[PATCH 0/5] MR6227: wined3d: Move FFP shader invalidation to wined3d_device_apply_stateblock().

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wine-gitlab@winehq.org

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  • Elizabeth Figura
  • Elizabeth Figura (@zfigura)
  • Henri Verbeet (@hverbeet)
  • Jan Sikorski (@jsikorski)
  • Marvin