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord1fSGIS) }, + { "glMultiTexCoord1fv", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoord1fv) }, + { "glMultiTexCoord1fvARB", "GL_ARB_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord1fvARB) }, + { "glMultiTexCoord1fvSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord1fvSGIS) }, + { "glMultiTexCoord1hNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glMultiTexCoord1hNV) }, + { "glMultiTexCoord1hvNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glMultiTexCoord1hvNV) }, + { "glMultiTexCoord1i", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoord1i) }, + { "glMultiTexCoord1iARB", "GL_ARB_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord1iARB) }, + { "glMultiTexCoord1iSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord1iSGIS) }, + { "glMultiTexCoord1iv", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoord1iv) }, + { "glMultiTexCoord1ivARB", "GL_ARB_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord1ivARB) }, + { "glMultiTexCoord1ivSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord1ivSGIS) }, + { "glMultiTexCoord1s", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoord1s) }, + { "glMultiTexCoord1sARB", "GL_ARB_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord1sARB) }, + { "glMultiTexCoord1sSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord1sSGIS) }, + { "glMultiTexCoord1sv", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoord1sv) }, + { "glMultiTexCoord1svARB", "GL_ARB_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord1svARB) }, + { "glMultiTexCoord1svSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord1svSGIS) }, + { "glMultiTexCoord1xOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glMultiTexCoord1xOES) }, + { "glMultiTexCoord1xvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glMultiTexCoord1xvOES) }, + { "glMultiTexCoord2bOES", "GL_OES_byte_coordinates\0", offsetof(struct opengl_funcs, p_glMultiTexCoord2bOES) }, + { "glMultiTexCoord2bvOES", "GL_OES_byte_coordinates\0", offsetof(struct opengl_funcs, p_glMultiTexCoord2bvOES) }, + { "glMultiTexCoord2d", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoord2d) }, + { "glMultiTexCoord2dARB", "GL_ARB_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord2dARB) }, + { "glMultiTexCoord2dSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord2dSGIS) }, + { "glMultiTexCoord2dv", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoord2dv) }, + { "glMultiTexCoord2dvARB", "GL_ARB_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord2dvARB) }, + { "glMultiTexCoord2dvSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord2dvSGIS) }, + { "glMultiTexCoord2f", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoord2f) }, + { "glMultiTexCoord2fARB", "GL_ARB_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord2fARB) }, + { "glMultiTexCoord2fSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord2fSGIS) }, + { "glMultiTexCoord2fv", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoord2fv) }, + { "glMultiTexCoord2fvARB", "GL_ARB_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord2fvARB) }, + { "glMultiTexCoord2fvSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord2fvSGIS) }, + { "glMultiTexCoord2hNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glMultiTexCoord2hNV) }, + { "glMultiTexCoord2hvNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glMultiTexCoord2hvNV) }, + { "glMultiTexCoord2i", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoord2i) }, + { "glMultiTexCoord2iARB", "GL_ARB_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord2iARB) }, + { "glMultiTexCoord2iSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord2iSGIS) }, + { "glMultiTexCoord2iv", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoord2iv) }, + { "glMultiTexCoord2ivARB", "GL_ARB_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord2ivARB) }, + { "glMultiTexCoord2ivSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord2ivSGIS) }, + { "glMultiTexCoord2s", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoord2s) }, + { "glMultiTexCoord2sARB", "GL_ARB_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord2sARB) }, + { "glMultiTexCoord2sSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord2sSGIS) }, + { "glMultiTexCoord2sv", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoord2sv) }, + { "glMultiTexCoord2svARB", "GL_ARB_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord2svARB) }, + { "glMultiTexCoord2svSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord2svSGIS) }, + { "glMultiTexCoord2xOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glMultiTexCoord2xOES) }, + { "glMultiTexCoord2xvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glMultiTexCoord2xvOES) }, + { "glMultiTexCoord3bOES", "GL_OES_byte_coordinates\0", offsetof(struct opengl_funcs, p_glMultiTexCoord3bOES) }, + { "glMultiTexCoord3bvOES", "GL_OES_byte_coordinates\0", offsetof(struct opengl_funcs, p_glMultiTexCoord3bvOES) }, + { "glMultiTexCoord3d", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoord3d) }, + { "glMultiTexCoord3dARB", "GL_ARB_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord3dARB) }, + { "glMultiTexCoord3dSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord3dSGIS) }, + { "glMultiTexCoord3dv", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoord3dv) }, + { "glMultiTexCoord3dvARB", "GL_ARB_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord3dvARB) }, + { "glMultiTexCoord3dvSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord3dvSGIS) }, + { "glMultiTexCoord3f", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoord3f) }, + { "glMultiTexCoord3fARB", "GL_ARB_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord3fARB) }, + { "glMultiTexCoord3fSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord3fSGIS) }, + { "glMultiTexCoord3fv", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoord3fv) }, + { "glMultiTexCoord3fvARB", "GL_ARB_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord3fvARB) }, + { "glMultiTexCoord3fvSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord3fvSGIS) }, + { "glMultiTexCoord3hNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glMultiTexCoord3hNV) }, + { "glMultiTexCoord3hvNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glMultiTexCoord3hvNV) }, + { "glMultiTexCoord3i", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoord3i) }, + { "glMultiTexCoord3iARB", "GL_ARB_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord3iARB) }, + { "glMultiTexCoord3iSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord3iSGIS) }, + { "glMultiTexCoord3iv", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoord3iv) }, + { "glMultiTexCoord3ivARB", "GL_ARB_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord3ivARB) }, + { "glMultiTexCoord3ivSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord3ivSGIS) }, + { "glMultiTexCoord3s", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoord3s) }, + { "glMultiTexCoord3sARB", "GL_ARB_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord3sARB) }, + { "glMultiTexCoord3sSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord3sSGIS) }, + { "glMultiTexCoord3sv", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoord3sv) }, + { "glMultiTexCoord3svARB", "GL_ARB_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord3svARB) }, + { "glMultiTexCoord3svSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord3svSGIS) }, + { "glMultiTexCoord3xOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glMultiTexCoord3xOES) }, + { "glMultiTexCoord3xvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glMultiTexCoord3xvOES) }, + { "glMultiTexCoord4bOES", "GL_OES_byte_coordinates\0", offsetof(struct opengl_funcs, p_glMultiTexCoord4bOES) }, + { "glMultiTexCoord4bvOES", "GL_OES_byte_coordinates\0", offsetof(struct opengl_funcs, p_glMultiTexCoord4bvOES) }, + { "glMultiTexCoord4d", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoord4d) }, + { "glMultiTexCoord4dARB", "GL_ARB_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord4dARB) }, + { "glMultiTexCoord4dSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord4dSGIS) }, + { "glMultiTexCoord4dv", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoord4dv) }, + { "glMultiTexCoord4dvARB", "GL_ARB_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord4dvARB) }, + { "glMultiTexCoord4dvSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord4dvSGIS) }, + { "glMultiTexCoord4f", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoord4f) }, + { "glMultiTexCoord4fARB", "GL_ARB_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord4fARB) }, + { "glMultiTexCoord4fSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord4fSGIS) }, + { "glMultiTexCoord4fv", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoord4fv) }, + { "glMultiTexCoord4fvARB", "GL_ARB_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord4fvARB) }, + { "glMultiTexCoord4fvSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord4fvSGIS) }, + { "glMultiTexCoord4hNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glMultiTexCoord4hNV) }, + { "glMultiTexCoord4hvNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glMultiTexCoord4hvNV) }, + { "glMultiTexCoord4i", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoord4i) }, + { "glMultiTexCoord4iARB", "GL_ARB_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord4iARB) }, + { "glMultiTexCoord4iSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord4iSGIS) }, + { "glMultiTexCoord4iv", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoord4iv) }, + { "glMultiTexCoord4ivARB", "GL_ARB_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord4ivARB) }, + { "glMultiTexCoord4ivSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord4ivSGIS) }, + { "glMultiTexCoord4s", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoord4s) }, + { "glMultiTexCoord4sARB", "GL_ARB_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord4sARB) }, + { "glMultiTexCoord4sSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord4sSGIS) }, + { "glMultiTexCoord4sv", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoord4sv) }, + { "glMultiTexCoord4svARB", "GL_ARB_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord4svARB) }, + { "glMultiTexCoord4svSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord4svSGIS) }, + { "glMultiTexCoord4xOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glMultiTexCoord4xOES) }, + { "glMultiTexCoord4xvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glMultiTexCoord4xvOES) }, + { "glMultiTexCoordP1ui", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoordP1ui) }, + { "glMultiTexCoordP1uiv", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoordP1uiv) }, + { "glMultiTexCoordP2ui", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoordP2ui) }, + { "glMultiTexCoordP2uiv", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoordP2uiv) }, + { "glMultiTexCoordP3ui", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoordP3ui) }, + { "glMultiTexCoordP3uiv", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoordP3uiv) }, + { "glMultiTexCoordP4ui", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoordP4ui) }, + { "glMultiTexCoordP4uiv", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoordP4uiv) }, + { "glMultiTexCoordPointerEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glMultiTexCoordPointerEXT) }, + { "glMultiTexCoordPointerSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoordPointerSGIS) }, + { "glMultiTexEnvfEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glMultiTexEnvfEXT) }, + { "glMultiTexEnvfvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glMultiTexEnvfvEXT) }, + { "glMultiTexEnviEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glMultiTexEnviEXT) }, + { "glMultiTexEnvivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glMultiTexEnvivEXT) }, + { "glMultiTexGendEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glMultiTexGendEXT) }, + { "glMultiTexGendvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glMultiTexGendvEXT) }, + { "glMultiTexGenfEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glMultiTexGenfEXT) }, + { "glMultiTexGenfvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glMultiTexGenfvEXT) }, + { "glMultiTexGeniEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glMultiTexGeniEXT) }, + { "glMultiTexGenivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glMultiTexGenivEXT) }, + { "glMultiTexImage1DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glMultiTexImage1DEXT) }, + { "glMultiTexImage2DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glMultiTexImage2DEXT) }, + { "glMultiTexImage3DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glMultiTexImage3DEXT) }, + { "glMultiTexParameterIivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glMultiTexParameterIivEXT) }, + { "glMultiTexParameterIuivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glMultiTexParameterIuivEXT) }, + { "glMultiTexParameterfEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glMultiTexParameterfEXT) }, + { "glMultiTexParameterfvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glMultiTexParameterfvEXT) }, + { "glMultiTexParameteriEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glMultiTexParameteriEXT) }, + { "glMultiTexParameterivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glMultiTexParameterivEXT) }, + { "glMultiTexRenderbufferEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glMultiTexRenderbufferEXT) }, + { "glMultiTexSubImage1DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glMultiTexSubImage1DEXT) }, + { "glMultiTexSubImage2DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glMultiTexSubImage2DEXT) }, + { "glMultiTexSubImage3DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glMultiTexSubImage3DEXT) }, + { "glMulticastBarrierNV", "GL_NV_gpu_multicast\0", offsetof(struct opengl_funcs, p_glMulticastBarrierNV) }, + { "glMulticastBlitFramebufferNV", "GL_NV_gpu_multicast\0", offsetof(struct opengl_funcs, p_glMulticastBlitFramebufferNV) }, + { "glMulticastBufferSubDataNV", "GL_NV_gpu_multicast\0", offsetof(struct opengl_funcs, p_glMulticastBufferSubDataNV) }, + { "glMulticastCopyBufferSubDataNV", "GL_NV_gpu_multicast\0", offsetof(struct opengl_funcs, p_glMulticastCopyBufferSubDataNV) }, + { "glMulticastCopyImageSubDataNV", "GL_NV_gpu_multicast\0", offsetof(struct opengl_funcs, p_glMulticastCopyImageSubDataNV) }, + { "glMulticastFramebufferSampleLocationsfvNV", "GL_NV_gpu_multicast\0", offsetof(struct opengl_funcs, p_glMulticastFramebufferSampleLocationsfvNV) }, + { "glMulticastGetQueryObjecti64vNV", "GL_NV_gpu_multicast\0", offsetof(struct opengl_funcs, p_glMulticastGetQueryObjecti64vNV) }, + { "glMulticastGetQueryObjectivNV", "GL_NV_gpu_multicast\0", offsetof(struct opengl_funcs, p_glMulticastGetQueryObjectivNV) }, + { "glMulticastGetQueryObjectui64vNV", "GL_NV_gpu_multicast\0", offsetof(struct opengl_funcs, p_glMulticastGetQueryObjectui64vNV) }, + { "glMulticastGetQueryObjectuivNV", "GL_NV_gpu_multicast\0", offsetof(struct opengl_funcs, p_glMulticastGetQueryObjectuivNV) }, + { "glMulticastScissorArrayvNVX", "GL_NVX_gpu_multicast2\0", offsetof(struct opengl_funcs, p_glMulticastScissorArrayvNVX) }, + { "glMulticastViewportArrayvNVX", "GL_NVX_gpu_multicast2\0", offsetof(struct opengl_funcs, p_glMulticastViewportArrayvNVX) }, + { "glMulticastViewportPositionWScaleNVX", "GL_NVX_gpu_multicast2\0", offsetof(struct opengl_funcs, p_glMulticastViewportPositionWScaleNVX) }, + { "glMulticastWaitSyncNV", "GL_NV_gpu_multicast\0", offsetof(struct opengl_funcs, p_glMulticastWaitSyncNV) }, + { "glNamedBufferAttachMemoryNV", "GL_NV_memory_attachment\0", offsetof(struct opengl_funcs, p_glNamedBufferAttachMemoryNV) }, + { "glNamedBufferData", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glNamedBufferData) }, + { "glNamedBufferDataEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glNamedBufferDataEXT) }, + { "glNamedBufferPageCommitmentARB", "GL_ARB_sparse_buffer\0", offsetof(struct opengl_funcs, p_glNamedBufferPageCommitmentARB) }, + { "glNamedBufferPageCommitmentEXT", "GL_ARB_sparse_buffer\0", offsetof(struct opengl_funcs, p_glNamedBufferPageCommitmentEXT) }, + { "glNamedBufferPageCommitmentMemNV", "GL_NV_memory_object_sparse\0", offsetof(struct opengl_funcs, p_glNamedBufferPageCommitmentMemNV) }, + { "glNamedBufferStorage", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glNamedBufferStorage) }, + { "glNamedBufferStorageEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glNamedBufferStorageEXT) }, + { "glNamedBufferStorageExternalEXT", "GL_EXT_external_buffer\0", offsetof(struct opengl_funcs, p_glNamedBufferStorageExternalEXT) }, + { "glNamedBufferStorageMemEXT", "GL_EXT_memory_object\0", offsetof(struct opengl_funcs, p_glNamedBufferStorageMemEXT) }, + { "glNamedBufferSubData", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glNamedBufferSubData) }, + { "glNamedBufferSubDataEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glNamedBufferSubDataEXT) }, + { "glNamedCopyBufferSubDataEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glNamedCopyBufferSubDataEXT) }, + { "glNamedFramebufferDrawBuffer", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glNamedFramebufferDrawBuffer) }, + { "glNamedFramebufferDrawBuffers", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glNamedFramebufferDrawBuffers) }, + { "glNamedFramebufferParameteri", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glNamedFramebufferParameteri) }, + { "glNamedFramebufferParameteriEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glNamedFramebufferParameteriEXT) }, + { "glNamedFramebufferReadBuffer", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glNamedFramebufferReadBuffer) }, + { "glNamedFramebufferRenderbuffer", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glNamedFramebufferRenderbuffer) }, + { "glNamedFramebufferRenderbufferEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glNamedFramebufferRenderbufferEXT) }, + { "glNamedFramebufferSampleLocationsfvARB", "GL_ARB_sample_locations\0", offsetof(struct opengl_funcs, p_glNamedFramebufferSampleLocationsfvARB) }, + { "glNamedFramebufferSampleLocationsfvNV", "GL_NV_sample_locations\0", offsetof(struct opengl_funcs, p_glNamedFramebufferSampleLocationsfvNV) }, + { "glNamedFramebufferSamplePositionsfvAMD", "GL_AMD_framebuffer_sample_positions\0", offsetof(struct opengl_funcs, p_glNamedFramebufferSamplePositionsfvAMD) }, + { "glNamedFramebufferTexture", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glNamedFramebufferTexture) }, + { "glNamedFramebufferTexture1DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glNamedFramebufferTexture1DEXT) }, + { "glNamedFramebufferTexture2DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glNamedFramebufferTexture2DEXT) }, + { "glNamedFramebufferTexture3DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glNamedFramebufferTexture3DEXT) }, + { "glNamedFramebufferTextureEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glNamedFramebufferTextureEXT) }, + { "glNamedFramebufferTextureFaceEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glNamedFramebufferTextureFaceEXT) }, + { "glNamedFramebufferTextureLayer", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glNamedFramebufferTextureLayer) }, + { "glNamedFramebufferTextureLayerEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glNamedFramebufferTextureLayerEXT) }, + { "glNamedFramebufferTextureMultiviewOVR", "GL_OVR_multiview\0", offsetof(struct opengl_funcs, p_glNamedFramebufferTextureMultiviewOVR) }, + { "glNamedProgramLocalParameter4dEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glNamedProgramLocalParameter4dEXT) }, + { "glNamedProgramLocalParameter4dvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glNamedProgramLocalParameter4dvEXT) }, + { "glNamedProgramLocalParameter4fEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glNamedProgramLocalParameter4fEXT) }, + { "glNamedProgramLocalParameter4fvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glNamedProgramLocalParameter4fvEXT) }, + { "glNamedProgramLocalParameterI4iEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glNamedProgramLocalParameterI4iEXT) }, + { "glNamedProgramLocalParameterI4ivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glNamedProgramLocalParameterI4ivEXT) }, + { "glNamedProgramLocalParameterI4uiEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glNamedProgramLocalParameterI4uiEXT) }, + { "glNamedProgramLocalParameterI4uivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glNamedProgramLocalParameterI4uivEXT) }, + { "glNamedProgramLocalParameters4fvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glNamedProgramLocalParameters4fvEXT) }, + { "glNamedProgramLocalParametersI4ivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glNamedProgramLocalParametersI4ivEXT) }, + { "glNamedProgramLocalParametersI4uivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glNamedProgramLocalParametersI4uivEXT) }, + { "glNamedProgramStringEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glNamedProgramStringEXT) }, + { "glNamedRenderbufferStorage", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glNamedRenderbufferStorage) }, + { "glNamedRenderbufferStorageEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glNamedRenderbufferStorageEXT) }, + { "glNamedRenderbufferStorageMultisample", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glNamedRenderbufferStorageMultisample) }, + { "glNamedRenderbufferStorageMultisampleAdvancedAMD", "GL_AMD_framebuffer_multisample_advanced\0", offsetof(struct opengl_funcs, p_glNamedRenderbufferStorageMultisampleAdvancedAMD) }, + { "glNamedRenderbufferStorageMultisampleCoverageEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glNamedRenderbufferStorageMultisampleCoverageEXT) }, + { "glNamedRenderbufferStorageMultisampleEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glNamedRenderbufferStorageMultisampleEXT) }, + { "glNamedStringARB", "GL_ARB_shading_language_include\0", offsetof(struct opengl_funcs, p_glNamedStringARB) }, + { "glNewBufferRegion", "GL_KTX_buffer_region\0", offsetof(struct opengl_funcs, p_glNewBufferRegion) }, + { "glNewObjectBufferATI", "GL_ATI_vertex_array_object\0", offsetof(struct opengl_funcs, p_glNewObjectBufferATI) }, + { "glNormal3fVertex3fSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glNormal3fVertex3fSUN) }, + { "glNormal3fVertex3fvSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glNormal3fVertex3fvSUN) }, + { "glNormal3hNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glNormal3hNV) }, + { "glNormal3hvNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glNormal3hvNV) }, + { "glNormal3xOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glNormal3xOES) }, + { "glNormal3xvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glNormal3xvOES) }, + { "glNormalFormatNV", "GL_NV_vertex_buffer_unified_memory\0", offsetof(struct opengl_funcs, p_glNormalFormatNV) }, + { "glNormalP3ui", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glNormalP3ui) }, + { "glNormalP3uiv", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glNormalP3uiv) }, + { "glNormalPointerEXT", "GL_EXT_vertex_array\0", offsetof(struct opengl_funcs, p_glNormalPointerEXT) }, + { "glNormalPointerListIBM", "GL_IBM_vertex_array_lists\0", offsetof(struct opengl_funcs, p_glNormalPointerListIBM) }, + { "glNormalPointervINTEL", "GL_INTEL_parallel_arrays\0", offsetof(struct opengl_funcs, p_glNormalPointervINTEL) }, + { "glNormalStream3bATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glNormalStream3bATI) }, + { "glNormalStream3bvATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glNormalStream3bvATI) }, + { "glNormalStream3dATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glNormalStream3dATI) }, + { "glNormalStream3dvATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glNormalStream3dvATI) }, + { "glNormalStream3fATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glNormalStream3fATI) }, + { "glNormalStream3fvATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glNormalStream3fvATI) }, + { "glNormalStream3iATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glNormalStream3iATI) }, + { "glNormalStream3ivATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glNormalStream3ivATI) }, + { "glNormalStream3sATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glNormalStream3sATI) }, + { "glNormalStream3svATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glNormalStream3svATI) }, + { "glObjectLabel", "GL_KHR_debug\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glObjectLabel) }, + { "glObjectPtrLabel", "GL_KHR_debug\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glObjectPtrLabel) }, + { "glObjectPurgeableAPPLE", "GL_APPLE_object_purgeable\0", offsetof(struct opengl_funcs, p_glObjectPurgeableAPPLE) }, + { "glObjectUnpurgeableAPPLE", "GL_APPLE_object_purgeable\0", offsetof(struct opengl_funcs, p_glObjectUnpurgeableAPPLE) }, + { "glOrthofOES", "GL_OES_single_precision\0", offsetof(struct opengl_funcs, p_glOrthofOES) }, + { "glOrthoxOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glOrthoxOES) }, + { "glPNTrianglesfATI", "GL_ATI_pn_triangles\0", offsetof(struct opengl_funcs, p_glPNTrianglesfATI) }, + { "glPNTrianglesiATI", "GL_ATI_pn_triangles\0", offsetof(struct opengl_funcs, p_glPNTrianglesiATI) }, + { "glPassTexCoordATI", "GL_ATI_fragment_shader\0", offsetof(struct opengl_funcs, p_glPassTexCoordATI) }, + { "glPassThroughxOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glPassThroughxOES) }, + { "glPatchParameterfv", "GL_ARB_tessellation_shader\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glPatchParameterfv) }, + { "glPatchParameteri", "GL_ARB_tessellation_shader\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glPatchParameteri) }, + { "glPathColorGenNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glPathColorGenNV) }, + { "glPathCommandsNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glPathCommandsNV) }, + { "glPathCoordsNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glPathCoordsNV) }, + { "glPathCoverDepthFuncNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glPathCoverDepthFuncNV) }, + { "glPathDashArrayNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glPathDashArrayNV) }, + { "glPathFogGenNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glPathFogGenNV) }, + { "glPathGlyphIndexArrayNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glPathGlyphIndexArrayNV) }, + { "glPathGlyphIndexRangeNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glPathGlyphIndexRangeNV) }, + { "glPathGlyphRangeNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glPathGlyphRangeNV) }, + { "glPathGlyphsNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glPathGlyphsNV) }, + { "glPathMemoryGlyphIndexArrayNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glPathMemoryGlyphIndexArrayNV) }, + { "glPathParameterfNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glPathParameterfNV) }, + { "glPathParameterfvNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glPathParameterfvNV) }, + { "glPathParameteriNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glPathParameteriNV) }, + { "glPathParameterivNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glPathParameterivNV) }, + { "glPathStencilDepthOffsetNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glPathStencilDepthOffsetNV) }, + { "glPathStencilFuncNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glPathStencilFuncNV) }, + { "glPathStringNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glPathStringNV) }, + { "glPathSubCommandsNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glPathSubCommandsNV) }, + { "glPathSubCoordsNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glPathSubCoordsNV) }, + { "glPathTexGenNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glPathTexGenNV) }, + { "glPauseTransformFeedback", "GL_ARB_transform_feedback2\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glPauseTransformFeedback) }, + { "glPauseTransformFeedbackNV", "GL_NV_transform_feedback2\0", offsetof(struct opengl_funcs, p_glPauseTransformFeedbackNV) }, + { "glPixelDataRangeNV", "GL_NV_pixel_data_range\0", offsetof(struct opengl_funcs, p_glPixelDataRangeNV) }, + { "glPixelMapx", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glPixelMapx) }, + { "glPixelStorex", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glPixelStorex) }, + { "glPixelTexGenParameterfSGIS", "GL_SGIS_pixel_texture\0", offsetof(struct opengl_funcs, p_glPixelTexGenParameterfSGIS) }, + { "glPixelTexGenParameterfvSGIS", "GL_SGIS_pixel_texture\0", offsetof(struct opengl_funcs, p_glPixelTexGenParameterfvSGIS) }, + { "glPixelTexGenParameteriSGIS", "GL_SGIS_pixel_texture\0", offsetof(struct opengl_funcs, p_glPixelTexGenParameteriSGIS) }, + { "glPixelTexGenParameterivSGIS", "GL_SGIS_pixel_texture\0", offsetof(struct opengl_funcs, p_glPixelTexGenParameterivSGIS) }, + { "glPixelTexGenSGIX", "GL_SGIX_pixel_texture\0", offsetof(struct opengl_funcs, p_glPixelTexGenSGIX) }, + { "glPixelTransferxOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glPixelTransferxOES) }, + { "glPixelTransformParameterfEXT", "GL_EXT_pixel_transform\0", offsetof(struct opengl_funcs, p_glPixelTransformParameterfEXT) }, + { "glPixelTransformParameterfvEXT", "GL_EXT_pixel_transform\0", offsetof(struct opengl_funcs, p_glPixelTransformParameterfvEXT) }, + { "glPixelTransformParameteriEXT", "GL_EXT_pixel_transform\0", offsetof(struct opengl_funcs, p_glPixelTransformParameteriEXT) }, + { "glPixelTransformParameterivEXT", "GL_EXT_pixel_transform\0", offsetof(struct opengl_funcs, p_glPixelTransformParameterivEXT) }, + { "glPixelZoomxOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glPixelZoomxOES) }, + { "glPointAlongPathNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glPointAlongPathNV) }, + { "glPointParameterf", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glPointParameterf) }, + { "glPointParameterfARB", "GL_ARB_point_parameters\0", offsetof(struct opengl_funcs, p_glPointParameterfARB) }, + { "glPointParameterfEXT", "GL_EXT_point_parameters\0", offsetof(struct opengl_funcs, p_glPointParameterfEXT) }, + { "glPointParameterfSGIS", "GL_SGIS_point_parameters\0", offsetof(struct opengl_funcs, p_glPointParameterfSGIS) }, + { "glPointParameterfv", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glPointParameterfv) }, + { "glPointParameterfvARB", "GL_ARB_point_parameters\0", offsetof(struct opengl_funcs, p_glPointParameterfvARB) }, + { "glPointParameterfvEXT", "GL_EXT_point_parameters\0", offsetof(struct opengl_funcs, p_glPointParameterfvEXT) }, + { "glPointParameterfvSGIS", "GL_SGIS_point_parameters\0", offsetof(struct opengl_funcs, p_glPointParameterfvSGIS) }, + { "glPointParameteri", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glPointParameteri) }, + { "glPointParameteriNV", "GL_NV_point_sprite\0", offsetof(struct opengl_funcs, p_glPointParameteriNV) }, + { "glPointParameteriv", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glPointParameteriv) }, + { "glPointParameterivNV", "GL_NV_point_sprite\0", offsetof(struct opengl_funcs, p_glPointParameterivNV) }, + { "glPointParameterxvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glPointParameterxvOES) }, + { "glPointSizexOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glPointSizexOES) }, + { "glPollAsyncSGIX", "GL_SGIX_async\0", offsetof(struct opengl_funcs, p_glPollAsyncSGIX) }, + { "glPollInstrumentsSGIX", "GL_SGIX_instruments\0", offsetof(struct opengl_funcs, p_glPollInstrumentsSGIX) }, + { "glPolygonOffsetClamp", "GL_ARB_polygon_offset_clamp\0GL_VERSION_4_6\0", offsetof(struct opengl_funcs, p_glPolygonOffsetClamp) }, + { "glPolygonOffsetClampEXT", "GL_EXT_polygon_offset_clamp\0", offsetof(struct opengl_funcs, p_glPolygonOffsetClampEXT) }, + { "glPolygonOffsetEXT", "GL_EXT_polygon_offset\0", offsetof(struct opengl_funcs, p_glPolygonOffsetEXT) }, + { "glPolygonOffsetxOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glPolygonOffsetxOES) }, + { "glPopDebugGroup", "GL_KHR_debug\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glPopDebugGroup) }, + { "glPopGroupMarkerEXT", "GL_EXT_debug_marker\0", offsetof(struct opengl_funcs, p_glPopGroupMarkerEXT) }, + { "glPresentFrameDualFillNV", "GL_NV_present_video\0", offsetof(struct opengl_funcs, p_glPresentFrameDualFillNV) }, + { "glPresentFrameKeyedNV", "GL_NV_present_video\0", offsetof(struct opengl_funcs, p_glPresentFrameKeyedNV) }, + { "glPrimitiveBoundingBoxARB", "GL_ARB_ES3_2_compatibility\0", offsetof(struct opengl_funcs, p_glPrimitiveBoundingBoxARB) }, + { "glPrimitiveRestartIndex", "GL_VERSION_3_1\0", offsetof(struct opengl_funcs, p_glPrimitiveRestartIndex) }, + { "glPrimitiveRestartIndexNV", "GL_NV_primitive_restart\0", offsetof(struct opengl_funcs, p_glPrimitiveRestartIndexNV) }, + { "glPrimitiveRestartNV", "GL_NV_primitive_restart\0", offsetof(struct opengl_funcs, p_glPrimitiveRestartNV) }, + { "glPrioritizeTexturesEXT", "GL_EXT_texture_object\0", offsetof(struct opengl_funcs, p_glPrioritizeTexturesEXT) }, + { "glPrioritizeTexturesxOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glPrioritizeTexturesxOES) }, + { "glProgramBinary", "GL_ARB_get_program_binary\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramBinary) }, + { "glProgramBufferParametersIivNV", "GL_NV_parameter_buffer_object\0", offsetof(struct opengl_funcs, p_glProgramBufferParametersIivNV) }, + { "glProgramBufferParametersIuivNV", "GL_NV_parameter_buffer_object\0", offsetof(struct opengl_funcs, p_glProgramBufferParametersIuivNV) }, + { "glProgramBufferParametersfvNV", "GL_NV_parameter_buffer_object\0", offsetof(struct opengl_funcs, p_glProgramBufferParametersfvNV) }, + { "glProgramEnvParameter4dARB", "GL_ARB_fragment_program\0GL_ARB_vertex_program\0", offsetof(struct opengl_funcs, p_glProgramEnvParameter4dARB) }, + { "glProgramEnvParameter4dvARB", "GL_ARB_fragment_program\0GL_ARB_vertex_program\0", offsetof(struct opengl_funcs, p_glProgramEnvParameter4dvARB) }, + { "glProgramEnvParameter4fARB", "GL_ARB_fragment_program\0GL_ARB_vertex_program\0", offsetof(struct opengl_funcs, p_glProgramEnvParameter4fARB) }, + { "glProgramEnvParameter4fvARB", "GL_ARB_fragment_program\0GL_ARB_vertex_program\0", offsetof(struct opengl_funcs, p_glProgramEnvParameter4fvARB) }, + { "glProgramEnvParameterI4iNV", "GL_NV_gpu_program4\0", offsetof(struct opengl_funcs, p_glProgramEnvParameterI4iNV) }, + { "glProgramEnvParameterI4ivNV", "GL_NV_gpu_program4\0", offsetof(struct opengl_funcs, p_glProgramEnvParameterI4ivNV) }, + { "glProgramEnvParameterI4uiNV", "GL_NV_gpu_program4\0", offsetof(struct opengl_funcs, p_glProgramEnvParameterI4uiNV) }, + { "glProgramEnvParameterI4uivNV", "GL_NV_gpu_program4\0", offsetof(struct opengl_funcs, p_glProgramEnvParameterI4uivNV) }, + { "glProgramEnvParameters4fvEXT", "GL_EXT_gpu_program_parameters\0", offsetof(struct opengl_funcs, p_glProgramEnvParameters4fvEXT) }, + { "glProgramEnvParametersI4ivNV", "GL_NV_gpu_program4\0", offsetof(struct opengl_funcs, p_glProgramEnvParametersI4ivNV) }, + { "glProgramEnvParametersI4uivNV", "GL_NV_gpu_program4\0", offsetof(struct opengl_funcs, p_glProgramEnvParametersI4uivNV) }, + { "glProgramLocalParameter4dARB", "GL_ARB_fragment_program\0GL_ARB_vertex_program\0", offsetof(struct opengl_funcs, p_glProgramLocalParameter4dARB) }, + { "glProgramLocalParameter4dvARB", "GL_ARB_fragment_program\0GL_ARB_vertex_program\0", offsetof(struct opengl_funcs, p_glProgramLocalParameter4dvARB) }, + { "glProgramLocalParameter4fARB", "GL_ARB_fragment_program\0GL_ARB_vertex_program\0", offsetof(struct opengl_funcs, p_glProgramLocalParameter4fARB) }, + { "glProgramLocalParameter4fvARB", "GL_ARB_fragment_program\0GL_ARB_vertex_program\0", offsetof(struct opengl_funcs, p_glProgramLocalParameter4fvARB) }, + { "glProgramLocalParameterI4iNV", "GL_NV_gpu_program4\0", offsetof(struct opengl_funcs, p_glProgramLocalParameterI4iNV) }, + { "glProgramLocalParameterI4ivNV", "GL_NV_gpu_program4\0", offsetof(struct opengl_funcs, p_glProgramLocalParameterI4ivNV) }, + { "glProgramLocalParameterI4uiNV", "GL_NV_gpu_program4\0", offsetof(struct opengl_funcs, p_glProgramLocalParameterI4uiNV) }, + { "glProgramLocalParameterI4uivNV", "GL_NV_gpu_program4\0", offsetof(struct opengl_funcs, p_glProgramLocalParameterI4uivNV) }, + { "glProgramLocalParameters4fvEXT", "GL_EXT_gpu_program_parameters\0", offsetof(struct opengl_funcs, p_glProgramLocalParameters4fvEXT) }, + { "glProgramLocalParametersI4ivNV", "GL_NV_gpu_program4\0", offsetof(struct opengl_funcs, p_glProgramLocalParametersI4ivNV) }, + { "glProgramLocalParametersI4uivNV", "GL_NV_gpu_program4\0", offsetof(struct opengl_funcs, p_glProgramLocalParametersI4uivNV) }, + { "glProgramNamedParameter4dNV", "GL_NV_fragment_program\0", offsetof(struct opengl_funcs, p_glProgramNamedParameter4dNV) }, + { "glProgramNamedParameter4dvNV", "GL_NV_fragment_program\0", offsetof(struct opengl_funcs, p_glProgramNamedParameter4dvNV) }, + { "glProgramNamedParameter4fNV", "GL_NV_fragment_program\0", offsetof(struct opengl_funcs, p_glProgramNamedParameter4fNV) }, + { "glProgramNamedParameter4fvNV", "GL_NV_fragment_program\0", offsetof(struct opengl_funcs, p_glProgramNamedParameter4fvNV) }, + { "glProgramParameter4dNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glProgramParameter4dNV) }, + { "glProgramParameter4dvNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glProgramParameter4dvNV) }, + { "glProgramParameter4fNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glProgramParameter4fNV) }, + { "glProgramParameter4fvNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glProgramParameter4fvNV) }, + { "glProgramParameteri", "GL_ARB_get_program_binary\0GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramParameteri) }, + { "glProgramParameteriARB", "GL_ARB_geometry_shader4\0", offsetof(struct opengl_funcs, p_glProgramParameteriARB) }, + { "glProgramParameteriEXT", "GL_EXT_geometry_shader4\0", offsetof(struct opengl_funcs, p_glProgramParameteriEXT) }, + { "glProgramParameters4dvNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glProgramParameters4dvNV) }, + { "glProgramParameters4fvNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glProgramParameters4fvNV) }, + { "glProgramPathFragmentInputGenNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glProgramPathFragmentInputGenNV) }, + { "glProgramStringARB", "GL_ARB_fragment_program\0GL_ARB_vertex_program\0", offsetof(struct opengl_funcs, p_glProgramStringARB) }, + { "glProgramSubroutineParametersuivNV", "GL_NV_gpu_program5\0", offsetof(struct opengl_funcs, p_glProgramSubroutineParametersuivNV) }, + { "glProgramUniform1d", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniform1d) }, + { "glProgramUniform1dEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniform1dEXT) }, + { "glProgramUniform1dv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniform1dv) }, + { "glProgramUniform1dvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniform1dvEXT) }, + { "glProgramUniform1f", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniform1f) }, + { "glProgramUniform1fEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniform1fEXT) }, + { "glProgramUniform1fv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniform1fv) }, + { "glProgramUniform1fvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniform1fvEXT) }, + { "glProgramUniform1i", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniform1i) }, + { "glProgramUniform1i64ARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glProgramUniform1i64ARB) }, + { "glProgramUniform1i64NV", "GL_AMD_gpu_shader_int64\0GL_NV_gpu_shader5\0", offsetof(struct opengl_funcs, p_glProgramUniform1i64NV) }, + { "glProgramUniform1i64vARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glProgramUniform1i64vARB) }, + { "glProgramUniform1i64vNV", "GL_AMD_gpu_shader_int64\0GL_NV_gpu_shader5\0", offsetof(struct opengl_funcs, p_glProgramUniform1i64vNV) }, + { "glProgramUniform1iEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniform1iEXT) }, + { "glProgramUniform1iv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniform1iv) }, + { "glProgramUniform1ivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniform1ivEXT) }, + { "glProgramUniform1ui", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniform1ui) }, + { "glProgramUniform1ui64ARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glProgramUniform1ui64ARB) }, + { "glProgramUniform1ui64NV", "GL_AMD_gpu_shader_int64\0GL_NV_gpu_shader5\0", offsetof(struct opengl_funcs, p_glProgramUniform1ui64NV) }, + { "glProgramUniform1ui64vARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glProgramUniform1ui64vARB) }, + { "glProgramUniform1ui64vNV", "GL_AMD_gpu_shader_int64\0GL_NV_gpu_shader5\0", offsetof(struct opengl_funcs, p_glProgramUniform1ui64vNV) }, + { "glProgramUniform1uiEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniform1uiEXT) }, + { "glProgramUniform1uiv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniform1uiv) }, + { "glProgramUniform1uivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniform1uivEXT) }, + { "glProgramUniform2d", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniform2d) }, + { "glProgramUniform2dEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniform2dEXT) }, + { "glProgramUniform2dv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniform2dv) }, + { "glProgramUniform2dvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniform2dvEXT) }, + { "glProgramUniform2f", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniform2f) }, + { "glProgramUniform2fEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniform2fEXT) }, + { "glProgramUniform2fv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniform2fv) }, + { "glProgramUniform2fvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniform2fvEXT) }, + { "glProgramUniform2i", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniform2i) }, + { "glProgramUniform2i64ARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glProgramUniform2i64ARB) }, + { "glProgramUniform2i64NV", "GL_AMD_gpu_shader_int64\0GL_NV_gpu_shader5\0", offsetof(struct opengl_funcs, p_glProgramUniform2i64NV) }, + { "glProgramUniform2i64vARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glProgramUniform2i64vARB) }, + { "glProgramUniform2i64vNV", "GL_AMD_gpu_shader_int64\0GL_NV_gpu_shader5\0", offsetof(struct opengl_funcs, p_glProgramUniform2i64vNV) }, + { "glProgramUniform2iEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniform2iEXT) }, + { "glProgramUniform2iv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniform2iv) }, + { "glProgramUniform2ivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniform2ivEXT) }, + { "glProgramUniform2ui", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniform2ui) }, + { "glProgramUniform2ui64ARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glProgramUniform2ui64ARB) }, + { "glProgramUniform2ui64NV", "GL_AMD_gpu_shader_int64\0GL_NV_gpu_shader5\0", offsetof(struct opengl_funcs, p_glProgramUniform2ui64NV) }, + { "glProgramUniform2ui64vARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glProgramUniform2ui64vARB) }, + { "glProgramUniform2ui64vNV", "GL_AMD_gpu_shader_int64\0GL_NV_gpu_shader5\0", offsetof(struct opengl_funcs, p_glProgramUniform2ui64vNV) }, + { "glProgramUniform2uiEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniform2uiEXT) }, + { "glProgramUniform2uiv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniform2uiv) }, + { "glProgramUniform2uivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniform2uivEXT) }, + { "glProgramUniform3d", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniform3d) }, + { "glProgramUniform3dEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniform3dEXT) }, + { "glProgramUniform3dv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniform3dv) }, + { "glProgramUniform3dvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniform3dvEXT) }, + { "glProgramUniform3f", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniform3f) }, + { "glProgramUniform3fEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniform3fEXT) }, + { "glProgramUniform3fv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniform3fv) }, + { "glProgramUniform3fvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniform3fvEXT) }, + { "glProgramUniform3i", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniform3i) }, + { "glProgramUniform3i64ARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glProgramUniform3i64ARB) }, + { "glProgramUniform3i64NV", "GL_AMD_gpu_shader_int64\0GL_NV_gpu_shader5\0", offsetof(struct opengl_funcs, p_glProgramUniform3i64NV) }, + { "glProgramUniform3i64vARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glProgramUniform3i64vARB) }, + { "glProgramUniform3i64vNV", "GL_AMD_gpu_shader_int64\0GL_NV_gpu_shader5\0", offsetof(struct opengl_funcs, p_glProgramUniform3i64vNV) }, + { "glProgramUniform3iEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniform3iEXT) }, + { "glProgramUniform3iv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniform3iv) }, + { "glProgramUniform3ivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniform3ivEXT) }, + { "glProgramUniform3ui", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniform3ui) }, + { "glProgramUniform3ui64ARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glProgramUniform3ui64ARB) }, + { "glProgramUniform3ui64NV", "GL_AMD_gpu_shader_int64\0GL_NV_gpu_shader5\0", offsetof(struct opengl_funcs, p_glProgramUniform3ui64NV) }, + { "glProgramUniform3ui64vARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glProgramUniform3ui64vARB) }, + { "glProgramUniform3ui64vNV", "GL_AMD_gpu_shader_int64\0GL_NV_gpu_shader5\0", offsetof(struct opengl_funcs, p_glProgramUniform3ui64vNV) }, + { "glProgramUniform3uiEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniform3uiEXT) }, + { "glProgramUniform3uiv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniform3uiv) }, + { "glProgramUniform3uivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniform3uivEXT) }, + { "glProgramUniform4d", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniform4d) }, + { "glProgramUniform4dEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniform4dEXT) }, + { "glProgramUniform4dv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniform4dv) }, + { "glProgramUniform4dvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniform4dvEXT) }, + { "glProgramUniform4f", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniform4f) }, + { "glProgramUniform4fEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniform4fEXT) }, + { "glProgramUniform4fv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniform4fv) }, + { "glProgramUniform4fvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniform4fvEXT) }, + { "glProgramUniform4i", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniform4i) }, + { "glProgramUniform4i64ARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glProgramUniform4i64ARB) }, + { "glProgramUniform4i64NV", "GL_AMD_gpu_shader_int64\0GL_NV_gpu_shader5\0", offsetof(struct opengl_funcs, p_glProgramUniform4i64NV) }, + { "glProgramUniform4i64vARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glProgramUniform4i64vARB) }, + { "glProgramUniform4i64vNV", "GL_AMD_gpu_shader_int64\0GL_NV_gpu_shader5\0", offsetof(struct opengl_funcs, p_glProgramUniform4i64vNV) }, + { "glProgramUniform4iEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniform4iEXT) }, + { "glProgramUniform4iv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniform4iv) }, + { "glProgramUniform4ivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniform4ivEXT) }, + { "glProgramUniform4ui", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniform4ui) }, + { "glProgramUniform4ui64ARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glProgramUniform4ui64ARB) }, + { "glProgramUniform4ui64NV", "GL_AMD_gpu_shader_int64\0GL_NV_gpu_shader5\0", offsetof(struct opengl_funcs, p_glProgramUniform4ui64NV) }, + { "glProgramUniform4ui64vARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glProgramUniform4ui64vARB) }, + { "glProgramUniform4ui64vNV", "GL_AMD_gpu_shader_int64\0GL_NV_gpu_shader5\0", offsetof(struct opengl_funcs, p_glProgramUniform4ui64vNV) }, + { "glProgramUniform4uiEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniform4uiEXT) }, + { "glProgramUniform4uiv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniform4uiv) }, + { "glProgramUniform4uivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniform4uivEXT) }, + { "glProgramUniformHandleui64ARB", "GL_ARB_bindless_texture\0", offsetof(struct opengl_funcs, p_glProgramUniformHandleui64ARB) }, + { "glProgramUniformHandleui64NV", "GL_NV_bindless_texture\0", offsetof(struct opengl_funcs, p_glProgramUniformHandleui64NV) }, + { "glProgramUniformHandleui64vARB", "GL_ARB_bindless_texture\0", offsetof(struct opengl_funcs, p_glProgramUniformHandleui64vARB) }, + { "glProgramUniformHandleui64vNV", "GL_NV_bindless_texture\0", offsetof(struct opengl_funcs, p_glProgramUniformHandleui64vNV) }, + { "glProgramUniformMatrix2dv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix2dv) }, + { "glProgramUniformMatrix2dvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix2dvEXT) }, + { "glProgramUniformMatrix2fv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix2fv) }, + { "glProgramUniformMatrix2fvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix2fvEXT) }, + { "glProgramUniformMatrix2x3dv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix2x3dv) }, + { "glProgramUniformMatrix2x3dvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix2x3dvEXT) }, + { "glProgramUniformMatrix2x3fv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix2x3fv) }, + { "glProgramUniformMatrix2x3fvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix2x3fvEXT) }, + { "glProgramUniformMatrix2x4dv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix2x4dv) }, + { "glProgramUniformMatrix2x4dvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix2x4dvEXT) }, + { "glProgramUniformMatrix2x4fv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix2x4fv) }, + { "glProgramUniformMatrix2x4fvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix2x4fvEXT) }, + { "glProgramUniformMatrix3dv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix3dv) }, + { "glProgramUniformMatrix3dvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix3dvEXT) }, + { "glProgramUniformMatrix3fv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix3fv) }, + { "glProgramUniformMatrix3fvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix3fvEXT) }, + { "glProgramUniformMatrix3x2dv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix3x2dv) }, + { "glProgramUniformMatrix3x2dvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix3x2dvEXT) }, + { "glProgramUniformMatrix3x2fv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix3x2fv) }, + { "glProgramUniformMatrix3x2fvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix3x2fvEXT) }, + { "glProgramUniformMatrix3x4dv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix3x4dv) }, + { "glProgramUniformMatrix3x4dvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix3x4dvEXT) }, + { "glProgramUniformMatrix3x4fv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix3x4fv) }, + { "glProgramUniformMatrix3x4fvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix3x4fvEXT) }, + { "glProgramUniformMatrix4dv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix4dv) }, + { "glProgramUniformMatrix4dvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix4dvEXT) }, + { "glProgramUniformMatrix4fv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix4fv) }, + { "glProgramUniformMatrix4fvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix4fvEXT) }, + { "glProgramUniformMatrix4x2dv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix4x2dv) }, + { "glProgramUniformMatrix4x2dvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix4x2dvEXT) }, + { "glProgramUniformMatrix4x2fv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix4x2fv) }, + { "glProgramUniformMatrix4x2fvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix4x2fvEXT) }, + { "glProgramUniformMatrix4x3dv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix4x3dv) }, + { "glProgramUniformMatrix4x3dvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix4x3dvEXT) }, + { "glProgramUniformMatrix4x3fv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix4x3fv) }, + { "glProgramUniformMatrix4x3fvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix4x3fvEXT) }, + { "glProgramUniformui64NV", "GL_NV_shader_buffer_load\0", offsetof(struct opengl_funcs, p_glProgramUniformui64NV) }, + { "glProgramUniformui64vNV", "GL_NV_shader_buffer_load\0", offsetof(struct opengl_funcs, p_glProgramUniformui64vNV) }, + { "glProgramVertexLimitNV", "GL_NV_geometry_program4\0", offsetof(struct opengl_funcs, p_glProgramVertexLimitNV) }, + { "glProvokingVertex", "GL_ARB_provoking_vertex\0GL_VERSION_3_2\0", offsetof(struct opengl_funcs, p_glProvokingVertex) }, + { "glProvokingVertexEXT", "GL_EXT_provoking_vertex\0", offsetof(struct opengl_funcs, p_glProvokingVertexEXT) }, + { "glPushClientAttribDefaultEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glPushClientAttribDefaultEXT) }, + { "glPushDebugGroup", "GL_KHR_debug\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glPushDebugGroup) }, + { "glPushGroupMarkerEXT", "GL_EXT_debug_marker\0", offsetof(struct opengl_funcs, p_glPushGroupMarkerEXT) }, + { "glQueryCounter", "GL_ARB_timer_query\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glQueryCounter) }, + { "glQueryMatrixxOES", "GL_OES_query_matrix\0", offsetof(struct opengl_funcs, p_glQueryMatrixxOES) }, + { "glQueryObjectParameteruiAMD", "GL_AMD_occlusion_query_event\0", offsetof(struct opengl_funcs, p_glQueryObjectParameteruiAMD) }, + { "glQueryResourceNV", "GL_NV_query_resource\0", offsetof(struct opengl_funcs, p_glQueryResourceNV) }, + { "glQueryResourceTagNV", "GL_NV_query_resource_tag\0", offsetof(struct opengl_funcs, p_glQueryResourceTagNV) }, + { "glRasterPos2xOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glRasterPos2xOES) }, + { "glRasterPos2xvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glRasterPos2xvOES) }, + { "glRasterPos3xOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glRasterPos3xOES) }, + { "glRasterPos3xvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glRasterPos3xvOES) }, + { "glRasterPos4xOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glRasterPos4xOES) }, + { "glRasterPos4xvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glRasterPos4xvOES) }, + { "glRasterSamplesEXT", "GL_EXT_raster_multisample\0GL_NV_framebuffer_mixed_samples\0", offsetof(struct opengl_funcs, p_glRasterSamplesEXT) }, + { "glReadBufferRegion", "GL_KTX_buffer_region\0", offsetof(struct opengl_funcs, p_glReadBufferRegion) }, + { "glReadInstrumentsSGIX", "GL_SGIX_instruments\0", offsetof(struct opengl_funcs, p_glReadInstrumentsSGIX) }, + { "glReadnPixels", "GL_KHR_robustness\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glReadnPixels) }, + { "glReadnPixelsARB", "GL_ARB_robustness\0", offsetof(struct opengl_funcs, p_glReadnPixelsARB) }, + { "glRectxOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glRectxOES) }, + { "glRectxvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glRectxvOES) }, + { "glReferencePlaneSGIX", "GL_SGIX_reference_plane\0", offsetof(struct opengl_funcs, p_glReferencePlaneSGIX) }, + { "glReleaseKeyedMutexWin32EXT", "GL_EXT_win32_keyed_mutex\0", offsetof(struct opengl_funcs, p_glReleaseKeyedMutexWin32EXT) }, + { "glReleaseShaderCompiler", "GL_ARB_ES2_compatibility\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glReleaseShaderCompiler) }, + { "glRenderGpuMaskNV", "GL_NV_gpu_multicast\0", offsetof(struct opengl_funcs, p_glRenderGpuMaskNV) }, + { "glRenderbufferStorage", "GL_ARB_framebuffer_object\0GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glRenderbufferStorage) }, + { "glRenderbufferStorageEXT", "GL_EXT_framebuffer_object\0", offsetof(struct opengl_funcs, p_glRenderbufferStorageEXT) }, + { "glRenderbufferStorageMultisample", "GL_ARB_framebuffer_object\0GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glRenderbufferStorageMultisample) }, + { "glRenderbufferStorageMultisampleAdvancedAMD", "GL_AMD_framebuffer_multisample_advanced\0", offsetof(struct opengl_funcs, p_glRenderbufferStorageMultisampleAdvancedAMD) }, + { "glRenderbufferStorageMultisampleCoverageNV", "GL_NV_framebuffer_multisample_coverage\0", offsetof(struct opengl_funcs, p_glRenderbufferStorageMultisampleCoverageNV) }, + { "glRenderbufferStorageMultisampleEXT", "GL_EXT_framebuffer_multisample\0", offsetof(struct opengl_funcs, p_glRenderbufferStorageMultisampleEXT) }, + { "glReplacementCodePointerSUN", "GL_SUN_triangle_list\0", offsetof(struct opengl_funcs, p_glReplacementCodePointerSUN) }, + { "glReplacementCodeubSUN", "GL_SUN_triangle_list\0", offsetof(struct opengl_funcs, p_glReplacementCodeubSUN) }, + { "glReplacementCodeubvSUN", "GL_SUN_triangle_list\0", offsetof(struct opengl_funcs, p_glReplacementCodeubvSUN) }, + { "glReplacementCodeuiColor3fVertex3fSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glReplacementCodeuiColor3fVertex3fSUN) }, + { "glReplacementCodeuiColor3fVertex3fvSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glReplacementCodeuiColor3fVertex3fvSUN) }, + { "glReplacementCodeuiColor4fNormal3fVertex3fSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glReplacementCodeuiColor4fNormal3fVertex3fSUN) }, + { "glReplacementCodeuiColor4fNormal3fVertex3fvSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glReplacementCodeuiColor4fNormal3fVertex3fvSUN) }, + { "glReplacementCodeuiColor4ubVertex3fSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glReplacementCodeuiColor4ubVertex3fSUN) }, + { "glReplacementCodeuiColor4ubVertex3fvSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glReplacementCodeuiColor4ubVertex3fvSUN) }, + { "glReplacementCodeuiNormal3fVertex3fSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glReplacementCodeuiNormal3fVertex3fSUN) }, + { "glReplacementCodeuiNormal3fVertex3fvSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glReplacementCodeuiNormal3fVertex3fvSUN) }, + { "glReplacementCodeuiSUN", "GL_SUN_triangle_list\0", offsetof(struct opengl_funcs, p_glReplacementCodeuiSUN) }, + { "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN) }, + { "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN) }, + { "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN) }, + { "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN) }, + { "glReplacementCodeuiTexCoord2fVertex3fSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glReplacementCodeuiTexCoord2fVertex3fSUN) }, + { "glReplacementCodeuiTexCoord2fVertex3fvSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glReplacementCodeuiTexCoord2fVertex3fvSUN) }, + { "glReplacementCodeuiVertex3fSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glReplacementCodeuiVertex3fSUN) }, + { "glReplacementCodeuiVertex3fvSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glReplacementCodeuiVertex3fvSUN) }, + { "glReplacementCodeuivSUN", "GL_SUN_triangle_list\0", offsetof(struct opengl_funcs, p_glReplacementCodeuivSUN) }, + { "glReplacementCodeusSUN", "GL_SUN_triangle_list\0", offsetof(struct opengl_funcs, p_glReplacementCodeusSUN) }, + { "glReplacementCodeusvSUN", "GL_SUN_triangle_list\0", offsetof(struct opengl_funcs, p_glReplacementCodeusvSUN) }, + { "glRequestResidentProgramsNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glRequestResidentProgramsNV) }, + { "glResetHistogram", "GL_ARB_imaging\0", offsetof(struct opengl_funcs, p_glResetHistogram) }, + { "glResetHistogramEXT", "GL_EXT_histogram\0", offsetof(struct opengl_funcs, p_glResetHistogramEXT) }, + { "glResetMemoryObjectParameterNV", "GL_NV_memory_attachment\0", offsetof(struct opengl_funcs, p_glResetMemoryObjectParameterNV) }, + { "glResetMinmax", "GL_ARB_imaging\0", offsetof(struct opengl_funcs, p_glResetMinmax) }, + { "glResetMinmaxEXT", "GL_EXT_histogram\0", offsetof(struct opengl_funcs, p_glResetMinmaxEXT) }, + { "glResizeBuffersMESA", "GL_MESA_resize_buffers\0", offsetof(struct opengl_funcs, p_glResizeBuffersMESA) }, + { "glResolveDepthValuesNV", "GL_NV_sample_locations\0", offsetof(struct opengl_funcs, p_glResolveDepthValuesNV) }, + { "glResumeTransformFeedback", "GL_ARB_transform_feedback2\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glResumeTransformFeedback) }, + { "glResumeTransformFeedbackNV", "GL_NV_transform_feedback2\0", offsetof(struct opengl_funcs, p_glResumeTransformFeedbackNV) }, + { "glRotatexOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glRotatexOES) }, + { "glSampleCoverage", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glSampleCoverage) }, + { "glSampleCoverageARB", "GL_ARB_multisample\0", offsetof(struct opengl_funcs, p_glSampleCoverageARB) }, + { "glSampleMapATI", "GL_ATI_fragment_shader\0", offsetof(struct opengl_funcs, p_glSampleMapATI) }, + { "glSampleMaskEXT", "GL_EXT_multisample\0", offsetof(struct opengl_funcs, p_glSampleMaskEXT) }, + { "glSampleMaskIndexedNV", "GL_NV_explicit_multisample\0", offsetof(struct opengl_funcs, p_glSampleMaskIndexedNV) }, + { "glSampleMaskSGIS", "GL_SGIS_multisample\0", offsetof(struct opengl_funcs, p_glSampleMaskSGIS) }, + { "glSampleMaski", "GL_ARB_texture_multisample\0GL_VERSION_3_2\0", offsetof(struct opengl_funcs, p_glSampleMaski) }, + { "glSamplePatternEXT", "GL_EXT_multisample\0", offsetof(struct opengl_funcs, p_glSamplePatternEXT) }, + { "glSamplePatternSGIS", "GL_SGIS_multisample\0", offsetof(struct opengl_funcs, p_glSamplePatternSGIS) }, + { "glSamplerParameterIiv", "GL_ARB_sampler_objects\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glSamplerParameterIiv) }, + { "glSamplerParameterIuiv", "GL_ARB_sampler_objects\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glSamplerParameterIuiv) }, + { "glSamplerParameterf", "GL_ARB_sampler_objects\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glSamplerParameterf) }, + { "glSamplerParameterfv", "GL_ARB_sampler_objects\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glSamplerParameterfv) }, + { "glSamplerParameteri", "GL_ARB_sampler_objects\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glSamplerParameteri) }, + { "glSamplerParameteriv", "GL_ARB_sampler_objects\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glSamplerParameteriv) }, + { "glScalexOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glScalexOES) }, + { "glScissorArrayv", "GL_ARB_viewport_array\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glScissorArrayv) }, + { "glScissorExclusiveArrayvNV", "GL_NV_scissor_exclusive\0", offsetof(struct opengl_funcs, p_glScissorExclusiveArrayvNV) }, + { "glScissorExclusiveNV", "GL_NV_scissor_exclusive\0", offsetof(struct opengl_funcs, p_glScissorExclusiveNV) }, + { "glScissorIndexed", "GL_ARB_viewport_array\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glScissorIndexed) }, + { "glScissorIndexedv", "GL_ARB_viewport_array\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glScissorIndexedv) }, + { "glSecondaryColor3b", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glSecondaryColor3b) }, + { "glSecondaryColor3bEXT", "GL_EXT_secondary_color\0", offsetof(struct opengl_funcs, p_glSecondaryColor3bEXT) }, + { "glSecondaryColor3bv", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glSecondaryColor3bv) }, + { "glSecondaryColor3bvEXT", "GL_EXT_secondary_color\0", offsetof(struct opengl_funcs, p_glSecondaryColor3bvEXT) }, + { "glSecondaryColor3d", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glSecondaryColor3d) }, + { "glSecondaryColor3dEXT", "GL_EXT_secondary_color\0", offsetof(struct opengl_funcs, p_glSecondaryColor3dEXT) }, + { "glSecondaryColor3dv", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glSecondaryColor3dv) }, + { "glSecondaryColor3dvEXT", "GL_EXT_secondary_color\0", offsetof(struct opengl_funcs, p_glSecondaryColor3dvEXT) }, + { "glSecondaryColor3f", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glSecondaryColor3f) }, + { "glSecondaryColor3fEXT", "GL_EXT_secondary_color\0", offsetof(struct opengl_funcs, p_glSecondaryColor3fEXT) }, + { "glSecondaryColor3fv", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glSecondaryColor3fv) }, + { "glSecondaryColor3fvEXT", "GL_EXT_secondary_color\0", offsetof(struct opengl_funcs, p_glSecondaryColor3fvEXT) }, + { "glSecondaryColor3hNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glSecondaryColor3hNV) }, + { "glSecondaryColor3hvNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glSecondaryColor3hvNV) }, + { "glSecondaryColor3i", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glSecondaryColor3i) }, + { "glSecondaryColor3iEXT", "GL_EXT_secondary_color\0", offsetof(struct opengl_funcs, p_glSecondaryColor3iEXT) }, + { "glSecondaryColor3iv", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glSecondaryColor3iv) }, + { "glSecondaryColor3ivEXT", "GL_EXT_secondary_color\0", offsetof(struct opengl_funcs, p_glSecondaryColor3ivEXT) }, + { "glSecondaryColor3s", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glSecondaryColor3s) }, + { "glSecondaryColor3sEXT", "GL_EXT_secondary_color\0", offsetof(struct opengl_funcs, p_glSecondaryColor3sEXT) }, + { "glSecondaryColor3sv", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glSecondaryColor3sv) }, + { "glSecondaryColor3svEXT", "GL_EXT_secondary_color\0", offsetof(struct opengl_funcs, p_glSecondaryColor3svEXT) }, + { "glSecondaryColor3ub", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glSecondaryColor3ub) }, + { "glSecondaryColor3ubEXT", "GL_EXT_secondary_color\0", offsetof(struct opengl_funcs, p_glSecondaryColor3ubEXT) }, + { "glSecondaryColor3ubv", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glSecondaryColor3ubv) }, + { "glSecondaryColor3ubvEXT", "GL_EXT_secondary_color\0", offsetof(struct opengl_funcs, p_glSecondaryColor3ubvEXT) }, + { "glSecondaryColor3ui", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glSecondaryColor3ui) }, + { "glSecondaryColor3uiEXT", "GL_EXT_secondary_color\0", offsetof(struct opengl_funcs, p_glSecondaryColor3uiEXT) }, + { "glSecondaryColor3uiv", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glSecondaryColor3uiv) }, + { "glSecondaryColor3uivEXT", "GL_EXT_secondary_color\0", offsetof(struct opengl_funcs, p_glSecondaryColor3uivEXT) }, + { "glSecondaryColor3us", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glSecondaryColor3us) }, + { "glSecondaryColor3usEXT", "GL_EXT_secondary_color\0", offsetof(struct opengl_funcs, p_glSecondaryColor3usEXT) }, + { "glSecondaryColor3usv", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glSecondaryColor3usv) }, + { "glSecondaryColor3usvEXT", "GL_EXT_secondary_color\0", offsetof(struct opengl_funcs, p_glSecondaryColor3usvEXT) }, + { "glSecondaryColorFormatNV", "GL_NV_vertex_buffer_unified_memory\0", offsetof(struct opengl_funcs, p_glSecondaryColorFormatNV) }, + { "glSecondaryColorP3ui", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glSecondaryColorP3ui) }, + { "glSecondaryColorP3uiv", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glSecondaryColorP3uiv) }, + { "glSecondaryColorPointer", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glSecondaryColorPointer) }, + { "glSecondaryColorPointerEXT", "GL_EXT_secondary_color\0", offsetof(struct opengl_funcs, p_glSecondaryColorPointerEXT) }, + { "glSecondaryColorPointerListIBM", "GL_IBM_vertex_array_lists\0", offsetof(struct opengl_funcs, p_glSecondaryColorPointerListIBM) }, + { "glSelectPerfMonitorCountersAMD", "GL_AMD_performance_monitor\0", offsetof(struct opengl_funcs, p_glSelectPerfMonitorCountersAMD) }, + { "glSelectTextureCoordSetSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glSelectTextureCoordSetSGIS) }, + { "glSelectTextureSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glSelectTextureSGIS) }, + { "glSemaphoreParameterivNV", "GL_NV_timeline_semaphore\0", offsetof(struct opengl_funcs, p_glSemaphoreParameterivNV) }, + { "glSemaphoreParameterui64vEXT", "GL_EXT_semaphore\0", offsetof(struct opengl_funcs, p_glSemaphoreParameterui64vEXT) }, + { "glSeparableFilter2D", "GL_ARB_imaging\0", offsetof(struct opengl_funcs, p_glSeparableFilter2D) }, + { "glSeparableFilter2DEXT", "GL_EXT_convolution\0", offsetof(struct opengl_funcs, p_glSeparableFilter2DEXT) }, + { "glSetFenceAPPLE", "GL_APPLE_fence\0", offsetof(struct opengl_funcs, p_glSetFenceAPPLE) }, + { "glSetFenceNV", "GL_NV_fence\0", offsetof(struct opengl_funcs, p_glSetFenceNV) }, + { "glSetFragmentShaderConstantATI", "GL_ATI_fragment_shader\0", offsetof(struct opengl_funcs, p_glSetFragmentShaderConstantATI) }, + { "glSetInvariantEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glSetInvariantEXT) }, + { "glSetLocalConstantEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glSetLocalConstantEXT) }, + { "glSetMultisamplefvAMD", "GL_AMD_sample_positions\0", offsetof(struct opengl_funcs, p_glSetMultisamplefvAMD) }, + { "glShaderBinary", "GL_ARB_ES2_compatibility\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glShaderBinary) }, + { "glShaderOp1EXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glShaderOp1EXT) }, + { "glShaderOp2EXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glShaderOp2EXT) }, + { "glShaderOp3EXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glShaderOp3EXT) }, + { "glShaderSource", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glShaderSource) }, + { "glShaderSourceARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glShaderSourceARB) }, + { "glShaderStorageBlockBinding", "GL_ARB_shader_storage_buffer_object\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glShaderStorageBlockBinding) }, + { "glShadingRateImageBarrierNV", "GL_NV_shading_rate_image\0", offsetof(struct opengl_funcs, p_glShadingRateImageBarrierNV) }, + { "glShadingRateImagePaletteNV", "GL_NV_shading_rate_image\0", offsetof(struct opengl_funcs, p_glShadingRateImagePaletteNV) }, + { "glShadingRateSampleOrderCustomNV", "GL_NV_shading_rate_image\0", offsetof(struct opengl_funcs, p_glShadingRateSampleOrderCustomNV) }, + { "glShadingRateSampleOrderNV", "GL_NV_shading_rate_image\0", offsetof(struct opengl_funcs, p_glShadingRateSampleOrderNV) }, + { "glSharpenTexFuncSGIS", "GL_SGIS_sharpen_texture\0", offsetof(struct opengl_funcs, p_glSharpenTexFuncSGIS) }, + { "glSignalSemaphoreEXT", "GL_EXT_semaphore\0", offsetof(struct opengl_funcs, p_glSignalSemaphoreEXT) }, + { "glSignalSemaphoreui64NVX", "GL_NVX_progress_fence\0", offsetof(struct opengl_funcs, p_glSignalSemaphoreui64NVX) }, + { "glSignalVkFenceNV", "GL_NV_draw_vulkan_image\0", offsetof(struct opengl_funcs, p_glSignalVkFenceNV) }, + { "glSignalVkSemaphoreNV", "GL_NV_draw_vulkan_image\0", offsetof(struct opengl_funcs, p_glSignalVkSemaphoreNV) }, + { "glSpecializeShader", "GL_VERSION_4_6\0", offsetof(struct opengl_funcs, p_glSpecializeShader) }, + { "glSpecializeShaderARB", "GL_ARB_gl_spirv\0", offsetof(struct opengl_funcs, p_glSpecializeShaderARB) }, + { "glSpriteParameterfSGIX", "GL_SGIX_sprite\0", offsetof(struct opengl_funcs, p_glSpriteParameterfSGIX) }, + { "glSpriteParameterfvSGIX", "GL_SGIX_sprite\0", offsetof(struct opengl_funcs, p_glSpriteParameterfvSGIX) }, + { "glSpriteParameteriSGIX", "GL_SGIX_sprite\0", offsetof(struct opengl_funcs, p_glSpriteParameteriSGIX) }, + { "glSpriteParameterivSGIX", "GL_SGIX_sprite\0", offsetof(struct opengl_funcs, p_glSpriteParameterivSGIX) }, + { "glStartInstrumentsSGIX", "GL_SGIX_instruments\0", offsetof(struct opengl_funcs, p_glStartInstrumentsSGIX) }, + { "glStateCaptureNV", "GL_NV_command_list\0", offsetof(struct opengl_funcs, p_glStateCaptureNV) }, + { "glStencilClearTagEXT", "GL_EXT_stencil_clear_tag\0", offsetof(struct opengl_funcs, p_glStencilClearTagEXT) }, + { "glStencilFillPathInstancedNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glStencilFillPathInstancedNV) }, + { "glStencilFillPathNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glStencilFillPathNV) }, + { "glStencilFuncSeparate", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glStencilFuncSeparate) }, + { "glStencilFuncSeparateATI", "GL_ATI_separate_stencil\0", offsetof(struct opengl_funcs, p_glStencilFuncSeparateATI) }, + { "glStencilMaskSeparate", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glStencilMaskSeparate) }, + { "glStencilOpSeparate", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glStencilOpSeparate) }, + { "glStencilOpSeparateATI", "GL_ATI_separate_stencil\0", offsetof(struct opengl_funcs, p_glStencilOpSeparateATI) }, + { "glStencilOpValueAMD", "GL_AMD_stencil_operation_extended\0", offsetof(struct opengl_funcs, p_glStencilOpValueAMD) }, + { "glStencilStrokePathInstancedNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glStencilStrokePathInstancedNV) }, + { "glStencilStrokePathNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glStencilStrokePathNV) }, + { "glStencilThenCoverFillPathInstancedNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glStencilThenCoverFillPathInstancedNV) }, + { "glStencilThenCoverFillPathNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glStencilThenCoverFillPathNV) }, + { "glStencilThenCoverStrokePathInstancedNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glStencilThenCoverStrokePathInstancedNV) }, + { "glStencilThenCoverStrokePathNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glStencilThenCoverStrokePathNV) }, + { "glStopInstrumentsSGIX", "GL_SGIX_instruments\0", offsetof(struct opengl_funcs, p_glStopInstrumentsSGIX) }, + { "glStringMarkerGREMEDY", "GL_GREMEDY_string_marker\0", offsetof(struct opengl_funcs, p_glStringMarkerGREMEDY) }, + { "glSubpixelPrecisionBiasNV", "GL_NV_conservative_raster\0", offsetof(struct opengl_funcs, p_glSubpixelPrecisionBiasNV) }, + { "glSwizzleEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glSwizzleEXT) }, + { "glSyncTextureINTEL", "GL_INTEL_map_texture\0", offsetof(struct opengl_funcs, p_glSyncTextureINTEL) }, + { "glTagSampleBufferSGIX", "GL_SGIX_tag_sample_buffer\0", offsetof(struct opengl_funcs, p_glTagSampleBufferSGIX) }, + { "glTangent3bEXT", "GL_EXT_coordinate_frame\0", offsetof(struct opengl_funcs, p_glTangent3bEXT) }, + { "glTangent3bvEXT", "GL_EXT_coordinate_frame\0", offsetof(struct opengl_funcs, p_glTangent3bvEXT) }, + { "glTangent3dEXT", "GL_EXT_coordinate_frame\0", offsetof(struct opengl_funcs, p_glTangent3dEXT) }, + { "glTangent3dvEXT", "GL_EXT_coordinate_frame\0", offsetof(struct opengl_funcs, p_glTangent3dvEXT) }, + { "glTangent3fEXT", "GL_EXT_coordinate_frame\0", offsetof(struct opengl_funcs, p_glTangent3fEXT) }, + { "glTangent3fvEXT", "GL_EXT_coordinate_frame\0", offsetof(struct opengl_funcs, p_glTangent3fvEXT) }, + { "glTangent3iEXT", "GL_EXT_coordinate_frame\0", offsetof(struct opengl_funcs, p_glTangent3iEXT) }, + { "glTangent3ivEXT", "GL_EXT_coordinate_frame\0", offsetof(struct opengl_funcs, p_glTangent3ivEXT) }, + { "glTangent3sEXT", "GL_EXT_coordinate_frame\0", offsetof(struct opengl_funcs, p_glTangent3sEXT) }, + { "glTangent3svEXT", "GL_EXT_coordinate_frame\0", offsetof(struct opengl_funcs, p_glTangent3svEXT) }, + { "glTangentPointerEXT", "GL_EXT_coordinate_frame\0", offsetof(struct opengl_funcs, p_glTangentPointerEXT) }, + { "glTbufferMask3DFX", "GL_3DFX_tbuffer\0", offsetof(struct opengl_funcs, p_glTbufferMask3DFX) }, + { "glTessellationFactorAMD", "GL_AMD_vertex_shader_tessellator\0", offsetof(struct opengl_funcs, p_glTessellationFactorAMD) }, + { "glTessellationModeAMD", "GL_AMD_vertex_shader_tessellator\0", offsetof(struct opengl_funcs, p_glTessellationModeAMD) }, + { "glTestFenceAPPLE", "GL_APPLE_fence\0", offsetof(struct opengl_funcs, p_glTestFenceAPPLE) }, + { "glTestFenceNV", "GL_NV_fence\0", offsetof(struct opengl_funcs, p_glTestFenceNV) }, + { "glTestObjectAPPLE", "GL_APPLE_fence\0", offsetof(struct opengl_funcs, p_glTestObjectAPPLE) }, + { "glTexAttachMemoryNV", "GL_NV_memory_attachment\0", offsetof(struct opengl_funcs, p_glTexAttachMemoryNV) }, + { "glTexBuffer", "GL_VERSION_3_1\0", offsetof(struct opengl_funcs, p_glTexBuffer) }, + { "glTexBufferARB", "GL_ARB_texture_buffer_object\0", offsetof(struct opengl_funcs, p_glTexBufferARB) }, + { "glTexBufferEXT", "GL_EXT_texture_buffer_object\0", offsetof(struct opengl_funcs, p_glTexBufferEXT) }, + { "glTexBufferRange", "GL_ARB_texture_buffer_range\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glTexBufferRange) }, + { "glTexBumpParameterfvATI", "GL_ATI_envmap_bumpmap\0", offsetof(struct opengl_funcs, p_glTexBumpParameterfvATI) }, + { "glTexBumpParameterivATI", "GL_ATI_envmap_bumpmap\0", offsetof(struct opengl_funcs, p_glTexBumpParameterivATI) }, + { "glTexCoord1bOES", "GL_OES_byte_coordinates\0", offsetof(struct opengl_funcs, p_glTexCoord1bOES) }, + { "glTexCoord1bvOES", "GL_OES_byte_coordinates\0", offsetof(struct opengl_funcs, p_glTexCoord1bvOES) }, + { "glTexCoord1hNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glTexCoord1hNV) }, + { "glTexCoord1hvNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glTexCoord1hvNV) }, + { "glTexCoord1xOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glTexCoord1xOES) }, + { "glTexCoord1xvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glTexCoord1xvOES) }, + { "glTexCoord2bOES", "GL_OES_byte_coordinates\0", offsetof(struct opengl_funcs, p_glTexCoord2bOES) }, + { "glTexCoord2bvOES", "GL_OES_byte_coordinates\0", offsetof(struct opengl_funcs, p_glTexCoord2bvOES) }, + { "glTexCoord2fColor3fVertex3fSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glTexCoord2fColor3fVertex3fSUN) }, + { "glTexCoord2fColor3fVertex3fvSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glTexCoord2fColor3fVertex3fvSUN) }, + { "glTexCoord2fColor4fNormal3fVertex3fSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glTexCoord2fColor4fNormal3fVertex3fSUN) }, + { "glTexCoord2fColor4fNormal3fVertex3fvSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glTexCoord2fColor4fNormal3fVertex3fvSUN) }, + { "glTexCoord2fColor4ubVertex3fSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glTexCoord2fColor4ubVertex3fSUN) }, + { "glTexCoord2fColor4ubVertex3fvSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glTexCoord2fColor4ubVertex3fvSUN) }, + { "glTexCoord2fNormal3fVertex3fSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glTexCoord2fNormal3fVertex3fSUN) }, + { "glTexCoord2fNormal3fVertex3fvSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glTexCoord2fNormal3fVertex3fvSUN) }, + { "glTexCoord2fVertex3fSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glTexCoord2fVertex3fSUN) }, + { "glTexCoord2fVertex3fvSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glTexCoord2fVertex3fvSUN) }, + { "glTexCoord2hNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glTexCoord2hNV) }, + { "glTexCoord2hvNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glTexCoord2hvNV) }, + { "glTexCoord2xOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glTexCoord2xOES) }, + { "glTexCoord2xvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glTexCoord2xvOES) }, + { "glTexCoord3bOES", "GL_OES_byte_coordinates\0", offsetof(struct opengl_funcs, p_glTexCoord3bOES) }, + { "glTexCoord3bvOES", "GL_OES_byte_coordinates\0", offsetof(struct opengl_funcs, p_glTexCoord3bvOES) }, + { "glTexCoord3hNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glTexCoord3hNV) }, + { "glTexCoord3hvNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glTexCoord3hvNV) }, + { "glTexCoord3xOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glTexCoord3xOES) }, + { "glTexCoord3xvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glTexCoord3xvOES) }, + { "glTexCoord4bOES", "GL_OES_byte_coordinates\0", offsetof(struct opengl_funcs, p_glTexCoord4bOES) }, + { "glTexCoord4bvOES", "GL_OES_byte_coordinates\0", offsetof(struct opengl_funcs, p_glTexCoord4bvOES) }, + { "glTexCoord4fColor4fNormal3fVertex4fSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glTexCoord4fColor4fNormal3fVertex4fSUN) }, + { "glTexCoord4fColor4fNormal3fVertex4fvSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glTexCoord4fColor4fNormal3fVertex4fvSUN) }, + { "glTexCoord4fVertex4fSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glTexCoord4fVertex4fSUN) }, + { "glTexCoord4fVertex4fvSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glTexCoord4fVertex4fvSUN) }, + { "glTexCoord4hNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glTexCoord4hNV) }, + { "glTexCoord4hvNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glTexCoord4hvNV) }, + { "glTexCoord4xOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glTexCoord4xOES) }, + { "glTexCoord4xvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glTexCoord4xvOES) }, + { "glTexCoordFormatNV", "GL_NV_vertex_buffer_unified_memory\0", offsetof(struct opengl_funcs, p_glTexCoordFormatNV) }, + { "glTexCoordP1ui", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glTexCoordP1ui) }, + { "glTexCoordP1uiv", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glTexCoordP1uiv) }, + { "glTexCoordP2ui", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glTexCoordP2ui) }, + { "glTexCoordP2uiv", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glTexCoordP2uiv) }, + { "glTexCoordP3ui", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glTexCoordP3ui) }, + { "glTexCoordP3uiv", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glTexCoordP3uiv) }, + { "glTexCoordP4ui", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glTexCoordP4ui) }, + { "glTexCoordP4uiv", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glTexCoordP4uiv) }, + { "glTexCoordPointerEXT", "GL_EXT_vertex_array\0", offsetof(struct opengl_funcs, p_glTexCoordPointerEXT) }, + { "glTexCoordPointerListIBM", "GL_IBM_vertex_array_lists\0", offsetof(struct opengl_funcs, p_glTexCoordPointerListIBM) }, + { "glTexCoordPointervINTEL", "GL_INTEL_parallel_arrays\0", offsetof(struct opengl_funcs, p_glTexCoordPointervINTEL) }, + { "glTexEnvxOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glTexEnvxOES) }, + { "glTexEnvxvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glTexEnvxvOES) }, + { "glTexFilterFuncSGIS", "GL_SGIS_texture_filter4\0", offsetof(struct opengl_funcs, p_glTexFilterFuncSGIS) }, + { "glTexGenxOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glTexGenxOES) }, + { "glTexGenxvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glTexGenxvOES) }, + { "glTexImage2DMultisample", "GL_ARB_texture_multisample\0GL_VERSION_3_2\0", offsetof(struct opengl_funcs, p_glTexImage2DMultisample) }, + { "glTexImage2DMultisampleCoverageNV", "GL_NV_texture_multisample\0", offsetof(struct opengl_funcs, p_glTexImage2DMultisampleCoverageNV) }, + { "glTexImage3D", "GL_VERSION_1_2\0", offsetof(struct opengl_funcs, p_glTexImage3D) }, + { "glTexImage3DEXT", "GL_EXT_texture3D\0", offsetof(struct opengl_funcs, p_glTexImage3DEXT) }, + { "glTexImage3DMultisample", "GL_ARB_texture_multisample\0GL_VERSION_3_2\0", offsetof(struct opengl_funcs, p_glTexImage3DMultisample) }, + { "glTexImage3DMultisampleCoverageNV", "GL_NV_texture_multisample\0", offsetof(struct opengl_funcs, p_glTexImage3DMultisampleCoverageNV) }, + { "glTexImage4DSGIS", "GL_SGIS_texture4D\0", offsetof(struct opengl_funcs, p_glTexImage4DSGIS) }, + { "glTexPageCommitmentARB", "GL_ARB_sparse_texture\0", offsetof(struct opengl_funcs, p_glTexPageCommitmentARB) }, + { "glTexPageCommitmentMemNV", "GL_NV_memory_object_sparse\0", offsetof(struct opengl_funcs, p_glTexPageCommitmentMemNV) }, + { "glTexParameterIiv", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glTexParameterIiv) }, + { "glTexParameterIivEXT", "GL_EXT_texture_integer\0", offsetof(struct opengl_funcs, p_glTexParameterIivEXT) }, + { "glTexParameterIuiv", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glTexParameterIuiv) }, + { "glTexParameterIuivEXT", "GL_EXT_texture_integer\0", offsetof(struct opengl_funcs, p_glTexParameterIuivEXT) }, + { "glTexParameterxOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glTexParameterxOES) }, + { "glTexParameterxvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glTexParameterxvOES) }, + { "glTexRenderbufferNV", "GL_NV_explicit_multisample\0", offsetof(struct opengl_funcs, p_glTexRenderbufferNV) }, + { "glTexStorage1D", "GL_ARB_texture_storage\0GL_VERSION_4_2\0", offsetof(struct opengl_funcs, p_glTexStorage1D) }, + { "glTexStorage1DEXT", "GL_EXT_texture_storage\0", offsetof(struct opengl_funcs, p_glTexStorage1DEXT) }, + { "glTexStorage2D", "GL_ARB_texture_storage\0GL_VERSION_4_2\0", offsetof(struct opengl_funcs, p_glTexStorage2D) }, + { "glTexStorage2DEXT", "GL_EXT_texture_storage\0", offsetof(struct opengl_funcs, p_glTexStorage2DEXT) }, + { "glTexStorage2DMultisample", "GL_ARB_texture_storage_multisample\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glTexStorage2DMultisample) }, + { "glTexStorage3D", "GL_ARB_texture_storage\0GL_VERSION_4_2\0", offsetof(struct opengl_funcs, p_glTexStorage3D) }, + { "glTexStorage3DEXT", "GL_EXT_texture_storage\0", offsetof(struct opengl_funcs, p_glTexStorage3DEXT) }, + { "glTexStorage3DMultisample", "GL_ARB_texture_storage_multisample\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glTexStorage3DMultisample) }, + { "glTexStorageMem1DEXT", "GL_EXT_memory_object\0", offsetof(struct opengl_funcs, p_glTexStorageMem1DEXT) }, + { "glTexStorageMem2DEXT", "GL_EXT_memory_object\0", offsetof(struct opengl_funcs, p_glTexStorageMem2DEXT) }, + { "glTexStorageMem2DMultisampleEXT", "GL_EXT_memory_object\0", offsetof(struct opengl_funcs, p_glTexStorageMem2DMultisampleEXT) }, + { "glTexStorageMem3DEXT", "GL_EXT_memory_object\0", offsetof(struct opengl_funcs, p_glTexStorageMem3DEXT) }, + { "glTexStorageMem3DMultisampleEXT", "GL_EXT_memory_object\0", offsetof(struct opengl_funcs, p_glTexStorageMem3DMultisampleEXT) }, + { "glTexStorageSparseAMD", "GL_AMD_sparse_texture\0", offsetof(struct opengl_funcs, p_glTexStorageSparseAMD) }, + { "glTexSubImage1DEXT", "GL_EXT_subtexture\0", offsetof(struct opengl_funcs, p_glTexSubImage1DEXT) }, + { "glTexSubImage2DEXT", "GL_EXT_subtexture\0", offsetof(struct opengl_funcs, p_glTexSubImage2DEXT) }, + { "glTexSubImage3D", "GL_VERSION_1_2\0", offsetof(struct opengl_funcs, p_glTexSubImage3D) }, + { "glTexSubImage3DEXT", "GL_EXT_texture3D\0", offsetof(struct opengl_funcs, p_glTexSubImage3DEXT) }, + { "glTexSubImage4DSGIS", "GL_SGIS_texture4D\0", offsetof(struct opengl_funcs, p_glTexSubImage4DSGIS) }, + { "glTextureAttachMemoryNV", "GL_NV_memory_attachment\0", offsetof(struct opengl_funcs, p_glTextureAttachMemoryNV) }, + { "glTextureBarrier", "GL_ARB_texture_barrier\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glTextureBarrier) }, + { "glTextureBarrierNV", "GL_NV_texture_barrier\0", offsetof(struct opengl_funcs, p_glTextureBarrierNV) }, + { "glTextureBuffer", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glTextureBuffer) }, + { "glTextureBufferEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glTextureBufferEXT) }, + { "glTextureBufferRange", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glTextureBufferRange) }, + { "glTextureBufferRangeEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glTextureBufferRangeEXT) }, + { "glTextureColorMaskSGIS", "GL_SGIS_texture_color_mask\0", offsetof(struct opengl_funcs, p_glTextureColorMaskSGIS) }, + { "glTextureImage1DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glTextureImage1DEXT) }, + { "glTextureImage2DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glTextureImage2DEXT) }, + { "glTextureImage2DMultisampleCoverageNV", "GL_NV_texture_multisample\0", offsetof(struct opengl_funcs, p_glTextureImage2DMultisampleCoverageNV) }, + { "glTextureImage2DMultisampleNV", "GL_NV_texture_multisample\0", offsetof(struct opengl_funcs, p_glTextureImage2DMultisampleNV) }, + { "glTextureImage3DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glTextureImage3DEXT) }, + { "glTextureImage3DMultisampleCoverageNV", "GL_NV_texture_multisample\0", offsetof(struct opengl_funcs, p_glTextureImage3DMultisampleCoverageNV) }, + { "glTextureImage3DMultisampleNV", "GL_NV_texture_multisample\0", offsetof(struct opengl_funcs, p_glTextureImage3DMultisampleNV) }, + { "glTextureLightEXT", "GL_EXT_light_texture\0", offsetof(struct opengl_funcs, p_glTextureLightEXT) }, + { "glTextureMaterialEXT", "GL_EXT_light_texture\0", offsetof(struct opengl_funcs, p_glTextureMaterialEXT) }, + { "glTextureNormalEXT", "GL_EXT_texture_perturb_normal\0", offsetof(struct opengl_funcs, p_glTextureNormalEXT) }, + { "glTexturePageCommitmentEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glTexturePageCommitmentEXT) }, + { "glTexturePageCommitmentMemNV", "GL_NV_memory_object_sparse\0", offsetof(struct opengl_funcs, p_glTexturePageCommitmentMemNV) }, + { "glTextureParameterIiv", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glTextureParameterIiv) }, + { "glTextureParameterIivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glTextureParameterIivEXT) }, + { "glTextureParameterIuiv", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glTextureParameterIuiv) }, + { "glTextureParameterIuivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glTextureParameterIuivEXT) }, + { "glTextureParameterf", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glTextureParameterf) }, + { "glTextureParameterfEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glTextureParameterfEXT) }, + { "glTextureParameterfv", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glTextureParameterfv) }, + { "glTextureParameterfvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glTextureParameterfvEXT) }, + { "glTextureParameteri", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glTextureParameteri) }, + { "glTextureParameteriEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glTextureParameteriEXT) }, + { "glTextureParameteriv", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glTextureParameteriv) }, + { "glTextureParameterivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glTextureParameterivEXT) }, + { "glTextureRangeAPPLE", "GL_APPLE_texture_range\0", offsetof(struct opengl_funcs, p_glTextureRangeAPPLE) }, + { "glTextureRenderbufferEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glTextureRenderbufferEXT) }, + { "glTextureStorage1D", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glTextureStorage1D) }, + { "glTextureStorage1DEXT", "GL_EXT_direct_state_access\0GL_EXT_texture_storage\0", offsetof(struct opengl_funcs, p_glTextureStorage1DEXT) }, + { "glTextureStorage2D", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glTextureStorage2D) }, + { "glTextureStorage2DEXT", "GL_EXT_direct_state_access\0GL_EXT_texture_storage\0", offsetof(struct opengl_funcs, p_glTextureStorage2DEXT) }, + { "glTextureStorage2DMultisample", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glTextureStorage2DMultisample) }, + { "glTextureStorage2DMultisampleEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glTextureStorage2DMultisampleEXT) }, + { "glTextureStorage3D", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glTextureStorage3D) }, + { "glTextureStorage3DEXT", "GL_EXT_direct_state_access\0GL_EXT_texture_storage\0", offsetof(struct opengl_funcs, p_glTextureStorage3DEXT) }, + { "glTextureStorage3DMultisample", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glTextureStorage3DMultisample) }, + { "glTextureStorage3DMultisampleEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glTextureStorage3DMultisampleEXT) }, + { "glTextureStorageMem1DEXT", "GL_EXT_memory_object\0", offsetof(struct opengl_funcs, p_glTextureStorageMem1DEXT) }, + { "glTextureStorageMem2DEXT", "GL_EXT_memory_object\0", offsetof(struct opengl_funcs, p_glTextureStorageMem2DEXT) }, + { "glTextureStorageMem2DMultisampleEXT", "GL_EXT_memory_object\0", offsetof(struct opengl_funcs, p_glTextureStorageMem2DMultisampleEXT) }, + { "glTextureStorageMem3DEXT", "GL_EXT_memory_object\0", offsetof(struct opengl_funcs, p_glTextureStorageMem3DEXT) }, + { "glTextureStorageMem3DMultisampleEXT", "GL_EXT_memory_object\0", offsetof(struct opengl_funcs, p_glTextureStorageMem3DMultisampleEXT) }, + { "glTextureStorageSparseAMD", "GL_AMD_sparse_texture\0", offsetof(struct opengl_funcs, p_glTextureStorageSparseAMD) }, + { "glTextureSubImage1D", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glTextureSubImage1D) }, + { "glTextureSubImage1DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glTextureSubImage1DEXT) }, + { "glTextureSubImage2D", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glTextureSubImage2D) }, + { "glTextureSubImage2DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glTextureSubImage2DEXT) }, + { "glTextureSubImage3D", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glTextureSubImage3D) }, + { "glTextureSubImage3DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glTextureSubImage3DEXT) }, + { "glTextureView", "GL_ARB_texture_view\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glTextureView) }, + { "glTrackMatrixNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glTrackMatrixNV) }, + { "glTransformFeedbackAttribsNV", "GL_NV_transform_feedback\0", offsetof(struct opengl_funcs, p_glTransformFeedbackAttribsNV) }, + { "glTransformFeedbackBufferBase", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glTransformFeedbackBufferBase) }, + { "glTransformFeedbackBufferRange", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glTransformFeedbackBufferRange) }, + { "glTransformFeedbackStreamAttribsNV", "GL_NV_transform_feedback\0", offsetof(struct opengl_funcs, p_glTransformFeedbackStreamAttribsNV) }, + { "glTransformFeedbackVaryings", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glTransformFeedbackVaryings) }, + { "glTransformFeedbackVaryingsEXT", "GL_EXT_transform_feedback\0", offsetof(struct opengl_funcs, p_glTransformFeedbackVaryingsEXT) }, + { "glTransformFeedbackVaryingsNV", "GL_NV_transform_feedback\0", offsetof(struct opengl_funcs, p_glTransformFeedbackVaryingsNV) }, + { "glTransformPathNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glTransformPathNV) }, + { "glTranslatexOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glTranslatexOES) }, + { "glUniform1d", "GL_ARB_gpu_shader_fp64\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glUniform1d) }, + { "glUniform1dv", "GL_ARB_gpu_shader_fp64\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glUniform1dv) }, + { "glUniform1f", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glUniform1f) }, + { "glUniform1fARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glUniform1fARB) }, + { "glUniform1fv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glUniform1fv) }, + { "glUniform1fvARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glUniform1fvARB) }, + { "glUniform1i", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glUniform1i) }, + { "glUniform1i64ARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glUniform1i64ARB) }, + { "glUniform1i64NV", "GL_AMD_gpu_shader_int64\0GL_NV_gpu_shader5\0", offsetof(struct opengl_funcs, p_glUniform1i64NV) }, + { "glUniform1i64vARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glUniform1i64vARB) }, + { "glUniform1i64vNV", "GL_AMD_gpu_shader_int64\0GL_NV_gpu_shader5\0", offsetof(struct opengl_funcs, p_glUniform1i64vNV) }, + { "glUniform1iARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glUniform1iARB) }, + { "glUniform1iv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glUniform1iv) }, + { "glUniform1ivARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glUniform1ivARB) }, + { "glUniform1ui", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glUniform1ui) }, + { "glUniform1ui64ARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glUniform1ui64ARB) }, + { "glUniform1ui64NV", "GL_AMD_gpu_shader_int64\0GL_NV_gpu_shader5\0", offsetof(struct opengl_funcs, p_glUniform1ui64NV) }, + { "glUniform1ui64vARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glUniform1ui64vARB) }, + { "glUniform1ui64vNV", "GL_AMD_gpu_shader_int64\0GL_NV_gpu_shader5\0", offsetof(struct opengl_funcs, p_glUniform1ui64vNV) }, + { "glUniform1uiEXT", "GL_EXT_gpu_shader4\0", offsetof(struct opengl_funcs, p_glUniform1uiEXT) }, + { "glUniform1uiv", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glUniform1uiv) }, + { "glUniform1uivEXT", "GL_EXT_gpu_shader4\0", offsetof(struct opengl_funcs, p_glUniform1uivEXT) }, + { "glUniform2d", "GL_ARB_gpu_shader_fp64\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glUniform2d) }, + { "glUniform2dv", "GL_ARB_gpu_shader_fp64\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glUniform2dv) }, + { "glUniform2f", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glUniform2f) }, + { "glUniform2fARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glUniform2fARB) }, + { "glUniform2fv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glUniform2fv) }, + { "glUniform2fvARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glUniform2fvARB) }, + { "glUniform2i", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glUniform2i) }, + { "glUniform2i64ARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glUniform2i64ARB) }, + { "glUniform2i64NV", "GL_AMD_gpu_shader_int64\0GL_NV_gpu_shader5\0", offsetof(struct opengl_funcs, p_glUniform2i64NV) }, + { "glUniform2i64vARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glUniform2i64vARB) }, + { "glUniform2i64vNV", "GL_AMD_gpu_shader_int64\0GL_NV_gpu_shader5\0", offsetof(struct opengl_funcs, p_glUniform2i64vNV) }, + { "glUniform2iARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glUniform2iARB) }, + { "glUniform2iv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glUniform2iv) }, + { "glUniform2ivARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glUniform2ivARB) }, + { "glUniform2ui", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glUniform2ui) }, + { "glUniform2ui64ARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glUniform2ui64ARB) }, + { "glUniform2ui64NV", "GL_AMD_gpu_shader_int64\0GL_NV_gpu_shader5\0", offsetof(struct opengl_funcs, p_glUniform2ui64NV) }, + { "glUniform2ui64vARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glUniform2ui64vARB) }, + { "glUniform2ui64vNV", "GL_AMD_gpu_shader_int64\0GL_NV_gpu_shader5\0", offsetof(struct opengl_funcs, p_glUniform2ui64vNV) }, + { "glUniform2uiEXT", "GL_EXT_gpu_shader4\0", offsetof(struct opengl_funcs, p_glUniform2uiEXT) }, + { "glUniform2uiv", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glUniform2uiv) }, + { "glUniform2uivEXT", "GL_EXT_gpu_shader4\0", offsetof(struct opengl_funcs, p_glUniform2uivEXT) }, + { "glUniform3d", "GL_ARB_gpu_shader_fp64\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glUniform3d) }, + { "glUniform3dv", "GL_ARB_gpu_shader_fp64\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glUniform3dv) }, + { "glUniform3f", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glUniform3f) }, + { "glUniform3fARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glUniform3fARB) }, + { "glUniform3fv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glUniform3fv) }, + { "glUniform3fvARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glUniform3fvARB) }, + { "glUniform3i", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glUniform3i) }, + { "glUniform3i64ARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glUniform3i64ARB) }, + { "glUniform3i64NV", "GL_AMD_gpu_shader_int64\0GL_NV_gpu_shader5\0", offsetof(struct opengl_funcs, p_glUniform3i64NV) }, + { "glUniform3i64vARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glUniform3i64vARB) }, + { "glUniform3i64vNV", "GL_AMD_gpu_shader_int64\0GL_NV_gpu_shader5\0", offsetof(struct opengl_funcs, p_glUniform3i64vNV) }, + { "glUniform3iARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glUniform3iARB) }, + { "glUniform3iv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glUniform3iv) }, + { "glUniform3ivARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glUniform3ivARB) }, + { "glUniform3ui", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glUniform3ui) }, + { "glUniform3ui64ARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glUniform3ui64ARB) }, + { "glUniform3ui64NV", "GL_AMD_gpu_shader_int64\0GL_NV_gpu_shader5\0", offsetof(struct opengl_funcs, p_glUniform3ui64NV) }, + { "glUniform3ui64vARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glUniform3ui64vARB) }, + { "glUniform3ui64vNV", "GL_AMD_gpu_shader_int64\0GL_NV_gpu_shader5\0", offsetof(struct opengl_funcs, p_glUniform3ui64vNV) }, + { "glUniform3uiEXT", "GL_EXT_gpu_shader4\0", offsetof(struct opengl_funcs, p_glUniform3uiEXT) }, + { "glUniform3uiv", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glUniform3uiv) }, + { "glUniform3uivEXT", "GL_EXT_gpu_shader4\0", offsetof(struct opengl_funcs, p_glUniform3uivEXT) }, + { "glUniform4d", "GL_ARB_gpu_shader_fp64\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glUniform4d) }, + { "glUniform4dv", "GL_ARB_gpu_shader_fp64\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glUniform4dv) }, + { "glUniform4f", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glUniform4f) }, + { "glUniform4fARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glUniform4fARB) }, + { "glUniform4fv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glUniform4fv) }, + { "glUniform4fvARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glUniform4fvARB) }, + { "glUniform4i", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glUniform4i) }, + { "glUniform4i64ARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glUniform4i64ARB) }, + { "glUniform4i64NV", "GL_AMD_gpu_shader_int64\0GL_NV_gpu_shader5\0", offsetof(struct opengl_funcs, p_glUniform4i64NV) }, + { "glUniform4i64vARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glUniform4i64vARB) }, + { "glUniform4i64vNV", "GL_AMD_gpu_shader_int64\0GL_NV_gpu_shader5\0", offsetof(struct opengl_funcs, p_glUniform4i64vNV) }, + { "glUniform4iARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glUniform4iARB) }, + { "glUniform4iv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glUniform4iv) }, + { "glUniform4ivARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glUniform4ivARB) }, + { "glUniform4ui", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glUniform4ui) }, + { "glUniform4ui64ARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glUniform4ui64ARB) }, + { "glUniform4ui64NV", "GL_AMD_gpu_shader_int64\0GL_NV_gpu_shader5\0", offsetof(struct opengl_funcs, p_glUniform4ui64NV) }, + { "glUniform4ui64vARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glUniform4ui64vARB) }, + { "glUniform4ui64vNV", "GL_AMD_gpu_shader_int64\0GL_NV_gpu_shader5\0", offsetof(struct opengl_funcs, p_glUniform4ui64vNV) }, + { "glUniform4uiEXT", "GL_EXT_gpu_shader4\0", offsetof(struct opengl_funcs, p_glUniform4uiEXT) }, + { "glUniform4uiv", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glUniform4uiv) }, + { "glUniform4uivEXT", "GL_EXT_gpu_shader4\0", offsetof(struct opengl_funcs, p_glUniform4uivEXT) }, + { "glUniformBlockBinding", "GL_ARB_uniform_buffer_object\0GL_VERSION_3_1\0", offsetof(struct opengl_funcs, p_glUniformBlockBinding) }, + { "glUniformBufferEXT", "GL_EXT_bindable_uniform\0", offsetof(struct opengl_funcs, p_glUniformBufferEXT) }, + { "glUniformHandleui64ARB", "GL_ARB_bindless_texture\0", offsetof(struct opengl_funcs, p_glUniformHandleui64ARB) }, + { "glUniformHandleui64NV", "GL_NV_bindless_texture\0", offsetof(struct opengl_funcs, p_glUniformHandleui64NV) }, + { "glUniformHandleui64vARB", "GL_ARB_bindless_texture\0", offsetof(struct opengl_funcs, p_glUniformHandleui64vARB) }, + { "glUniformHandleui64vNV", "GL_NV_bindless_texture\0", offsetof(struct opengl_funcs, p_glUniformHandleui64vNV) }, + { "glUniformMatrix2dv", "GL_ARB_gpu_shader_fp64\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glUniformMatrix2dv) }, + { "glUniformMatrix2fv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glUniformMatrix2fv) }, + { "glUniformMatrix2fvARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glUniformMatrix2fvARB) }, + { "glUniformMatrix2x3dv", "GL_ARB_gpu_shader_fp64\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glUniformMatrix2x3dv) }, + { "glUniformMatrix2x3fv", "GL_VERSION_2_1\0", offsetof(struct opengl_funcs, p_glUniformMatrix2x3fv) }, + { "glUniformMatrix2x4dv", "GL_ARB_gpu_shader_fp64\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glUniformMatrix2x4dv) }, + { "glUniformMatrix2x4fv", "GL_VERSION_2_1\0", offsetof(struct opengl_funcs, p_glUniformMatrix2x4fv) }, + { "glUniformMatrix3dv", "GL_ARB_gpu_shader_fp64\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glUniformMatrix3dv) }, + { "glUniformMatrix3fv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glUniformMatrix3fv) }, + { "glUniformMatrix3fvARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glUniformMatrix3fvARB) }, + { "glUniformMatrix3x2dv", "GL_ARB_gpu_shader_fp64\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glUniformMatrix3x2dv) }, + { "glUniformMatrix3x2fv", "GL_VERSION_2_1\0", offsetof(struct opengl_funcs, p_glUniformMatrix3x2fv) }, + { "glUniformMatrix3x4dv", "GL_ARB_gpu_shader_fp64\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glUniformMatrix3x4dv) }, + { "glUniformMatrix3x4fv", "GL_VERSION_2_1\0", offsetof(struct opengl_funcs, p_glUniformMatrix3x4fv) }, + { "glUniformMatrix4dv", "GL_ARB_gpu_shader_fp64\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glUniformMatrix4dv) }, + { "glUniformMatrix4fv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glUniformMatrix4fv) }, + { "glUniformMatrix4fvARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glUniformMatrix4fvARB) }, + { "glUniformMatrix4x2dv", "GL_ARB_gpu_shader_fp64\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glUniformMatrix4x2dv) }, + { "glUniformMatrix4x2fv", "GL_VERSION_2_1\0", offsetof(struct opengl_funcs, p_glUniformMatrix4x2fv) }, + { "glUniformMatrix4x3dv", "GL_ARB_gpu_shader_fp64\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glUniformMatrix4x3dv) }, + { "glUniformMatrix4x3fv", "GL_VERSION_2_1\0", offsetof(struct opengl_funcs, p_glUniformMatrix4x3fv) }, + { "glUniformSubroutinesuiv", "GL_ARB_shader_subroutine\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glUniformSubroutinesuiv) }, + { "glUniformui64NV", "GL_NV_shader_buffer_load\0", offsetof(struct opengl_funcs, p_glUniformui64NV) }, + { "glUniformui64vNV", "GL_NV_shader_buffer_load\0", offsetof(struct opengl_funcs, p_glUniformui64vNV) }, + { "glUnlockArraysEXT", "GL_EXT_compiled_vertex_array\0", offsetof(struct opengl_funcs, p_glUnlockArraysEXT) }, + { "glUnmapBuffer", "GL_VERSION_1_5\0", offsetof(struct opengl_funcs, p_glUnmapBuffer) }, + { "glUnmapBufferARB", "GL_ARB_vertex_buffer_object\0", offsetof(struct opengl_funcs, p_glUnmapBufferARB) }, + { "glUnmapNamedBuffer", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glUnmapNamedBuffer) }, + { "glUnmapNamedBufferEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glUnmapNamedBufferEXT) }, + { "glUnmapObjectBufferATI", "GL_ATI_map_object_buffer\0", offsetof(struct opengl_funcs, p_glUnmapObjectBufferATI) }, + { "glUnmapTexture2DINTEL", "GL_INTEL_map_texture\0", offsetof(struct opengl_funcs, p_glUnmapTexture2DINTEL) }, + { "glUpdateObjectBufferATI", "GL_ATI_vertex_array_object\0", offsetof(struct opengl_funcs, p_glUpdateObjectBufferATI) }, + { "glUploadGpuMaskNVX", "GL_NVX_gpu_multicast2\0", offsetof(struct opengl_funcs, p_glUploadGpuMaskNVX) }, + { "glUseProgram", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glUseProgram) }, + { "glUseProgramObjectARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glUseProgramObjectARB) }, + { "glUseProgramStages", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glUseProgramStages) }, + { "glUseShaderProgramEXT", "GL_EXT_separate_shader_objects\0", offsetof(struct opengl_funcs, p_glUseShaderProgramEXT) }, + { "glVDPAUFiniNV", "GL_NV_vdpau_interop\0", offsetof(struct opengl_funcs, p_glVDPAUFiniNV) }, + { "glVDPAUGetSurfaceivNV", "GL_NV_vdpau_interop\0", offsetof(struct opengl_funcs, p_glVDPAUGetSurfaceivNV) }, + { "glVDPAUInitNV", "GL_NV_vdpau_interop\0", offsetof(struct opengl_funcs, p_glVDPAUInitNV) }, + { "glVDPAUIsSurfaceNV", "GL_NV_vdpau_interop\0", offsetof(struct opengl_funcs, p_glVDPAUIsSurfaceNV) }, + { "glVDPAUMapSurfacesNV", "GL_NV_vdpau_interop\0", offsetof(struct opengl_funcs, p_glVDPAUMapSurfacesNV) }, + { "glVDPAURegisterOutputSurfaceNV", "GL_NV_vdpau_interop\0", offsetof(struct opengl_funcs, p_glVDPAURegisterOutputSurfaceNV) }, + { "glVDPAURegisterVideoSurfaceNV", "GL_NV_vdpau_interop\0", offsetof(struct opengl_funcs, p_glVDPAURegisterVideoSurfaceNV) }, + { "glVDPAURegisterVideoSurfaceWithPictureStructureNV", "GL_NV_vdpau_interop2\0", offsetof(struct opengl_funcs, p_glVDPAURegisterVideoSurfaceWithPictureStructureNV) }, + { "glVDPAUSurfaceAccessNV", "GL_NV_vdpau_interop\0", offsetof(struct opengl_funcs, p_glVDPAUSurfaceAccessNV) }, + { "glVDPAUUnmapSurfacesNV", "GL_NV_vdpau_interop\0", offsetof(struct opengl_funcs, p_glVDPAUUnmapSurfacesNV) }, + { "glVDPAUUnregisterSurfaceNV", "GL_NV_vdpau_interop\0", offsetof(struct opengl_funcs, p_glVDPAUUnregisterSurfaceNV) }, + { "glValidateProgram", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glValidateProgram) }, + { "glValidateProgramARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glValidateProgramARB) }, + { "glValidateProgramPipeline", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glValidateProgramPipeline) }, + { "glVariantArrayObjectATI", "GL_ATI_vertex_array_object\0", offsetof(struct opengl_funcs, p_glVariantArrayObjectATI) }, + { "glVariantPointerEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glVariantPointerEXT) }, + { "glVariantbvEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glVariantbvEXT) }, + { "glVariantdvEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glVariantdvEXT) }, + { "glVariantfvEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glVariantfvEXT) }, + { "glVariantivEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glVariantivEXT) }, + { "glVariantsvEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glVariantsvEXT) }, + { "glVariantubvEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glVariantubvEXT) }, + { "glVariantuivEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glVariantuivEXT) }, + { "glVariantusvEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glVariantusvEXT) }, + { "glVertex2bOES", "GL_OES_byte_coordinates\0", offsetof(struct opengl_funcs, p_glVertex2bOES) }, + { "glVertex2bvOES", "GL_OES_byte_coordinates\0", offsetof(struct opengl_funcs, p_glVertex2bvOES) }, + { "glVertex2hNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glVertex2hNV) }, + { "glVertex2hvNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glVertex2hvNV) }, + { "glVertex2xOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glVertex2xOES) }, + { "glVertex2xvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glVertex2xvOES) }, + { "glVertex3bOES", "GL_OES_byte_coordinates\0", offsetof(struct opengl_funcs, p_glVertex3bOES) }, + { "glVertex3bvOES", "GL_OES_byte_coordinates\0", offsetof(struct opengl_funcs, p_glVertex3bvOES) }, + { "glVertex3hNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glVertex3hNV) }, + { "glVertex3hvNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glVertex3hvNV) }, + { "glVertex3xOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glVertex3xOES) }, + { "glVertex3xvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glVertex3xvOES) }, + { "glVertex4bOES", "GL_OES_byte_coordinates\0", offsetof(struct opengl_funcs, p_glVertex4bOES) }, + { "glVertex4bvOES", "GL_OES_byte_coordinates\0", offsetof(struct opengl_funcs, p_glVertex4bvOES) }, + { "glVertex4hNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glVertex4hNV) }, + { "glVertex4hvNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glVertex4hvNV) }, + { "glVertex4xOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glVertex4xOES) }, + { "glVertex4xvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glVertex4xvOES) }, + { "glVertexArrayAttribBinding", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glVertexArrayAttribBinding) }, + { "glVertexArrayAttribFormat", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glVertexArrayAttribFormat) }, + { "glVertexArrayAttribIFormat", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glVertexArrayAttribIFormat) }, + { "glVertexArrayAttribLFormat", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glVertexArrayAttribLFormat) }, + { "glVertexArrayBindVertexBufferEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glVertexArrayBindVertexBufferEXT) }, + { "glVertexArrayBindingDivisor", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glVertexArrayBindingDivisor) }, + { "glVertexArrayColorOffsetEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glVertexArrayColorOffsetEXT) }, + { "glVertexArrayEdgeFlagOffsetEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glVertexArrayEdgeFlagOffsetEXT) }, + { "glVertexArrayElementBuffer", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glVertexArrayElementBuffer) }, + { "glVertexArrayFogCoordOffsetEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glVertexArrayFogCoordOffsetEXT) }, + { "glVertexArrayIndexOffsetEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glVertexArrayIndexOffsetEXT) }, + { "glVertexArrayMultiTexCoordOffsetEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glVertexArrayMultiTexCoordOffsetEXT) }, + { "glVertexArrayNormalOffsetEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glVertexArrayNormalOffsetEXT) }, + { "glVertexArrayParameteriAPPLE", "GL_APPLE_vertex_array_range\0", offsetof(struct opengl_funcs, p_glVertexArrayParameteriAPPLE) }, + { "glVertexArrayRangeAPPLE", "GL_APPLE_vertex_array_range\0", offsetof(struct opengl_funcs, p_glVertexArrayRangeAPPLE) }, + { "glVertexArrayRangeNV", "GL_NV_vertex_array_range\0", offsetof(struct opengl_funcs, p_glVertexArrayRangeNV) }, + { "glVertexArraySecondaryColorOffsetEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glVertexArraySecondaryColorOffsetEXT) }, + { "glVertexArrayTexCoordOffsetEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glVertexArrayTexCoordOffsetEXT) }, + { "glVertexArrayVertexAttribBindingEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glVertexArrayVertexAttribBindingEXT) }, + { "glVertexArrayVertexAttribDivisorEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glVertexArrayVertexAttribDivisorEXT) }, + { "glVertexArrayVertexAttribFormatEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glVertexArrayVertexAttribFormatEXT) }, + { "glVertexArrayVertexAttribIFormatEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glVertexArrayVertexAttribIFormatEXT) }, + { "glVertexArrayVertexAttribIOffsetEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glVertexArrayVertexAttribIOffsetEXT) }, + { "glVertexArrayVertexAttribLFormatEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glVertexArrayVertexAttribLFormatEXT) }, + { "glVertexArrayVertexAttribLOffsetEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glVertexArrayVertexAttribLOffsetEXT) }, + { "glVertexArrayVertexAttribOffsetEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glVertexArrayVertexAttribOffsetEXT) }, + { "glVertexArrayVertexBindingDivisorEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glVertexArrayVertexBindingDivisorEXT) }, + { "glVertexArrayVertexBuffer", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glVertexArrayVertexBuffer) }, + { "glVertexArrayVertexBuffers", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glVertexArrayVertexBuffers) }, + { "glVertexArrayVertexOffsetEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glVertexArrayVertexOffsetEXT) }, + { "glVertexAttrib1d", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib1d) }, + { "glVertexAttrib1dARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib1dARB) }, + { "glVertexAttrib1dNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttrib1dNV) }, + { "glVertexAttrib1dv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib1dv) }, + { "glVertexAttrib1dvARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib1dvARB) }, + { "glVertexAttrib1dvNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttrib1dvNV) }, + { "glVertexAttrib1f", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib1f) }, + { "glVertexAttrib1fARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib1fARB) }, + { "glVertexAttrib1fNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttrib1fNV) }, + { "glVertexAttrib1fv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib1fv) }, + { "glVertexAttrib1fvARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib1fvARB) }, + { "glVertexAttrib1fvNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttrib1fvNV) }, + { "glVertexAttrib1hNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glVertexAttrib1hNV) }, + { "glVertexAttrib1hvNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glVertexAttrib1hvNV) }, + { "glVertexAttrib1s", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib1s) }, + { "glVertexAttrib1sARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib1sARB) }, + { "glVertexAttrib1sNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttrib1sNV) }, + { "glVertexAttrib1sv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib1sv) }, + { "glVertexAttrib1svARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib1svARB) }, + { "glVertexAttrib1svNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttrib1svNV) }, + { "glVertexAttrib2d", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib2d) }, + { "glVertexAttrib2dARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib2dARB) }, + { "glVertexAttrib2dNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttrib2dNV) }, + { "glVertexAttrib2dv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib2dv) }, + { "glVertexAttrib2dvARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib2dvARB) }, + { "glVertexAttrib2dvNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttrib2dvNV) }, + { "glVertexAttrib2f", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib2f) }, + { "glVertexAttrib2fARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib2fARB) }, + { "glVertexAttrib2fNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttrib2fNV) }, + { "glVertexAttrib2fv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib2fv) }, + { "glVertexAttrib2fvARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib2fvARB) }, + { "glVertexAttrib2fvNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttrib2fvNV) }, + { "glVertexAttrib2hNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glVertexAttrib2hNV) }, + { "glVertexAttrib2hvNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glVertexAttrib2hvNV) }, + { "glVertexAttrib2s", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib2s) }, + { "glVertexAttrib2sARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib2sARB) }, + { "glVertexAttrib2sNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttrib2sNV) }, + { "glVertexAttrib2sv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib2sv) }, + { "glVertexAttrib2svARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib2svARB) }, + { "glVertexAttrib2svNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttrib2svNV) }, + { "glVertexAttrib3d", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib3d) }, + { "glVertexAttrib3dARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib3dARB) }, + { "glVertexAttrib3dNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttrib3dNV) }, + { "glVertexAttrib3dv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib3dv) }, + { "glVertexAttrib3dvARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib3dvARB) }, + { "glVertexAttrib3dvNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttrib3dvNV) }, + { "glVertexAttrib3f", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib3f) }, + { "glVertexAttrib3fARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib3fARB) }, + { "glVertexAttrib3fNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttrib3fNV) }, + { "glVertexAttrib3fv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib3fv) }, + { "glVertexAttrib3fvARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib3fvARB) }, + { "glVertexAttrib3fvNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttrib3fvNV) }, + { "glVertexAttrib3hNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glVertexAttrib3hNV) }, + { "glVertexAttrib3hvNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glVertexAttrib3hvNV) }, + { "glVertexAttrib3s", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib3s) }, + { "glVertexAttrib3sARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib3sARB) }, + { "glVertexAttrib3sNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttrib3sNV) }, + { "glVertexAttrib3sv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib3sv) }, + { "glVertexAttrib3svARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib3svARB) }, + { "glVertexAttrib3svNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttrib3svNV) }, + { "glVertexAttrib4Nbv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib4Nbv) }, + { "glVertexAttrib4NbvARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib4NbvARB) }, + { "glVertexAttrib4Niv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib4Niv) }, + { "glVertexAttrib4NivARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib4NivARB) }, + { "glVertexAttrib4Nsv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib4Nsv) }, + { "glVertexAttrib4NsvARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib4NsvARB) }, + { "glVertexAttrib4Nub", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib4Nub) }, + { "glVertexAttrib4NubARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib4NubARB) }, + { "glVertexAttrib4Nubv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib4Nubv) }, + { "glVertexAttrib4NubvARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib4NubvARB) }, + { "glVertexAttrib4Nuiv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib4Nuiv) }, + { "glVertexAttrib4NuivARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib4NuivARB) }, + { "glVertexAttrib4Nusv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib4Nusv) }, + { "glVertexAttrib4NusvARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib4NusvARB) }, + { "glVertexAttrib4bv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib4bv) }, + { "glVertexAttrib4bvARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib4bvARB) }, + { "glVertexAttrib4d", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib4d) }, + { "glVertexAttrib4dARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib4dARB) }, + { "glVertexAttrib4dNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttrib4dNV) }, + { "glVertexAttrib4dv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib4dv) }, + { "glVertexAttrib4dvARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib4dvARB) }, + { "glVertexAttrib4dvNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttrib4dvNV) }, + { "glVertexAttrib4f", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib4f) }, + { "glVertexAttrib4fARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib4fARB) }, + { "glVertexAttrib4fNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttrib4fNV) }, + { "glVertexAttrib4fv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib4fv) }, + { "glVertexAttrib4fvARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib4fvARB) }, + { "glVertexAttrib4fvNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttrib4fvNV) }, + { "glVertexAttrib4hNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glVertexAttrib4hNV) }, + { "glVertexAttrib4hvNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glVertexAttrib4hvNV) }, + { "glVertexAttrib4iv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib4iv) }, + { "glVertexAttrib4ivARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib4ivARB) }, + { "glVertexAttrib4s", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib4s) }, + { "glVertexAttrib4sARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib4sARB) }, + { "glVertexAttrib4sNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttrib4sNV) }, + { "glVertexAttrib4sv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib4sv) }, + { "glVertexAttrib4svARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib4svARB) }, + { "glVertexAttrib4svNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttrib4svNV) }, + { "glVertexAttrib4ubNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttrib4ubNV) }, + { "glVertexAttrib4ubv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib4ubv) }, + { "glVertexAttrib4ubvARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib4ubvARB) }, + { "glVertexAttrib4ubvNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttrib4ubvNV) }, + { "glVertexAttrib4uiv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib4uiv) }, + { "glVertexAttrib4uivARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib4uivARB) }, + { "glVertexAttrib4usv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib4usv) }, + { "glVertexAttrib4usvARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib4usvARB) }, + { "glVertexAttribArrayObjectATI", "GL_ATI_vertex_attrib_array_object\0", offsetof(struct opengl_funcs, p_glVertexAttribArrayObjectATI) }, + { "glVertexAttribBinding", "GL_ARB_vertex_attrib_binding\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glVertexAttribBinding) }, + { "glVertexAttribDivisor", "GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glVertexAttribDivisor) }, + { "glVertexAttribDivisorARB", "GL_ARB_instanced_arrays\0", offsetof(struct opengl_funcs, p_glVertexAttribDivisorARB) }, + { "glVertexAttribFormat", "GL_ARB_vertex_attrib_binding\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glVertexAttribFormat) }, + { "glVertexAttribFormatNV", "GL_NV_vertex_buffer_unified_memory\0", offsetof(struct opengl_funcs, p_glVertexAttribFormatNV) }, + { "glVertexAttribI1i", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glVertexAttribI1i) }, + { "glVertexAttribI1iEXT", "GL_EXT_gpu_shader4\0GL_NV_vertex_program4\0", offsetof(struct opengl_funcs, p_glVertexAttribI1iEXT) }, + { "glVertexAttribI1iv", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glVertexAttribI1iv) }, + { "glVertexAttribI1ivEXT", "GL_EXT_gpu_shader4\0GL_NV_vertex_program4\0", offsetof(struct opengl_funcs, p_glVertexAttribI1ivEXT) }, + { "glVertexAttribI1ui", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glVertexAttribI1ui) }, + { "glVertexAttribI1uiEXT", "GL_EXT_gpu_shader4\0GL_NV_vertex_program4\0", offsetof(struct opengl_funcs, p_glVertexAttribI1uiEXT) }, + { "glVertexAttribI1uiv", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glVertexAttribI1uiv) }, + { "glVertexAttribI1uivEXT", "GL_EXT_gpu_shader4\0GL_NV_vertex_program4\0", offsetof(struct opengl_funcs, p_glVertexAttribI1uivEXT) }, + { "glVertexAttribI2i", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glVertexAttribI2i) }, + { "glVertexAttribI2iEXT", "GL_EXT_gpu_shader4\0GL_NV_vertex_program4\0", offsetof(struct opengl_funcs, p_glVertexAttribI2iEXT) }, + { "glVertexAttribI2iv", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glVertexAttribI2iv) }, + { "glVertexAttribI2ivEXT", "GL_EXT_gpu_shader4\0GL_NV_vertex_program4\0", offsetof(struct opengl_funcs, p_glVertexAttribI2ivEXT) }, + { "glVertexAttribI2ui", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glVertexAttribI2ui) }, + { "glVertexAttribI2uiEXT", "GL_EXT_gpu_shader4\0GL_NV_vertex_program4\0", offsetof(struct opengl_funcs, p_glVertexAttribI2uiEXT) }, + { "glVertexAttribI2uiv", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glVertexAttribI2uiv) }, + { "glVertexAttribI2uivEXT", "GL_EXT_gpu_shader4\0GL_NV_vertex_program4\0", offsetof(struct opengl_funcs, p_glVertexAttribI2uivEXT) }, + { "glVertexAttribI3i", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glVertexAttribI3i) }, + { "glVertexAttribI3iEXT", "GL_EXT_gpu_shader4\0GL_NV_vertex_program4\0", offsetof(struct opengl_funcs, p_glVertexAttribI3iEXT) }, + { "glVertexAttribI3iv", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glVertexAttribI3iv) }, + { "glVertexAttribI3ivEXT", "GL_EXT_gpu_shader4\0GL_NV_vertex_program4\0", offsetof(struct opengl_funcs, p_glVertexAttribI3ivEXT) }, + { "glVertexAttribI3ui", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glVertexAttribI3ui) }, + { "glVertexAttribI3uiEXT", "GL_EXT_gpu_shader4\0GL_NV_vertex_program4\0", offsetof(struct opengl_funcs, p_glVertexAttribI3uiEXT) }, + { "glVertexAttribI3uiv", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glVertexAttribI3uiv) }, + { "glVertexAttribI3uivEXT", "GL_EXT_gpu_shader4\0GL_NV_vertex_program4\0", offsetof(struct opengl_funcs, p_glVertexAttribI3uivEXT) }, + { "glVertexAttribI4bv", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glVertexAttribI4bv) }, + { "glVertexAttribI4bvEXT", "GL_EXT_gpu_shader4\0GL_NV_vertex_program4\0", offsetof(struct opengl_funcs, p_glVertexAttribI4bvEXT) }, + { "glVertexAttribI4i", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glVertexAttribI4i) }, + { "glVertexAttribI4iEXT", "GL_EXT_gpu_shader4\0GL_NV_vertex_program4\0", offsetof(struct opengl_funcs, p_glVertexAttribI4iEXT) }, + { "glVertexAttribI4iv", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glVertexAttribI4iv) }, + { "glVertexAttribI4ivEXT", "GL_EXT_gpu_shader4\0GL_NV_vertex_program4\0", offsetof(struct opengl_funcs, p_glVertexAttribI4ivEXT) }, + { "glVertexAttribI4sv", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glVertexAttribI4sv) }, + { "glVertexAttribI4svEXT", "GL_EXT_gpu_shader4\0GL_NV_vertex_program4\0", offsetof(struct opengl_funcs, p_glVertexAttribI4svEXT) }, + { "glVertexAttribI4ubv", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glVertexAttribI4ubv) }, + { "glVertexAttribI4ubvEXT", "GL_EXT_gpu_shader4\0GL_NV_vertex_program4\0", offsetof(struct opengl_funcs, p_glVertexAttribI4ubvEXT) }, + { "glVertexAttribI4ui", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glVertexAttribI4ui) }, + { "glVertexAttribI4uiEXT", "GL_EXT_gpu_shader4\0GL_NV_vertex_program4\0", offsetof(struct opengl_funcs, p_glVertexAttribI4uiEXT) }, + { "glVertexAttribI4uiv", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glVertexAttribI4uiv) }, + { "glVertexAttribI4uivEXT", "GL_EXT_gpu_shader4\0GL_NV_vertex_program4\0", offsetof(struct opengl_funcs, p_glVertexAttribI4uivEXT) }, + { "glVertexAttribI4usv", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glVertexAttribI4usv) }, + { "glVertexAttribI4usvEXT", "GL_EXT_gpu_shader4\0GL_NV_vertex_program4\0", offsetof(struct opengl_funcs, p_glVertexAttribI4usvEXT) }, + { "glVertexAttribIFormat", "GL_ARB_vertex_attrib_binding\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glVertexAttribIFormat) }, + { "glVertexAttribIFormatNV", "GL_NV_vertex_buffer_unified_memory\0", offsetof(struct opengl_funcs, p_glVertexAttribIFormatNV) }, + { "glVertexAttribIPointer", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glVertexAttribIPointer) }, + { "glVertexAttribIPointerEXT", "GL_EXT_gpu_shader4\0GL_NV_vertex_program4\0", offsetof(struct opengl_funcs, p_glVertexAttribIPointerEXT) }, + { "glVertexAttribL1d", "GL_ARB_vertex_attrib_64bit\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glVertexAttribL1d) }, + { "glVertexAttribL1dEXT", "GL_EXT_vertex_attrib_64bit\0", offsetof(struct opengl_funcs, p_glVertexAttribL1dEXT) }, + { "glVertexAttribL1dv", "GL_ARB_vertex_attrib_64bit\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glVertexAttribL1dv) }, + { "glVertexAttribL1dvEXT", "GL_EXT_vertex_attrib_64bit\0", offsetof(struct opengl_funcs, p_glVertexAttribL1dvEXT) }, + { "glVertexAttribL1i64NV", "GL_NV_vertex_attrib_integer_64bit\0", offsetof(struct opengl_funcs, p_glVertexAttribL1i64NV) }, + { "glVertexAttribL1i64vNV", "GL_NV_vertex_attrib_integer_64bit\0", offsetof(struct opengl_funcs, p_glVertexAttribL1i64vNV) }, + { "glVertexAttribL1ui64ARB", "GL_ARB_bindless_texture\0", offsetof(struct opengl_funcs, p_glVertexAttribL1ui64ARB) }, + { "glVertexAttribL1ui64NV", "GL_NV_vertex_attrib_integer_64bit\0", offsetof(struct opengl_funcs, p_glVertexAttribL1ui64NV) }, + { "glVertexAttribL1ui64vARB", "GL_ARB_bindless_texture\0", offsetof(struct opengl_funcs, p_glVertexAttribL1ui64vARB) }, + { "glVertexAttribL1ui64vNV", "GL_NV_vertex_attrib_integer_64bit\0", offsetof(struct opengl_funcs, p_glVertexAttribL1ui64vNV) }, + { "glVertexAttribL2d", "GL_ARB_vertex_attrib_64bit\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glVertexAttribL2d) }, + { "glVertexAttribL2dEXT", "GL_EXT_vertex_attrib_64bit\0", offsetof(struct opengl_funcs, p_glVertexAttribL2dEXT) }, + { "glVertexAttribL2dv", "GL_ARB_vertex_attrib_64bit\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glVertexAttribL2dv) }, + { "glVertexAttribL2dvEXT", "GL_EXT_vertex_attrib_64bit\0", offsetof(struct opengl_funcs, p_glVertexAttribL2dvEXT) }, + { "glVertexAttribL2i64NV", "GL_NV_vertex_attrib_integer_64bit\0", offsetof(struct opengl_funcs, p_glVertexAttribL2i64NV) }, + { "glVertexAttribL2i64vNV", "GL_NV_vertex_attrib_integer_64bit\0", offsetof(struct opengl_funcs, p_glVertexAttribL2i64vNV) }, + { "glVertexAttribL2ui64NV", "GL_NV_vertex_attrib_integer_64bit\0", offsetof(struct opengl_funcs, p_glVertexAttribL2ui64NV) }, + { "glVertexAttribL2ui64vNV", "GL_NV_vertex_attrib_integer_64bit\0", offsetof(struct opengl_funcs, p_glVertexAttribL2ui64vNV) }, + { "glVertexAttribL3d", "GL_ARB_vertex_attrib_64bit\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glVertexAttribL3d) }, + { "glVertexAttribL3dEXT", "GL_EXT_vertex_attrib_64bit\0", offsetof(struct opengl_funcs, p_glVertexAttribL3dEXT) }, + { "glVertexAttribL3dv", "GL_ARB_vertex_attrib_64bit\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glVertexAttribL3dv) }, + { "glVertexAttribL3dvEXT", "GL_EXT_vertex_attrib_64bit\0", offsetof(struct opengl_funcs, p_glVertexAttribL3dvEXT) }, + { "glVertexAttribL3i64NV", "GL_NV_vertex_attrib_integer_64bit\0", offsetof(struct opengl_funcs, p_glVertexAttribL3i64NV) }, + { "glVertexAttribL3i64vNV", "GL_NV_vertex_attrib_integer_64bit\0", offsetof(struct opengl_funcs, p_glVertexAttribL3i64vNV) }, + { "glVertexAttribL3ui64NV", "GL_NV_vertex_attrib_integer_64bit\0", offsetof(struct opengl_funcs, p_glVertexAttribL3ui64NV) }, + { "glVertexAttribL3ui64vNV", "GL_NV_vertex_attrib_integer_64bit\0", offsetof(struct opengl_funcs, p_glVertexAttribL3ui64vNV) }, + { "glVertexAttribL4d", "GL_ARB_vertex_attrib_64bit\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glVertexAttribL4d) }, + { "glVertexAttribL4dEXT", "GL_EXT_vertex_attrib_64bit\0", offsetof(struct opengl_funcs, p_glVertexAttribL4dEXT) }, + { "glVertexAttribL4dv", "GL_ARB_vertex_attrib_64bit\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glVertexAttribL4dv) }, + { "glVertexAttribL4dvEXT", "GL_EXT_vertex_attrib_64bit\0", offsetof(struct opengl_funcs, p_glVertexAttribL4dvEXT) }, + { "glVertexAttribL4i64NV", "GL_NV_vertex_attrib_integer_64bit\0", offsetof(struct opengl_funcs, p_glVertexAttribL4i64NV) }, + { "glVertexAttribL4i64vNV", "GL_NV_vertex_attrib_integer_64bit\0", offsetof(struct opengl_funcs, p_glVertexAttribL4i64vNV) }, + { "glVertexAttribL4ui64NV", "GL_NV_vertex_attrib_integer_64bit\0", offsetof(struct opengl_funcs, p_glVertexAttribL4ui64NV) }, + { "glVertexAttribL4ui64vNV", "GL_NV_vertex_attrib_integer_64bit\0", offsetof(struct opengl_funcs, p_glVertexAttribL4ui64vNV) }, + { "glVertexAttribLFormat", "GL_ARB_vertex_attrib_binding\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glVertexAttribLFormat) }, + { "glVertexAttribLFormatNV", "GL_NV_vertex_attrib_integer_64bit\0", offsetof(struct opengl_funcs, p_glVertexAttribLFormatNV) }, + { "glVertexAttribLPointer", "GL_ARB_vertex_attrib_64bit\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glVertexAttribLPointer) }, + { "glVertexAttribLPointerEXT", "GL_EXT_vertex_attrib_64bit\0", offsetof(struct opengl_funcs, p_glVertexAttribLPointerEXT) }, + { "glVertexAttribP1ui", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glVertexAttribP1ui) }, + { "glVertexAttribP1uiv", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glVertexAttribP1uiv) }, + { "glVertexAttribP2ui", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glVertexAttribP2ui) }, + { "glVertexAttribP2uiv", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glVertexAttribP2uiv) }, + { "glVertexAttribP3ui", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glVertexAttribP3ui) }, + { "glVertexAttribP3uiv", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glVertexAttribP3uiv) }, + { "glVertexAttribP4ui", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glVertexAttribP4ui) }, + { "glVertexAttribP4uiv", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glVertexAttribP4uiv) }, + { "glVertexAttribParameteriAMD", "GL_AMD_interleaved_elements\0", offsetof(struct opengl_funcs, p_glVertexAttribParameteriAMD) }, + { "glVertexAttribPointer", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttribPointer) }, + { "glVertexAttribPointerARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttribPointerARB) }, + { "glVertexAttribPointerNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttribPointerNV) }, + { "glVertexAttribs1dvNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttribs1dvNV) }, + { "glVertexAttribs1fvNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttribs1fvNV) }, + { "glVertexAttribs1hvNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glVertexAttribs1hvNV) }, + { "glVertexAttribs1svNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttribs1svNV) }, + { "glVertexAttribs2dvNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttribs2dvNV) }, + { "glVertexAttribs2fvNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttribs2fvNV) }, + { "glVertexAttribs2hvNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glVertexAttribs2hvNV) }, + { "glVertexAttribs2svNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttribs2svNV) }, + { "glVertexAttribs3dvNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttribs3dvNV) }, + { "glVertexAttribs3fvNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttribs3fvNV) }, + { "glVertexAttribs3hvNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glVertexAttribs3hvNV) }, + { "glVertexAttribs3svNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttribs3svNV) }, + { "glVertexAttribs4dvNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttribs4dvNV) }, + { "glVertexAttribs4fvNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttribs4fvNV) }, + { "glVertexAttribs4hvNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glVertexAttribs4hvNV) }, + { "glVertexAttribs4svNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttribs4svNV) }, + { "glVertexAttribs4ubvNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttribs4ubvNV) }, + { "glVertexBindingDivisor", "GL_ARB_vertex_attrib_binding\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glVertexBindingDivisor) }, + { "glVertexBlendARB", "GL_ARB_vertex_blend\0", offsetof(struct opengl_funcs, p_glVertexBlendARB) }, + { "glVertexBlendEnvfATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glVertexBlendEnvfATI) }, + { "glVertexBlendEnviATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glVertexBlendEnviATI) }, + { "glVertexFormatNV", "GL_NV_vertex_buffer_unified_memory\0", offsetof(struct opengl_funcs, p_glVertexFormatNV) }, + { "glVertexP2ui", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glVertexP2ui) }, + { "glVertexP2uiv", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glVertexP2uiv) }, + { "glVertexP3ui", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glVertexP3ui) }, + { "glVertexP3uiv", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glVertexP3uiv) }, + { "glVertexP4ui", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glVertexP4ui) }, + { "glVertexP4uiv", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glVertexP4uiv) }, + { "glVertexPointerEXT", "GL_EXT_vertex_array\0", offsetof(struct opengl_funcs, p_glVertexPointerEXT) }, + { "glVertexPointerListIBM", "GL_IBM_vertex_array_lists\0", offsetof(struct opengl_funcs, p_glVertexPointerListIBM) }, + { "glVertexPointervINTEL", "GL_INTEL_parallel_arrays\0", offsetof(struct opengl_funcs, p_glVertexPointervINTEL) }, + { "glVertexStream1dATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glVertexStream1dATI) }, + { "glVertexStream1dvATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glVertexStream1dvATI) }, + { "glVertexStream1fATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glVertexStream1fATI) }, + { "glVertexStream1fvATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glVertexStream1fvATI) }, + { "glVertexStream1iATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glVertexStream1iATI) }, + { "glVertexStream1ivATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glVertexStream1ivATI) }, + { "glVertexStream1sATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glVertexStream1sATI) }, + { "glVertexStream1svATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glVertexStream1svATI) }, + { "glVertexStream2dATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glVertexStream2dATI) }, + { "glVertexStream2dvATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glVertexStream2dvATI) }, + { "glVertexStream2fATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glVertexStream2fATI) }, + { "glVertexStream2fvATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glVertexStream2fvATI) }, + { "glVertexStream2iATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glVertexStream2iATI) }, + { "glVertexStream2ivATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glVertexStream2ivATI) }, + { "glVertexStream2sATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glVertexStream2sATI) }, + { "glVertexStream2svATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glVertexStream2svATI) }, + { "glVertexStream3dATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glVertexStream3dATI) }, + { "glVertexStream3dvATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glVertexStream3dvATI) }, + { "glVertexStream3fATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glVertexStream3fATI) }, + { "glVertexStream3fvATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glVertexStream3fvATI) }, + { "glVertexStream3iATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glVertexStream3iATI) }, + { "glVertexStream3ivATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glVertexStream3ivATI) }, + { "glVertexStream3sATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glVertexStream3sATI) }, + { "glVertexStream3svATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glVertexStream3svATI) }, + { "glVertexStream4dATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glVertexStream4dATI) }, + { "glVertexStream4dvATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glVertexStream4dvATI) }, + { "glVertexStream4fATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glVertexStream4fATI) }, + { "glVertexStream4fvATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glVertexStream4fvATI) }, + { "glVertexStream4iATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glVertexStream4iATI) }, + { "glVertexStream4ivATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glVertexStream4ivATI) }, + { "glVertexStream4sATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glVertexStream4sATI) }, + { "glVertexStream4svATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glVertexStream4svATI) }, + { "glVertexWeightPointerEXT", "GL_EXT_vertex_weighting\0", offsetof(struct opengl_funcs, p_glVertexWeightPointerEXT) }, + { "glVertexWeightfEXT", "GL_EXT_vertex_weighting\0", offsetof(struct opengl_funcs, p_glVertexWeightfEXT) }, + { "glVertexWeightfvEXT", "GL_EXT_vertex_weighting\0", offsetof(struct opengl_funcs, p_glVertexWeightfvEXT) }, + { "glVertexWeighthNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glVertexWeighthNV) }, + { "glVertexWeighthvNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glVertexWeighthvNV) }, + { "glVideoCaptureNV", "GL_NV_video_capture\0", offsetof(struct opengl_funcs, p_glVideoCaptureNV) }, + { "glVideoCaptureStreamParameterdvNV", "GL_NV_video_capture\0", offsetof(struct opengl_funcs, p_glVideoCaptureStreamParameterdvNV) }, + { "glVideoCaptureStreamParameterfvNV", "GL_NV_video_capture\0", offsetof(struct opengl_funcs, p_glVideoCaptureStreamParameterfvNV) }, + { "glVideoCaptureStreamParameterivNV", "GL_NV_video_capture\0", offsetof(struct opengl_funcs, p_glVideoCaptureStreamParameterivNV) }, + { "glViewportArrayv", "GL_ARB_viewport_array\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glViewportArrayv) }, + { "glViewportIndexedf", "GL_ARB_viewport_array\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glViewportIndexedf) }, + { "glViewportIndexedfv", "GL_ARB_viewport_array\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glViewportIndexedfv) }, + { "glViewportPositionWScaleNV", "GL_NV_clip_space_w_scaling\0", offsetof(struct opengl_funcs, p_glViewportPositionWScaleNV) }, + { "glViewportSwizzleNV", "GL_NV_viewport_swizzle\0", offsetof(struct opengl_funcs, p_glViewportSwizzleNV) }, + { "glWaitSemaphoreEXT", "GL_EXT_semaphore\0", offsetof(struct opengl_funcs, p_glWaitSemaphoreEXT) }, + { "glWaitSemaphoreui64NVX", "GL_NVX_progress_fence\0", offsetof(struct opengl_funcs, p_glWaitSemaphoreui64NVX) }, + { "glWaitSync", "GL_ARB_sync\0GL_VERSION_3_2\0", offsetof(struct opengl_funcs, p_glWaitSync) }, + { "glWaitVkSemaphoreNV", "GL_NV_draw_vulkan_image\0", offsetof(struct opengl_funcs, p_glWaitVkSemaphoreNV) }, + { "glWeightPathsNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glWeightPathsNV) }, + { "glWeightPointerARB", "GL_ARB_vertex_blend\0", offsetof(struct opengl_funcs, p_glWeightPointerARB) }, + { "glWeightbvARB", "GL_ARB_vertex_blend\0", offsetof(struct opengl_funcs, p_glWeightbvARB) }, + { "glWeightdvARB", "GL_ARB_vertex_blend\0", offsetof(struct opengl_funcs, p_glWeightdvARB) }, + { "glWeightfvARB", "GL_ARB_vertex_blend\0", offsetof(struct opengl_funcs, p_glWeightfvARB) }, + { "glWeightivARB", "GL_ARB_vertex_blend\0", offsetof(struct opengl_funcs, p_glWeightivARB) }, + { "glWeightsvARB", "GL_ARB_vertex_blend\0", offsetof(struct opengl_funcs, p_glWeightsvARB) }, + { "glWeightubvARB", "GL_ARB_vertex_blend\0", offsetof(struct opengl_funcs, p_glWeightubvARB) }, + { "glWeightuivARB", "GL_ARB_vertex_blend\0", offsetof(struct opengl_funcs, p_glWeightuivARB) }, + { "glWeightusvARB", "GL_ARB_vertex_blend\0", offsetof(struct opengl_funcs, p_glWeightusvARB) }, + { "glWindowPos2d", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glWindowPos2d) }, + { "glWindowPos2dARB", "GL_ARB_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos2dARB) }, + { "glWindowPos2dMESA", "GL_MESA_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos2dMESA) }, + { "glWindowPos2dv", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glWindowPos2dv) }, + { "glWindowPos2dvARB", "GL_ARB_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos2dvARB) }, + { "glWindowPos2dvMESA", "GL_MESA_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos2dvMESA) }, + { "glWindowPos2f", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glWindowPos2f) }, + { "glWindowPos2fARB", "GL_ARB_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos2fARB) }, + { "glWindowPos2fMESA", "GL_MESA_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos2fMESA) }, + { "glWindowPos2fv", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glWindowPos2fv) }, + { "glWindowPos2fvARB", "GL_ARB_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos2fvARB) }, + { "glWindowPos2fvMESA", "GL_MESA_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos2fvMESA) }, + { "glWindowPos2i", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glWindowPos2i) }, + { "glWindowPos2iARB", "GL_ARB_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos2iARB) }, + { "glWindowPos2iMESA", "GL_MESA_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos2iMESA) }, + { "glWindowPos2iv", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glWindowPos2iv) }, + { "glWindowPos2ivARB", "GL_ARB_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos2ivARB) }, + { "glWindowPos2ivMESA", "GL_MESA_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos2ivMESA) }, + { "glWindowPos2s", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glWindowPos2s) }, + { "glWindowPos2sARB", "GL_ARB_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos2sARB) }, + { "glWindowPos2sMESA", "GL_MESA_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos2sMESA) }, + { "glWindowPos2sv", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glWindowPos2sv) }, + { "glWindowPos2svARB", "GL_ARB_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos2svARB) }, + { "glWindowPos2svMESA", "GL_MESA_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos2svMESA) }, + { "glWindowPos3d", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glWindowPos3d) }, + { "glWindowPos3dARB", "GL_ARB_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos3dARB) }, + { "glWindowPos3dMESA", "GL_MESA_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos3dMESA) }, + { "glWindowPos3dv", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glWindowPos3dv) }, + { "glWindowPos3dvARB", "GL_ARB_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos3dvARB) }, + { "glWindowPos3dvMESA", "GL_MESA_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos3dvMESA) }, + { "glWindowPos3f", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glWindowPos3f) }, + { "glWindowPos3fARB", "GL_ARB_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos3fARB) }, + { "glWindowPos3fMESA", "GL_MESA_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos3fMESA) }, + { "glWindowPos3fv", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glWindowPos3fv) }, + { "glWindowPos3fvARB", "GL_ARB_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos3fvARB) }, + { "glWindowPos3fvMESA", "GL_MESA_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos3fvMESA) }, + { "glWindowPos3i", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glWindowPos3i) }, + { "glWindowPos3iARB", "GL_ARB_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos3iARB) }, + { "glWindowPos3iMESA", "GL_MESA_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos3iMESA) }, + { "glWindowPos3iv", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glWindowPos3iv) }, + { "glWindowPos3ivARB", "GL_ARB_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos3ivARB) }, + { "glWindowPos3ivMESA", "GL_MESA_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos3ivMESA) }, + { "glWindowPos3s", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glWindowPos3s) }, + { "glWindowPos3sARB", "GL_ARB_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos3sARB) }, + { "glWindowPos3sMESA", "GL_MESA_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos3sMESA) }, + { "glWindowPos3sv", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glWindowPos3sv) }, + { "glWindowPos3svARB", "GL_ARB_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos3svARB) }, + { "glWindowPos3svMESA", "GL_MESA_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos3svMESA) }, + { "glWindowPos4dMESA", "GL_MESA_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos4dMESA) }, + { "glWindowPos4dvMESA", "GL_MESA_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos4dvMESA) }, + { "glWindowPos4fMESA", "GL_MESA_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos4fMESA) }, + { "glWindowPos4fvMESA", "GL_MESA_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos4fvMESA) }, + { "glWindowPos4iMESA", "GL_MESA_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos4iMESA) }, + { "glWindowPos4ivMESA", "GL_MESA_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos4ivMESA) }, + { "glWindowPos4sMESA", "GL_MESA_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos4sMESA) }, + { "glWindowPos4svMESA", "GL_MESA_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos4svMESA) }, + { "glWindowRectanglesEXT", "GL_EXT_window_rectangles\0", offsetof(struct opengl_funcs, p_glWindowRectanglesEXT) }, + { "glWriteMaskEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glWriteMaskEXT) }, + { "wglAllocateMemoryNV", "WGL_NV_vertex_array_range\0", offsetof(struct opengl_funcs, p_wglAllocateMemoryNV) }, + { "wglBindTexImageARB", "WGL_ARB_render_texture\0", offsetof(struct opengl_funcs, p_wglBindTexImageARB) }, + { "wglChoosePixelFormatARB", "WGL_ARB_pixel_format\0", offsetof(struct opengl_funcs, p_wglChoosePixelFormatARB) }, + { "wglCreateContextAttribsARB", "WGL_ARB_create_context\0", offsetof(struct opengl_funcs, p_wglCreateContextAttribsARB) }, + { "wglCreatePbufferARB", "WGL_ARB_pbuffer\0", offsetof(struct opengl_funcs, p_wglCreatePbufferARB) }, + { "wglDestroyPbufferARB", "WGL_ARB_pbuffer\0", offsetof(struct opengl_funcs, p_wglDestroyPbufferARB) }, + { "wglFreeMemoryNV", "WGL_NV_vertex_array_range\0", offsetof(struct opengl_funcs, p_wglFreeMemoryNV) }, + { "wglGetCurrentReadDCARB", "WGL_ARB_make_current_read\0", offsetof(struct opengl_funcs, p_wglGetCurrentReadDCARB) }, + { "wglGetExtensionsStringARB", "WGL_ARB_extensions_string\0", offsetof(struct opengl_funcs, p_wglGetExtensionsStringARB) }, + { "wglGetExtensionsStringEXT", "WGL_EXT_extensions_string\0", offsetof(struct opengl_funcs, p_wglGetExtensionsStringEXT) }, + { "wglGetPbufferDCARB", "WGL_ARB_pbuffer\0", offsetof(struct opengl_funcs, p_wglGetPbufferDCARB) }, + { "wglGetPixelFormatAttribfvARB", "WGL_ARB_pixel_format\0", offsetof(struct opengl_funcs, p_wglGetPixelFormatAttribfvARB) }, + { "wglGetPixelFormatAttribivARB", "WGL_ARB_pixel_format\0", offsetof(struct opengl_funcs, p_wglGetPixelFormatAttribivARB) }, + { "wglGetSwapIntervalEXT", "WGL_EXT_swap_control\0", offsetof(struct opengl_funcs, p_wglGetSwapIntervalEXT) }, + { "wglMakeContextCurrentARB", "WGL_ARB_make_current_read\0", offsetof(struct opengl_funcs, p_wglMakeContextCurrentARB) }, + { "wglQueryCurrentRendererIntegerWINE", "WGL_WINE_query_renderer\0", offsetof(struct opengl_funcs, p_wglQueryCurrentRendererIntegerWINE) }, + { "wglQueryCurrentRendererStringWINE", "WGL_WINE_query_renderer\0", offsetof(struct opengl_funcs, p_wglQueryCurrentRendererStringWINE) }, + { "wglQueryPbufferARB", "WGL_ARB_pbuffer\0", offsetof(struct opengl_funcs, p_wglQueryPbufferARB) }, + { "wglQueryRendererIntegerWINE", "WGL_WINE_query_renderer\0", offsetof(struct opengl_funcs, p_wglQueryRendererIntegerWINE) }, + { "wglQueryRendererStringWINE", "WGL_WINE_query_renderer\0", offsetof(struct opengl_funcs, p_wglQueryRendererStringWINE) }, + { "wglReleasePbufferDCARB", "WGL_ARB_pbuffer\0", offsetof(struct opengl_funcs, p_wglReleasePbufferDCARB) }, + { "wglReleaseTexImageARB", "WGL_ARB_render_texture\0", offsetof(struct opengl_funcs, p_wglReleaseTexImageARB) }, + { "wglSetPbufferAttribARB", "WGL_ARB_render_texture\0", offsetof(struct opengl_funcs, p_wglSetPbufferAttribARB) }, + { "wglSetPixelFormatWINE", "WGL_WINE_pixel_format_passthrough\0", offsetof(struct opengl_funcs, p_wglSetPixelFormatWINE) }, + { "wglSwapIntervalEXT", "WGL_EXT_swap_control\0", offsetof(struct opengl_funcs, p_wglSwapIntervalEXT) }, }; diff --git a/dlls/opengl32/unix_wgl.c b/dlls/opengl32/unix_wgl.c index 35600e79e02..745f5d72baf 100644 --- a/dlls/opengl32/unix_wgl.c +++ b/dlls/opengl32/unix_wgl.c @@ -796,16 +796,16 @@ static BOOL check_extension_support( struct context *ctx, const char *extension, { size_t len;
- TRACE( "Checking for extension '%s'\n", extension ); - /* We use the GetProcAddress function from the display driver to retrieve function pointers * for OpenGL and WGL extensions. In case of winex11.drv the OpenGL extension lookup is done * using glXGetProcAddress. This function is quite unreliable in the sense that its specs don't * require the function to return NULL when an extension isn't found. For this reason we check * if the OpenGL extension required for the function we are looking up is supported. */
- while ((len = strcspn( extension, " " ))) + while ((len = strlen( extension ))) { + TRACE( "Checking for extension '%s'\n", extension ); + /* Check if the extension is part of the GL extension string to see if it is supported. */ if (has_extension( available_extensions, extension, len )) return TRUE;
@@ -826,8 +826,7 @@ static BOOL check_extension_support( struct context *ctx, const char *extension, major, minor, ctx->major_version, ctx->minor_version ); }
- if (extension[len] == ' ') len++; - extension += len; + extension += len + 1; }
return FALSE;
From: Jacek Caban jacek@codeweavers.com
--- dlls/opengl32/unix_wgl.c | 211 ++++++++++++++++++++------------------- 1 file changed, 110 insertions(+), 101 deletions(-)
diff --git a/dlls/opengl32/unix_wgl.c b/dlls/opengl32/unix_wgl.c index 745f5d72baf..878f102f169 100644 --- a/dlls/opengl32/unix_wgl.c +++ b/dlls/opengl32/unix_wgl.c @@ -26,6 +26,7 @@
#include <stdarg.h> #include <stdlib.h> +#include <assert.h>
#include <pthread.h>
@@ -129,19 +130,20 @@ struct context { struct wgl_context base;
- HDC hdc; /* context creation DC */ - HGLRC share; /* context to be shared with */ - int *attribs; /* creation attributes */ - DWORD tid; /* thread that the context is current in */ - int major_version; /* major GL version */ - int minor_version; /* minor GL version */ - UINT64 debug_callback; /* client pointer */ - UINT64 debug_user; /* client pointer */ - GLubyte *extensions; /* extension string */ - GLuint *disabled_exts; /* indices of disabled extensions */ - char *wow64_version; /* wow64 GL version override */ - struct buffers *buffers; /* wow64 buffers map */ - GLenum gl_error; /* wrapped GL error */ + HDC hdc; /* context creation DC */ + HGLRC share; /* context to be shared with */ + int *attribs; /* creation attributes */ + DWORD tid; /* thread that the context is current in */ + int major_version; /* major GL version */ + int minor_version; /* minor GL version */ + UINT64 debug_callback; /* client pointer */ + UINT64 debug_user; /* client pointer */ + GLubyte *extensions; /* extension string */ + char *wow64_version; /* wow64 GL version override */ + struct buffers *buffers; /* wow64 buffers map */ + GLenum gl_error; /* wrapped GL error */ + const char **extension_array; /* array of supported extensions */ + size_t extension_count; /* size of supported extensions */
/* semi-stub state tracker for wglCopyContext */ GLbitfield used; /* context state used bits */ @@ -555,60 +557,6 @@ static const char *parse_gl_version( const char *gl_version, int *major, int *mi return ptr; }
-static GLuint *filter_extensions_index( TEB *teb, const char *disabled, const char *enabled ) -{ - const struct opengl_funcs *funcs = teb->glTable; - const char *ext, *version; - GLuint *disabled_index; - GLint extensions_count; - unsigned int i = 0, j, len; - int major, minor; - - if (!funcs->p_glGetStringi) - { - void **func_ptr = (void **)&funcs->p_glGetStringi; - *func_ptr = funcs->p_wglGetProcAddress( "glGetStringi" ); - if (!funcs->p_glGetStringi) return NULL; - } - - version = (const char *)funcs->p_glGetString( GL_VERSION ); - parse_gl_version( version, &major, &minor ); - if (major < 3) - return NULL; - - funcs->p_glGetIntegerv( GL_NUM_EXTENSIONS, &extensions_count ); - disabled_index = malloc( extensions_count * sizeof(*disabled_index) ); - if (!disabled_index) return NULL; - - TRACE( "GL_EXTENSIONS:\n" ); - - for (j = 0; j < extensions_count; ++j) - { - ext = (const char *)funcs->p_glGetStringi( GL_EXTENSIONS, j ); - len = strlen( ext ); - - /* We do not support GL_MAP_PERSISTENT_BIT, and hence - * ARB_buffer_storage, on wow64. */ - if (is_win64 && is_wow64() && (!strcmp( ext, "GL_ARB_buffer_storage" ) || !strcmp( ext, "GL_EXT_buffer_storage" ))) - { - TRACE( "-- %s (disabled due to wow64)\n", ext ); - disabled_index[i++] = j; - } - else if (!has_extension( disabled, ext, len ) && (!*enabled || has_extension( enabled, ext, len ))) - { - TRACE( "++ %s\n", ext ); - } - else - { - TRACE( "-- %s (disabled by config)\n", ext ); - disabled_index[i++] = j; - } - } - - disabled_index[i] = ~0u; - return disabled_index; -} - static inline void ascii_to_unicode( WCHAR *dst, const char *src, size_t len ) { while (len--) *dst++ = (unsigned char)*src++; @@ -762,7 +710,7 @@ static char *query_opengl_option( const char *name ) }
/* build the extension string by filtering out the disabled extensions */ -static BOOL filter_extensions( TEB * teb, const char *extensions, GLubyte **exts_list, GLuint **disabled_exts ) +static BOOL filter_extensions( TEB * teb, const char *extensions, GLubyte **exts_list ) { static const char *disabled, *enabled; char *str; @@ -779,16 +727,14 @@ static BOOL filter_extensions( TEB * teb, const char *extensions, GLubyte **exts }
if (extensions && !*exts_list) *exts_list = filter_extensions_list( extensions, disabled, enabled ); - if (!*disabled_exts) *disabled_exts = filter_extensions_index( teb, disabled, enabled ); - return (exts_list && *exts_list) || *disabled_exts; + return exts_list && *exts_list; }
-static const GLuint *disabled_extensions_index( TEB *teb ) +static int string_array_cmp( const void *p1, const void *p2 ) { - struct context *ctx = get_current_context( teb, NULL, NULL ); - GLuint **disabled = &ctx->disabled_exts; - if (*disabled || filter_extensions( teb, NULL, NULL, disabled )) return *disabled; - return NULL; + const char *const *s1 = p1; + const char *const *s2 = p2; + return strcmp( *s1, *s2 ); }
/* Check if a GL extension is supported */ @@ -868,20 +814,9 @@ static BOOL get_default_fbo_integer( struct context *ctx, struct opengl_drawable
static BOOL get_integer( TEB *teb, GLenum pname, GLint *data ) { - const struct opengl_funcs *funcs = teb->glTable; struct opengl_drawable *draw, *read; - const GLuint *disabled; struct context *ctx;
- if (pname == GL_NUM_EXTENSIONS) - { - funcs->p_glGetIntegerv( pname, data ); - if ((disabled = disabled_extensions_index( teb ))) - while (*disabled++ != ~0u) (*data)--; - *data += ARRAY_SIZE(legacy_extensions) - 1; - return TRUE; - } - if (!(ctx = get_current_context( teb, &draw, &read ))) return FALSE;
switch (pname) @@ -892,6 +827,9 @@ static BOOL get_integer( TEB *teb, GLenum pname, GLint *data ) case GL_MINOR_VERSION: *data = ctx->minor_version; return TRUE; + case GL_NUM_EXTENSIONS: + *data = ctx->extension_count; + return TRUE; case GL_DRAW_FRAMEBUFFER_BINDING: if (!draw->draw_fbo) break; *data = ctx->draw_fbo; @@ -916,8 +854,7 @@ const GLubyte *wrap_glGetString( TEB *teb, GLenum name ) { struct context *ctx = get_current_context( teb, NULL, NULL ); GLubyte **extensions = &ctx->extensions; - GLuint **disabled = &ctx->disabled_exts; - if (*extensions || filter_extensions( teb, (const char *)ret, extensions, disabled )) return *extensions; + if (*extensions || filter_extensions( teb, (const char *)ret, extensions )) return *extensions; } else if (name == GL_VERSION) { @@ -932,8 +869,6 @@ const GLubyte *wrap_glGetString( TEB *teb, GLenum name ) const GLubyte *wrap_glGetStringi( TEB *teb, GLenum name, GLuint index ) { const struct opengl_funcs *funcs = teb->glTable; - const GLuint *disabled; - GLint count;
if (!funcs->p_glGetStringi) { @@ -943,13 +878,9 @@ const GLubyte *wrap_glGetStringi( TEB *teb, GLenum name, GLuint index )
if (name == GL_EXTENSIONS) { - funcs->p_glGetIntegerv( GL_NUM_EXTENSIONS, &count ); - - if ((disabled = disabled_extensions_index( teb ))) - while (index >= *disabled++) index++; - - if (index >= count && index - count < ARRAY_SIZE(legacy_extensions)) - return (const GLubyte *)legacy_extensions[index - count]; + struct context *ctx = get_current_context( teb, NULL, NULL ); + if (index < ctx->extension_count) return (const GLubyte *)ctx->extension_array[index]; + index = -1; }
return funcs->p_glGetStringi( name, index ); @@ -957,7 +888,7 @@ const GLubyte *wrap_glGetStringi( TEB *teb, GLenum name, GLuint index )
static char *build_extension_list( TEB *teb ) { - GLint len = 0, capacity, i, extensions_count; + GLint len = 0, capacity, i, extensions_count = 0; char *extension, *tmp, *available_extensions;
get_integer( teb, GL_NUM_EXTENSIONS, &extensions_count ); @@ -1080,7 +1011,11 @@ static void make_context_current( TEB *teb, const struct opengl_funcs *funcs, HD HGLRC hglrc, struct context *ctx ) { DWORD tid = HandleToULong(teb->ClientId.UniqueThread); - const char *version, *rest = ""; + size_t size = ARRAYSIZE(legacy_extensions) - 1, count = 0; + const char *version, *rest = "", **extensions; + int i, j; + + static const char *disabled, *enabled;
ctx->tid = tid; teb->glReserved1[0] = draw_hdc; @@ -1092,10 +1027,70 @@ static void make_context_current( TEB *teb, const struct opengl_funcs *funcs, HD if (ctx->major_version) return; /* already synced */
version = (const char *)funcs->p_glGetString( GL_VERSION ); - if (version) parse_gl_version( version, &ctx->major_version, &ctx->minor_version ); + if (version) rest = parse_gl_version( version, &ctx->major_version, &ctx->minor_version ); if (!ctx->major_version) ctx->major_version = 1; TRACE( "context %p version %d.%d\n", ctx, ctx->major_version, ctx->minor_version );
+ if (ctx->major_version >= 3) + { + GLint extensions_count; + + if (!funcs->p_glGetStringi) + { + void **func_ptr = (void **)&funcs->p_glGetStringi; + *func_ptr = funcs->p_wglGetProcAddress( "glGetStringi" ); + } + + funcs->p_glGetIntegerv( GL_NUM_EXTENSIONS, &extensions_count ); + size += extensions_count; + if (!(extensions = malloc( size * sizeof(*extensions) ))) return; + for (i = 0; i < extensions_count; i++) extensions[count++] = (const char *)funcs->p_glGetStringi( GL_EXTENSIONS, i ); + } + else + { + const char *str = (const char *)funcs->p_glGetString( GL_EXTENSIONS ); + size_t len = strlen( str ); + const char *p; + char *ext; + if (!str) str = ""; + if ((len = strlen( str )) && str[len - 1] == ' ') len--; + if (*str) size++; + for (p = str; p < str + len; p++) if (*p == ' ') size++; + if (!(extensions = malloc( size * sizeof(*extensions) + len + 1 ))) return; + ext = (char *)&extensions[size]; + memcpy( ext, str, len ); + ext[len] = 0; + if (*ext) extensions[count++] = ext; + while (*ext) + { + if (*ext == ' ') + { + *ext = 0; + extensions[count++] = ext + 1; + } + ext++; + } + assert( count + ARRAYSIZE(legacy_extensions) - 1 == size ); + } + + if (!disabled && !(disabled = query_opengl_option( "DisabledExtensions" ))) disabled = ""; + if (!enabled && !(enabled = query_opengl_option( "EnabledExtensions" ))) enabled = ""; + if (*enabled || *disabled) + { + for (i = 0, j = 0; i < count; i++) + { + size_t len = strlen( extensions[i] ); + if (!has_extension( disabled, extensions[i], len ) && (!*enabled || has_extension( enabled, extensions[i], len ))) + extensions[j++] = extensions[i]; + else + TRACE( "-- %s (disabled by config)\n", extensions[i] ); + } + count = j; + } + + for (i = 0; legacy_extensions[i]; i++) extensions[count++] = legacy_extensions[i]; + qsort( extensions, count, sizeof(*extensions), string_array_cmp ); + if (is_win64 && is_wow64()) { if (ctx->major_version > 4 || (ctx->major_version == 4 && ctx->minor_version > 3)) @@ -1105,7 +1100,21 @@ static void make_context_current( TEB *teb, const struct opengl_funcs *funcs, HD ctx->minor_version = 3; asprintf( &ctx->wow64_version, "4.3%s", rest ); } + for (i = 0, j = 0; i < count; i++) + { + const char *ext = extensions[i]; + if (!strcmp( ext, "GL_ARB_buffer_storage" ) || !strcmp( ext, "GL_ARB_buffer_storage" )) + { + FIXME( "Disabling %s extension on wow64\n", ext ); + continue; + } + extensions[j++] = ext; + } } + + ctx->extension_array = extensions; + ctx->extension_count = count; + if (TRACE_ON(opengl)) for (i = 0; i < count; i++) TRACE( "++ %s\n", extensions[i] ); }
BOOL wrap_wglMakeCurrent( TEB *teb, HDC hdc, HGLRC hglrc ) @@ -1146,7 +1155,7 @@ BOOL wrap_wglMakeCurrent( TEB *teb, HDC hdc, HGLRC hglrc ) static void free_context( struct context *ctx ) { free( ctx->wow64_version ); - free( ctx->disabled_exts ); + free( ctx->extension_array ); free( ctx->extensions ); free( ctx->attribs ); free( ctx );
From: Jacek Caban jacek@codeweavers.com
--- dlls/opengl32/unix_wgl.c | 51 ++++++++-------------------------------- 1 file changed, 10 insertions(+), 41 deletions(-)
diff --git a/dlls/opengl32/unix_wgl.c b/dlls/opengl32/unix_wgl.c index 878f102f169..17be043ce0b 100644 --- a/dlls/opengl32/unix_wgl.c +++ b/dlls/opengl32/unix_wgl.c @@ -738,7 +738,14 @@ static int string_array_cmp( const void *p1, const void *p2 ) }
/* Check if a GL extension is supported */ -static BOOL check_extension_support( struct context *ctx, const char *extension, const char *available_extensions ) +static BOOL is_extension_supported( struct context *ctx, const char *extension ) +{ + return bsearch( &extension, ctx->extension_array, ctx->extension_count, + sizeof(ctx->extension_array[0]), string_array_cmp ) != NULL; +} + +/* Check if any GL extension from the list is supported */ +static BOOL is_any_extension_supported( struct context *ctx, const char *extension ) { size_t len;
@@ -753,7 +760,7 @@ static BOOL check_extension_support( struct context *ctx, const char *extension, TRACE( "Checking for extension '%s'\n", extension );
/* Check if the extension is part of the GL extension string to see if it is supported. */ - if (has_extension( available_extensions, extension, len )) return TRUE; + if (is_extension_supported( ctx, extension )) return TRUE;
/* In general an OpenGL function starts as an ARB/EXT extension and at some stage * it becomes part of the core OpenGL library and can be reached without the ARB/EXT @@ -886,44 +893,6 @@ const GLubyte *wrap_glGetStringi( TEB *teb, GLenum name, GLuint index ) return funcs->p_glGetStringi( name, index ); }
-static char *build_extension_list( TEB *teb ) -{ - GLint len = 0, capacity, i, extensions_count = 0; - char *extension, *tmp, *available_extensions; - - get_integer( teb, GL_NUM_EXTENSIONS, &extensions_count ); - capacity = 128 * extensions_count; - - if (!(available_extensions = malloc( capacity ))) return NULL; - for (i = 0; i < extensions_count; ++i) - { - extension = (char *)wrap_glGetStringi( teb, GL_EXTENSIONS, i ); - capacity = max( capacity, len + strlen( extension ) + 2 ); - if (!(tmp = realloc( available_extensions, capacity ))) break; - available_extensions = tmp; - len += snprintf( available_extensions + len, capacity - len, "%s ", extension ); - } - if (len) available_extensions[len - 1] = 0; - - return available_extensions; -} - -/* Check if a GL extension is supported */ -static BOOL is_extension_supported( TEB *teb, struct context *ctx, const char *extension ) -{ - char *available_extensions = NULL; - BOOL ret = FALSE; - - if (ctx->major_version < 3) available_extensions = strdup( (const char *)wrap_glGetString( teb, GL_EXTENSIONS ) ); - if (!available_extensions) available_extensions = build_extension_list( teb ); - - if (!available_extensions) ERR( "No OpenGL extensions found, check if your OpenGL setup is correct!\n" ); - else ret = check_extension_support( ctx, extension, available_extensions ); - - free( available_extensions ); - return ret; -} - static int registry_entry_cmp( const void *a, const void *b ) { const struct registry_entry *entry_a = a, *entry_b = b; @@ -957,7 +926,7 @@ PROC wrap_wglGetProcAddress( TEB *teb, LPCSTR name ) { void *driver_func = funcs->p_wglGetProcAddress( name );
- if (!is_extension_supported( teb, ctx, found->extension )) + if (!is_any_extension_supported( ctx, found->extension )) { unsigned int i; static const struct { const char *name, *alt; } alternatives[] =
From: Jacek Caban jacek@codeweavers.com
--- dlls/opengl32/unix_wgl.c | 123 +++++++++++++++------------------------ 1 file changed, 47 insertions(+), 76 deletions(-)
diff --git a/dlls/opengl32/unix_wgl.c b/dlls/opengl32/unix_wgl.c index 17be043ce0b..35807f6ca99 100644 --- a/dlls/opengl32/unix_wgl.c +++ b/dlls/opengl32/unix_wgl.c @@ -485,60 +485,6 @@ static const char *legacy_extensions[] = NULL, };
-static GLubyte *filter_extensions_list( const char *extensions, const char *disabled, const char *enabled ) -{ - const char *end, **extra; - char *p, *str; - size_t size, len; - - size = strlen( extensions ) + 2; - for (extra = legacy_extensions; *extra; extra++) size += strlen( *extra ) + 1; - if (!(p = str = malloc( size ))) return NULL; - - TRACE( "GL_EXTENSIONS:\n" ); - - for (;;) - { - while (*extensions == ' ') extensions++; - if (!*extensions) break; - - if (!(end = strchr( extensions, ' ' ))) end = extensions + strlen( extensions ); - memcpy( p, extensions, end - extensions ); - len = end - extensions; - p[len] = 0; - - /* We do not support GL_MAP_PERSISTENT_BIT, and hence - * ARB_buffer_storage, on wow64. */ - if (is_win64 && is_wow64() && (!strcmp( p, "GL_ARB_buffer_storage" ) || !strcmp( p, "GL_EXT_buffer_storage" ))) - { - TRACE( "-- %s (disabled due to wow64)\n", p ); - } - else if (!has_extension( disabled, p, len ) && (!*enabled || has_extension( enabled, p, len ))) - { - TRACE( "++ %s\n", p ); - p += end - extensions; - *p++ = ' '; - } - else - { - TRACE( "-- %s (disabled by config)\n", p ); - } - extensions = end; - } - - for (extra = legacy_extensions; *extra; extra++) - { - size = strlen( *extra ); - memcpy( p, *extra, size ); - p += size; - *p++ = ' '; - } - - if (p != str) --p; - *p = 0; - return (GLubyte *)str; -} - static const char *parse_gl_version( const char *gl_version, int *major, int *minor ) { const char *ptr = gl_version; @@ -709,27 +655,6 @@ static char *query_opengl_option( const char *name ) return str; }
-/* build the extension string by filtering out the disabled extensions */ -static BOOL filter_extensions( TEB * teb, const char *extensions, GLubyte **exts_list ) -{ - static const char *disabled, *enabled; - char *str; - - if (!disabled) - { - if (!(str = query_opengl_option( "DisabledExtensions" ))) disabled = ""; - else if (InterlockedCompareExchangePointer( (void **)&disabled, str, NULL )) free( str ); - } - if (!enabled) - { - if (!(str = query_opengl_option( "EnabledExtensions" ))) enabled = ""; - else if (InterlockedCompareExchangePointer( (void **)&enabled, str, NULL )) free( str ); - } - - if (extensions && !*exts_list) *exts_list = filter_extensions_list( extensions, disabled, enabled ); - return exts_list && *exts_list; -} - static int string_array_cmp( const void *p1, const void *p2 ) { const char *const *s1 = p1; @@ -744,6 +669,52 @@ static BOOL is_extension_supported( struct context *ctx, const char *extension ) sizeof(ctx->extension_array[0]), string_array_cmp ) != NULL; }
+/* build the extension string by filtering out the disabled extensions */ +static GLubyte *filter_extensions( struct context *ctx, const char *extensions ) +{ + const char *end, **extra; + size_t size, len; + char *p, *str; + + size = strlen( extensions ) + 2; + for (extra = legacy_extensions; *extra; extra++) size += strlen( *extra ) + 1; + if (!(p = str = malloc( size ))) return NULL; + + TRACE( "GL_EXTENSIONS:\n" ); + + for (;;) + { + while (*extensions == ' ') extensions++; + if (!*extensions) break; + len = (end = strchr( extensions, ' ' )) ? end - extensions : strlen( extensions ); + memcpy( p, extensions, len ); + p[len] = 0; + if (is_extension_supported( ctx, p )) + { + TRACE( "++ %s\n", p ); + p += len; + *p++ = ' '; + } + else + { + TRACE( "-- %s (disabled in context)\n", p ); + } + extensions = end; + } + + for (extra = legacy_extensions; *extra; extra++) + { + size = strlen( *extra ); + memcpy( p, *extra, size ); + p += size; + *p++ = ' '; + } + + if (p != str) --p; + *p = 0; + return (GLubyte *)str; +} + /* Check if any GL extension from the list is supported */ static BOOL is_any_extension_supported( struct context *ctx, const char *extension ) { @@ -861,7 +832,7 @@ const GLubyte *wrap_glGetString( TEB *teb, GLenum name ) { struct context *ctx = get_current_context( teb, NULL, NULL ); GLubyte **extensions = &ctx->extensions; - if (*extensions || filter_extensions( teb, (const char *)ret, extensions )) return *extensions; + if (*extensions || (*extensions = filter_extensions( ctx, (const char *)ret ))) return *extensions; } else if (name == GL_VERSION) {