[PATCH 0/1] MR551: vkd3d-shader: Recognise DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS in shader_validate_descriptor_range1().

Show replies by date

392
Age (days ago)
393
Last active (days ago)

wine-gitlab@winehq.org

3 comments
3 participants

Add to favorites Remove from favorites

tags (0)
participants (3)
  • Giovanni Mascellani (@giomasce)
  • Henri Verbeet
  • Henri Verbeet (@hverbeet)