2
3
re: compiling Windows code with g++ on Linux using msvcrt - good idea? if so, how do you do it?
by Dan Kegel 11 Dec '08
by Dan Kegel 11 Dec '08
11 Dec '08
1
0
1
0
RE: [2/4] WineD3D: Set up the shaders when delaying fixed func applying
by Stefan Dösinger 11 Dec '08
by Stefan Dösinger 11 Dec '08
11 Dec '08
1
0
RE: [2/5] wined3d: baseShader.functionLength should be 0 when a NULL pFunction is passed.
by Stefan Dösinger 11 Dec '08
by Stefan Dösinger 11 Dec '08
11 Dec '08
2
2
RE: [2/4] WineD3D: Set up the shaders when delaying fixed func applying
by Stefan Dösinger 11 Dec '08
by Stefan Dösinger 11 Dec '08
11 Dec '08
1
0
1
0
5
5
1
0
1
0